1
0
mirror of https://github.com/troisjs/trois.git synced 2024-11-24 04:12:02 +08:00
trois/docs/index.3ce41ded.js
2020-09-15 15:12:43 +02:00

2 lines
694 KiB
JavaScript

function t(t,e){const n=Object.create(null),i=t.split(",");for(let t=0;t<i.length;t++)n[i[t]]=!0;return e?t=>!!n[t.toLowerCase()]:t=>!!n[t]}const e=t("Infinity,undefined,NaN,isFinite,isNaN,parseFloat,parseInt,decodeURI,decodeURIComponent,encodeURI,encodeURIComponent,Math,Number,Date,Array,Object,Boolean,String,RegExp,Map,Set,JSON,Intl"),n=t("itemscope,allowfullscreen,formnovalidate,ismap,nomodule,novalidate,readonly");function i(t){if(b(t)){const e={};for(let n=0;n<t.length;n++){const r=t[n],o=i(w(r)?s(r):r);if(o)for(const t in o)e[t]=o[t]}return e}if(S(t))return t}const r=/;(?![^(]*\))/g,o=/:(.+)/;function s(t){const e={};return t.split(r).forEach(t=>{if(t){const n=t.split(o);n.length>1&&(e[n[0].trim()]=n[1].trim())}}),e}function a(t){let e="";if(w(t))e=t;else if(b(t))for(let n=0;n<t.length;n++)e+=a(t[n])+" ";else if(S(t))for(const n in t)t[n]&&(e+=n+" ");return e.trim()}const c=(t,e)=>e instanceof Map?{[`Map(${e.size})`]:[...e.entries()].reduce((t,[e,n])=>(t[e+" =>"]=n,t),{})}:e instanceof Set?{[`Set(${e.size})`]:[...e.values()]}:!S(e)||b(e)||L(e)?e:String(e),l={},h=[],u=()=>{},p=()=>!1,d=/^on[^a-z]/,f=t=>d.test(t),m=t=>t.startsWith("onUpdate:"),g=Object.assign,v=(t,e)=>{const n=t.indexOf(e);n>-1&&t.splice(n,1)},y=Object.prototype.hasOwnProperty,x=(t,e)=>y.call(t,e),b=Array.isArray,_=t=>"function"==typeof t,w=t=>"string"==typeof t,M=t=>"symbol"==typeof t,S=t=>null!==t&&"object"==typeof t,T=t=>S(t)&&_(t.then)&&_(t.catch),E=Object.prototype.toString,A=t=>E.call(t),L=t=>"[object Object]"===A(t),R=t=>w(t)&&"-"!==t[0]&&""+parseInt(t,10)===t,P=t("key,ref,onVnodeBeforeMount,onVnodeMounted,onVnodeBeforeUpdate,onVnodeUpdated,onVnodeBeforeUnmount,onVnodeUnmounted"),C=t=>{const e=Object.create(null);return n=>e[n]||(e[n]=t(n))},O=/-(\w)/g,N=C(t=>t.replace(O,(t,e)=>e?e.toUpperCase():"")),I=/\B([A-Z])/g,D=C(t=>t.replace(I,"-$1").toLowerCase()),z=C(t=>t.charAt(0).toUpperCase()+t.slice(1)),U=(t,e)=>t!==e&&(t==t||e==e),B=(t,e)=>{for(let n=0;n<t.length;n++)t[n](e)},F=(t,e,n)=>{Object.defineProperty(t,e,{configurable:!0,enumerable:!1,value:n})},H=new WeakMap,G=[];let k;const j=Symbol(""),V=Symbol("");function W(t,e=l){(function(t){return t&&!0===t._isEffect})(t)&&(t=t.raw);const n=function(t,e){const n=function(){if(!n.active)return e.scheduler?void 0:t();if(!G.includes(n)){Y(n);try{return J.push(Z),Z=!0,G.push(n),k=n,t()}finally{G.pop(),Q(),k=G[G.length-1]}}};return n.id=X++,n._isEffect=!0,n.active=!0,n.raw=t,n.deps=[],n.options=e,n}(t,e);return e.lazy||n(),n}function q(t){t.active&&(Y(t),t.options.onStop&&t.options.onStop(),t.active=!1)}let X=0;function Y(t){const{deps:e}=t;if(e.length){for(let n=0;n<e.length;n++)e[n].delete(t);e.length=0}}let Z=!0;const J=[];function K(){J.push(Z),Z=!1}function Q(){const t=J.pop();Z=void 0===t||t}function $(t,e,n){if(!Z||void 0===k)return;let i=H.get(t);i||H.set(t,i=new Map);let r=i.get(n);r||i.set(n,r=new Set),r.has(k)||(r.add(k),k.deps.push(r))}function tt(t,e,n,i,r,o){const s=H.get(t);if(!s)return;const a=new Set,c=t=>{t&&t.forEach(t=>{t!==k&&a.add(t)})};if("clear"===e)s.forEach(c);else if("length"===n&&b(t))s.forEach((t,e)=>{("length"===e||e>=i)&&c(t)});else{void 0!==n&&c(s.get(n));const i="add"===e&&(!b(t)||R(n))||"delete"===e&&!b(t);(i||"set"===e&&t instanceof Map)&&c(s.get(b(t)?"length":j)),i&&t instanceof Map&&c(s.get(V))}a.forEach(t=>{t.options.scheduler?t.options.scheduler(t):t()})}const et=new Set(Object.getOwnPropertyNames(Symbol).map(t=>Symbol[t]).filter(M)),nt=at(),it=at(!1,!0),rt=at(!0),ot=at(!0,!0),st={};function at(t=!1,e=!1){return function(n,i,r){if("__v_isReactive"===i)return!t;if("__v_isReadonly"===i)return t;if("__v_raw"===i&&r===(t?It:Nt).get(n))return n;const o=b(n);if(o&&x(st,i))return Reflect.get(st,i,r);const s=Reflect.get(n,i,r);if(M(i)?et.has(i):"__proto__"===i||"__v_isRef"===i)return s;if(t||$(n,0,i),e)return s;if(jt(s)){return!o||!R(i)?s.value:s}return S(s)?t?Ut(s):zt(s):s}}["includes","indexOf","lastIndexOf"].forEach(t=>{st[t]=function(...e){const n=kt(this);for(let t=0,e=this.length;t<e;t++)$(n,0,t+"");const i=n[t](...e);return-1===i||!1===i?n[t](...e.map(kt)):i}});function ct(t=!1){return function(e,n,i,r){const o=e[n];if(!t&&(i=kt(i),!b(e)&&jt(o)&&!jt(i)))return o.value=i,!0;const s=b(e)&&R(n)?Number(n)<e.length:x(e,n),a=Reflect.set(e,n,i,r);return e===kt(r)&&(s?U(i,o)&&tt(e,"set",n,i):tt(e,"add",n,i)),a}}const lt={get:nt,set:ct(),deleteProperty:function(t,e){const n=x(t,e),i=(t[e],Reflect.deleteProperty(t,e));return i&&n&&tt(t,"delete",e,void 0),i},has:function(t,e){const n=Reflect.has(t,e);return M(e)&&et.has(e)||$(t,0,e),n},ownKeys:function(t){return $(t,0,j),Reflect.ownKeys(t)}},ht={get:rt,set:(t,e)=>!0,deleteProperty:(t,e)=>!0},ut=g({},lt,{get:it,set:ct(!0)}),pt=(g({},ht,{get:ot}),t=>S(t)?zt(t):t),dt=t=>S(t)?Ut(t):t,ft=t=>t,mt=t=>Reflect.getPrototypeOf(t);function gt(t,e,n=!1,i=!1){const r=kt(t=t.__v_raw),o=kt(e);e!==o&&!n&&$(r,0,e),!n&&$(r,0,o);const{has:s}=mt(r),a=n?dt:i?ft:pt;return s.call(r,e)?a(t.get(e)):s.call(r,o)?a(t.get(o)):void 0}function vt(t,e=!1){const n=this.__v_raw,i=kt(n),r=kt(t);return t!==r&&!e&&$(i,0,t),!e&&$(i,0,r),t===r?n.has(t):n.has(t)||n.has(r)}function yt(t,e=!1){return t=t.__v_raw,!e&&$(kt(t),0,j),Reflect.get(t,"size",t)}function xt(t){t=kt(t);const e=kt(this),n=mt(e),i=n.has.call(e,t),r=n.add.call(e,t);return i||tt(e,"add",t,t),r}function bt(t,e){e=kt(e);const n=kt(this),{has:i,get:r,set:o}=mt(n);let s=i.call(n,t);s||(t=kt(t),s=i.call(n,t));const a=r.call(n,t),c=o.call(n,t,e);return s?U(e,a)&&tt(n,"set",t,e):tt(n,"add",t,e),c}function _t(t){const e=kt(this),{has:n,get:i,delete:r}=mt(e);let o=n.call(e,t);o||(t=kt(t),o=n.call(e,t));i&&i.call(e,t);const s=r.call(e,t);return o&&tt(e,"delete",t,void 0),s}function wt(){const t=kt(this),e=0!==t.size,n=mt(t).clear.call(t);return e&&tt(t,"clear",void 0,void 0),n}function Mt(t,e){return function(n,i){const r=this,o=r.__v_raw,s=kt(o),a=t?dt:e?ft:pt;return!t&&$(s,0,j),o.forEach((t,e)=>n.call(i,a(t),a(e),r))}}function St(t,e,n){return function(...i){const r=this.__v_raw,o=kt(r),s=o instanceof Map,a="entries"===t||t===Symbol.iterator&&s,c="keys"===t&&s,l=r[t](...i),h=e?dt:n?ft:pt;return!e&&$(o,0,c?V:j),{next(){const{value:t,done:e}=l.next();return e?{value:t,done:e}:{value:a?[h(t[0]),h(t[1])]:h(t),done:e}},[Symbol.iterator](){return this}}}}function Tt(t){return function(...e){return"delete"!==t&&this}}const Et={get(t){return gt(this,t)},get size(){return yt(this)},has:vt,add:xt,set:bt,delete:_t,clear:wt,forEach:Mt(!1,!1)},At={get(t){return gt(this,t,!1,!0)},get size(){return yt(this)},has:vt,add:xt,set:bt,delete:_t,clear:wt,forEach:Mt(!1,!0)},Lt={get(t){return gt(this,t,!0)},get size(){return yt(this,!0)},has(t){return vt.call(this,t,!0)},add:Tt("add"),set:Tt("set"),delete:Tt("delete"),clear:Tt("clear"),forEach:Mt(!0,!1)};function Rt(t,e){const n=e?At:t?Lt:Et;return(e,i,r)=>"__v_isReactive"===i?!t:"__v_isReadonly"===i?t:"__v_raw"===i?e:Reflect.get(x(n,i)&&i in e?n:e,i,r)}["keys","values","entries",Symbol.iterator].forEach(t=>{Et[t]=St(t,!1,!1),Lt[t]=St(t,!0,!1),At[t]=St(t,!1,!0)});const Pt={get:Rt(!1,!1)},Ct={get:Rt(!1,!0)},Ot={get:Rt(!0,!1)},Nt=new WeakMap,It=new WeakMap;function Dt(t){return t.__v_skip||!Object.isExtensible(t)?0:function(t){switch(t){case"Object":case"Array":return 1;case"Map":case"Set":case"WeakMap":case"WeakSet":return 2;default:return 0}}((t=>A(t).slice(8,-1))(t))}function zt(t){return t&&t.__v_isReadonly?t:Bt(t,!1,lt,Pt)}function Ut(t){return Bt(t,!0,ht,Ot)}function Bt(t,e,n,i){if(!S(t))return t;if(t.__v_raw&&(!e||!t.__v_isReactive))return t;const r=e?It:Nt,o=r.get(t);if(o)return o;const s=Dt(t);if(0===s)return t;const a=new Proxy(t,2===s?i:n);return r.set(t,a),a}function Ft(t){return Ht(t)?Ft(t.__v_raw):!(!t||!t.__v_isReactive)}function Ht(t){return!(!t||!t.__v_isReadonly)}function Gt(t){return Ft(t)||Ht(t)}function kt(t){return t&&kt(t.__v_raw)||t}function jt(t){return Boolean(t&&!0===t.__v_isRef)}const Vt={get:(t,e,n)=>{return jt(i=Reflect.get(t,e,n))?i.value:i;var i},set:(t,e,n,i)=>{const r=t[e];return jt(r)&&!jt(n)?(r.value=n,!0):Reflect.set(t,e,n,i)}};class Wt{constructor(t,e,n){this._setter=e,this._dirty=!0,this.__v_isRef=!0,this.effect=W(t,{lazy:!0,scheduler:()=>{this._dirty||(this._dirty=!0,tt(kt(this),"set","value"))}}),this.__v_isReadonly=n}get value(){return this._dirty&&(this._value=this.effect(),this._dirty=!1),$(kt(this),0,"value"),this._value}set value(t){this._setter(t)}}function qt(t,e,n,i){let r;try{r=i?t(...i):t()}catch(t){Yt(t,e,n)}return r}function Xt(t,e,n,i){if(_(t)){const r=qt(t,e,n,i);return r&&T(r)&&r.catch(t=>{Yt(t,e,n)}),r}const r=[];for(let o=0;o<t.length;o++)r.push(Xt(t[o],e,n,i));return r}function Yt(t,e,n){e&&e.vnode;if(e){let i=e.parent;const r=e.proxy,o=n;for(;i;){const e=i.ec;if(e)for(let n=0;n<e.length;n++)if(e[n](t,r,o))return;i=i.parent}const s=e.appContext.config.errorHandler;if(s)return void qt(s,null,10,[t,r,o])}!function(t,e,n){console.error(t)}(t)}let Zt=!1,Jt=!1;const Kt=[];let Qt=0;const $t=[];let te=null,ee=0;const ne=[];let ie=null,re=0;const oe=Promise.resolve();let se=null,ae=null;function ce(t){const e=se||oe;return t?e.then(t):e}function le(t){Kt.length&&Kt.includes(t,Zt&&t.allowRecurse?Qt+1:Qt)||t===ae||(Kt.push(t),he())}function he(){Zt||Jt||(Jt=!0,se=oe.then(me))}function ue(t,e,n,i){b(t)?n.push(...t):e&&e.includes(t,t.allowRecurse?i+1:i)||n.push(t),he()}function pe(t,e=null){if($t.length){for(ae=e,te=[...new Set($t)],$t.length=0,ee=0;ee<te.length;ee++)te[ee]();te=null,ee=0,ae=null,pe(t,e)}}function de(t){if(ne.length){const t=[...new Set(ne)];if(ne.length=0,ie)return void ie.push(...t);for(ie=t,ie.sort((t,e)=>fe(t)-fe(e)),re=0;re<ie.length;re++)ie[re]();ie=null,re=0}}const fe=t=>null==t.id?1/0:t.id;function me(t){Jt=!1,Zt=!0,pe(t),Kt.sort((t,e)=>fe(t)-fe(e));try{for(Qt=0;Qt<Kt.length;Qt++){const t=Kt[Qt];t&&qt(t,null,14)}}finally{Qt=0,Kt.length=0,de(),Zt=!1,se=null,(Kt.length||ne.length)&&me(t)}}let ge=null;function ve(t){ge=t}function ye(t){const{type:e,vnode:n,proxy:i,withProxy:r,props:o,propsOptions:[s],slots:a,attrs:c,emit:l,render:h,renderCache:u,data:p,setupState:d,ctx:f}=t;let g;ge=t;try{let t;if(4&n.shapeFlag){const e=r||i;g=Xe(h.call(e,e,u,o,d,p,f)),t=c}else{const n=e;0,g=Xe(n.length>1?n(o,{attrs:c,slots:a,emit:l}):n(o,null)),t=e.props?c:xe(c)}let v=g;if(!1!==e.inheritAttrs&&t){const e=Object.keys(t),{shapeFlag:n}=v;e.length&&(1&n||6&n)&&(s&&e.some(m)&&(t=be(t,s)),v=Ve(v,t))}n.dirs&&(v.dirs=n.dirs),n.transition&&(v.transition=n.transition),g=v}catch(e){Yt(e,t,1),g=je(Oe)}return ge=null,g}const xe=t=>{let e;for(const n in t)("class"===n||"style"===n||f(n))&&((e||(e={}))[n]=t[n]);return e},be=(t,e)=>{const n={};for(const i in t)m(i)&&i.slice(9)in e||(n[i]=t[i]);return n};function _e(t,e){const n=Object.keys(e);if(n.length!==Object.keys(t).length)return!0;for(let i=0;i<n.length;i++){const r=n[i];if(e[r]!==t[r])return!0}return!1}let we=0;const Me=t=>we+=t;function Se(t,e,n={},i){let r=t[e];we++;const o=(ze(),Be(Pe,{key:n.key},r?r(n):i?i():[],1===t._?64:-2));return we--,o}function Te(t,e=ge){if(!e)return t;const n=(...n)=>{we||ze(!0);const i=ge;ve(e);const r=t(...n);return ve(i),we||Ue(),r};return n._c=!0,n}function Ee(t){return Le("components",t)||t}const Ae=Symbol();function Le(t,e,n=!0){const i=ge||ei;if(i){const n=i.type;if("components"===t){const t=n.displayName||n.name;if(t&&(t===e||t===N(e)||t===z(N(e))))return n}return Re(i[t]||n[t],e)||Re(i.appContext[t],e)}}function Re(t,e){return t&&(t[e]||t[N(e)]||t[z(N(e))])}const Pe=Symbol(void 0),Ce=Symbol(void 0),Oe=Symbol(void 0),Ne=Symbol(void 0),Ie=[];let De=null;function ze(t=!1){Ie.push(De=t?null:[])}function Ue(){Ie.pop(),De=Ie[Ie.length-1]||null}function Be(t,e,n,i,r){const o=je(t,e,n,i,r,!0);return o.dynamicChildren=De||h,Ue(),De&&De.push(o),o}function Fe(t){return!!t&&!0===t.__v_isVNode}function He(t,e){return t.type===e.type&&t.key===e.key}const Ge=({key:t})=>null!=t?t:null,ke=({ref:t})=>null!=t?b(t)?t:[ge,t]:null,je=function(t,e=null,n=null,r=0,o=null,s=!1){t&&t!==Ae||(t=Oe);if(Fe(t)){const i=Ve(t,e);return n&&Ze(i,n),i}_(t)&&"__vccOpts"in t&&(t=t.__vccOpts);if(e){(Gt(e)||"__vInternal"in e)&&(e=g({},e));let{class:t,style:n}=e;t&&!w(t)&&(e.class=a(t)),S(n)&&(Gt(n)&&!b(n)&&(n=g({},n)),e.style=i(n))}const c=w(t)?1:(t=>t.__isSuspense)(t)?128:(t=>t.__isTeleport)(t)?64:S(t)?4:_(t)?2:0,l={__v_isVNode:!0,__v_skip:!0,type:t,props:e,key:e&&Ge(e),ref:e&&ke(e),scopeId:null,children:null,component:null,suspense:null,dirs:null,transition:null,el:null,anchor:null,target:null,targetAnchor:null,staticCount:0,shapeFlag:c,patchFlag:r,dynamicProps:o,dynamicChildren:null,appContext:null};Ze(l,n),!s&&De&&(r>0||6&c)&&32!==r&&De.push(l);return l};function Ve(t,e){const{props:n,patchFlag:r}=t,o=e?function(...t){const e=g({},t[0]);for(let n=1;n<t.length;n++){const r=t[n];for(const t in r)if("class"===t)e.class!==r.class&&(e.class=a([e.class,r.class]));else if("style"===t)e.style=i([e.style,r.style]);else if(f(t)){const n=e[t],i=r[t];n!==i&&(e[t]=n?[].concat(n,r[t]):i)}else e[t]=r[t]}return e}(n||{},e):n;return{__v_isVNode:!0,__v_skip:!0,type:t.type,props:o,key:o&&Ge(o),ref:e&&e.ref?ke(e):t.ref,scopeId:t.scopeId,children:t.children,target:t.target,targetAnchor:t.targetAnchor,staticCount:t.staticCount,shapeFlag:t.shapeFlag,patchFlag:e&&t.type!==Pe?-1===r?16:16|r:r,dynamicProps:t.dynamicProps,dynamicChildren:t.dynamicChildren,appContext:t.appContext,dirs:t.dirs,transition:t.transition,component:t.component,suspense:t.suspense,el:t.el,anchor:t.anchor}}function We(t=" ",e=0){return je(Ce,null,t,e)}function qe(t="",e=!1){return e?(ze(),Be(Oe,null,t)):je(Oe,null,t)}function Xe(t){return null==t||"boolean"==typeof t?je(Oe):b(t)?je(Pe,null,t):"object"==typeof t?null===t.el?t:Ve(t):je(Ce,null,String(t))}function Ye(t){return null===t.el?t:Ve(t)}function Ze(t,e){let n=0;const{shapeFlag:i}=t;if(null==e)e=null;else if(b(e))n=16;else if("object"==typeof e){if(1&i||64&i){const n=e.default;return void(n&&(n._c&&Me(1),Ze(t,n()),n._c&&Me(-1)))}{n=32;const i=e._;i||"__vInternal"in e?3===i&&ge&&(1024&ge.vnode.patchFlag?(e._=2,t.patchFlag|=1024):e._=1):e._ctx=ge}}else _(e)?(e={default:e,_ctx:ge},n=32):(e=String(e),64&i?(n=16,e=[We(e)]):n=8);t.children=e,t.shapeFlag|=n}function Je(t,e,...n){const i=t.vnode.props||l;let r="on"+z(e),o=i[r];if(!o&&e.startsWith("update:")&&(r="on"+z(D(e)),o=i[r]),!o)if(o=i[r+"Once"],t.emitted){if(t.emitted[r])return}else(t.emitted={})[r]=!0;o&&Xt(o,t,6,n)}function Ke(t,e,n=!1){const i=e.app?e.app._uid:-1,r=t.__emits||(t.__emits={}),o=r[i];if(void 0!==o)return o;const s=t.emits;let a={},c=!1;if(!_(t)){const i=t=>{c=!0,g(a,Ke(t,e,!0))};!n&&e.mixins.length&&e.mixins.forEach(i),t.extends&&i(t.extends),t.mixins&&t.mixins.forEach(i)}return s||c?(b(s)?s.forEach(t=>a[t]=null):g(a,s),r[i]=a):r[i]=null}function Qe(t,e){return!(!t||!f(e))&&(e=e.replace(/Once$/,""),x(t,e[2].toLowerCase()+e.slice(3))||x(t,e.slice(2)))}function $e(t,e,n,i=!1){const r={},o={};F(o,"__vInternal",1),tn(t,e,r,o),n?t.props=i?r:Bt(r,!1,ut,Ct):t.type.props?t.props=r:t.props=o,t.attrs=o}function tn(t,e,n,i){const[r,o]=t.propsOptions;if(e)for(const o in e){const s=e[o];if(P(o))continue;let a;r&&x(r,a=N(o))?n[a]=s:Qe(t.emitsOptions,o)||(i[o]=s)}if(o){const t=kt(n);for(let e=0;e<o.length;e++){const i=o[e];n[i]=en(r,t,i,t[i])}}}function en(t,e,n,i){const r=t[n];if(null!=r){const t=x(r,"default");if(t&&void 0===i){const t=r.default;i=r.type!==Function&&_(t)?t(e):t}r[0]&&(x(e,n)||t?!r[1]||""!==i&&i!==D(n)||(i=!0):i=!1)}return i}function nn(t,e,n=!1){const i=e.app?e.app._uid:-1,r=t.__props||(t.__props={}),o=r[i];if(o)return o;const s=t.props,a={},c=[];let u=!1;if(!_(t)){const i=t=>{u=!0;const[n,i]=nn(t,e,!0);g(a,n),i&&c.push(...i)};!n&&e.mixins.length&&e.mixins.forEach(i),t.extends&&i(t.extends),t.mixins&&t.mixins.forEach(i)}if(!s&&!u)return r[i]=h;if(b(s))for(let t=0;t<s.length;t++){const e=N(s[t]);an(e)&&(a[e]=l)}else if(s)for(const t in s){const e=N(t);if(an(e)){const n=s[t],i=a[e]=b(n)||_(n)?{type:n}:n;if(i){const t=sn(Boolean,i.type),n=sn(String,i.type);i[0]=t>-1,i[1]=n<0||t<n,(t>-1||x(i,"default"))&&c.push(e)}}}return r[i]=[a,c]}function rn(t){const e=t&&t.toString().match(/^\s*function (\w+)/);return e?e[1]:""}function on(t,e){return rn(t)===rn(e)}function sn(t,e){if(b(e)){for(let n=0,i=e.length;n<i;n++)if(on(e[n],t))return n}else if(_(e))return on(e,t)?0:-1;return-1}function an(t){return"$"!==t[0]}function cn(t,e,n=ei,i=!1){if(n){const r=n[t]||(n[t]=[]),o=e.__weh||(e.__weh=(...i)=>{if(n.isUnmounted)return;K(),ni(n);const r=Xt(e,n,t,i);return ni(null),Q(),r});return i?r.unshift(o):r.push(o),o}}const ln=t=>(e,n=ei)=>!ii&&cn(t,e,n),hn=ln("bm"),un=ln("m"),pn=ln("bu"),dn=ln("u"),fn=ln("bum"),mn=ln("um"),gn=ln("rtg"),vn=ln("rtc"),yn=t=>t.type.__isKeepAlive;function xn(t,e,n=ei){const i=t.__wdc||(t.__wdc=()=>{let e=n;for(;e;){if(e.isDeactivated)return;e=e.parent}t()});if(cn(e,i,n),n){let t=n.parent;for(;t&&t.parent;)yn(t.parent.vnode)&&bn(i,e,n,t),t=t.parent}}function bn(t,e,n,i){const r=cn(e,t,i,!0);mn(()=>{v(i[e],r)},n)}const _n=t=>"_"===t[0]||"$stable"===t,wn=t=>b(t)?t.map(Xe):[Xe(t)],Mn=(t,e,n)=>Te(t=>wn(e(t)),n),Sn=(t,e)=>{const n=t._ctx;for(const i in t){if(_n(i))continue;const r=t[i];if(_(r))e[i]=Mn(0,r,n);else if(null!=r){const t=wn(r);e[i]=()=>t}}},Tn=(t,e)=>{const n=wn(e);t.slots.default=()=>n};function En(t,e,n,i){const r=t.dirs,o=e&&e.dirs;for(let s=0;s<r.length;s++){const a=r[s];o&&(a.oldValue=o[s].value);const c=a.dir[i];c&&Xt(c,n,8,[t.el,a,t,e])}}function An(){return{app:null,config:{isNativeTag:p,performance:!1,globalProperties:{},optionMergeStrategies:{},isCustomElement:p,errorHandler:void 0,warnHandler:void 0},mixins:[],components:{},directives:{},provides:Object.create(null)}}let Ln=0;function Rn(t,e){return function(n,i=null){null==i||S(i)||(i=null);const r=An(),o=new Set;let s=!1;const a=r.app={_uid:Ln++,_component:n,_props:i,_container:null,_context:r,version:li,get config(){return r.config},set config(t){},use:(t,...e)=>(o.has(t)||(t&&_(t.install)?(o.add(t),t.install(a,...e)):_(t)&&(o.add(t),t(a,...e))),a),mixin:t=>(r.mixins.includes(t)||r.mixins.push(t),a),component:(t,e)=>e?(r.components[t]=e,a):r.components[t],directive:(t,e)=>e?(r.directives[t]=e,a):r.directives[t],mount(o,c){if(!s){const l=je(n,i);return l.appContext=r,c&&e?e(l,o):t(l,o),s=!0,a._container=o,o.__vue_app__=a,l.component.proxy}},unmount(){s&&t(null,a._container)},provide:(t,e)=>(r.provides[t]=e,a)};return a}}const Pn={scheduler:le},Cn=function(t,e){e&&!e.isResolved?b(t)?e.effects.push(...t):e.effects.push(t):ue(t,ie,ne,re)},On=(t,e,n,i,r)=>{let o;o=r?4&r.shapeFlag?r.component.proxy:r.el:null;const[s,a]=t,c=e&&e[1],h=s.refs===l?s.refs={}:s.refs,u=s.setupState;if(null!=c&&c!==a&&(w(c)?(h[c]=null,x(u,c)&&(u[c]=null)):jt(c)&&(c.value=null)),w(a)){const t=()=>{h[a]=o,x(u,a)&&(u[a]=o)};o?(t.id=-1,Cn(t,i)):t()}else if(jt(a)){const t=()=>{a.value=o};o?(t.id=-1,Cn(t,i)):t()}else _(a)&&qt(a,n,12,[o,h])};function Nn(t){return function(t,e){const{insert:n,remove:i,patchProp:r,forcePatchProp:o,createElement:s,createText:a,createComment:c,setText:p,setElementText:d,parentNode:f,nextSibling:m,setScopeId:v=u,cloneNode:y,insertStaticContent:b}=t,_=(t,e,n,i=null,r=null,o=null,s=!1,a=!1)=>{t&&!He(t,e)&&(i=rt(t),J(t,r,o,!0),t=null),-2===e.patchFlag&&(a=!1,e.dynamicChildren=null);const{type:c,ref:l,shapeFlag:h}=e;switch(c){case Ce:w(t,e,n,i);break;case Oe:M(t,e,n,i);break;case Ne:null==t&&S(e,n,i,s);break;case Pe:z(t,e,n,i,r,o,s,a);break;default:1&h?E(t,e,n,i,r,o,s,a):6&h?U(t,e,n,i,r,o,s,a):(64&h||128&h)&&c.process(t,e,n,i,r,o,s,a,st)}null!=l&&r&&On(l,t&&t.ref,r,o,e)},w=(t,e,i,r)=>{if(null==t)n(e.el=a(e.children),i,r);else{const n=e.el=t.el;e.children!==t.children&&p(n,e.children)}},M=(t,e,i,r)=>{null==t?n(e.el=c(e.children||""),i,r):e.el=t.el},S=(t,e,n,i)=>{[t.el,t.anchor]=b(t.children,e,n,i)},E=(t,e,n,i,r,o,s,a)=>{s=s||"svg"===e.type,null==t?A(e,n,i,r,o,s,a):C(t,e,r,o,s,a)},A=(t,e,i,o,a,c,l)=>{let h,u;const{type:p,props:f,shapeFlag:m,transition:g,scopeId:v,patchFlag:x,dirs:b}=t;if(t.el&&void 0!==y&&-1===x)h=t.el=y(t.el);else{if(h=t.el=s(t.type,c,f&&f.is),8&m?d(h,t.children):16&m&&R(t.children,h,null,o,a,c&&"foreignObject"!==p,l||!!t.dynamicChildren),b&&En(t,null,o,"created"),f){for(const e in f)P(e)||r(h,e,null,f[e],c,t.children,o,a,it);(u=f.onVnodeBeforeMount)&&In(u,o,t)}L(h,v,t,o)}b&&En(t,null,o,"beforeMount");const _=(!a||a&&a.isResolved)&&g&&!g.persisted;_&&g.beforeEnter(h),n(h,e,i),((u=f&&f.onVnodeMounted)||_||b)&&Cn(()=>{u&&In(u,o,t),_&&g.enter(h),b&&En(t,null,o,"mounted")},a)},L=(t,e,n,i)=>{if(e&&v(t,e),i){const r=i.type.__scopeId;r&&r!==e&&v(t,r+"-s"),n===i.subTree&&L(t,i.vnode.scopeId,i.vnode,i.parent)}},R=(t,e,n,i,r,o,s,a=0)=>{for(let c=a;c<t.length;c++){const a=t[c]=s?Ye(t[c]):Xe(t[c]);_(null,a,e,n,i,r,o,s)}},C=(t,e,n,i,s,a)=>{const c=e.el=t.el;let{patchFlag:h,dynamicChildren:u,dirs:p}=e;h|=16&t.patchFlag;const f=t.props||l,m=e.props||l;let g;if((g=m.onVnodeBeforeUpdate)&&In(g,n,e,t),p&&En(e,t,n,"beforeUpdate"),h>0){if(16&h)I(c,e,f,m,n,i,s);else if(2&h&&f.class!==m.class&&r(c,"class",null,m.class,s),4&h&&r(c,"style",f.style,m.style,s),8&h){const a=e.dynamicProps;for(let e=0;e<a.length;e++){const l=a[e],h=f[l],u=m[l];(u!==h||o&&o(c,l))&&r(c,l,h,u,s,t.children,n,i,it)}}1&h&&t.children!==e.children&&d(c,e.children)}else a||null!=u||I(c,e,f,m,n,i,s);const v=s&&"foreignObject"!==e.type;u?O(t.dynamicChildren,u,c,n,i,v):a||V(t,e,c,null,n,i,v),((g=m.onVnodeUpdated)||p)&&Cn(()=>{g&&In(g,n,e,t),p&&En(e,t,n,"updated")},i)},O=(t,e,n,i,r,o)=>{for(let s=0;s<e.length;s++){const a=t[s],c=e[s],l=a.type===Pe||!He(a,c)||6&a.shapeFlag||64&a.shapeFlag?f(a.el):n;_(a,c,l,null,i,r,o,!0)}},I=(t,e,n,i,s,a,c)=>{if(n!==i){for(const l in i){if(P(l))continue;const h=i[l],u=n[l];(h!==u||o&&o(t,l))&&r(t,l,u,h,c,e.children,s,a,it)}if(n!==l)for(const o in n)P(o)||o in i||r(t,o,n[o],null,c,e.children,s,a,it)}},z=(t,e,i,r,o,s,c,l)=>{const h=e.el=t?t.el:a(""),u=e.anchor=t?t.anchor:a("");let{patchFlag:p,dynamicChildren:d}=e;p>0&&(l=!0),null==t?(n(h,i,r),n(u,i,r),R(e.children,i,u,o,s,c,l)):p>0&&64&p&&d?O(t.dynamicChildren,d,i,o,s,c):V(t,e,i,u,o,s,c,l)},U=(t,e,n,i,r,o,s,a)=>{null==t?512&e.shapeFlag?r.ctx.activate(e,n,i,s,a):H(e,n,i,r,o,s,a):G(t,e,a)},H=(t,e,n,i,r,o,s)=>{const a=t.component=function(t,e,n){const i=t.type,r=(e?e.appContext:t.appContext)||$n,o={uid:ti++,vnode:t,type:i,parent:e,appContext:r,root:null,next:null,subTree:null,update:null,render:null,proxy:null,withProxy:null,effects:null,provides:e?e.provides:Object.create(r.provides),accessCache:null,renderCache:[],components:null,directives:null,propsOptions:nn(i,r),emitsOptions:Ke(i,r),emit:null,emitted:null,ctx:l,data:l,props:l,attrs:l,slots:l,refs:l,setupState:l,setupContext:null,suspense:n,asyncDep:null,asyncResolved:!1,isMounted:!1,isUnmounted:!1,isDeactivated:!1,bc:null,c:null,bm:null,m:null,bu:null,u:null,um:null,bum:null,da:null,a:null,rtg:null,rtc:null,ec:null};return o.ctx={_:o},o.root=e?e.root:o,o.emit=Je.bind(null,o),o}(t,i,r);if(yn(t)&&(a.ctx.renderer=st),function(t,e=!1){ii=e;const{props:n,children:i,shapeFlag:r}=t.vnode,o=4&r;$e(t,n,o,e),((t,e)=>{if(32&t.vnode.shapeFlag){const n=e._;n?(t.slots=e,F(e,"_",n)):Sn(e,t.slots={})}else t.slots={},e&&Tn(t,e);F(t.slots,"__vInternal",1)})(t,i);const s=o?function(t,e){const n=t.type;t.accessCache={},t.proxy=new Proxy(t.ctx,Kn);const{setup:i}=n;if(i){const n=t.setupContext=i.length>1?function(t){return{attrs:t.attrs,slots:t.slots,emit:t.emit}}(t):null;ei=t,K();const r=qt(i,t,0,[t.props,n]);if(Q(),ei=null,T(r)){if(e)return r.then(e=>{ri(t,e)});t.asyncDep=r}else ri(t,r)}else oi(t)}(t,e):void 0;ii=!1}(a),a.asyncDep){if(!r)return;if(r.registerDep(a,k),!t.el){const t=a.subTree=je(Oe);M(null,t,e,n)}}else k(a,t,e,n,r,o,s)},G=(t,e,n)=>{const i=e.component=t.component;if(function(t,e,n){const{props:i,children:r}=t,{props:o,children:s,patchFlag:a}=e;if(e.dirs||e.transition)return!0;if(!(n&&a>0))return!(!r&&!s||s&&s.$stable)||i!==o&&(i?!o||_e(i,o):!!o);if(1024&a)return!0;if(16&a)return i?_e(i,o):!!o;if(8&a){const t=e.dynamicProps;for(let e=0;e<t.length;e++){const n=t[e];if(o[n]!==i[n])return!0}}return!1}(t,e,n)){if(i.asyncDep&&!i.asyncResolved)return void j(i,e,n);i.next=e,function(t){const e=Kt.indexOf(t);e>-1&&(Kt[e]=null)}(i.update),i.update()}else e.component=t.component,e.el=t.el,i.vnode=e},k=(t,e,n,i,r,o,s)=>{t.update=W((function(){if(t.isMounted){let e,{next:n,bu:i,u:a,parent:c,vnode:h}=t,u=n;n?j(t,n,s):n=h,n.el=h.el,i&&B(i),(e=n.props&&n.props.onVnodeBeforeUpdate)&&In(e,c,n,h);const p=ye(t),d=t.subTree;t.subTree=p,t.refs!==l&&(t.refs={}),_(d,p,f(d.el),rt(d),t,r,o),n.el=p.el,null===u&&function({vnode:t,parent:e},n){for(;e&&e.subTree===t;)(t=e.vnode).el=n,e=e.parent}(t,p.el),a&&Cn(a,r),(e=n.props&&n.props.onVnodeUpdated)&&Cn(()=>{In(e,c,n,h)},r)}else{let s;const{el:a,props:c}=e,{bm:l,m:h,parent:u}=t;l&&B(l),(s=c&&c.onVnodeBeforeMount)&&In(s,u,e);const p=t.subTree=ye(t);a&&ct?ct(e.el,p,t,r):(_(null,p,n,i,t,r,o),e.el=p.el),h&&Cn(h,r),(s=c&&c.onVnodeMounted)&&Cn(()=>{In(s,u,e)},r);const{a:d}=t;d&&256&e.shapeFlag&&Cn(d,r),t.isMounted=!0}}),Pn),t.update.allowRecurse=!0},j=(t,e,n)=>{e.component=t;const i=t.vnode.props;t.vnode=e,t.next=null,function(t,e,n,i){const{props:r,attrs:o,vnode:{patchFlag:s}}=t,a=kt(r),[c]=t.propsOptions;if(!(i||s>0)||16&s){let i;tn(t,e,r,o);for(const t in a)e&&(x(e,t)||(i=D(t))!==t&&x(e,i))||(c?!n||void 0===n[t]&&void 0===n[i]||(r[t]=en(c,e||l,t,void 0)):delete r[t]);if(o!==a)for(const t in o)e&&x(e,t)||delete o[t]}else if(8&s){const n=t.vnode.dynamicProps;for(let t=0;t<n.length;t++){const i=n[t],s=e[i];if(c)if(x(o,i))o[i]=s;else{const t=N(i);r[t]=en(c,a,t,s)}else o[i]=s}}tt(t,"set","$attrs")}(t,e.props,i,n),((t,e)=>{const{vnode:n,slots:i}=t;let r=!0,o=l;if(32&n.shapeFlag){const t=e._;t?1===t?r=!1:g(i,e):(r=!e.$stable,Sn(e,i)),o=e}else e&&(Tn(t,e),o={default:1});if(r)for(const t in i)_n(t)||t in o||delete i[t]})(t,e.children),pe(void 0,t.update)},V=(t,e,n,i,r,o,s,a=!1)=>{const c=t&&t.children,l=t?t.shapeFlag:0,h=e.children,{patchFlag:u,shapeFlag:p}=e;if(u>0){if(128&u)return void Y(c,h,n,i,r,o,s,a);if(256&u)return void X(c,h,n,i,r,o,s,a)}8&p?(16&l&&it(c,r,o),h!==c&&d(n,h)):16&l?16&p?Y(c,h,n,i,r,o,s,a):it(c,r,o,!0):(8&l&&d(n,""),16&p&&R(h,n,i,r,o,s,a))},X=(t,e,n,i,r,o,s,a)=>{e=e||h;const c=(t=t||h).length,l=e.length,u=Math.min(c,l);let p;for(p=0;p<u;p++){const i=e[p]=a?Ye(e[p]):Xe(e[p]);_(t[p],i,n,null,r,o,s,a)}c>l?it(t,r,o,!0,u):R(e,n,i,r,o,s,a,u)},Y=(t,e,n,i,r,o,s,a)=>{let c=0;const l=e.length;let u=t.length-1,p=l-1;for(;c<=u&&c<=p;){const i=t[c],l=e[c]=a?Ye(e[c]):Xe(e[c]);if(!He(i,l))break;_(i,l,n,null,r,o,s,a),c++}for(;c<=u&&c<=p;){const i=t[u],c=e[p]=a?Ye(e[p]):Xe(e[p]);if(!He(i,c))break;_(i,c,n,null,r,o,s,a),u--,p--}if(c>u){if(c<=p){const t=p+1,h=t<l?e[t].el:i;for(;c<=p;)_(null,e[c]=a?Ye(e[c]):Xe(e[c]),n,h,r,o,s),c++}}else if(c>p)for(;c<=u;)J(t[c],r,o,!0),c++;else{const d=c,f=c,m=new Map;for(c=f;c<=p;c++){const t=e[c]=a?Ye(e[c]):Xe(e[c]);null!=t.key&&m.set(t.key,c)}let g,v=0;const y=p-f+1;let x=!1,b=0;const w=new Array(y);for(c=0;c<y;c++)w[c]=0;for(c=d;c<=u;c++){const i=t[c];if(v>=y){J(i,r,o,!0);continue}let l;if(null!=i.key)l=m.get(i.key);else for(g=f;g<=p;g++)if(0===w[g-f]&&He(i,e[g])){l=g;break}void 0===l?J(i,r,o,!0):(w[l-f]=c+1,l>=b?b=l:x=!0,_(i,e[l],n,null,r,o,s,a),v++)}const M=x?function(t){const e=t.slice(),n=[0];let i,r,o,s,a;const c=t.length;for(i=0;i<c;i++){const c=t[i];if(0!