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Merge branch 'master' into vanruesc/postprocessing
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commit
971c8377ec
@ -12,13 +12,13 @@
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<script lang="ts">
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<script lang="ts">
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import { defineComponent } from 'vue'
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import { defineComponent } from 'vue'
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import { Box, Camera, LambertMaterial, MeshInterface, PointLight, Renderer, RendererInterface, Scene } from './export'
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import { Box, Camera, LambertMaterial, MeshPublicInterface, PointLight, Renderer, RendererPublicInterface, Scene } from './export'
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export default defineComponent({
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export default defineComponent({
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components: { Box, Camera, LambertMaterial, PointLight, Renderer, Scene },
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components: { Box, Camera, LambertMaterial, PointLight, Renderer, Scene },
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mounted() {
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mounted() {
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const renderer = this.$refs.renderer as RendererInterface
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const renderer = this.$refs.renderer as RendererPublicInterface
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const mesh = (this.$refs.box as MeshInterface).mesh
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const mesh = (this.$refs.box as MeshPublicInterface).mesh
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if (renderer && mesh) {
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if (renderer && mesh) {
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renderer.onBeforeRender(() => {
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renderer.onBeforeRender(() => {
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mesh.rotation.x += 0.01
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mesh.rotation.x += 0.01
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@ -18,6 +18,8 @@ export interface Object3DInterface extends Object3DSetupInterface {
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remove(o: Object3D): void
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remove(o: Object3D): void
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}
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}
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export interface Object3DPublicInterface extends ComponentPublicInstance, Object3DInterface {}
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// export function object3DSetup(): Object3DSetupInterface {
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// export function object3DSetup(): Object3DSetupInterface {
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// const renderer = inject(RendererInjectionKey)
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// const renderer = inject(RendererInjectionKey)
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// const scene = inject(SceneInjectionKey)
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// const scene = inject(SceneInjectionKey)
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@ -1,7 +1,7 @@
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/* eslint-disable no-use-before-define */
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/* eslint-disable no-use-before-define */
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import { Camera, NoToneMapping, PCFShadowMap, Scene, WebGLRenderer } from 'three'
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import { Camera, NoToneMapping, PCFShadowMap, Scene, WebGLRenderer } from 'three'
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import { EffectComposer } from 'three/examples/jsm/postprocessing/EffectComposer'
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import { EffectComposer } from 'three/examples/jsm/postprocessing/EffectComposer'
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import { defineComponent, InjectionKey, PropType } from 'vue'
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import { ComponentPublicInstance, defineComponent, InjectionKey, PropType } from 'vue'
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import { bindProp } from '../tools'
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import { bindProp } from '../tools'
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import { PointerPublicConfigInterface } from './usePointer'
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import { PointerPublicConfigInterface } from './usePointer'
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import useThree, { SizeInterface, ThreeConfigInterface, ThreeInterface } from './useThree'
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import useThree, { SizeInterface, ThreeConfigInterface, ThreeInterface } from './useThree'
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@ -93,7 +93,9 @@ export interface RendererInterface extends RendererSetupInterface {
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removeListener<T extends keyof EventCallbackMap>(t: T, cb: EventCallbackMap[T]): void
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removeListener<T extends keyof EventCallbackMap>(t: T, cb: EventCallbackMap[T]): void
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}
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}
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export const RendererInjectionKey: InjectionKey<RendererInterface> = Symbol('Renderer')
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export interface RendererPublicInterface extends ComponentPublicInstance, RendererInterface {}
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export const RendererInjectionKey: InjectionKey<RendererPublicInterface> = Symbol('Renderer')
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export default defineComponent({
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export default defineComponent({
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name: 'Renderer',
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name: 'Renderer',
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@ -9,5 +9,5 @@ export { default as Raycaster } from './Raycaster'
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export { default as CubeCamera } from './CubeCamera'
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export { default as CubeCamera } from './CubeCamera'
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export type { RendererInterface } from './Renderer'
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export type { RendererPublicInterface } from './Renderer'
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export type { Object3DInterface } from './Object3D'
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export type { Object3DPublicInterface } from './Object3D'
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@ -1,4 +1,4 @@
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import { defineComponent, InjectionKey, PropType, watch } from 'vue'
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import { ComponentPublicInstance, defineComponent, InjectionKey, PropType, watch } from 'vue'
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import { FrontSide, Material, NormalBlending, Texture } from 'three'
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import { FrontSide, Material, NormalBlending, Texture } from 'three'
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import { MeshInjectionKey, MeshInterface } from '../meshes/Mesh'
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import { MeshInjectionKey, MeshInterface } from '../meshes/Mesh'
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@ -13,7 +13,9 @@ export interface MaterialInterface extends MaterialSetupInterface {
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setTexture(texture: Texture | null, key: string): void
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setTexture(texture: Texture | null, key: string): void
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}
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}
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export const MaterialInjectionKey: InjectionKey<MaterialInterface> = Symbol('Material')
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export interface MaterialPublicInterface extends ComponentPublicInstance, MaterialInterface {}
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export const MaterialInjectionKey: InjectionKey<MaterialPublicInterface> = Symbol('Material')
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export default defineComponent({
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export default defineComponent({
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// inject for sub components
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// inject for sub components
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@ -14,4 +14,4 @@ export { default as CubeTexture } from './CubeTexture'
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export { default as PointsMaterial } from './PointsMaterial'
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export { default as PointsMaterial } from './PointsMaterial'
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export type { MaterialInterface } from './Material'
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export type { MaterialPublicInterface } from './Material'
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@ -1,4 +1,4 @@
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import { ComponentPropsOptions, defineComponent, InjectionKey, watch } from 'vue'
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import { ComponentPropsOptions, ComponentPublicInstance, defineComponent, InjectionKey, watch } from 'vue'
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import { BufferGeometry, Material, Mesh as TMesh } from 'three'
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import { BufferGeometry, Material, Mesh as TMesh } from 'three'
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import Object3D, { Object3DSetupInterface } from '../core/Object3D'
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import Object3D, { Object3DSetupInterface } from '../core/Object3D'
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import { bindProp } from '../tools'
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import { bindProp } from '../tools'
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@ -25,7 +25,9 @@ export interface MeshInterface extends MeshSetupInterface {
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setMaterial(m: Material): void
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setMaterial(m: Material): void
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}
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}
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export const MeshInjectionKey: InjectionKey<MeshInterface> = Symbol('Mesh')
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export interface MeshPublicInterface extends ComponentPublicInstance, MeshInterface {}
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export const MeshInjectionKey: InjectionKey<MeshPublicInterface> = Symbol('Mesh')
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const Mesh = defineComponent({
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const Mesh = defineComponent({
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name: 'Mesh',
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name: 'Mesh',
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@ -24,4 +24,4 @@ export { default as Sprite } from './Sprite'
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export { default as Points } from './Points'
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export { default as Points } from './Points'
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export type { MeshInterface } from './Mesh'
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export type { MeshPublicInterface } from './Mesh'
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