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3 lines
54 KiB
JavaScript
3 lines
54 KiB
JavaScript
import{h as e,toRef as t,watch as r,inject as i}from"vue";import{Vector2 as s,Vector3 as n,Plane as a,Raycaster as o,WebGLRenderer as h,OrthographicCamera as u,PerspectiveCamera as d,Group as m,Scene as c,Color as l,BoxBufferGeometry as f,CircleBufferGeometry as p,ConeBufferGeometry as g,CylinderBufferGeometry as y,DodecahedronBufferGeometry as b,IcosahedronBufferGeometry as v,LatheBufferGeometry as S,OctahedronBufferGeometry as N,PolyhedronBufferGeometry as w,RingBufferGeometry as x,SphereBufferGeometry as _,TetrahedronBufferGeometry as C,TorusBufferGeometry as M,TorusKnotBufferGeometry as G,Curve as I,TubeBufferGeometry as P,AmbientLight as z,DirectionalLight as R,PointLight as B,SpotLight as E,FrontSide as L,MeshBasicMaterial as j,MeshLambertMaterial as k,TextureLoader as T,MeshMatcapMaterial as O,MeshPhongMaterial as A,MeshStandardMaterial as F,MeshPhysicalMaterial as U,ShaderChunk as D,UniformsUtils as $,ShaderLib as H,ShaderMaterial as W,MeshToonMaterial as V,CubeTextureLoader as X,CubeRefractionMapping as q,Mesh as Z,PlaneBufferGeometry as K,FontLoader as Y,TextBufferGeometry as J,WebGLCubeRenderTarget as Q,RGBFormat as ee,LinearMipmapLinearFilter as te,CubeCamera as re,BackSide as ie,DoubleSide as se,InstancedMesh as ne,SpriteMaterial as ae,Sprite as oe}from"three";import{OrbitControls as he}from"three/examples/jsm/controls/OrbitControls.js";import{EffectComposer as ue}from"three/examples/jsm/postprocessing/EffectComposer.js";import{RenderPass as de}from"three/examples/jsm/postprocessing/RenderPass.js";import{BokehPass as me}from"three/examples/jsm/postprocessing/BokehPass.js";import{FilmPass as ce}from"three/examples/jsm/postprocessing/FilmPass.js";import{ShaderPass as le}from"three/examples/jsm/postprocessing/ShaderPass.js";import{FXAAShader as fe}from"three/examples/jsm/shaders/FXAAShader.js";import{HalftonePass as pe}from"three/examples/jsm/postprocessing/HalftonePass.js";import{SMAAPass as ge}from"three/examples/jsm/postprocessing/SMAAPass.js";import{UnrealBloomPass as ye}from"three/examples/jsm/postprocessing/UnrealBloomPass.js";function be(){var e={canvas:null,antialias:!0,alpha:!1,autoClear:!0,orbit_ctrl:!1,mouse_move:!1,mouse_raycast:!1,mouse_over:!1,click:!1,resize:!0,width:0,height:0},t={width:1,height:1,wWidth:1,wHeight:1,ratio:1},r=[],i=[],u=[],d=new s,m=new n,c=new a(new n(0,0,1),0),l=new o,f=[],p={conf:e,renderer:null,camera:null,cameraCtrl:null,materials:{},scene:null,size:t,mouse:d,mouseV3:m,init:function(t){t&&Object.entries(t).forEach((function(t){var r=t[0],i=t[1];e[r]=i}));if(!p.scene)return void console.error("Missing Scene");if(!p.camera)return void console.error("Missing Camera");p.renderer=new h({canvas:e.canvas,antialias:e.antialias,alpha:e.alpha}),p.renderer.autoClear=e.autoClear,e.orbit_ctrl&&(p.orbitCtrl=new he(p.camera,p.renderer.domElement),e.orbit_ctrl instanceof Object&&Object.entries(e.orbit_ctrl).forEach((function(e){var t=e[0],r=e[1];p.orbitCtrl[t]=r})));e.width&&e.height?w(e.width,e.height):e.resize&&(N(),window.addEventListener("resize",N));e.mouse_move=e.mouse_move||e.mouse_over,e.mouse_move&&("body"===e.mouse_move?p.mouse_move_element=document.body:p.mouse_move_element=p.renderer.domElement,p.mouse_move_element.addEventListener("mousemove",b),p.mouse_move_element.addEventListener("mouseleave",v));e.click&&p.renderer.domElement.addEventListener("click",y);return r.forEach((function(e){return e()})),!0},dispose:function(){u=[],window.removeEventListener("resize",N),p.mouse_move_element&&(p.mouse_move_element.removeEventListener("mousemove",b),p.mouse_move_element.removeEventListener("mouseleave",v));p.renderer.domElement.removeEventListener("click",y),p.orbitCtrl&&p.orbitCtrl.dispose();this.renderer.dispose()},render:function(){p.orbitCtrl&&p.orbitCtrl.update();u.forEach((function(e){return e()})),p.renderer.render(p.scene,p.camera)},renderC:function(){p.orbitCtrl&&p.orbitCtrl.update();u.forEach((function(e){return e()})),p.composer.render()},setSize:w,onAfterInit:function(e){r.push(e)},onAfterResize:function(e){i.push(e)},offAfterResize:function(e){i=i.filter((function(t){return t!==e}))},onBeforeRender:function(e){u.push(e)},offBeforeRender:function(e){u=u.filter((function(t){return t!