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change default pointer positions
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@ -8,8 +8,8 @@ export default function usePointer(options) {
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intersectObjects,
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touch = true,
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resetOnEnd = false,
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resetPosition = new Vector2(Infinity, Infinity),
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resetPositionV3 = new Vector3(Infinity, Infinity, Infinity),
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resetPosition = new Vector2(0, 0),
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resetPositionV3 = new Vector3(0, 0, 0),
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onEnter = () => {},
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onMove = () => {},
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onLeave = () => {},
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@ -21,7 +21,7 @@ export default function usePointer(options) {
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} = options;
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const position = resetPosition.clone();
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const positionN = new Vector2(Infinity, Infinity);
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const positionN = new Vector2(0, 0);
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const raycaster = useRaycaster({ camera });
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const positionV3 = raycaster.position;
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