diff --git a/convertHsvToRgb.glsl b/convertHsvToRgb.glsl new file mode 100644 index 0000000..c067efe --- /dev/null +++ b/convertHsvToRgb.glsl @@ -0,0 +1,6 @@ +vec3 convertHsvToRgb(vec3 c) { + vec4 K = vec4(1.0, 2.0 / 3.0, 1.0 / 3.0, 3.0); + vec3 p = abs(fract(c.xxx + K.xyz) * 6.0 - K.www); + return c.z * mix(K.xxx, clamp(p - K.xxx, 0.0, 1.0), c.y); +} +#pragma glslify: export(convertHsvToRgb) diff --git a/convertRgbToHsv.glsl b/convertRgbToHsv.glsl new file mode 100644 index 0000000..c87e5c1 --- /dev/null +++ b/convertRgbToHsv.glsl @@ -0,0 +1,10 @@ +vec3 convertRgbToHsv(vec3 c) { + vec4 K = vec4(0.0, -1.0 / 3.0, 2.0 / 3.0, -1.0); + vec4 p = mix(vec4(c.bg, K.wz), vec4(c.gb, K.xy), step(c.b, c.g)); + vec4 q = mix(vec4(p.xyw, c.r), vec4(c.r, p.yzx), step(p.x, c.r)); + + float d = q.x - min(q.w, q.y); + float e = 1.0e-10; + return vec3(abs(q.z + (q.w - q.y) / (6.0 * d + e)), d / (q.x + e), q.x); +} +#pragma glslify: export(convertRgbToHsv)