From 45960a5f0c644d48f83108440c9d6124aa370730 Mon Sep 17 00:00:00 2001 From: Kevin Levron Date: Sat, 13 Mar 2021 19:42:54 +0100 Subject: [PATCH] 0.1.15 (cdn fix) --- build/trois.module.cdn.js | 30 +++++++++++++++--------------- build/trois.module.cdn.min.js | 2 +- package.json | 4 ++-- rollup.config.js | 4 ++-- 4 files changed, 20 insertions(+), 20 deletions(-) diff --git a/build/trois.module.cdn.js b/build/trois.module.cdn.js index 05d755c..1d6bb78 100644 --- a/build/trois.module.cdn.js +++ b/build/trois.module.cdn.js @@ -1,19 +1,19 @@ import { h, toRef, watch, createApp as createApp$1 } from 'https://unpkg.com/vue@3.0.7/dist/vue.esm-browser.prod.js'; -import { Vector2, Vector3, Plane as Plane$1, Raycaster, WebGLRenderer, OrthographicCamera as OrthographicCamera$1, PerspectiveCamera as PerspectiveCamera$1, Group as Group$1, Scene as Scene$1, Color, BoxGeometry as BoxGeometry$1, CircleGeometry as CircleGeometry$1, ConeGeometry as ConeGeometry$1, CylinderGeometry as CylinderGeometry$1, DodecahedronGeometry as DodecahedronGeometry$1, IcosahedronGeometry as IcosahedronGeometry$1, LatheGeometry as LatheGeometry$1, OctahedronGeometry as OctahedronGeometry$1, PolyhedronGeometry as PolyhedronGeometry$1, RingGeometry as RingGeometry$1, SphereGeometry as SphereGeometry$1, TetrahedronGeometry as TetrahedronGeometry$1, TorusGeometry as TorusGeometry$1, TorusKnotGeometry as TorusKnotGeometry$1, Curve, TubeGeometry as TubeGeometry$1, AmbientLight as AmbientLight$1, DirectionalLight as DirectionalLight$1, HemisphereLight as HemisphereLight$1, PointLight as PointLight$1, RectAreaLight as RectAreaLight$1, SpotLight as SpotLight$1, FrontSide, MeshBasicMaterial, MeshLambertMaterial, TextureLoader, MeshMatcapMaterial, MeshPhongMaterial, MeshStandardMaterial, MeshPhysicalMaterial, ShaderMaterial as ShaderMaterial$1, ShaderChunk, UniformsUtils, ShaderLib, MeshToonMaterial, UVMapping, ClampToEdgeWrapping, LinearFilter, LinearMipmapLinearFilter, CubeTextureLoader, CubeRefractionMapping, Mesh as Mesh$1, BoxBufferGeometry, CircleBufferGeometry, ConeBufferGeometry, CylinderBufferGeometry, DodecahedronBufferGeometry, IcosahedronBufferGeometry, LatheBufferGeometry, OctahedronBufferGeometry, PlaneBufferGeometry, PolyhedronBufferGeometry, RingBufferGeometry, SphereBufferGeometry, TetrahedronBufferGeometry, FontLoader, TextBufferGeometry, TorusBufferGeometry, TorusKnotBufferGeometry, CatmullRomCurve3, WebGLCubeRenderTarget, RGBFormat, CubeCamera, BackSide, DoubleSide, InstancedMesh as InstancedMesh$1, SpriteMaterial, Sprite as Sprite$1 } from 'https://unpkg.com/three@0.125.2/build/three.module.js'; -import { OrbitControls } from 'https://unpkg.com/three@0.125.2/examples/jsm/controls/OrbitControls.js'; -import { RectAreaLightUniformsLib } from 'https://unpkg.com/three@0.125.2/examples/jsm/lights/RectAreaLightUniformsLib.js'; -import { RectAreaLightHelper } from 'https://unpkg.com/three@0.125.2/examples/jsm/helpers/RectAreaLightHelper.js'; -import { GLTFLoader } from 'https://unpkg.com/three@0.125.2/examples/jsm/loaders/GLTFLoader.js'; -import { FBXLoader } from 'https://unpkg.com/three@0.125.2/examples/jsm/loaders/FBXLoader.js'; -import { EffectComposer as EffectComposer$1 } from 'https://unpkg.com/three@0.125.2/examples/jsm/postprocessing/EffectComposer.js'; -import { RenderPass as RenderPass$1 } from 'https://unpkg.com/three@0.125.2/examples/jsm/postprocessing/RenderPass.js'; -import { BokehPass as BokehPass$1 } from 'https://unpkg.com/three@0.125.2/examples/jsm/postprocessing/BokehPass.js'; -import { FilmPass as FilmPass$1 } from 'https://unpkg.com/three@0.125.2/examples/jsm/postprocessing/FilmPass.js'; -import { ShaderPass } from 'https://unpkg.com/three@0.125.2/examples/jsm/postprocessing/ShaderPass.js'; -import { FXAAShader } from 'https://unpkg.com/three@0.125.2/examples/jsm/shaders/FXAAShader.js'; -import { HalftonePass as HalftonePass$1 } from 'https://unpkg.com/three@0.125.2/examples/jsm/postprocessing/HalftonePass.js'; -import { SMAAPass as SMAAPass$1 } from 'https://unpkg.com/three@0.125.2/examples/jsm/postprocessing/SMAAPass.js'; -import { UnrealBloomPass as UnrealBloomPass$1 } from 'https://unpkg.com/three@0.125.2/examples/jsm/postprocessing/UnrealBloomPass.js'; +import { Vector2, Vector3, Plane as Plane$1, Raycaster, WebGLRenderer, OrthographicCamera as OrthographicCamera$1, PerspectiveCamera as PerspectiveCamera$1, Group as Group$1, Scene as Scene$1, Color, BoxGeometry as BoxGeometry$1, CircleGeometry as CircleGeometry$1, ConeGeometry as ConeGeometry$1, CylinderGeometry as CylinderGeometry$1, DodecahedronGeometry as DodecahedronGeometry$1, IcosahedronGeometry as IcosahedronGeometry$1, LatheGeometry as LatheGeometry$1, OctahedronGeometry as OctahedronGeometry$1, PolyhedronGeometry as PolyhedronGeometry$1, RingGeometry as RingGeometry$1, SphereGeometry as SphereGeometry$1, TetrahedronGeometry as TetrahedronGeometry$1, TorusGeometry as TorusGeometry$1, TorusKnotGeometry as TorusKnotGeometry$1, Curve, TubeGeometry as TubeGeometry$1, AmbientLight as AmbientLight$1, DirectionalLight as DirectionalLight$1, HemisphereLight as HemisphereLight$1, PointLight as PointLight$1, RectAreaLight as RectAreaLight$1, SpotLight as SpotLight$1, FrontSide, MeshBasicMaterial, MeshLambertMaterial, TextureLoader, MeshMatcapMaterial, MeshPhongMaterial, MeshStandardMaterial, MeshPhysicalMaterial, ShaderMaterial as ShaderMaterial$1, ShaderChunk, UniformsUtils, ShaderLib, MeshToonMaterial, UVMapping, ClampToEdgeWrapping, LinearFilter, LinearMipmapLinearFilter, CubeTextureLoader, CubeRefractionMapping, Mesh as Mesh$1, BoxBufferGeometry, CircleBufferGeometry, ConeBufferGeometry, CylinderBufferGeometry, DodecahedronBufferGeometry, IcosahedronBufferGeometry, LatheBufferGeometry, OctahedronBufferGeometry, PlaneBufferGeometry, PolyhedronBufferGeometry, RingBufferGeometry, SphereBufferGeometry, TetrahedronBufferGeometry, FontLoader, TextBufferGeometry, TorusBufferGeometry, TorusKnotBufferGeometry, CatmullRomCurve3, WebGLCubeRenderTarget, RGBFormat, CubeCamera, BackSide, DoubleSide, InstancedMesh as InstancedMesh$1, SpriteMaterial, Sprite as Sprite$1 } from 'https://unpkg.com/three@0.126.1/build/three.module.js'; +import { OrbitControls } from 'https://unpkg.com/three@0.126.1/examples/jsm/controls/OrbitControls.js'; +import { RectAreaLightUniformsLib } from 'https://unpkg.com/three@0.126.1/examples/jsm/lights/RectAreaLightUniformsLib.js'; +import { RectAreaLightHelper } from 'https://unpkg.com/three@0.126.1/examples/jsm/helpers/RectAreaLightHelper.js'; +import { GLTFLoader } from 'https://unpkg.com/three@0.126.1/examples/jsm/loaders/GLTFLoader.js'; +import { FBXLoader } from 'https://unpkg.com/three@0.126.1/examples/jsm/loaders/FBXLoader.js'; +import { EffectComposer as EffectComposer$1 } from 'https://unpkg.com/three@0.126.1/examples/jsm/postprocessing/EffectComposer.js'; +import { RenderPass as RenderPass$1 } from 'https://unpkg.com/three@0.126.1/examples/jsm/postprocessing/RenderPass.js'; +import { BokehPass as BokehPass$1 } from 'https://unpkg.com/three@0.126.1/examples/jsm/postprocessing/BokehPass.js'; +import { FilmPass as FilmPass$1 } from 'https://unpkg.com/three@0.126.1/examples/jsm/postprocessing/FilmPass.js'; +import { ShaderPass } from 'https://unpkg.com/three@0.126.1/examples/jsm/postprocessing/ShaderPass.js'; +import { FXAAShader } from 'https://unpkg.com/three@0.126.1/examples/jsm/shaders/FXAAShader.js'; +import { HalftonePass as HalftonePass$1 } from 'https://unpkg.com/three@0.126.1/examples/jsm/postprocessing/HalftonePass.js'; +import { SMAAPass as SMAAPass$1 } from 'https://unpkg.com/three@0.126.1/examples/jsm/postprocessing/SMAAPass.js'; +import { UnrealBloomPass as UnrealBloomPass$1 } from 'https://unpkg.com/three@0.126.1/examples/jsm/postprocessing/UnrealBloomPass.js'; /** * Three.js helper diff --git a/build/trois.module.cdn.min.js b/build/trois.module.cdn.min.js index 219b087..a93c596 100644 --- a/build/trois.module.cdn.min.js +++ b/build/trois.module.cdn.min.js @@ -1,2 +1,2 @@ -import{h as e,toRef as t,watch as r,createApp as i}from"https://unpkg.com/vue@3.0.7/dist/vue.esm-browser.prod.js";import{Vector2 as s,Vector3 as n,Plane as a,Raycaster as o,WebGLRenderer as h,OrthographicCamera as u,PerspectiveCamera as d,Group as m,Scene as c,Color as l,BoxGeometry as f,CircleGeometry as p,ConeGeometry as g,CylinderGeometry as y,DodecahedronGeometry as b,IcosahedronGeometry as v,LatheGeometry as S,OctahedronGeometry as x,PolyhedronGeometry as w,RingGeometry as N,SphereGeometry as _,TetrahedronGeometry as M,TorusGeometry as C,TorusKnotGeometry as G,Curve as k,TubeGeometry as z,AmbientLight as L,DirectionalLight as I,HemisphereLight as j,PointLight as P,RectAreaLight as R,SpotLight as B,FrontSide as E,MeshBasicMaterial as T,MeshLambertMaterial as O,TextureLoader as A,MeshMatcapMaterial as F,MeshPhongMaterial as U,MeshStandardMaterial as D,MeshPhysicalMaterial as $,ShaderMaterial as H,ShaderChunk as W,UniformsUtils as X,ShaderLib as V,MeshToonMaterial as q,UVMapping as Z,ClampToEdgeWrapping as K,LinearFilter as Y,LinearMipmapLinearFilter as J,CubeTextureLoader as Q,CubeRefractionMapping as ee,Mesh as te,BoxBufferGeometry as re,CircleBufferGeometry as ie,ConeBufferGeometry as se,CylinderBufferGeometry as ne,DodecahedronBufferGeometry as ae,IcosahedronBufferGeometry as oe,LatheBufferGeometry as he,OctahedronBufferGeometry as ue,PlaneBufferGeometry as de,PolyhedronBufferGeometry as me,RingBufferGeometry as ce,SphereBufferGeometry as le,TetrahedronBufferGeometry as fe,FontLoader as pe,TextBufferGeometry as ge,TorusBufferGeometry as ye,TorusKnotBufferGeometry as be,CatmullRomCurve3 as ve,WebGLCubeRenderTarget as Se,RGBFormat as xe,CubeCamera as we,BackSide as Ne,DoubleSide as _e,InstancedMesh as Me,SpriteMaterial as Ce,Sprite as Ge}from"https://unpkg.com/three@0.125.2/build/three.module.js";import{OrbitControls as ke}from"https://unpkg.com/three@0.125.2/examples/jsm/controls/OrbitControls.js";import{RectAreaLightUniformsLib as ze}from"https://unpkg.com/three@0.125.2/examples/jsm/lights/RectAreaLightUniformsLib.js";import{RectAreaLightHelper as Le}from"https://unpkg.com/three@0.125.2/examples/jsm/helpers/RectAreaLightHelper.js";import{GLTFLoader as Ie}from"https://unpkg.com/three@0.125.2/examples/jsm/loaders/GLTFLoader.js";import{FBXLoader as je}from"https://unpkg.com/three@0.125.2/examples/jsm/loaders/FBXLoader.js";import{EffectComposer as Pe}from"https://unpkg.com/three@0.125.2/examples/jsm/postprocessing/EffectComposer.js";import{RenderPass as Re}from"https://unpkg.com/three@0.125.2/examples/jsm/postprocessing/RenderPass.js";import{BokehPass as Be}from"https://unpkg.com/three@0.125.2/examples/jsm/postprocessing/BokehPass.js";import{FilmPass as Ee}from"https://unpkg.com/three@0.125.2/examples/jsm/postprocessing/FilmPass.js";import{ShaderPass as Te}from"https://unpkg.com/three@0.125.2/examples/jsm/postprocessing/ShaderPass.js";import{FXAAShader as Oe}from"https://unpkg.com/three@0.125.2/examples/jsm/shaders/FXAAShader.js";import{HalftonePass as Ae}from"https://unpkg.com/three@0.125.2/examples/jsm/postprocessing/HalftonePass.js";import{SMAAPass as Fe}from"https://unpkg.com/three@0.125.2/examples/jsm/postprocessing/SMAAPass.js";import{UnrealBloomPass as Ue}from"https://unpkg.com/three@0.125.2/examples/jsm/postprocessing/UnrealBloomPass.js";function De(){var e={canvas:null,antialias:!0,alpha:!1,autoClear:!0,orbit_ctrl:!1,mouse_move:!1,mouse_raycast:!1,mouse_over:!1,click:!1,resize:!0,width:0,height:0},t={width:1,height:1,wWidth:1,wHeight:1,ratio:1},r=[],i=[],u=[],d=new s,m=new n,c=new a(new n(0,0,1),0),l=new o,f=[],p={conf:e,renderer:null,camera:null,cameraCtrl:null,materials:{},scene:null,size:t,mouse:d,mouseV3:m,init:function(t){t&&Object.entries(t).forEach((function(t){var r=t[0],i=t[1];e[r]=i}));if(!p.scene)return void 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e()})),!0},dispose:function(){u=[],window.removeEventListener("resize",x),p.mouse_move_element&&(p.mouse_move_element.removeEventListener("mousemove",b),p.mouse_move_element.removeEventListener("mouseleave",v));p.renderer.domElement.removeEventListener("click",y),p.orbitCtrl&&p.orbitCtrl.dispose();this.renderer.dispose()},render:function(){p.orbitCtrl&&p.orbitCtrl.update();u.forEach((function(e){return e()})),p.renderer.render(p.scene,p.camera)},renderC:function(){p.orbitCtrl&&p.orbitCtrl.update();u.forEach((function(e){return e()})),p.composer.render()},setSize:w,onAfterInit:function(e){r.push(e)},onAfterResize:function(e){i.push(e)},offAfterResize:function(e){i=i.filter((function(t){return t!==e}))},onBeforeRender:function(e){u.push(e)},offBeforeRender:function(e){u=u.filter((function(t){return t!==e}))},addIntersectObject:function(e){-1===f.indexOf(e)&&f.push(e)},removeIntersectObject:function(e){var t=f.indexOf(e);-1!==t&&f.splice(t,1)}};function g(e){var r=e.target.getBoundingClientRect();d.x=(e.clientX-r.left)/t.width*2-1,d.y=-(e.clientY-r.top)/t.height*2+1}function y(e){g(e),l.setFromCamera(d,p.camera);for(var t=l.intersectObjects(f),r=0;r1?1:r)}function Ze(e,t,r){e.x=qe(e.x,t.x,r),e.y=qe(e.y,t.y,r)}function Ke(e,t,r){e.x=qe(e.x,t.x,r),e.y=qe(e.y,t.y,r),e.z=qe(e.z,t.z,r)}function Ye(e,t,r){return er?r:e}function Je(e,t){return void 0===t&&(t=1024),"https://rawcdn.githack.com/emmelleppi/matcaps/9b36ccaaf0a24881a39062d05566c9e92be4aa0d/"+t+"/"+(""+e+function(e){switch(e){case 64:return"-64px";case 128:return"-128px";case 256:return"-256px";case 512:return"-512px";default:return""}}(t)+".png")}var Qe="\nvarying vec2 vUv;\nvoid main(){\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position,1.0);\n}",et="\nvarying vec2 vUv;\nvoid main() {\n gl_FragColor = vec4(vUv.x, vUv.y, 0., 1.0);\n}",tt={name:"OrthographicCamera",inject:["three"],props:{left:{type:Number,default:-1},right:{type:Number,default:1},top:{type:Number,default:1},bottom:{type:Number,default:-1},near:{type:Number,default:.1},far:{type:Number,default:2e3},zoom:{type:Number,default:1},position:{type:Object,default:{x:0,y:0,z:0}}},created:function(){var e=this;this.camera=new u(this.left,this.right,this.top,this.bottom,this.near,this.far),Xe(this,"position",this.camera),["left","right","top","bottom","near","far","zoom"].forEach((function(t){r((function(){return e[t]}),(function(){e.camera[t]=e[t],e.camera.updateProjectionMatrix()}))})),this.three.camera=this.camera},render:function(){return[]},__hmrId:"OrthographicCamera"},rt={name:"PerspectiveCamera",inject:["three"],props:{aspect:{type:Number,default:1},far:{type:Number,default:2e3},fov:{type:Number,default:50},near:{type:Number,default:.1},position:{type:Object,default:{x:0,y:0,z:0}},lookAt:{type:Object,default:null}},created:function(){var e=this;this.camera=new d(this.fov,this.aspect,this.near,this.far),Xe(this,"position",this.camera),this.lookAt&&this.camera.lookAt(this.lookAt.x,this.lookAt.y,this.lookAt.z),r((function(){return e.lookAt}),(function(t){e.camera.lookAt(t.x,t.y,t.z)}),{deep:!0}),["aspect","far","fov","near"].forEach((function(t){r((function(){return e[t]}),(function(){e.camera[t]=e[t],e.camera.updateProjectionMatrix()}))})),this.three.camera=this.camera},render:function(){return[]},__hmrId:"PerspectiveCamera"},it={name:"Object3D",inject:["three","scene","rendererComponent"],props:{position:{type:Object,default:{x:0,y:0,z:0}},rotation:{type:Object,default:{x:0,y:0,z:0}},scale:{type:Object,default:{x:1,y:1,z:1}},lookAt:{type:Object,default:null}},unmounted:function(){this._parent&&this._parent.remove(this.o3d)},methods:{initObject3D:function(e){var t=this;this.o3d=e,Xe(this,"position",this.o3d),Xe(this,"rotation",this.o3d),Xe(this,"scale",this.o3d),this.lookAt&&this.o3d.lookAt(this.lookAt.x,this.lookAt.y,this.lookAt.z),r((function(){return t.lookAt}),(function(e){t.o3d.lookAt(e.x,e.y,e.z)}),{deep:!0});for(var i=this.