mirror of
https://github.com/troisjs/trois.git
synced 2024-11-23 20:02:32 +08:00
0.3.0-beta.5
This commit is contained in:
parent
8801b9bac5
commit
1c9124d14e
620
build/trois.d.ts
vendored
620
build/trois.d.ts
vendored
File diff suppressed because it is too large
Load Diff
@ -41,7 +41,7 @@ function bindProp(src, srcProp, dst, dstProp) {
|
||||
setFromProp(dst[_dstProp], value);
|
||||
}, {deep: true});
|
||||
} else {
|
||||
if (ref.value)
|
||||
if (ref.value !== void 0)
|
||||
dst[_dstProp] = src[srcProp];
|
||||
vue.watch(ref, (value) => {
|
||||
dst[_dstProp] = value;
|
||||
@ -764,8 +764,9 @@ var Object3D = vue.defineComponent({
|
||||
rotation: {type: Object, default: () => ({x: 0, y: 0, z: 0})},
|
||||
scale: {type: Object, default: () => ({x: 1, y: 1, z: 1, order: "XYZ"})},
|
||||
lookAt: {type: Object, default: null},
|
||||
autoRemove: {type: Boolean, default: true},
|
||||
userData: {type: Object, default: () => ({})}
|
||||
userData: {type: Object, default: () => ({})},
|
||||
visible: {type: Boolean, default: true},
|
||||
autoRemove: {type: Boolean, default: true}
|
||||
},
|
||||
setup() {
|
||||
return {};
|
||||
@ -791,6 +792,7 @@ var Object3D = vue.defineComponent({
|
||||
bindProp(this, "rotation", o3d);
|
||||
bindProp(this, "scale", o3d);
|
||||
bindProp(this, "userData", o3d.userData);
|
||||
bindProp(this, "visible", o3d);
|
||||
if (this.lookAt)
|
||||
o3d.lookAt((_a = this.lookAt.x) != null ? _a : 0, this.lookAt.y, this.lookAt.z);
|
||||
vue.watch(() => this.lookAt, (v) => {
|
||||
@ -926,19 +928,26 @@ var CubeCamera = vue.defineComponent({
|
||||
cubeRTSize: {type: Number, default: 256},
|
||||
cubeCameraNear: {type: Number, default: 0.1},
|
||||
cubeCameraFar: {type: Number, default: 2e3},
|
||||
autoUpdate: Boolean
|
||||
autoUpdate: Boolean,
|
||||
hideMeshes: {type: Array, default: () => []}
|
||||
},
|
||||
setup(props) {
|
||||
const rendererC = vue.inject(RendererInjectionKey);
|
||||
if (!rendererC || !rendererC.scene) {
|
||||
console.error("Missing Renderer / Scene");
|
||||
return;
|
||||
return {};
|
||||
}
|
||||
const renderer = rendererC.renderer, scene = rendererC.scene;
|
||||
const cubeRT = new three.WebGLCubeRenderTarget(props.cubeRTSize, {format: three.RGBFormat, generateMipmaps: true, minFilter: three.LinearMipmapLinearFilter});
|
||||
const cubeCamera = new three.CubeCamera(props.cubeCameraNear, props.cubeCameraFar, cubeRT);
|
||||
const updateRT = () => {
|
||||
props.hideMeshes.forEach((m) => {
|
||||
m.visible = false;
|
||||
});
|
||||
cubeCamera.update(renderer, scene);
|
||||
props.hideMeshes.forEach((m) => {
|
||||
m.visible = true;
|
||||
});
|
||||
};
|
||||
if (props.autoUpdate) {
|
||||
rendererC.onBeforeRender(updateRT);
|
||||
@ -948,7 +957,11 @@ var CubeCamera = vue.defineComponent({
|
||||
} else {
|
||||
rendererC.onMounted(updateRT);
|
||||
}
|
||||
return {cubeRT, cubeCamera};
|
||||