==e}))},addIntersectObject:function(e){-1===f.indexOf(e)&&f.push(e)},removeIntersectObject:function(e){var t=f.indexOf(e);-1!==t&&f.splice(t,1)}};function g(e){var r=e.target.getBoundingClientRect();d.x=(e.clientX-r.left)/t.width*2-1,d.y=-(e.clientY-r.top)/t.height*2+1}function y(e){g(e),l.setFromCamera(d,p.camera);for(var t=l.intersectObjects(f),r=0;r<t.length;r++){var i=t[r].object;i.onClick&&i.onClick(e)}}function b(e){g(e),S()}function v(e){S()}function S(t){if((e.mouse_over||e.mouse_raycast)&&(l.setFromCamera(d,p.camera),e.mouse_raycast&&(p.camera.getWorldDirection(c.normal),c.normal.normalize(),l.ray.intersectPlane(c,m)),e.mouse_over)){for(var r=l.intersectObjects(f),i=[].concat(f),s=0;s<r.length;s++){var n=r[s].object;!n.hover&&n.onHover&&(n.hover=!0,n.onHover(!0)),i.splice(i.indexOf(n),1)}for(var a=0;a<i.length;a++){var o=i[a];o.hover&&o.onHover&&(o.hover=!1,o.onHover(!1))}}}function N(){if("window"===e.resize)w(window.innerWidth,window.innerHeight);else{var t=p.renderer.domElement.parentNode;w(t.clientWidth,t.clientHeight)}i.forEach((function(e){return e()}))}function w(e,r){if(t.width=e,t.height=r,t.ratio=e/r,p.renderer.setSize(e,r,!1),p.camera.aspect=t.ratio,p.camera.updateProjectionMatrix(),p.composer&&p.composer.setSize(e,r),"OrthographicCamera"===p.camera.type)t.wWidth=p.camera.right-p.camera.left,t.wHeight=p.camera.top-p.camera.bottom;else{var i=function(){var e=p.camera.fov*Math.PI/180,t=2*Math.tan(e/2)*Math.abs(p.camera.position.z);return[t*p.camera.aspect,t]}();t.wWidth=i[0],t.wHeight=i[1]}}return p}var ve={props:{antialias:Boolean,alpha:Boolean,autoClear:{type:Boolean,default:!0},mouseMove:{type:[Boolean,String],default:!1},mouseRaycast:{type:Boolean,default:!1},mouseOver:{type:Boolean,default:!1},click:{type:Boolean,default:!1},orbitCtrl:{type:[Boolean,Object],default:!1},resize:{type:[Boolean,String],default:!0},shadow:Boolean,width:String,height:String},setup:function(){return{three:be(),raf:!0,onMountedCallbacks:[]}},provide:function(){return{three:this.three,rendererComponent:this}},mounted:function(){var e={canvas:this.$el,antialias:this.antialias,alpha:this.alpha,autoClear:this.autoClear,orbit_ctrl:this.orbitCtrl,mouse_move:this.mouseMove,mouse_raycast:this.mouseRaycast,mouse_over:this.mouseOver,click:this.click,resize:this.resize,width:this.width,height:this.height};this.three.init(e)&&(this.three.renderer.shadowMap.enabled=this.shadow,this.three.composer?this.animateC():this.animate()),this.onMountedCallbacks.forEach((function(e){return e()}))},beforeUnmount:function(){this.raf=!1,this.three.dispose()},methods:{onMounted:function(e){this.onMountedCallbacks.push(e)},onBeforeRender:function(e){this.three.onBeforeRender(e)},onAfterResize:function(e){this.three.onAfterResize(e)},animate:function(){this.raf&&requestAnimationFrame(this.animate),this.three.render()},animateC:function(){this.raf&&requestAnimationFrame(this.animateC),this.three.renderC()}},render:function(){return e("canvas",{},this.$slots.default())}};function Se(e,t){t instanceof Object&&Object.entries(t).forEach((function(t){var r=t[0],i=t[1];e[r]=i}))}function Ne(e,t){var r={};return Object.entries(e).forEach((function(e){var i=e[0],s=e[1];(!t||t&&!t.includes(i))&&(r[i]=s)})),r}function we(e,t,r){return e+(t-e)*(r=(r=r<0?0:r)>1?1:r)}function xe(e,t,r){e.x=we(e.x,t.x,r),e.y=we(e.y,t.y,r)}function _e(e,t,r){e.x=we(e.x,t.x,r),e.y=we(e.y,t.y,r),e.z=we(e.z,t.z,r)}function Ce(e,t,r){return e<t?t:e>r?r:e}function Me(e,t){return void 0===t&&(t=1024),"https://rawcdn.githack.com/emmelleppi/matcaps/9b36ccaaf0a24881a39062d05566c9e92be4aa0d/"+t+"/"+(""+e+function(e){switch(e){case 64:return"-64px";case 128:return"-128px";case 256:return"-256px";case 512:return"-512px";default:return""}}(t)+".png")}function Ge(e,i,s){if(e[i]){var n=t(e,i);Se(s,n.value),r(n,(function(){Se(s,n.value)}),{deep:!0})}}var Ie={inject:["three"],props:{left:{type:Number,default:-1},right:{type:Number,default:1},top:{type:Number,default:1},bottom:{type:Number,default:-1},near:{type:Number,default:.1},far:{type:Number,default:2e3},zoom:{type:Number,default:1},position:{type:[Object,n],default:{x:0,y:0,z:0}}},created:function(){var e=this;this.camera=new