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https://github.com/troisjs/trois.git
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Merge branch 'master' into vanruesc/postprocessing
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commit
ec6a9db7fc
@ -1,6 +1,6 @@
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import { Object3D, Scene } from 'three'
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import { ComponentPublicInstance, defineComponent, PropType, watch } from 'vue'
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import { bindProp } from '../tools'
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import { bindOptions, bindProp } from '../tools'
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import { RendererInjectionKey, RendererInterface } from './Renderer'
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import { SceneInjectionKey } from './Scene'
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@ -54,7 +54,9 @@ export default defineComponent({
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lookAt: { type: Object as PropType<Vector3PropInterface>, default: null },
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userData: { type: Object, default: () => ({}) },
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visible: { type: Boolean, default: true },
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autoRemove: { type: Boolean, default: true },
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props: { type: Object, default: () => ({}) },
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disableAdd: { type: Boolean, default: false },
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disableRemove: { type: Boolean, default: false },
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},
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setup(): Object3DSetupInterface {
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// return object3DSetup()
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@ -69,26 +71,30 @@ export default defineComponent({
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}
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},
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unmounted() {
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if (this.autoRemove) this.removeFromParent()
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if (!this.disableRemove) this.removeFromParent()
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},
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methods: {
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initObject3D(o3d: Object3D) {
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this.o3d = o3d
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this.$emit('created', o3d)
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bindProp(this, 'position', o3d)
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bindProp(this, 'rotation', o3d)
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bindProp(this, 'scale', o3d)
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bindProp(this, 'userData', o3d.userData)
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bindProp(this, 'visible', o3d)
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bindOptions(o3d, this.props)
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this.$emit('created', o3d)
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if (this.lookAt) o3d.lookAt(this.lookAt.x ?? 0, this.lookAt.y, this.lookAt.z)
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watch(() => this.lookAt, (v) => { o3d.lookAt(v.x ?? 0, v.y, v.z) }, { deep: true })
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this.parent = this.getParent()
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if (this.addToParent()) this.$emit('ready', this)
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else console.error('Missing parent (Scene, Group...)')
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if (!this.disableAdd) {
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if (this.addToParent()) this.$emit('ready', this)
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else console.error('Missing parent (Scene, Group...)')
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}
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},
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getParent(): undefined | ComponentPublicInstance {
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let parent = this.$parent
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@ -2,7 +2,7 @@
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import { Camera, NoToneMapping, PCFShadowMap, Scene, WebGLRenderer } from 'three'
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import { EffectComposer } from 'three/examples/jsm/postprocessing/EffectComposer'
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import { ComponentPublicInstance, defineComponent, InjectionKey, PropType } from 'vue'
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import { bindProp } from '../tools'
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import { bindOptions } from '../tools'
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import { PointerPublicConfigInterface } from './usePointer'
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import useThree, { SizeInterface, ThreeConfigInterface, ThreeInterface } from './useThree'
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@ -107,11 +107,10 @@ export default defineComponent({
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pointer: { type: [Boolean, Object] as PropType<boolean | PointerPublicConfigInterface>, default: false },
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resize: { type: [Boolean, String] as PropType<boolean | string>, default: false },
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shadow: Boolean,
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shadowType: { type: Number, default: PCFShadowMap },
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toneMapping: { type: Number, default: NoToneMapping },
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width: String,
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height: String,
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xr: Boolean,
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props: { type: Object, default: () => ({}) },
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onReady: Function as PropType<(r: RendererInterface) => void>,
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onClick: Function as PropType<(this: HTMLCanvasElement, ev: MouseEvent) => any>,
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},
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@ -137,7 +136,7 @@ export default defineComponent({
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if (props.height) config.height = parseInt(props.height)
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const three = useThree(config)
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bindProp(props, 'toneMapping', three.renderer)
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bindOptions(three.renderer, props.props)
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const renderFn: {(): void} = () => {}
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@ -1,17 +1,17 @@
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import { defineComponent, PropType, watch } from 'vue'
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import { CubeReflectionMapping, CubeTextureLoader, RGBFormat } from 'three'
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import { CubeReflectionMapping, CubeTextureLoader } from 'three'
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import Texture from './Texture'
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export default defineComponent({
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extends: Texture,
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props: {
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name: { type: String, default: 'envMap' },
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path: { type: String, required: true },
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urls: {
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type: Array as PropType<string[]>,
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default: () => ['px.jpg', 'nx.jpg', 'py.jpg', 'ny.jpg', 'pz.jpg', 'nz.jpg'],
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},
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// format: { type: Number, default: RGBFormat },
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mapping: { type: Number, default: CubeReflectionMapping },
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props: { type: Object, default: () => ({ mapping: CubeReflectionMapping }) },
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},
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created() {
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watch(() => this.path, this.refreshTexture)
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@ -1,6 +1,7 @@
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import { ComponentPublicInstance, defineComponent, InjectionKey, PropType, watch } from 'vue'