return {cubeRT, cubeCamera, updateRT};
|
||||
},
|
||||
created() {
|
||||
if (this.cubeCamera)
|
||||
this.initObject3D(this.cubeCamera);
|
||||
},
|
||||
render() {
|
||||
return [];
|
||||
@ -2887,6 +2900,7 @@ const TroisJSVuePlugin = {
|
||||
"Renderer",
|
||||
"Scene",
|
||||
"Group",
|
||||
"CubeCamera",
|
||||
"AmbientLight",
|
||||
"DirectionalLight",
|
||||
"HemisphereLight",
|
||||
@ -2898,12 +2912,14 @@ const TroisJSVuePlugin = {
|
||||
"MatcapMaterial",
|
||||
"PhongMaterial",
|
||||
"PhysicalMaterial",
|
||||
"PointsMaterial",
|
||||
"ShaderMaterial",
|
||||
"StandardMaterial",
|
||||
"SubSurfaceMaterial",
|
||||
"ToonMaterial",
|
||||
"Texture",
|
||||
"CubeTexture",
|
||||
"BufferGeometry",
|
||||
"Mesh",
|
||||
"Box",
|
||||
"BoxGeometry",
|
||||
@ -2940,6 +2956,7 @@ const TroisJSVuePlugin = {
|
||||
"TubeGeometry",
|
||||
"Image",
|
||||
"InstancedMesh",
|
||||
"Points",
|
||||
"Sprite",
|
||||
"FBXModel",
|
||||
"GLTFModel",
|
||||
|
File diff suppressed because one or more lines are too long
@ -37,7 +37,7 @@ function bindProp(src, srcProp, dst, dstProp) {
|
||||
setFromProp(dst[_dstProp], value);
|
||||
}, {deep: true});
|
||||
} else {
|
||||
if (ref.value)
|
||||
if (ref.value !== void 0)
|
||||
dst[_dstProp] = src[srcProp];
|
||||
watch(ref, (value) => {
|
||||
dst[_dstProp] = value;
|
||||
@ -760,8 +760,9 @@ var Object3D = defineComponent({
|
||||
rotation: {type: Object, default: () => ({x: 0, y: 0, z: 0})},
|
||||
scale: {type: Object, default: () => ({x: 1, y: 1, z: 1, order: "XYZ"})},
|
||||
lookAt: {type: Object, default: null},
|
||||
autoRemove: {type: Boolean, default: true},
|
||||
userData: {type: Object, default: () => ({})}
|
||||
userData: {type: Object, default: () => ({})},
|
||||
visible: {type: Boolean, default: true},
|
||||
autoRemove: {type: Boolean, default: true}
|
||||
},
|
||||
setup() {
|
||||
return {};
|
||||
@ -787,6 +788,7 @@ var Object3D = defineComponent({
|
||||
bindProp(this, "rotation", o3d);
|
||||
bindProp(this, "scale", o3d);
|
||||
bindProp(this, "userData", o3d.userData);
|
||||
bindProp(this, "visible", o3d);
|
||||
if (this.lookAt)
|
||||
o3d.lookAt((_a = this.lookAt.x) != null ? _a : 0, this.lookAt.y, this.lookAt.z);
|
||||
watch(() => this.lookAt, (v) => {
|
||||
@ -922,19 +924,26 @@ var CubeCamera = defineComponent({
|
||||
cubeRTSize: {type: Number, default: 256},
|
||||
cubeCameraNear: {type: Number, default: 0.1},
|
||||
cubeCameraFar: {type: Number, default: 2e3},
|
||||
autoUpdate: Boolean
|
||||
autoUpdate: Boolean,
|
||||
hideMeshes: {type: Array, default: () => []}
|
||||
},
|
||||
setup(props) {
|
||||
const rendererC = inject(RendererInjectionKey);
|
||||
if (!rendererC || !rendererC.scene) {
|
||||
console.error("Missing Renderer / Scene");
|
||||
return;
|
||||
return {};
|
||||
}
|
||||
const renderer = rendererC.renderer, scene = rendererC.scene;
|
||||