u(this.left,this.right,this.top,this.bottom,this.near,this.far),Ge(this,"position",this.camera.position),["left","right","top","bottom","near","far","zoom"].forEach((function(t){r((function(){return e[t]}),(function(){e.camera[t]=e[t],e.camera.updateProjectionMatrix()}))})),this.three.camera=this.camera},render:function(){return[]},__hmrId:"OrthographicCamera"},Pe={inject:["three"],props:{aspect:{type:Number,default:1},far:{type:Number,default:2e3},fov:{type:Number,default:50},near:{type:Number,default:.1},position:{type:[Object,n],default:{x:0,y:0,z:0}}},created:function(){var e=this;this.camera=new d(this.fov,this.aspect,this.near,this.far),Ge(this,"position",this.camera.position),["aspect","far","fov","near"].forEach((function(t){r((function(){return e[t]}),(function(){e.camera[t]=e[t],e.camera.updateProjectionMatrix()}))})),this.three.camera=this.camera},render:function(){return[]},__hmrId:"PerspectiveCamera"},ze={inject:["three","scene"],props:{position:Object,rotation:Object,scale:Object},setup:function(e){var t=i("group",i("scene")),r=new m;return Ge(e,"position",r.position),Ge(e,"rotation",r.rotation),Ge(e,"scale",r.scale),{parent:t,group:r}},provide:function(){return{group:this.group}},created:function(){this.parent.add(this.group)},unmounted:function(){this.parent.remove(this.group)},render:function(){return this.$slots.default?this.$slots.default():[]},__hmrId:"Group"},Re={inject:["three"],props:{id:String,background:[String,Number]},setup:function(e){var t=new c;return e.background&&(t.background=new l(e.background)),r((function(){return e.background}),(function(e){t.background=new l(e)})),{scene:t}},provide:function(){return{scene:this.scene}},mounted:function(){this.three.scene||(this.three.scene=this.scene)},methods:{},render:function(){return this.$slots.default?this.$slots.default():[]}},Be={emits:["ready"],inject:["mesh"],props:{rotateX:Number,rotateY:Number,rotateZ:Number},created:function(){var e=this;this.mesh||console.error("Missing parent Mesh"),this.watchProps=[],Object.entries(this.$props).forEach((function(t){return e.watchProps.push(t[0])}))},beforeMount:function(){this.createGeometry(),this.rotateGeometry(),this.mesh.setGeometry(this.geometry)},mounted:function(){this.addWatchers()},unmounted:function(){this.geometry.dispose()},methods:{rotateGeometry:function(){this.rotateX&&this.geometry.rotateX(this.rotateX),this.rotateY&&this.geometry.rotateY(this.rotateY),this.rotateZ&&this.geometry.rotateZ(this.rotateZ)},addWatchers:function(){var e=this;this.watchProps.forEach((function(t){r((function(){return e[t]}),(function(){e.refreshGeometry()}))}))},refreshGeometry:function(){var e=this.geometry;this.createGeometry(),this.rotateGeometry(),this.mesh.setGeometry(this.geometry),e.dispose()}},render:function(){return[]}},Ee={extends:Be,props:{size:Number,width:{type:Number,default:1},height:{type:Number,default:1},depth:{type:Number,default:1},widthSegments:{type:Number,default:1},heightSegments:{type:Number,default:1},depthSegments:{type:Number,default:1}},methods:{createGeometry:function(){var e=this.width,t=this.height,r=this.depth;this.size&&(e=this.size,t=this.size,r=this.size),this.geometry=new f(e,t,r,this.widthSegments,this.heightSegments,this.depthSegments)}}},Le={extends:Be,props:{radius:{type:Number,default:1},segments:{type:Number,default:8},thetaStart:{type:Number,default:0},thetaLength:{type:Number,default:2*Math.PI}},methods:{createGeometry:function(){this.geometry=new p(this.radius,this.segments,this.thetaStart,this.thetaLength)}}},je={extends:Be,props:{radius:{type:Number,default:1},height:{type:Number,default:1},radialSegments:{type:Number,default:8},heightSegments:{type:Number,default:1},openEnded:{type:Boolean,default:!1},thetaStart:{type:Number,default:0},thetaLength:{type:Number,default:2*Math.PI}},methods:{createGeometry:function(){this.geometry=new g(this.radius,this.height,this.radialSegments,this.heightSegments,this.openEnded,this.thetaStart,this.thetaLength)}}},ke={extends:Be,props:{radiusTop:{type:Number,default:1},radiusBottom:{type:Number,default:1},height:{type:Number,default:1},radialSegments:{type:Number,default:8},heightSegments:{type:Number,default:1},openEnded:{type:Boolean,default:!1},thetaStart:{type:Number,default:0},thetaLength:{type:Number,default:2*Math.PI}},methods:{createGeometry:function(){this.geometry=new