==c){if(r=n[n.length-1],t[r]<c){e[i]=r,n.push(i);continue}for(o=0,s=n.length-1;o<s;)a=(o+s)/2|0,t[n[a]]<c?o=a+1:s=a;c<t[n[o]]&&(o>0&&(e[i]=n[o-1]),n[o]=i)}}o=n.length,s=n[o-1];for(;o-- >0;)n[o]=s,s=e[s];return n}(w):h;for(g=M.length-1,c=y-1;c>=0;c--){const t=f+c,a=e[t],h=t+1<l?e[t+1].el:i;0===w[c]?_(null,a,n,h,r,o,s):x&&(g<0||c!==M[g]?Z(a,n,h,2):g--)}}},Z=(t,e,i,r,o=null)=>{const{el:s,type:a,transition:c,children:l,shapeFlag:h}=t;if(6&h)return void Z(t.component.subTree,e,i,r);if(128&h)return void t.suspense.move(e,i,r);if(64&h)return void a.move(t,e,i,st);if(a===Pe){n(s,e,i);for(let t=0;t<l.length;t++)Z(l[t],e,i,r);return void n(t.anchor,e,i)}if(2!==r&&1&h&&c)if(0===r)c.beforeEnter(s),n(s,e,i),Cn(()=>c.enter(s),o);else{const{leave:t,delayLeave:r,afterLeave:o}=c,a=()=>n(s,e,i),l=()=>{t(s,()=>{a(),o&&o()})};r?r(s,a,l):l()}else n(s,e,i)},J=(t,e,n,i=!1)=>{const{type:r,props:o,ref:s,children:a,dynamicChildren:c,shapeFlag:l,patchFlag:h,dirs:u}=t;if(null!=s&&e&&On(s,null,e,n,null),256&l)return void e.ctx.deactivate(t);const p=1&l&&u;let d;if((d=o&&o.onVnodeBeforeUnmount)&&In(d,e,t),6&l)nt(t.component,n,i);else{if(128&l)return void t.suspense.unmount(n,i);p&&En(t,null,e,"beforeUnmount"),c&&(r!==Pe||h>0&&64&h)?it(c,e,n):16&l&&it(a,e,n),64&l&&t.type.remove(t,st),i&&$(t)}((d=o&&o.onVnodeUnmounted)||p)&&Cn(()=>{d&&In(d,e,t),p&&En(t,null,e,"unmounted")},n)},$=t=>{const{type:e,el:n,anchor:r,transition:o}=t;if(e===Pe)return void et(n,r);const s=()=>{i(n),o&&!o.persisted&&o.afterLeave&&o.afterLeave()};if(1&t.shapeFlag&&o&&!o.persisted){const{leave:e,delayLeave:i}=o,r=()=>e(n,s);i?i(t.el,s,r):r()}else s()},et=(t,e)=>{let n;for(;t!==e;)n=m(t),i(t),t=n;i(e)},nt=(t,e,n)=>{const{bum:i,effects:r,update:o,subTree:s,um:a}=t;if(i&&B(i),r)for(let t=0;t<r.length;t++)q(r[t]);o&&(q(o),J(s,t,e,n)),a&&Cn(a,e),Cn(()=>{t.isUnmounted=!0},e),!e||e.isResolved||e.isUnmounted||!t.asyncDep||t.asyncResolved||(e.deps--,0===e.deps&&e.resolve())},it=(t,e,n,i=!1,r=0)=>{for(let o=r;o<t.length;o++)J(t[o],e,n,i)},rt=t=>6&t.shapeFlag?rt(t.component.subTree):128&t.shapeFlag?t.suspense.next():m(t.anchor||t.el),ot=(t,e)=>{null==t?e._vnode&&J(e._vnode,null,null,!0):_(e._vnode||null,t,e),de(),e._vnode=t},st={p:_,um:J,m:Z,r:$,mt:H,mc:R,pc:V,pbc:O,n:rt,o:t};let at,ct;e&&([at,ct]=e(st));return{render:ot,hydrate:at,createApp:Rn(ot,at)}}(t)}function In(t,e,n,i=null){Xt(t,e,7,[n,i])}const Dn={};function zn(t,e,n){return Un(t,e,n)}function Un(t,e,{immediate:n,deep:i,flush:r,onTrack:o,onTrigger:s}=l,a=ei){let c;const h=jt(t);if(h?c=()=>t.value:Ft(t)?(c=()=>t,i=!0):c=b(t)?()=>t.map(t=>jt(t)?t.value:Ft(t)?Fn(t):_(t)?qt(t,a,2):void 0):_(t)?e?()=>qt(t,a,2):()=>{if(!a||!a.isUnmounted)return p&&p(),qt(t,a,3,[d])}:u,e&&i){const t=c;c=()=>Fn(t())}let p;const d=t=>{p=y.options.onStop=()=>{qt(t,a,4)}};let f=b(t)?[]:Dn;const m=()=>{if(y.active)if(e){const t=y();(i||h||U(t,f))&&(p&&p(),Xt(e,a,3,[t,f===Dn?void 0:f,d]),f=t)}else y()};let g;m.allowRecurse=!!e,"sync"===r?g=m:"pre"===r?(m.id=-1,g=()=>{!a||a.isMounted?function(t){ue(t,te,$t,ee)}(m):m()}):g=()=>Cn(m,a&&a.suspense);const y=W(c,{lazy:!0,onTrack:o,onTrigger:s,scheduler:g});return si(y),e?n?m():f=y():y(),()=>{q(y),a&&v(a.effects,y)}}function Bn(t,e,n){const i=this.proxy;return Un(w(t)?()=>i[t]:t.bind(i),e.bind(i),n,this)}function Fn(t,e=new Set){if(!S(t)||e.has(t))return t;if(e.add(t),jt(t))Fn(t.value,e);else if(b(t))for(let n=0;n<t.length;n++)Fn(t[n],e);else if(t instanceof Map)t.forEach((n,i)=>{Fn(t.get(i),e)});else if(t instanceof Set)t.forEach(t=>{Fn(t,e)});else for(const n in t)Fn(t[n],e);return t}function Hn(t,e){if(ei){let n=ei.provides;const i=ei.parent&&ei.parent.provides;i===n&&(n=ei.provides=Object.create(i)),n[t]=e}else;}function Gn(t,e){const n=ei||ge;if(n){const i=n.provides;if(t in i)return i[t];if(arguments.length>1)return e}}let kn=!1;function jn(t,e,n=[],i=[],r=!1){const{mixins:o,extends:s,data:a,computed:c,methods:l,watch:h,provide:p,inject:d,components:f,directives:m,beforeMount:v,mounted:y,beforeUpdate:x,updated:w,activated:M,deactivated:T,beforeUnmount:E,unmounted:A,render:L,renderTracked:R,renderTriggered:P,errorCaptured:C}=e,O=t.proxy,N=t.ctx,I=t.appContext.mixins;if(r&&L&&t.render===u&&(t.render=L),r||(kn=!0,Vn("beforeCreate",e,O,I),kn=!1,qn(t,I,n,i)),s&&jn(t,s,n,i,!0),o&&qn(t,o,n,i),d)if(b(d))for(let t=0;t<d.length;t++){const e=d[t];N[e]=Gn(e)}else for(const t in d){const e=d[t];S(e)?N[t]=Gn(e.from,e.default):N[t]=Gn(e)}if(l)for(const t in l){const e=l[t];_(e)&&(N[t]=e.bind(O))}if(r?a&&n.push(a):(n.length&&n.forEach(e=>Xn(t,e,O)),a&&Xn(t,a,O)),c)for(const t in c){const e=c[t],n=ai({get:_(e)?e.bind(O,O):_(e.get)?e.get.bind(O,O):u,set:!_(e)&&_(e.set)?e.set.bind(O):u});Object.defineProperty(N,t,{enumerable:!0,configurable:!0,get:()=>n.value,set:t=>n.value=t})}if(h&&i.push(h),!r&&i.length&&i.forEach(t=>{for(const e in t)Yn(t[e],N,O,e)}),p){const t=_(p)?p.call(O):p;for(const e in t)Hn(e,t[e])}var D;r&&(f&&g(t.components||(t.components=g({},t.type.components)),f),m&&g(t.directives||(t.directives=g({},t.type.directives)),m)),r||Vn("created",e,O,I),v&&hn(v.bind(O)),y&&un(y.bind(O)),x&&pn(x.bind(O)),w&&dn(w.bind(O)),M&&xn(M.bind(O),"a",D),T&&function(t,e){xn(t,"da",e)}(T.bind(O)),C&&((t,e=ei)=>{cn("ec",t,e)})(C.bind(O)),R&&vn(R.bind(O)),P&&gn(P.bind(O)),E&&fn(E.bind(O)),A&&mn(A.bind(O))}function Vn(t,e,n,i){Wn(t,i,n);const{extends:r,mixins:o}=e;r&&function t(e,n,i){n.extends&&t(e,n.extends,i);const r=n[e];r&&r.call(i)}(t,r,n),o&&Wn(t,o,n);const s=e[t];s&&s.call(n)}function Wn(t,e,n){for(let i=0;i<e.length;i++){const r=e[i].mixins;r&&Wn(t,r,n);const o=e[i][t];o&&o.call(n)}}function qn(t,e,n,i){for(let r=0;r<e.length;r++)jn(t,e[r],n,i,!0)}function Xn(t,e,n){const i=e.call(n,n);S(i)&&(t.data===l?t.data=zt(i):g(t.data,i))}function Yn(t,e,n,i){const r=()=>n[i];if(w(t)){const n=e[t];_(n)&&zn(r,n)}else if(_(t))zn(r,t.bind(n));else if(S(t))if(b(t))t.forEach(t=>Yn(t,e,n,i));else{const i=_(t.handler)?t.handler.bind(n):e[t.handler];_(i)&&zn(r,i,t)}}function Zn(t,e,n){const i=n.appContext.config.optionMergeStrategies;for(const r in e)i&&x(i,r)?t[r]=i[r](t[r],e[r],n.proxy,r):x(t,r)||(t[r]=e[r]);const{mixins:r,extends:o}=e;o&&Zn(t,o,n),r&&r.forEach(e=>Zn(t,e,n))}const Jn=g(Object.create(null),{$:t=>t,$el:t=>t.vnode.el,$data:t=>t.data,$props:t=>t.props,$attrs:t=>t.attrs,$slots:t=>t.slots,$refs:t=>t.refs,$parent:t=>t.parent&&t.parent.proxy,$root:t=>t.root&&t.root.proxy,$emit:t=>t.emit,$options:t=>function(t){const e=t.type,{__merged:n,mixins:i,extends:r}=e;if(n)return n;const o=t.appContext.mixins;if(!o.length&&!i&&!r)return e;const s={};return Zn(s,e,t),o.forEach(e=>Zn(s,e,t)),e.__merged=s}(t),$forceUpdate:t=>()=>le(t.update),$nextTick:()=>ce,$watch:t=>Bn.bind(t)}),Kn={get({_:t},e){const{ctx:n,setupState:i,data:r,props:o,accessCache:s,type:a,appContext:c}=t;if("__v_skip"===e)return!0;let h;if("$"!==e[0]){const a=s[e];if(void 0!==a)switch(a){case 0:return i[e];case 1:return r[e];case 3:return n[e];case 2:return o[e]}else{if(i!==l&&x(i,e))return s[e]=0,i[e];if(r!==l&&x(r,e))return s[e]=1,r[e];if((h=t.propsOptions[0])&&x(h,e))return s[e]=2,o[e];if(n!==l&&x(n,e))return s[e]=3,n[e];kn||(s[e]=4)}}const u=Jn[e];let p,d;return u?("$attrs"===e&&$(t,0,e),u(t)):(p=a.__cssModules)&&(p=p[e])?p:n!==l&&x(n,e)?(s[e]=3,n[e]):(d=c.config.globalProperties,x(d,e)?d[e]:void 0)},set({_:t},e,n){const{data:i,setupState:r,ctx:o}=t;if(r!==l&&x(r,e))r[e]=n;else if(i!==l&&x(i,e))i[e]=n;else if(e in t.props)return!1;return("$"!==e[0]||!(e.slice(1)in t))&&(o[e]=n,!0)},has({_:{data:t,setupState:e,accessCache:n,ctx:i,appContext:r,propsOptions:o}},s){let a;return void 0!==n[s]||t!==l&&x(t,s)||e!==l&&x(e,s)||(a=o[0])&&x(a,s)||x(i,s)||x(Jn,s)||x(r.config.globalProperties,s)}},Qn=g({},Kn,{get(t,e){if(e!==Symbol.unscopables)return Kn.get(t,e,t)},has:(t,n)=>"_"!==n[0]&&!e(n)}),$n=An();let ti=0;let ei=null;const ni=t=>{ei=t};let ii=!1;function ri(t,e,n){var i;_(e)?t.render=e:S(e)&&(t.setupState=Ft(i=e)?i:new Proxy(i,Vt)),oi(t)}function oi(t,e){const n=t.type;t.render||(t.render=n.render||u,t.render._rc&&(t.withProxy=new Proxy(t.ctx,Qn))),ei=t,jn(t,n),ei=null}function si(t){ei&&(ei.effects||(ei.effects=[])).push(t)}function ai(t){const e=function(t){let e,n;return _(t)?(e=t,n=u):(e=t.get,n=t.set),new Wt(e,n,_(t)||!t.set)}(t);return si(e.effect),e}function ci(t,e){let n;if(b(t)||w(t)){n=new Array(t.length);for(let i=0,r=t.length;i<r;i++)n[i]=e(t[i],i)}else if("number"==typeof t){n=new Array(t);for(let i=0;i<t;i++)n[i]=e(i+1,i)}else if(S(t))if(t[Symbol.iterator])n=Array.from(t,e);else{const i=Object.keys(t);n=new Array(i.length);for(let r=0,o=i.length;r<o;r++){const o=i[r];n[r]=e(t[o],o,r)}}else n=[];return n}const li="3.0.0-rc.10",hi="http://www.w3.org/2000/svg",ui="undefined"!=typeof document?document:null;let pi,di;const fi={insert:(t,e,n)=>{e.insertBefore(t,n||null)},remove:t=>{const e=t.parentNode;e&&e.removeChild(t)},createElement:(t,e,n)=>e?ui.createElementNS(hi,t):ui.createElement(t,n?{is:n}:void 0),createText:t=>ui.createTextNode(t),createComment:t=>ui.createComment(t),setText:(t,e)=>{t.nodeValue=e},setElementText:(t,e)=>{t.textContent=e},parentNode:t=>t.parentNode,nextSibling:t=>t.nextSibling,querySelector:t=>ui.querySelector(t),setScopeId(t,e){t.setAttribute(e,"")},cloneNode:t=>t.cloneNode(!0),insertStaticContent(t,e,n,i){const r=i?di||(di=ui.createElementNS(hi,"svg")):pi||(pi=ui.createElement("div"));r.innerHTML=t;const o=r.firstChild;let s=o,a=s;for(;s;)a=s,fi.insert(s,e,n),s=r.firstChild;return[o,a]}};const mi=/\s*!important$/;function gi(t,e,n){if(b(n))n.forEach(n=>gi(t,e,n));else if(e.startsWith("--"))t.setProperty(e,n);else{const i=function(t,e){const n=yi[e];if(n)return n;let i=N(e);if("filter"!==i&&i in t)return yi[e]=i;i=z(i);for(let n=0;n<vi.length;n++){const r=vi[n]+i;if(r in t)return yi[e]=r}return e}(t,e);mi.test(n)?t.setProperty(D(i),n.replace(mi,""),"important"):t[i]=n}}const vi=["Webkit","Moz","ms"],yi={};const xi="http://www.w3.org/1999/xlink";let bi=Date.now;"undefined"!=typeof document&&bi()>document.createEvent("Event").timeStamp&&(bi=()=>performance.now());let _i=0;const wi=Promise.resolve(),Mi=()=>{_i=0};function Si(t,e,n,i,r=null){const o=t._vei||(t._vei={}),s=o[e];if(i&&s)s.value=i;else{const[n,a]=function(t){let e;if(Ti.test(t)){let n;for(e={};n=t.match(Ti);)t=t.slice(0,t.length-n[0].length),e[n[0].toLowerCase()]=!0}return[t.slice(2).toLowerCase(),e]}(e);if(i){!function(t,e,n,i){t.addEventListener(e,n,i)}(t,n,o[e]=function(t,e){const n=t=>{(t.timeStamp||bi())>=n.attached-1&&Xt(function(t,e){if(b(e)){const n=t.stopImmediatePropagation;return t.stopImmediatePropagation=()=>{n.call(t),t._stopped=!0},e.map(t=>e=>!e._stopped&&t(e))}return e}(t,n.value),e,5,[t])};return n.value=t,n.attached=(()=>_i||(wi.then(Mi),_i=bi()))(),n}(i,r),a)}else s&&(!function(t,e,n,i){t.removeEventListener(e,n,i)}(t,n,s,a),o[e]=void 0)}}const Ti=/(?:Once|Passive|Capture)$/;const Ei=/^on[a-z]/;const Ai=g({patchProp:(t,e,i,r,o=!1,s,a,c,l)=>{switch(e){case"class":!function(t,e,n){if(null==e&&(e=""),n)t.setAttribute("class",e);else{const n=t._vtc;n&&(e=(e?[e,...n]:[...n]).join(" ")),t.className=e}}(t,r,o);break;case"style":!function(t,e,n){const i=t.style;if(n)if(w(n))e!==n&&(i.cssText=n);else{for(const t in n)gi(i,t,n[t]);if(e&&!w(e))for(const t in e)null==n[t]&&gi(i,t,"")}else t.removeAttribute("style")}(t,i,r);break;default:f(e)?m(e)||Si(t,e,0,r,a):function(t,e,n,i){if(i)return"innerHTML"===e||!!(e in t&&Ei.test(e)&&_(n));if("spellcheck"===e||"draggable"===e)return!1;if("form"===e&&"string"==typeof n)return!1;if("list"===e&&"INPUT"===t.tagName)return!1;if(Ei.test(e)&&w(n))return!1;return e in t}(t,e,r,o)?function(t,e,n,i,r,o,s){if("innerHTML"===e||"textContent"===e)return i&&s(i,r,o),void(t[e]=null==n?"":n);if("value"!==e||"PROGRESS"===t.tagName)if(""===n&&"boolean"==typeof t[e])t[e]=!0;else if(null==n&&"string"==typeof t[e])t[e]="",t.removeAttribute(e);else try{t[e]=n}catch(t){}else{t._value=n;const e=null==n?"":n;t.value!==e&&(t.value=e)}}(t,e,r,s,a,c,l):("true-value"===e?t._trueValue=r:"false-value"===e&&(t._falseValue=r),function(t,e,i,r){if(r&&e.startsWith("xlink:"))null==i?t.removeAttributeNS(xi,e.slice(6,e.length)):t.setAttributeNS(xi,e,i);else{const r=n(e);null==i||r&&!1===i?t.removeAttribute(e):t.setAttribute(e,r?"":i)}}(t,e,r,o))}},forcePatchProp:(t,e)=>"value"===e},fi);let Li;void 0===Number.EPSILON&&(Number.EPSILON=Math.pow(2,-52)),void 0===Number.isInteger&&(Number.isInteger=function(t){return"number"==typeof t&&isFinite(t)&&Math.floor(t)===t}),void 0===Math.sign&&(Math.sign=function(t){return t<0?-1:t>0?1:+t}),"name"in Function.prototype==!1&&Object.defineProperty(Function.prototype,"name",{get:function(){return this.toString().match(/^\s*function\s*([^\(\s]*)/)[1]}}),void 0===Object.assign&&(Object.assign=function(t){if(null==t)throw new TypeError("Cannot convert undefined or null to object");const e=Object(t);for(let t=1;t<arguments.length;t++){const n=arguments[t];if(null!=n)for(const t in n)Object.prototype.hasOwnProperty.call(n,t)&&(e[t]=n[t])}return e});const Ri=0,Pi=1,Ci=2,Oi=0,Ni=1,Ii=2,Di=3;function zi(){}Object.assign(zi.prototype,{addEventListener:function(t,e){void 0===this._listeners&&(this._listeners={});const n=this._listeners;void 0===n[t]&&(n[t]=[]),-1===n[t].indexOf(e)&&n[t].push(e)},hasEventListener:function(t,e){if(void 0===this._listeners)return!1;const n=this._listeners;return void 0!==n[t]&&-1!==n[t].indexOf(e)},removeEventListener:function(t,e){if(void 0===this._listeners)return;const n=this._listeners[t];if(void 0!==n){const t=n.indexOf(e);-1!==t&&n.splice(t,1)}},dispatchEvent:function(t){if(void 0===this._listeners)return;const e=this._listeners[t.type];if(void 0!==e){t.target=this;const n=e.slice(0);for(let e=0,i=n.length;e<i;e++)n[e].call(this,t)}}});const Ui=[];for(let t=0;t<256;t++)Ui[t]=(t<16?"0":"")+t.toString(16);let Bi=1234567;const Fi={DEG2RAD:Math.PI/180,RAD2DEG:180/Math.PI,generateUUID:function(){const t=4294967295*Math.random()|0,e=4294967295*Math.random()|0,n=4294967295*Math.random()|0,i=4294967295*Math.random()|0;return(Ui[255&t]+Ui[t>>8&255]+Ui[t>>16&255]+Ui[t>>24&255]+"-"+Ui[255&e]+Ui[e>>8&255]+"-"+Ui[e>>16&15|64]+Ui[e>>24&255]+"-"+Ui[63&n|128]+Ui[n>>8&255]+"-"+Ui[n>>16&255]+Ui[n>>24&255]+Ui[255&i]+Ui[i>>8&255]+Ui[i>>16&255]+Ui[i>>24&255]).toUpperCase()},clamp:function(t,e,n){return Math.max(e,Math.min(n,t))},euclideanModulo:function(t,e){return(t%e+e)%e},mapLinear:function(t,e,n,i,r){return i+(t-e)*(r-i)/(n-e)},lerp:function(t,e,n){return(1-n)*t+n*e},smoothstep:function(t,e,n){return t<=e?0:t>=n?1:(t=(t-e)/(n-e))*t*(3-2*t)},smootherstep:function(t,e,n){return t<=e?0:t>=n?1:(t=(t-e)/(n-e))*t*t*(t*(6*t-15)+10)},randInt:function(t,e){return t+Math.floor(Math.random()*(e-t+1))},randFloat:function(t,e){return t+Math.random()*(e-t)},randFloatSpread:function(t){return t*(.5-Math.random())},seededRandom:function(t){return void 0!==t&&(Bi=t%2147483647),Bi=16807*Bi%2147483647,(Bi-1)/2147483646},degToRad:function(t){return t*Fi.DEG2RAD},radToDeg:function(t){return t*Fi.RAD2DEG},isPowerOfTwo:function(t){return 0==(t&t-1)&&0!==t},ceilPowerOfTwo:function(t){return Math.pow(2,Math.ceil(Math.log(t)/Math.LN2))},floorPowerOfTwo:function(t){return Math.pow(2,Math.floor(Math.log(t)/Math.LN2))},setQuaternionFromProperEuler:function(t,e,n,i,r){const o=Math.cos,s=Math.sin,a=o(n/2),c=s(n/2),l=o((e+i)/2),h=s((e+i)/2),u=o((e-i)/2),p=s((e-i)/2),d=o((i-e)/2),f=s((i-e)/2);switch(r){case"XYX":t.set(a*h,c*u,c*p,a*l);break;case"YZY":t.set(c*p,a*h,c*u,a*l);break;case"ZXZ":t.set(c*u,c*p,a*h,a*l);break;case"XZX":t.set(a*h,c*f,c*d,a*l);break;case"YXY":t.set(c*d,a*h,c*f,a*l);break;case"ZYZ":t.set(c*f,c*d,a*h,a*l);break;default:console.warn("THREE.MathUtils: .setQuaternionFromProperEuler() encountered an unknown order: "+r)}}};function Hi(t=0,e=0){this.x=t,this.y=e}function Gi(){this.elements=[1,0,0,0,1,0,0,0,1],arguments.length>0&&console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")}let ki;Object.defineProperties(Hi.prototype,{width:{get:function(){return this.x},set:function(t){this.x=t}},height:{get:function(){return this.y},set:function(t){this.y=t}}}),Object.assign(Hi.prototype,{isVector2:!0,set:function(t,e){return this.x=t,this.y=e,this},setScalar:function(t){return this.x=t,this.y=t,this},setX:function(t){return this.x=t,this},setY:function(t){return this.y=t,this},setComponent:function(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;default:throw new Error("index is out of range: "+t)}return this},getComponent:function(t){switch(t){case 0:return this.x;case 1:return this.y;default:throw new Error("index is out of range: "+t)}},clone:function(){return new this.constructor(this.x,this.y)},copy:function(t){return this.x=t.x,this.y=t.y,this},add:function(t,e){return void 0!==e?(console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(t,e)):(this.x+=t.x,this.y+=t.y,this)},addScalar:function(t){return this.x+=t,this.y+=t,this},addVectors:function(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this},addScaledVector:function(t,e){return this.x+=t.x*e,this.y+=t.y*e,this},sub:function(t,e){return void 0!==e?(console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(t,e)):(this.x-=t.x,this.y-=t.y,this)},subScalar:function(t){return this.x-=t,this.y-=t,this},subVectors:function(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this},multiply:function(t){return this.x*=t.x,this.y*=t.y,this},multiplyScalar:function(t){return this.x*=t,this.y*=t,this},divide:function(t){return this.x/=t.x,this.y/=t.y,this},divideScalar:function(t){return this.multiplyScalar(1/t)},applyMatrix3:function(t){const e=this.x,n=this.y,i=t.elements;return this.x=i[0]*e+i[3]*n+i[6],this.y=i[1]*e+i[4]*n+i[7],this},min:function(t){return this.x=Math.min(this.x,t.x),this.y=Math.min(this.y,t.y),this},max:function(t){return this.x=Math.max(this.x,t.x),this.y=Math.max(this.y,t.y),this},clamp:function(t,e){return this.x=Math.max(t.x,Math.min(e.x,this.x)),this.y=Math.max(t.y,Math.min(e.y,this.y)),this},clampScalar:function(t,e){return this.x=Math.max(t,Math.min(e,this.x)),this.y=Math.max(t,Math.min(e,this.y)),this},clampLength:function(t,e){const n=this.length();return this.divideScalar(n||1).multiplyScalar(Math.max(t,Math.min(e,n)))},floor:function(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this},ceil:function(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this},round:function(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this},roundToZero:function(){return this.x=this.x<0?Math.ceil(this.x):Math.floor(this.x),this.y=this.y<0?Math.ceil(this.y):Math.floor(this.y),this},negate:function(){return this.x=-this.x,this.y=-this.y,this},dot:function(t){return this.x*t.x+this.y*t.y},cross:function(t){return this.x*t.y-this.y*t.x},lengthSq:function(){return this.x*this.x+this.y*this.y},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y)},manhattanLength:function(){return Math.abs(this.x)+Math.abs(this.y)},normalize:function(){return this.divideScalar(this.length()||1)},angle:function(){return Math.atan2(-this.y,-this.x)+Math.PI},distanceTo:function(t){return Math.sqrt(this.distanceToSquared(t))},distanceToSquared:function(t){const e=this.x-t.x,n=this.y-t.y;return e*e+n*n},manhattanDistanceTo:function(t){return Math.abs(this.x-t.x)+Math.abs(this.y-t.y)},setLength:function(t){return this.normalize().multiplyScalar(t)},lerp:function(t,e){return this.x+=(t.x-this.x)*e,this.y+=(t.y-this.y)*e,this},lerpVectors:function(t,e,n){return this.x=t.x+(e.x-t.x)*n,this.y=t.y+(e.y-t.y)*n,this},equals:function(t){return t.x===this.x&&t.y===this.y},fromArray:function(t,e){return void 0===e&&(e=0),this.x=t[e],this.y=t[e+1],this},toArray:function(t,e){return void 0===t&&(t=[]),void 0===e&&(e=0),t[e]=this.x,t[e+1]=this.y,t},fromBufferAttribute:function(t,e,n){return void 0!==n&&console.warn("THREE.Vector2: offset has been removed from .fromBufferAttribute()."),this.x=t.getX(e),this.y=t.getY(e),this},rotateAround:function(t,e){const n=Math.cos(e),i=Math.sin(e),r=this.x-t.x,o=this.y-t.y;return this.x=r*n-o*i+t.x,this.y=r*i+o*n+t.y,this},random:function(){return this.x=Math.random(),this.y=Math.random(),this}}),Object.assign(Gi.prototype,{isMatrix3:!0,set:function(t,e,n,i,r,o,s,a,c){const l=this.elements;return l[0]=t,l[1]=i,l[2]=s,l[3]=e,l[4]=r,l[5]=a,l[6]=n,l[7]=o,l[8]=c,this},identity:function(){return this.set(1,0,0,0,1,0,0,0,1),this},clone:function(){return(new this.constructor).fromArray(this.elements)},copy:function(t){const e=this.elements,n=t.elements;return e[0]=n[0],e[1]=n[1],e[2]=n[2],e[3]=n[3],e[4]=n[4],e[5]=n[5],e[6]=n[6],e[7]=n[7],e[8]=n[8],this},extractBasis:function(t,e,n){return t.setFromMatrix3Column(this,0),e.setFromMatrix3Column(this,1),n.setFromMatrix3Column(this,2),this},setFromMatrix4:function(t){const e=t.elements;return this.set(e[0],e[4],e[8],e[1],e[5],e[9],e[2],e[6],e[10]),this},multiply:function(t){return this.multiplyMatrices(this,t)},premultiply:function(t){return this.multiplyMatrices(t,this)},multiplyMatrices:function(t,e){const n=t.elements,i=e.elements,r=this.elements,o=n[0],s=n[3],a=n[6],c=n[1],l=n[4],h=n[7],u=n[2],p=n[5],d=n[8],f=i[0],m=i[3],g=i[6],v=i[1],y=i[4],x=i[7],b=i[2],_=i[5],w=i[8];return r[0]=o*f+s*v+a*b,r[3]=o*m+s*y+a*_,r[6]=o*g+s*x+a*w,r[1]=c*f+l*v+h*b,r[4]=c*m+l*y+h*_,r[7]=c*g+l*x+h*w,r[2]=u*f+p*v+d*b,r[5]=u*m+p*y+d*_,r[8]=u*g+p*x+d*w,this},multiplyScalar:function(t){const e=this.elements;return e[0]*=t,e[3]*=t,e[6]*=t,e[1]*=t,e[4]*=t,e[7]*=t,e[2]*=t,e[5]*=t,e[8]*=t,this},determinant:function(){const t=this.elements,e=t[0],n=t[1],i=t[2],r=t[3],o=t[4],s=t[5],a=t[6],c=t[7],l=t[8];return e*o*l-e*s*c-n*r*l+n*s*a+i*r*c-i*o*a},getInverse:function(t,e){void 0!==e&&console.warn("THREE.Matrix3: .getInverse() can no longer be configured to throw on degenerate.");const n=t.elements,i=this.elements,r=n[0],o=n[1],s=n[2],a=n[3],c=n[4],l=n[5],h=n[6],u=n[7],p=n[8],d=p*c-l*u,f=l*h-p*a,m=u*a-c*h,g=r*d+o*f+s*m;if(0===g)return this.set(0,0,0,0,0,0,0,0,0);const v=1/g;return i[0]=d*v,i[1]=(s*u-p*o)*v,i[2]=(l*o-s*c)*v,i[3]=f*v,i[4]=(p*r-s*h)*v,i[5]=(s*a-l*r)*v,i[6]=m*v,i[7]=(o*h-u*r)*v,i[8]=(c*r-o*a)*v,this},transpose:function(){let t;const e=this.elements;return t=e[1],e[1]=e[3],e[3]=t,t=e[2],e[2]=e[6],e[6]=t,t=e[5],e[5]=e[7],e[7]=t,this},getNormalMatrix:function(t){return this.setFromMatrix4(t).getInverse(this).transpose()},transposeIntoArray:function(t){const e=this.elements;return t[0]=e[0],t[1]=e[3],t[2]=e[6],t[3]=e[1],t[4]=e[4],t[5]=e[7],t[6]=e[2],t[7]=e[5],t[8]=e[8],this},setUvTransform:function(t,e,n,i,r,o,s){const a=Math.cos(r),c=Math.sin(r);this.set(n*a,n*c,-n*(a*o+c*s)+o+t,-i*c,i*a,-i*(-c*o+a*s)+s+e,0,0,1)},scale:function(t,e){const n=this.elements;return n[0]*=t,n[3]*=t,n[6]*=t,n[1]*=e,n[4]*=e,n[7]*=e,this},rotate:function(t){const e=Math.cos(t),n=Math.sin(t),i=this.elements,r=i[0],o=i[3],s=i[6],a=i[1],c=i[4],l=i[7];return i[0]=e*r+n*a,i[3]=e*o+n*c,i[6]=e*s+n*l,i[1]=-n*r+e*a,i[4]=-n*o+e*c,i[7]=-n*s+e*l,this},translate:function(t,e){const n=this.elements;return n[0]+=t*n[2],n[3]+=t*n[5],n[6]+=t*n[8],n[1]+=e*n[2],n[4]+=e*n[5],n[7]+=e*n[8],this},equals:function(t){const e=this.elements,n=t.elements;for(let t=0;t<9;t++)if(e[t]!==n[t])return!1;return!0},fromArray:function(t,e){void 0===e&&(e=0);for(let n=0;n<9;n++)this.elements[n]=t[n+e];return this},toArray:function(t,e){void 0===t&&(t=[]),void 0===e&&(e=0);const n=this.elements;return t[e]=n[0],t[e+1]=n[1],t[e+2]=n[2],t[e+3]=n[3],t[e+4]=n[4],t[e+5]=n[5],t[e+6]=n[6],t[e+7]=n[7],t[e+8]=n[8],t}});const ji={getDataURL:function(t){if(/^data:/i.test(t.src))return t.src;if("undefined"==typeof HTMLCanvasElement)return t.src;let e;if(t instanceof HTMLCanvasElement)e=t;else{void 0===ki&&(ki=document.createElementNS("http://www.w3.org/1999/xhtml","canvas")),ki.width=t.width,ki.height=t.height;const n=ki.getContext("2d");t instanceof ImageData?n.putImageData(t,0,0):n.drawImage(t,0,0,t.width,t.height),e=ki}return e.width>2048||e.height>2048?e.toDataURL("image/jpeg",.6):e.toDataURL("image/png")}};let Vi=0;function Wi(t,e,n,i,r,o,s,a,c,l){Object.defineProperty(this,"id",{value:Vi++}),this.uuid=Fi.generateUUID(),this.name="",this.image=void 0!==t?t:Wi.DEFAULT_IMAGE,this.mipmaps=[],this.mapping=void 0!==e?e:Wi.DEFAULT_MAPPING,this.wrapS=void 0!==n?n:1001,this.wrapT=void 0!==i?i:1001,this.magFilter=void 0!==r?r:1006,this.minFilter=void 0!==o?o:1008,this.anisotropy=void 0!==c?c:1,this.format=void 0!==s?s:1023,this.internalFormat=null,this.type=void 0!==a?a:1009,this.offset=new Hi(0,0),this.repeat=new Hi(1,1),this.center=new Hi(0,0),this.rotation=0,this.matrixAutoUpdate=!0,this.matrix=new Gi,this.generateMipmaps=!0,this.premultiplyAlpha=!1,this.flipY=!0,this.unpackAlignment=4,this.encoding=void 0!==l?l:3e3,this.version=0,this.onUpdate=null}function qi(t=0,e=0,n=0,i=1){this.x=t,this.y=e,this.z=n,this.w=i}function Xi(t,e,n){this.width=t,this.height=e,this.scissor=new qi(0,0,t,e),this.scissorTest=!1,this.viewport=new qi(0,0,t,e),n=n||{},this.texture=new Wi(void 0,n.mapping,n.wrapS,n.wrapT,n.magFilter,n.minFilter,n.format,n.type,n.anisotropy,n.encoding),this.texture.image={},this.texture.image.width=t,this.texture.image.height=e,this.texture.generateMipmaps=void 0!==n.generateMipmaps&&n.generateMipmaps,this.texture.minFilter=void 0!==n.minFilter?n.minFilter:1006,this.depthBuffer=void 0===n.depthBuffer||n.depthBuffer,this.stencilBuffer=void 0===n.stencilBuffer||n.stencilBuffer,this.depthTexture=void 0!==n.depthTexture?n.depthTexture:null}function Yi(t,e,n){Xi.call(this,t,e,n),this.samples=4}function Zi(t=0,e=0,n=0,i=1){this._x=t,this._y=e,this._z=n,this._w=i}Wi.DEFAULT_IMAGE=void 0,Wi.DEFAULT_MAPPING=300,Wi.prototype=Object.assign(Object.create(zi.prototype),{constructor:Wi,isTexture:!0,updateMatrix:function(){this.matrix.setUvTransform(this.offset.x,this.offset.y,this.repeat.x,this.repeat.y,this.rotation,this.center.x,this.center.y)},clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.name=t.name,this.image=t.image,this.mipmaps=t.mipmaps.slice(0),this.mapping=t.mapping,this.wrapS=t.wrapS,this.wrapT=t.wrapT,this.magFilter=t.magFilter,this.minFilter=t.minFilter,this.anisotropy=t.anisotropy,this.format=t.format,this.internalFormat=t.internalFormat,this.type=t.type,this.offset.copy(t.offset),this.repeat.copy(t.repeat),this.center.copy(t.center),this.rotation=t.rotation,this.matrixAutoUpdate=t.matrixAutoUpdate,this.matrix.copy(t.matrix),this.generateMipmaps=t.generateMipmaps,this.premultiplyAlpha=t.premultiplyAlpha,this.flipY=t.flipY,this.unpackAlignment=t.unpackAlignment,this.encoding=t.encoding,this},toJSON:function(t){const e=void 0===t||"string"==typeof t;if(!e&&void 0!==t.textures[this.uuid])return t.textures[this.uuid];const n={metadata:{version:4.5,type:"Texture",generator:"Texture.toJSON"},uuid:this.uuid,name:this.name,mapping:this.mapping,repeat:[this.repeat.x,this.repeat.y],offset:[this.offset.x,this.offset.y],center:[this.center.x,this.center.y],rotation:this.rotation,wrap:[this.wrapS,this.wrapT],format:this.format,type:this.type,encoding:this.encoding,minFilter:this.minFilter,magFilter:this.magFilter,anisotropy:this.anisotropy,flipY:this.flipY,premultiplyAlpha:this.premultiplyAlpha,unpackAlignment:this.unpackAlignment};if(void 0!