$parent;i;){if(i.add){i.add(this.o3d),this._parent=i;break}i=i.$parent}this._parent||console.error("Missing parent (Scene, Group...)")},add:function(e){this.o3d.add(e)},remove:function(e){this.o3d.remove(e)}},render:function(){return this.$slots.default?this.$slots.default():[]},__hmrId:"Object3D"},st={name:"Group",extends:it,created:function(){this.group=new m,this.initObject3D(this.group)},__hmrId:"Group"},nt={name:"Scene",inject:["three"],props:{id:String,background:[String,Number]},setup:function(e){var t=new c;return e.background&&(t.background=new l(e.background)),r((function(){return e.background}),(function(e){t.background.set(e)})),{scene:t}},provide:function(){return{scene:this.scene}},mounted:function(){this.three.scene||(this.three.scene=this.scene)},methods:{add:function(e){this.scene.add(e)},remove:function(e){this.scene.remove(e)}},render:function(){return this.$slots.default?this.$slots.default():[]},__hmrId:"Scene"},at={inject:["mesh"],props:{rotateX:Number,rotateY:Number,rotateZ:Number},created:function(){var e=this;this.mesh||console.error("Missing parent Mesh"),this.watchProps=[],Object.entries(this.$props).forEach((function(t){return e.watchProps.push(t[0])})),this.createGeometry(),this.rotateGeometry(),this.mesh.setGeometry(this.geometry),this.addWatchers()},unmounted:function(){this.geometry.dispose()},methods:{addWatchers:function(){var e=this;this.watchProps.forEach((function(t){r((function(){return e[t]}),(function(){e.refreshGeometry()}))}))},rotateGeometry:function(){this.rotateX&&this.geometry.rotateX(this.rotateX),this.rotateY&&this.geometry.rotateY(this.rotateY),this.rotateZ&&this.geometry.rotateZ(this.rotateZ)},refreshGeometry:function(){var e=this.geometry;this.createGeometry(),this.rotateGeometry(),this.mesh.setGeometry(this.geometry),e.dispose()}},render:function(){return[]}},ot={extends:at,props:{size:Number,width:{type:Number,default:1},height:{type:Number,default:1},depth:{type:Number,default:1},widthSegments:{type:Number,default:1},heightSegments:{type:Number,default:1},depthSegments:{type:Number,default:1}},methods:{createGeometry:function(){var e=this.width,t=this.height,r=this.depth;this.size&&(e=this.size,t=this.size,r=this.size),this.geometry=new f(e,t,r,this.widthSegments,this.heightSegments,this.depthSegments)}}},ht={extends:at,props:{radius:{type:Number,default:1},segments:{type:Number,default:8},thetaStart:{type:Number,default:0},thetaLength:{type:Number,default:2*Math.PI}},methods:{createGeometry:function(){this.geometry=new p(this.radius,this.segments,this.thetaStart,this.thetaLength)}}},ut={extends:at,props:{radius:{type:Number,default:1},height:{type:Number,default:1},radialSegments:{type:Number,default:8},heightSegments:{type:Number,default:1},openEnded:{type:Boolean,default:!1},thetaStart:{type:Number,default:0},thetaLength:{type:Number,default:2*Math.PI}},methods:{createGeometry:function(){this.geometry=new g(this.radius,this.height,this.radialSegments,this.heightSegments,this.openEnded,this.thetaStart,this.thetaLength)}}},dt={extends:at,props:{radiusTop:{type:Number,default:1},radiusBottom:{type:Number,default:1},height:{type:Number,default:1},radialSegments:{type:Number,default:8},heightSegments:{type:Number,default:1},openEnded:{type:Boolean,default:!1},thetaStart:{type:Number,default:0},thetaLength:{type:Number,default:2*Math.PI}},methods:{createGeometry:function(){this.geometry=new y(this.radiusTop,this.radiusBottom,this.height,this.radialSegments,this.heightSegments,this.openEnded,this.thetaStart,this.thetaLength)}}},mt={extends:at,props:{radius:{type:Number,default:1},detail:{type:Number,default:0}},methods:{createGeometry:function(){this.geometry=new b(this.radius,this.detail)}}},ct={extends:at,props:{radius:{type:Number,default:1},detail:{type:Number,default:0}},methods:{createGeometry:function(){this.geometry=new v(this.radius,this.detail)}}},lt={extends:at,props:{points:Array,segments:{type:Number,default:12},phiStart:{type:Number,default:0},phiLength:{type:Number,default:2*Math.PI}},methods:{createGeometry:function(){this.geometry=new S(this.points,this.segments,this.phiStart,this.phiLength)}}},ft={extends:at,props:{radius:{type:Number,default:1},detail:{type:Number,default:0}},methods:{createGeometry:function(){this.geometry=new x(this.radius,this.detail)}}},pt={extends:at,props:{vertices:Array,indices:Array,radius:{type:Number,default:1},detail:{type:Number,default:0}},methods:{createGeometry:function(){this.geometry=new w(this.vertices,this.indices,this.radius,this.detail)}}},gt={extends:at,props:{innerRadius:{type:Number,default:.5},outerRadius:{type:Number,default:1},thetaSegments:{type:Number,default:8},phiSegments:{type:Number,default:1},thetaStart:{type:Number,default:0},thetaLength:{type:Number,default:2*Math.PI}},methods:{createGeometry:function(){this.geometry=new 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Pe(e.three.renderer),e.three.renderer.autoClear=!1,e.passes.forEach((function(t){e.composer.addPass(t)})),e.three.composer=e.composer,e.resize(),e.three.onAfterResize(e.resize)}))},unmounted:function(){this.three.offAfterResize(this.resize)},methods:{resize:function(){this.composer.setSize(this.three.size.width,this.three.size.height)}},render:function(){return this.$slots.default()},__hmrId:"EffectComposer"},_r={inject:["three","passes"],beforeMount:function(){this.passes||console.error("Missing parent EffectComposer")},unmounted:function(){this.pass.dispose&&this.pass.dispose()},render:function(){return[]},__hmrId:"EffectPass"},Mr={extends:_r,mounted:function(){this.three.scene||console.error("Missing Scene"),this.three.camera||console.error("Missing Camera");var e=new Re(this.three.scene,this.three.camera);this.passes.push(e),this.pass=e},__hmrId:"RenderPass"},Cr={extends:_r,props:{focus:{type:Number,default:1},aperture:{type:Number,default:.025},maxblur:{type:Number,default:.01}},watch:{focus:function(){this.pass.uniforms.focus.value=this.focus},aperture:function(){this.pass.uniforms.aperture.value=this.aperture},maxblur:function(){this.pass.uniforms.maxblur.value=this.maxblur}},mounted:function(){this.three.scene||console.error("Missing Scene"),this.three.camera||console.error("Missing Camera");var e={focus:this.focus,aperture:this.aperture,maxblur:this.maxblur,width:this.three.size.width,height:this.three.size.height},t=new