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import { FrontSide, Material, NormalBlending, Texture } from 'three'
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import { MeshInjectionKey, MeshInterface } from '../meshes/Mesh'
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import { bindOptions } from '../tools'
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export interface MaterialSetupInterface {
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mesh?: MeshInterface
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@ -33,6 +34,7 @@ export default defineComponent({
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side: { type: Number, default: FrontSide },
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transparent: Boolean,
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vertexColors: Boolean,
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props: { type: Object, default: () => ({}) },
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},
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setup(): MaterialSetupInterface {
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return {}
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@ -50,6 +52,7 @@ export default defineComponent({
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if (this.createMaterial) {
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this.material = this.createMaterial()
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bindOptions(this.material, this.props)
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this.mesh.setMaterial(this.material)
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this.addWatchers()
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}
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@ -1,8 +1,7 @@
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import { defineComponent, PropType, watch } from 'vue'
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import { ClampToEdgeWrapping, LinearEncoding, LinearFilter, LinearMipmapLinearFilter, ShaderMaterial, Texture, TextureLoader, UVMapping } from 'three'
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import { bindProp } from '../tools'
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import { ShaderMaterial, Texture, TextureLoader } from 'three'
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import { bindOptions } from '../tools'
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import { MaterialInjectionKey, MaterialInterface } from './Material'
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import { Vector2PropInterface } from '../core/Object3D'
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export interface TexureInterface {
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material?: MaterialInterface
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@ -20,16 +19,7 @@ export default defineComponent({
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onLoad: Function as PropType<(t: Texture) => void>,
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onProgress: Function as PropType<(e: ProgressEvent) => void>,
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onError: Function as PropType<(e: ErrorEvent) => void>,
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encoding: { type: Number, default: LinearEncoding },
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// format: { type: Number, default: RGBAFormat },
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mapping: { type: Number, default: UVMapping },
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wrapS: { type: Number, default: ClampToEdgeWrapping },
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wrapT: { type: Number, default: ClampToEdgeWrapping },
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magFilter: { type: Number, default: LinearFilter },
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minFilter: { type: Number, default: LinearMipmapLinearFilter },
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repeat: { type: Object as PropType<Vector2PropInterface>, default: () => ({ x: 1, y: 1 }) },
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rotation: { type: Number, default: 0 },
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center: { type: Object as PropType<Vector2PropInterface>, default: () => ({ x: 0, y: 0 }) },
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props: { type: Object, default: () => ({}) },
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},
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setup(): TexureInterface {
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return {}
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@ -45,21 +35,23 @@ export default defineComponent({
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methods: {
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createTexture() {
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if (!this.src) return undefined
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const texture = new TextureLoader().load(this.src, this.onLoaded, this.onProgress, this.onError)
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// use format ? TextureLoader will automatically set format to THREE.RGBFormat for JPG images.
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const wathProps = ['encoding', 'mapping', 'wrapS', 'wrapT', 'magFilter', 'minFilter', 'repeat', 'rotation', 'center']
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wathProps.forEach(prop => { bindProp(this, prop, texture) })
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return texture
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return new TextureLoader().load(this.src, this.onLoaded, this.onProgress, this.onError)
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},
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initTexture() {
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if (!this.texture) return
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bindOptions(this.texture, this.props)
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if (!this.material) return
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this.material.setTexture(this.texture, this.name)
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if (this.material.material instanceof ShaderMaterial && this.uniform) {
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(this.material as any).uniforms[this.uniform] = { value: this.texture }
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}
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},
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refreshTexture() {
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this.texture?.dispose()
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this.texture = this.createTexture()
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if (this.texture && this.material) {
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this.material.setTexture(this.texture, this.name)
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if (this.material.material instanceof ShaderMaterial && this.uniform) {
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(this.material as any).uniforms[this.uniform] = { value: this.texture }
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}
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}
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this.initTexture()
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},
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onLoaded(t: Texture) {
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this.onLoad?.(t)
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13
src/tools.ts
13
src/tools.ts
@ -1,5 +1,18 @@
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import { toRef, watch } from 'vue'
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export function applyOptions(dst: any, options: Record<string, unknown>): void {
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if (options instanceof Object) {
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Object.entries(options).forEach(([key, value]) => {
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dst[key] = value
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})
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}
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}
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export function bindOptions(dst: any, options: Record<string, unknown>): void {
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applyOptions(dst, options)
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watch(() => options, (value) => { applyOptions(dst, value) }, { deep: true })
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}
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export function setFromProp(o: Record<string, unknown>, prop: Record<string, unknown>): void {
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if (prop instanceof Object) {
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Object.entries(prop).forEach(([key, value]) => {
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