==this.image){const i=this.image;if(void 0===i.uuid&&(i.uuid=Fi.generateUUID()),!e&&void 0===t.images[i.uuid]){let e;if(Array.isArray(i)){e=[];for(let t=0,n=i.length;t<n;t++)e.push(ji.getDataURL(i[t]))}else e=ji.getDataURL(i);t.images[i.uuid]={uuid:i.uuid,url:e}}n.image=i.uuid}return e||(t.textures[this.uuid]=n),n},dispose:function(){this.dispatchEvent({type:"dispose"})},transformUv:function(t){if(300!==this.mapping)return t;if(t.applyMatrix3(this.matrix),t.x<0||t.x>1)switch(this.wrapS){case 1e3:t.x=t.x-Math.floor(t.x);break;case 1001:t.x=t.x<0?0:1;break;case 1002:1===Math.abs(Math.floor(t.x)%2)?t.x=Math.ceil(t.x)-t.x:t.x=t.x-Math.floor(t.x)}if(t.y<0||t.y>1)switch(this.wrapT){case 1e3:t.y=t.y-Math.floor(t.y);break;case 1001:t.y=t.y<0?0:1;break;case 1002:1===Math.abs(Math.floor(t.y)%2)?t.y=Math.ceil(t.y)-t.y:t.y=t.y-Math.floor(t.y)}return this.flipY&&(t.y=1-t.y),t}}),Object.defineProperty(Wi.prototype,"needsUpdate",{set:function(t){!0===t&&this.version++}}),Object.defineProperties(qi.prototype,{width:{get:function(){return this.z},set:function(t){this.z=t}},height:{get:function(){return this.w},set:function(t){this.w=t}}}),Object.assign(qi.prototype,{isVector4:!0,set:function(t,e,n,i){return this.x=t,this.y=e,this.z=n,this.w=i,this},setScalar:function(t){return this.x=t,this.y=t,this.z=t,this.w=t,this},setX:function(t){return this.x=t,this},setY:function(t){return this.y=t,this},setZ:function(t){return this.z=t,this},setW:function(t){return this.w=t,this},setComponent:function(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;case 2:this.z=e;break;case 3:this.w=e;break;default:throw new Error("index is out of range: "+t)}return this},getComponent:function(t){switch(t){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw new Error("index is out of range: "+t)}},clone:function(){return new this.constructor(this.x,this.y,this.z,this.w)},copy:function(t){return this.x=t.x,this.y=t.y,this.z=t.z,this.w=void 0!==t.w?t.w:1,this},add:function(t,e){return void 0!==e?(console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(t,e)):(this.x+=t.x,this.y+=t.y,this.z+=t.z,this.w+=t.w,this)},addScalar:function(t){return this.x+=t,this.y+=t,this.z+=t,this.w+=t,this},addVectors:function(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this.z=t.z+e.z,this.w=t.w+e.w,this},addScaledVector:function(t,e){return this.x+=t.x*e,this.y+=t.y*e,this.z+=t.z*e,this.w+=t.w*e,this},sub:function(t,e){return void 0!==e?(console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(t,e)):(this.x-=t.x,this.y-=t.y,this.z-=t.z,this.w-=t.w,this)},subScalar:function(t){return this.x-=t,this.y-=t,this.z-=t,this.w-=t,this},subVectors:function(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this.z=t.z-e.z,this.w=t.w-e.w,this},multiplyScalar:function(t){return this.x*=t,this.y*=t,this.z*=t,this.w*=t,this},applyMatrix4:function(t){const e=this.x,n=this.y,i=this.z,r=this.w,o=t.elements;return this.x=o[0]*e+o[4]*n+o[8]*i+o[12]*r,this.y=o[1]*e+o[5]*n+o[9]*i+o[13]*r,this.z=o[2]*e+o[6]*n+o[10]*i+o[14]*r,this.w=o[3]*e+o[7]*n+o[11]*i+o[15]*r,this},divideScalar:function(t){return this.multiplyScalar(1/t)},setAxisAngleFromQuaternion:function(t){this.w=2*Math.acos(t.w);const e=Math.sqrt(1-t.w*t.w);return e<1e-4?(this.x=1,this.y=0,this.z=0):(this.x=t.x/e,this.y=t.y/e,this.z=t.z/e),this},setAxisAngleFromRotationMatrix:function(t){let e,n,i,r;const o=t.elements,s=o[0],a=o[4],c=o[8],l=o[1],h=o[5],u=o[9],p=o[2],d=o[6],f=o[10];if(Math.abs(a-l)<.01&&Math.abs(c-p)<.01&&Math.abs(u-d)<.01){if(Math.abs(a+l)<.1&&Math.abs(c+p)<.1&&Math.abs(u+d)<.1&&Math.abs(s+h+f-3)<.1)return this.set(1,0,0,0),this;e=Math.PI;const t=(s+1)/2,o=(h+1)/2,m=(f+1)/2,g=(a+l)/4,v=(c+p)/4,y=(u+d)/4;return t>o&&t>m?t<.01?(n=0,i=.707106781,r=.707106781):(n=Math.sqrt(t),i=g/n,r=v/n):o>m?o<.01?(n=.707106781,i=0,r=.707106781):(i=Math.sqrt(o),n=g/i,r=y/i):m<.01?(n=.707106781,i=.707106781,r=0):(r=Math.sqrt(m),n=v/r,i=y/r),this.set(n,i,r,e),this}let m=Math.sqrt((d-u)*(d-u)+(c-p)*(c-p)+(l-a)*(l-a));return Math.abs(m)<.001&&(m=1),this.x=(d-u)/m,this.y=(c-p)/m,this.z=(l-a)/m,this.w=Math.acos((s+h+f-1)/2),this},min:function(t){return this.x=Math.min(this.x,t.x),this.y=Math.min(this.y,t.y),this.z=Math.min(this.z,t.z),this.w=Math.min(this.w,t.w),this},max:function(t){return this.x=Math.max(this.x,t.x),this.y=Math.max(this.y,t.y),this.z=Math.max(this.z,t.z),this.w=Math.max(this.w,t.w),this},clamp:function(t,e){return this.x=Math.max(t.x,Math.min(e.x,this.x)),this.y=Math.max(t.y,Math.min(e.y,this.y)),this.z=Math.max(t.z,Math.min(e.z,this.z)),this.w=Math.max(t.w,Math.min(e.w,this.w)),this},clampScalar:function(t,e){return this.x=Math.max(t,Math.min(e,this.x)),this.y=Math.max(t,Math.min(e,this.y)),this.z=Math.max(t,Math.min(e,this.z)),this.w=Math.max(t,Math.min(e,this.w)),this},clampLength:function(t,e){const n=this.length();return this.divideScalar(n||1).multiplyScalar(Math.max(t,Math.min(e,n)))},floor:function(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this.w=Math.floor(this.w),this},ceil:function(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this.w=Math.ceil(this.w),this},round:function(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this.w=Math.round(this.w),this},roundToZero:function(){return this.x=this.x<0?Math.ceil(this.x):Math.floor(this.x),this.y=this.y<0?Math.ceil(this.y):Math.floor(this.y),this.z=this.z<0?Math.ceil(this.z):Math.floor(this.z),this.w=this.w<0?Math.ceil(this.w):Math.floor(this.w),this},negate:function(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this.w=-this.w,this},dot:function(t){return this.x*t.x+this.y*t.y+this.z*t.z+this.w*t.w},lengthSq:function(){return this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},manhattanLength:function(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)+Math.abs(this.w)},normalize:function(){return this.divideScalar(this.length()||1)},setLength:function(t){return this.normalize().multiplyScalar(t)},lerp:function(t,e){return this.x+=(t.x-this.x)*e,this.y+=(t.y-this.y)*e,this.z+=(t.z-this.z)*e,this.w+=(t.w-this.w)*e,this},lerpVectors:function(t,e,n){return this.x=t.x+(e.x-t.x)*n,this.y=t.y+(e.y-t.y)*n,this.z=t.z+(e.z-t.z)*n,this.w=t.w+(e.w-t.w)*n,this},equals:function(t){return t.x===this.x&&t.y===this.y&&t.z===this.z&&t.w===this.w},fromArray:function(t,e){return void 0===e&&(e=0),this.x=t[e],this.y=t[e+1],this.z=t[e+2],this.w=t[e+3],this},toArray:function(t,e){return void 0===t&&(t=[]),void 0===e&&(e=0),t[e]=this.x,t[e+1]=this.y,t[e+2]=this.z,t[e+3]=this.w,t},fromBufferAttribute:function(t,e,n){return void 0!==n&&console.warn("THREE.Vector4: offset has been removed from .fromBufferAttribute()."),this.x=t.getX(e),this.y=t.getY(e),this.z=t.getZ(e),this.w=t.getW(e),this},random:function(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this.w=Math.random(),this}}),Xi.prototype=Object.assign(Object.create(zi.prototype),{constructor:Xi,isWebGLRenderTarget:!0,setSize:function(t,e){this.width===t&&this.height===e||(this.width=t,this.height=e,this.texture.image.width=t,this.texture.image.height=e,this.dispose()),this.viewport.set(0,0,t,e),this.scissor.set(0,0,t,e)},clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.width=t.width,this.height=t.height,this.viewport.copy(t.viewport),this.texture=t.texture.clone(),this.depthBuffer=t.depthBuffer,this.stencilBuffer=t.stencilBuffer,this.depthTexture=t.depthTexture,this},dispose:function(){this.dispatchEvent({type:"dispose"})}}),Yi.prototype=Object.assign(Object.create(Xi.prototype),{constructor:Yi,isWebGLMultisampleRenderTarget:!0,copy:function(t){return Xi.prototype.copy.call(this,t),this.samples=t.samples,this}}),Object.assign(Zi,{slerp:function(t,e,n,i){return n.copy(t).slerp(e,i)},slerpFlat:function(t,e,n,i,r,o,s){let a=n[i+0],c=n[i+1],l=n[i+2],h=n[i+3];const u=r[o+0],p=r[o+1],d=r[o+2],f=r[o+3];if(h!==f||a!==u||c!==p||l!==d){let t=1-s,e=a*u+c*p+l*d+h*f,n=e>=0?1:-1,i=1-e*e;if(i>Number.EPSILON){const r=Math.sqrt(i),o=Math.atan2(r,e*n);t=Math.sin(t*o)/r,s=Math.sin(s*o)/r}const r=s*n;if(a=a*t+u*r,c=c*t+p*r,l=l*t+d*r,h=h*t+f*r,t===1-s){const t=1/Math.sqrt(a*a+c*c+l*l+h*h);a*=t,c*=t,l*=t,h*=t}}t[e]=a,t[e+1]=c,t[e+2]=l,t[e+3]=h},multiplyQuaternionsFlat:function(t,e,n,i,r,o){const s=n[i],a=n[i+1],c=n[i+2],l=n[i+3],h=r[o],u=r[o+1],p=r[o+2],d=r[o+3];return t[e]=s*d+l*h+a*p-c*u,t[e+1]=a*d+l*u+c*h-s*p,t[e+2]=c*d+l*p+s*u-a*h,t[e+3]=l*d-s*h-a*u-c*p,t}}),Object.defineProperties(Zi.prototype,{x:{get:function(){return this._x},set:function(t){this._x=t,this._onChangeCallback()}},y:{get:function(){return this._y},set:function(t){this._y=t,this._onChangeCallback()}},z:{get:function(){return this._z},set:function(t){this._z=t,this._onChangeCallback()}},w:{get:function(){return this._w},set:function(t){this._w=t,this._onChangeCallback()}}}),Object.assign(Zi.prototype,{isQuaternion:!0,set:function(t,e,n,i){return this._x=t,this._y=e,this._z=n,this._w=i,this._onChangeCallback(),this},clone:function(){return new this.constructor(this._x,this._y,this._z,this._w)},copy:function(t){return this._x=t.x,this._y=t.y,this._z=t.z,this._w=t.w,this._onChangeCallback(),this},setFromEuler:function(t,e){if(!t||!t.isEuler)throw new Error("THREE.Quaternion: .setFromEuler() now expects an Euler rotation rather than a Vector3 and order.");const n=t._x,i=t._y,r=t._z,o=t.order,s=Math.cos,a=Math.sin,c=s(n/2),l=s(i/2),h=s(r/2),u=a(n/2),p=a(i/2),d=a(r/2);switch(o){case"XYZ":this._x=u*l*h+c*p*d,this._y=c*p*h-u*l*d,this._z=c*l*d+u*p*h,this._w=c*l*h-u*p*d;break;case"YXZ":this._x=u*l*h+c*p*d,this._y=c*p*h-u*l*d,this._z=c*l*d-u*p*h,this._w=c*l*h+u*p*d;break;case"ZXY":this._x=u*l*h-c*p*d,this._y=c*p*h+u*l*d,this._z=c*l*d+u*p*h,this._w=c*l*h-u*p*d;break;case"ZYX":this._x=u*l*h-c*p*d,this._y=c*p*h+u*l*d,this._z=c*l*d-u*p*h,this._w=c*l*h+u*p*d;break;case"YZX":this._x=u*l*h+c*p*d,this._y=c*p*h+u*l*d,this._z=c*l*d-u*p*h,this._w=c*l*h-u*p*d;break;case"XZY":this._x=u*l*h-c*p*d,this._y=c*p*h-u*l*d,this._z=c*l*d+u*p*h,this._w=c*l*h+u*p*d;break;default:console.warn("THREE.Quaternion: .setFromEuler() encountered an unknown order: "+o)}return!1!==e&&this._onChangeCallback(),this},setFromAxisAngle:function(t,e){const n=e/2,i=Math.sin(n);return this._x=t.x*i,this._y=t.y*i,this._z=t.z*i,this._w=Math.cos(n),this._onChangeCallback(),this},setFromRotationMatrix:function(t){const e=t.elements,n=e[0],i=e[4],r=e[8],o=e[1],s=e[5],a=e[9],c=e[2],l=e[6],h=e[10],u=n+s+h;if(u>0){const t=.5/Math.sqrt(u+1);this._w=.25/t,this._x=(l-a)*t,this._y=(r-c)*t,this._z=(o-i)*t}else if(n>s&&n>h){const t=2*Math.sqrt(1+n-s-h);this._w=(l-a)/t,this._x=.25*t,this._y=(i+o)/t,this._z=(r+c)/t}else if(s>h){const t=2*Math.sqrt(1+s-n-h);this._w=(r-c)/t,this._x=(i+o)/t,this._y=.25*t,this._z=(a+l)/t}else{const t=2*Math.sqrt(1+h-n-s);this._w=(o-i)/t,this._x=(r+c)/t,this._y=(a+l)/t,this._z=.25*t}return this._onChangeCallback(),this},setFromUnitVectors:function(t,e){let n=t.dot(e)+1;return n<1e-6?(n=0,Math.abs(t.x)>Math.abs(t.z)?(this._x=-t.y,this._y=t.x,this._z=0,this._w=n):(this._x=0,this._y=-t.z,this._z=t.y,this._w=n)):(this._x=t.y*e.z-t.z*e.y,this._y=t.z*e.x-t.x*e.z,this._z=t.x*e.y-t.y*e.x,this._w=n),this.normalize()},angleTo:function(t){return 2*Math.acos(Math.abs(Fi.clamp(this.dot(t),-1,1)))},rotateTowards:function(t,e){const n=this.angleTo(t);if(0===n)return this;const i=Math.min(1,e/n);return this.slerp(t,i),this},identity:function(){return this.set(0,0,0,1)},inverse:function(){return this.conjugate()},conjugate:function(){return this._x*=-1,this._y*=-1,this._z*=-1,this._onChangeCallback(),this},dot:function(t){return this._x*t._x+this._y*t._y+this._z*t._z+this._w*t._w},lengthSq:function(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w},length:function(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)},normalize:function(){let t=this.length();return 0===t?(this._x=0,this._y=0,this._z=0,this._w=1):(t=1/t,this._x=this._x*t,this._y=this._y*t,this._z=this._z*t,this._w=this._w*t),this._onChangeCallback(),this},multiply:function(t,e){return void 0!==e?(console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),this.multiplyQuaternions(t,e)):this.multiplyQuaternions(this,t)},premultiply:function(t){return this.multiplyQuaternions(t,this)},multiplyQuaternions:function(t,e){const n=t._x,i=t._y,r=t._z,o=t._w,s=e._x,a=e._y,c=e._z,l=e._w;return this._x=n*l+o*s+i*c-r*a,this._y=i*l+o*a+r*s-n*c,this._z=r*l+o*c+n*a-i*s,this._w=o*l-n*s-i*a-r*c,this._onChangeCallback(),this},slerp:function(t,e){if(0===e)return this;if(1===e)return this.copy(t);const n=this._x,i=this._y,r=this._z,o=this._w;let s=o*t._w+n*t._x+i*t._y+r*t._z;if(s<0?(this._w=-t._w,this._x=-t._x,this._y=-t._y,this._z=-t._z,s=-s):this.copy(t),s>=1)return this._w=o,this._x=n,this._y=i,this._z=r,this;const a=1-s*s;if(a<=Number.EPSILON){const t=1-e;return this._w=t*o+e*this._w,this._x=t*n+e*this._x,this._y=t*i+e*this._y,this._z=t*r+e*this._z,this.normalize(),this._onChangeCallback(),this}const c=Math.sqrt(a),l=Math.atan2(c,s),h=Math.sin((1-e)*l)/c,u=Math.sin(e*l)/c;return this._w=o*h+this._w*u,this._x=n*h+this._x*u,this._y=i*h+this._y*u,this._z=r*h+this._z*u,this._onChangeCallback(),this},equals:function(t){return t._x===this._x&&t._y===this._y&&t._z===this._z&&t._w===this._w},fromArray:function(t,e){return void 0===e&&(e=0),this._x=t[e],this._y=t[e+1],this._z=t[e+2],this._w=t[e+3],this._onChangeCallback(),this},toArray:function(t,e){return void 0===t&&(t=[]),void 0===e&&(e=0),t[e]=this._x,t[e+1]=this._y,t[e+2]=this._z,t[e+3]=this._w,t},fromBufferAttribute:function(t,e){return this._x=t.getX(e),this._y=t.getY(e),this._z=t.getZ(e),this._w=t.getW(e),this},_onChange:function(t){return this._onChangeCallback=t,this},_onChangeCallback:function(){}});const Ji=new Qi,Ki=new Zi;function Qi(t=0,e=0,n=0){this.x=t,this.y=e,this.z=n}Object.assign(Qi.prototype,{isVector3:!0,set:function(t,e,n){return void 0===n&&(n=this.z),this.x=t,this.y=e,this.z=n,this},setScalar:function(t){return this.x=t,this.y=t,this.z=t,this},setX:function(t){return this.x=t,this},setY:function(t){return this.y=t,this},setZ:function(t){return this.z=t,this},setComponent:function(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;case 2:this.z=e;break;default:throw new Error("index is out of range: "+t)}return this},getComponent:function(t){switch(t){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw new Error("index is out of range: "+t)}},clone:function(){return new this.constructor(this.x,this.y,this.z)},copy:function(t){return this.x=t.x,this.y=t.y,this.z=t.z,this},add:function(t,e){return void 0!==e?(console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(t,e)):(this.x+=t.x,this.y+=t.y,this.z+=t.z,this)},addScalar:function(t){return this.x+=t,this.y+=t,this.z+=t,this},addVectors:function(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this.z=t.z+e.z,this},addScaledVector:function(t,e){return this.x+=t.x*e,this.y+=t.y*e,this.z+=t.z*e,this},sub:function(t,e){return void 0!==e?(console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(t,e)):(this.x-=t.x,this.y-=t.y,this.z-=t.z,this)},subScalar:function(t){return this.x-=t,this.y-=t,this.z-=t,this},subVectors:function(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this.z=t.z-e.z,this},multiply:function(t,e){return void 0!==e?(console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),this.multiplyVectors(t,e)):(this.x*=t.x,this.y*=t.y,this.z*=t.z,this)},multiplyScalar:function(t){return this.x*=t,this.y*=t,this.z*=t,this},multiplyVectors:function(t,e){return this.x=t.x*e.x,this.y=t.y*e.y,this.z=t.z*e.z,this},applyEuler:function(t){return t&&t.isEuler||console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),this.applyQuaternion(Ki.setFromEuler(t))},applyAxisAngle:function(t,e){return this.applyQuaternion(Ki.setFromAxisAngle(t,e))},applyMatrix3:function(t){const e=this.x,n=this.y,i=this.z,r=t.elements;return this.x=r[0]*e+r[3]*n+r[6]*i,this.y=r[1]*e+r[4]*n+r[7]*i,this.z=r[2]*e+r[5]*n+r[8]*i,this},applyNormalMatrix:function(t){return this.applyMatrix3(t).normalize()},applyMatrix4:function(t){const e=this.x,n=this.y,i=this.z,r=t.elements,o=1/(r[3]*e+r[7]*n+r[11]*i+r[15]);return this.x=(r[0]*e+r[4]*n+r[8]*i+r[12])*o,this.y=(r[1]*e+r[5]*n+r[9]*i+r[13])*o,this.z=(r[2]*e+r[6]*n+r[10]*i+r[14])*o,this},applyQuaternion:function(t){const e=this.x,n=this.y,i=this.z,r=t.x,o=t.y,s=t.z,a=t.w,c=a*e+o*i-s*n,l=a*n+s*e-r*i,h=a*i+r*n-o*e,u=-r*e-o*n-s*i;return this.x=c*a+u*-r+l*-s-h*-o,this.y=l*a+u*-o+h*-r-c*-s,this.z=h*a+u*-s+c*-o-l*-r,this},project:function(t){return this.applyMatrix4(t.matrixWorldInverse).applyMatrix4(t.projectionMatrix)},unproject:function(t){return this.applyMatrix4(t.projectionMatrixInverse).applyMatrix4(t.matrixWorld)},transformDirection:function(t){const e=this.x,n=this.y,i=this.z,r=t.elements;return this.x=r[0]*e+r[4]*n+r[8]*i,this.y=r[1]*e+r[5]*n+r[9]*i,this.z=r[2]*e+r[6]*n+r[10]*i,this.normalize()},divide:function(t){return this.x/=t.x,this.y/=t.y,this.z/=t.z,this},divideScalar:function(t){return this.multiplyScalar(1/t)},min:function(t){return this.x=Math.min(this.x,t.x),this.y=Math.min(this.y,t.y),this.z=Math.min(this.z,t.z),this},max:function(t){return this.x=Math.max(this.x,t.x),this.y=Math.max(this.y,t.y),this.z=Math.max(this.z,t.z),this},clamp:function(t,e){return this.x=Math.max(t.x,Math.min(e.x,this.x)),this.y=Math.max(t.y,Math.min(e.y,this.y)),this.z=Math.max(t.z,Math.min(e.z,this.z)),this},clampScalar:function(t,e){return this.x=Math.max(t,Math.min(e,this.x)),this.y=Math.max(t,Math.min(e,this.y)),this.z=Math.max(t,Math.min(e,this.z)),this},clampLength:function(t,e){const n=this.length();return this.divideScalar(n||1).multiplyScalar(Math.max(t,Math.min(e,n)))},floor:function(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this},ceil:function(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this},round:function(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this},roundToZero:function(){return this.x=this.x<0?Math.ceil(this.x):Math.floor(this.x),this.y=this.y<0?Math.ceil(this.y):Math.floor(this.y),this.z=this.z<0?Math.ceil(this.z):Math.floor(this.z),this},negate:function(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this},dot:function(t){return this.x*t.x+this.y*t.y+this.z*t.z},lengthSq:function(){return this.x*this.x+this.y*this.y+this.z*this.z},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)},manhattanLength:function(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)},normalize:function(){return this.divideScalar(this.length()||1)},setLength:function(t){return this.normalize().multiplyScalar(t)},lerp:function(t,e){return this.x+=(t.x-this.x)*e,this.y+=(t.y-this.y)*e,this.z+=(t.z-this.z)*e,this},lerpVectors:function(t,e,n){return this.x=t.x+(e.x-t.x)*n,this.y=t.y+(e.y-t.y)*n,this.z=t.z+(e.z-t.z)*n,this},cross:function(t,e){return void 0!==e?(console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),this.crossVectors(t,e)):this.crossVectors(this,t)},crossVectors:function(t,e){const n=t.x,i=t.y,r=t.z,o=e.x,s=e.y,a=e.z;return this.x=i*a-r*s,this.y=r*o-n*a,this.z=n*s-i*o,this},projectOnVector:function(t){const e=t.lengthSq();if(0===e)return this.set(0,0,0);const n=t.dot(this)/e;return this.copy(t).multiplyScalar(n)},projectOnPlane:function(t){return Ji.copy(this).projectOnVector(t),this.sub(Ji)},reflect:function(t){return this.sub(Ji.copy(t).multiplyScalar(2*this.dot(t)))},angleTo:function(t){const e=Math.sqrt(this.lengthSq()*t.lengthSq());if(0===e)return Math.PI/2;const n=this.dot(t)/e;return Math.acos(Fi.clamp(n,-1,1))},distanceTo:function(t){return Math.sqrt(this.distanceToSquared(t))},distanceToSquared:function(t){const e=this.x-t.x,n=this.y-t.y,i=this.z-t.z;return e*e+n*n+i*i},manhattanDistanceTo:function(t){return Math.abs(this.x-t.x)+Math.abs(this.y-t.y)+Math.abs(this.z-t.z)},setFromSpherical:function(t){return this.setFromSphericalCoords(t.radius,t.phi,t.theta)},setFromSphericalCoords:function(t,e,n){const i=Math.sin(e)*t;return this.x=i*Math.sin(n),this.y=Math.cos(e)*t,this.z=i*Math.cos(n),this},setFromCylindrical:function(t){return this.setFromCylindricalCoords(t.radius,t.theta,t.y)},setFromCylindricalCoords:function(t,e,n){return this.x=t*Math.sin(e),this.y=n,this.z=t*Math.cos(e),this},setFromMatrixPosition:function(t){const e=t.elements;return this.x=e[12],this.y=e[13],this.z=e[14],this},setFromMatrixScale:function(t){const e=this.setFromMatrixColumn(t,0).length(),n=this.setFromMatrixColumn(t,1).length(),i=this.setFromMatrixColumn(t,2).length();return this.x=e,this.y=n,this.z=i,this},setFromMatrixColumn:function(t,e){return this.fromArray(t.elements,4*e)},setFromMatrix3Column:function(t,e){return this.fromArray(t.elements,3*e)},equals:function(t){return t.x===this.x&&t.y===this.y&&t.z===this.z},fromArray:function(t,e){return void 0===e&&(e=0),this.x=t[e],this.y=t[e+1],this.z=t[e+2],this},toArray:function(t,e){return void 0===t&&(t=[]),void 0===e&&(e=0),t[e]=this.x,t[e+1]=this.y,t[e+2]=this.z,t},fromBufferAttribute:function(t,e,n){return void 0!==n&&console.warn("THREE.Vector3: offset has been removed from .fromBufferAttribute()."),this.x=t.getX(e),this.y=t.getY(e),this.z=t.getZ(e),this},random:function(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this}});const $i=new Qi,tr=new sr,er=new Qi(0,0,0),nr=new Qi(1,1,1),ir=new Qi,rr=new Qi,or=new Qi;function sr(){this.elements=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],arguments.length>0&&console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")}Object.assign(sr.prototype,{isMatrix4:!0,set:function(t,e,n,i,r,o,s,a,c,l,h,u,p,d,f,m){const g=this.elements;return g[0]=t,g[4]=e,g[8]=n,g[12]=i,g[1]=r,g[5]=o,g[9]=s,g[13]=a,g[2]=c,g[6]=l,g[10]=h,g[14]=u,g[3]=p,g[7]=d,g[11]=f,g[15]=m,this},identity:function(){return this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1),this},clone:function(){return(new sr).fromArray(this.elements)},copy:function(t){const e=this.elements,n=t.elements;return e[0]=n[0],e[1]=n[1],e[2]=n[2],e[3]=n[3],e[4]=n[4],e[5]=n[5],e[6]=n[6],e[7]=n[7],e[8]=n[8],e[9]=n[9],e[10]=n[10],e[11]=n[11],e[12]=n[12],e[13]=n[13],e[14]=n[14],e[15]=n[15],this},copyPosition:function(t){const e=this.elements,n=t.elements;return e[12]=n[12],e[13]=n[13],e[14]=n[14],this},extractBasis:function(t,e,n){return t.setFromMatrixColumn(this,0),e.setFromMatrixColumn(this,1),n.setFromMatrixColumn(this,2),this},makeBasis:function(t,e,n){return this.set(t.x,e.x,n.x,0,t.y,e.y,n.y,0,t.z,e.z,n.z,0,0,0,0,1),this},extractRotation:function(t){const e=this.elements,n=t.elements,i=1/$i.setFromMatrixColumn(t,0).length(),r=1/$i.setFromMatrixColumn(t,1).length(),o=1/$i.setFromMatrixColumn(t,2).length();return e[0]=n[0]*i,e[1]=n[1]*i,e[2]=n[2]*i,e[3]=0,e[4]=n[4]*r,e[5]=n[5]*r,e[6]=n[6]*r,e[7]=0,e[8]=n[8]*o,e[9]=n[9]*o,e[10]=n[10]*o,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,this},makeRotationFromEuler:function(t){t&&t.isEuler||console.error("THREE.Matrix4: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");const e=this.elements,n=t.x,i=t.y,r=t.z,o=Math.cos(n),s=Math.sin(n),a=Math.cos(i),c=Math.sin(i),l=Math.cos(r),h=Math.sin(r);if("XYZ"===t.order){const t=o*l,n=o*h,i=s*l,r=s*h;e[0]=a*l,e[4]=-a*h,e[8]=c,e[1]=n+i*c,e[5]=t-r*c,e[9]=-s*a,e[2]=r-t*c,e[6]=i+n*c,e[10]=o*a}else if("YXZ"===t.order){const t=a*l,n=a*h,i=c*l,r=c*h;e[0]=t+r*s,e[4]=i*s-n,e[8]=o*c,e[1]=o*h,e[5]=o*l,e[9]=-s,e[2]=n*s-i,e[6]=r+t*s,e[10]=o*a}else if("ZXY"===t.order){const t=a*l,n=a*h,i=c*l,r=c*h;e[0]=t-r*s,e[4]=-o*h,e[8]=i+n*s,e[1]=n+i*s,e[5]=o*l,e[9]=r-t*s,e[2]=-o*c,e[6]=s,e[10]=o*a}else if("ZYX"===t.order){const t=o*l,n=o*h,i=s*l,r=s*h;e[0]=a*l,e[4]=i*c-n,e[8]=t*c+r,e[1]=a*h,e[5]=r*c+t,e[9]=n*c-i,e[2]=-c,e[6]=s*a,e[10]=o*a}else if("YZX"===t.order){const t=o*a,n=o*c,i=s*a,r=s*c;e[0]=a*l,e[4]=r-t*h,e[8]=i*h+n,e[1]=h,e[5]=o*l,e[9]=-s*l,e[2]=-c*l,e[6]=n*h+i,e[10]=t-r*h}else if("XZY"===t.order){const t=o*a,n=o*c,i=s*a,r=s*c;e[0]=a*l,e[4]=-h,e[8]=c*l,e[1]=t*h+r,e[5]=o*l,e[9]=n*h-i,e[2]=i*h-n,e[6]=s*l,e[10]=r*h+t}return e[3]=0,e[7]=0,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,this},makeRotationFromQuaternion:function(t){return this.compose(er,t,nr)},lookAt:function(t,e,n){const i=this.elements;return or.subVectors(t,e),0===or.lengthSq()&&(or.z=1),or.normalize(),ir.crossVectors(n,or),0===ir.lengthSq()&&(1===Math.abs(n.z)?or.x+=1e-4:or.z+=1e-4,or.normalize(),ir.crossVectors(n,or)),ir.normalize(),rr.crossVectors(or,ir),i[0]=ir.x,i[4]=rr.x,i[8]=or.x,i[1]=ir.y,i[5]=rr.y,i[9]=or.y,i[2]=ir.z,i[6]=rr.z,i[10]=or.z,this},multiply:function(t,e){return void 0!==e?(console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),this.multiplyMatrices(t,e)):this.multiplyMatrices(this,t)},premultiply:function(t){return this.multiplyMatrices(t,this)},multiplyMatrices:function(t,e){const n=t.elements,i=e.elements,r=this.elements,o=n[0],s=n[4],a=n[8],c=n[12],l=n[1],h=n[5],u=n[9],p=n[13],d=n[2],f=n[6],m=n[10],g=n[14],v=n[3],y=n[7],x=n[11],b=n[15],_=i[0],w=i[4],M=i[8],S=i[12],T=i[1],E=i[5],A=i[9],L=i[13],R=i[2],P=i[6],C=i[10],O=i[14],N=i[3],I=i[7],D=i[11],z=i[15];return r[0]=o*_+s*T+a*R+c*N,r[4]=o*w+s*E+a*P+c*I,r[8]=o*M+s*A+a*C+c*D,r[12]=o*S+s*L+a*O+c*z,r[1]=l*_+h*T+u*R+p*N,r[5]=l*w+h*E+u*P+p*I,r[9]=l*M+h*A+u*C+p*D,r[13]=l*S+h*L+u*O+p*z,r[2]=d*_+f*T+m*R+g*N,r[6]=d*w+f*E+m*P+g*I,r[10]=d*M+f*A+m*C+g*D,r[14]=d*S+f*L+m*O+g*z,r[3]=v*_+y*T+x*R+b*N,r[7]=v*w+y*E+x*P+b*I,r[11]=v*M+y*A+x*C+b*D,r[15]=v*S+y*L+x*O+b*z,this},multiplyScalar:function(t){const e=this.elements;return e[0]*=t,e[4]*=t,e[8]*=t,e[12]*=t,e[1]*=t,e[5]*=t,e[9]*=t,e[13]*=t,e[2]*=t,e[6]*=t,e[10]*=t,e[14]*=t,e[3]*=t,e[7]*=t,e[11]*=t,e[15]*=t,this},determinant:function(){const t=this.elements,e=t[0],n=t[4],i=t[8],r=t[12],o=t[1],s=t[5],a=t[9],c=t[13],l=t[2],h=t[6],u=t[10],p=t[14];return t[3]*(+r*a*h-i*c*h-r*s*u+n*c*u+i*s*p-n*a*p)+t[7]*(+e*a*p-e*c*u+r*o*u-i*o*p+i*c*l-r*a*l)+t[11]*(+e*c*h-e*s*p-r*o*h+n*o*p+r*s*l-n*c*l)+t[15]*(-i*s*l-e*a*h+e*s*u+i*o*h-n*o*u+n*a*l)},transpose:function(){const t=this.elements;let e;return e=t[1],t[1]=t[4],t[4]=e,e=t[2],t[2]=t[8],t[8]=e,e=t[6],t[6]=t[9],t[9]=e,e=t[3],t[3]=t[12],t[12]=e,e=t[7],t[7]=t[13],t[13]=e,e=t[11],t[11]=t[14],t[14]=e,this},setPosition:function(t,e,n){const i=this.elements;return t.isVector3?(i[12]=t.x,i[13]=t.y,i[14]=t.z):(i[12]=t,i[13]=e,i[14]=n),this},getInverse:function(t,e){void 0!