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Commit Graph

444 Commits

Author SHA1 Message Date
Sander Moolin
abbe3d433c updated tools location 2021-03-25 09:24:30 -04:00
Kevin LEVRON
77700b6836
Merge pull request #29 from SaFrMo/ssao
added ssao pass
2021-03-24 20:38:56 +01:00
Sander Moolin
e622bedc6d wip on per-object raycasting - starting raycaster at vec2(infinity, infinity) to prevent false positive on init 2021-03-23 13:32:30 -04:00
Sander Moolin
cc16eae503 remove extra imports 2021-03-23 13:00:41 -04:00
Sander Moolin
975e0661b3 update event order 2021-03-23 09:41:32 -04:00
Sander Moolin
cfbca7934b fix custom onBeforeRender 2021-03-22 15:40:33 -04:00
Sander Moolin
6a6080dfd0 adding mouse and touch 2021-03-22 15:38:02 -04:00
Sander Moolin
10ea7d445d more notes 2021-03-22 14:58:22 -04:00
Sander Moolin
26e0ca6063 optimize notes 2021-03-22 14:57:22 -04:00
Sander Moolin
68d7bd19ea wip on raycaster 2021-03-22 14:56:24 -04:00
Sander Moolin
6bf383d6a6 Setup for raycaster 2021-03-22 09:30:56 -04:00
Sander Moolin
e66c347e69 update cameras to extend base component and render slot 2021-03-22 09:30:25 -04:00
Sander Moolin
132950301c tiltshift pass update 2021-03-21 14:52:30 -04:00
Sander Moolin
d67805e6bd pass ready events on all pass types 2021-03-21 14:49:41 -04:00
Sander Moolin
7887f2266a updated hmrID 2021-03-20 23:33:32 -04:00
Sander Moolin
de34a48d8a added ssao pass 2021-03-20 23:26:47 -04:00
Kevin Levron
eb1ca16b8a improve instanced mesh 2021-03-20 21:16:24 +01:00
Kevin Levron
f90cb8d6f8 add created event (wip) 2021-03-20 21:05:27 +01:00
Kevin LEVRON
c3bd29db0a
Merge pull request #26 from SaFrMo/onReady
ready event added to object3d
2021-03-20 18:03:36 +01:00
Kevin LEVRON
2be60d1fe1
add else 2021-03-20 18:03:10 +01:00
Sander Moolin
5134ff91e6 ready event added to object3d 2021-03-19 23:56:21 -04:00
Kevin Levron
27969ea3bc export Object3D 2021-03-16 21:54:48 +01:00
Kevin Levron
11f83fb766 add PlaneGeometry 2021-03-15 22:20:30 +01:00
Kevin Levron
17d5a03d8b BufferGeometry => Geometry 2021-03-15 22:17:15 +01:00
Kevin Levron
eb40499600 fix typo 2021-03-15 21:46:04 +01:00
Kevin Levron
56479333da remove stencilBuffer 2021-03-15 20:44:50 +01:00
Kevin Levron
df08f3077c refactor geometries and meshes 2021-03-15 20:39:24 +01:00
Kevin Levron
5ebe40b962 cylinder 2021-03-15 20:01:08 +01:00
Kevin Levron
680e5a7d49 cone 2021-03-15 19:58:28 +01:00
Kevin Levron
3ed539553a box 2021-03-15 19:55:04 +01:00
Kevin Levron
d4e7ac476f mesh 2021-03-15 19:54:55 +01:00
Kevin Levron
606dcfa9c9 refactor circle 2021-03-15 19:54:33 +01:00
Kevin Levron
98a8c01ef1 refactor box 2021-03-15 19:41:07 +01:00
Kevin Levron
85d220f4f8 improve liquid plane 2021-03-15 19:13:55 +01:00
Kevin Levron
51071f1210 fix liquid effect for android 2021-03-15 19:13:33 +01:00
Kevin LEVRON
31777c9355
Merge pull request #23 from SaFrMo/shader-textures
Shader texture proof of concept
2021-03-15 18:45:09 +01:00
Sander Moolin
e31900d467 Change id to name in CubeTexture 2021-03-15 11:46:09 -04:00
Sander Moolin
99b888b27b - Remove ID from texture, replace with name
- Add uniform prop to texture, require use in shaders
2021-03-15 11:45:08 -04:00
Sander Moolin
3f40a59b73 Shader texture proof of concept 2021-03-15 00:33:27 -04:00
Kevin Levron
bf597573b2 improve liquid plane 2021-03-14 11:44:32 +01:00
Kevin Levron
458193be4a add liquid plane 2021-03-14 10:32:38 +01:00
Kevin Levron
e8d5414e1e improve models 2021-03-13 21:54:31 +01:00
Kevin Levron
45960a5f0c 0.1.15 (cdn fix) 2021-03-13 19:42:54 +01:00
Kevin Levron
090e9b78a1 0.1.14 2021-03-13 19:34:34 +01:00
Kevin Levron
6c37b1e1cd use color.set 2021-03-13 19:23:00 +01:00
Kevin Levron
291444eac6 fix default color 2021-03-13 19:22:29 +01:00
Kevin Levron
c09d2f9d8b clean light 2021-03-13 19:19:30 +01:00
Kevin Levron
9c9c08b11f export fbx model 2021-03-13 19:19:04 +01:00
Kevin Levron
57ae6facab add fbx model to plugin 2021-03-13 19:18:37 +01:00
Kevin Levron
c3d48d467d improve lights 2021-03-13 19:18:16 +01:00