Be(this.three.scene,this.three.camera,e);this.passes.push(t),this.pass=t},__hmrId:"BokehPass"},Gr={extends:_r,props:{noiseIntensity:{type:Number,default:.5},scanlinesIntensity:{type:Number,default:.05},scanlinesCount:{type:Number,default:4096},grayscale:{type:Number,default:0}},watch:{noiseIntensity:function(){this.pass.uniforms.nIntensity.value=this.noiseIntensity},scanlinesIntensity:function(){this.pass.uniforms.sIntensity.value=this.scanlinesIntensity},scanlinesCount:function(){this.pass.uniforms.sCount.value=this.scanlinesCount},grayscale:function(){this.pass.uniforms.grayscale.value=this.grayscale}},mounted:function(){var e=new Ee(this.noiseIntensity,this.scanlinesIntensity,this.scanlinesCount,this.grayscale);this.passes.push(e),this.pass=e},__hmrId:"FilmPass"},kr={extends:_r,mounted:function(){var e=new Te(Oe);this.passes.push(e),this.pass=e,this.three.onAfterResize(this.resize)},unmounted:function(){this.three.offAfterResize(this.resize)},methods:{resize:function(){var e=this.pass.material.uniforms.resolution;e.value.x=1/this.three.size.width,e.value.y=1/this.three.size.height}},__hmrId:"FXAAPass"},zr={extends:_r,props:{shape:{type:Number,default:1},radius:{type:Number,default:4},rotateR:{type:Number,default:Math.PI/12*1},rotateG:{type:Number,default:Math.PI/12*2},rotateB:{type:Number,default:Math.PI/12*3},scatter:{type:Number,default:0}},mounted:function(){var e=this,t=new Ae(this.three.size.width,this.three.size.height,{});["shape","radius","rotateR","rotateG","rotateB","scatter"].forEach((function(i){t.uniforms[i].value=e[i],r((function(){return e[i]}),(function(){t.uniforms[i].value=e[i]}))})),this.passes.push(t),this.pass=t},__hmrId:"HalftonePass"},Lr={extends:_r,mounted:function(){var e=new Fe(this.three.size.width,this.three.size.height);this.passes.push(e),this.pass=e},__hmrId:"SMAAPass"},Ir="\n varying vec2 vUv;\n void main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n }\n ",jr={uniforms:{tDiffuse:{value:null},blurRadius:{value:0},gradientRadius:{value:0},start:{value:new s},end:{value:new s},delta:{value:new s},texSize:{value:new s}},vertexShader:Ir,fragmentShader:"\n uniform sampler2D tDiffuse;\n uniform float blurRadius;\n uniform float gradientRadius;\n uniform vec2 start;\n uniform vec2 end;\n uniform vec2 delta;\n uniform vec2 texSize;\n varying vec2 vUv;\n\n float random(vec3 scale, float seed) {\n /* use the fragment position for a different seed per-pixel */\n return fract(sin(dot(gl_FragCoord.xyz + seed, scale)) * 43758.5453 + seed);\n }\n\n void main() {\n vec4 color = vec4(0.0);\n float total = 0.0;\n\n /* randomize the lookup values to hide the fixed number of samples */\n float offset = random(vec3(12.9898, 78.233, 151.7182), 0.0);\n\n vec2 normal = normalize(vec2(start.y - end.y, end.x - start.x));\n float radius = smoothstep(0.0, 1.0, abs(dot(vUv * texSize - start, normal)) / gradientRadius) * blurRadius;\n for (float t = -30.0; t <= 30.0; t++) {\n float percent = (t + offset - 0.5) / 30.0;\n float weight = 1.0 - abs(percent);\n vec4 texel = texture2D(tDiffuse, vUv + delta / texSize * percent * radius);\n // vec4 texel2 = texture2D(tDiffuse, vUv + vec2(-delta.y, delta.x) / texSize * percent * radius);\n\n /* switch to pre-multiplied alpha to correctly blur transparent images */\n texel.rgb *= texel.a;\n // texel2.rgb *= texel2.a;\n\n color += texel * weight;\n total += 2.0 * weight;\n }\n\n gl_FragColor = color / total;\n\n /* switch back from pre-multiplied alpha */\n gl_FragColor.rgb /= gl_FragColor.a + 0.00001;\n }\n "},Pr={extends:_r,props:{blurRadius:{type:Number,default:10},gradientRadius:{type:Number,default:100},start:{type:Object,default:{x:0,y:100}},end:{type:Object,default:{x:10,y:100}}},mounted:function(){var e=this;this.pass=new Te(jr),this.passes.push(this.pass),this.pass1=new Te(jr),this.passes.push(this.pass1);var t=this.uniforms=this.pass.uniforms,i=this.uniforms1=this.pass1.uniforms;i.blurRadius=t.blurRadius,i.gradientRadius=t.gradientRadius,i.start=t.start,i.end=t.end,i.texSize=t.texSize,Xe(this,"blurRadius",t.blurRadius,"value"),Xe(this,"gradientRadius",t.gradientRadius,"value"),this.updateFocusLine(),["start","end"].forEach((function(t){r((function(){return e[t]}),e.updateFocusLine,{deep:!0})})),this.pass.setSize=function(e,r){t.texSize.value.set(e,r)}},methods:{updateFocusLine:function(){this.uniforms.start.value.copy(this.start),this.uniforms.end.value.copy(this.end);var e=(new s).copy(this.end).sub(this.start).normalize();this.uniforms.delta.value.copy(e),this.uniforms1.delta.value.set(-e.y,e.x)}},__hmrId:"TiltShiftPass"},Rr={extends:_r,props:{strength:{type:Number,default:1.5},radius:{type:Number,default:0},threshold:{type:Number,default:0}},watch:{strength:function(){this.pass.strength=this.strength},radius:function(){this.pass.radius=this.radius},threshold:function(){this.pass.threshold=this.threshold}},mounted:function(){var e=new s(this.three.size.width,this.three.size.height),t=new Ue(e,this.strength,this.radius,this.threshold);this.passes.push(t),this.pass=t},__hmrId:"UnrealBloomPass"},Br={uniforms:{tDiffuse:{value:null},center:{value:new s(.5,.5)},strength:{value:0}},vertexShader:Ir,fragmentShader:"\n uniform sampler2D tDiffuse;\n uniform vec2 center;\n uniform float strength;\n varying vec2 vUv;\n\n float random(vec3 scale, float seed) {\n /* use the fragment position for a different seed per-pixel */\n return fract(sin(dot(gl_FragCoord.xyz + seed, scale)) * 43758.5453 + seed);\n }\n \n void main() {\n vec4 color = vec4(0.0);\n float total = 0.0;\n vec2 toCenter = center - vUv;\n \n /* randomize the lookup values to hide the fixed number of samples */\n float offset = random(vec3(12.9898, 78.233, 151.7182), 0.0);\n \n for (float t = 0.0; t <= 40.0; t++) {\n float percent = (t + offset) / 40.0;\n float weight = 4.0 * (percent - percent * percent);\n vec4 texel = texture2D(tDiffuse, vUv + toCenter * percent * strength);\n\n /* switch to pre-multiplied alpha to correctly blur transparent images */\n texel.rgb *= texel.a;\n\n color += texel * weight;\n total += weight;\n }\n\n gl_FragColor = color / total;\n\n /* switch back from pre-multiplied alpha */\n gl_FragColor.rgb /= gl_FragColor.a + 0.00001;\n }\n "},Er={extends:_r,props:{center:{type:Object,default:{x:.5,y:.5}},strength:{type:Number,default:.5}},mounted:function(){this.pass=new Te(Br),this.passes.push(this.pass);var