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# ✨ ThreeJS + VueJS 3 + ViteJS ⚡
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[![NPM Package][npm]][npm-url]
[![Build Size][build-size]][build-size-url]
[![NPM Downloads][npm-downloads]][npmtrends-url]
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[![Discord][discord]][discord-url]
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<!-- [![Support][support]][support - url] -->
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[npm]: https://img.shields.io/npm/v/troisjs
[npm-url]: https://www.npmjs.com/package/troisjs
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[build-size]: https://badgen.net/bundlephobia/minzip/troisjs
[build-size-url]: https://bundlephobia.com/result?p=troisjs
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[npm-downloads]: https://img.shields.io/npm/dw/troisjs
[npmtrends-url]: https://www.npmtrends.com/troisjs
[discord]: https://img.shields.io/discord/828384755778846772
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[discord-url]: https://discord.gg/5G3msGwyqQ
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[support]: https://img.shields.io/badge/support-hicetnunc-lightgrey
[support-url]: https://www.hicetnunc.xyz/tz/tz1XWVAgiiLBPstq5saWXKZqPHbsvq4Qdb4C
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< p style = "text-align:center;" >
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< a href = "https://troisjs.github.io/little-planet/" > < img src = "/screenshots/little-planet.jpg" width = "30%" / > < / a >
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< a href = "https://troisjs.github.io/examples/physics/1.html" > < img src = "/screenshots/troisjs_10.jpg" width = "30%" / > < / a >
< a href = "https://troisjs.github.io/examples/physics/2.html" > < img src = "/screenshots/troisjs_11.jpg" width = "30%" / > < / a >
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< a href = "https://troisjs.github.io/examples/demos/3.html" > < img src = "/screenshots/troisjs_1.jpg" width = "30%" / > < / a >
< a href = "https://troisjs.github.io/examples/demos/4.html" > < img src = "/screenshots/troisjs_3.jpg" width = "30%" / > < / a >
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< a href = "https://troisjs.github.io/examples/demos/1.html" > < img src = "/screenshots/troisjs_4.jpg" width = "30%" / > < / a >
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< a href = "https://troisjs.github.io/examples/demos/2.html" > < img src = "/screenshots/troisjs_5.jpg" width = "30%" / > < / a >
< a href = "https://troisjs.github.io/examples/materials/2.html" > < img src = "/screenshots/troisjs_2.jpg" width = "30%" / > < / a >
< a href = "https://troisjs.github.io/examples/loop.html" > < img src = "/screenshots/troisjs_6.jpg" width = "30%" / > < / a >
< a href = "https://troisjs.github.io/examples/shadows.html" > < img src = "/screenshots/troisjs_7.jpg" width = "30%" / > < / a >
< a href = "https://troisjs.github.io/examples/demos/5.html" > < img src = "/screenshots/troisjs_8.jpg" width = "30%" / > < / a >
< a href = "https://troisjs.github.io/examples/lights.html" > < img src = "/screenshots/troisjs_9.jpg" width = "30%" / > < / a >
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< / p >
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- 💻 Examples (wip) : https://troisjs.github.io/ ([sources](https://github.com/troisjs/troisjs.github.io/tree/master/src/components))
- 📖 Doc (wip) : https://troisjs.github.io/guide/ ([repo](https://github.com/troisjs/troisjs.github.io))
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- 🚀 Codepen examples : https://codepen.io/collection/AxoWoz
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I wanted to code something similar to *react-three-fiber* but for VueJS.
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I started from scratch, I will rewrite some of my [WebGL demos ](https://codepen.io/collection/AGZywR ) to see if this little toy can do the job.
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*Trois* is a french word, it means *Three* .
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## Usage (CDN)
TroisJS is really simple and easy to use :
```html
< div id = "app" >
< renderer ref = "renderer" antialias orbit-ctrl resize = "window" >
< camera :position = "{ z: 10 }" > < / camera >
< scene >
< point-light :position = "{ y: 50, z: 50 }" > < / point-light >
< box ref = "box" :rotation = "{ y: Math.PI / 4, z: Math.PI / 4 }" >
< lambert-material > < / lambert-material >
< / box >
< / scene >
< / renderer >
< / div >
< script type = "module" >
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import { createApp } from 'https://unpkg.com/troisjs@0.2.3/build/trois.module.cdn.min.js';
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createApp({
mounted() {
const renderer = this.$refs.renderer;
const box = this.$refs.box.mesh;
renderer.onBeforeRender(() => {
box.rotation.x += 0.01;
});
}
}).mount('#app');;
< / script >
```
Read more on https://troisjs.github.io/guide/
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## HMR
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Thanks to VueJS/ViteJS, **TroisJS use watchers and HMR to update ThreeJS objects when you update a template or a prop** . This means the result in your browser will be automatically updated without reloading all the stuff. **This is really helpful when you are creating a TroisJS Scene** .
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## Features
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Take a look at examples : https://troisjs.github.io/
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- [ ] Lights
- [x] AmbientLight
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- [x] DirectionalLight
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- [x] HemisphereLight
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- [x] PointLight
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- [x] RectAreaLight
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- [x] SpotLight
- [ ] Materials
- [x] Basic
- [x] Lambert
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- [x] Mapcap
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- [x] Phong
- [x] Physical
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- [x] Shader
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- [x] Standard
- [x] SubSurface
- [x] Toon
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- [ ] Geometries
- [x] Box
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- [x] Circle
- [x] Cone
- [x] Cylinder
- [x] Dodecahedron
- [x] Icosahedron
- [x] Lathe
- [x] Octahedron
- [x] Polyhedron
- [x] Ring
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- [x] Sphere
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- [x] Tetrahedron
- [x] Torus
- [x] TorusKnot
- [x] Tube
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- [ ] Post Processing
- [x] EffectComposer
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- [x] BokehPass
- [x] FilmPass
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- [x] FXAAPass
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- [x] HalftonePass
- [x] Renderpass
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- [x] SMAAPass
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- [x] SSAOPass
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- [x] UnrealBloomPass
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- [x] TiltShiftPass
- [x] ZoomBlurPass