const cubeRT = new WebGLCubeRenderTarget(props.cubeRTSize, {format: RGBFormat, generateMipmaps: true, minFilter: LinearMipmapLinearFilter});
|
||||
const cubeCamera = new CubeCamera$1(props.cubeCameraNear, props.cubeCameraFar, cubeRT);
|
||||
const updateRT = () => {
|
||||
props.hideMeshes.forEach((m) => {
|
||||
m.visible = false;
|
||||
});
|
||||
cubeCamera.update(renderer, scene);
|
||||
props.hideMeshes.forEach((m) => {
|
||||
m.visible = true;
|
||||
});
|
||||
};
|
||||
if (props.autoUpdate) {
|
||||
rendererC.onBeforeRender(updateRT);
|
||||
@ -944,7 +953,11 @@ var CubeCamera = defineComponent({
|
||||
} else {
|
||||
rendererC.onMounted(updateRT);
|
||||
}
|
||||
return {cubeRT, cubeCamera};
|
||||
return {cubeRT, cubeCamera, updateRT};
|
||||
},
|
||||
created() {
|
||||
if (this.cubeCamera)
|
||||
this.initObject3D(this.cubeCamera);
|
||||
},
|
||||
render() {
|
||||
return [];
|
||||
@ -2883,6 +2896,7 @@ const TroisJSVuePlugin = {
|
||||
"Renderer",
|
||||
"Scene",
|
||||
"Group",
|
||||
"CubeCamera",
|
||||
"AmbientLight",
|
||||
"DirectionalLight",
|
||||
"HemisphereLight",
|
||||
@ -2894,12 +2908,14 @@ const TroisJSVuePlugin = {
|
||||
"MatcapMaterial",
|
||||
"PhongMaterial",
|
||||
"PhysicalMaterial",
|
||||
"PointsMaterial",
|
||||
"ShaderMaterial",
|
||||
"StandardMaterial",
|
||||
"SubSurfaceMaterial",
|
||||
"ToonMaterial",
|
||||
"Texture",
|
||||
"CubeTexture",
|
||||
"BufferGeometry",
|
||||
"Mesh",
|
||||
"Box",
|
||||
"BoxGeometry",
|
||||
@ -2936,6 +2952,7 @@ const TroisJSVuePlugin = {
|
||||
"TubeGeometry",
|
||||
"Image",
|
||||
"InstancedMesh",
|
||||
"Points",
|
||||
"Sprite",
|
||||
"FBXModel",
|
||||
"GLTFModel",
|
||||
|
File diff suppressed because one or more lines are too long
4
build/trois.module.cdn.min.js
vendored
4
build/trois.module.cdn.min.js
vendored
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
@ -37,7 +37,7 @@ function bindProp(src, srcProp, dst, dstProp) {
|
||||
setFromProp(dst[_dstProp], value);
|
||||
}, {deep: true});
|
||||
} else {
|
||||
if (ref.value)
|
||||
if (ref.value !== void 0)
|
||||
dst[_dstProp] = src[srcProp];
|
||||
watch(ref, (value) => {
|
||||
dst[_dstProp] = value;
|
||||
@ -760,8 +760,9 @@ var Object3D = defineComponent({
|
||||
rotation: {type: Object, default: () => ({x: 0, y: 0, z: 0})},
|
||||
scale: {type: Object, default: () => ({x: 1, y: 1, z: 1, order: "XYZ"})},
|
||||
lookAt: {type: Object, default: null},
|
||||
autoRemove: {type: Boolean, default: true},
|
||||
userData: {type: Object, default: () => ({})}
|
||||
userData: {type: Object, default: () => ({})},
|
||||
visible: {type: Boolean, default: true},
|
||||
autoRemove: {type: Boolean, default: true}
|
||||
},
|
||||
setup() {
|
||||
return {};
|
||||
@ -787,6 +788,7 @@ var Object3D = defineComponent({
|
||||
bindProp(this, "rotation", o3d);
|
||||
bindProp(this, "scale", o3d);
|
||||
bindProp(this, "userData", o3d.userData);
|
||||
