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add textures demo
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@ -9,7 +9,7 @@
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</head>
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<body>
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<div id="app"></div>
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<script type="module" src="index.f19a10a5.js"></script>
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<script type="module" src="index.3540f44e.js"></script>
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<!-- Global site tag (gtag.js) - Google Analytics -->
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<script async src="https://www.googletagmanager.com/gtag/js?id=UA-178028522-1"></script>
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@ -14,16 +14,16 @@ import Demo3 from './components/demos/Demo3.vue';
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import Demo4 from './components/demos/Demo4.vue';
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import Slider1 from './components/demos/Slider1.vue';
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import Slider2 from './components/demos/Slider2.vue';
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import DemoGLTF from './components/demos/DemoGLTF.vue';
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import Textures from './components/demos/Textures.vue';
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export default {
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name: 'App',
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components: {
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Demo1, Demo2, Demo3, Demo4, Slider1, Slider2, DemoGLTF,
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Demo1, Demo2, Demo3, Demo4, Slider1, Slider2, Textures,
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},
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data() {
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return {
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tests: ['Demo1', 'Demo2', 'Demo3', 'Demo4', 'Slider1', 'Slider2', 'DemoGLTF'],
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tests: ['Demo1', 'Demo2', 'Demo3', 'Demo4', 'Textures', 'Slider1', 'Slider2'],
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test: 'Demo1',
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};
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},
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33
src/components/demos/Textures.vue
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33
src/components/demos/Textures.vue
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<template>
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<Renderer ref="renderer" antialias orbit-ctrl>
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<Camera :position="{ z: 10 }" />
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<Scene background="#000000" >
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<AmbientLight :intensity="0.5" />
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<PointLight :position="{ y: 50, z: 0 }" />
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<PointLight color="#ff6000" :intensity="0.75" :position="{ y: -50, z: 0 }" />
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<Sphere ref="mesh" :radius="2.5" :width-segments="200" :height-segments="200" >
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<StandardMaterial :displacement-scale="0.2">
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<Texture src="https://troisjs.github.io/trois/textures/Wood_Tiles_002_basecolor.jpg" />
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<Texture src="https://troisjs.github.io/trois/textures/Wood_Tiles_002_height.png" id="displacementMap" />
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<Texture src="https://troisjs.github.io/trois/textures/Wood_Tiles_002_normal.jpg" id="normalMap" />
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<Texture src="https://troisjs.github.io/trois/textures/Wood_Tiles_002_roughness.jpg" id="roughnessMap" />
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<Texture src="https://troisjs.github.io/trois/textures/Wood_Tiles_002_ambientOcclusion.jpg" id="aoMap" />
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</StandardMaterial>
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</Sphere>
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</Scene>
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</Renderer>
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</template>
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<script>
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// textures from https://3dtextures.me/2019/04/26/wood-tiles-002/
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export default {
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mounted() {
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const renderer = this.$refs.renderer;
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const mesh = this.$refs.mesh.mesh;
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renderer.onBeforeRender(() => {
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mesh.rotation.x += 0.01;
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mesh.rotation.y += 0.011;
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});
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},
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};
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</script>
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