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Commit Graph

475 Commits

Author SHA1 Message Date
Kevin LEVRON
2be60d1fe1
add else 2021-03-20 18:03:10 +01:00
Sander Moolin
5134ff91e6 ready event added to object3d 2021-03-19 23:56:21 -04:00
Kevin Levron
27969ea3bc export Object3D 2021-03-16 21:54:48 +01:00
Kevin Levron
11f83fb766 add PlaneGeometry 2021-03-15 22:20:30 +01:00
Kevin Levron
17d5a03d8b BufferGeometry => Geometry 2021-03-15 22:17:15 +01:00
Kevin Levron
eb40499600 fix typo 2021-03-15 21:46:04 +01:00
Kevin Levron
56479333da remove stencilBuffer 2021-03-15 20:44:50 +01:00
Kevin Levron
df08f3077c refactor geometries and meshes 2021-03-15 20:39:24 +01:00
Kevin Levron
5ebe40b962 cylinder 2021-03-15 20:01:08 +01:00
Kevin Levron
680e5a7d49 cone 2021-03-15 19:58:28 +01:00
Kevin Levron
3ed539553a box 2021-03-15 19:55:04 +01:00
Kevin Levron
d4e7ac476f mesh 2021-03-15 19:54:55 +01:00
Kevin Levron
606dcfa9c9 refactor circle 2021-03-15 19:54:33 +01:00
Kevin Levron
98a8c01ef1 refactor box 2021-03-15 19:41:07 +01:00
Kevin Levron
85d220f4f8 improve liquid plane 2021-03-15 19:13:55 +01:00
Kevin Levron
51071f1210 fix liquid effect for android 2021-03-15 19:13:33 +01:00
Kevin LEVRON
31777c9355
Merge pull request #23 from SaFrMo/shader-textures
Shader texture proof of concept
2021-03-15 18:45:09 +01:00
Sander Moolin
e31900d467 Change id to name in CubeTexture 2021-03-15 11:46:09 -04:00
Sander Moolin
99b888b27b - Remove ID from texture, replace with name
- Add uniform prop to texture, require use in shaders
2021-03-15 11:45:08 -04:00
Sander Moolin
3f40a59b73 Shader texture proof of concept 2021-03-15 00:33:27 -04:00
Kevin Levron
bf597573b2 improve liquid plane 2021-03-14 11:44:32 +01:00
Kevin Levron
458193be4a add liquid plane 2021-03-14 10:32:38 +01:00
Kevin Levron
e8d5414e1e improve models 2021-03-13 21:54:31 +01:00
Kevin Levron
45960a5f0c 0.1.15 (cdn fix) 2021-03-13 19:42:54 +01:00
Kevin Levron
090e9b78a1 0.1.14 2021-03-13 19:34:34 +01:00
Kevin Levron
6c37b1e1cd use color.set 2021-03-13 19:23:00 +01:00
Kevin Levron
291444eac6 fix default color 2021-03-13 19:22:29 +01:00
Kevin Levron
c09d2f9d8b clean light 2021-03-13 19:19:30 +01:00
Kevin Levron
9c9c08b11f export fbx model 2021-03-13 19:19:04 +01:00
Kevin Levron
57ae6facab add fbx model to plugin 2021-03-13 19:18:37 +01:00
Kevin Levron
c3d48d467d improve lights 2021-03-13 19:18:16 +01:00
Kevin Levron
d8cc705b99 improve gltf model 2021-03-13 16:59:53 +01:00
Kevin Levron
a283ac7c8f add fbx model 2021-03-13 16:59:41 +01:00
Kevin Levron
444060b91d wireframe props, fix #20, close #22 2021-03-13 16:41:01 +01:00
Kevin Levron
e5c2b3f947 add GLTFModel (wip) 2021-03-13 00:52:40 +01:00
Kevin Levron
a4eb25654c fix SubSurfaceMaterial (after #19) 2021-03-12 23:59:24 +01:00
Kevin Levron
8d66934fa9 remove console.log 2021-03-12 23:57:13 +01:00
Kevin Levron
e57a05de53 fix #21 (flatshading) 2021-03-12 23:54:55 +01:00
Kevin Levron
ebe2e799ed default app 2021-03-12 23:16:34 +01:00
Kevin Levron
3844b109f2 improve ShaderMaterial 2021-03-12 23:14:49 +01:00
Kevin LEVRON
9e062155f6
Merge pull request #19 from SaFrMo/shader-material
Shader material
2021-03-12 23:04:08 +01:00
Kevin LEVRON
8dab3a6b74
improve ShaderMaterial 2021-03-12 22:58:41 +01:00
Kevin LEVRON
f29435f1fa
export ShaderMaterial 2021-03-12 22:30:56 +01:00
Sander Moolin
9183cabf6a Recreate material if vert/frag shaders change 2021-03-12 15:11:23 -05:00
Sander Moolin
e9e2ac7bce Uniforms working correctly 2021-03-12 09:55:30 -05:00
Sander Moolin
5bd7bcc70f Starting default shader material 2021-03-12 09:29:10 -05:00
Kevin Levron
faefaef1db threejs 0.126 2021-03-12 00:14:07 +01:00
Kevin LEVRON
ef8a4d779f
Merge pull request #18 from SaFrMo/child-components
Create troisjs object/group in separate component

Thanks @SaFrMo
2021-03-11 23:59:55 +01:00
Kevin LEVRON
e92a62b45b
few adjustments 2021-03-11 23:58:05 +01:00
Sander Moolin
e47f6094e8 Removes successfully 2021-03-11 17:15:52 -05:00