Kevin LEVRON
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77700b6836
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Merge pull request #29 from SaFrMo/ssao
added ssao pass
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2021-03-24 20:38:56 +01:00 |
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Sander Moolin
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e622bedc6d
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wip on per-object raycasting - starting raycaster at vec2(infinity, infinity) to prevent false positive on init
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2021-03-23 13:32:30 -04:00 |
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Sander Moolin
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cc16eae503
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remove extra imports
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2021-03-23 13:00:41 -04:00 |
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Sander Moolin
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975e0661b3
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update event order
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2021-03-23 09:41:32 -04:00 |
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Sander Moolin
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cfbca7934b
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fix custom onBeforeRender
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2021-03-22 15:40:33 -04:00 |
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Sander Moolin
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6a6080dfd0
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adding mouse and touch
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2021-03-22 15:38:02 -04:00 |
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Sander Moolin
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10ea7d445d
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more notes
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2021-03-22 14:58:22 -04:00 |
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Sander Moolin
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26e0ca6063
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optimize notes
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2021-03-22 14:57:22 -04:00 |
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Sander Moolin
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68d7bd19ea
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wip on raycaster
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2021-03-22 14:56:24 -04:00 |
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Sander Moolin
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6bf383d6a6
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Setup for raycaster
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2021-03-22 09:30:56 -04:00 |
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Sander Moolin
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e66c347e69
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update cameras to extend base component and render slot
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2021-03-22 09:30:25 -04:00 |
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Sander Moolin
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132950301c
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tiltshift pass update
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2021-03-21 14:52:30 -04:00 |
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Sander Moolin
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d67805e6bd
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pass ready events on all pass types
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2021-03-21 14:49:41 -04:00 |
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Sander Moolin
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7887f2266a
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updated hmrID
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2021-03-20 23:33:32 -04:00 |
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Sander Moolin
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de34a48d8a
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added ssao pass
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2021-03-20 23:26:47 -04:00 |
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Kevin Levron
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eb1ca16b8a
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improve instanced mesh
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2021-03-20 21:16:24 +01:00 |
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Kevin Levron
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f90cb8d6f8
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add created event (wip)
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2021-03-20 21:05:27 +01:00 |
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Kevin LEVRON
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c3bd29db0a
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Merge pull request #26 from SaFrMo/onReady
ready event added to object3d
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2021-03-20 18:03:36 +01:00 |
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Kevin LEVRON
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2be60d1fe1
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add else
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2021-03-20 18:03:10 +01:00 |
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Sander Moolin
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5134ff91e6
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ready event added to object3d
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2021-03-19 23:56:21 -04:00 |
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Kevin Levron
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27969ea3bc
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export Object3D
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2021-03-16 21:54:48 +01:00 |
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Kevin Levron
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11f83fb766
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add PlaneGeometry
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2021-03-15 22:20:30 +01:00 |
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Kevin Levron
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17d5a03d8b
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BufferGeometry => Geometry
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2021-03-15 22:17:15 +01:00 |
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Kevin Levron
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eb40499600
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fix typo
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2021-03-15 21:46:04 +01:00 |
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Kevin Levron
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56479333da
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remove stencilBuffer
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2021-03-15 20:44:50 +01:00 |
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Kevin Levron
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df08f3077c
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refactor geometries and meshes
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2021-03-15 20:39:24 +01:00 |
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Kevin Levron
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5ebe40b962
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cylinder
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2021-03-15 20:01:08 +01:00 |
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Kevin Levron
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680e5a7d49
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cone
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2021-03-15 19:58:28 +01:00 |
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Kevin Levron
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3ed539553a
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box
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2021-03-15 19:55:04 +01:00 |
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Kevin Levron
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d4e7ac476f
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mesh
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2021-03-15 19:54:55 +01:00 |
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Kevin Levron
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606dcfa9c9
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refactor circle
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2021-03-15 19:54:33 +01:00 |
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Kevin Levron
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98a8c01ef1
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refactor box
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2021-03-15 19:41:07 +01:00 |
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Kevin Levron
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85d220f4f8
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improve liquid plane
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2021-03-15 19:13:55 +01:00 |
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Kevin Levron
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51071f1210
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fix liquid effect for android
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2021-03-15 19:13:33 +01:00 |
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Kevin LEVRON
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31777c9355
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Merge pull request #23 from SaFrMo/shader-textures
Shader texture proof of concept
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2021-03-15 18:45:09 +01:00 |
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Sander Moolin
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e31900d467
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Change id to name in CubeTexture
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2021-03-15 11:46:09 -04:00 |
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Sander Moolin
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99b888b27b
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- Remove ID from texture, replace with name
- Add uniform prop to texture, require use in shaders
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2021-03-15 11:45:08 -04:00 |
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Sander Moolin
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3f40a59b73
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Shader texture proof of concept
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2021-03-15 00:33:27 -04:00 |
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Kevin Levron
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bf597573b2
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improve liquid plane
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2021-03-14 11:44:32 +01:00 |
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Kevin Levron
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458193be4a
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add liquid plane
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2021-03-14 10:32:38 +01:00 |
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Kevin Levron
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e8d5414e1e
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improve models
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2021-03-13 21:54:31 +01:00 |
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Kevin Levron
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45960a5f0c
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0.1.15 (cdn fix)
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2021-03-13 19:42:54 +01:00 |
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Kevin Levron
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090e9b78a1
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0.1.14
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2021-03-13 19:34:34 +01:00 |
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Kevin Levron
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6c37b1e1cd
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use color.set
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2021-03-13 19:23:00 +01:00 |
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Kevin Levron
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291444eac6
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fix default color
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2021-03-13 19:22:29 +01:00 |
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Kevin Levron
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c09d2f9d8b
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clean light
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2021-03-13 19:19:30 +01:00 |
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Kevin Levron
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9c9c08b11f
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export fbx model
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2021-03-13 19:19:04 +01:00 |
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Kevin Levron
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57ae6facab
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add fbx model to plugin
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2021-03-13 19:18:37 +01:00 |
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Kevin Levron
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c3d48d467d
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improve lights
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2021-03-13 19:18:16 +01:00 |
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Kevin Levron
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d8cc705b99
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improve gltf model
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2021-03-13 16:59:53 +01:00 |
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