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mirror of https://github.com/troisjs/trois.git synced 2024-11-23 20:02:32 +08:00

Commit Graph

  • 0a7086398f remove raycaster component Kevin Levron 2021-04-02 15:02:06 +0200
  • 4336969434 refactore mesh events (wip) #34 Kevin Levron 2021-04-02 14:57:03 +0200
  • 9583cd93ed cs Kevin Levron 2021-04-02 14:02:22 +0200
  • afcf13b873 refactore mesh events (wip) #34 Kevin Levron 2021-04-02 13:56:03 +0200
  • 9cf540b0b7 fix SSAOPass (cs and unneeded resize) Kevin Levron 2021-04-01 22:31:57 +0200
  • 36a7e7f519 fix EffectPass (emits) Kevin Levron 2021-04-01 21:54:58 +0200
  • a583889060
    Merge pull request #33 from SaFrMo/raycast-update Kevin LEVRON 2021-04-01 21:38:45 +0200
  • 6d4c2fe849 remove extra docs Sander Moolin 2021-03-26 13:37:53 -0400
  • c4679c6d1a click on raycaster Sander Moolin 2021-03-26 13:37:15 -0400
  • 808d32b83a click on object3d Sander Moolin 2021-03-26 12:38:11 -0400
  • 50d158c7c6 more docs Sander Moolin 2021-03-26 12:25:29 -0400
  • f1b9c13c94 docs wip Sander Moolin 2021-03-26 12:21:26 -0400
  • 1fbbed6380 wip on raycaster changelog Sander Moolin 2021-03-26 09:56:18 -0400
  • 157d918728 Merge branch 'upstream' into raycast-update Sander Moolin 2021-03-26 09:40:49 -0400
  • aa0bb91949 Snapshot Sander Moolin 2021-03-26 09:39:58 -0400
  • 18b425ff50 remove extra code, formatting Sander Moolin 2021-03-26 09:15:14 -0400
  • 352534164d Merge branch 'master' of https://github.com/troisjs/trois into master Kevin Levron 2021-03-25 21:41:32 +0100
  • 7564f232d2 add little planet screenshot Kevin Levron 2021-03-25 21:41:12 +0100
  • 2b917a52e6 teardown listeners, object pool, renderer mouse leave event Sander Moolin 2021-03-25 14:03:28 -0400
  • c325d47617 note on touch Sander Moolin 2021-03-25 10:12:11 -0400
  • 0eb03737de fix raycaster scoping Sander Moolin 2021-03-25 10:11:36 -0400
  • 09d5248f24 mousemove element fixes Sander Moolin 2021-03-25 10:06:22 -0400
  • 136ec03c07 snapshot Sander Moolin 2021-03-25 09:36:02 -0400
  • abbe3d433c updated tools location Sander Moolin 2021-03-25 09:24:30 -0400
  • 77700b6836
    Merge pull request #29 from SaFrMo/ssao Kevin LEVRON 2021-03-24 20:38:56 +0100
  • e622bedc6d wip on per-object raycasting - starting raycaster at vec2(infinity, infinity) to prevent false positive on init Sander Moolin 2021-03-23 13:32:30 -0400
  • cc16eae503 remove extra imports Sander Moolin 2021-03-23 13:00:41 -0400
  • 975e0661b3 update event order Sander Moolin 2021-03-23 09:41:32 -0400
  • cfbca7934b fix custom onBeforeRender Sander Moolin 2021-03-22 15:40:33 -0400
  • 6a6080dfd0 adding mouse and touch Sander Moolin 2021-03-22 15:38:02 -0400
  • 10ea7d445d more notes Sander Moolin 2021-03-22 14:58:22 -0400
  • 26e0ca6063 optimize notes Sander Moolin 2021-03-22 14:57:22 -0400
  • 68d7bd19ea wip on raycaster Sander Moolin 2021-03-22 14:56:24 -0400
  • 6bf383d6a6 Setup for raycaster Sander Moolin 2021-03-22 09:30:56 -0400
  • e66c347e69 update cameras to extend base component and render slot Sander Moolin 2021-03-22 09:30:25 -0400
  • 132950301c tiltshift pass update Sander Moolin 2021-03-21 14:52:30 -0400
  • d67805e6bd pass ready events on all pass types Sander Moolin 2021-03-21 14:49:41 -0400
  • e9c5379b2b raycast edit WIP Sander Moolin 2021-03-21 00:07:32 -0400
  • 7887f2266a updated hmrID Sander Moolin 2021-03-20 23:33:32 -0400
  • de34a48d8a added ssao pass Sander Moolin 2021-03-20 23:26:47 -0400
  • eb1ca16b8a improve instanced mesh Kevin Levron 2021-03-20 21:16:24 +0100
  • f90cb8d6f8 add created event (wip) Kevin Levron 2021-03-20 21:05:27 +0100
  • c3bd29db0a
    Merge pull request #26 from SaFrMo/onReady Kevin LEVRON 2021-03-20 18:03:36 +0100
  • 2be60d1fe1
    add else Kevin LEVRON 2021-03-20 18:03:10 +0100
  • 5134ff91e6 ready event added to object3d Sander Moolin 2021-03-19 23:56:21 -0400
  • 27969ea3bc export Object3D Kevin Levron 2021-03-16 21:54:48 +0100
  • 11f83fb766 add PlaneGeometry Kevin Levron 2021-03-15 22:20:30 +0100
  • 17d5a03d8b BufferGeometry => Geometry Kevin Levron 2021-03-15 22:17:15 +0100