y(this.radiusTop,this.radiusBottom,this.height,this.radialSegments,this.heightSegments,this.openEnded,this.thetaStart,this.thetaLength)}}},Te={extends:Be,props:{radius:{type:Number,default:1},detail:{type:Number,default:0}},methods:{createGeometry:function(){this.geometry=new b(this.radius,this.detail)}}},Oe={extends:Be,props:{radius:{type:Number,default:1},detail:{type:Number,default:0}},methods:{createGeometry:function(){this.geometry=new v(this.radius,this.detail)}}},Ae={extends:Be,props:{points:Array,segments:{type:Number,default:12},phiStart:{type:Number,default:0},phiLength:{type:Number,default:2*Math.PI}},methods:{createGeometry:function(){this.geometry=new S(this.points,this.segments,this.phiStart,this.phiLength)}}},Fe={extends:Be,props:{radius:{type:Number,default:1},detail:{type:Number,default:0}},methods:{createGeometry:function(){this.geometry=new N(this.radius,this.detail)}}},Ue={extends:Be,props:{vertices:Array,indices:Array,radius:{type:Number,default:1},detail:{type:Number,default:0}},methods:{createGeometry:function(){this.geometry=new w(this.vertices,this.indices,this.radius,this.detail)}}},De={extends:Be,props:{innerRadius:{type:Number,default:.5},outerRadius:{type:Number,default:1},thetaSegments:{type:Number,default:8},phiSegments:{type:Number,default:1},thetaStart:{type:Number,default:0},thetaLength:{type:Number,default:2*Math.PI}},methods:{createGeometry:function(){this.geometry=new x(this.innerRadius,this.outerRadius,this.thetaSegments,this.phiSegments,this.thetaStart,this.thetaLength)}}},$e={extends:Be,props:{radius:{type:Number,default:1},widthSegments:{type:Number,default:12},heightSegments:{type:Number,default:12}},methods:{createGeometry:function(){this.geometry=new _(this.radius,this.widthSegments,this.heightSegments)}}},He={extends:Be,props:{radius:{type:Number,default:1},detail:{type:Number,default:0}},methods:{createGeometry:function(){this.geometry=new C(this.radius,this.detail)}}},We={extends:Be,props:{radius:{type:Number,default:1},tube:{type:Number,default:.4},radialSegments:{type:Number,default:8},tubularSegments:{type:Number,default:6},arc:{type:Number,default:2*Math.PI}},methods:{createGeometry:function(){this.geometry=new M(this.radius,this.tube,this.radialSegments,this.tubularSegments,this.arc)}}},Ve={extends:Be,props:{radius:{type:Number,default:1},tube:{type:Number,default:.4},radialSegments:{type:Number,default:64},tubularSegments:{type:Number,default:8},p:{type:Number,default:2},q:{type:Number,default:3}},methods:{createGeometry:function(){this.geometry=new G(this.radius,this.tube,this.radialSegments,this.tubularSegments,this.p,this.q)}}},Xe={extends:Be,props:{path:I,tubularSegments:{type:Number,default:64},radius:{type:Number,default:1},radiusSegments:{type:Number,default:8},closed:{type:Boolean,default:!1}},methods:{createGeometry:function(){this.geometry=new P(this.path,this.tubularSegments,this.radius,this.radiusSegments,this.closed)}}},qe={inject:{scene:"scene",parent:{from:"group",default:function(){return i("scene")}}},props:{color:{type:String,default:"#ffffff"},intensity:{type:Number,default:1},castShadow:{type:Boolean,default:!1},shadowMapSize:Object,position:Object},mounted:function(){var e=this;Ge(this,"position",this.light.position),this.light.target&&Ge(this,"target",this.light.target.position),this.light.shadow&&(this.light.castShadow=this.castShadow,Se(this.light.shadow.mapSize,this.shadowMapSize)),["color","intensity","castShadow"].forEach((function(t){r((function(){return e[t]}),(function(){"color"===t?e.light.color=new l(e.color):e.light[t]=e[t]}))})),this.parent.add(this.light),this.light.target&&this.parent.add(this.light.target)},unmounted:function(){this.parent.remove(this.light),this.light.target&&this.parent.remove(this.light.target)},render:function(){return[]},__hmrId:"Light"},Ze={extends:qe,created:function(){this.light=new z(this.color,this.intensity)},__hmrId:"AmbientLight"},Ke={extends:qe,props:{target:Object},created:function(){this.light=new R(this.color,this.intensity)},__hmrId:"DirectionalLight"},Ye={extends:qe,props:{distance:{type:Number,default:0},decay:{type:Number,default:1}},created:function(){this.light=new B(this.color,this.intensity,this.distance,this.decay)},__hmrId:"PointLight"},Je={extends:qe,props:{angle:{type:Number,default:Math.PI/3},decay:{type:Number,default:1},distance:{type:Number,default:0},penumbra:{type:Number,default:0},target:Object},created:function(){var