e=this.uniforms=this.pass.uniforms;Xe(this,"center",e.center,"value"),Xe(this,"strength",e.strength,"value")},__hmrId:"ZoomBlurPass"},Tr=Object.freeze({__proto__:null,Renderer:$e,OrthographicCamera:tt,PerspectiveCamera:rt,Camera:rt,Group:st,Scene:nt,BoxGeometry:ot,CircleGeometry:ht,ConeGeometry:ut,CylinderGeometry:dt,DodecahedronGeometry:mt,IcosahedronGeometry:ct,LatheGeometry:lt,OctahedronGeometry:ft,PolyhedronGeometry:pt,RingGeometry:gt,SphereGeometry:yt,TetrahedronGeometry:bt,TorusGeometry:vt,TorusKnotGeometry:St,TubeGeometry:xt,AmbientLight:Nt,DirectionalLight:_t,HemisphereLight:Mt,PointLight:Ct,RectAreaLight:Gt,SpotLight:kt,BasicMaterial:It,LambertMaterial:jt,MatcapMaterial:Pt,PhongMaterial:Rt,PhysicalMaterial:Tt,ShaderMaterial:Ot,StandardMaterial:Et,SubSurfaceMaterial:Wt,ToonMaterial:Xt,Texture:Vt,CubeTexture:qt,Mesh:Zt,Box:Kt,Circle:Yt,Cone:Jt,Cylinder:Qt,Dodecahedron:er,Icosahedron:tr,Lathe:rr,Octahedron:ir,Plane:sr,Polyhedron:nr,Ring:ar,Sphere:or,Tetrahedron:hr,Text:dr,Torus:mr,TorusKnot:cr,Tube:lr,Gem:pr,Image:gr,InstancedMesh:yr,MirrorMesh:br,RefractionMesh:vr,Sprite:Sr,GLTFModel:xr,FBXModel:wr,EffectComposer:Nr,RenderPass:Mr,BokehPass:Cr,FilmPass:Gr,FXAAPass:kr,HalftonePass:zr,SMAAPass:Lr,TiltShiftPass:Pr,UnrealBloomPass:Rr,ZoomBlurPass:Er,setFromProp:He,bindProps:We,bindProp:Xe,propsValues:Ve,lerp:qe,lerpv2:Ze,lerpv3:Ke,limit:Ye,getMatcapUrl:Je,defaultVertexShader:Qe,defaultFragmentShader:et}),Or={install:function(e){["Camera","OrthographicCamera","PerspectiveCamera","Renderer","Scene","Group","AmbientLight","DirectionalLight","HemisphereLight","PointLight","RectAreaLight","SpotLight","BasicMaterial","LambertMaterial","MatcapMaterial","PhongMaterial","PhysicalMaterial","ShaderMaterial","StandardMaterial","SubSurfaceMaterial","ToonMaterial","Texture","CubeTexture","Mesh","Box","BoxGeometry","Circle","CircleGeometry","Cone","ConeGeometry","Cylinder","CylinderGeometry","Dodecahedron","DodecahedronGeometry","Icosahedron","IcosahedronGeometry","Lathe","LatheGeometry","Octahedron","OctahedronGeometry","Plane","Polyhedron","PolyhedronGeometry","Ring","RingGeometry","Sphere","SphereGeometry","Tetrahedron","TetrahedronGeometry","Text","Torus","TorusGeometry","TorusKnot","TorusKnotGeometry","Tube","TubeGeometry","Gem","Image","InstancedMesh","MirrorMesh","RefractionMesh","Sprite","FBXModel","GLTFModel","BokehPass","EffectComposer","FilmPass","FXAAPass","HalftonePass","RenderPass","SAOPass","SMAAPass","TiltShiftPass","UnrealBloomPass","ZoomBlurPass","GLTFViewer"].forEach((function(t){e.component(t,Tr[t])}))}};function Ar(e){return i(e).use(Or)}export{Nt as AmbientLight,It as BasicMaterial,Cr as BokehPass,Kt as Box,ot as BoxGeometry,rt as Camera,Yt as Circle,ht as CircleGeometry,Jt as Cone,ut as ConeGeometry,qt as CubeTexture,Qt as Cylinder,dt as CylinderGeometry,_t as DirectionalLight,er as Dodecahedron,mt as DodecahedronGeometry,Nr as EffectComposer,wr as FBXModel,kr as FXAAPass,Gr as FilmPass,xr as GLTFModel,pr as Gem,st as Group,zr as HalftonePass,Mt as HemisphereLight,tr as Icosahedron,ct as IcosahedronGeometry,gr as Image,yr as InstancedMesh,jt as LambertMaterial,rr as Lathe,lt as LatheGeometry,Pt as MatcapMaterial,Zt as Mesh,br as MirrorMesh,ir as Octahedron,ft as OctahedronGeometry,tt as OrthographicCamera,rt as PerspectiveCamera,Rt as PhongMaterial,Tt as PhysicalMaterial,sr as Plane,Ct as PointLight,nr as Polyhedron,pt as PolyhedronGeometry,Gt as RectAreaLight,vr as RefractionMesh,Mr as RenderPass,$e as Renderer,ar as Ring,gt as RingGeometry,Lr as SMAAPass,nt as Scene,Ot as ShaderMaterial,or as Sphere,yt as SphereGeometry,kt as SpotLight,Sr as Sprite,Et as StandardMaterial,Wt as SubSurfaceMaterial,hr as Tetrahedron,bt as TetrahedronGeometry,dr as Text,Vt as Texture,Pr as TiltShiftPass,Xt as ToonMaterial,mr as Torus,vt as TorusGeometry,cr as TorusKnot,St as TorusKnotGeometry,Or as TroisJSVuePlugin,lr as Tube,xt as TubeGeometry,Rr as UnrealBloomPass,Er as ZoomBlurPass,Xe as bindProp,We as bindProps,Ar as createApp,et as defaultFragmentShader,Qe as defaultVertexShader,Je as getMatcapUrl,qe as lerp,Ze as lerpv2,Ke as lerpv3,Ye as limit,Ve as propsValues,He as setFromProp}; +import{h as e,toRef as t,watch as r,createApp as i}from"https://unpkg.com/vue@3.0.7/dist/vue.esm-browser.prod.js";import{Vector2 as s,Vector3 as n,Plane as a,Raycaster as o,WebGLRenderer as h,OrthographicCamera as u,PerspectiveCamera as d,Group as m,Scene as c,Color as l,BoxGeometry as f,CircleGeometry as p,ConeGeometry as g,CylinderGeometry as y,DodecahedronGeometry as b,IcosahedronGeometry as v,LatheGeometry as S,OctahedronGeometry as x,PolyhedronGeometry as w,RingGeometry as N,SphereGeometry as _,TetrahedronGeometry as M,TorusGeometry as C,TorusKnotGeometry as G,Curve as k,TubeGeometry as z,AmbientLight as L,DirectionalLight as I,HemisphereLight as j,PointLight as P,RectAreaLight as R,SpotLight as B,FrontSide as E,MeshBasicMaterial as T,MeshLambertMaterial as O,TextureLoader as A,MeshMatcapMaterial as F,MeshPhongMaterial as U,MeshStandardMaterial as D,MeshPhysicalMaterial as $,ShaderMaterial as H,ShaderChunk as W,UniformsUtils as X,ShaderLib as V,MeshToonMaterial as q,UVMapping as Z,ClampToEdgeWrapping as K,LinearFilter as Y,LinearMipmapLinearFilter as J,CubeTextureLoader as Q,CubeRefractionMapping as ee,Mesh as te,BoxBufferGeometry as re,CircleBufferGeometry as ie,ConeBufferGeometry as se,CylinderBufferGeometry as ne,DodecahedronBufferGeometry as ae,IcosahedronBufferGeometry as oe,LatheBufferGeometry as he,OctahedronBufferGeometry as ue,PlaneBufferGeometry as de,PolyhedronBufferGeometry as me,RingBufferGeometry as ce,SphereBufferGeometry as le,TetrahedronBufferGeometry as fe,FontLoader as pe,TextBufferGeometry as ge,TorusBufferGeometry as ye,TorusKnotBufferGeometry as be,CatmullRomCurve3 as ve,WebGLCubeRenderTarget as Se,RGBFormat as xe,CubeCamera as we,BackSide as Ne,DoubleSide as _e,InstancedMesh as Me,SpriteMaterial as Ce,Sprite as Ge}from"https://unpkg.com/three@0.126.1/build/three.module.js";import{OrbitControls as ke}from"https://unpkg.com/three@0.126.1/examples/jsm/controls/OrbitControls.js";import{RectAreaLightUniformsLib as ze}from"https://unpkg.com/three@0.126.1/examples/jsm/lights/RectAreaLightUniformsLib.js";import{RectAreaLightHelper as Le}from"https://unpkg.com/three@0.126.1/examples/jsm/helpers/RectAreaLightHelper.js";import{GLTFLoader as Ie}from"https://unpkg.com/three@0.126.1/examples/jsm/loaders/GLTFLoader.js";import{FBXLoader as je}from"https://unpkg.com/three@0.126.1/examples/jsm/loaders/FBXLoader.js";import{EffectComposer as Pe}from"https://unpkg.com/three@0.126.1/examples/jsm/postprocessing/EffectComposer.js";import{RenderPass as Re}from"https://unpkg.com/three@0.126.1/examples/jsm/postprocessing/RenderPass.js";import{BokehPass as Be}from"https://unpkg.com/three@0.126.1/examples/jsm/postprocessing/BokehPass.js";import{FilmPass as Ee}from"https://unpkg.com/three@0.126.1/examples/jsm/postprocessing/FilmPass.js";import{ShaderPass as Te}from"https://unpkg.com/three@0.126.1/examples/jsm/postprocessing/ShaderPass.js";import{FXAAShader as Oe}from"https://unpkg.com/three@0.126.1/examples/jsm/shaders/FXAAShader.js";import{HalftonePass as Ae}from"https://unpkg.com/three@0.126.1/examples/jsm/postprocessing/HalftonePass.js";import{SMAAPass as Fe}from"https://unpkg.com/three@0.126.1/examples/jsm/postprocessing/SMAAPass.js";import{UnrealBloomPass as Ue}from"https://unpkg.com/three@0.126.1/examples/jsm/postprocessing/UnrealBloomPass.js";function De(){var e={canvas:null,antialias:!0,alpha:!1,autoClear:!0,orbit_ctrl:!1,mouse_move:!1,mouse_raycast:!1,mouse_over:!1,click:!1,resize:!0,width:0,height:0},t={width:1,height:1,wWidth:1,wHeight:1,ratio:1},r=[],i=[],u=[],d=new s,m=new n,c=new a(new n(0,0,1),0),l=new o,f=[],p={conf:e,renderer:null,camera:null,cameraCtrl:null,materials:{},scene:null,size:t,mouse:d,mouseV3:m,init:function(t){t&&Object.entries(t).forEach((function(t){var r=t[0],i=t[1];e[r]=i}));if(!p.scene)return void console.error("Missing Scene");if(!p.camera)return void console.error("Missing Camera");p.renderer=new h({canvas:e.canvas,antialias:e.antialias,alpha:e.alpha}),p.renderer.autoClear=e.autoClear,e.orbit_ctrl&&(p.orbitCtrl=new ke(p.camera,p.renderer.domElement),e.orbit_ctrl instanceof Object&&Object.entries(e.orbit_ctrl).forEach((function(e){var t=e[0],r=e[1];p.orbitCtrl[t]=r})));e.resize?