==e&&console.warn("THREE.Matrix4: .getInverse() can no longer be configured to throw on degenerate.");const n=this.elements,i=t.elements,r=i[0],o=i[1],s=i[2],a=i[3],c=i[4],l=i[5],h=i[6],u=i[7],p=i[8],d=i[9],f=i[10],m=i[11],g=i[12],v=i[13],y=i[14],x=i[15],b=d*y*u-v*f*u+v*h*m-l*y*m-d*h*x+l*f*x,_=g*f*u-p*y*u-g*h*m+c*y*m+p*h*x-c*f*x,w=p*v*u-g*d*u+g*l*m-c*v*m-p*l*x+c*d*x,M=g*d*h-p*v*h-g*l*f+c*v*f+p*l*y-c*d*y,S=r*b+o*_+s*w+a*M;if(0===S)return this.set(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);const T=1/S;return n[0]=b*T,n[1]=(v*f*a-d*y*a-v*s*m+o*y*m+d*s*x-o*f*x)*T,n[2]=(l*y*a-v*h*a+v*s*u-o*y*u-l*s*x+o*h*x)*T,n[3]=(d*h*a-l*f*a-d*s*u+o*f*u+l*s*m-o*h*m)*T,n[4]=_*T,n[5]=(p*y*a-g*f*a+g*s*m-r*y*m-p*s*x+r*f*x)*T,n[6]=(g*h*a-c*y*a-g*s*u+r*y*u+c*s*x-r*h*x)*T,n[7]=(c*f*a-p*h*a+p*s*u-r*f*u-c*s*m+r*h*m)*T,n[8]=w*T,n[9]=(g*d*a-p*v*a-g*o*m+r*v*m+p*o*x-r*d*x)*T,n[10]=(c*v*a-g*l*a+g*o*u-r*v*u-c*o*x+r*l*x)*T,n[11]=(p*l*a-c*d*a-p*o*u+r*d*u+c*o*m-r*l*m)*T,n[12]=M*T,n[13]=(p*v*s-g*d*s+g*o*f-r*v*f-p*o*y+r*d*y)*T,n[14]=(g*l*s-c*v*s-g*o*h+r*v*h+c*o*y-r*l*y)*T,n[15]=(c*d*s-p*l*s+p*o*h-r*d*h-c*o*f+r*l*f)*T,this},scale:function(t){const e=this.elements,n=t.x,i=t.y,r=t.z;return e[0]*=n,e[4]*=i,e[8]*=r,e[1]*=n,e[5]*=i,e[9]*=r,e[2]*=n,e[6]*=i,e[10]*=r,e[3]*=n,e[7]*=i,e[11]*=r,this},getMaxScaleOnAxis:function(){const t=this.elements,e=t[0]*t[0]+t[1]*t[1]+t[2]*t[2],n=t[4]*t[4]+t[5]*t[5]+t[6]*t[6],i=t[8]*t[8]+t[9]*t[9]+t[10]*t[10];return Math.sqrt(Math.max(e,n,i))},makeTranslation:function(t,e,n){return this.set(1,0,0,t,0,1,0,e,0,0,1,n,0,0,0,1),this},makeRotationX:function(t){const e=Math.cos(t),n=Math.sin(t);return this.set(1,0,0,0,0,e,-n,0,0,n,e,0,0,0,0,1),this},makeRotationY:function(t){const e=Math.cos(t),n=Math.sin(t);return this.set(e,0,n,0,0,1,0,0,-n,0,e,0,0,0,0,1),this},makeRotationZ:function(t){const e=Math.cos(t),n=Math.sin(t);return this.set(e,-n,0,0,n,e,0,0,0,0,1,0,0,0,0,1),this},makeRotationAxis:function(t,e){const n=Math.cos(e),i=Math.sin(e),r=1-n,o=t.x,s=t.y,a=t.z,c=r*o,l=r*s;return this.set(c*o+n,c*s-i*a,c*a+i*s,0,c*s+i*a,l*s+n,l*a-i*o,0,c*a-i*s,l*a+i*o,r*a*a+n,0,0,0,0,1),this},makeScale:function(t,e,n){return this.set(t,0,0,0,0,e,0,0,0,0,n,0,0,0,0,1),this},makeShear:function(t,e,n){return this.set(1,e,n,0,t,1,n,0,t,e,1,0,0,0,0,1),this},compose:function(t,e,n){const i=this.elements,r=e._x,o=e._y,s=e._z,a=e._w,c=r+r,l=o+o,h=s+s,u=r*c,p=r*l,d=r*h,f=o*l,m=o*h,g=s*h,v=a*c,y=a*l,x=a*h,b=n.x,_=n.y,w=n.z;return i[0]=(1-(f+g))*b,i[1]=(p+x)*b,i[2]=(d-y)*b,i[3]=0,i[4]=(p-x)*_,i[5]=(1-(u+g))*_,i[6]=(m+v)*_,i[7]=0,i[8]=(d+y)*w,i[9]=(m-v)*w,i[10]=(1-(u+f))*w,i[11]=0,i[12]=t.x,i[13]=t.y,i[14]=t.z,i[15]=1,this},decompose:function(t,e,n){const i=this.elements;let r=$i.set(i[0],i[1],i[2]).length(),o=$i.set(i[4],i[5],i[6]).length(),s=$i.set(i[8],i[9],i[10]).length();this.determinant()<0&&(r=-r),t.x=i[12],t.y=i[13],t.z=i[14],tr.copy(this);const a=1/r,c=1/o,l=1/s;return tr.elements[0]*=a,tr.elements[1]*=a,tr.elements[2]*=a,tr.elements[4]*=c,tr.elements[5]*=c,tr.elements[6]*=c,tr.elements[8]*=l,tr.elements[9]*=l,tr.elements[10]*=l,e.setFromRotationMatrix(tr),n.x=r,n.y=o,n.z=s,this},makePerspective:function(t,e,n,i,r,o){void 0===o&&console.warn("THREE.Matrix4: .makePerspective() has been redefined and has a new signature. Please check the docs.");const s=this.elements,a=2*r/(e-t),c=2*r/(n-i),l=(e+t)/(e-t),h=(n+i)/(n-i),u=-(o+r)/(o-r),p=-2*o*r/(o-r);return s[0]=a,s[4]=0,s[8]=l,s[12]=0,s[1]=0,s[5]=c,s[9]=h,s[13]=0,s[2]=0,s[6]=0,s[10]=u,s[14]=p,s[3]=0,s[7]=0,s[11]=-1,s[15]=0,this},makeOrthographic:function(t,e,n,i,r,o){const s=this.elements,a=1/(e-t),c=1/(n-i),l=1/(o-r),h=(e+t)*a,u=(n+i)*c,p=(o+r)*l;return s[0]=2*a,s[4]=0,s[8]=0,s[12]=-h,s[1]=0,s[5]=2*c,s[9]=0,s[13]=-u,s[2]=0,s[6]=0,s[10]=-2*l,s[14]=-p,s[3]=0,s[7]=0,s[11]=0,s[15]=1,this},equals:function(t){const e=this.elements,n=t.elements;for(let t=0;t<16;t++)if(e[t]!==n[t])return!1;return!0},fromArray:function(t,e){void 0===e&&(e=0);for(let n=0;n<16;n++)this.elements[n]=t[n+e];return this},toArray:function(t,e){void 0===t&&(t=[]),void 0===e&&(e=0);const n=this.elements;return t[e]=n[0],t[e+1]=n[1],t[e+2]=n[2],t[e+3]=n[3],t[e+4]=n[4],t[e+5]=n[5],t[e+6]=n[6],t[e+7]=n[7],t[e+8]=n[8],t[e+9]=n[9],t[e+10]=n[10],t[e+11]=n[11],t[e+12]=n[12],t[e+13]=n[13],t[e+14]=n[14],t[e+15]=n[15],t}});const ar=new sr,cr=new Zi;function lr(t=0,e=0,n=0,i=lr.DefaultOrder){this._x=t,this._y=e,this._z=n,this._order=i}function hr(){this.mask=1}lr.RotationOrders=["XYZ","YZX","ZXY","XZY","YXZ","ZYX"],lr.DefaultOrder="XYZ",Object.defineProperties(lr.prototype,{x:{get:function(){return this._x},set:function(t){this._x=t,this._onChangeCallback()}},y:{get:function(){return this._y},set:function(t){this._y=t,this._onChangeCallback()}},z:{get:function(){return this._z},set:function(t){this._z=t,this._onChangeCallback()}},order:{get:function(){return this._order},set:function(t){this._order=t,this._onChangeCallback()}}}),Object.assign(lr.prototype,{isEuler:!0,set:function(t,e,n,i){return this._x=t,this._y=e,this._z=n,this._order=i||this._order,this._onChangeCallback(),this},clone:function(){return new this.constructor(this._x,this._y,this._z,this._order)},copy:function(t){return this._x=t._x,this._y=t._y,this._z=t._z,this._order=t._order,this._onChangeCallback(),this},setFromRotationMatrix:function(t,e,n){const i=Fi.clamp,r=t.elements,o=r[0],s=r[4],a=r[8],c=r[1],l=r[5],h=r[9],u=r[2],p=r[6],d=r[10];switch(e=e||this._order){case"XYZ":this._y=Math.asin(i(a,-1,1)),Math.abs(a)<.9999999?(this._x=Math.atan2(-h,d),this._z=Math.atan2(-s,o)):(this._x=Math.atan2(p,l),this._z=0);break;case"YXZ":this._x=Math.asin(-i(h,-1,1)),Math.abs(h)<.9999999?(this._y=Math.atan2(a,d),this._z=Math.atan2(c,l)):(this._y=Math.atan2(-u,o),this._z=0);break;case"ZXY":this._x=Math.asin(i(p,-1,1)),Math.abs(p)<.9999999?(this._y=Math.atan2(-u,d),this._z=Math.atan2(-s,l)):(this._y=0,this._z=Math.atan2(c,o));break;case"ZYX":this._y=Math.asin(-i(u,-1,1)),Math.abs(u)<.9999999?(this._x=Math.atan2(p,d),this._z=Math.atan2(c,o)):(this._x=0,this._z=Math.atan2(-s,l));break;case"YZX":this._z=Math.asin(i(c,-1,1)),Math.abs(c)<.9999999?(this._x=Math.atan2(-h,l),this._y=Math.atan2(-u,o)):(this._x=0,this._y=Math.atan2(a,d));break;case"XZY":this._z=Math.asin(-i(s,-1,1)),Math.abs(s)<.9999999?(this._x=Math.atan2(p,l),this._y=Math.atan2(a,o)):(this._x=Math.atan2(-h,d),this._y=0);break;default:console.warn("THREE.Euler: .setFromRotationMatrix() encountered an unknown order: "+e)}return this._order=e,!1!==n&&this._onChangeCallback(),this},setFromQuaternion:function(t,e,n){return ar.makeRotationFromQuaternion(t),this.setFromRotationMatrix(ar,e,n)},setFromVector3:function(t,e){return this.set(t.x,t.y,t.z,e||this._order)},reorder:function(t){return cr.setFromEuler(this),this.setFromQuaternion(cr,t)},equals:function(t){return t._x===this._x&&t._y===this._y&&t._z===this._z&&t._order===this._order},fromArray:function(t){return this._x=t[0],this._y=t[1],this._z=t[2],void 0!==t[3]&&(this._order=t[3]),this._onChangeCallback(),this},toArray:function(t,e){return void 0===t&&(t=[]),void 0===e&&(e=0),t[e]=this._x,t[e+1]=this._y,t[e+2]=this._z,t[e+3]=this._order,t},toVector3:function(t){return t?t.set(this._x,this._y,this._z):new Qi(this._x,this._y,this._z)},_onChange:function(t){return this._onChangeCallback=t,this},_onChangeCallback:function(){}}),Object.assign(hr.prototype,{set:function(t){this.mask=1<<t|0},enable:function(t){this.mask|=1<<t|0},enableAll:function(){this.mask=-1},toggle:function(t){this.mask^=1<<t|0},disable:function(t){this.mask&=~(1<<t|0)},disableAll:function(){this.mask=0},test:function(t){return 0!=(this.mask&t.mask)}});let ur=0;const pr=new Qi,dr=new Zi,fr=new sr,mr=new Qi,gr=new Qi,vr=new Qi,yr=new Zi,xr=new Qi(1,0,0),br=new Qi(0,1,0),_r=new Qi(0,0,1),wr={type:"added"},Mr={type:"removed"};function Sr(){Object.defineProperty(this,"id",{value:ur++}),this.uuid=Fi.generateUUID(),this.name="",this.type="Object3D",this.parent=null,this.children=[],this.up=Sr.DefaultUp.clone();const t=new Qi,e=new lr,n=new Zi,i=new Qi(1,1,1);e._onChange((function(){n.setFromEuler(e,!1)})),n._onChange((function(){e.setFromQuaternion(n,void 0,!1)})),Object.defineProperties(this,{position:{configurable:!0,enumerable:!0,value:t},rotation:{configurable:!0,enumerable:!0,value:e},quaternion:{configurable:!0,enumerable:!0,value:n},scale:{configurable:!0,enumerable:!0,value:i},modelViewMatrix:{value:new sr},normalMatrix:{value:new Gi}}),this.matrix=new sr,this.matrixWorld=new sr,this.matrixAutoUpdate=Sr.DefaultMatrixAutoUpdate,this.matrixWorldNeedsUpdate=!1,this.layers=new hr,this.visible=!0,this.castShadow=!1,this.receiveShadow=!1,this.frustumCulled=!0,this.renderOrder=0,this.userData={}}function Tr(){Sr.call(this),this.type="Scene",this.background=null,this.environment=null,this.fog=null,this.overrideMaterial=null,this.autoUpdate=!0,"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}Sr.DefaultUp=new Qi(0,1,0),Sr.DefaultMatrixAutoUpdate=!0,Sr.prototype=Object.assign(Object.create(zi.prototype),{constructor:Sr,isObject3D:!0,onBeforeRender:function(){},onAfterRender:function(){},applyMatrix4:function(t){this.matrixAutoUpdate&&this.updateMatrix(),this.matrix.premultiply(t),this.matrix.decompose(this.position,this.quaternion,this.scale)},applyQuaternion:function(t){return this.quaternion.premultiply(t),this},setRotationFromAxisAngle:function(t,e){this.quaternion.setFromAxisAngle(t,e)},setRotationFromEuler:function(t){this.quaternion.setFromEuler(t,!0)},setRotationFromMatrix:function(t){this.quaternion.setFromRotationMatrix(t)},setRotationFromQuaternion:function(t){this.quaternion.copy(t)},rotateOnAxis:function(t,e){return dr.setFromAxisAngle(t,e),this.quaternion.multiply(dr),this},rotateOnWorldAxis:function(t,e){return dr.setFromAxisAngle(t,e),this.quaternion.premultiply(dr),this},rotateX:function(t){return this.rotateOnAxis(xr,t)},rotateY:function(t){return this.rotateOnAxis(br,t)},rotateZ:function(t){return this.rotateOnAxis(_r,t)},translateOnAxis:function(t,e){return pr.copy(t).applyQuaternion(this.quaternion),this.position.add(pr.multiplyScalar(e)),this},translateX:function(t){return this.translateOnAxis(xr,t)},translateY:function(t){return this.translateOnAxis(br,t)},translateZ:function(t){return this.translateOnAxis(_r,t)},localToWorld:function(t){return t.applyMatrix4(this.matrixWorld)},worldToLocal:function(t){return t.applyMatrix4(fr.getInverse(this.matrixWorld))},lookAt:function(t,e,n){t.isVector3?mr.copy(t):mr.set(t,e,n);const i=this.parent;this.updateWorldMatrix(!0,!1),gr.setFromMatrixPosition(this.matrixWorld),this.isCamera||this.isLight?fr.lookAt(gr,mr,this.up):fr.lookAt(mr,gr,this.up),this.quaternion.setFromRotationMatrix(fr),i&&(fr.extractRotation(i.matrixWorld),dr.setFromRotationMatrix(fr),this.quaternion.premultiply(dr.inverse()))},add:function(t){if(arguments.length>1){for(let t=0;t<arguments.length;t++)this.add(arguments[t]);return this}return t===this?(console.error("THREE.Object3D.add: object can't be added as a child of itself.",t),this):(t&&t.isObject3D?(null!==t.parent&&t.parent.remove(t),t.parent=this,this.children.push(t),t.dispatchEvent(wr)):console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.",t),this)},remove:function(t){if(arguments.length>1){for(let t=0;t<arguments.length;t++)this.remove(arguments[t]);return this}const e=this.children.indexOf(t);return-1!==e&&(t.parent=null,this.children.splice(e,1),t.dispatchEvent(Mr)),this},attach:function(t){return this.updateWorldMatrix(!0,!1),fr.getInverse(this.matrixWorld),null!==t.parent&&(t.parent.updateWorldMatrix(!0,!1),fr.multiply(t.parent.matrixWorld)),t.applyMatrix4(fr),t.updateWorldMatrix(!1,!1),this.add(t),this},getObjectById:function(t){return this.getObjectByProperty("id",t)},getObjectByName:function(t){return this.getObjectByProperty("name",t)},getObjectByProperty:function(t,e){if(this[t]===e)return this;for(let n=0,i=this.children.length;n<i;n++){const i=this.children[n].getObjectByProperty(t,e);if(void 0!==i)return i}},getWorldPosition:function(t){return void 0===t&&(console.warn("THREE.Object3D: .getWorldPosition() target is now required"),t=new Qi),this.updateMatrixWorld(!0),t.setFromMatrixPosition(this.matrixWorld)},getWorldQuaternion:function(t){return void 0===t&&(console.warn("THREE.Object3D: .getWorldQuaternion() target is now required"),t=new Zi),this.updateMatrixWorld(!0),this.matrixWorld.decompose(gr,t,vr),t},getWorldScale:function(t){return void 0===t&&(console.warn("THREE.Object3D: .getWorldScale() target is now required"),t=new Qi),this.updateMatrixWorld(!0),this.matrixWorld.decompose(gr,yr,t),t},getWorldDirection:function(t){void 0===t&&(console.warn("THREE.Object3D: .getWorldDirection() target is now required"),t=new Qi),this.updateMatrixWorld(!0);const e=this.matrixWorld.elements;return t.set(e[8],e[9],e[10]).normalize()},raycast:function(){},traverse:function(t){t(this);const e=this.children;for(let n=0,i=e.length;n<i;n++)e[n].traverse(t)},traverseVisible:function(t){if(!1===this.visible)return;t(this);const e=this.children;for(let n=0,i=e.length;n<i;n++)e[n].traverseVisible(t)},traverseAncestors:function(t){const e=this.parent;null!==e&&(t(e),e.traverseAncestors(t))},updateMatrix:function(){this.matrix.compose(this.position,this.quaternion,this.scale),this.matrixWorldNeedsUpdate=!0},updateMatrixWorld:function(t){this.matrixAutoUpdate&&this.updateMatrix(),(this.matrixWorldNeedsUpdate||t)&&(null===this.parent?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix),this.matrixWorldNeedsUpdate=!1,t=!0);const e=this.children;for(let n=0,i=e.length;n<i;n++)e[n].updateMatrixWorld(t)},updateWorldMatrix:function(t,e){const n=this.parent;if(!0===t&&null!==n&&n.updateWorldMatrix(!0,!1),this.matrixAutoUpdate&&this.updateMatrix(),null===this.parent?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix),!0===e){const t=this.children;for(let e=0,n=t.length;e<n;e++)t[e].updateWorldMatrix(!1,!0)}},toJSON:function(t){const e=void 0===t||"string"==typeof t,n={};e&&(t={geometries:{},materials:{},textures:{},images:{},shapes:{}},n.metadata={version:4.5,type:"Object",generator:"Object3D.toJSON"});const i={};function r(e,n){return void 0===e[n.uuid]&&(e[n.uuid]=n.toJSON(t)),n.uuid}if(i.uuid=this.uuid,i.type=this.type,""!==this.name&&(i.name=this.name),!0===this.castShadow&&(i.castShadow=!0),!0===this.receiveShadow&&(i.receiveShadow=!0),!1===this.visible&&(i.visible=!1),!1===this.frustumCulled&&(i.frustumCulled=!1),0!==this.renderOrder&&(i.renderOrder=this.renderOrder),"{}"!==JSON.stringify(this.userData)&&(i.userData=this.userData),i.layers=this.layers.mask,i.matrix=this.matrix.toArray(),!1===this.matrixAutoUpdate&&(i.matrixAutoUpdate=!1),this.isInstancedMesh&&(i.type="InstancedMesh",i.count=this.count,i.instanceMatrix=this.instanceMatrix.toJSON()),this.isMesh||this.isLine||this.isPoints){i.geometry=r(t.geometries,this.geometry);const e=this.geometry.parameters;if(void 0!==e&&void 0!==e.shapes){const n=e.shapes;if(Array.isArray(n))for(let e=0,i=n.length;e<i;e++){const i=n[e];r(t.shapes,i)}else r(t.shapes,n)}}if(void 0!==this.material)if(Array.isArray(this.material)){const e=[];for(let n=0,i=this.material.length;n<i;n++)e.push(r(t.materials,this.material[n]));i.material=e}else i.material=r(t.materials,this.material);if(this.children.length>0){i.children=[];for(let e=0;e<this.children.length;e++)i.children.push(this.children[e].toJSON(t).object)}if(e){const e=o(t.geometries),i=o(t.materials),r=o(t.textures),s=o(t.images),a=o(t.shapes);e.length>0&&(n.geometries=e),i.length>0&&(n.materials=i),r.length>0&&(n.textures=r),s.length>0&&(n.images=s),a.length>0&&(n.shapes=a)}return n.object=i,n;function o(t){const e=[];for(const n in t){const i=t[n];delete i.metadata,e.push(i)}return e}},clone:function(t){return(new this.constructor).copy(this,t)},copy:function(t,e){if(void 0===e&&(e=!0),this.name=t.name,this.up.copy(t.up),this.position.copy(t.position),this.rotation.order=t.rotation.order,this.quaternion.copy(t.quaternion),this.scale.copy(t.scale),this.matrix.copy(t.matrix),this.matrixWorld.copy(t.matrixWorld),this.matrixAutoUpdate=t.matrixAutoUpdate,this.matrixWorldNeedsUpdate=t.matrixWorldNeedsUpdate,this.layers.mask=t.layers.mask,this.visible=t.visible,this.castShadow=t.castShadow,this.receiveShadow=t.receiveShadow,this.frustumCulled=t.frustumCulled,this.renderOrder=t.renderOrder,this.userData=JSON.parse(JSON.stringify(t.userData)),!0===e)for(let e=0;e<t.children.length;e++){const n=t.children[e];this.add(n.clone())}return this}}),Tr.prototype=Object.assign(Object.create(Sr.prototype),{constructor:Tr,isScene:!0,copy:function(t,e){return Sr.prototype.copy.call(this,t,e),null!==t.background&&(this.background=t.background.clone()),null!==t.environment&&(this.environment=t.environment.clone()),null!==t.fog&&(this.fog=t.fog.clone()),null!==t.overrideMaterial&&(this.overrideMaterial=t.overrideMaterial.clone()),this.autoUpdate=t.autoUpdate,this.matrixAutoUpdate=t.matrixAutoUpdate,this},toJSON:function(t){const e=Sr.prototype.toJSON.call(this,t);return null!==this.background&&(e.object.background=this.background.toJSON(t)),null!==this.environment&&(e.object.environment=this.environment.toJSON(t)),null!==this.fog&&(e.object.fog=this.fog.toJSON()),e},dispose:function(){this.dispatchEvent({type:"dispose"})}});const Er=[new Qi,new Qi,new Qi,new Qi,new Qi,new Qi,new Qi,new Qi],Ar=new Qi,Lr=new Fr,Rr=new Qi,Pr=new Qi,Cr=new Qi,Or=new Qi,Nr=new Qi,Ir=new Qi,Dr=new Qi,zr=new Qi,Ur=new Qi,Br=new Qi;function Fr(t,e){this.min=void 0!==t?t:new Qi(1/0,1/0,1/0),this.max=void 0!==e?e:new Qi(-1/0,-1/0,-1/0)}function Hr(t,e,n,i,r){for(let o=0,s=t.length-3;o<=s;o+=3){Br.fromArray(t,o);const s=r.x*Math.abs(Br.x)+r.y*Math.abs(Br.y)+r.z*Math.abs(Br.z),a=e.dot(Br),c=n.dot(Br),l=i.dot(Br);if(Math.max(-Math.max(a,c,l),Math.min(a,c,l))>s)return!1}return!0}Object.assign(Fr.prototype,{isBox3:!0,set:function(t,e){return this.min.copy(t),this.max.copy(e),this},setFromArray:function(t){let e=1/0,n=1/0,i=1/0,r=-1/0,o=-1/0,s=-1/0;for(let a=0,c=t.length;a<c;a+=3){const c=t[a],l=t[a+1],h=t[a+2];c<e&&(e=c),l<n&&(n=l),h<i&&(i=h),c>r&&(r=c),l>o&&(o=l),h>s&&(s=h)}return this.min.set(e,n,i),this.max.set(r,o,s),this},setFromBufferAttribute:function(t){let e=1/0,n=1/0,i=1/0,r=-1/0,o=-1/0,s=-1/0;for(let a=0,c=t.count;a<c;a++){const c=t.getX(a),l=t.getY(a),h=t.getZ(a);c<e&&(e=c),l<n&&(n=l),h<i&&(i=h),c>r&&(r=c),l>o&&(o=l),h>s&&(s=h)}return this.min.set(e,n,i),this.max.set(r,o,s),this},setFromPoints:function(t){this.makeEmpty();for(let e=0,n=t.length;e<n;e++)this.expandByPoint(t[e]);return this},setFromCenterAndSize:function(t,e){const n=Ar.copy(e).multiplyScalar(.5);return this.min.copy(t).sub(n),this.max.copy(t).add(n),this},setFromObject:function(t){return this.makeEmpty(),this.expandByObject(t)},clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.min.copy(t.min),this.max.copy(t.max),this},makeEmpty:function(){return this.min.x=this.min.y=this.min.z=1/0,this.max.x=this.max.y=this.max.z=-1/0,this},isEmpty:function(){return this.max.x<this.min.x||this.max.y<this.min.y||this.max.z<this.min.z},getCenter:function(t){return void 0===t&&(console.warn("THREE.Box3: .getCenter() target is now required"),t=new Qi),this.isEmpty()?t.set(0,0,0):t.addVectors(this.min,this.max).multiplyScalar(.5)},getSize:function(t){return void 0===t&&(console.warn("THREE.Box3: .getSize() target is now required"),t=new Qi),this.isEmpty()?t.set(0,0,0):t.subVectors(this.max,this.min)},expandByPoint:function(t){return this.min.min(t),this.max.max(t),this},expandByVector:function(t){return this.min.sub(t),this.max.add(t),this},expandByScalar:function(t){return this.min.addScalar(-t),this.max.addScalar(t),this},expandByObject:function(t){t.updateWorldMatrix(!1,!1);const e=t.geometry;void 0!==e&&(null===e.boundingBox&&e.computeBoundingBox(),Lr.copy(e.boundingBox),Lr.applyMatrix4(t.matrixWorld),this.union(Lr));const n=t.children;for(let t=0,e=n.length;t<e;t++)this.expandByObject(n[t]);return this},containsPoint:function(t){return!(t.x<this.min.x||t.x>this.max.x||t.y<this.min.y||t.y>this.max.y||t.z<this.min.z||t.z>this.max.z)},containsBox:function(t){return this.min.x<=t.min.x&&t.max.x<=this.max.x&&this.min.y<=t.min.y&&t.max.y<=this.max.y&&this.min.z<=t.min.z&&t.max.z<=this.max.z},getParameter:function(t,e){return void 0===e&&(console.warn("THREE.Box3: .getParameter() target is now required"),e=new Qi),e.set((t.x-this.min.x)/(this.max.x-this.min.x),(t.y-this.min.y)/(this.max.y-this.min.y),(t.z-this.min.z)/(this.max.z-this.min.z))},intersectsBox:function(t){return!(t.max.x<this.min.x||t.min.x>this.max.x||t.max.y<this.min.y||t.min.y>this.max.y||t.max.z<this.min.z||t.min.z>this.max.z)},intersectsSphere:function(t){return this.clampPoint(t.center,Ar),Ar.distanceToSquared(t.center)<=t.radius*t.radius},intersectsPlane:function(t){let e,n;return t.normal.x>0?(e=t.normal.x*this.min.x,n=t.normal.x*this.max.x):(e=t.normal.x*this.max.x,n=t.normal.x*this.min.x),t.normal.y>0?(e+=t.normal.y*this.min.y,n+=t.normal.y*this.max.y):(e+=t.normal.y*this.max.y,n+=t.normal.y*this.min.y),t.normal.z>0?(e+=t.normal.z*this.min.z,n+=t.normal.z*this.max.z):(e+=t.normal.z*this.max.z,n+=t.normal.z*this.min.z),e<=-t.constant&&n>=-t.constant},intersectsTriangle:function(t){if(this.isEmpty())return!1;this.getCenter(Dr),zr.subVectors(this.max,Dr),Rr.subVectors(t.a,Dr),Pr.subVectors(t.b,Dr),Cr.subVectors(t.c,Dr),Or.subVectors(Pr,Rr),Nr.subVectors(Cr,Pr),Ir.subVectors(Rr,Cr);let e=[0,-Or.z,Or.y,0,-Nr.z,Nr.y,0,-Ir.z,Ir.y,Or.z,0,-Or.x,Nr.z,0,-Nr.x,Ir.z,0,-Ir.x,-Or.y,Or.x,0,-Nr.y,Nr.x,0,-Ir.y,Ir.x,0];return!!Hr(e,Rr,Pr,Cr,zr)&&(e=[1,0,0,0,1,0,0,0,1],!!Hr(e,Rr,Pr,Cr,zr)&&(Ur.crossVectors(Or,Nr),e=[Ur.x,Ur.y,Ur.z],Hr(e,Rr,Pr,Cr,zr)))},clampPoint:function(t,e){return void 0===e&&(console.warn("THREE.Box3: .clampPoint() target is now required"),e=new Qi),e.copy(t).clamp(this.min,this.max)},distanceToPoint:function(t){return Ar.copy(t).clamp(this.min,this.max).sub(t).length()},getBoundingSphere:function(t){return void 0===t&&console.error("THREE.Box3: .getBoundingSphere() target is now required"),this.getCenter(t.center),t.radius=.5*this.getSize(Ar).length(),t},intersect:function(t){return this.min.max(t.min),this.max.min(t.max),this.isEmpty()&&this.makeEmpty(),this},union:function(t){return this.min.min(t.min),this.max.max(t.max),this},applyMatrix4:function(t){return this.isEmpty()||(Er[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(t),Er[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(t),Er[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(t),Er[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(t),Er[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(t),Er[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(t),Er[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(t),Er[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(t),this.setFromPoints(Er)),this},translate:function(t){return this.min.add(t),this.max.add(t),this},equals:function(t){return t.min.equals(this.min)&&t.max.equals(this.max)}});const Gr=new Fr;function kr(t,e){this.center=void 0!==t?t:new Qi,this.radius=void 0!==e?e:-1}Object.assign(kr.prototype,{set:function(t,e){return this.center.copy(t),this.radius=e,this},setFromPoints:function(t,e){const n=this.center;void 0!==e?n.copy(e):Gr.setFromPoints(t).getCenter(n);let i=0;for(let e=0,r=t.length;e<r;e++)i=Math.max(i,n.distanceToSquared(t[e]));return this.radius=Math.sqrt(i),this},clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.center.copy(t.center),this.radius=t.radius,this},isEmpty:function(){return this.radius<0},makeEmpty:function(){return this.center.set(0,0,0),this.radius=-1,this},containsPoint:function(t){return t.distanceToSquared(this.center)<=this.radius*this.radius},distanceToPoint:function(t){return t.distanceTo(this.center)-this.radius},intersectsSphere:function(t){const e=this.radius+t.radius;return t.center.distanceToSquared(this.center)<=e*e},intersectsBox:function(t){return t.intersectsSphere(this)},intersectsPlane:function(t){return Math.abs(t.distanceToPoint(this.center))<=this.radius},clampPoint:function(t,e){const n=this.center.distanceToSquared(t);return void 0===e&&(console.warn("THREE.Sphere: .clampPoint() target is now required"),e=new Qi),e.copy(t),n>this.radius*this.radius&&(e.sub(this.center).normalize(),e.multiplyScalar(this.radius).add(this.center)),e},getBoundingBox:function(t){return void 0===t&&(console.warn("THREE.Sphere: .getBoundingBox() target is now required"),t=new Fr),this.isEmpty()?(t.makeEmpty(),t):(t.set(this.center,this.center),t.expandByScalar(this.radius),t)},applyMatrix4:function(t){return this.center.applyMatrix4(t),this.radius=this.radius*t.getMaxScaleOnAxis(),this},translate:function(t){return this.center.add(t),this},equals:function(t){return t.center.equals(this.center)&&t.radius===this.radius}});const jr=new Qi,Vr=new Qi,Wr=new Qi,qr=new Qi,Xr=new Qi,Yr=new Qi,Zr=new Qi;function Jr(t,e){this.origin=void 0!==t?t:new Qi,this.direction=void 0!==e?e:new Qi(0,0,-1)}Object.assign(Jr.prototype,{set:function(t,e){return this.origin.copy(t),this.direction.copy(e),this},clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.origin.copy(t.origin),this.direction.copy(t.direction),this},at:function(t,e){return void 0===e&&(console.warn("THREE.Ray: .at() target is now required"),e=new Qi),e.copy(this.direction).multiplyScalar(t).add(this.origin)},lookAt:function(t){return this.direction.copy(t).sub(this.origin).normalize(),this},recast:function(t){return this.origin.copy(this.at(t,jr)),this},closestPointToPoint:function(t,e){void 0===e&&(console.warn("THREE.Ray: .closestPointToPoint() target is now required"),e=new Qi),e.subVectors(t,this.origin);const n=e.dot(this.direction);return n<0?e.copy(this.origin):e.copy(this.direction).multiplyScalar(n).add(this.origin)},distanceToPoint:function(t){return Math.sqrt(this.distanceSqToPoint(t))},distanceSqToPoint:function(t){const e=jr.subVectors(t,this.origin).dot(this.direction);return e<0?this.origin.distanceToSquared(t):(jr.copy(this.direction).multiplyScalar(e).add(this.origin),jr.distanceToSquared(t))},distanceSqToSegment:function(t,e,n,i){Vr.copy(t).add(e).multiplyScalar(.5),Wr.copy(e).sub(t).normalize(),qr.copy(this.origin).sub(Vr);const r=.5*t.distanceTo(e),o=-this.direction.dot(Wr),s=qr.dot(this.direction),a=-qr.dot(Wr),c=qr.lengthSq(),l=Math.abs(1-o*o);let h,u,p,d;if(l>0)if(h=o*a-s,u=o*s-a,d=r*l,h>=0)if(u>=-d)if(u<=d){const t=1/l;h*=t,u*=t,p=h*(h+o*u+2*s)+u*(o*h+u+2*a)+c}else u=r,h=Math.max(0,-(o*u+s)),p=-h*h+u*(u+2*a)+c;else u=-r,h=Math.max(0,-(o*u+s)),p=-h*h+u*(u+2*a)+c;else u<=-d?(h=Math.max(0,-(-o*r+s)),u=h>0?-r:Math.min(Math.max(-r,-a),r),p=-h*h+u*(u+2*a)+c):u<=d?(h=0,u=Math.min(Math.max(-r,-a),r),p=u*(u+2*a)+c):(h=Math.max(0,-(o*r+s)),u=h>0?r:Math.min(Math.max(-r,-a),r),p=-h*h+u*(u+2*a)+c);else u=o>0?-r:r,h=Math.max(0,-(o*u+s)),p=-h*h+u*(u+2*a)+c;return n&&n.copy(this.direction).multiplyScalar(h).add(this.origin),i&&i.copy(Wr).multiplyScalar(u).add(Vr),p},intersectSphere:function(t,e){jr.subVectors(t.center,this.origin);const n=jr.dot(this.direction),i=jr.dot(jr)-n*n,r=t.radius*t.radius;if(i>r)return null;const o=Math.sqrt(r-i),s=n-o,a=n+o;return s<0&&a<0?null:s<0?this.at(a,e):this.at(s,e)},intersectsSphere:function(t){return this.distanceSqToPoint(t.center)<=t.radius*t.radius},distanceToPlane:function(t){const e=t.normal.dot(this.direction);if(0===e)return 0===t.distanceToPoint(this.origin)?0:null;const n=-(this.origin.dot(t.normal)+t.constant)/e;return n>=0?n:null},intersectPlane:function(t,e){const n=this.distanceToPlane(t);return null===n?null:this.at(n,e)},intersectsPlane:function(t){const e=t.distanceToPoint(this.origin);if(0===e)return!0;return t.normal.dot(this.direction)*e<0},intersectBox:function(t,e){let n,i,r,o,s,a;const c=1/this.direction.x,l=1/this.direction.y,h=1/this.direction.z,u=this.origin;return c>=0?(n=(t.min.x-u.x)*c,i=(t.max.x-u.x)*c):(n=(t.max.x-u.x)*c,i=(t.min.x-u.x)*c),l>=0?(r=(t.min.y-u.y)*l,o=(t.max.y-u.y)*l):(r=(t.max.y-u.y)*l,o=(t.min.y-u.y)*l),n>o||r>i?null:((r>n||n!=n)&&(n=r),(o<i||i!=i)&&(i=o),h>=0?(s=(t.min.z-u.z)*h,a=(t.max.z-u.z)*h):(s=(t.max.z-u.z)*h,a=(t.min.z-u.z)*h),n>a||s>i?null:((s>n||n!=n)&&(n=s),(a<i||i!=i)&&(i=a),i<0?null:this.at(n>=0?n:i,e)))},intersectsBox:function(t){return null!==this.intersectBox(t,jr)},intersectTriangle:function(t,e,n,i,r){Xr.subVectors(e,t),Yr.subVectors(n,t),Zr.crossVectors(Xr,Yr);let o,s=this.direction.dot(Zr);if(s>0){if(i)return null;o=1}else{if(!(s<0))return null;o=-1,s=-s}qr.subVectors(this.origin,t);const a=o*this.direction.dot(Yr.crossVectors(qr,Yr));if(a<0)return null;const c=o*this.direction.dot(Xr.cross(qr));if(c<0)return null;if(a+c>s)return null;const l=-o*qr.dot(Zr);return l<0?null:this.at(l/s,r)},applyMatrix4:function(t){return this.origin.applyMatrix4(t),this.direction.transformDirection(t),this},equals:function(t){return t.origin.equals(this.origin)&&t.direction.equals(this.direction)}});const Kr=new Qi,Qr=new Qi,$r=new Gi;function to(t,e){this.normal=void 0!