e=this;this.light=new E(this.color,this.intensity,this.distance,this.angle,this.penumbra,this.decay),["angle","decay","distance","penumbra"].forEach((function(t){r((function(){return e[t]}),(function(){e.light[t]=e[t]}))}))},__hmrId:"SpotLight"},Qe={inject:["three","mesh"],props:{id:String,color:{type:[String,Number],default:"#ffffff"},depthTest:{type:Boolean,default:!0},depthWrite:{type:Boolean,default:!0},flatShading:Boolean,fog:{type:Boolean,default:!0},opacity:{type:Number,default:1},side:{type:Number,default:L},transparent:Boolean,vertexColors:Boolean},provide:function(){return{material:this}},beforeMount:function(){this.createMaterial(),this.id&&(this.three.materials[this.id]=this.material),this.mesh.setMaterial(this.material)},mounted:function(){this._addWatchers(),this.addWatchers&&this.addWatchers()},unmounted:function(){this.material.dispose(),this.id&&delete this.three.materials[this.id]},methods:{setProp:function(e,t,r){void 0===r&&(r=!1),this.material[e]=t,this.material.needsUpdate=r},setTexture:function(e,t){void 0===t&&(t="map"),this.setProp(t,e,!0)},_addWatchers:function(){var e=this;["color","depthTest","depthWrite","fog","opacity","side","transparent"].forEach((function(t){r((function(){return e[t]}),(function(){"color"===t?e.material.color.set(e.color):e.material[t]=e[t]}))}))}},render:function(){return this.$slots.default?this.$slots.default():[]},__hmrId:"Material"},et={extends:Qe,methods:{createMaterial:function(){this.material=new j(Ne(this.$props,["id"]))}},__hmrId:"BasicMaterial"},tt={extends:Qe,methods:{createMaterial:function(){this.material=new k(Ne(this.$props,["id"]))}},__hmrId:"LambertMaterial"},rt={extends:Qe,props:{src:String,name:String},methods:{createMaterial:function(){var e=this.name?Me(this.name):this.src,t=Ne(this.$props,["id","src","name"]);t.matcap=(new T).load(e),this.material=new O(t)}},__hmrId:"MatcapMaterial"},it={extends:Qe,props:{emissive:{type:[Number,String],default:0},emissiveIntensity:{type:Number,default:1},reflectivity:{type:Number,default:1},shininess:{type:Number,default:30},specular:{type:[String,Number],default:1118481}},methods:{createMaterial:function(){this.material=new A(Ne(this.$props,["id"]))},addWatchers:function(){var e=this;["emissive","emissiveIntensity","reflectivity","shininess","specular"].forEach((function(t){r((function(){return e[t]}),(function(r){"emissive"===t||"specular"===t?e.material[t].set(r):e.material[t]=r}))}))}},__hmrId:"PhongMaterial"},st={aoMapIntensity:{type:Number,default:1},bumpScale:{type:Number,default:1},displacementBias:{type:Number,default:0},displacementScale:{type:Number,default:1},emissive:{type:[Number,String],default:0},emissiveIntensity:{type:Number,default:1},envMapIntensity:{type:Number,default:1},lightMapIntensity:{type:Number,default:1},metalness:{type:Number,default:0},normalScale:{type:Object,default:function(){return new s(1,1)}},roughness:{type:Number,default:1},refractionRatio:{type:Number,default:.98},wireframe:Boolean},nt={extends:Qe,props:st,methods:{createMaterial:function(){this.material=new F(Ne(this.$props,["id","normalScale"]))},addWatchers:function(){var e=this;Object.keys(st).forEach((function(t){"normalScale"!==t&&r((function(){return e[t]}),(function(r){"emissive"===t?e.material[t].set(r):e.material[t]=r}))})),Ge(this,"normalScale",this.material.normalScale)}},__hmrId:"StandardMaterial"},at={extends:nt,methods:{createMaterial:function(){this.material=new U(Ne(this.$props,["id"]))}},__hmrId:"PhysicalMaterial"};var ot,ht,ut,dt=D.meshphong_frag.slice(0,D.meshphong_frag.indexOf("void main() {")),mt=D.meshphong_frag.slice(D.meshphong_frag.indexOf("void main() {")),ct={uniforms:$.merge([H.phong.uniforms,{thicknessColor:{value:new l(6718871)},thicknessDistortion:{value:.1},thicknessAmbient:{value:0},thicknessAttenuation:{value:.1},thicknessPower:{value:2},thicknessScale:{value:10}}]),vertexShader:"\n #define USE_UV\n "+D.meshphong_vert+"\n ",fragmentShader:"\n #define USE_UV\n #define SUBSURFACE\n\n "+dt+"\n\n uniform float thicknessPower;\n uniform float thicknessScale;\n uniform float thicknessDistortion;\n uniform float thicknessAmbient;\n uniform float thicknessAttenuation;\n uniform vec3 