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https://github.com/troisjs/trois.git
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cleanup
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parent
3f166776ca
commit
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@ -1,5 +1,5 @@
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<template>
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<template>
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<Renderer ref="renderer" :auto-clear="false" :orbit-ctrl="{ enableDamping: true, dampingFactor: 0.05 }" mouse-move="body" :mouse-raycast="true">
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<Renderer ref="renderer" orbit-ctrl mouse-move mouse-raycast>
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<Camera :position="{ z: 200 }" />
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<Camera :position="{ z: 200 }" />
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<Scene>
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<Scene>
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<AmbientLight color="#808080" />
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<AmbientLight color="#808080" />
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@ -8,7 +8,7 @@
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<PointLight color="#ff6000" :intensity="0.5" :position="{ x: 100}" />
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<PointLight color="#ff6000" :intensity="0.5" :position="{ x: 100}" />
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<PointLight color="#0000ff" :intensity="0.5" :position="{ x: -100}" />
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<PointLight color="#0000ff" :intensity="0.5" :position="{ x: -100}" />
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<InstancedMesh ref="imesh" material-id="material" :count="NUM_INSTANCES">
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<InstancedMesh ref="imesh" :count="NUM_INSTANCES">
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<BoxGeometry :width="2" :height="2" :depth="10" />
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<BoxGeometry :width="2" :height="2" :depth="10" />
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<!-- <CylinderGeometry :radius-top="2" :radius-bottom="2" :height="10" :rotate-x="Math.PI / 2" /> -->
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<!-- <CylinderGeometry :radius-top="2" :radius-bottom="2" :height="10" :rotate-x="Math.PI / 2" /> -->
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<!-- <ConeGeometry :radius="2" :height="10" :rotate-x="Math.PI / 2" /> -->
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<!-- <ConeGeometry :radius="2" :height="10" :rotate-x="Math.PI / 2" /> -->
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@ -19,7 +19,6 @@
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<Text
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<Text
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text="TroisJS"
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text="TroisJS"
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font-src="helvetiker_regular.typeface.json"
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font-src="helvetiker_regular.typeface.json"
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material-id="material1"
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align="center"
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align="center"
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:size="30"
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:size="30"
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:height="5"
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:height="5"
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@ -1,7 +1,6 @@
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<template>
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<template>
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<Renderer ref="renderer" antialias mouse-move="body">
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<Renderer ref="renderer" antialias mouse-move>
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<OrthographicCamera ref="camera" :position="{ z: 10 }" />
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<OrthographicCamera ref="camera" :position="{ z: 10 }" />
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<!-- <Camera :position="{ z: 10 }" /> -->
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<Scene ref="scene" />
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<Scene ref="scene" />
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</Renderer>
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</Renderer>
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</template>
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</template>
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