(x(),window.addEventListener("resize",x)):w(300|e.width,150|e.height);e.mouse_move=e.mouse_move||e.mouse_over,e.mouse_move&&("body"===e.mouse_move?p.mouse_move_element=document.body:p.mouse_move_element=p.renderer.domElement,p.mouse_move_element.addEventListener("mousemove",b),p.mouse_move_element.addEventListener("mouseleave",v));e.click&&p.renderer.domElement.addEventListener("click",y);return r.forEach((function(e){return e()})),!0},dispose:function(){u=[],window.removeEventListener("resize",x),p.mouse_move_element&&(p.mouse_move_element.removeEventListener("mousemove",b),p.mouse_move_element.removeEventListener("mouseleave",v));p.renderer.domElement.removeEventListener("click",y),p.orbitCtrl&&p.orbitCtrl.dispose();this.renderer.dispose()},render:function(){p.orbitCtrl&&p.orbitCtrl.update();u.forEach((function(e){return e()})),p.renderer.render(p.scene,p.camera)},renderC:function(){p.orbitCtrl&&p.orbitCtrl.update();u.forEach((function(e){return e()})),p.composer.render()},setSize:w,onAfterInit:function(e){r.push(e)},onAfterResize:function(e){i.push(e)},offAfterResize:function(e){i=i.filter((function(t){return t!==e}))},onBeforeRender:function(e){u.push(e)},offBeforeRender:function(e){u=u.filter((function(t){return t!==e}))},addIntersectObject:function(e){-1===f.indexOf(e)&&f.push(e)},removeIntersectObject:function(e){var t=f.indexOf(e);-1!==t&&f.splice(t,1)}};function g(e){var r=e.target.getBoundingClientRect();d.x=(e.clientX-r.left)/t.width*2-1,d.y=-(e.clientY-r.top)/t.height*2+1}function y(e){g(e),l.setFromCamera(d,p.camera);for(var t=l.intersectObjects(f),r=0;r1?1:r)}function Ze(e,t,r){e.x=qe(e.x,t.x,r),e.y=qe(e.y,t.y,r)}function Ke(e,t,r){e.x=qe(e.x,t.x,r),e.y=qe(e.y,t.y,r),e.z=qe(e.z,t.z,r)}function Ye(e,t,r){return er?r:e}function Je(e,t){return void 0===t&&(t=1024),"https://rawcdn.githack.com/emmelleppi/matcaps/9b36ccaaf0a24881a39062d05566c9e92be4aa0d/"+t+"/"+(""+e+function(e){switch(e){case 64:return"-64px";case 128:return"-128px";case 256:return"-256px";case 512:return"-512px";default:return""}}(t)+".png")}var Qe="\nvarying vec2 vUv;\nvoid main(){\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position,1.0);\n}",et="\nvarying vec2 vUv;\nvoid main() {\n gl_FragColor = vec4(vUv.x, vUv.y, 0., 1.0);\n}",tt={name:"OrthographicCamera",inject:["three"],props:{left:{type:Number,default:-1},right:{type:Number,default:1},top:{type:Number,default:1},bottom:{type:Number,default:-1},near:{type:Number,default:.1},far:{type:Number,default:2e3},zoom:{type:Number,default:1},position:{type:Object,default:{x:0,y:0,z:0}}},created:function(){var e=this;this.camera=new u(this.left,this.right,this.top,this.bottom,this.near,this.far),Xe(this,"position",this.camera),["left","right","top","bottom","near","far","zoom"].forEach((function(t){r((function(){return e[t]}),(function(){e.camera[t]=e[t],e.camera.updateProjectionMatrix()}))})),this.three.camera=this.camera},render:function(){return[]},__hmrId:"OrthographicCamera"},rt={name:"PerspectiveCamera",inject:["three"],props:{aspect:{type:Number,default:1},far:{type:Number,default:2e3},fov:{type:Number,default:50},near:{type:Number,default:.1},position:{type:Object,default:{x:0,y:0,z:0}},lookAt:{type:Object,default:null}},created:function(){var e=this;this.camera=new d(this.fov,this.aspect,this.near,this.far),Xe(this,"position",this.camera),this.lookAt&&this.camera.lookAt(this.lookAt.x,this.lookAt.y,this.lookAt.z),r((function(){return e.lookAt}),(function(t){e.camera.lookAt(t.x,t.y,t.z)}),{deep:!0}),["aspect","far","fov","near"].forEach((function(t){r((function(){return 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me(this.vertices,this.indices,this.radius,this.detail)}},__hmrId:"Polyhedron"},ar={extends:Zt,props:{innerRadius:{type:Number,default:.5},outerRadius:{type:Number,default:1},thetaSegments:{type:Number,default:8},phiSegments:{type:Number,default:1},thetaStart:{type:Number,default:0},thetaLength:{type:Number,default:2*Math.PI}},created:function(){var e=this;this.createGeometry();["innerRadius","outerRadius","thetaSegments","phiSegments","thetaStart","thetaLength"].forEach((function(t){r((function(){return e[t]}),(function(){e.refreshGeometry()}))}))},methods:{createGeometry:function(){this.geometry=new ce(this.innerRadius,this.outerRadius,this.thetaSegments,this.phiSegments,this.thetaStart,this.thetaLength)}},__hmrId:"Ring"},or={extends:Zt,props:{radius:Number,widthSegments:{type:Number,default:12},heightSegments:{type:Number,default:12}},watch:{radius:function(){this.refreshGeometry()},widthSegments:function(){this.refreshGeometry()},heightSegments:function(){this.refreshGeometry()}},created:function(){this.createGeometry()},methods:{createGeometry:function(){this.geometry=new le(this.radius,this.widthSegments,this.heightSegments)}},__hmrId:"Sphere"},hr={extends:Zt,props:{radius:{type:Number,default:1},detail:{type:Number,default:0}},created:function(){var e=this;this.createGeometry();["radius","detail"].forEach((function(t){r((function(){return e[t]}),(function(){e.refreshGeometry()}))}))},methods:{createGeometry:function(){this.geometry=new fe(this.radius,this.detail)}},__hmrId:"Tetrahedron"},ur={text:String,fontSrc:String,size:{type:Number,default:80},height:{type:Number,default:5},depth:{type:Number,default:1},curveSegments:{type:Number,default:12},bevelEnabled:{type:Boolean,default:!1},bevelThickness:{type:Number,default:10},bevelSize:{type:Number,default:8},bevelOffset:{type:Number,default:0},bevelSegments:{type:Number,default:5},align:{type:[Boolean,String],default:!1}},dr={extends:Zt,props:Object.assign({},ur),data:function(){return{loading:!0}},created:function(){var e=this;["text","size","height","curveSegments","bevelEnabled","bevelThickness","bevelSize","bevelOffset","bevelSegments","align"].forEach((function(t){r((function(){return e[t]}),(function(){e.font&&e.refreshGeometry()}))})),(new pe).load(this.fontSrc,(function(t){e.loading=!1,e.font=t,e.createGeometry(),e.initMesh()}))},methods:{createGeometry:function(){this.geometry=new ge(this.text,{font:this.font,size:this.size,height:this.height,depth:this.depth,curveSegments:this.curveSegments,bevelEnabled:this.bevelEnabled,bevelThickness:this.bevelThickness,bevelSize:this.bevelSize,bevelOffset:this.bevelOffset,bevelSegments:this.bevelSegments}),"center"===this.align&&this.geometry.center()}}},mr={extends:Zt,props:{radius:{type:Number,default:.5},tube:{type:Number,default:.4},radialSegments:{type:Number,default:8},tubularSegments:{type:Number,default:6},arc:{type:Number,default:2*Math.PI}},created:function(){var e=this;this.createGeometry();["radius","tube","radialSegments","tubularSegments","arc"].forEach((function(t){r((function(){return e[t]}),(function(){e.refreshGeometry()}))}))},methods:{createGeometry:function(){this.geometry=new ye(this.radius,this.tube,this.radialSegments,this.tubularSegments,this.arc)}},__hmrId:"Torus"},cr={extends:Zt,props:{radius:{type:Number,default:.5},tube:{type:Number,default:.4},tubularSegments:{type:Number,default:64},radialSegments:{type:Number,default:8},p:{type:Number,default:2},q:{type:Number,default:3}},created:function(){var e=this;this.createGeometry();["radius","tube","radialSegments","tubularSegments","p","q"].forEach((function(t){r((function(){return e[t]}),(function(){e.refreshGeometry()}))}))},methods:{createGeometry:function(){this.geometry=new be(this.radius,this.tube,this.tubularSegments,this.radialSegments,this.p,this.q)}},__hmrId:"TorusKnot"},lr={extends:Zt,props:{path:k,points:Array,tubularSegments:{type:Number,default:64},radius:{type:Number,default:1},radialSegments:{type:Number,default:8},closed:{type:Boolean,default:!1}},created:function(){var