diff --git a/src/materials/ShaderMaterial.js b/src/materials/ShaderMaterial.js index b2f20a2..5222d94 100644 --- a/src/materials/ShaderMaterial.js +++ b/src/materials/ShaderMaterial.js @@ -11,7 +11,6 @@ export default { }, created() { this.createMaterial(); - console.log(this.uniforms); ['vertexShader', 'fragmentShader'].forEach(p => { watch(() => this[p], () => { // recreate material if we change either shader