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upgrade three@138 refactor RGBFormat -> RGBAFormat
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@ -9,7 +9,7 @@
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},
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"devDependencies": {
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"@rollup/plugin-replace": "^3.0.0",
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"@types/three": "^0.136.0",
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"@types/three": "^0.138.0",
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"@typescript-eslint/eslint-plugin": "^5.2.0",
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"@typescript-eslint/parser": "^5.2.0",
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"@vitejs/plugin-vue": "^2.2.0",
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@ -27,7 +27,7 @@
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"rollup-plugin-dts": "^4.0.0",
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"rollup-plugin-esbuild": "^4.1.0",
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"stats.js": "0.17.0",
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"three": "^0.136.0",
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"three": "^0.138.3",
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"typescript": "^4.1.5",
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"vite": "^2.6.13",
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"vue": "^3.2.20",
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@ -5,7 +5,7 @@ import {
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FrontSide,
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LinearMipmapLinearFilter,
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Mesh as TMesh,
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RGBFormat,
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RGBAFormat,
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WebGLCubeRenderTarget,
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} from 'three'
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@ -32,7 +32,7 @@ export default defineComponent({
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},
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methods: {
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initGem() {
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const cubeRT = new WebGLCubeRenderTarget(this.cubeRTSize, { format: RGBFormat, generateMipmaps: true, minFilter: LinearMipmapLinearFilter })
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const cubeRT = new WebGLCubeRenderTarget(this.cubeRTSize, { format: RGBAFormat, generateMipmaps: true, minFilter: LinearMipmapLinearFilter })
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this.cubeCamera = new CubeCamera(this.cubeCameraNear, this.cubeCameraFar, cubeRT)
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bindProp(this, 'position', this.cubeCamera)
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this.addToParent(this.cubeCamera)
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@ -2,7 +2,7 @@ import { defineComponent } from 'vue'
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import {
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CubeCamera,
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LinearMipmapLinearFilter,
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RGBFormat,
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RGBAFormat,
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WebGLCubeRenderTarget,
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} from 'three'
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@ -27,7 +27,7 @@ export default defineComponent({
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},
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methods: {
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initMirrorMesh() {
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const cubeRT = new WebGLCubeRenderTarget(this.cubeRTSize, { format: RGBFormat, generateMipmaps: true, minFilter: LinearMipmapLinearFilter })
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const cubeRT = new WebGLCubeRenderTarget(this.cubeRTSize, { format: RGBAFormat, generateMipmaps: true, minFilter: LinearMipmapLinearFilter })
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this.cubeCamera = new CubeCamera(this.cubeCameraNear, this.cubeCameraFar, cubeRT)
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this.addToParent(this.cubeCamera)
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@ -3,7 +3,7 @@ import {
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CubeCamera,
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CubeRefractionMapping,
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LinearMipmapLinearFilter,
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RGBFormat,
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RGBAFormat,
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WebGLCubeRenderTarget,
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} from 'three'
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@ -29,7 +29,7 @@ export default defineComponent({
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},
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methods: {
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initMirrorMesh() {
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const cubeRT = new WebGLCubeRenderTarget(this.cubeRTSize, { mapping: CubeRefractionMapping, format: RGBFormat, generateMipmaps: true, minFilter: LinearMipmapLinearFilter })
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const cubeRT = new WebGLCubeRenderTarget(this.cubeRTSize, { mapping: CubeRefractionMapping, format: RGBAFormat, generateMipmaps: true, minFilter: LinearMipmapLinearFilter })
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this.cubeCamera = new CubeCamera(this.cubeCameraNear, this.cubeCameraFar, cubeRT)
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bindProp(this, 'position', this.cubeCamera)
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this.addToParent(this.cubeCamera)
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@ -1,5 +1,5 @@
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import { defineComponent, inject, onUnmounted, PropType } from 'vue'
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import { CubeCamera, LinearMipmapLinearFilter, Mesh, RGBFormat, WebGLCubeRenderTarget } from 'three'
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import { CubeCamera, LinearMipmapLinearFilter, Mesh, RGBAFormat, WebGLCubeRenderTarget } from 'three'
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import Object3D from './Object3D'
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import { RendererInjectionKey } from './Renderer'
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@ -26,7 +26,7 @@ export default defineComponent({
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}
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const renderer = rendererC.renderer, scene = rendererC.scene
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const cubeRT = new WebGLCubeRenderTarget(props.cubeRTSize, { format: RGBFormat, generateMipmaps: true, minFilter: LinearMipmapLinearFilter })
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const cubeRT = new WebGLCubeRenderTarget(props.cubeRTSize, { format: RGBAFormat, generateMipmaps: true, minFilter: LinearMipmapLinearFilter })
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const cubeCamera = new CubeCamera(props.cubeCameraNear, props.cubeCameraFar, cubeRT)
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const updateRT = () => {
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props.hideMeshes.forEach(m => { m.visible = false })
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