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export default materials

This commit is contained in:
Yang 2022-03-28 17:32:18 +08:00
parent fddfbee115
commit bf7b0a7607

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export { default as Material, BasicMaterial, LambertMaterial, PhongMaterial, PhysicalMaterial, PointsMaterial, ShadowMaterial, StandardMaterial, ToonMaterial, MaterialInjectionKey } from './Material'
export { default as Material, MaterialInjectionKey } from './Material'
export { default as MatcapMaterial } from './MatcapMaterial'
export { default as ShaderMaterial } from './ShaderMaterial'
export { default as SubSurfaceMaterial } from './SubSurfaceMaterial'
export { default as BasicMaterial } from './BasicMaterial'
export { default as LambertMaterial } from './LambertMaterial'
export { default as PhysicalMaterial } from './PhysicalMaterial'
export { default as StandardMaterial } from './StandardMaterial'
export { default as PhongMaterial } from './PhongMaterial'
export { default as PointsMaterial } from './PointsMaterial'
export { default as ShadowMaterial } from './ShadowMaterial'
export { default as ToonMaterial } from './ToonMaterial'
export { default as Texture } from './Texture'
export { default as CubeTexture } from './CubeTexture'
export { default as VideoTexture } from './VideoTexture'