mirror of
https://github.com/troisjs/trois.git
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0.1.8
This commit is contained in:
parent
4bd0927b2f
commit
5ee2a85f55
@ -570,26 +570,29 @@ var PerspectiveCamera = {
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};
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var Group = {
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inject: ['three', 'scene'],
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inject: {
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three: 'three',
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scene: 'scene',
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group: { default: null },
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},
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props: {
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position: Object,
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rotation: Object,
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scale: Object,
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},
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setup: function setup(props) {
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var parent = vue.inject('group', vue.inject('scene'));
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var group = new three.Group();
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useBindProp(props, 'position', group.position);
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useBindProp(props, 'rotation', group.rotation);
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useBindProp(props, 'scale', group.scale);
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return { parent: parent, group: group };
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},
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provide: function provide() {
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return {
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group: this.group,
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};
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},
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created: function created() {
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this.parent = this.group ? this.group : this.scene;
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this.group = new three.Group();
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useBindProp(this, 'position', this.group.position);
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useBindProp(this, 'rotation', this.group.rotation);
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useBindProp(this, 'scale', this.group.scale);
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this.parent.add(this.group);
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},
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unmounted: function unmounted() {
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@ -2212,7 +2215,11 @@ var Image = {
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};
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var InstancedMesh = {
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inject: ['three', 'scene'],
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inject: {
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three: 'three',
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scene: 'scene',
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group: { default: null },
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},
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props: {
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materialId: String,
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count: Number,
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@ -2220,15 +2227,14 @@ var InstancedMesh = {
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castShadow: Boolean,
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receiveShadow: Boolean,
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},
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setup: function setup() {
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var parent = vue.inject('group', vue.inject('scene'));
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return { parent: parent };
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},
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provide: function provide() {
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return {
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mesh: this,
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};
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},
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created: function created() {
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this.parent = this.group ? this.group : this.scene;
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},
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beforeMount: function beforeMount() {
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if (!this.$slots.default) {
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console.error('Missing Geometry');
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@ -2355,15 +2361,18 @@ var RefractionMesh = {
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var Sprite = {
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emits: ['ready', 'loaded'],
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inject: ['three', 'scene'],
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inject: {
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three: 'three',
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scene: 'scene',
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group: { default: null },
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},
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props: {
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src: String,
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position: Object,
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scale: Object,
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},
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setup: function setup() {
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var parent = vue.inject('group', vue.inject('scene'));
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return { parent: parent };
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created: function created() {
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this.parent = this.group ? this.group : this.scene;
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},
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mounted: function mounted() {
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this.texture = new three.TextureLoader().load(this.src, this.onLoaded);
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@ -1,4 +1,4 @@
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import { h, toRef, watch, inject } from 'https://unpkg.com/vue@3.0.5/dist/vue.esm-browser.prod.js';
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import { h, toRef, watch } from 'https://unpkg.com/vue@3.0.5/dist/vue.esm-browser.prod.js';
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import { Vector2, Vector3, Plane as Plane$1, Raycaster, WebGLRenderer, OrthographicCamera as OrthographicCamera$1, PerspectiveCamera as PerspectiveCamera$1, Group as Group$1, Scene as Scene$1, Color, BoxBufferGeometry, CircleBufferGeometry, ConeBufferGeometry, CylinderBufferGeometry, DodecahedronBufferGeometry, IcosahedronBufferGeometry, LatheBufferGeometry, OctahedronBufferGeometry, PolyhedronBufferGeometry, RingBufferGeometry, SphereBufferGeometry, TetrahedronBufferGeometry, TorusBufferGeometry, TorusKnotBufferGeometry, Curve, TubeBufferGeometry, AmbientLight as AmbientLight$1, DirectionalLight as DirectionalLight$1, PointLight as PointLight$1, SpotLight as SpotLight$1, FrontSide, MeshBasicMaterial, MeshLambertMaterial, TextureLoader, MeshMatcapMaterial, MeshPhongMaterial, MeshStandardMaterial, MeshPhysicalMaterial, ShaderChunk, UniformsUtils, ShaderLib, ShaderMaterial as ShaderMaterial$1, MeshToonMaterial, CubeTextureLoader, CubeRefractionMapping, Mesh as Mesh$1, PlaneBufferGeometry, FontLoader, TextBufferGeometry, WebGLCubeRenderTarget, RGBFormat, LinearMipmapLinearFilter, CubeCamera, BackSide, DoubleSide, InstancedMesh as InstancedMesh$1, SpriteMaterial, Sprite as Sprite$1 } from 'https://unpkg.com/three@0.125.2/build/three.module.js';
