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fix SubSurfaceMaterial (after #19)

This commit is contained in:
Kevin Levron 2021-03-12 23:59:24 +01:00
parent 8d66934fa9
commit a4eb25654c

View File

@ -1,9 +1,8 @@
import { Color, ShaderMaterial as TShaderMaterial, UniformsUtils } from 'three';
import SubsurfaceScatteringShader from './SubsurfaceScatteringShader.js';
import ShaderMaterial from './ShaderMaterial';
export default {
extends: ShaderMaterial,
inject: ['three', 'mesh'],
props: {
color: { type: String, default: '#ffffff' },
thicknessColor: { type: String, default: '#ffffff' },
@ -16,6 +15,13 @@ export default {
opacity: { type: Number, default: 1 },
vertexColors: { type: Boolean, default: false },
},
created() {
this.createMaterial();
this.mesh.setMaterial(this.material);
},
unmounted() {
this.material.dispose();
},
methods: {
createMaterial() {
const params = SubsurfaceScatteringShader;
@ -41,5 +47,8 @@ export default {
});
},
},
render() {
return [];
},
__hmrId: 'SubSurfaceMaterial',
};