==t?t:new Qi(1,0,0),this.constant=void 0!==e?e:0}Object.assign(to.prototype,{isPlane:!0,set:function(t,e){return this.normal.copy(t),this.constant=e,this},setComponents:function(t,e,n,i){return this.normal.set(t,e,n),this.constant=i,this},setFromNormalAndCoplanarPoint:function(t,e){return this.normal.copy(t),this.constant=-e.dot(this.normal),this},setFromCoplanarPoints:function(t,e,n){const i=Kr.subVectors(n,e).cross(Qr.subVectors(t,e)).normalize();return this.setFromNormalAndCoplanarPoint(i,t),this},clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.normal.copy(t.normal),this.constant=t.constant,this},normalize:function(){const t=1/this.normal.length();return this.normal.multiplyScalar(t),this.constant*=t,this},negate:function(){return this.constant*=-1,this.normal.negate(),this},distanceToPoint:function(t){return this.normal.dot(t)+this.constant},distanceToSphere:function(t){return this.distanceToPoint(t.center)-t.radius},projectPoint:function(t,e){return void 0===e&&(console.warn("THREE.Plane: .projectPoint() target is now required"),e=new Qi),e.copy(this.normal).multiplyScalar(-this.distanceToPoint(t)).add(t)},intersectLine:function(t,e){void 0===e&&(console.warn("THREE.Plane: .intersectLine() target is now required"),e=new Qi);const n=t.delta(Kr),i=this.normal.dot(n);if(0===i)return 0===this.distanceToPoint(t.start)?e.copy(t.start):void 0;const r=-(t.start.dot(this.normal)+this.constant)/i;return r<0||r>1?void 0:e.copy(n).multiplyScalar(r).add(t.start)},intersectsLine:function(t){const e=this.distanceToPoint(t.start),n=this.distanceToPoint(t.end);return e<0&&n>0||n<0&&e>0},intersectsBox:function(t){return t.intersectsPlane(this)},intersectsSphere:function(t){return t.intersectsPlane(this)},coplanarPoint:function(t){return void 0===t&&(console.warn("THREE.Plane: .coplanarPoint() target is now required"),t=new Qi),t.copy(this.normal).multiplyScalar(-this.constant)},applyMatrix4:function(t,e){const n=e||$r.getNormalMatrix(t),i=this.coplanarPoint(Kr).applyMatrix4(t),r=this.normal.applyMatrix3(n).normalize();return this.constant=-i.dot(r),this},translate:function(t){return this.constant-=t.dot(this.normal),this},equals:function(t){return t.normal.equals(this.normal)&&t.constant===this.constant}});const eo=new Qi,no=new Qi,io=new Qi,ro=new Qi,oo=new Qi,so=new Qi,ao=new Qi,co=new Qi,lo=new Qi,ho=new Qi;function uo(t,e,n){this.a=void 0!==t?t:new Qi,this.b=void 0!==e?e:new Qi,this.c=void 0!==n?n:new Qi}Object.assign(uo,{getNormal:function(t,e,n,i){void 0===i&&(console.warn("THREE.Triangle: .getNormal() target is now required"),i=new Qi),i.subVectors(n,e),eo.subVectors(t,e),i.cross(eo);const r=i.lengthSq();return r>0?i.multiplyScalar(1/Math.sqrt(r)):i.set(0,0,0)},getBarycoord:function(t,e,n,i,r){eo.subVectors(i,e),no.subVectors(n,e),io.subVectors(t,e);const o=eo.dot(eo),s=eo.dot(no),a=eo.dot(io),c=no.dot(no),l=no.dot(io),h=o*c-s*s;if(void 0===r&&(console.warn("THREE.Triangle: .getBarycoord() target is now required"),r=new Qi),0===h)return r.set(-2,-1,-1);const u=1/h,p=(c*a-s*l)*u,d=(o*l-s*a)*u;return r.set(1-p-d,d,p)},containsPoint:function(t,e,n,i){return uo.getBarycoord(t,e,n,i,ro),ro.x>=0&&ro.y>=0&&ro.x+ro.y<=1},getUV:function(t,e,n,i,r,o,s,a){return this.getBarycoord(t,e,n,i,ro),a.set(0,0),a.addScaledVector(r,ro.x),a.addScaledVector(o,ro.y),a.addScaledVector(s,ro.z),a},isFrontFacing:function(t,e,n,i){return eo.subVectors(n,e),no.subVectors(t,e),eo.cross(no).dot(i)<0}}),Object.assign(uo.prototype,{set:function(t,e,n){return this.a.copy(t),this.b.copy(e),this.c.copy(n),this},setFromPointsAndIndices:function(t,e,n,i){return this.a.copy(t[e]),this.b.copy(t[n]),this.c.copy(t[i]),this},clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.a.copy(t.a),this.b.copy(t.b),this.c.copy(t.c),this},getArea:function(){return eo.subVectors(this.c,this.b),no.subVectors(this.a,this.b),.5*eo.cross(no).length()},getMidpoint:function(t){return void 0===t&&(console.warn("THREE.Triangle: .getMidpoint() target is now required"),t=new Qi),t.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)},getNormal:function(t){return uo.getNormal(this.a,this.b,this.c,t)},getPlane:function(t){return void 0===t&&(console.warn("THREE.Triangle: .getPlane() target is now required"),t=new to),t.setFromCoplanarPoints(this.a,this.b,this.c)},getBarycoord:function(t,e){return uo.getBarycoord(t,this.a,this.b,this.c,e)},getUV:function(t,e,n,i,r){return uo.getUV(t,this.a,this.b,this.c,e,n,i,r)},containsPoint:function(t){return uo.containsPoint(t,this.a,this.b,this.c)},isFrontFacing:function(t){return uo.isFrontFacing(this.a,this.b,this.c,t)},intersectsBox:function(t){return t.intersectsTriangle(this)},closestPointToPoint:function(t,e){void 0===e&&(console.warn("THREE.Triangle: .closestPointToPoint() target is now required"),e=new Qi);const n=this.a,i=this.b,r=this.c;let o,s;oo.subVectors(i,n),so.subVectors(r,n),co.subVectors(t,n);const a=oo.dot(co),c=so.dot(co);if(a<=0&&c<=0)return e.copy(n);lo.subVectors(t,i);const l=oo.dot(lo),h=so.dot(lo);if(l>=0&&h<=l)return e.copy(i);const u=a*h-l*c;if(u<=0&&a>=0&&l<=0)return o=a/(a-l),e.copy(n).addScaledVector(oo,o);ho.subVectors(t,r);const p=oo.dot(ho),d=so.dot(ho);if(d>=0&&p<=d)return e.copy(r);const f=p*c-a*d;if(f<=0&&c>=0&&d<=0)return s=c/(c-d),e.copy(n).addScaledVector(so,s);const m=l*d-p*h;if(m<=0&&h-l>=0&&p-d>=0)return ao.subVectors(r,i),s=(h-l)/(h-l+(p-d)),e.copy(i).addScaledVector(ao,s);const g=1/(m+f+u);return o=f*g,s=u*g,e.copy(n).addScaledVector(oo,o).addScaledVector(so,s)},equals:function(t){return t.a.equals(this.a)&&t.b.equals(this.b)&&t.c.equals(this.c)}});const po={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260,bisque:16770244,black:0,blanchedalmond:16772045,blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,cornsilk:16775388,crimson:14423100,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,darkkhaki:12433259,darkmagenta:9109643,darkolivegreen:5597999,darkorange:16747520,darkorchid:10040012,darkred:9109504,darksalmon:15308410,darkseagreen:9419919,darkslateblue:4734347,darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:16716947,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:11674146,floralwhite:16775920,forestgreen:2263842,fuchsia:16711935,gainsboro:14474460,ghostwhite:16316671,gold:16766720,goldenrod:14329120,gray:8421504,green:32768,greenyellow:11403055,grey:8421504,honeydew:15794160,hotpink:16738740,indianred:13458524,indigo:4915330,ivory:16777200,khaki:15787660,lavender:15132410,lavenderblush:16773365,lawngreen:8190976,lemonchiffon:16775885,lightblue:11393254,lightcoral:15761536,lightcyan:14745599,lightgoldenrodyellow:16448210,lightgray:13882323,lightgreen:9498256,lightgrey:13882323,lightpink:16758465,lightsalmon:16752762,lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:11584734,lightyellow:16777184,lime:65280,limegreen:3329330,linen:16445670,magenta:16711935,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:12211667,mediumpurple:9662683,mediumseagreen:3978097,mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:13047173,midnightblue:1644912,mintcream:16121850,mistyrose:16770273,moccasin:16770229,navajowhite:16768685,navy:128,oldlace:16643558,olive:8421376,olivedrab:7048739,orange:16753920,orangered:16729344,orchid:14315734,palegoldenrod:15657130,palegreen:10025880,paleturquoise:11529966,palevioletred:14381203,papayawhip:16773077,peachpuff:16767673,peru:13468991,pink:16761035,plum:14524637,powderblue:11591910,purple:8388736,rebeccapurple:6697881,red:16711680,rosybrown:12357519,royalblue:4286945,saddlebrown:9127187,salmon:16416882,sandybrown:16032864,seagreen:3050327,seashell:16774638,sienna:10506797,silver:12632256,skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:16775930,springgreen:65407,steelblue:4620980,tan:13808780,teal:32896,thistle:14204888,tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215,whitesmoke:16119285,yellow:16776960,yellowgreen:10145074},fo={h:0,s:0,l:0},mo={h:0,s:0,l:0};function go(t,e,n){return void 0===e&&void 0===n?this.set(t):this.setRGB(t,e,n)}function vo(t,e,n){return n<0&&(n+=1),n>1&&(n-=1),n<1/6?t+6*(e-t)*n:n<.5?e:n<2/3?t+6*(e-t)*(2/3-n):t}function yo(t){return t<.04045?.0773993808*t:Math.pow(.9478672986*t+.0521327014,2.4)}function xo(t){return t<.0031308?12.92*t:1.055*Math.pow(t,.41666)-.055}function bo(t,e,n,i,r,o){this.a=t,this.b=e,this.c=n,this.normal=i&&i.isVector3?i:new Qi,this.vertexNormals=Array.isArray(i)?i:[],this.color=r&&r.isColor?r:new go,this.vertexColors=Array.isArray(r)?r:[],this.materialIndex=void 0!==o?o:0}Object.assign(go.prototype,{isColor:!0,r:1,g:1,b:1,set:function(t){return t&&t.isColor?this.copy(t):"number"==typeof t?this.setHex(t):"string"==typeof t&&this.setStyle(t),this},setScalar:function(t){return this.r=t,this.g=t,this.b=t,this},setHex:function(t){return t=Math.floor(t),this.r=(t>>16&255)/255,this.g=(t>>8&255)/255,this.b=(255&t)/255,this},setRGB:function(t,e,n){return this.r=t,this.g=e,this.b=n,this},setHSL:function(t,e,n){if(t=Fi.euclideanModulo(t,1),e=Fi.clamp(e,0,1),n=Fi.clamp(n,0,1),0===e)this.r=this.g=this.b=n;else{const i=n<=.5?n*(1+e):n+e-n*e,r=2*n-i;this.r=vo(r,i,t+1/3),this.g=vo(r,i,t),this.b=vo(r,i,t-1/3)}return this},setStyle:function(t){function e(e){void 0!==e&&parseFloat(e)<1&&console.warn("THREE.Color: Alpha component of "+t+" will be ignored.")}let n;if(n=/^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(t)){let t;const i=n[1],r=n[2];switch(i){case"rgb":case"rgba":if(t=/^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(r))return this.r=Math.min(255,parseInt(t[1],10))/255,this.g=Math.min(255,parseInt(t[2],10))/255,this.b=Math.min(255,parseInt(t[3],10))/255,e(t[5]),this;if(t=/^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(r))return this.r=Math.min(100,parseInt(t[1],10))/100,this.g=Math.min(100,parseInt(t[2],10))/100,this.b=Math.min(100,parseInt(t[3],10))/100,e(t[5]),this;break;case"hsl":case"hsla":if(t=/^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(r)){const n=parseFloat(t[1])/360,i=parseInt(t[2],10)/100,r=parseInt(t[3],10)/100;return e(t[5]),this.setHSL(n,i,r)}}}else if(n=/^\#([A-Fa-f0-9]+)$/.exec(t)){const t=n[1],e=t.length;if(3===e)return this.r=parseInt(t.charAt(0)+t.charAt(0),16)/255,this.g=parseInt(t.charAt(1)+t.charAt(1),16)/255,this.b=parseInt(t.charAt(2)+t.charAt(2),16)/255,this;if(6===e)return this.r=parseInt(t.charAt(0)+t.charAt(1),16)/255,this.g=parseInt(t.charAt(2)+t.charAt(3),16)/255,this.b=parseInt(t.charAt(4)+t.charAt(5),16)/255,this}return t&&t.length>0?this.setColorName(t):this},setColorName:function(t){const e=po[t];return void 0!==e?this.setHex(e):console.warn("THREE.Color: Unknown color "+t),this},clone:function(){return new this.constructor(this.r,this.g,this.b)},copy:function(t){return this.r=t.r,this.g=t.g,this.b=t.b,this},copyGammaToLinear:function(t,e){return void 0===e&&(e=2),this.r=Math.pow(t.r,e),this.g=Math.pow(t.g,e),this.b=Math.pow(t.b,e),this},copyLinearToGamma:function(t,e){void 0===e&&(e=2);const n=e>0?1/e:1;return this.r=Math.pow(t.r,n),this.g=Math.pow(t.g,n),this.b=Math.pow(t.b,n),this},convertGammaToLinear:function(t){return this.copyGammaToLinear(this,t),this},convertLinearToGamma:function(t){return this.copyLinearToGamma(this,t),this},copySRGBToLinear:function(t){return this.r=yo(t.r),this.g=yo(t.g),this.b=yo(t.b),this},copyLinearToSRGB:function(t){return this.r=xo(t.r),this.g=xo(t.g),this.b=xo(t.b),this},convertSRGBToLinear:function(){return this.copySRGBToLinear(this),this},convertLinearToSRGB:function(){return this.copyLinearToSRGB(this),this},getHex:function(){return 255*this.r<<16^255*this.g<<8^255*this.b<<0},getHexString:function(){return("000000"+this.getHex().toString(16)).slice(-6)},getHSL:function(t){void 0===t&&(console.warn("THREE.Color: .getHSL() target is now required"),t={h:0,s:0,l:0});const e=this.r,n=this.g,i=this.b,r=Math.max(e,n,i),o=Math.min(e,n,i);let s,a;const c=(o+r)/2;if(o===r)s=0,a=0;else{const t=r-o;switch(a=c<=.5?t/(r+o):t/(2-r-o),r){case e:s=(n-i)/t+(n<i?6:0);break;case n:s=(i-e)/t+2;break;case i:s=(e-n)/t+4}s/=6}return t.h=s,t.s=a,t.l=c,t},getStyle:function(){return"rgb("+(255*this.r|0)+","+(255*this.g|0)+","+(255*this.b|0)+")"},offsetHSL:function(t,e,n){return this.getHSL(fo),fo.h+=t,fo.s+=e,fo.l+=n,this.setHSL(fo.h,fo.s,fo.l),this},add:function(t){return this.r+=t.r,this.g+=t.g,this.b+=t.b,this},addColors:function(t,e){return this.r=t.r+e.r,this.g=t.g+e.g,this.b=t.b+e.b,this},addScalar:function(t){return this.r+=t,this.g+=t,this.b+=t,this},sub:function(t){return this.r=Math.max(0,this.r-t.r),this.g=Math.max(0,this.g-t.g),this.b=Math.max(0,this.b-t.b),this},multiply:function(t){return this.r*=t.r,this.g*=t.g,this.b*=t.b,this},multiplyScalar:function(t){return this.r*=t,this.g*=t,this.b*=t,this},lerp:function(t,e){return this.r+=(t.r-this.r)*e,this.g+=(t.g-this.g)*e,this.b+=(t.b-this.b)*e,this},lerpHSL:function(t,e){this.getHSL(fo),t.getHSL(mo);const n=Fi.lerp(fo.h,mo.h,e),i=Fi.lerp(fo.s,mo.s,e),r=Fi.lerp(fo.l,mo.l,e);return this.setHSL(n,i,r),this},equals:function(t){return t.r===this.r&&t.g===this.g&&t.b===this.b},fromArray:function(t,e){return void 0===e&&(e=0),this.r=t[e],this.g=t[e+1],this.b=t[e+2],this},toArray:function(t,e){return void 0===t&&(t=[]),void 0===e&&(e=0),t[e]=this.r,t[e+1]=this.g,t[e+2]=this.b,t},fromBufferAttribute:function(t,e){return this.r=t.getX(e),this.g=t.getY(e),this.b=t.getZ(e),!0===t.normalized&&(this.r/=255,this.g/=255,this.b/=255),this},toJSON:function(){return this.getHex()}}),go.NAMES=po,Object.assign(bo.prototype,{clone:function(){return(new this.constructor).copy(this)},copy:function(t){this.a=t.a,this.b=t.b,this.c=t.c,this.normal.copy(t.normal),this.color.copy(t.color),this.materialIndex=t.materialIndex;for(let e=0,n=t.vertexNormals.length;e<n;e++)this.vertexNormals[e]=t.vertexNormals[e].clone();for(let e=0,n=t.vertexColors.length;e<n;e++)this.vertexColors[e]=t.vertexColors[e].clone();return this}});let _o=0;function wo(){Object.defineProperty(this,"id",{value:_o++}),this.uuid=Fi.generateUUID(),this.name="",this.type="Material",this.fog=!0,this.blending=1,this.side=0,this.flatShading=!1,this.vertexColors=!1,this.opacity=1,this.transparent=!1,this.blendSrc=204,this.blendDst=205,this.blendEquation=100,this.blendSrcAlpha=null,this.blendDstAlpha=null,this.blendEquationAlpha=null,this.depthFunc=3,this.depthTest=!0,this.depthWrite=!0,this.stencilWriteMask=255,this.stencilFunc=519,this.stencilRef=0,this.stencilFuncMask=255,this.stencilFail=7680,this.stencilZFail=7680,this.stencilZPass=7680,this.stencilWrite=!1,this.clippingPlanes=null,this.clipIntersection=!1,this.clipShadows=!1,this.shadowSide=null,this.colorWrite=!0,this.precision=null,this.polygonOffset=!1,this.polygonOffsetFactor=0,this.polygonOffsetUnits=0,this.dithering=!1,this.alphaTest=0,this.premultipliedAlpha=!1,this.visible=!0,this.toneMapped=!0,this.userData={},this.version=0}function Mo(t){wo.call(this),this.type="MeshBasicMaterial",this.color=new go(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.skinning=!1,this.morphTargets=!1,this.setValues(t)}wo.prototype=Object.assign(Object.create(zi.prototype),{constructor:wo,isMaterial:!0,onBeforeCompile:function(){},customProgramCacheKey:function(){return this.onBeforeCompile.toString()},setValues:function(t){if(void 0!==t)for(const e in t){const n=t[e];if(void 0===n){console.warn("THREE.Material: '"+e+"' parameter is undefined.");continue}if("shading"===e){console.warn("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead."),this.flatShading=1===n;continue}const i=this[e];void 0!==i?i&&i.isColor?i.set(n):i&&i.isVector3&&n&&n.isVector3?i.copy(n):this[e]=n:console.warn("THREE."+this.type+": '"+e+"' is not a property of this material.")}},toJSON:function(t){const e=void 0===t||"string"==typeof t;e&&(t={textures:{},images:{}});const n={metadata:{version:4.5,type:"Material",generator:"Material.toJSON"}};function i(t){const e=[];for(const n in t){const i=t[n];delete i.metadata,e.push(i)}return e}if(n.uuid=this.uuid,n.type=this.type,""!==this.name&&(n.name=this.name),this.color&&this.color.isColor&&(n.color=this.color.getHex()),void 0!==this.roughness&&(n.roughness=this.roughness),void 0!==this.metalness&&(n.metalness=this.metalness),this.sheen&&this.sheen.isColor&&(n.sheen=this.sheen.getHex()),this.emissive&&this.emissive.isColor&&(n.emissive=this.emissive.getHex()),this.emissiveIntensity&&1!==this.emissiveIntensity&&(n.emissiveIntensity=this.emissiveIntensity),this.specular&&this.specular.isColor&&(n.specular=this.specular.getHex()),void 0!==this.shininess&&(n.shininess=this.shininess),void 0!==this.clearcoat&&(n.clearcoat=this.clearcoat),void 0!==this.clearcoatRoughness&&(n.clearcoatRoughness=this.clearcoatRoughness),this.clearcoatMap&&this.clearcoatMap.isTexture&&(n.clearcoatMap=this.clearcoatMap.toJSON(t).uuid),this.clearcoatRoughnessMap&&this.clearcoatRoughnessMap.isTexture&&(n.clearcoatRoughnessMap=this.clearcoatRoughnessMap.toJSON(t).uuid),this.clearcoatNormalMap&&this.clearcoatNormalMap.isTexture&&(n.clearcoatNormalMap=this.clearcoatNormalMap.toJSON(t).uuid,n.clearcoatNormalScale=this.clearcoatNormalScale.toArray()),this.map&&this.map.isTexture&&(n.map=this.map.toJSON(t).uuid),this.matcap&&this.matcap.isTexture&&(n.matcap=this.matcap.toJSON(t).uuid),this.alphaMap&&this.alphaMap.isTexture&&(n.alphaMap=this.alphaMap.toJSON(t).uuid),this.lightMap&&this.lightMap.isTexture&&(n.lightMap=this.lightMap.toJSON(t).uuid),this.aoMap&&this.aoMap.isTexture&&(n.aoMap=this.aoMap.toJSON(t).uuid,n.aoMapIntensity=this.aoMapIntensity),this.bumpMap&&this.bumpMap.isTexture&&(n.bumpMap=this.bumpMap.toJSON(t).uuid,n.bumpScale=this.bumpScale),this.normalMap&&this.normalMap.isTexture&&(n.normalMap=this.normalMap.toJSON(t).uuid,n.normalMapType=this.normalMapType,n.normalScale=this.normalScale.toArray()),this.displacementMap&&this.displacementMap.isTexture&&(n.displacementMap=this.displacementMap.toJSON(t).uuid,n.displacementScale=this.displacementScale,n.displacementBias=this.displacementBias),this.roughnessMap&&this.roughnessMap.isTexture&&(n.roughnessMap=this.roughnessMap.toJSON(t).uuid),this.metalnessMap&&this.metalnessMap.isTexture&&(n.metalnessMap=this.metalnessMap.toJSON(t).uuid),this.emissiveMap&&this.emissiveMap.isTexture&&(n.emissiveMap=this.emissiveMap.toJSON(t).uuid),this.specularMap&&this.specularMap.isTexture&&(n.specularMap=this.specularMap.toJSON(t).uuid),this.envMap&&this.envMap.isTexture&&(n.envMap=this.envMap.toJSON(t).uuid,n.reflectivity=this.reflectivity,n.refractionRatio=this.refractionRatio,void 0!==this.combine&&(n.combine=this.combine),void 0!==this.envMapIntensity&&(n.envMapIntensity=this.envMapIntensity)),this.gradientMap&&this.gradientMap.isTexture&&(n.gradientMap=this.gradientMap.toJSON(t).uuid),void 0!==this.size&&(n.size=this.size),void 0!==this.sizeAttenuation&&(n.sizeAttenuation=this.sizeAttenuation),1!==this.blending&&(n.blending=this.blending),!0===this.flatShading&&(n.flatShading=this.flatShading),0!==this.side&&(n.side=this.side),this.vertexColors&&(n.vertexColors=!0),this.opacity<1&&(n.opacity=this.opacity),!0===this.transparent&&(n.transparent=this.transparent),n.depthFunc=this.depthFunc,n.depthTest=this.depthTest,n.depthWrite=this.depthWrite,n.stencilWrite=this.stencilWrite,n.stencilWriteMask=this.stencilWriteMask,n.stencilFunc=this.stencilFunc,n.stencilRef=this.stencilRef,n.stencilFuncMask=this.stencilFuncMask,n.stencilFail=this.stencilFail,n.stencilZFail=this.stencilZFail,n.stencilZPass=this.stencilZPass,this.rotation&&0!==this.rotation&&(n.rotation=this.rotation),!0===this.polygonOffset&&(n.polygonOffset=!0),0!==this.polygonOffsetFactor&&(n.polygonOffsetFactor=this.polygonOffsetFactor),0!==this.polygonOffsetUnits&&(n.polygonOffsetUnits=this.polygonOffsetUnits),this.linewidth&&1!==this.linewidth&&(n.linewidth=this.linewidth),void 0!==this.dashSize&&(n.dashSize=this.dashSize),void 0!==this.gapSize&&(n.gapSize=this.gapSize),void 0!==this.scale&&(n.scale=this.scale),!0===this.dithering&&(n.dithering=!0),this.alphaTest>0&&(n.alphaTest=this.alphaTest),!0===this.premultipliedAlpha&&(n.premultipliedAlpha=this.premultipliedAlpha),!0===this.wireframe&&(n.wireframe=this.wireframe),this.wireframeLinewidth>1&&(n.wireframeLinewidth=this.wireframeLinewidth),"round"!==this.wireframeLinecap&&(n.wireframeLinecap=this.wireframeLinecap),"round"!==this.wireframeLinejoin&&(n.wireframeLinejoin=this.wireframeLinejoin),!0===this.morphTargets&&(n.morphTargets=!0),!0===this.morphNormals&&(n.morphNormals=!0),!0===this.skinning&&(n.skinning=!0),!1===this.visible&&(n.visible=!1),!1===this.toneMapped&&(n.toneMapped=!1),"{}"!==JSON.stringify(this.userData)&&(n.userData=this.userData),e){const e=i(t.textures),r=i(t.images);e.length>0&&(n.textures=e),r.length>0&&(n.images=r)}return n},clone:function(){return(new this.constructor).copy(this)},copy:function(t){this.name=t.name,this.fog=t.fog,this.blending=t.blending,this.side=t.side,this.flatShading=t.flatShading,this.vertexColors=t.vertexColors,this.opacity=t.opacity,this.transparent=t.transparent,this.blendSrc=t.blendSrc,this.blendDst=t.blendDst,this.blendEquation=t.blendEquation,this.blendSrcAlpha=t.blendSrcAlpha,this.blendDstAlpha=t.blendDstAlpha,this.blendEquationAlpha=t.blendEquationAlpha,this.depthFunc=t.depthFunc,this.depthTest=t.depthTest,this.depthWrite=t.depthWrite,this.stencilWriteMask=t.stencilWriteMask,this.stencilFunc=t.stencilFunc,this.stencilRef=t.stencilRef,this.stencilFuncMask=t.stencilFuncMask,this.stencilFail=t.stencilFail,this.stencilZFail=t.stencilZFail,this.stencilZPass=t.stencilZPass,this.stencilWrite=t.stencilWrite;const e=t.clippingPlanes;let n=null;if(null!==e){const t=e.length;n=new Array(t);for(let i=0;i!==t;++i)n[i]=e[i].clone()}return this.clippingPlanes=n,this.clipIntersection=t.clipIntersection,this.clipShadows=t.clipShadows,this.shadowSide=t.shadowSide,this.colorWrite=t.colorWrite,this.precision=t.precision,this.polygonOffset=t.polygonOffset,this.polygonOffsetFactor=t.polygonOffsetFactor,this.polygonOffsetUnits=t.polygonOffsetUnits,this.dithering=t.dithering,this.alphaTest=t.alphaTest,this.premultipliedAlpha=t.premultipliedAlpha,this.visible=t.visible,this.toneMapped=t.toneMapped,this.userData=JSON.parse(JSON.stringify(t.userData)),this},dispose:function(){this.dispatchEvent({type:"dispose"})}}),Object.defineProperty(wo.prototype,"needsUpdate",{set:function(t){!0===t&&this.version++}}),Mo.prototype=Object.create(wo.prototype),Mo.prototype.constructor=Mo,Mo.prototype.isMeshBasicMaterial=!0,Mo.prototype.copy=function(t){return wo.prototype.copy.call(this,t),this.color.copy(t.color),this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this};const So=new Qi,To=new Hi;function Eo(t,e,n){if(Array.isArray(t))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.name="",this.array=t,this.itemSize=e,this.count=void 0!==t?t.length/e:0,this.normalized=!0===n,this.usage=35044,this.updateRange={offset:0,count:-1},this.version=0}function Ao(t,e,n){Eo.call(this,new Int8Array(t),e,n)}function Lo(t,e,n){Eo.call(this,new Uint8Array(t),e,n)}function Ro(t,e,n){Eo.call(this,new Uint8ClampedArray(t),e,n)}function Po(t,e,n){Eo.call(this,new Int16Array(t),e,n)}function Co(t,e,n){Eo.call(this,new Uint16Array(t),e,n)}function Oo(t,e,n){Eo.call(this,new Int32Array(t),e,n)}function No(t,e,n){Eo.call(this,new Uint32Array(t),e,n)}function Io(t,e,n){Eo.call(this,new Float32Array(t),e,n)}function Do(t,e,n){Eo.call(this,new Float64Array(t),e,n)}function zo(){this.vertices=[],this.normals=[],this.colors=[],this.uvs=[],this.uvs2=[],this.groups=[],this.morphTargets={},this.skinWeights=[],this.skinIndices=[],this.boundingBox=null,this.boundingSphere=null,this.verticesNeedUpdate=!1,this.normalsNeedUpdate=!1,this.colorsNeedUpdate=!1,this.uvsNeedUpdate=!1,this.groupsNeedUpdate=!1}function Uo(t){if(0===t.length)return-1/0;let e=t[0];for(let n=1,i=t.length;n<i;++n)t[n]>e&&(e=t[n]);return e}Object.defineProperty(Eo.prototype,"needsUpdate",{set:function(t){!0===t&&this.version++}}),Object.assign(Eo.prototype,{isBufferAttribute:!0,onUploadCallback:function(){},setUsage:function(t){return this.usage=t,this},copy:function(t){return this.name=t.name,this.array=new t.array.constructor(t.array),this.itemSize=t.itemSize,this.count=t.count,this.normalized=t.normalized,this.usage=t.usage,this},copyAt:function(t,e,n){t*=this.itemSize,n*=e.itemSize;for(let i=0,r=this.itemSize;i<r;i++)this.array[t+i]=e.array[n+i];return this},copyArray:function(t){return this.array.set(t),this},copyColorsArray:function(t){const e=this.array;let n=0;for(let i=0,r=t.length;i<r;i++){let r=t[i];void 0===r&&(console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined",i),r=new go),e[n++]=r.r,e[n++]=r.g,e[n++]=r.b}return this},copyVector2sArray:function(t){const e=this.array;let n=0;for(let i=0,r=t.length;i<r;i++){let r=t[i];void 0===r&&(console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined",i),r=new Hi),e[n++]=r.x,e[n++]=r.y}return this},copyVector3sArray:function(t){const e=this.array;let n=0;for(let i=0,r=t.length;i<r;i++){let r=t[i];void 0===r&&(console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined",i),r=new Qi),e[n++]=r.x,e[n++]=r.y,e[n++]=r.z}return this},copyVector4sArray:function(t){const e=this.array;let n=0;for(let i=0,r=t.length;i<r;i++){let r=t[i];void 0===r&&(console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined",i),r=new qi),e[n++]=r.x,e[n++]=r.y,e[n++]=r.z,e[n++]=r.w}return this},applyMatrix3:function(t){if(2===this.itemSize)for(let e=0,n=this.count;e<n;e++)To.fromBufferAttribute(this,e),To.applyMatrix3(t),this.setXY(e,To.x,To.y);else if(3===this.itemSize)for(let e=0,n=this.count;e<n;e++)So.fromBufferAttribute(this,e),So.applyMatrix3(t),this.setXYZ(e,So.x,So.y,So.z);return this},applyMatrix4:function(t){for(let e=0,n=this.count;e<n;e++)So.x=this.getX(e),So.y=this.getY(e),So.z=this.getZ(e),So.applyMatrix4(t),this.setXYZ(e,So.x,So.y,So.z);return this},applyNormalMatrix:function(t){for(let e=0,n=this.count;e<n;e++)So.x=this.getX(e),So.y=this.getY(e),So.z=this.getZ(e),So.applyNormalMatrix(t),this.setXYZ(e,So.x,So.y,So.z);return this},transformDirection:function(t){for(let e=0,n=this.count;e<n;e++)So.x=this.getX(e),So.y=this.getY(e),So.z=this.getZ(e),So.transformDirection(t),this.setXYZ(e,So.x,So.y,So.z);return this},set:function(t,e){return void 0===e&&(e=0),this.array.set(t,e),this},getX:function(t){return this.array[t*this.itemSize]},setX:function(t,e){return this.array[t*this.itemSize]=e,this},getY:function(t){return this.array[t*this.itemSize+1]},setY:function(t,e){return this.array[t*this.itemSize+1]=e,this},getZ:function(t){return this.array[t*this.itemSize+2]},setZ:function(t,e){return this.array[t*this.itemSize+2]=e,this},getW:function(t){return this.array[t*this.itemSize+3]},setW:function(t,e){return this.array[t*this.itemSize+3]=e,this},setXY:function(t,e,n){return t*=this.itemSize,this.array[t+0]=e,this.array[t+1]=n,this},setXYZ:function(t,e,n,i){return t*=this.itemSize,this.array[t+0]=e,this.array[t+1]=n,this.array[t+2]=i,this},setXYZW:function(t,e,n,i,r){return t*=this.itemSize,this.array[t+0]=e,this.array[t+1]=n,this.array[t+2]=i,this.array[t+3]=r,this},onUpload:function(t){return this.onUploadCallback=t,this},clone:function(){return new this.constructor(this.array,this.itemSize).copy(this)},toJSON:function(){return{itemSize:this.itemSize,type:this.array.constructor.name,array:Array.prototype.slice.call(this.array),normalized:this.normalized}}}),Ao.prototype=Object.create(Eo.prototype),Ao.prototype.constructor=Ao,Lo.prototype=Object.create(Eo.prototype),Lo.prototype.constructor=Lo,Ro.prototype=Object.create(Eo.prototype),Ro.prototype.constructor=Ro,Po.prototype=Object.create(Eo.prototype),Po.prototype.constructor=Po,Co.prototype=Object.create(Eo.prototype),Co.prototype.constructor=Co,Oo.prototype=Object.create(Eo.prototype),Oo.prototype.constructor=Oo,No.prototype=Object.create(Eo.prototype),No.prototype.constructor=No,Io.prototype=Object.create(Eo.prototype),Io.prototype.constructor=Io,Do.prototype=Object.create(Eo.prototype),Do.prototype.constructor=Do,Object.assign(zo.prototype,{computeGroups:function(t){const e=[];let n,i,r=void 0;const o=t.faces;for(i=0;i<o.length;i++){const t=o[i];t.materialIndex!