thicknessColor;\n\n void RE_Direct_Scattering(const in IncidentLight directLight, const in vec2 uv, const in GeometricContext geometry, inout ReflectedLight reflectedLight) {\n #ifdef USE_COLOR\n vec3 thickness = vColor * thicknessColor;\n #else\n vec3 thickness = thicknessColor;\n #endif\n vec3 scatteringHalf = normalize(directLight.direction + (geometry.normal * thicknessDistortion));\n float scatteringDot = pow(saturate(dot(geometry.viewDir, -scatteringHalf)), thicknessPower) * thicknessScale;\n vec3 scatteringIllu = (scatteringDot + thicknessAmbient) * thickness;\n reflectedLight.directDiffuse += scatteringIllu * thicknessAttenuation * directLight.color;\n }\n "+mt.replace("#include <lights_fragment_begin>",(ot=D.lights_fragment_begin,ht="RE_Direct( directLight, geometry, material, reflectedLight );",ut="\n RE_Direct( directLight, geometry, material, reflectedLight );\n #if defined( SUBSURFACE ) && defined( USE_UV )\n RE_Direct_Scattering(directLight, vUv, geometry, reflectedLight);\n #endif\n ",ot.split(ht).join(ut)))},lt={extends:{inject:["three","mesh"],props:{id:String,uniforms:Object,vertexShader:String,fragmentShader:String},beforeMount:function(){this.createMaterial(),this.id&&(this.three.materials[this.id]=this.material),this.mesh.setMaterial(this.material)},mounted:function(){this.addWatchers&&this.addWatchers()},unmounted:function(){this.material.dispose(),this.id&&delete this.three.materials[this.id]},render:function(){return[]},__hmrId:"ShaderMaterial"},props:{color:{type:String,default:"#ffffff"},thicknessColor:{type:String,default:"#ffffff"},thicknessDistortion:{type:Number,default:.4},thicknessAmbient:{type:Number,default:.01},thicknessAttenuation:{type:Number,default:.7},thicknessPower:{type:Number,default:2},thicknessScale:{type:Number,default:4},transparent:{type:Boolean,default:!1},opacity:{type:Number,default:1},vertexColors:{type:Boolean,default:!1}},methods:{createMaterial:function(){var 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de(this.three.scene,this.three.camera);this.passes.push(e),this.pass=e},__hmrId:"RenderPass"},Wt={extends:$t,props:{focus:{type:Number,default:1},aperture:{type:Number,default:.025},maxblur:{type:Number,default:.01}},watch:{focus:function(){this.pass.uniforms.focus.value=this.focus},aperture:function(){this.pass.uniforms.aperture.value=this.aperture},maxblur:function(){this.pass.uniforms.maxblur.value=this.maxblur}},mounted:function(){this.three.scene||console.error("Missing Scene"),this.three.camera||console.error("Missing Camera");var e={focus:this.focus,aperture:this.aperture,maxblur:this.maxblur,width:this.three.size.width,height:this.three.size.height},t=new me(this.three.scene,this.three.camera,e);this.passes.push(t),this.pass=t},__hmrId:"BokehPass"},Vt={extends:$t,props:{noiseIntensity:{type:Number,default:.5},scanlinesIntensity:{type:Number,default:.05},scanlinesCount:{type:Number,default:4096},grayscale:{type:Number,default:0}},watch:{noiseIntensity:function(){this.pass.uniforms.nIntensity.value=this.noiseIntensity},scanlinesIntensity:function(){this.pass.uniforms.sIntensity.value=this.scanlinesIntensity},scanlinesCount:function(){this.pass.uniforms.sCount.value=this.scanlinesCount},grayscale:function(){this.pass.uniforms.grayscale.value=this.grayscale}},mounted:function(){var e=new ce(this.noiseIntensity,this.scanlinesIntensity,this.scanlinesCount,this.grayscale);this.passes.push(e),this.pass=e},__hmrId:"FilmPass"},Xt={extends:$t,mounted:function(){var e=new le(fe);this.passes.push(e),this.pass=e,this.three.onAfterResize(this.resize)},unmounted:function(){this.three.offAfterResize(this.resize)},methods:{resize:function(){var e=this.pass.material.uniforms.resolution;e.value.x=1/this.three.size.width,e.value.y=1/this.three.size.height}},__hmrId:"FXAAPass"},qt={extends:$t,props:{shape:{type:Number,default:1},radius:{type:Number,default:4},rotateR:{type:Number,default:Math.PI/12*1},rotateG:{type:Number,default:Math.PI/12*2},rotateB:{type:Number,default:Math.PI/12*3},scatter:{type:Number,default:0}},mounted:function(){var e=this,t=new pe(this.three.size.width,this.three.size.height,{});["shape","radius","rotateR","rotateG","rotateB","scatter"].forEach((function(i){t.uniforms[i].value=e[i],r((function(){return