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camera lookAt

This commit is contained in:
Kevin Levron 2021-03-05 09:10:20 +01:00
parent 9f036082e8
commit 1722a4e332

View File

@ -10,11 +10,15 @@ export default {
fov: { type: Number, default: 50 },
near: { type: Number, default: 0.1 },
position: { type: [Object, Vector3], default: { x: 0, y: 0, z: 0 } },
lookAt: { type: [Object, Vector3], default: null },
},
created() {
this.camera = new PerspectiveCamera(this.fov, this.aspect, this.near, this.far);
useBindProp(this, 'position', this.camera.position);
if (this.lookAt) this.camera.lookAt(this.lookAt.x, this.lookAt.y, this.lookAt.z);
watch(() => this.lookAt, (v) => { this.camera.lookAt(v.x, v.y, v.z); }, { deep: true });
['aspect', 'far', 'fov', 'near'].forEach(p => {
watch(() => this[p], () => {
this.camera[p] = this[p];
@ -22,6 +26,7 @@ export default {
});
});
// this.camera.updateProjectionMatrix();
this.three.camera = this.camera;
},
render() {