==r&&(r=t.materialIndex,void 0!==n&&(n.count=3*i-n.start,e.push(n)),n={start:3*i,materialIndex:r})}void 0!==n&&(n.count=3*i-n.start,e.push(n)),this.groups=e},fromGeometry:function(t){const e=t.faces,n=t.vertices,i=t.faceVertexUvs,r=i[0]&&i[0].length>0,o=i[1]&&i[1].length>0,s=t.morphTargets,a=s.length;let c;if(a>0){c=[];for(let t=0;t<a;t++)c[t]={name:s[t].name,data:[]};this.morphTargets.position=c}const l=t.morphNormals,h=l.length;let u;if(h>0){u=[];for(let t=0;t<h;t++)u[t]={name:l[t].name,data:[]};this.morphTargets.normal=u}const p=t.skinIndices,d=t.skinWeights,f=p.length===n.length,m=d.length===n.length;n.length>0&&0===e.length&&console.error("THREE.DirectGeometry: Faceless geometries are not supported.");for(let t=0;t<e.length;t++){const g=e[t];this.vertices.push(n[g.a],n[g.b],n[g.c]);const v=g.vertexNormals;if(3===v.length)this.normals.push(v[0],v[1],v[2]);else{const t=g.normal;this.normals.push(t,t,t)}const y=g.vertexColors;if(3===y.length)this.colors.push(y[0],y[1],y[2]);else{const t=g.color;this.colors.push(t,t,t)}if(!0===r){const e=i[0][t];void 0!==e?this.uvs.push(e[0],e[1],e[2]):(console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ",t),this.uvs.push(new Hi,new Hi,new Hi))}if(!0===o){const e=i[1][t];void 0!==e?this.uvs2.push(e[0],e[1],e[2]):(console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ",t),this.uvs2.push(new Hi,new Hi,new Hi))}for(let t=0;t<a;t++){const e=s[t].vertices;c[t].data.push(e[g.a],e[g.b],e[g.c])}for(let e=0;e<h;e++){const n=l[e].vertexNormals[t];u[e].data.push(n.a,n.b,n.c)}f&&this.skinIndices.push(p[g.a],p[g.b],p[g.c]),m&&this.skinWeights.push(d[g.a],d[g.b],d[g.c])}return this.computeGroups(t),this.verticesNeedUpdate=t.verticesNeedUpdate,this.normalsNeedUpdate=t.normalsNeedUpdate,this.colorsNeedUpdate=t.colorsNeedUpdate,this.uvsNeedUpdate=t.uvsNeedUpdate,this.groupsNeedUpdate=t.groupsNeedUpdate,null!==t.boundingSphere&&(this.boundingSphere=t.boundingSphere.clone()),null!==t.boundingBox&&(this.boundingBox=t.boundingBox.clone()),this}});let Bo=1;const Fo=new sr,Ho=new Sr,Go=new Qi,ko=new Fr,jo=new Fr,Vo=new Qi;function Wo(){Object.defineProperty(this,"id",{value:Bo+=2}),this.uuid=Fi.generateUUID(),this.name="",this.type="BufferGeometry",this.index=null,this.attributes={},this.morphAttributes={},this.morphTargetsRelative=!1,this.groups=[],this.boundingBox=null,this.boundingSphere=null,this.drawRange={start:0,count:1/0},this.userData={}}Wo.prototype=Object.assign(Object.create(zi.prototype),{constructor:Wo,isBufferGeometry:!0,getIndex:function(){return this.index},setIndex:function(t){Array.isArray(t)?this.index=new(Uo(t)>65535?No:Co)(t,1):this.index=t},getAttribute:function(t){return this.attributes[t]},setAttribute:function(t,e){return this.attributes[t]=e,this},deleteAttribute:function(t){return delete this.attributes[t],this},addGroup:function(t,e,n){this.groups.push({start:t,count:e,materialIndex:void 0!==n?n:0})},clearGroups:function(){this.groups=[]},setDrawRange:function(t,e){this.drawRange.start=t,this.drawRange.count=e},applyMatrix4:function(t){const e=this.attributes.position;void 0!==e&&(e.applyMatrix4(t),e.needsUpdate=!0);const n=this.attributes.normal;if(void 0!==n){const e=(new Gi).getNormalMatrix(t);n.applyNormalMatrix(e),n.needsUpdate=!0}const i=this.attributes.tangent;return void 0!==i&&(i.transformDirection(t),i.needsUpdate=!0),null!==this.boundingBox&&this.computeBoundingBox(),null!==this.boundingSphere&&this.computeBoundingSphere(),this},rotateX:function(t){return Fo.makeRotationX(t),this.applyMatrix4(Fo),this},rotateY:function(t){return Fo.makeRotationY(t),this.applyMatrix4(Fo),this},rotateZ:function(t){return Fo.makeRotationZ(t),this.applyMatrix4(Fo),this},translate:function(t,e,n){return Fo.makeTranslation(t,e,n),this.applyMatrix4(Fo),this},scale:function(t,e,n){return Fo.makeScale(t,e,n),this.applyMatrix4(Fo),this},lookAt:function(t){return Ho.lookAt(t),Ho.updateMatrix(),this.applyMatrix4(Ho.matrix),this},center:function(){return this.computeBoundingBox(),this.boundingBox.getCenter(Go).negate(),this.translate(Go.x,Go.y,Go.z),this},setFromObject:function(t){const e=t.geometry;if(t.isPoints||t.isLine){const t=new Io(3*e.vertices.length,3),n=new Io(3*e.colors.length,3);if(this.setAttribute("position",t.copyVector3sArray(e.vertices)),this.setAttribute("color",n.copyColorsArray(e.colors)),e.lineDistances&&e.lineDistances.length===e.vertices.length){const t=new Io(e.lineDistances.length,1);this.setAttribute("lineDistance",t.copyArray(e.lineDistances))}null!==e.boundingSphere&&(this.boundingSphere=e.boundingSphere.clone()),null!==e.boundingBox&&(this.boundingBox=e.boundingBox.clone())}else t.isMesh&&e&&e.isGeometry&&this.fromGeometry(e);return this},setFromPoints:function(t){const e=[];for(let n=0,i=t.length;n<i;n++){const i=t[n];e.push(i.x,i.y,i.z||0)}return this.setAttribute("position",new Io(e,3)),this},updateFromObject:function(t){let e=t.geometry;if(t.isMesh){let t=e.__directGeometry;if(!0===e.elementsNeedUpdate&&(t=void 0,e.elementsNeedUpdate=!1),void 0===t)return this.fromGeometry(e);t.verticesNeedUpdate=e.verticesNeedUpdate,t.normalsNeedUpdate=e.normalsNeedUpdate,t.colorsNeedUpdate=e.colorsNeedUpdate,t.uvsNeedUpdate=e.uvsNeedUpdate,t.groupsNeedUpdate=e.groupsNeedUpdate,e.verticesNeedUpdate=!1,e.normalsNeedUpdate=!1,e.colorsNeedUpdate=!1,e.uvsNeedUpdate=!1,e.groupsNeedUpdate=!1,e=t}if(!0===e.verticesNeedUpdate){const t=this.attributes.position;void 0!==t&&(t.copyVector3sArray(e.vertices),t.needsUpdate=!0),e.verticesNeedUpdate=!1}if(!0===e.normalsNeedUpdate){const t=this.attributes.normal;void 0!==t&&(t.copyVector3sArray(e.normals),t.needsUpdate=!0),e.normalsNeedUpdate=!1}if(!0===e.colorsNeedUpdate){const t=this.attributes.color;void 0!==t&&(t.copyColorsArray(e.colors),t.needsUpdate=!0),e.colorsNeedUpdate=!1}if(e.uvsNeedUpdate){const t=this.attributes.uv;void 0!==t&&(t.copyVector2sArray(e.uvs),t.needsUpdate=!0),e.uvsNeedUpdate=!1}if(e.lineDistancesNeedUpdate){const t=this.attributes.lineDistance;void 0!==t&&(t.copyArray(e.lineDistances),t.needsUpdate=!0),e.lineDistancesNeedUpdate=!1}return e.groupsNeedUpdate&&(e.computeGroups(t.geometry),this.groups=e.groups,e.groupsNeedUpdate=!1),this},fromGeometry:function(t){return t.__directGeometry=(new zo).fromGeometry(t),this.fromDirectGeometry(t.__directGeometry)},fromDirectGeometry:function(t){const e=new Float32Array(3*t.vertices.length);if(this.setAttribute("position",new Eo(e,3).copyVector3sArray(t.vertices)),t.normals.length>0){const e=new Float32Array(3*t.normals.length);this.setAttribute("normal",new Eo(e,3).copyVector3sArray(t.normals))}if(t.colors.length>0){const e=new Float32Array(3*t.colors.length);this.setAttribute("color",new Eo(e,3).copyColorsArray(t.colors))}if(t.uvs.length>0){const e=new Float32Array(2*t.uvs.length);this.setAttribute("uv",new Eo(e,2).copyVector2sArray(t.uvs))}if(t.uvs2.length>0){const e=new Float32Array(2*t.uvs2.length);this.setAttribute("uv2",new Eo(e,2).copyVector2sArray(t.uvs2))}this.groups=t.groups;for(const e in t.morphTargets){const n=[],i=t.morphTargets[e];for(let t=0,e=i.length;t<e;t++){const e=i[t],r=new Io(3*e.data.length,3);r.name=e.name,n.push(r.copyVector3sArray(e.data))}this.morphAttributes[e]=n}if(t.skinIndices.length>0){const e=new Io(4*t.skinIndices.length,4);this.setAttribute("skinIndex",e.copyVector4sArray(t.skinIndices))}if(t.skinWeights.length>0){const e=new Io(4*t.skinWeights.length,4);this.setAttribute("skinWeight",e.copyVector4sArray(t.skinWeights))}return null!==t.boundingSphere&&(this.boundingSphere=t.boundingSphere.clone()),null!==t.boundingBox&&(this.boundingBox=t.boundingBox.clone()),this},computeBoundingBox:function(){null===this.boundingBox&&(this.boundingBox=new Fr);const t=this.attributes.position,e=this.morphAttributes.position;if(void 0!==t){if(this.boundingBox.setFromBufferAttribute(t),e)for(let t=0,n=e.length;t<n;t++){const n=e[t];ko.setFromBufferAttribute(n),this.morphTargetsRelative?(Vo.addVectors(this.boundingBox.min,ko.min),this.boundingBox.expandByPoint(Vo),Vo.addVectors(this.boundingBox.max,ko.max),this.boundingBox.expandByPoint(Vo)):(this.boundingBox.expandByPoint(ko.min),this.boundingBox.expandByPoint(ko.max))}}else this.boundingBox.makeEmpty();(isNaN(this.boundingBox.min.x)||isNaN(this.boundingBox.min.y)||isNaN(this.boundingBox.min.z))&&console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.',this)},computeBoundingSphere:function(){null===this.boundingSphere&&(this.boundingSphere=new kr);const t=this.attributes.position,e=this.morphAttributes.position;if(t){const n=this.boundingSphere.center;if(ko.setFromBufferAttribute(t),e)for(let t=0,n=e.length;t<n;t++){const n=e[t];jo.setFromBufferAttribute(n),this.morphTargetsRelative?(Vo.addVectors(ko.min,jo.min),ko.expandByPoint(Vo),Vo.addVectors(ko.max,jo.max),ko.expandByPoint(Vo)):(ko.expandByPoint(jo.min),ko.expandByPoint(jo.max))}ko.getCenter(n);let i=0;for(let e=0,r=t.count;e<r;e++)Vo.fromBufferAttribute(t,e),i=Math.max(i,n.distanceToSquared(Vo));if(e)for(let r=0,o=e.length;r<o;r++){const o=e[r],s=this.morphTargetsRelative;for(let e=0,r=o.count;e<r;e++)Vo.fromBufferAttribute(o,e),s&&(Go.fromBufferAttribute(t,e),Vo.add(Go)),i=Math.max(i,n.distanceToSquared(Vo))}this.boundingSphere.radius=Math.sqrt(i),isNaN(this.boundingSphere.radius)&&console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.',this)}},computeFaceNormals:function(){},computeVertexNormals:function(){const t=this.index,e=this.getAttribute("position");if(void 0!==e){let n=this.getAttribute("normal");if(void 0===n)n=new Eo(new Float32Array(3*e.count),3),this.setAttribute("normal",n);else for(let t=0,e=n.count;t<e;t++)n.setXYZ(t,0,0,0);const i=new Qi,r=new Qi,o=new Qi,s=new Qi,a=new Qi,c=new Qi,l=new Qi,h=new Qi;if(t)for(let u=0,p=t.count;u<p;u+=3){const p=t.getX(u+0),d=t.getX(u+1),f=t.getX(u+2);i.fromBufferAttribute(e,p),r.fromBufferAttribute(e,d),o.fromBufferAttribute(e,f),l.subVectors(o,r),h.subVectors(i,r),l.cross(h),s.fromBufferAttribute(n,p),a.fromBufferAttribute(n,d),c.fromBufferAttribute(n,f),s.add(l),a.add(l),c.add(l),n.setXYZ(p,s.x,s.y,s.z),n.setXYZ(d,a.x,a.y,a.z),n.setXYZ(f,c.x,c.y,c.z)}else for(let t=0,s=e.count;t<s;t+=3)i.fromBufferAttribute(e,t+0),r.fromBufferAttribute(e,t+1),o.fromBufferAttribute(e,t+2),l.subVectors(o,r),h.subVectors(i,r),l.cross(h),n.setXYZ(t+0,l.x,l.y,l.z),n.setXYZ(t+1,l.x,l.y,l.z),n.setXYZ(t+2,l.x,l.y,l.z);this.normalizeNormals(),n.needsUpdate=!0}},merge:function(t,e){if(!t||!t.isBufferGeometry)return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.",t);void 0===e&&(e=0,console.warn("THREE.BufferGeometry.merge(): Overwriting original geometry, starting at offset=0. Use BufferGeometryUtils.mergeBufferGeometries() for lossless merge."));const n=this.attributes;for(const i in n){if(void 0===t.attributes[i])continue;const r=n[i].array,o=t.attributes[i],s=o.array,a=o.itemSize*e,c=Math.min(s.length,r.length-a);for(let t=0,e=a;t<c;t++,e++)r[e]=s[t]}return this},normalizeNormals:function(){const t=this.attributes.normal;for(let e=0,n=t.count;e<n;e++)Vo.fromBufferAttribute(t,e),Vo.normalize(),t.setXYZ(e,Vo.x,Vo.y,Vo.z)},toNonIndexed:function(){function t(t,e){const n=t.array,i=t.itemSize,r=t.normalized,o=new n.constructor(e.length*i);let s=0,a=0;for(let t=0,r=e.length;t<r;t++){s=e[t]*i;for(let t=0;t<i;t++)o[a++]=n[s++]}return new Eo(o,i,r)}if(null===this.index)return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),this;const e=new Wo,n=this.index.array,i=this.attributes;for(const r in i){const o=t(i[r],n);e.setAttribute(r,o)}const r=this.morphAttributes;for(const i in r){const o=[],s=r[i];for(let e=0,i=s.length;e<i;e++){const i=t(s[e],n);o.push(i)}e.morphAttributes[i]=o}e.morphTargetsRelative=this.morphTargetsRelative;const o=this.groups;for(let t=0,n=o.length;t<n;t++){const n=o[t];e.addGroup(n.start,n.count,n.materialIndex)}return e},toJSON:function(){const t={metadata:{version:4.5,type:"BufferGeometry",generator:"BufferGeometry.toJSON"}};if(t.uuid=this.uuid,t.type=this.type,""!==this.name&&(t.name=this.name),Object.keys(this.userData).length>0&&(t.userData=this.userData),void 0!==this.parameters){const e=this.parameters;for(const n in e)void 0!==e[n]&&(t[n]=e[n]);return t}t.data={attributes:{}};const e=this.index;null!==e&&(t.data.index={type:e.array.constructor.name,array:Array.prototype.slice.call(e.array)});const n=this.attributes;for(const e in n){const i=n[e],r=i.toJSON(t.data);""!==i.name&&(r.name=i.name),t.data.attributes[e]=r}const i={};let r=!1;for(const e in this.morphAttributes){const n=this.morphAttributes[e],o=[];for(let e=0,i=n.length;e<i;e++){const i=n[e],r=i.toJSON(t.data);""!==i.name&&(r.name=i.name),o.push(r)}o.length>0&&(i[e]=o,r=!0)}r&&(t.data.morphAttributes=i,t.data.morphTargetsRelative=this.morphTargetsRelative);const o=this.groups;o.length>0&&(t.data.groups=JSON.parse(JSON.stringify(o)));const s=this.boundingSphere;return null!==s&&(t.data.boundingSphere={center:s.center.toArray(),radius:s.radius}),t},clone:function(){return(new Wo).copy(this)},copy:function(t){this.index=null,this.attributes={},this.morphAttributes={},this.groups=[],this.boundingBox=null,this.boundingSphere=null;const e={};this.name=t.name;const n=t.index;null!==n&&this.setIndex(n.clone(e));const i=t.attributes;for(const t in i){const n=i[t];this.setAttribute(t,n.clone(e))}const r=t.morphAttributes;for(const t in r){const n=[],i=r[t];for(let t=0,r=i.length;t<r;t++)n.push(i[t].clone(e));this.morphAttributes[t]=n}this.morphTargetsRelative=t.morphTargetsRelative;const o=t.groups;for(let t=0,e=o.length;t<e;t++){const e=o[t];this.addGroup(e.start,e.count,e.materialIndex)}const s=t.boundingBox;null!==s&&(this.boundingBox=s.clone());const a=t.boundingSphere;return null!==a&&(this.boundingSphere=a.clone()),this.drawRange.start=t.drawRange.start,this.drawRange.count=t.drawRange.count,this.userData=t.userData,this},dispose:function(){this.dispatchEvent({type:"dispose"})}});const qo=new sr,Xo=new Jr,Yo=new kr,Zo=new Qi,Jo=new Qi,Ko=new Qi,Qo=new Qi,$o=new Qi,ts=new Qi,es=new Qi,ns=new Qi,is=new Qi,rs=new Hi,os=new Hi,ss=new Hi,as=new Qi,cs=new Qi;function ls(t,e){Sr.call(this),this.type="Mesh",this.geometry=void 0!==t?t:new Wo,this.material=void 0!==e?e:new Mo,this.updateMorphTargets()}function hs(t,e,n,i,r,o,s,a){let c;if(c=1===e.side?i.intersectTriangle(s,o,r,!0,a):i.intersectTriangle(r,o,s,2!==e.side,a),null===c)return null;cs.copy(a),cs.applyMatrix4(t.matrixWorld);const l=n.ray.origin.distanceTo(cs);return l<n.near||l>n.far?null:{distance:l,point:cs.clone(),object:t}}function us(t,e,n,i,r,o,s,a,c,l,h,u){Zo.fromBufferAttribute(r,l),Jo.fromBufferAttribute(r,h),Ko.fromBufferAttribute(r,u);const p=t.morphTargetInfluences;if(e.morphTargets&&o&&p){es.set(0,0,0),ns.set(0,0,0),is.set(0,0,0);for(let t=0,e=o.length;t<e;t++){const e=p[t],n=o[t];0!==e&&(Qo.fromBufferAttribute(n,l),$o.fromBufferAttribute(n,h),ts.fromBufferAttribute(n,u),s?(es.addScaledVector(Qo,e),ns.addScaledVector($o,e),is.addScaledVector(ts,e)):(es.addScaledVector(Qo.sub(Zo),e),ns.addScaledVector($o.sub(Jo),e),is.addScaledVector(ts.sub(Ko),e)))}Zo.add(es),Jo.add(ns),Ko.add(is)}t.isSkinnedMesh&&(t.boneTransform(l,Zo),t.boneTransform(h,Jo),t.boneTransform(u,Ko));const d=hs(t,e,n,i,Zo,Jo,Ko,as);if(d){a&&(rs.fromBufferAttribute(a,l),os.fromBufferAttribute(a,h),ss.fromBufferAttribute(a,u),d.uv=uo.getUV(as,Zo,Jo,Ko,rs,os,ss,new Hi)),c&&(rs.fromBufferAttribute(c,l),os.fromBufferAttribute(c,h),ss.fromBufferAttribute(c,u),d.uv2=uo.getUV(as,Zo,Jo,Ko,rs,os,ss,new Hi));const t=new bo(l,h,u);uo.getNormal(Zo,Jo,Ko,t.normal),d.face=t}return d}ls.prototype=Object.assign(Object.create(Sr.prototype),{constructor:ls,isMesh:!0,copy:function(t){return Sr.prototype.copy.call(this,t),void 0!==t.morphTargetInfluences&&(this.morphTargetInfluences=t.morphTargetInfluences.slice()),void 0!==t.morphTargetDictionary&&(this.morphTargetDictionary=Object.assign({},t.morphTargetDictionary)),this.material=t.material,this.geometry=t.geometry,this},updateMorphTargets:function(){const t=this.geometry;if(t.isBufferGeometry){const e=t.morphAttributes,n=Object.keys(e);if(n.length>0){const t=e[n[0]];if(void 0!==t){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let e=0,n=t.length;e<n;e++){const n=t[e].name||String(e);this.morphTargetInfluences.push(0),this.morphTargetDictionary[n]=e}}}}else{const e=t.morphTargets;void 0!==e&&e.length>0&&console.error("THREE.Mesh.updateMorphTargets() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.")}},raycast:function(t,e){const n=this.geometry,i=this.material,r=this.matrixWorld;if(void 0===i)return;if(null===n.boundingSphere&&n.computeBoundingSphere(),Yo.copy(n.boundingSphere),Yo.applyMatrix4(r),!1===t.ray.intersectsSphere(Yo))return;if(qo.getInverse(r),Xo.copy(t.ray).applyMatrix4(qo),null!==n.boundingBox&&!1===Xo.intersectsBox(n.boundingBox))return;let o;if(n.isBufferGeometry){const r=n.index,s=n.attributes.position,a=n.morphAttributes.position,c=n.morphTargetsRelative,l=n.attributes.uv,h=n.attributes.uv2,u=n.groups,p=n.drawRange;if(null!==r)if(Array.isArray(i))for(let n=0,d=u.length;n<d;n++){const d=u[n],f=i[d.materialIndex];for(let n=Math.max(d.start,p.start),i=Math.min(d.start+d.count,p.start+p.count);n<i;n+=3){const i=r.getX(n),u=r.getX(n+1),p=r.getX(n+2);o=us(this,f,t,Xo,s,a,c,l,h,i,u,p),o&&(o.faceIndex=Math.floor(n/3),o.face.materialIndex=d.materialIndex,e.push(o))}}else{for(let n=Math.max(0,p.start),u=Math.min(r.count,p.start+p.count);n<u;n+=3){const u=r.getX(n),p=r.getX(n+1),d=r.getX(n+2);o=us(this,i,t,Xo,s,a,c,l,h,u,p,d),o&&(o.faceIndex=Math.floor(n/3),e.push(o))}}else if(void 0!==s)if(Array.isArray(i))for(let n=0,r=u.length;n<r;n++){const r=u[n],d=i[r.materialIndex];for(let n=Math.max(r.start,p.start),i=Math.min(r.start+r.count,p.start+p.count);n<i;n+=3){o=us(this,d,t,Xo,s,a,c,l,h,n,n+1,n+2),o&&(o.faceIndex=Math.floor(n/3),o.face.materialIndex=r.materialIndex,e.push(o))}}else{for(let n=Math.max(0,p.start),r=Math.min(s.count,p.start+p.count);n<r;n+=3){o=us(this,i,t,Xo,s,a,c,l,h,n,n+1,n+2),o&&(o.faceIndex=Math.floor(n/3),e.push(o))}}}else if(n.isGeometry){const r=Array.isArray(i),s=n.vertices,a=n.faces;let c;const l=n.faceVertexUvs[0];l.length>0&&(c=l);for(let n=0,l=a.length;n<l;n++){const l=a[n],h=r?i[l.materialIndex]:i;if(void 0===h)continue;const u=s[l.a],p=s[l.b],d=s[l.c];if(o=hs(this,h,t,Xo,u,p,d,as),o){if(c&&c[n]){const t=c[n];rs.copy(t[0]),os.copy(t[1]),ss.copy(t[2]),o.uv=uo.getUV(as,u,p,d,rs,os,ss,new Hi)}o.face=l,o.faceIndex=n,e.push(o)}}}}});let ps=0;const ds=new sr,fs=new Sr,ms=new Qi;function gs(){Object.defineProperty(this,"id",{value:ps+=2}),this.uuid=Fi.generateUUID(),this.name="",this.type="Geometry",this.vertices=[],this.colors=[],this.faces=[],this.faceVertexUvs=[[]],this.morphTargets=[],this.morphNormals=[],this.skinWeights=[],this.skinIndices=[],this.lineDistances=[],this.boundingBox=null,this.boundingSphere=null,this.elementsNeedUpdate=!1,this.verticesNeedUpdate=!1,this.uvsNeedUpdate=!1,this.normalsNeedUpdate=!1,this.colorsNeedUpdate=!1,this.lineDistancesNeedUpdate=!1,this.groupsNeedUpdate=!1}gs.prototype=Object.assign(Object.create(zi.prototype),{constructor:gs,isGeometry:!0,applyMatrix4:function(t){const e=(new Gi).getNormalMatrix(t);for(let e=0,n=this.vertices.length;e<n;e++){this.vertices[e].applyMatrix4(t)}for(let t=0,n=this.faces.length;t<n;t++){const n=this.faces[t];n.normal.applyMatrix3(e).normalize();for(let t=0,i=n.vertexNormals.length;t<i;t++)n.vertexNormals[t].applyMatrix3(e).normalize()}return null!==this.boundingBox&&this.computeBoundingBox(),null!==this.boundingSphere&&this.computeBoundingSphere(),this.verticesNeedUpdate=!0,this.normalsNeedUpdate=!0,this},rotateX:function(t){return ds.makeRotationX(t),this.applyMatrix4(ds),this},rotateY:function(t){return ds.makeRotationY(t),this.applyMatrix4(ds),this},rotateZ:function(t){return ds.makeRotationZ(t),this.applyMatrix4(ds),this},translate:function(t,e,n){return ds.makeTranslation(t,e,n),this.applyMatrix4(ds),this},scale:function(t,e,n){return ds.makeScale(t,e,n),this.applyMatrix4(ds),this},lookAt:function(t){return fs.lookAt(t),fs.updateMatrix(),this.applyMatrix4(fs.matrix),this},fromBufferGeometry:function(t){const e=this,n=null!==t.index?t.index:void 0,i=t.attributes;if(void 0===i.position)return console.error("THREE.Geometry.fromBufferGeometry(): Position attribute required for conversion."),this;const r=i.position,o=i.normal,s=i.color,a=i.uv,c=i.uv2;void 0!==c&&(this.faceVertexUvs[1]=[]);for(let t=0;t<r.count;t++)e.vertices.push((new Qi).fromBufferAttribute(r,t)),void 0!==s&&e.colors.push((new go).fromBufferAttribute(s,t));function l(t,n,i,r){const l=void 0===s?[]:[e.colors[t].clone(),e.colors[n].clone(),e.colors[i].clone()],h=new bo(t,n,i,void 0===o?[]:[(new Qi).fromBufferAttribute(o,t),(new Qi).fromBufferAttribute(o,n),(new Qi).fromBufferAttribute(o,i)],l,r);e.faces.push(h),void 0!==a&&e.faceVertexUvs[0].push([(new Hi).fromBufferAttribute(a,t),(new Hi).fromBufferAttribute(a,n),(new Hi).fromBufferAttribute(a,i)]),void 0!==c&&e.faceVertexUvs[1].push([(new Hi).fromBufferAttribute(c,t),(new Hi).fromBufferAttribute(c,n),(new Hi).fromBufferAttribute(c,i)])}const h=t.groups;if(h.length>0)for(let t=0;t<h.length;t++){const e=h[t],i=e.start;for(let t=i,r=i+e.count;t<r;t+=3)void 0!==n?l(n.getX(t),n.getX(t+1),n.getX(t+2),e.materialIndex):l(t,t+1,t+2,e.materialIndex)}else if(void 0!==n)for(let t=0;t<n.count;t+=3)l(n.getX(t),n.getX(t+1),n.getX(t+2));else for(let t=0;t<r.count;t+=3)l(t,t+1,t+2);return this.computeFaceNormals(),null!==t.boundingBox&&(this.boundingBox=t.boundingBox.clone()),null!==t.boundingSphere&&(this.boundingSphere=t.boundingSphere.clone()),this},center:function(){return this.computeBoundingBox(),this.boundingBox.getCenter(ms).negate(),this.translate(ms.x,ms.y,ms.z),this},normalize:function(){this.computeBoundingSphere();const t=this.boundingSphere.center,e=this.boundingSphere.radius,n=0===e?1:1/e,i=new sr;return i.set(n,0,0,-n*t.x,0,n,0,-n*t.y,0,0,n,-n*t.z,0,0,0,1),this.applyMatrix4(i),this},computeFaceNormals:function(){const t=new Qi,e=new Qi;for(let n=0,i=this.faces.length;n<i;n++){const i=this.faces[n],r=this.vertices[i.a],o=this.vertices[i.b],s=this.vertices[i.c];t.subVectors(s,o),e.subVectors(r,o),t.cross(e),t.normalize(),i.normal.copy(t)}},computeVertexNormals:function(t){void 0===t&&(t=!0);const e=new Array(this.vertices.length);for(let t=0,n=this.vertices.length;t<n;t++)e[t]=new Qi;if(t){const t=new Qi,n=new Qi;for(let i=0,r=this.faces.length;i<r;i++){const r=this.faces[i],o=this.vertices[r.a],s=this.vertices[r.b],a=this.vertices[r.c];t.subVectors(a,s),n.subVectors(o,s),t.cross(n),e[r.a].add(t),e[r.b].add(t),e[r.c].add(t)}}else{this.computeFaceNormals();for(let t=0,n=this.faces.length;t<n;t++){const n=this.faces[t];e[n.a].add(n.normal),e[n.b].add(n.normal),e[n.c].add(n.normal)}}for(let t=0,n=this.vertices.length;t<n;t++)e[t].normalize();for(let t=0,n=this.faces.length;t<n;t++){const n=this.faces[t],i=n.vertexNormals;3===i.length?(i[0].copy(e[n.a]),i[1].copy(e[n.b]),i[2].copy(e[n.c])):(i[0]=e[n.a].clone(),i[1]=e[n.b].clone(),i[2]=e[n.c].clone())}this.faces.length>0&&(this.normalsNeedUpdate=!0)},computeFlatVertexNormals:function(){this.computeFaceNormals();for(let t=0,e=this.faces.length;t<e;t++){const e=this.faces[t],n=e.vertexNormals;3===n.length?(n[0].copy(e.normal),n[1].copy(e.normal),n[2].copy(e.normal)):(n[0]=e.normal.clone(),n[1]=e.normal.clone(),n[2]=e.normal.clone())}this.faces.length>0&&(this.normalsNeedUpdate=!0)},computeMorphNormals:function(){for(let t=0,e=this.faces.length;t<e;t++){const e=this.faces[t];e.__originalFaceNormal?e.__originalFaceNormal.copy(e.normal):e.__originalFaceNormal=e.normal.clone(),e.__originalVertexNormals||(e.__originalVertexNormals=[]);for(let t=0,n=e.vertexNormals.length;t<n;t++)e.__originalVertexNormals[t]?e.__originalVertexNormals[t].copy(e.vertexNormals[t]):e.__originalVertexNormals[t]=e.vertexNormals[t].clone()}const t=new gs;t.faces=this.faces;for(let e=0,n=this.morphTargets.length;e<n;e++){if(!this.morphNormals[e]){this.morphNormals[e]={},this.morphNormals[e].faceNormals=[],this.morphNormals[e].vertexNormals=[];const t=this.morphNormals[e].faceNormals,n=this.morphNormals[e].vertexNormals;for(let e=0,i=this.faces.length;e<i;e++){const e=new Qi,i={a:new Qi,b:new Qi,c:new Qi};t.push(e),n.push(i)}}const n=this.morphNormals[e];t.vertices=this.morphTargets[e].vertices,t.computeFaceNormals(),t.computeVertexNormals();for(let t=0,e=this.faces.length;t<e;t++){const e=this.faces[t],i=n.faceNormals[t],r=n.vertexNormals[t];i.copy(e.normal),r.a.copy(e.vertexNormals[0]),r.b.copy(e.vertexNormals[1]),r.c.copy(e.vertexNormals[2])}}for(let t=0,e=this.faces.length;t<e;t++){const e=this.faces[t];e.normal=e.__originalFaceNormal,e.vertexNormals=e.__originalVertexNormals}},computeBoundingBox:function(){null===this.boundingBox&&(this.boundingBox=new Fr),this.boundingBox.setFromPoints(this.vertices)},computeBoundingSphere:function(){null===this.boundingSphere&&(this.boundingSphere=new kr),this.boundingSphere.setFromPoints(this.vertices)},merge:function(t,e,n){if(!t||!t.isGeometry)return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.",t);let i,r=this.vertices.length,o=this.vertices,s=t.vertices,a=this.faces,c=t.faces,l=this.colors,h=t.colors;void 0===n&&(n=0),void 0!==e&&(i=(new Gi).getNormalMatrix(e));for(let t=0,n=s.length;t<n;t++){const n=s[t].clone();void 0!==e&&n.applyMatrix4(e),o.push(n)}for(let t=0,e=h.length;t<e;t++)l.push(h[t].clone());for(let t=0,e=c.length;t<e;t++){let e,o,s,l=c[t],h=l.vertexNormals,u=l.vertexColors;e=new bo(l.a+r,l.b+r,l.c+r),e.normal.copy(l.normal),void 0!==i&&e.normal.applyMatrix3(i).normalize();for(let t=0,n=h.length;t<n;t++)o=h[t].clone(),void 0!==i&&o.applyMatrix3(i).normalize(),e.vertexNormals.push(o);e.color.copy(l.color);for(let t=0,n=u.length;t<n;t++)s=u[t],e.vertexColors.push(s.clone());e.materialIndex=l.materialIndex+n,a.push(e)}for(let e=0,n=t.faceVertexUvs.length;e<n;e++){const n=t.faceVertexUvs[e];void 0===this.faceVertexUvs[e]&&(this.faceVertexUvs[e]=[]);for(let t=0,i=n.length;t<i;t++){const i=n[t],r=[];for(let t=0,e=i.length;t<e;t++)r.push(i[t].clone());this.faceVertexUvs[e].push(r)}}},mergeMesh:function(t){t&&t.isMesh?(t.matrixAutoUpdate&&t.updateMatrix(),this.merge(t.geometry,t.matrix)):console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.",t)},mergeVertices:function(){const t={},e=[],n=[],i=Math.pow(10,4);for(let r=0,o=this.vertices.length;r<o;r++){const o=this.vertices[r],s=Math.round(o.x*i)+"_"+Math.round(o.y*i)+"_"+Math.round(o.z*i);void 0===t[s]?