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import { OrbitControls } from 'https://unpkg.com/three@0.125.2/examples/jsm/controls/OrbitControls.js';
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import { EffectComposer as EffectComposer$1 } from 'https://unpkg.com/three@0.125.2/examples/jsm/postprocessing/EffectComposer.js';
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@ -566,26 +566,29 @@ var PerspectiveCamera = {
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};
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var Group = {
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inject: ['three', 'scene'],
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inject: {
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three: 'three',
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scene: 'scene',
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group: { default: null },
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},
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props: {
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position: Object,
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rotation: Object,
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scale: Object,
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},
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setup: function setup(props) {
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var parent = inject('group', inject('scene'));
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var group = new Group$1();
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useBindProp(props, 'position', group.position);
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useBindProp(props, 'rotation', group.rotation);
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useBindProp(props, 'scale', group.scale);
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return { parent: parent, group: group };
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},
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provide: function provide() {
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return {
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group: this.group,
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};
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},
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created: function created() {
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this.parent = this.group ? this.group : this.scene;
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this.group = new Group$1();
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useBindProp(this, 'position', this.group.position);
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useBindProp(this, 'rotation', this.group.rotation);
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useBindProp(this, 'scale', this.group.scale);
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this.parent.add(this.group);
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},
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unmounted: function unmounted() {
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@ -2208,7 +2211,11 @@ var Image = {
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};
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var InstancedMesh = {
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inject: ['three', 'scene'],
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inject: {
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three: 'three',
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scene: 'scene',
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group: { default: null },
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},
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props: {
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materialId: String,
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count: Number,
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@ -2216,15 +2223,14 @@ var InstancedMesh = {
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castShadow: Boolean,
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receiveShadow: Boolean,
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},
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setup: function setup() {
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var parent = inject('group', inject('scene'));
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return { parent: parent };
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},
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provide: function provide() {
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return {
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mesh: this,
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};
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},
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created: function created() {
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this.parent = this.group ? this.group : this.scene;
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},
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beforeMount: function beforeMount() {
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if (!this.$slots.default) {
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console.error('Missing Geometry');
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@ -2351,15 +2357,18 @@ var RefractionMesh = {
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var Sprite = {
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emits: ['ready', 'loaded'],
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inject: ['three', 'scene'],
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inject: {
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three: 'three',
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scene: 'scene',
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group: { default: null },
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},
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props: {
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src: String,
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position: Object,
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scale: Object,
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},
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setup: function setup() {
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var parent = inject('group', inject('scene'));
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return { parent: parent };
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created: function created() {
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this.parent = this.group ? this.group : this.scene;
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},
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mounted: function mounted() {
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this.texture = new TextureLoader().load(this.src, this.onLoaded);
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2
build/trois.module.cdn.min.js
vendored
2
build/trois.module.cdn.min.js
vendored
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@ -1,4 +1,4 @@
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import { h, toRef, watch, inject } from 'vue';
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import { h, toRef, watch } from 'vue';