e=this;this.createGeometry();["tubularSegments","radius","radialSegments","closed"].forEach((function(t){r((function(){return e[t]}),(function(t){e.refreshGeometry()}))})),r((function(){return e.points}),(function(){fr(e.geometry,e.points)}))},methods:{createGeometry:function(){var e;this.points?e=new ve(this.points):this.path?e=this.path:console.error("Missing path curve or points."),this.geometry=new z(e,this.tubularSegments,this.radius,this.radialSegments,this.closed)},updateCurve:function(e){fr(this.geometry,e)}},__hmrId:"Tube"};function fr(e,t){var r=new ve(t),i=e.parameters,s=i.radialSegments,a=i.radius,o=i.tubularSegments,h=i.closed,u=r.computeFrenetFrames(o,h);e.tangents=u.tangents,e.normals=u.normals,e.binormals=u.binormals,e.parameters.path=r;for(var d,m=e.attributes.position.array,c=e.attributes.normal.array,l=new n,f=0;f1?t=.5/this.iRatio:e=.5/this.iRatio;var r=this.geometry.attributes.position.array;r[0]=-e,r[1]=-t,r[5]=e,r[6]=-t,r[10]=e,r[11]=t,r[15]=-e,r[16]=t,this.geometry.attributes.position.needsUpdate=!0}},__hmrId:"Sprite"},xr={extends:it,emits:["loaded"],props:{src:String},created:function(){var e=this;(new Ie).load(this.src,(function(t){e.$emit("loaded",t),e.initObject3D(t.scene)}))}},wr={extends:it,emits:["loaded"],props:{src:String},created:function(){var e=this;(new je).load(this.src,(function(t){e.$emit("loaded",t),e.initObject3D(t)}))}},Nr={setup:function(){return{passes:[]}},inject:["three"],provide:function(){return{passes:this.passes}},mounted:function(){var e=this;this.three.onAfterInit((function(){e.composer=new Pe(e.three.renderer),e.three.renderer.autoClear=!1,e.passes.forEach((function(t){e.composer.addPass(t)})),e.three.composer=e.composer,e.resize(),e.three.onAfterResize(e.resize)}))},unmounted:function(){this.three.offAfterResize(this.resize)},methods:{resize:function(){this.composer.setSize(this.three.size.width,this.three.size.height)}},render:function(){return this.$slots.default()},__hmrId:"EffectComposer"},_r={inject:["three","passes"],beforeMount:function(){this.passes||console.error("Missing parent EffectComposer")},unmounted:function(){this.pass.dispose&&this.pass.dispose()},render:function(){return[]},__hmrId:"EffectPass"},Mr={extends:_r,mounted:function(){this.three.scene||console.error("Missing Scene"),this.three.camera||console.error("Missing Camera");var e=new Re(this.three.scene,this.three.camera);this.passes.push(e),this.pass=e},__hmrId:"RenderPass"},Cr={extends:_r,props:{focus:{type:Number,default:1},aperture:{type:Number,default:.025},maxblur:{type:Number,default:.01}},watch:{focus:function(){this.pass.uniforms.focus.value=this.focus},aperture:function(){this.pass.uniforms.aperture.value=this.aperture},maxblur:function(){this.pass.uniforms.maxblur.value=this.maxblur}},mounted:function(){this.three.scene||console.error("Missing Scene"),this.three.camera||console.error("Missing Camera");var e={focus:this.focus,aperture:this.aperture,maxblur:this.maxblur,width:this.three.size.width,height:this.three.size.height},t=new Be(this.three.scene,this.three.camera,e);this.passes.push(t),this.pass=t},__hmrId:"BokehPass"},Gr={extends:_r,props:{noiseIntensity:{type:Number,default:.5},scanlinesIntensity:{type:Number,default:.05},scanlinesCount:{type:Number,default:4096},grayscale:{type:Number,default:0}},watch:{noiseIntensity:function(){this.pass.uniforms.nIntensity.value=this.noiseIntensity},scanlinesIntensity:function(){this.pass.uniforms.sIntensity.value=this.scanlinesIntensity},scanlinesCount:function(){this.pass.uniforms.sCount.value=this.scanlinesCount},grayscale:function(){this.pass.uniforms.grayscale.value=this.grayscale}},mounted:function(){var e=new Ee(this.noiseIntensity,this.scanlinesIntensity,this.scanlinesCount,this.grayscale);this.passes.push(e),this.pass=e},__hmrId:"FilmPass"},kr={extends:_r,mounted:function(){var e=new Te(Oe);this.passes.push(e),this.pass=e,this.three.onAfterResize(this.resize)},unmounted:function(){this.three.offAfterResize(this.resize)},methods:{resize:function(){var e=this.pass.material.uniforms.resolution;e.value.x=1/this.three.size.width,e.value.y=1/this.three.size.height}},__hmrId:"FXAAPass"},zr={extends:_r,props:{shape:{type:Number,default:1},radius:{type:Number,default:4},rotateR:{type:Number,default:Math.PI/12*1},rotateG:{type:Number,default:Math.PI/12*2},rotateB:{type:Number,default:Math.PI/12*3},scatter:{type:Number,default:0}},mounted:function(){var e=this,t=new Ae(this.three.size.width,this.three.size.height,{});["shape","radius","rotateR","rotateG","rotateB","scatter"].forEach((function(i){t.uniforms[i].value=e[i],r((function(){return e[i]}),(function(){t.uniforms[i].value=e[i]}))})),this.passes.push(t),this.pass=t},__hmrId:"HalftonePass"},Lr={extends:_r,mounted:function(){var e=new Fe(this.three.size.width,this.three.size.height);this.passes.push(e),this.pass=e},__hmrId:"SMAAPass"},Ir="\n varying vec2 vUv;\n void main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n }\n ",jr={uniforms:{tDiffuse:{value:null},blurRadius:{value:0},gradientRadius:{value:0},start:{value:new s},end:{value:new s},delta:{value:new s},texSize:{value:new s}},vertexShader:Ir,fragmentShader:"\n uniform sampler2D tDiffuse;\n uniform float blurRadius;\n uniform float gradientRadius;\n uniform vec2 start;\n uniform vec2 end;\n uniform vec2 delta;\n uniform vec2 texSize;\n varying vec2 vUv;\n\n float random(vec3 scale, float seed) {\n /* use the fragment position for a different seed per-pixel */\n return fract(sin(dot(gl_FragCoord.xyz + seed, scale)) * 43758.5453 + seed);\n }\n\n void main() {\n vec4 color = vec4(0.0);\n float total = 0.0;\n\n /* randomize the lookup values to hide the fixed number of samples */\n float offset = random(vec3(12.9898, 78.233, 151.7182), 0.0);\n\n vec2 normal = normalize(vec2(start.y - end.y, end.x - start.x));\n float radius = smoothstep(0.0, 1.0, abs(dot(vUv * texSize - start, normal)) / gradientRadius) * blurRadius;\n for (float t = -30.0; t <= 30.0; t++) {\n float percent = (t + offset - 0.5) / 30.0;\n float weight = 1.0 - abs(percent);\n vec4 texel = texture2D(tDiffuse, vUv + delta / texSize * percent * radius);\n // vec4 texel2 = texture2D(tDiffuse, vUv + vec2(-delta.y, delta.x) / texSize * percent * radius);\n\n /* switch to pre-multiplied alpha to correctly blur transparent images */\n texel.rgb *= texel.a;\n // texel2.rgb *= texel2.a;\n\n color += texel * weight;\n total += 2.0 * weight;\n }\n\n gl_FragColor = color / total;\n\n /* switch back from pre-multiplied alpha */\n gl_FragColor.rgb /= gl_FragColor.a + 0.00001;\n }\n "},Pr={extends:_r,props:{blurRadius:{type:Number,default:10},gradientRadius:{type:Number,default:100},start:{type:Object,default:{x:0,y:100}},end:{type:Object,default:{x:10,y:100}}},mounted:function(){var e=this;this.pass=new Te(jr),this.passes.push(this.pass),this.pass1=new Te(jr),this.passes.push(this.pass1);var t=this.uniforms=this.pass.uniforms,i=this.uniforms1=this.pass1.uniforms;i.blurRadius=t.blurRadius,i.gradientRadius=t.gradientRadius,i.start=t.start,i.end=t.end,i.texSize=t.texSize,Xe(this,"blurRadius",t.blurRadius,"value"),Xe(this,"gradientRadius",t.gradientRadius,"value"),this.updateFocusLine(),["start","end"].forEach((function(t){r((function(){return