import { defineComponent, inject, PropType, watch } from 'vue' import { PerspectiveCamera } from 'three' import { bindObjectProp, bindProp } from '../tools' import Camera, { cameraSetProp } from './Camera' import { Vector3PropInterface } from './Object3D' import { RendererInjectionKey } from './Renderer' export default defineComponent({ extends: Camera, name: 'PerspectiveCamera', props: { aspect: { type: Number, default: 1 }, far: { type: Number, default: 2000 }, fov: { type: Number, default: 50 }, near: { type: Number, default: 0.1 }, position: { type: Object as PropType, default: () => ({ x: 0, y: 0, z: 0 }) }, lookAt: { type: Object as PropType, default: null }, }, setup(props) { const renderer = inject(RendererInjectionKey) if (!renderer) { console.error('Renderer not found') return } const camera = new PerspectiveCamera(props.fov, props.aspect, props.near, props.far) renderer.camera = camera bindProp(props, 'position', camera) if (props.lookAt) camera.lookAt(props.lookAt.x ?? 0, props.lookAt.y, props.lookAt.z) watch(() => props.lookAt, (v) => { camera.lookAt(v.x ?? 0, v.y, v.z) }, { deep: true }) bindObjectProp(props, 'props', camera, true, cameraSetProp); ['aspect', 'far', 'fov', 'near'].forEach(p => { // @ts-ignore watch(() => props[p], (value) => { cameraSetProp(camera, p, value) }) }) return { renderer, camera } }, __hmrId: 'PerspectiveCamera', })