e[i]}),(function(){t.uniforms[i].value=e[i]}))})),this.passes.push(t),this.pass=t},__hmrId:"HalftonePass"},Zt={extends:$t,mounted:function(){var e=new ge(this.three.size.width,this.three.size.height);this.passes.push(e),this.pass=e},__hmrId:"SMAAPass"},Kt="\n varying vec2 vUv;\n void main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n }\n ",Yt={uniforms:{tDiffuse:{value:null},blurRadius:{value:0},gradientRadius:{value:0},start:{value:new s},end:{value:new s},delta:{value:new s},texSize:{value:new s}},vertexShader:Kt,fragmentShader:"\n uniform sampler2D tDiffuse;\n uniform float blurRadius;\n uniform float gradientRadius;\n uniform vec2 start;\n uniform vec2 end;\n uniform vec2 delta;\n uniform vec2 texSize;\n varying vec2 vUv;\n\n float random(vec3 scale, float seed) {\n /* use the fragment position for a different seed per-pixel */\n return fract(sin(dot(gl_FragCoord.xyz + seed, scale)) * 43758.5453 + seed);\n }\n\n void main() {\n vec4 color = vec4(0.0);\n float total = 0.0;\n\n /* randomize the lookup values to hide the fixed number of samples */\n float offset = random(vec3(12.9898, 78.233, 151.7182), 0.0);\n\n vec2 normal = normalize(vec2(start.y - end.y, end.x - start.x));\n float radius = smoothstep(0.0, 1.0, abs(dot(vUv * texSize - start, normal)) / gradientRadius) * blurRadius;\n for (float t = -30.0; t <= 30.0; t++) {\n float percent = (t + offset - 0.5) / 30.0;\n float weight = 1.0 - abs(percent);\n vec4 texel = texture2D(tDiffuse, vUv + delta / texSize * percent * radius);\n // vec4 texel2 = texture2D(tDiffuse, vUv + vec2(-delta.y, delta.x) / texSize * percent * radius);\n\n /* switch to pre-multiplied alpha to correctly blur transparent images */\n texel.rgb *= texel.a;\n // texel2.rgb *= texel2.a;\n\n color += texel * weight;\n total += 2.0 * weight;\n }\n\n gl_FragColor = color / total;\n\n /* switch back from pre-multiplied alpha */\n gl_FragColor.rgb /= gl_FragColor.a + 0.00001;\n }\n "};function Jt(e,t,i,s){void 0===s&&(s="value"),e[t]&&(i[s]=e[t],r((function(){return e[t]}),(function(e){i[s]=e})))}var Qt={extends:$t,props:{blurRadius:{type:Number,default:10},gradientRadius:{type:Number,default:100},start:{type:Object,default:{x:0,y:100}},end:{type:Object,default:{x:10,y:100}}},mounted:function(){var e=this;this.pass=new le(Yt),this.passes.push(this.pass),this.pass1=new le(Yt),this.passes.push(this.pass1);var t=this.uniforms=this.pass.uniforms,i=this.uniforms1=this.pass1.uniforms;i.blurRadius=t.blurRadius,i.gradientRadius=t.gradientRadius,i.start=t.start,i.end=t.end,i.texSize=t.texSize,Jt(this,"blurRadius",t.blurRadius),Jt(this,"gradientRadius",t.gradientRadius),this.updateFocusLine(),["start","end"].forEach((function(t){r((function(){return e[t]}),e.updateFocusLine)})),this.pass.setSize=function(e,r){t.texSize.value.set(e,r)}},methods:{updateFocusLine:function(){this.uniforms.start.value.copy(this.start),this.uniforms.end.value.copy(this.end);var e=(new s).copy(this.end).sub(this.start).normalize();this.uniforms.delta.value.copy(e),this.uniforms1.delta.value.set(-e.y,e.x)}},__hmrId:"TiltShiftPass"},er={extends:$t,props:{strength:{type:Number,default:1.5},radius:{type:Number,default:0},threshold:{type:Number,default:0}},watch:{strength:function(){this.pass.strength=this.strength},radius:function(){this.pass.radius=this.radius},threshold:function(){this.pass.threshold=this.threshold}},mounted:function(){var e=new s(this.three.size.width,this.three.size.height),t=new ye(e,this.strength,this.radius,this.threshold);this.passes.push(t),this.pass=t},__hmrId:"UnrealBloomPass"},tr={uniforms:{tDiffuse:{value:null},center:{value:new s(.5,.5)},strength:{value:0}},vertexShader:Kt,fragmentShader:"\n uniform sampler2D tDiffuse;\n uniform vec2 center;\n uniform float strength;\n varying vec2 vUv;\n\n float random(vec3 scale, float seed) {\n /* use the fragment position for a different seed per-pixel */\n return fract(sin(dot(gl_FragCoord.xyz + seed, scale)) * 43758.5453 + seed);\n }\n \n void main() {\n vec4 color = vec4(0.0);\n float total = 0.0;\n vec2 toCenter = center - vUv;\n \n /* randomize the lookup values to hide the fixed number of samples */\n float offset = random(vec3(12.9898, 78.233, 151.7182), 0.0);\n \n for (float t = 0.0; t <= 40.0; t++) {\n float percent = (t + offset) / 40.0;\n float weight = 4.0 * (percent - percent * percent);\n