bindProp(this, "visible", o3d);
|
||||
if (this.lookAt)
|
||||
o3d.lookAt((_a = this.lookAt.x) != null ? _a : 0, this.lookAt.y, this.lookAt.z);
|
||||
watch(() => this.lookAt, (v) => {
|
||||
@ -922,19 +924,26 @@ var CubeCamera = defineComponent({
|
||||
cubeRTSize: {type: Number, default: 256},
|
||||
cubeCameraNear: {type: Number, default: 0.1},
|
||||
cubeCameraFar: {type: Number, default: 2e3},
|
||||
autoUpdate: Boolean
|
||||
autoUpdate: Boolean,
|
||||
hideMeshes: {type: Array, default: () => []}
|
||||
},
|
||||
setup(props) {
|
||||
const rendererC = inject(RendererInjectionKey);
|
||||
if (!rendererC || !rendererC.scene) {
|
||||
console.error("Missing Renderer / Scene");
|
||||
return;
|
||||
return {};
|
||||
}
|
||||
const renderer = rendererC.renderer, scene = rendererC.scene;
|
||||
const cubeRT = new WebGLCubeRenderTarget(props.cubeRTSize, {format: RGBFormat, generateMipmaps: true, minFilter: LinearMipmapLinearFilter});
|
||||
const cubeCamera = new CubeCamera$1(props.cubeCameraNear, props.cubeCameraFar, cubeRT);
|
||||
const updateRT = () => {
|
||||
props.hideMeshes.forEach((m) => {
|
||||
m.visible = false;
|
||||
});
|
||||
cubeCamera.update(renderer, scene);
|
||||
props.hideMeshes.forEach((m) => {
|
||||
m.visible = true;
|
||||
});
|
||||
};
|
||||
if (props.autoUpdate) {
|
||||
rendererC.onBeforeRender(updateRT);
|
||||
@ -944,7 +953,11 @@ var CubeCamera = defineComponent({
|
||||
} else {
|
||||
rendererC.onMounted(updateRT);
|
||||
}
|
||||
return {cubeRT, cubeCamera};
|
||||
return {cubeRT, cubeCamera, updateRT};
|
||||
},
|
||||
created() {
|
||||
if (this.cubeCamera)
|
||||
this.initObject3D(this.cubeCamera);
|
||||
},
|
||||
render() {
|
||||
return [];
|
||||
@ -2883,6 +2896,7 @@ const TroisJSVuePlugin = {
|
||||
"Renderer",
|
||||
"Scene",
|
||||
"Group",
|
||||
"CubeCamera",
|
||||
"AmbientLight",
|
||||
"DirectionalLight",
|
||||
"HemisphereLight",
|
||||
@ -2894,12 +2908,14 @@ const TroisJSVuePlugin = {
|
||||
"MatcapMaterial",
|
||||
"PhongMaterial",
|
||||
"PhysicalMaterial",
|
||||
"PointsMaterial",
|
||||
"ShaderMaterial",
|
||||
"StandardMaterial",
|
||||
"SubSurfaceMaterial",
|
||||
"ToonMaterial",
|
||||
"Texture",
|
||||
"CubeTexture",
|
||||
"BufferGeometry",
|
||||
"Mesh",
|
||||
"Box",
|
||||
"BoxGeometry",
|
||||
@ -2936,6 +2952,7 @@ const TroisJSVuePlugin = {
|
||||
"TubeGeometry",
|
||||
"Image",
|
||||
"InstancedMesh",
|
||||
"Points",
|
||||
"Sprite",
|
||||
"FBXModel",
|
||||
"GLTFModel",
|
||||
|
File diff suppressed because one or more lines are too long
8
build/trois.module.min.js
vendored
8
build/trois.module.min.js
vendored
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
@ -1,6 +1,6 @@
|
||||
{
|
||||
"name": "troisjs",
|
||||
"version": "0.3.0-beta.4",
|
||||
"version": "0.3.0-beta.5",
|
||||
"scripts": {
|
||||
"dev": "vite",
|
||||
"types": "tsc",
|
||||
|
Loading…
Reference in New Issue
Block a user