  • eb40499600 fix typo Kevin Levron 2021-03-15 21:46:04 +0100
  • 56479333da remove stencilBuffer Kevin Levron 2021-03-15 20:44:50 +0100
  • df08f3077c refactor geometries and meshes Kevin Levron 2021-03-15 20:39:24 +0100
  • 5ebe40b962 cylinder Kevin Levron 2021-03-15 20:01:08 +0100
  • 680e5a7d49 cone Kevin Levron 2021-03-15 19:58:28 +0100
  • 3ed539553a box Kevin Levron 2021-03-15 19:55:04 +0100
  • d4e7ac476f mesh Kevin Levron 2021-03-15 19:54:55 +0100
  • 606dcfa9c9 refactor circle Kevin Levron 2021-03-15 19:54:33 +0100
  • 98a8c01ef1 refactor box Kevin Levron 2021-03-15 19:41:07 +0100
  • 85d220f4f8 improve liquid plane Kevin Levron 2021-03-15 19:13:55 +0100
  • 51071f1210 fix liquid effect for android Kevin Levron 2021-03-15 19:13:33 +0100
  • 31777c9355
    Merge pull request #23 from SaFrMo/shader-textures Kevin LEVRON 2021-03-15 18:45:09 +0100
  • e31900d467 Change id to name in CubeTexture Sander Moolin 2021-03-15 11:46:09 -0400
  • 99b888b27b - Remove ID from texture, replace with name - Add uniform prop to texture, require use in shaders Sander Moolin 2021-03-15 11:45:08 -0400
  • 3f40a59b73 Shader texture proof of concept Sander Moolin 2021-03-15 00:33:27 -0400
  • bf597573b2 improve liquid plane Kevin Levron 2021-03-14 11:44:32 +0100
  • 458193be4a add liquid plane Kevin Levron 2021-03-14 10:32:38 +0100
  • e8d5414e1e improve models Kevin Levron 2021-03-13 21:54:31 +0100
  • 45960a5f0c 0.1.15 (cdn fix) Kevin Levron 2021-03-13 19:42:54 +0100
  • 090e9b78a1 0.1.14 0.1.14 Kevin Levron 2021-03-13 19:34:34 +0100
  • 6c37b1e1cd use color.set Kevin Levron 2021-03-13 19:23:00 +0100
  • 291444eac6 fix default color Kevin Levron 2021-03-13 19:22:29 +0100
  • c09d2f9d8b clean light Kevin Levron 2021-03-13 19:19:30 +0100
  • 9c9c08b11f export fbx model Kevin Levron 2021-03-13 19:19:04 +0100
  • 57ae6facab add fbx model to plugin Kevin Levron 2021-03-13 19:18:37 +0100
  • c3d48d467d improve lights Kevin Levron 2021-03-13 19:18:16 +0100
  • d8cc705b99 improve gltf model Kevin Levron 2021-03-13 16:59:53 +0100
  • a283ac7c8f add fbx model Kevin Levron 2021-03-13 16:59:41 +0100
  • 444060b91d wireframe props, fix #20, close #22 Kevin Levron 2021-03-13 16:41:01 +0100
  • e5c2b3f947 add GLTFModel (wip) Kevin Levron 2021-03-13 00:52:40 +0100
  • a4eb25654c fix SubSurfaceMaterial (after #19) Kevin Levron 2021-03-12 23:59:24 +0100
  • 8d66934fa9 remove console.log Kevin Levron 2021-03-12 23:57:13 +0100
  • e57a05de53 fix #21 (flatshading) Kevin Levron 2021-03-12 23:54:55 +0100
  • cc7f545a67 Added wireframe props to supported materials Sander Moolin 2021-03-12 17:52:29 -0500
  • ebe2e799ed default app Kevin Levron 2021-03-12 23:16:34 +0100
  • 3844b109f2 improve ShaderMaterial Kevin Levron 2021-03-12 23:14:49 +0100
  • 9e062155f6
    Merge pull request #19 from SaFrMo/shader-material Kevin LEVRON 2021-03-12 23:04:08 +0100
  • 8dab3a6b74
    improve ShaderMaterial Kevin LEVRON 2021-03-12 22:58:41 +0100
  • f29435f1fa
    export ShaderMaterial Kevin LEVRON 2021-03-12 22:30:56 +0100
  • 9183cabf6a Recreate material if vert/frag shaders change Sander Moolin 2021-03-12 15:11:23 -0500
  • e9e2ac7bce Uniforms working correctly Sander Moolin 2021-03-12 09:55:30 -0500
  • 5bd7bcc70f Starting default shader material Sander Moolin 2021-03-12 09:29:10 -0500
  • faefaef1db threejs 0.126 Kevin Levron 2021-03-12 00:14:07 +0100
  • ef8a4d779f
    Merge pull request #18 from SaFrMo/child-components Kevin LEVRON 2021-03-11 23:59:55 +0100
  • e92a62b45b
    few adjustments Kevin LEVRON 2021-03-11 23:58:05 +0100
  • e47f6094e8 Removes successfully Sander Moolin 2021-03-11 17:15:52 -0500
  • 5bc13469f1 Create troisjs object/group in separate component Sander Moolin 2021-03-11 10:02:56 -0500
  • 2fd469bd20 fix TorusKnotGeometry Kevin Levron 2021-03-10 22:05:01 +0100
  • 9884606a9a 0.1.13 Kevin Levron 2021-03-09 18:25:02 +0100
  • 6cfefd9761 improve tube Kevin Levron 2021-03-09 13:35:19 +0100
  • ec15bd7bd2 readme Kevin Levron 2021-03-07 23:20:58 +0100
  • 9fab586490 readme Kevin Levron 2021-03-07 22:57:12 +0100