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trois/src/core/Object3D.ts

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import { Object3D } from 'three'
import { defineComponent, watch } from 'vue'
import { bindProp } from '../tools'
export default defineComponent({
name: 'Object3D',
inject: ['three', 'scene', 'renderer'],
emits: ['created', 'ready'],
props: {
position: { type: Object, default: () => ({ x: 0, y: 0, z: 0 }) },
rotation: { type: Object, default: () => ({ x: 0, y: 0, z: 0 }) },
scale: { type: Object, default: () => ({ x: 1, y: 1, z: 1 }) },
lookAt: { type: Object, default: null },
autoRemove: { type: Boolean, default: true },
userData: { type: Object, default: () => ({}) },
},
// can't use setup because it will not be used in sub components
// setup() {},
unmounted() {
if (this.autoRemove) this.removeFromParent()
},
methods: {
initObject3D(o3d: Object3D) {
this.o3d = o3d
this.o3d.userData = this.userData
this.$emit('created', this.o3d)
bindProp(this, 'position', this.o3d)
bindProp(this, 'rotation', this.o3d)
bindProp(this, 'scale', this.o3d)
// TODO : fix lookat.x
if (this.lookAt) this.o3d.lookAt(this.lookAt.x, this.lookAt.y, this.lookAt.z)
watch(() => this.lookAt, (v) => { this.o3d.lookAt(v.x, v.y, v.z); }, { deep: true })
this._parent = this.getParent()
if (this.addToParent()) this.$emit('ready', this)
else console.error('Missing parent (Scene, Group...)')
},
getParent() {
let parent = this.$parent
while (parent) {
if (parent.add) return parent
parent = parent.$parent
}
return false
},
addToParent(o) {
const o3d = o || this.o3d
if (this._parent) {
this._parent.add(o3d)
return true
}
return false
},
removeFromParent(o) {
const o3d = o || this.o3d
if (this._parent) {
this._parent.remove(o3d)
return true
}
return false
},
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add(o: Object3D) { this.o3d.add(o) },
remove(o: Object3D) { this.o3d.remove(o) },
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},
render() {
return this.$slots.default ? this.$slots.default() : []
},
__hmrId: 'Object3D',
})