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wip : refactor props (#54)
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@ -1,6 +1,6 @@
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import { Object3D, Scene } from 'three'
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import { ComponentPublicInstance, defineComponent, PropType, watch } from 'vue'
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import { bindOptions, bindProp } from '../tools'
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import { bindObjectProp, bindProp } from '../tools'
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import { RendererInjectionKey, RendererInterface } from './Renderer'
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import { SceneInjectionKey } from './Scene'
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@ -83,7 +83,7 @@ export default defineComponent({
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bindProp(this, 'userData', o3d.userData)
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bindProp(this, 'visible', o3d)
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bindOptions(o3d, this.props)
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bindObjectProp(this, 'props', o3d)
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this.$emit('created', o3d)
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@ -1,8 +1,8 @@
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/* eslint-disable no-use-before-define */
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import { Camera, NoToneMapping, PCFShadowMap, Scene, WebGLRenderer } from 'three'
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import { Camera, Scene, WebGLRenderer } from 'three'
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import { EffectComposer } from 'three/examples/jsm/postprocessing/EffectComposer'
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import { ComponentPublicInstance, defineComponent, InjectionKey, PropType } from 'vue'
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import { bindOptions } from '../tools'
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import { bindObjectProp } from '../tools'
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import { PointerPublicConfigInterface } from './usePointer'
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import useThree, { SizeInterface, ThreeConfigInterface, ThreeInterface } from './useThree'
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@ -136,7 +136,7 @@ export default defineComponent({
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if (props.height) config.height = parseInt(props.height)
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const three = useThree(config)
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bindOptions(three.renderer, props.props)
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bindObjectProp(props, 'props', three.renderer)
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const renderFn: {(): void} = () => {}
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@ -1,7 +1,7 @@
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import { ComponentPublicInstance, defineComponent, InjectionKey, PropType, watch } from 'vue'
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import { FrontSide, Material, NormalBlending, Texture } from 'three'
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import { ComponentPublicInstance, defineComponent, InjectionKey } from 'vue'
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import { Material, Texture } from 'three'
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import { MeshInjectionKey, MeshInterface } from '../meshes/Mesh'
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import { bindOptions } from '../tools'
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import { bindObjectProp } from '../tools'
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export interface MaterialSetupInterface {
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mesh?: MeshInterface
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@ -10,7 +10,6 @@ export interface MaterialSetupInterface {
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}
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export interface MaterialInterface extends MaterialSetupInterface {
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setProp(key: string, value: unknown, needsUpdate: boolean): void
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setTexture(texture: Texture | null, key: string): void
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}
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@ -24,16 +23,7 @@ export default defineComponent({
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mesh: MeshInjectionKey as symbol,
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},
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props: {
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color: { type: [String, Number] as PropType<string | number>, default: '#ffffff' },
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blending: { type: Number, default: NormalBlending },
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alphaTest: { type: Number, default: 0 },
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depthTest: { type: Boolean, default: true },
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depthWrite: { type: Boolean, default: true },
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fog: { type: Boolean, default: true },
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opacity: { type: Number, default: 1 },
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side: { type: Number, default: FrontSide },
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transparent: Boolean,
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vertexColors: Boolean,
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color: { type: String, default: '#ffffff' },
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props: { type: Object, default: () => ({}) },
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},
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setup(): MaterialSetupInterface {
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@ -52,38 +42,24 @@ export default defineComponent({
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if (this.createMaterial) {
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this.material = this.createMaterial()
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bindOptions(this.material, this.props)
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bindObjectProp(this, 'props', this.material, this.setProp)
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this.mesh.setMaterial(this.material)
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this.addWatchers()
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}
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},
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unmounted() {
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this.material?.dispose()
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},
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methods: {
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setProp(key: string, value: any, needsUpdate = false) {
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if (this.material) {
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// @ts-ignore
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this.material[key] = value
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this.material.needsUpdate = needsUpdate
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}
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getProps() {
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return { color: this.color, ...this.props }
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},
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setProp(dst: any, key: string, value: any, needsUpdate = false) {
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if (key === 'color') dst[key].set(value)
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else dst[key] = value
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dst.needsUpdate = needsUpdate
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},
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setTexture(texture: Texture | null, key = 'map') {
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this.setProp(key, texture, true)
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},
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addWatchers() {
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['color', 'alphaTest', 'blending', 'depthTest', 'depthWrite', 'fog', 'opacity', 'side', 'transparent'].forEach(p => {
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// @ts-ignore
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watch(() => this[p], (value) => {
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if (p === 'color') {
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// @ts-ignore
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this.material.color.set(value)
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} else {
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// @ts-ignore
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this.material[p] = value
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}
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})
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})
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this.setProp(this, key, texture, true)
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},
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},
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render() {
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@ -1,6 +1,6 @@
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import { defineComponent, PropType, watch } from 'vue'
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import { ShaderMaterial, Texture, TextureLoader } from 'three'
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import { bindOptions } from '../tools'
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import { bindObjectProp } from '../tools'
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import { MaterialInjectionKey, MaterialInterface } from './Material'
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export interface TexureInterface {
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@ -40,7 +40,7 @@ export default defineComponent({
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initTexture() {
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if (!this.texture) return
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bindOptions(this.texture, this.props)
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bindObjectProp(this, 'props', this.texture)
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if (!this.material) return
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this.material.setTexture(this.texture, this.name)
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25
src/tools.ts
25
src/tools.ts
@ -1,16 +1,29 @@
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import { toRef, watch } from 'vue'
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import { toRef, watch, WatchStopHandle } from 'vue'
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export function applyOptions(dst: any, options: Record<string, unknown>): void {
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type OptionSetter = (dst: any, key: string, value: any) => void
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export function applyObjectProps(
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dst: any,
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options: Record<string, unknown>,
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setter?: OptionSetter
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): void {
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if (options instanceof Object) {
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Object.entries(options).forEach(([key, value]) => {
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dst[key] = value
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if (setter) setter(dst, key, value)
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else dst[key] = value
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})
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}
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}
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export function bindOptions(dst: any, options: Record<string, unknown>): void {
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applyOptions(dst, options)
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watch(() => options, (value) => { applyOptions(dst, value) }, { deep: true })
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export function bindObjectProp(
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src: any,
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prop: string,
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dst: any,
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setter?: OptionSetter
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): WatchStopHandle {
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applyObjectProps(dst, src[prop], setter)
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const r = toRef(src, prop)
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return watch(r, (value) => { applyObjectProps(dst, value, setter) })
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}
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export function setFromProp(o: Record<string, unknown>, prop: Record<string, unknown>): void {
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