11 lines
391 B
Plaintext
11 lines
391 B
Plaintext
|
vec3 convertRgbToHsv(vec3 c) {
|
||
|
vec4 K = vec4(0.0, -1.0 / 3.0, 2.0 / 3.0, -1.0);
|
||
|
vec4 p = mix(vec4(c.bg, K.wz), vec4(c.gb, K.xy), step(c.b, c.g));
|
||
|
vec4 q = mix(vec4(p.xyw, c.r), vec4(c.r, p.yzx), step(p.x, c.r));
|
||
|
|
||
|
float d = q.x - min(q.w, q.y);
|
||
|
float e = 1.0e-10;
|
||
|
return vec3(abs(q.z + (q.w - q.y) / (6.0 * d + e)), d / (q.x + e), q.x);
|
||
|
}
|
||
|
#pragma glslify: export(convertRgbToHsv)
|