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import { Vector2, Vector3, Plane as Plane$1, Raycaster, WebGLRenderer, OrthographicCamera as OrthographicCamera$1, PerspectiveCamera as PerspectiveCamera$1, Group as Group$1, Scene as Scene$1, Color, BoxBufferGeometry, CircleBufferGeometry, ConeBufferGeometry, CylinderBufferGeometry, DodecahedronBufferGeometry, IcosahedronBufferGeometry, LatheBufferGeometry, OctahedronBufferGeometry, PolyhedronBufferGeometry, RingBufferGeometry, SphereBufferGeometry, TetrahedronBufferGeometry, TorusBufferGeometry, TorusKnotBufferGeometry, Curve, TubeBufferGeometry, AmbientLight as AmbientLight$1, DirectionalLight as DirectionalLight$1, PointLight as PointLight$1, SpotLight as SpotLight$1, FrontSide, MeshBasicMaterial, MeshLambertMaterial, TextureLoader, MeshMatcapMaterial, MeshPhongMaterial, MeshStandardMaterial, MeshPhysicalMaterial, ShaderChunk, UniformsUtils, ShaderLib, ShaderMaterial as ShaderMaterial$1, MeshToonMaterial, CubeTextureLoader, CubeRefractionMapping, Mesh as Mesh$1, PlaneBufferGeometry, FontLoader, TextBufferGeometry, WebGLCubeRenderTarget, RGBFormat, LinearMipmapLinearFilter, CubeCamera, BackSide, DoubleSide, InstancedMesh as InstancedMesh$1, SpriteMaterial, Sprite as Sprite$1 } from 'three';
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import { OrbitControls } from 'three/examples/jsm/controls/OrbitControls.js';
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import { EffectComposer as EffectComposer$1 } from 'three/examples/jsm/postprocessing/EffectComposer.js';
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@ -566,26 +566,29 @@ var PerspectiveCamera = {
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};
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var Group = {
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inject: ['three', 'scene'],
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inject: {
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three: 'three',
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scene: 'scene',
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group: { default: null },
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},
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props: {
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position: Object,
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rotation: Object,
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scale: Object,
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},
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setup: function setup(props) {
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var parent = inject('group', inject('scene'));
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var group = new Group$1();
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useBindProp(props, 'position', group.position);
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useBindProp(props, 'rotation', group.rotation);
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useBindProp(props, 'scale', group.scale);
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return { parent: parent, group: group };
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},
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provide: function provide() {
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return {
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group: this.group,
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};
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},
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created: function created() {
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this.parent = this.group ? this.group : this.scene;
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this.group = new Group$1();
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useBindProp(this, 'position', this.group.position);
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useBindProp(this, 'rotation', this.group.rotation);
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useBindProp(this, 'scale', this.group.scale);
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this.parent.add(this.group);
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},
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unmounted: function unmounted() {
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@ -2208,7 +2211,11 @@ var Image = {
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};
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var InstancedMesh = {
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inject: ['three', 'scene'],
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inject: {
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three: 'three',
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scene: 'scene',
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group: { default: null },
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},
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props: {
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materialId: String,
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count: Number,
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@ -2216,15 +2223,14 @@ var InstancedMesh = {
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castShadow: Boolean,
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receiveShadow: Boolean,
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},
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setup: function setup() {
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var parent = inject('group', inject('scene'));
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return { parent: parent };
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},
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provide: function provide() {
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return {
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mesh: this,
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};
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},
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created: function created() {
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this.parent = this.group ? this.group : this.scene;
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},
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beforeMount: function beforeMount() {
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if (!this.$slots.default) {
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console.error('Missing Geometry');
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@ -2351,15 +2357,18 @@ var RefractionMesh = {
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var Sprite = {
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emits: ['ready', 'loaded'],
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inject: ['three', 'scene'],
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inject: {
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three: 'three',
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scene: 'scene',
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group: { default: null },
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},
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props: {
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src: String,
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position: Object,
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scale: Object,
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},
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setup: function setup() {
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var parent = inject('group', inject('scene'));
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return { parent: parent };
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created: function created() {
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this.parent = this.group ? this.group : this.scene;
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},
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mounted: function mounted() {
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this.texture = new TextureLoader().load(this.src, this.onLoaded);
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|
File diff suppressed because one or more lines are too long
2
build/trois.module.min.js
vendored
2
build/trois.module.min.js
vendored
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
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