import { WebGLRenderer } from 'three' import { defineComponent, h } from 'vue' import useThree, { ThreeConfigInterface } from './useThree' export default defineComponent({ name: 'Renderer', props: { antialias: Boolean, alpha: Boolean, autoClear: { type: Boolean, default: true }, orbitCtrl: { type: [Boolean, Object], default: false }, pointer: { type: [Boolean, Object], default: false }, resize: { type: [Boolean, String], default: false }, shadow: Boolean, width: String, height: String, xr: Boolean, }, setup() { const renderer: null | WebGLRenderer = null const onMountedCallbacks: {(): void}[] = [] const beforeRenderCallbacks: {(): void}[] = [] const afterRenderCallbacks: {(): void}[] = [] return { three: useThree(), renderer, raf: true, onMountedCallbacks, beforeRenderCallbacks, afterRenderCallbacks, } }, provide() { return { renderer: this, three: this.three, } }, mounted() { const params: ThreeConfigInterface = { canvas: this.$el, antialias: this.antialias, alpha: this.alpha, autoClear: this.autoClear, orbitCtrl: this.orbitCtrl, pointer: this.pointer, resize: this.resize, } if (this.width) params.width = parseInt(this.width) if (this.height) params.height = parseInt(this.height) if (this.three.init(params)) { this.renderer = this.three.renderer this.renderer.shadowMap.enabled = this.shadow this._render = this.three.composer ? this.three.renderC : this.three.render if (this.xr) { this.renderer.xr.enabled = true this.renderer.setAnimationLoop(this.render) } else { requestAnimationFrame(this.renderLoop) } }; this.onMountedCallbacks.forEach(c => c()) }, beforeUnmount() { this.beforeRenderCallbacks = [] this.afterRenderCallbacks = [] this.raf = false this.three.dispose() }, methods: { onMounted(cb: {(): void}) { this.onMountedCallbacks.push(cb) }, onBeforeRender(cb: {(): void}) { this.beforeRenderCallbacks.push(cb) }, offBeforeRender(cb: {(): void}) { this.beforeRenderCallbacks = this.beforeRenderCallbacks.filter(c => c !== cb) }, onAfterRender(cb: {(): void}) { this.afterRenderCallbacks.push(cb) }, offAfterRender(cb: {(): void}) { this.afterRenderCallbacks = this.afterRenderCallbacks.filter(c => c !== cb) }, onAfterResize(cb: {(): void}) { this.three.onAfterResize(cb) }, offAfterResize(cb: {(): void}) { this.three.offAfterResize(cb) }, render(time: number) { this.beforeRenderCallbacks.forEach(c => c({ time })) this._render() this.afterRenderCallbacks.forEach(c => c({ time })) }, renderLoop(time: number) { if (this.raf) requestAnimationFrame(this.renderLoop) this.render(time) }, }, render() { return h('canvas', {}, this.$slots.default ? this.$slots.default() : []) }, __hmrId: 'Renderer', })