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improve materials
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73425177e5
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e174da23c6
@ -67,7 +67,7 @@ export default defineComponent({
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this.setProp(key, texture, true)
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},
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addWatchers() {
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['color', 'alphaTest', 'depthTest', 'depthWrite', 'fog', 'opacity', 'side', 'transparent'].forEach(p => {
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['color', 'alphaTest', 'blending', 'depthTest', 'depthWrite', 'fog', 'opacity', 'side', 'transparent'].forEach(p => {
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// @ts-ignore
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watch(() => this[p], (value) => {
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if (p === 'color') {
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@ -1,6 +1,7 @@
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import { defineComponent, watch } from 'vue'
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import { ShaderMaterial } from 'three'
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import Material from './Material'
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import { propsValues } from '../tools'
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const defaultVertexShader = `
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varying vec2 vUv;
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@ -26,23 +27,15 @@ export default defineComponent({
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},
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methods: {
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createMaterial() {
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const material = new ShaderMaterial({
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uniforms: this.uniforms,
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vertexShader: this.vertexShader,
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fragmentShader: this.fragmentShader,
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})
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const material = new ShaderMaterial(propsValues(this.$props, ['color']));
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const watchProps = ['vertexShader', 'fragmentShader']
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watchProps.forEach(p => {
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['vertexShader', 'fragmentShader'].forEach(p => {
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// @ts-ignore
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watch(() => this[p], (value) => {
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this.setProp(p, value, true)
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})
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watch(() => this[p], (value) => { material[p] = value; material.needsUpdate = true })
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})
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return material
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},
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addWatchers() {},
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},
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__hmrId: 'ShaderMaterial',
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})
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