e[t]}),e.updateFocusLine,{deep:!0})})),this.pass.setSize=function(e,r){t.texSize.value.set(e,r)}},methods:{updateFocusLine:function(){this.uniforms.start.value.copy(this.start),this.uniforms.end.value.copy(this.end);var e=(new s).copy(this.end).sub(this.start).normalize();this.uniforms.delta.value.copy(e),this.uniforms1.delta.value.set(-e.y,e.x)}},__hmrId:"TiltShiftPass"},Rr={extends:_r,props:{strength:{type:Number,default:1.5},radius:{type:Number,default:0},threshold:{type:Number,default:0}},watch:{strength:function(){this.pass.strength=this.strength},radius:function(){this.pass.radius=this.radius},threshold:function(){this.pass.threshold=this.threshold}},mounted:function(){var e=new s(this.three.size.width,this.three.size.height),t=new Ue(e,this.strength,this.radius,this.threshold);this.passes.push(t),this.pass=t},__hmrId:"UnrealBloomPass"},Br={uniforms:{tDiffuse:{value:null},center:{value:new s(.5,.5)},strength:{value:0}},vertexShader:Ir,fragmentShader:"\n uniform sampler2D tDiffuse;\n uniform vec2 center;\n uniform float strength;\n varying vec2 vUv;\n\n float random(vec3 scale, float seed) {\n /* use the fragment position for a different seed per-pixel */\n return fract(sin(dot(gl_FragCoord.xyz + seed, scale)) * 43758.5453 + seed);\n }\n \n void main() {\n vec4 color = vec4(0.0);\n float total = 0.0;\n vec2 toCenter = center - vUv;\n \n /* randomize the lookup values to hide the fixed number of samples */\n float offset = random(vec3(12.9898, 78.233, 151.7182), 0.0);\n \n for (float t = 0.0; t <= 40.0; t++) {\n float percent = (t + offset) / 40.0;\n float weight = 4.0 * (percent - percent * percent);\n vec4 texel = texture2D(tDiffuse, vUv + toCenter * percent * strength);\n\n /* switch to pre-multiplied alpha to correctly blur transparent images */\n texel.rgb *= texel.a;\n\n color += texel * weight;\n total += weight;\n }\n\n gl_FragColor = color / total;\n\n /* switch back from pre-multiplied alpha */\n gl_FragColor.rgb /= gl_FragColor.a + 0.00001;\n }\n "},Er={extends:_r,props:{center:{type:Object,default:{x:.5,y:.5}},strength:{type:Number,default:.5}},mounted:function(){this.pass=new Te(Br),this.passes.push(this.pass);var e=this.uniforms=this.pass.uniforms;Xe(this,"center",e.center,"value"),Xe(this,"strength",e.strength,"value")},__hmrId:"ZoomBlurPass"},Tr=Object.freeze({__proto__:null,Renderer:$e,OrthographicCamera:tt,PerspectiveCamera:rt,Camera:rt,Group:st,Scene:nt,BoxGeometry:ot,CircleGeometry:ht,ConeGeometry:ut,CylinderGeometry:dt,DodecahedronGeometry:mt,IcosahedronGeometry:ct,LatheGeometry:lt,OctahedronGeometry:ft,PolyhedronGeometry:pt,RingGeometry:gt,SphereGeometry:yt,TetrahedronGeometry:bt,TorusGeometry:vt,TorusKnotGeometry:St,TubeGeometry:xt,AmbientLight:Nt,DirectionalLight:_t,HemisphereLight:Mt,PointLight:Ct,RectAreaLight:Gt,SpotLight:kt,BasicMaterial:It,LambertMaterial:jt,MatcapMaterial:Pt,PhongMaterial:Rt,PhysicalMaterial:Tt,ShaderMaterial:Ot,StandardMaterial:Et,SubSurfaceMaterial:Wt,ToonMaterial:Xt,Texture:Vt,CubeTexture:qt,Mesh:Zt,Box:Kt,Circle:Yt,Cone:Jt,Cylinder:Qt,Dodecahedron:er,Icosahedron:tr,Lathe:rr,Octahedron:ir,Plane:sr,Polyhedron:nr,Ring:ar,Sphere:or,Tetrahedron:hr,Text:dr,Torus:mr,TorusKnot:cr,Tube:lr,Gem:pr,Image:gr,InstancedMesh:yr,MirrorMesh:br,RefractionMesh:vr,Sprite:Sr,GLTFModel:xr,FBXModel:wr,EffectComposer:Nr,RenderPass:Mr,BokehPass:Cr,FilmPass:Gr,FXAAPass:kr,HalftonePass:zr,SMAAPass:Lr,TiltShiftPass:Pr,UnrealBloomPass:Rr,ZoomBlurPass:Er,setFromProp:He,bindProps:We,bindProp:Xe,propsValues:Ve,lerp:qe,lerpv2:Ze,lerpv3:Ke,limit:Ye,getMatcapUrl:Je,defaultVertexShader:Qe,defaultFragmentShader:et}),Or={install:function(e){["Camera","OrthographicCamera","PerspectiveCamera","Renderer","Scene","Group","AmbientLight","DirectionalLight","HemisphereLight","PointLight","RectAreaLight","SpotLight","BasicMaterial","LambertMaterial","MatcapMaterial","PhongMaterial","PhysicalMaterial","ShaderMaterial","StandardMaterial","SubSurfaceMaterial","ToonMaterial","Texture","CubeTexture","Mesh","Box","BoxGeometry","Circle","CircleGeometry","Cone","ConeGeometry","Cylinder","CylinderGeometry","Dodecahedron","DodecahedronGeometry","Icosahedron","IcosahedronGeometry","Lathe","LatheGeometry","Octahedron","OctahedronGeometry","Plane","Polyhedron","PolyhedronGeometry","Ring","RingGeometry","Sphere","SphereGeometry","Tetrahedron","TetrahedronGeometry","Text","Torus","TorusGeometry","TorusKnot","TorusKnotGeometry","Tube","TubeGeometry","Gem","Image","InstancedMesh","MirrorMesh","RefractionMesh","Sprite","FBXModel","GLTFModel","BokehPass","EffectComposer","FilmPass","FXAAPass","HalftonePass","RenderPass","SAOPass","SMAAPass","TiltShiftPass","UnrealBloomPass","ZoomBlurPass","GLTFViewer"].forEach((function(t){e.component(t,Tr[t])}))}};function Ar(e){return i(e).use(Or)}export{Nt as AmbientLight,It as BasicMaterial,Cr as BokehPass,Kt as Box,ot as BoxGeometry,rt as Camera,Yt as Circle,ht as CircleGeometry,Jt as Cone,ut as ConeGeometry,qt as CubeTexture,Qt as Cylinder,dt as CylinderGeometry,_t as DirectionalLight,er as Dodecahedron,mt as DodecahedronGeometry,Nr as EffectComposer,wr as FBXModel,kr as FXAAPass,Gr as FilmPass,xr as GLTFModel,pr as Gem,st as Group,zr as HalftonePass,Mt as HemisphereLight,tr as Icosahedron,ct as IcosahedronGeometry,gr as Image,yr as InstancedMesh,jt as LambertMaterial,rr as Lathe,lt as LatheGeometry,Pt as MatcapMaterial,Zt as Mesh,br as MirrorMesh,ir as Octahedron,ft as OctahedronGeometry,tt as OrthographicCamera,rt as PerspectiveCamera,Rt as PhongMaterial,Tt as PhysicalMaterial,sr as Plane,Ct as PointLight,nr as Polyhedron,pt as PolyhedronGeometry,Gt as RectAreaLight,vr as RefractionMesh,Mr as RenderPass,$e as Renderer,ar as Ring,gt as RingGeometry,Lr as SMAAPass,nt as Scene,Ot as ShaderMaterial,or as Sphere,yt as SphereGeometry,kt as SpotLight,Sr as Sprite,Et as StandardMaterial,Wt as SubSurfaceMaterial,hr as Tetrahedron,bt as TetrahedronGeometry,dr as Text,Vt as Texture,Pr as TiltShiftPass,Xt as ToonMaterial,mr as Torus,vt as TorusGeometry,cr as TorusKnot,St as TorusKnotGeometry,Or as TroisJSVuePlugin,lr as Tube,xt as TubeGeometry,Rr as UnrealBloomPass,Er as ZoomBlurPass,Xe as bindProp,We as bindProps,Ar as createApp,et as defaultFragmentShader,Qe as defaultVertexShader,Je as getMatcapUrl,qe as lerp,Ze as lerpv2,Ke as lerpv3,Ye as limit,Ve as propsValues,He as setFromProp}; //# sourceMappingURL=trois.module.cdn.min.js.map diff --git a/package.json b/package.json index f760a2f..afa48de 100644 --- a/package.json +++ b/package.json @@ -1,6 +1,6 @@ { "name": "troisjs", - "version": "0.1.14", + "version": "0.1.15", "scripts": { "dev": "vite", "build": "vite build", @@ -23,7 +23,7 @@ "rollup-plugin-terser": "^7.0.2", "rollup-plugin-vue": "^6.0.0-beta.10", "sass": "^1.26.10", - "three": "^0.126", + "three": "^0.126.1", "vite": "^2.0.5", "vue": "^3.0.7" }, diff --git a/rollup.config.js b/rollup.config.js index fff40fd..4e3f74b 100644 --- a/rollup.config.js +++ b/rollup.config.js @@ -29,8 +29,8 @@ const external = [ const cdnReplaces = { 'from \'vue\'': 'from \'https://unpkg.com/vue@3.0.7/dist/vue.esm-browser.prod.js\'', - 'from \'three\'': 'from \'https://unpkg.com/three@0.125.2/build/three.module.js\'', - 'from \'three/examples': 'from \'https://unpkg.com/three@0.125.2/examples', + 'from \'three\'': 'from \'https://unpkg.com/three@0.126.1/build/three.module.js\'', + 'from \'three/examples': 'from \'https://unpkg.com/three@0.126.1/examples', delimiters: ['', ''], };