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trois/src/core/PerspectiveCamera.ts

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import { defineComponent, watch } from 'vue'
import { PerspectiveCamera } from 'three'
import { bindProp } from '../tools'
import Camera from './Camera'
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export default defineComponent({
extends: Camera,
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name: 'PerspectiveCamera',
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props: {
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aspect: { type: Number, default: 1 },
far: { type: Number, default: 2000 },
fov: { type: Number, default: 50 },
near: { type: Number, default: 0.1 },
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position: { type: Object, default: () => ({ x: 0, y: 0, z: 0 }) },
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lookAt: { type: Object, default: null },
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},
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setup(props) {
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const camera = new PerspectiveCamera(props.fov, props.aspect, props.near, props.far)
bindProp(props, 'position', camera)
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// TODO : fix lookAt x
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if (props.lookAt) camera.lookAt(props.lookAt.x, props.lookAt.y, props.lookAt.z)
watch(() => props.lookAt, (v) => { camera.lookAt(v.x, v.y, v.z) }, { deep: true })
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const watchProps = ['aspect', 'far', 'fov', 'near']
watchProps.forEach(p => {
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// @ts-ignore
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watch(() => props[p], (value) => {
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// @ts-ignore
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camera[p] = value
camera.updateProjectionMatrix()
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})
})
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return { camera }
},
created() {
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this.renderer.camera = this.camera
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},
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__hmrId: 'PerspectiveCamera',
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})