(t[s]=r,e.push(this.vertices[r]),n[r]=e.length-1):n[r]=n[t[s]]}const r=[];for(let t=0,e=this.faces.length;t<e;t++){const e=this.faces[t];e.a=n[e.a],e.b=n[e.b],e.c=n[e.c];const i=[e.a,e.b,e.c];for(let e=0;e<3;e++)if(i[e]===i[(e+1)%3]){r.push(t);break}}for(let t=r.length-1;t>=0;t--){const e=r[t];this.faces.splice(e,1);for(let t=0,n=this.faceVertexUvs.length;t<n;t++)this.faceVertexUvs[t].splice(e,1)}const o=this.vertices.length-e.length;return this.vertices=e,o},setFromPoints:function(t){this.vertices=[];for(let e=0,n=t.length;e<n;e++){const n=t[e];this.vertices.push(new Qi(n.x,n.y,n.z||0))}return this},sortFacesByMaterialIndex:function(){const t=this.faces,e=t.length;for(let n=0;n<e;n++)t[n]._id=n;t.sort((function(t,e){return t.materialIndex-e.materialIndex}));const n=this.faceVertexUvs[0],i=this.faceVertexUvs[1];let r,o;n&&n.length===e&&(r=[]),i&&i.length===e&&(o=[]);for(let s=0;s<e;s++){const e=t[s]._id;r&&r.push(n[e]),o&&o.push(i[e])}r&&(this.faceVertexUvs[0]=r),o&&(this.faceVertexUvs[1]=o)},toJSON:function(){const t={metadata:{version:4.5,type:"Geometry",generator:"Geometry.toJSON"}};if(t.uuid=this.uuid,t.type=this.type,""!==this.name&&(t.name=this.name),void 0!==this.parameters){const e=this.parameters;for(const n in e)void 0!==e[n]&&(t[n]=e[n]);return t}const e=[];for(let t=0;t<this.vertices.length;t++){const n=this.vertices[t];e.push(n.x,n.y,n.z)}const n=[],i=[],r={},o=[],s={},a=[],c={};for(let t=0;t<this.faces.length;t++){const e=this.faces[t],i=!0,r=!1,o=void 0!==this.faceVertexUvs[0][t],s=e.normal.length()>0,a=e.vertexNormals.length>0,c=1!==e.color.r||1!==e.color.g||1!==e.color.b,d=e.vertexColors.length>0;let f=0;if(f=l(f,0,0),f=l(f,1,i),f=l(f,2,r),f=l(f,3,o),f=l(f,4,s),f=l(f,5,a),f=l(f,6,c),f=l(f,7,d),n.push(f),n.push(e.a,e.b,e.c),n.push(e.materialIndex),o){const e=this.faceVertexUvs[0][t];n.push(p(e[0]),p(e[1]),p(e[2]))}if(s&&n.push(h(e.normal)),a){const t=e.vertexNormals;n.push(h(t[0]),h(t[1]),h(t[2]))}if(c&&n.push(u(e.color)),d){const t=e.vertexColors;n.push(u(t[0]),u(t[1]),u(t[2]))}}function l(t,e,n){return n?t|1<<e:t&~(1<<e)}function h(t){const e=t.x.toString()+t.y.toString()+t.z.toString();return void 0!==r[e]||(r[e]=i.length/3,i.push(t.x,t.y,t.z)),r[e]}function u(t){const e=t.r.toString()+t.g.toString()+t.b.toString();return void 0!==s[e]||(s[e]=o.length,o.push(t.getHex())),s[e]}function p(t){const e=t.x.toString()+t.y.toString();return void 0!==c[e]||(c[e]=a.length/2,a.push(t.x,t.y)),c[e]}return t.data={},t.data.vertices=e,t.data.normals=i,o.length>0&&(t.data.colors=o),a.length>0&&(t.data.uvs=[a]),t.data.faces=n,t},clone:function(){return(new gs).copy(this)},copy:function(t){this.vertices=[],this.colors=[],this.faces=[],this.faceVertexUvs=[[]],this.morphTargets=[],this.morphNormals=[],this.skinWeights=[],this.skinIndices=[],this.lineDistances=[],this.boundingBox=null,this.boundingSphere=null,this.name=t.name;const e=t.vertices;for(let t=0,n=e.length;t<n;t++)this.vertices.push(e[t].clone());const n=t.colors;for(let t=0,e=n.length;t<e;t++)this.colors.push(n[t].clone());const i=t.faces;for(let t=0,e=i.length;t<e;t++)this.faces.push(i[t].clone());for(let e=0,n=t.faceVertexUvs.length;e<n;e++){const n=t.faceVertexUvs[e];void 0===this.faceVertexUvs[e]&&(this.faceVertexUvs[e]=[]);for(let t=0,i=n.length;t<i;t++){const i=n[t],r=[];for(let t=0,e=i.length;t<e;t++){const e=i[t];r.push(e.clone())}this.faceVertexUvs[e].push(r)}}const r=t.morphTargets;for(let t=0,e=r.length;t<e;t++){const e={};if(e.name=r[t].name,void 0!==r[t].vertices){e.vertices=[];for(let n=0,i=r[t].vertices.length;n<i;n++)e.vertices.push(r[t].vertices[n].clone())}if(void 0!==r[t].normals){e.normals=[];for(let n=0,i=r[t].normals.length;n<i;n++)e.normals.push(r[t].normals[n].clone())}this.morphTargets.push(e)}const o=t.morphNormals;for(let t=0,e=o.length;t<e;t++){const e={};if(void 0!==o[t].vertexNormals){e.vertexNormals=[];for(let n=0,i=o[t].vertexNormals.length;n<i;n++){const i=o[t].vertexNormals[n],r={};r.a=i.a.clone(),r.b=i.b.clone(),r.c=i.c.clone(),e.vertexNormals.push(r)}}if(void 0!==o[t].faceNormals){e.faceNormals=[];for(let n=0,i=o[t].faceNormals.length;n<i;n++)e.faceNormals.push(o[t].faceNormals[n].clone())}this.morphNormals.push(e)}const s=t.skinWeights;for(let t=0,e=s.length;t<e;t++)this.skinWeights.push(s[t].clone());const a=t.skinIndices;for(let t=0,e=a.length;t<e;t++)this.skinIndices.push(a[t].clone());const c=t.lineDistances;for(let t=0,e=c.length;t<e;t++)this.lineDistances.push(c[t]);const l=t.boundingBox;null!==l&&(this.boundingBox=l.clone());const h=t.boundingSphere;return null!==h&&(this.boundingSphere=h.clone()),this.elementsNeedUpdate=t.elementsNeedUpdate,this.verticesNeedUpdate=t.verticesNeedUpdate,this.uvsNeedUpdate=t.uvsNeedUpdate,this.normalsNeedUpdate=t.normalsNeedUpdate,this.colorsNeedUpdate=t.colorsNeedUpdate,this.lineDistancesNeedUpdate=t.lineDistancesNeedUpdate,this.groupsNeedUpdate=t.groupsNeedUpdate,this},dispose:function(){this.dispatchEvent({type:"dispose"})}});class vs extends Wo{constructor(t=1,e=1,n=1,i=1,r=1,o=1){super(),this.type="BoxBufferGeometry",this.parameters={width:t,height:e,depth:n,widthSegments:i,heightSegments:r,depthSegments:o};const s=this;i=Math.floor(i),r=Math.floor(r),o=Math.floor(o);const a=[],c=[],l=[],h=[];let u=0,p=0;function d(t,e,n,i,r,o,d,f,m,g,v){const y=o/m,x=d/g,b=o/2,_=d/2,w=f/2,M=m+1,S=g+1;let T=0,E=0;const A=new Qi;for(let o=0;o<S;o++){const s=o*x-_;for(let a=0;a<M;a++){const u=a*y-b;A[t]=u*i,A[e]=s*r,A[n]=w,c.push(A.x,A.y,A.z),A[t]=0,A[e]=0,A[n]=f>0?1:-1,l.push(A.x,A.y,A.z),h.push(a/m),h.push(1-o/g),T+=1}}for(let t=0;t<g;t++)for(let e=0;e<m;e++){const n=u+e+M*t,i=u+e+M*(t+1),r=u+(e+1)+M*(t+1),o=u+(e+1)+M*t;a.push(n,i,o),a.push(i,r,o),E+=6}s.addGroup(p,E,v),p+=E,u+=T}d("z","y","x",-1,-1,n,e,t,o,r,0),d("z","y","x",1,-1,n,e,-t,o,r,1),d("x","z","y",1,1,t,n,e,i,o,2),d("x","z","y",1,-1,t,n,-e,i,o,3),d("x","y","z",1,-1,t,e,n,i,r,4),d("x","y","z",-1,-1,t,e,-n,i,r,5),this.setIndex(a),this.setAttribute("position",new Io(c,3)),this.setAttribute("normal",new Io(l,3)),this.setAttribute("uv",new Io(h,2))}}function ys(t){const e={};for(const n in t){e[n]={};for(const i in t[n]){const r=t[n][i];r&&(r.isColor||r.isMatrix3||r.isMatrix4||r.isVector2||r.isVector3||r.isVector4||r.isTexture)?e[n][i]=r.clone():Array.isArray(r)?e[n][i]=r.slice():e[n][i]=r}}return e}function xs(t){const e={};for(let n=0;n<t.length;n++){const i=ys(t[n]);for(const t in i)e[t]=i[t]}return e}const bs={clone:ys,merge:xs};function _s(t){wo.call(this),this.type="ShaderMaterial",this.defines={},this.uniforms={},this.vertexShader="void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",this.fragmentShader="void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",this.linewidth=1,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.lights=!1,this.clipping=!1,this.skinning=!1,this.morphTargets=!1,this.morphNormals=!1,this.extensions={derivatives:!1,fragDepth:!1,drawBuffers:!1,shaderTextureLOD:!1},this.defaultAttributeValues={color:[1,1,1],uv:[0,0],uv2:[0,0]},this.index0AttributeName=void 0,this.uniformsNeedUpdate=!1,void 0!==t&&(void 0!==t.attributes&&console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),this.setValues(t))}function ws(){Sr.call(this),this.type="Camera",this.matrixWorldInverse=new sr,this.projectionMatrix=new sr,this.projectionMatrixInverse=new sr}function Ms(t,e,n,i){ws.call(this),this.type="PerspectiveCamera",this.fov=void 0!==t?t:50,this.zoom=1,this.near=void 0!==n?n:.1,this.far=void 0!==i?i:2e3,this.focus=10,this.aspect=void 0!==e?e:1,this.view=null,this.filmGauge=35,this.filmOffset=0,this.updateProjectionMatrix()}_s.prototype=Object.create(wo.prototype),_s.prototype.constructor=_s,_s.prototype.isShaderMaterial=!0,_s.prototype.copy=function(t){return wo.prototype.copy.call(this,t),this.fragmentShader=t.fragmentShader,this.vertexShader=t.vertexShader,this.uniforms=ys(t.uniforms),this.defines=Object.assign({},t.defines),this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.lights=t.lights,this.clipping=t.clipping,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this.morphNormals=t.morphNormals,this.extensions=Object.assign({},t.extensions),this},_s.prototype.toJSON=function(t){const e=wo.prototype.toJSON.call(this,t);e.uniforms={};for(const n in this.uniforms){const i=this.uniforms[n].value;i&&i.isTexture?e.uniforms[n]={type:"t",value:i.toJSON(t).uuid}:i&&i.isColor?e.uniforms[n]={type:"c",value:i.getHex()}:i&&i.isVector2?e.uniforms[n]={type:"v2",value:i.toArray()}:i&&i.isVector3?e.uniforms[n]={type:"v3",value:i.toArray()}:i&&i.isVector4?e.uniforms[n]={type:"v4",value:i.toArray()}:i&&i.isMatrix3?e.uniforms[n]={type:"m3",value:i.toArray()}:i&&i.isMatrix4?e.uniforms[n]={type:"m4",value:i.toArray()}:e.uniforms[n]={value:i}}Object.keys(this.defines).length>0&&(e.defines=this.defines),e.vertexShader=this.vertexShader,e.fragmentShader=this.fragmentShader;const n={};for(const t in this.extensions)!0===this.extensions[t]&&(n[t]=!0);return Object.keys(n).length>0&&(e.extensions=n),e},ws.prototype=Object.assign(Object.create(Sr.prototype),{constructor:ws,isCamera:!0,copy:function(t,e){return Sr.prototype.copy.call(this,t,e),this.matrixWorldInverse.copy(t.matrixWorldInverse),this.projectionMatrix.copy(t.projectionMatrix),this.projectionMatrixInverse.copy(t.projectionMatrixInverse),this},getWorldDirection:function(t){void 0===t&&(console.warn("THREE.Camera: .getWorldDirection() target is now required"),t=new Qi),this.updateMatrixWorld(!0);const e=this.matrixWorld.elements;return t.set(-e[8],-e[9],-e[10]).normalize()},updateMatrixWorld:function(t){Sr.prototype.updateMatrixWorld.call(this,t),this.matrixWorldInverse.getInverse(this.matrixWorld)},updateWorldMatrix:function(t,e){Sr.prototype.updateWorldMatrix.call(this,t,e),this.matrixWorldInverse.getInverse(this.matrixWorld)},clone:function(){return(new this.constructor).copy(this)}}),Ms.prototype=Object.assign(Object.create(ws.prototype),{constructor:Ms,isPerspectiveCamera:!0,copy:function(t,e){return ws.prototype.copy.call(this,t,e),this.fov=t.fov,this.zoom=t.zoom,this.near=t.near,this.far=t.far,this.focus=t.focus,this.aspect=t.aspect,this.view=null===t.view?null:Object.assign({},t.view),this.filmGauge=t.filmGauge,this.filmOffset=t.filmOffset,this},setFocalLength:function(t){const e=.5*this.getFilmHeight()/t;this.fov=2*Fi.RAD2DEG*Math.atan(e),this.updateProjectionMatrix()},getFocalLength:function(){const t=Math.tan(.5*Fi.DEG2RAD*this.fov);return.5*this.getFilmHeight()/t},getEffectiveFOV:function(){return 2*Fi.RAD2DEG*Math.atan(Math.tan(.5*Fi.DEG2RAD*this.fov)/this.zoom)},getFilmWidth:function(){return this.filmGauge*Math.min(this.aspect,1)},getFilmHeight:function(){return this.filmGauge/Math.max(this.aspect,1)},setViewOffset:function(t,e,n,i,r,o){this.aspect=t/e,null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=t,this.view.fullHeight=e,this.view.offsetX=n,this.view.offsetY=i,this.view.width=r,this.view.height=o,this.updateProjectionMatrix()},clearViewOffset:function(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()},updateProjectionMatrix:function(){let t=this.near,e=t*Math.tan(.5*Fi.DEG2RAD*this.fov)/this.zoom,n=2*e,i=this.aspect*n,r=-.5*i,o=this.view;if(null!==this.view&&this.view.enabled){const t=o.fullWidth,s=o.fullHeight;r+=o.offsetX*i/t,e-=o.offsetY*n/s,i*=o.width/t,n*=o.height/s}const s=this.filmOffset;0!==s&&(r+=t*s/this.getFilmWidth()),this.projectionMatrix.makePerspective(r,r+i,e,e-n,t,this.far),this.projectionMatrixInverse.getInverse(this.projectionMatrix)},toJSON:function(t){const e=Sr.prototype.toJSON.call(this,t);return e.object.fov=this.fov,e.object.zoom=this.zoom,e.object.near=this.near,e.object.far=this.far,e.object.focus=this.focus,e.object.aspect=this.aspect,null!==this.view&&(e.object.view=Object.assign({},this.view)),e.object.filmGauge=this.filmGauge,e.object.filmOffset=this.filmOffset,e}});function Ss(t,e,n){if(Sr.call(this),this.type="CubeCamera",!0!==n.isWebGLCubeRenderTarget)return void console.error("THREE.CubeCamera: The constructor now expects an instance of WebGLCubeRenderTarget as third parameter.");this.renderTarget=n;const i=new Ms(90,1,t,e);i.layers=this.layers,i.up.set(0,-1,0),i.lookAt(new Qi(1,0,0)),this.add(i);const r=new Ms(90,1,t,e);r.layers=this.layers,r.up.set(0,-1,0),r.lookAt(new Qi(-1,0,0)),this.add(r);const o=new Ms(90,1,t,e);o.layers=this.layers,o.up.set(0,0,1),o.lookAt(new Qi(0,1,0)),this.add(o);const s=new Ms(90,1,t,e);s.layers=this.layers,s.up.set(0,0,-1),s.lookAt(new Qi(0,-1,0)),this.add(s);const a=new Ms(90,1,t,e);a.layers=this.layers,a.up.set(0,-1,0),a.lookAt(new Qi(0,0,1)),this.add(a);const c=new Ms(90,1,t,e);c.layers=this.layers,c.up.set(0,-1,0),c.lookAt(new Qi(0,0,-1)),this.add(c),this.update=function(t,e){null===this.parent&&this.updateMatrixWorld();const l=t.xr.enabled,h=t.getRenderTarget();t.xr.enabled=!1;const u=n.texture.generateMipmaps;n.texture.generateMipmaps=!1,t.setRenderTarget(n,0),t.render(e,i),t.setRenderTarget(n,1),t.render(e,r),t.setRenderTarget(n,2),t.render(e,o),t.setRenderTarget(n,3),t.render(e,s),t.setRenderTarget(n,4),t.render(e,a),n.texture.generateMipmaps=u,t.setRenderTarget(n,5),t.render(e,c),t.setRenderTarget(h),t.xr.enabled=l},this.clear=function(t,e,i,r){const o=t.getRenderTarget();for(let o=0;o<6;o++)t.setRenderTarget(n,o),t.clear(e,i,r);t.setRenderTarget(o)}}function Ts(t,e,n){Number.isInteger(e)&&(console.warn("THREE.WebGLCubeRenderTarget: constructor signature is now WebGLCubeRenderTarget( size, options )"),e=n),Xi.call(this,t,t,e)}function Es(t,e,n,i,r,o,s,a,c,l,h,u){Wi.call(this,null,o,s,a,c,l,i,r,h,u),this.image={data:t||null,width:e||1,height:n||1},this.magFilter=void 0!==c?c:1003,this.minFilter=void 0!==l?l:1003,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1,this.needsUpdate=!0}Ss.prototype=Object.create(Sr.prototype),Ss.prototype.constructor=Ss,Ts.prototype=Object.create(Xi.prototype),Ts.prototype.constructor=Ts,Ts.prototype.isWebGLCubeRenderTarget=!0,Ts.prototype.fromEquirectangularTexture=function(t,e){this.texture.type=e.type,this.texture.format=1023,this.texture.encoding=e.encoding,this.texture.generateMipmaps=e.generateMipmaps,this.texture.minFilter=e.minFilter,this.texture.magFilter=e.magFilter;const n=new Tr,i={uniforms:{tEquirect:{value:null}},vertexShader:"\n\n\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\tvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\n\t\t\t\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n\n\t\t\t}\n\n\t\t\tvoid main() {\n\n\t\t\t\tvWorldDirection = transformDirection( position, modelMatrix );\n\n\t\t\t\t#include <begin_vertex>\n\t\t\t\t#include <project_vertex>\n\n\t\t\t}\n\t\t",fragmentShader:"\n\n\t\t\tuniform sampler2D tEquirect;\n\n\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t#include <common>\n\n\t\t\tvoid main() {\n\n\t\t\t\tvec3 direction = normalize( vWorldDirection );\n\n\t\t\t\tvec2 sampleUV = equirectUv( direction );\n\n\t\t\t\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\n\t\t\t}\n\t\t"},r=new _s({name:"CubemapFromEquirect",uniforms:ys(i.uniforms),vertexShader:i.vertexShader,fragmentShader:i.fragmentShader,side:1,blending:0});r.uniforms.tEquirect.value=e;const o=new ls(new vs(5,5,5),r);n.add(o);return new Ss(1,10,this).update(t,n),o.geometry.dispose(),o.material.dispose(),this},Es.prototype=Object.create(Wi.prototype),Es.prototype.constructor=Es,Es.prototype.isDataTexture=!0;const As=new kr,Ls=new Qi;function Rs(t,e,n,i,r,o){this.planes=[void 0!==t?t:new to,void 0!==e?e:new to,void 0!==n?n:new to,void 0!==i?i:new to,void 0!==r?r:new to,void 0!==o?o:new to]}Object.assign(Rs.prototype,{set:function(t,e,n,i,r,o){const s=this.planes;return s[0].copy(t),s[1].copy(e),s[2].copy(n),s[3].copy(i),s[4].copy(r),s[5].copy(o),this},clone:function(){return(new this.constructor).copy(this)},copy:function(t){const e=this.planes;for(let n=0;n<6;n++)e[n].copy(t.planes[n]);return this},setFromProjectionMatrix:function(t){const e=this.planes,n=t.elements,i=n[0],r=n[1],o=n[2],s=n[3],a=n[4],c=n[5],l=n[6],h=n[7],u=n[8],p=n[9],d=n[10],f=n[11],m=n[12],g=n[13],v=n[14],y=n[15];return e[0].setComponents(s-i,h-a,f-u,y-m).normalize(),e[1].setComponents(s+i,h+a,f+u,y+m).normalize(),e[2].setComponents(s+r,h+c,f+p,y+g).normalize(),e[3].setComponents(s-r,h-c,f-p,y-g).normalize(),e[4].setComponents(s-o,h-l,f-d,y-v).normalize(),e[5].setComponents(s+o,h+l,f+d,y+v).normalize(),this},intersectsObject:function(t){const e=t.geometry;return null===e.boundingSphere&&e.computeBoundingSphere(),As.copy(e.boundingSphere).applyMatrix4(t.matrixWorld),this.intersectsSphere(As)},intersectsSprite:function(t){return As.center.set(0,0,0),As.radius=.7071067811865476,As.applyMatrix4(t.matrixWorld),this.intersectsSphere(As)},intersectsSphere:function(t){const e=this.planes,n=t.center,i=-t.radius;for(let t=0;t<6;t++){if(e[t].distanceToPoint(n)<i)return!1}return!0},intersectsBox:function(t){const e=this.planes;for(let n=0;n<6;n++){const i=e[n];if(Ls.x=i.normal.x>0?t.max.x:t.min.x,Ls.y=i.normal.y>0?t.max.y:t.min.y,Ls.z=i.normal.z>0?t.max.z:t.min.z,i.distanceToPoint(Ls)<0)return!1}return!0},containsPoint:function(t){const e=this.planes;for(let n=0;n<6;n++)if(e[n].distanceToPoint(t)<0)return!1;return!0}});const Ps={common:{diffuse:{value:new go(15658734)},opacity:{value:1},map:{value:null},uvTransform:{value:new Gi},uv2Transform:{value:new Gi},alphaMap:{value:null}},specularmap:{specularMap:{value:null}},envmap:{envMap:{value:null},flipEnvMap:{value:-1},reflectivity:{value:1},refractionRatio:{value:.98},maxMipLevel:{value:0}},aomap:{aoMap:{value:null},aoMapIntensity:{value:1}},lightmap:{lightMap:{value:null},lightMapIntensity:{value:1}},emissivemap:{emissiveMap:{value:null}},bumpmap:{bumpMap:{value:null},bumpScale:{value:1}},normalmap:{normalMap:{value:null},normalScale:{value:new Hi(1,1)}},displacementmap:{displacementMap:{value:null},displacementScale:{value:1},displacementBias:{value:0}},roughnessmap:{roughnessMap:{value:null}},metalnessmap:{metalnessMap:{value:null}},gradientmap:{gradientMap:{value:null}},fog:{fogDensity:{value:25e-5},fogNear:{value:1},fogFar:{value:2e3},fogColor:{value:new go(16777215)}},lights:{ambientLightColor:{value:[]},lightProbe:{value:[]},directionalLights:{value:[],properties:{direction:{},color:{}}},directionalLightShadows:{value:[],properties:{shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{}}},directionalShadowMap:{value:[]},directionalShadowMatrix:{value:[]},spotLights:{value:[],properties:{color:{},position:{},direction:{},distance:{},coneCos:{},penumbraCos:{},decay:{}}},spotLightShadows:{value:[],properties:{shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{}}},spotShadowMap:{value:[]},spotShadowMatrix:{value:[]},pointLights:{value:[],properties:{color:{},position:{},decay:{},distance:{}}},pointLightShadows:{value:[],properties:{shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{},shadowCameraNear:{},shadowCameraFar:{}}},pointShadowMap:{value:[]},pointShadowMatrix:{value:[]},hemisphereLights:{value:[],properties:{direction:{},skyColor:{},groundColor:{}}},rectAreaLights:{value:[],properties:{color:{},position:{},width:{},height:{}}}},points:{diffuse:{value:new go(15658734)},opacity:{value:1},size:{value:1},scale:{value:1},map:{value:null},alphaMap:{value:null},uvTransform:{value:new Gi}},sprite:{diffuse:{value:new go(15658734)},opacity:{value:1},center:{value:new Hi(.5,.5)},rotation:{value:0},map:{value:null},alphaMap:{value:null},uvTransform:{value:new Gi}}};function Cs(){let t=null,e=!1,n=null,i=null;function r(e,o){n(e,o),i=t.requestAnimationFrame(r)}return{start:function(){!0!==e&&null!==n&&(i=t.requestAnimationFrame(r),e=!0)},stop:function(){t.cancelAnimationFrame(i),e=!1},setAnimationLoop:function(t){n=t},setContext:function(e){t=e}}}function Os(t,e){const n=e.isWebGL2,i=new WeakMap;return{get:function(t){return t.isInterleavedBufferAttribute&&(t=t.data),i.get(t)},remove:function(e){e.isInterleavedBufferAttribute&&(e=e.data);const n=i.get(e);n&&(t.deleteBuffer(n.buffer),i.delete(e))},update:function(e,r){e.isInterleavedBufferAttribute&&(e=e.data);const o=i.get(e);void 0===o?i.set(e,function(e,n){const i=e.array,r=e.usage,o=t.createBuffer();t.bindBuffer(n,o),t.bufferData(n,i,r),e.onUploadCallback();let s=5126;return i instanceof Float32Array?s=5126:i instanceof Float64Array?console.warn("THREE.WebGLAttributes: Unsupported data buffer format: Float64Array."):i instanceof Uint16Array?s=5123:i instanceof Int16Array?s=5122:i instanceof Uint32Array?s=5125:i instanceof Int32Array?s=5124:i instanceof Int8Array?s=5120:i instanceof Uint8Array&&(s=5121),{buffer:o,type:s,bytesPerElement:i.BYTES_PER_ELEMENT,version:e.version}}(e,r)):o.version<e.version&&(!function(e,i,r){const o=i.array,s=i.updateRange;t.bindBuffer(r,e),-1===s.count?t.bufferSubData(r,0,o):(n?t.bufferSubData(r,s.offset*o.BYTES_PER_ELEMENT,o,s.offset,s.count):t.bufferSubData(r,s.offset*o.BYTES_PER_ELEMENT,o.subarray(s.offset,s.offset+s.count)),s.count=-1)}(o.buffer,e,r),o.version=e.version)}}}function Ns(t,e,n,i){gs.call(this),this.type="PlaneGeometry",this.parameters={width:t,height:e,widthSegments:n,heightSegments:i},this.fromBufferGeometry(new Is(t,e,n,i)),this.mergeVertices()}function Is(t,e,n,i){Wo.call(this),this.type="PlaneBufferGeometry",this.parameters={width:t,height:e,widthSegments:n,heightSegments:i};const r=(t=t||1)/2,o=(e=e||1)/2,s=Math.floor(n)||1,a=Math.floor(i)||1,c=s+1,l=a+1,h=t/s,u=e/a,p=[],d=[],f=[],m=[];for(let t=0;t<l;t++){const e=t*u-o;for(let n=0;n<c;n++){const i=n*h-r;d.push(i,-e,0),f.push(0,0,1),m.push(n/s),m.push(1-t/a)}}for(let t=0;t<a;t++)for(let e=0;e<s;e++){const n=e+c*t,i=e+c*(t+1),r=e+1+c*(t+1),o=e+1+c*t;p.push(n,i,o),p.push(i,r,o)}this.setIndex(p),this.setAttribute("position",new Io(d,3)),this.setAttribute("normal",new Io(f,3)),this.setAttribute("uv",new Io(m,2))}Ns.prototype=Object.create(gs.prototype),Ns.prototype.constructor=Ns,Is.prototype=Object.create(Wo.prototype),Is.prototype.constructor=Is;const Ds={alphamap_fragment:"#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif",alphamap_pars_fragment:"#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif",alphatest_fragment:"#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif",aomap_fragment:"#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif",aomap_pars_fragment:"#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",begin_vertex:"vec3 transformed = vec3( position );",beginnormal_vertex:"vec3 objectNormal = vec3( normal );\n#ifdef USE_TANGENT\n\tvec3 objectTangent = vec3( tangent.xyz );\n#endif",bsdfs:"vec2 integrateSpecularBRDF( const in float dotNV, const in float roughness ) {\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\treturn vec2( -1.04, 1.04 ) * a004 + r.zw;\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\tif( cutoffDistance > 0.0 ) {\n\t\tdistanceFalloff *= pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t}\n\treturn distanceFalloff;\n#else\n\tif( cutoffDistance > 0.0 && decayExponent > 0.0 ) {\n\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n\t}\n\treturn 1.0;\n#endif\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nvec3 F_Schlick_RoughnessDependent( const in vec3 F0, const in float dotNV, const in float roughness ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotNV - 6.98316 ) * dotNV );\n\tvec3 Fr = max( vec3( 1.0 - roughness ), F0 ) - F0;\n\treturn Fr * fresnel + F0;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat G_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\tfloat gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\treturn 0.5 / max( gv + gl, EPSILON );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + viewDir );\n\tfloat dotNL = saturate( dot( normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {\n\tconst float LUT_SIZE = 64.0;\n\tconst float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;\n\tconst float LUT_BIAS = 0.5 / LUT_SIZE;\n\tfloat dotNV = saturate( dot( N, V ) );\n\tvec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );\n\tuv = uv * LUT_SCALE + LUT_BIAS;\n\treturn uv;\n}\nfloat LTC_ClippedSphereFormFactor( const in vec3 f ) {\n\tfloat l = length( f );\n\treturn max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );\n}\nvec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {\n\tfloat x = dot( v1, v2 );\n\tfloat y = abs( x );\n\tfloat a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;\n\tfloat b = 3.4175940 + ( 4.1616724 + y ) * y;\n\tfloat v = a / b;\n\tfloat theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;\n\treturn cross( v1, v2 ) * theta_sintheta;\n}\nvec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {\n\tvec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];\n\tvec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];\n\tvec3 lightNormal = cross( v1, v2 );\n\tif( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );\n\tvec3 T1, T2;\n\tT1 = normalize( V - N * dot( V, N ) );\n\tT2 = - cross( N, T1 );\n\tmat3 mat = mInv * transposeMat3( mat3( T1, T2, N ) );\n\tvec3 coords[ 4 ];\n\tcoords[ 0 ] = mat * ( rectCoords[ 0 ] - P );\n\tcoords[ 1 ] = mat * ( rectCoords[ 1 ] - P );\n\tcoords[ 2 ] = mat * ( rectCoords[ 2 ] - P );\n\tcoords[ 3 ] = mat * ( rectCoords[ 3 ] - P );\n\tcoords[ 0 ] = normalize( coords[ 0 ] );\n\tcoords[ 1 ] = normalize( coords[ 1 ] );\n\tcoords[ 2 ] = normalize( coords[ 2 ] );\n\tcoords[ 3 ] = normalize( coords[ 3 ] );\n\tvec3 vectorFormFactor = vec3( 0.0 );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );\n\tfloat result = LTC_ClippedSphereFormFactor( vectorFormFactor );\n\treturn vec3( result );\n}\nvec3 BRDF_Specular_GGX_Environment( const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tvec2 brdf = integrateSpecularBRDF( dotNV, roughness );\n\treturn specularColor * brdf.x + brdf.y;\n}\nvoid BRDF_Specular_Multiscattering_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tvec3 F = F_Schlick_RoughnessDependent( specularColor, dotNV, roughness );\n\tvec2 brdf = integrateSpecularBRDF( dotNV, roughness );\n\tvec3 FssEss = F * brdf.x + brdf.y;\n\tfloat Ess = brdf.x + brdf.y;\n\tfloat Ems = 1.0 - Ess;\n\tvec3 Favg = specularColor + ( 1.0 - specularColor ) * 0.047619;\tvec3 Fms = FssEss * Favg / ( 1.0 - Ems * Favg );\n\tsingleScatter += FssEss;\n\tmultiScatter += Fms * Ems;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n#if defined( USE_SHEEN )\nfloat D_Charlie(float roughness, float NoH) {\n\tfloat invAlpha = 1.0 / roughness;\n\tfloat cos2h = NoH * NoH;\n\tfloat sin2h = max(1.0 - cos2h, 0.0078125);\treturn (2.0 + invAlpha) * pow(sin2h, invAlpha * 0.5) / (2.0 * PI);\n}\nfloat V_Neubelt(float NoV, float NoL) {\n\treturn saturate(1.0 / (4.0 * (NoL + NoV - NoL * NoV)));\n}\nvec3 BRDF_Specular_Sheen( const in float roughness, const in vec3 L, const in GeometricContext geometry, vec3 specularColor ) {\n\tvec3 N = geometry.normal;\n\tvec3 V = geometry.viewDir;\n\tvec3 H = normalize( V + L );\n\tfloat dotNH = saturate( dot( N, H ) );\n\treturn specularColor * D_Charlie( roughness, dotNH ) * V_Neubelt( dot(N, V), dot(N, L) );\n}\n#endif",bumpmap_pars_fragment:"#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = vec3( dFdx( surf_pos.x ), dFdx( surf_pos.y ), dFdx( surf_pos.z ) );\n\t\tvec3 vSigmaY = vec3( dFdy( surf_pos.x ), dFdy( surf_pos.y ), dFdy( surf_pos.z ) );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tfDet *= ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif",clipping_planes_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tvec4 plane;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {\n\t\tplane = clippingPlanes[ i ];\n\t\tif ( dot( vClipPosition, plane.xyz ) > plane.w ) discard;\n\t}\n\t#pragma unroll_loop_end\n\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n\t\tbool clipped = true;\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {\n\t\t\tplane = clippingPlanes[ i ];\n\t\t\tclipped = ( dot( vClipPosition, plane.xyz ) > plane.w ) && clipped;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t\tif ( clipped ) discard;\n\t#endif\n#endif",clipping_planes_pars_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n\tuniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];\n#endif",clipping_planes_pars_vertex:"#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n#endif",clipping_planes_vertex:"#if NUM_CLIPPING_PLANES > 0\n\tvClipPosition = - mvPosition.xyz;\n#endif",color_fragment:"#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",color_pars_fragment:"#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",color_pars_vertex:"#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",color_vertex:"#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",common:"#define PI 3.141592653589793\n#define PI2 6.283185307179586\n#define PI_HALF 1.5707963267948966\n#define RECIPROCAL_PI 0.3183098861837907\n#define RECIPROCAL_PI2 0.15915494309189535\n#define EPSILON 1e-6\n#ifndef saturate\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#endif\n#define whiteComplement(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nhighp float rand( const in vec2 uv ) {\n\tconst highp float a = 12.9898, b = 78.233, c = 43758.5453;\n\thighp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );\n\treturn fract(sin(sn) * c);\n}\n#ifdef HIGH_PRECISION\n\tfloat precisionSafeLength( vec3 v ) { return length( v ); }\n#else\n\tfloat max3( vec3 v ) { return max( max( v.x, v.y ), v.z ); }\n\tfloat precisionSafeLength( vec3 v ) {\n\t\tfloat maxComponent = max3( abs( v ) );\n\t\treturn length( v / maxComponent ) * maxComponent;\n\t}\n#endif\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n#ifdef CLEARCOAT\n\tvec3 clearcoatNormal;\n#endif\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\nmat3 transposeMat3( const in mat3 m ) {\n\tmat3 tmp;\n\ttmp[ 0 ] = vec3( m[ 0 ].x, m[ 1 ].x, m[ 2 ].x );\n\ttmp[ 1 ] = vec3( m[ 0 ].y, m[ 1 ].y, m[ 2 ].y );\n\ttmp[ 2 ] = vec3( m[ 0 ].z, m[ 1 ].z, m[ 2 ].z );\n\treturn tmp;\n}\nfloat linearToRelativeLuminance( const in vec3 color ) {\n\tvec3 weights = vec3( 0.2126, 0.7152, 0.0722 );\n\treturn dot( weights, color.rgb );\n}\nbool isPerspectiveMatrix( mat4 m ) {\n\treturn m[ 2 ][ 3 ] == - 1.0;\n}\nvec2 equirectUv( in vec3 dir ) {\n\tfloat u = atan( dir.z, dir.x ) * RECIPROCAL_PI2 + 0.5;\n\tfloat v = asin( clamp( dir.