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fix SubSurfaceMaterial (after #19)
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@ -1,9 +1,8 @@
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import { Color, ShaderMaterial as TShaderMaterial, UniformsUtils } from 'three';
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import SubsurfaceScatteringShader from './SubsurfaceScatteringShader.js';
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import ShaderMaterial from './ShaderMaterial';
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export default {
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extends: ShaderMaterial,
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inject: ['three', 'mesh'],
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props: {
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color: { type: String, default: '#ffffff' },
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thicknessColor: { type: String, default: '#ffffff' },
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@ -16,6 +15,13 @@ export default {
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opacity: { type: Number, default: 1 },
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vertexColors: { type: Boolean, default: false },
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},
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created() {
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this.createMaterial();
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this.mesh.setMaterial(this.material);
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},
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unmounted() {
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this.material.dispose();
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},
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methods: {
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createMaterial() {
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const params = SubsurfaceScatteringShader;
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@ -41,5 +47,8 @@ export default {
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});
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},
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},
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render() {
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return [];
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},
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__hmrId: 'SubSurfaceMaterial',
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};
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