vec4 texel = texture2D(tDiffuse, vUv + toCenter * percent * strength);\n\n /* switch to pre-multiplied alpha to correctly blur transparent images */\n texel.rgb *= texel.a;\n\n color += texel * weight;\n total += weight;\n }\n\n gl_FragColor = color / total;\n\n /* switch back from pre-multiplied alpha */\n gl_FragColor.rgb /= gl_FragColor.a + 0.00001;\n }\n "},rr={extends:$t,props:{center:{type:Object,default:{x:.5,y:.5}},strength:{type:Number,default:.5}},mounted:function(){this.pass=new le(tr),this.passes.push(this.pass);var e=this.uniforms=this.pass.uniforms;Ge(this,"center",e.center.value),Jt(this,"strength",e.strength)},__hmrId:"ZoomBlurPass"},ir=Object.freeze({__proto__:null,Renderer:ve,OrthographicCamera:Ie,PerspectiveCamera:Pe,Camera:Pe,Group:ze,Scene:Re,BoxGeometry:Ee,CircleGeometry:Le,ConeGeometry:je,CylinderGeometry:ke,DodecahedronGeometry:Te,IcosahedronGeometry:Oe,LatheGeometry:Ae,OctahedronGeometry:Fe,PolyhedronGeometry:Ue,RingGeometry:De,SphereGeometry:$e,TetrahedronGeometry:He,TorusGeometry:We,TorusKnotGeometry:Ve,TubeGeometry:Xe,AmbientLight:Ze,DirectionalLight:Ke,PointLight:Ye,SpotLight:Je,BasicMaterial:et,LambertMaterial:tt,MatcapMaterial:rt,PhongMaterial:it,PhysicalMaterial:at,StandardMaterial:nt,SubSurfaceMaterial:lt,ToonMaterial:ft,Texture:pt,CubeTexture:gt,Mesh:yt,Box:bt,Circle:vt,Cone:St,Cylinder:Nt,Dodecahedron:wt,Icosahedron:xt,Lathe:_t,Octahedron:Ct,Plane:Mt,Polyhedron:Gt,Ring:It,Sphere:Pt,Tetrahedron:zt,Text:Bt,Torus:Et,TorusKnot:Lt,Tube:jt,Gem:kt,Image:Tt,InstancedMesh:Ot,MirrorMesh:At,RefractionMesh:Ft,Sprite:Ut,EffectComposer:Dt,RenderPass:Ht,BokehPass:Wt,FilmPass:Vt,FXAAPass:Xt,HalftonePass:qt,SMAAPass:Zt,TiltShiftPass:Qt,UnrealBloomPass:er,ZoomBlurPass:rr,setFromProp:Se,propsValues:Ne,lerp:we,lerpv2:xe,lerpv3:_e,limit:Ce,getMatcapUrl:Me}),sr={install:function(e){["Camera","OrthographicCamera","PerspectiveCamera","Renderer","Scene","Group","BoxGeometry","CircleGeometry","ConeGeometry","CylinderGeometry","DodecahedronGeometry","IcosahedronGeometry","LatheGeometry","OctahedronGeometry","PolyhedronGeometry","RingGeometry","SphereGeometry","TetrahedronGeometry","TorusGeometry","TorusKnotGeometry","TubeGeometry","AmbientLight","DirectionalLight","PointLight","SpotLight","BasicMaterial","LambertMaterial","MatcapMaterial","PhongMaterial","PhysicalMaterial","ShaderMaterial","StandardMaterial","SubSurfaceMaterial","ToonMaterial","Texture","CubeTexture","Box","Circle","Cone","Cylinder","Dodecahedron","Icosahedron","Mesh","Lathe","Octahedron","Plane","Polyhedron","Ring","Sphere","Tetrahedron","Text","Torus","TorusKnot","Tube","Gem","Image","InstancedMesh","MirrorMesh","RefractionMesh","Sprite","BokehPass","EffectComposer","FilmPass","FXAAPass","HalftonePass","RenderPass","SAOPass","SMAAPass","TiltShiftPass","UnrealBloomPass","ZoomBlurPass","GLTFViewer"].forEach((function(t){e.component(t,ir[t])}))}};export{Ze as AmbientLight,et as BasicMaterial,Wt as BokehPass,bt as Box,Ee as BoxGeometry,Pe as Camera,vt as Circle,Le as CircleGeometry,St as Cone,je as ConeGeometry,gt as CubeTexture,Nt as Cylinder,ke as CylinderGeometry,Ke as DirectionalLight,wt as Dodecahedron,Te as DodecahedronGeometry,Dt as EffectComposer,Xt as FXAAPass,Vt as FilmPass,kt as Gem,ze as Group,qt as HalftonePass,xt as Icosahedron,Oe as IcosahedronGeometry,Tt as Image,Ot as InstancedMesh,tt as LambertMaterial,_t as Lathe,Ae as LatheGeometry,rt as MatcapMaterial,yt as Mesh,At as MirrorMesh,Ct as Octahedron,Fe as OctahedronGeometry,Ie as OrthographicCamera,Pe as PerspectiveCamera,it as PhongMaterial,at as PhysicalMaterial,Mt as Plane,Ye as PointLight,Gt as Polyhedron,Ue as PolyhedronGeometry,Ft as RefractionMesh,Ht as RenderPass,ve as Renderer,It as Ring,De as RingGeometry,Zt as SMAAPass,Re as Scene,Pt as Sphere,$e as SphereGeometry,Je as SpotLight,Ut as Sprite,nt as StandardMaterial,lt as SubSurfaceMaterial,zt as Tetrahedron,He as TetrahedronGeometry,Bt as Text,pt as Texture,Qt as TiltShiftPass,ft as ToonMaterial,Et as Torus,We as TorusGeometry,Lt as TorusKnot,Ve as TorusKnotGeometry,sr as TroisJSVuePlugin,jt as Tube,Xe as TubeGeometry,er as UnrealBloomPass,rr as ZoomBlurPass,Me as getMatcapUrl,we as lerp,xe as lerpv2,_e as lerpv3,Ce as limit,Ne as propsValues,Se as setFromProp};
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