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\treturn vec2( u, v );\n}",cube_uv_reflection_fragment:"#ifdef ENVMAP_TYPE_CUBE_UV\n#define cubeUV_maxMipLevel 8.0\n#define cubeUV_minMipLevel 4.0\n#define cubeUV_maxTileSize 256.0\n#define cubeUV_minTileSize 16.0\nfloat getFace(vec3 direction) {\n vec3 absDirection = abs(direction);\n float face = -1.0;\n if (absDirection.x > absDirection.z) {\n if (absDirection.x > absDirection.y)\n face = direction.x > 0.0 ? 0.0 : 3.0;\n else\n face = direction.y > 0.0 ? 1.0 : 4.0;\n } else {\n if (absDirection.z > absDirection.y)\n face = direction.z > 0.0 ? 2.0 : 5.0;\n else\n face = direction.y > 0.0 ? 1.0 : 4.0;\n }\n return face;\n}\nvec2 getUV(vec3 direction, float face) {\n vec2 uv;\n if (face == 0.0) {\n uv = vec2(direction.z, direction.y) / abs(direction.x); } else if (face == 1.0) {\n uv = vec2(-direction.x, -direction.z) / abs(direction.y); } else if (face == 2.0) {\n uv = vec2(-direction.x, direction.y) / abs(direction.z); } else if (face == 3.0) {\n uv = vec2(-direction.z, direction.y) / abs(direction.x); } else if (face == 4.0) {\n uv = vec2(-direction.x, direction.z) / abs(direction.y); } else {\n uv = vec2(direction.x, direction.y) / abs(direction.z); }\n return 0.5 * (uv + 1.0);\n}\nvec3 bilinearCubeUV(sampler2D envMap, vec3 direction, float mipInt) {\n float face = getFace(direction);\n float filterInt = max(cubeUV_minMipLevel - mipInt, 0.0);\n mipInt = max(mipInt, cubeUV_minMipLevel);\n float faceSize = exp2(mipInt);\n float texelSize = 1.0 / (3.0 * cubeUV_maxTileSize);\n vec2 uv = getUV(direction, face) * (faceSize - 1.0);\n vec2 f = fract(uv);\n uv += 0.5 - f;\n if (face > 2.0) {\n uv.y += faceSize;\n face -= 3.0;\n }\n uv.x += face * faceSize;\n if(mipInt < cubeUV_maxMipLevel){\n uv.y += 2.0 * cubeUV_maxTileSize;\n }\n uv.y += filterInt * 2.0 * cubeUV_minTileSize;\n uv.x += 3.0 * max(0.0, cubeUV_maxTileSize - 2.0 * faceSize);\n uv *= texelSize;\n vec3 tl = envMapTexelToLinear(texture2D(envMap, uv)).rgb;\n uv.x += texelSize;\n vec3 tr = envMapTexelToLinear(texture2D(envMap, uv)).rgb;\n uv.y += texelSize;\n vec3 br = envMapTexelToLinear(texture2D(envMap, uv)).rgb;\n uv.x -= texelSize;\n vec3 bl = envMapTexelToLinear(texture2D(envMap, uv)).rgb;\n vec3 tm = mix(tl, tr, f.x);\n vec3 bm = mix(bl, br, f.x);\n return mix(tm, bm, f.y);\n}\n#define r0 1.0\n#define v0 0.339\n#define m0 -2.0\n#define r1 0.8\n#define v1 0.276\n#define m1 -1.0\n#define r4 0.4\n#define v4 0.046\n#define m4 2.0\n#define r5 0.305\n#define v5 0.016\n#define m5 3.0\n#define r6 0.21\n#define v6 0.0038\n#define m6 4.0\nfloat roughnessToMip(float roughness) {\n float mip = 0.0;\n if (roughness >= r1) {\n mip = (r0 - roughness) * (m1 - m0) / (r0 - r1) + m0;\n } else if (roughness >= r4) {\n mip = (r1 - roughness) * (m4 - m1) / (r1 - r4) + m1;\n } else if (roughness >= r5) {\n mip = (r4 - roughness) * (m5 - m4) / (r4 - r5) + m4;\n } else if (roughness >= r6) {\n mip = (r5 - roughness) * (m6 - m5) / (r5 - r6) + m5;\n } else {\n mip = -2.0 * log2(1.16 * roughness); }\n return mip;\n}\nvec4 textureCubeUV(sampler2D envMap, vec3 sampleDir, float roughness) {\n float mip = clamp(roughnessToMip(roughness), m0, cubeUV_maxMipLevel);\n float mipF = fract(mip);\n float mipInt = floor(mip);\n vec3 color0 = bilinearCubeUV(envMap, sampleDir, mipInt);\n if (mipF == 0.0) {\n return vec4(color0, 1.0);\n } else {\n vec3 color1 = bilinearCubeUV(envMap, sampleDir, mipInt + 1.0);\n return vec4(mix(color0, color1, mipF), 1.0);\n }\n}\n#endif",defaultnormal_vertex:"vec3 transformedNormal = objectNormal;\n#ifdef USE_INSTANCING\n\tmat3 m = mat3( instanceMatrix );\n\ttransformedNormal /= vec3( dot( m[ 0 ], m[ 0 ] ), dot( m[ 1 ], m[ 1 ] ), dot( m[ 2 ], m[ 2 ] ) );\n\ttransformedNormal = m * transformedNormal;\n#endif\ntransformedNormal = normalMatrix * transformedNormal;\n#ifdef FLIP_SIDED\n\ttransformedNormal = - transformedNormal;\n#endif\n#ifdef USE_TANGENT\n\tvec3 transformedTangent = ( modelViewMatrix * vec4( objectTangent, 0.0 ) ).xyz;\n\t#ifdef FLIP_SIDED\n\t\ttransformedTangent = - transformedTangent;\n\t#endif\n#endif",displacementmap_pars_vertex:"#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif",displacementmap_vertex:"#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normalize( objectNormal ) * ( texture2D( displacementMap, vUv ).x * displacementScale + displacementBias );\n#endif",emissivemap_fragment:"#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif",emissivemap_pars_fragment:"#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif",encodings_fragment:"gl_FragColor = linearToOutputTexel( gl_FragColor );",encodings_pars_fragment:"\nvec4 LinearToLinear( in vec4 value ) {\n\treturn value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n\treturn vec4( pow( value.rgb, vec3( gammaFactor ) ), value.a );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n\treturn vec4( pow( value.rgb, vec3( 1.0 / gammaFactor ) ), value.a );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n\treturn vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n\tfloat maxComponent = max( max( value.r, value.g ), value.b );\n\tfloat fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n\treturn vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n\treturn vec4( value.rgb * value.a * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n\tfloat maxRGB = max( value.r, max( value.g, value.b ) );\n\tfloat M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n\tM = ceil( M * 255.0 ) / 255.0;\n\treturn vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n\treturn vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n\tfloat maxRGB = max( value.r, max( value.g, value.b ) );\n\tfloat D = max( maxRange / maxRGB, 1.0 );\n\tD = clamp( floor( D ) / 255.0, 0.0, 1.0 );\n\treturn vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n\tvec3 Xp_Y_XYZp = cLogLuvM * value.rgb;\n\tXp_Y_XYZp = max( Xp_Y_XYZp, vec3( 1e-6, 1e-6, 1e-6 ) );\n\tvec4 vResult;\n\tvResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n\tfloat Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n\tvResult.w = fract( Le );\n\tvResult.z = ( Le - ( floor( vResult.w * 255.0 ) ) / 255.0 ) / 255.0;\n\treturn vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n\tfloat Le = value.z * 255.0 + value.w;\n\tvec3 Xp_Y_XYZp;\n\tXp_Y_XYZp.y = exp2( ( Le - 127.0 ) / 2.0 );\n\tXp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n\tXp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n\tvec3 vRGB = cLogLuvInverseM * Xp_Y_XYZp.rgb;\n\treturn vec4( max( vRGB, 0.0 ), 1.0 );\n}",envmap_fragment:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvec3 cameraToFrag;\n\t\t\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToFrag = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToFrag = normalize( vWorldPosition - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToFrag, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToFrag, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\tvec4 envColor = textureCubeUV( envMap, reflectVec, 0.0 );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\treflectVec = normalize( reflectVec );\n\t\tvec2 sampleUV = equirectUv( reflectVec );\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#else\n\t\tvec4 envColor = vec4( 0.0 );\n\t#endif\n\t#ifndef ENVMAP_TYPE_CUBE_UV\n\t\tenvColor = envMapTexelToLinear( envColor );\n\t#endif\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif",envmap_common_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float envMapIntensity;\n\tuniform float flipEnvMap;\n\tuniform int maxMipLevel;\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\t\n#endif",envmap_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float reflectivity;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\tvarying vec3 vWorldPosition;\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif",envmap_pars_vertex:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) ||defined( PHONG )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\t\n\t\tvarying vec3 vWorldPosition;\n\t#else\n\t\tvarying vec3 vReflect;\n\t\tuniform float refractionRatio;\n\t#endif\n#endif",envmap_physical_pars_fragment:"#if defined( USE_ENVMAP )\n\t#ifdef ENVMAP_MODE_REFRACTION\n\t\tuniform float refractionRatio;\n\t#endif\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, worldNormal, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float roughness, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat sigma = PI * roughness * roughness / ( 1.0 + roughness );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar + log2( sigma );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t vec3 reflectVec = reflect( -viewDir, normal );\n\t\t reflectVec = normalize( mix( reflectVec, normal, roughness * roughness) );\n\t\t#else\n\t\t vec3 reflectVec = refract( -viewDir, normal, refractionRatio );\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( roughness, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, reflectVec, roughness );\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV = equirectUv( reflectVec );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#endif\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif",envmap_vertex:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvWorldPosition = worldPosition.xyz;\n\t#else\n\t\tvec3 cameraToVertex;\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToVertex = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#endif\n#endif",fog_vertex:"#ifdef USE_FOG\n\tfogDepth = - mvPosition.z;\n#endif",fog_pars_vertex:"#ifdef USE_FOG\n\tvarying float fogDepth;\n#endif",fog_fragment:"#ifdef USE_FOG\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = 1.0 - exp( - fogDensity * fogDensity * fogDepth * fogDepth );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, fogDepth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif",fog_pars_fragment:"#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\tvarying float fogDepth;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",gradientmap_pars_fragment:"#ifdef USE_GRADIENTMAP\n\tuniform sampler2D gradientMap;\n#endif\nvec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {\n\tfloat dotNL = dot( normal, lightDirection );\n\tvec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );\n\t#ifdef USE_GRADIENTMAP\n\t\treturn texture2D( gradientMap, coord ).rgb;\n\t#else\n\t\treturn ( coord.x < 0.7 ) ? vec3( 0.7 ) : vec3( 1.0 );\n\t#endif\n}",lightmap_fragment:"#ifdef USE_LIGHTMAP\n\tvec4 lightMapTexel= texture2D( lightMap, vUv2 );\n\treflectedLight.indirectDiffuse += PI * lightMapTexelToLinear( lightMapTexel ).rgb * lightMapIntensity;\n#endif",lightmap_pars_fragment:"#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",lights_lambert_vertex:"vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\nvIndirectFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n\tvIndirectBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\nvIndirectFront += getAmbientLightIrradiance( ambientLightColor );\nvIndirectFront += getLightProbeIrradiance( lightProbe, geometry );\n#ifdef DOUBLE_SIDED\n\tvIndirectBack += getAmbientLightIrradiance( ambientLightColor );\n\tvIndirectBack += getLightProbeIrradiance( lightProbe, backGeometry );\n#endif\n#if NUM_POINT_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tgetPointDirectLightIrradiance( pointLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tgetSpotDirectLightIrradiance( spotLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if NUM_DIR_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tgetDirectionalDirectLightIrradiance( directionalLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvIndirectFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvIndirectBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif",lights_pars_begin:"uniform bool receiveShadow;\nuniform vec3 ambientLightColor;\nuniform vec3 lightProbe[ 9 ];\nvec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {\n\tfloat x = normal.x, y = normal.y, z = normal.z;\n\tvec3 result = shCoefficients[ 0 ] * 0.886227;\n\tresult += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;\n\tresult += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;\n\tresult += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;\n\tresult += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;\n\tresult += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;\n\tresult += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );\n\tresult += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;\n\tresult += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );\n\treturn result;\n}\nvec3 getLightProbeIrradiance( const in vec3 lightProbe[ 9 ], const in GeometricContext geometry ) {\n\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\tvec3 irradiance = shGetIrradianceAt( worldNormal, lightProbe );\n\treturn irradiance;\n}\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tvoid getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tvoid getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tdirectLight.color = pointLight.color;\n\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\tdirectLight.visible = ( directLight.color != vec3( 0.0 ) );\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tvoid getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( angleCos > spotLight.coneCos ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t}\n#endif\n#if NUM_RECT_AREA_LIGHTS > 0\n\tstruct RectAreaLight {\n\t\tvec3 color;\n\t\tvec3 position;\n\t\tvec3 halfWidth;\n\t\tvec3 halfHeight;\n\t};\n\tuniform sampler2D ltc_1;\tuniform sampler2D ltc_2;\n\tuniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif",lights_toon_fragment:"ToonMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;",lights_toon_pars_fragment:"varying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct ToonMaterial {\n\tvec3 diffuseColor;\n};\nvoid RE_Direct_Toon( const in IncidentLight directLight, const in GeometricContext geometry, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\tvec3 irradiance = getGradientIrradiance( geometry.normal, directLight.direction ) * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Toon( const in vec3 irradiance, const in GeometricContext geometry, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Toon\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Toon\n#define Material_LightProbeLOD( material )\t(0)",lights_phong_fragment:"BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;",lights_phong_pars_fragment:"varying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3 diffuseColor;\n\tvec3 specularColor;\n\tfloat specularShininess;\n\tfloat specularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)",lights_physical_fragment:"PhysicalMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nvec3 dxy = max( abs( dFdx( geometryNormal ) ), abs( dFdy( geometryNormal ) ) );\nfloat geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );\nmaterial.specularRoughness = max( roughnessFactor, 0.0525 );material.specularRoughness += geometryRoughness;\nmaterial.specularRoughness = min( material.specularRoughness, 1.0 );\n#ifdef REFLECTIVITY\n\tmaterial.specularColor = mix( vec3( MAXIMUM_SPECULAR_COEFFICIENT * pow2( reflectivity ) ), diffuseColor.rgb, metalnessFactor );\n#else\n\tmaterial.specularColor = mix( vec3( DEFAULT_SPECULAR_COEFFICIENT ), diffuseColor.rgb, metalnessFactor );\n#endif\n#ifdef CLEARCOAT\n\tmaterial.clearcoat = clearcoat;\n\tmaterial.clearcoatRoughness = clearcoatRoughness;\n\t#ifdef USE_CLEARCOATMAP\n\t\tmaterial.clearcoat *= texture2D( clearcoatMap, vUv ).x;\n\t#endif\n\t#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\t\tmaterial.clearcoatRoughness *= texture2D( clearcoatRoughnessMap, vUv ).y;\n\t#endif\n\tmaterial.clearcoat = saturate( material.clearcoat );\tmaterial.clearcoatRoughness = max( material.clearcoatRoughness, 0.0525 );\n\tmaterial.clearcoatRoughness += geometryRoughness;\n\tmaterial.clearcoatRoughness = min( material.clearcoatRoughness, 1.0 );\n#endif\n#ifdef USE_SHEEN\n\tmaterial.sheenColor = sheen;\n#endif",lights_physical_pars_fragment:"struct PhysicalMaterial {\n\tvec3 diffuseColor;\n\tfloat specularRoughness;\n\tvec3 specularColor;\n#ifdef CLEARCOAT\n\tfloat clearcoat;\n\tfloat clearcoatRoughness;\n#endif\n#ifdef USE_SHEEN\n\tvec3 sheenColor;\n#endif\n};\n#define MAXIMUM_SPECULAR_COEFFICIENT 0.16\n#define DEFAULT_SPECULAR_COEFFICIENT 0.04\nfloat clearcoatDHRApprox( const in float roughness, const in float dotNL ) {\n\treturn DEFAULT_SPECULAR_COEFFICIENT + ( 1.0 - DEFAULT_SPECULAR_COEFFICIENT ) * ( pow( 1.0 - dotNL, 5.0 ) * pow( 1.0 - roughness, 2.0 ) );\n}\n#if NUM_RECT_AREA_LIGHTS > 0\n\tvoid RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\t\tvec3 normal = geometry.normal;\n\t\tvec3 viewDir = geometry.viewDir;\n\t\tvec3 position = geometry.position;\n\t\tvec3 lightPos = rectAreaLight.position;\n\t\tvec3 halfWidth = rectAreaLight.halfWidth;\n\t\tvec3 halfHeight = rectAreaLight.halfHeight;\n\t\tvec3 lightColor = rectAreaLight.color;\n\t\tfloat roughness = material.specularRoughness;\n\t\tvec3 rectCoords[ 4 ];\n\t\trectCoords[ 0 ] = lightPos + halfWidth - halfHeight;\t\trectCoords[ 1 ] = lightPos - halfWidth - halfHeight;\n\t\trectCoords[ 2 ] = lightPos - halfWidth + halfHeight;\n\t\trectCoords[ 3 ] = lightPos + halfWidth + halfHeight;\n\t\tvec2 uv = LTC_Uv( normal, viewDir, roughness );\n\t\tvec4 t1 = texture2D( ltc_1, uv );\n\t\tvec4 t2 = texture2D( ltc_2, uv );\n\t\tmat3 mInv = mat3(\n\t\t\tvec3( t1.x, 0, t1.y ),\n\t\t\tvec3( 0, 1, 0 ),\n\t\t\tvec3( t1.z, 0, t1.w )\n\t\t);\n\t\tvec3 fresnel = ( material.specularColor * t2.x + ( vec3( 1.0 ) - material.specularColor ) * t2.y );\n\t\treflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );\n\t\treflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );\n\t}\n#endif\nvoid RE_Direct_Physical( const in IncidentLight directLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\t#ifdef CLEARCOAT\n\t\tfloat ccDotNL = saturate( dot( geometry.clearcoatNormal, directLight.direction ) );\n\t\tvec3 ccIrradiance = ccDotNL * directLight.color;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tccIrradiance *= PI;\n\t\t#endif\n\t\tfloat clearcoatDHR = material.clearcoat * clearcoatDHRApprox( material.clearcoatRoughness, ccDotNL );\n\t\treflectedLight.directSpecular += ccIrradiance * material.clearcoat * BRDF_Specular_GGX( directLight, geometry.viewDir, geometry.clearcoatNormal, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearcoatRoughness );\n\t#else\n\t\tfloat clearcoatDHR = 0.0;\n\t#endif\n\t#ifdef USE_SHEEN\n\t\treflectedLight.directSpecular += ( 1.0 - clearcoatDHR ) * irradiance * BRDF_Specular_Sheen(\n\t\t\tmaterial.specularRoughness,\n\t\t\tdirectLight.direction,\n\t\t\tgeometry,\n\t\t\tmaterial.sheenColor\n\t\t);\n\t#else\n\t\treflectedLight.directSpecular += ( 1.0 - clearcoatDHR ) * irradiance * BRDF_Specular_GGX( directLight, geometry.viewDir, geometry.normal, material.specularColor, material.specularRoughness);\n\t#endif\n\treflectedLight.directDiffuse += ( 1.0 - clearcoatDHR ) * irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 irradiance, const in vec3 clearcoatRadiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight) {\n\t#ifdef CLEARCOAT\n\t\tfloat ccDotNV = saturate( dot( geometry.clearcoatNormal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular += clearcoatRadiance * material.clearcoat * BRDF_Specular_GGX_Environment( geometry.viewDir, geometry.clearcoatNormal, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearcoatRoughness );\n\t\tfloat ccDotNL = ccDotNV;\n\t\tfloat clearcoatDHR = material.clearcoat * clearcoatDHRApprox( material.clearcoatRoughness, ccDotNL );\n\t#else\n\t\tfloat clearcoatDHR = 0.0;\n\t#endif\n\tfloat clearcoatInv = 1.0 - clearcoatDHR;\n\tvec3 singleScattering = vec3( 0.0 );\n\tvec3 multiScattering = vec3( 0.0 );\n\tvec3 cosineWeightedIrradiance = irradiance * RECIPROCAL_PI;\n\tBRDF_Specular_Multiscattering_Environment( geometry, material.specularColor, material.specularRoughness, singleScattering, multiScattering );\n\tvec3 diffuse = material.diffuseColor * ( 1.0 - ( singleScattering + multiScattering ) );\n\treflectedLight.indirectSpecular += clearcoatInv * radiance * singleScattering;\n\treflectedLight.indirectSpecular += multiScattering * cosineWeightedIrradiance;\n\treflectedLight.indirectDiffuse += diffuse * cosineWeightedIrradiance;\n}\n#define RE_Direct\t\t\t\tRE_Direct_Physical\n#define RE_Direct_RectArea\t\tRE_Direct_RectArea_Physical\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Physical\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Physical\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}",lights_fragment_begin:"\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( vViewPosition );\n#ifdef CLEARCOAT\n\tgeometry.clearcoatNormal = clearcoatNormal;\n#endif\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLightShadow pointLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tgetPointDirectLightIrradiance( pointLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_POINT_LIGHT_SHADOWS )\n\t\tpointLightShadow = pointLightShadows[ i ];\n\t\tdirectLight.color *= all( bvec2( directLight.visible, receiveShadow ) ) ? getPointShadow( pointShadowMap[ i ], pointLightShadow.shadowMapSize, pointLightShadow.shadowBias, pointLightShadow.shadowRadius, vPointShadowCoord[ i ], pointLightShadow.shadowCameraNear, pointLightShadow.shadowCameraFar ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tgetSpotDirectLightIrradiance( spotLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\tspotLightShadow = spotLightShadows[ i ];\n\t\tdirectLight.color *= all( bvec2( directLight.visible, receiveShadow ) ) ? getShadow( spotShadowMap[ i ], spotLightShadow.shadowMapSize, spotLightShadow.shadowBias, spotLightShadow.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tgetDirectionalDirectLightIrradiance( directionalLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )\n\t\tdirectionalLightShadow = directionalLightShadows[ i ];\n\t\tdirectLight.color *= all( bvec2( directLight.visible, receiveShadow ) ) ? getShadow( directionalShadowMap[ i ], directionalLightShadow.shadowMapSize, directionalLightShadow.shadowBias, directionalLightShadow.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )\n\tRectAreaLight rectAreaLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {\n\t\trectAreaLight = rectAreaLights[ i ];\n\t\tRE_Direct_RectArea( rectAreaLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 iblIrradiance = vec3( 0.0 );\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\tirradiance += getLightProbeIrradiance( lightProbe, geometry );\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t\t#pragma unroll_loop_end\n\t#endif\n#endif\n#if defined( RE_IndirectSpecular )\n\tvec3 radiance = vec3( 0.0 );\n\tvec3 clearcoatRadiance = vec3( 0.0 );\n#endif",lights_fragment_maps:"#if defined( RE_IndirectDiffuse )\n\t#ifdef USE_LIGHTMAP\n\t\tvec4 lightMapTexel= texture2D( lightMap, vUv2 );\n\t\tvec3 lightMapIrradiance = lightMapTexelToLinear( lightMapTexel ).rgb * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t\tiblIrradiance += getLightProbeIndirectIrradiance( geometry, maxMipLevel );\n\t#endif\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tradiance += getLightProbeIndirectRadiance( geometry.viewDir, geometry.normal, material.specularRoughness, maxMipLevel );\n\t#ifdef CLEARCOAT\n\t\tclearcoatRadiance += getLightProbeIndirectRadiance( geometry.viewDir, geometry.clearcoatNormal, material.clearcoatRoughness, maxMipLevel );\n\t#endif\n#endif",lights_fragment_end:"#if defined( RE_IndirectDiffuse )\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( RE_IndirectSpecular )\n\tRE_IndirectSpecular( radiance, iblIrradiance, clearcoatRadiance, geometry, material, reflectedLight );\n#endif",logdepthbuf_fragment:"#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )\n\tgl_FragDepthEXT = vIsPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;\n#endif",logdepthbuf_pars_fragment:"#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )\n\tuniform float logDepthBufFC;\n\tvarying float vFragDepth;\n\tvarying float vIsPerspective;\n#endif",logdepthbuf_pars_vertex:"#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t\tvarying float vIsPerspective;\n\t#else\n\t\tuniform float logDepthBufFC;\n\t#endif\n#endif",logdepthbuf_vertex:"#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t\tvIsPerspective = float( isPerspectiveMatrix( projectionMatrix ) );\n\t#else\n\t\tif ( isPerspectiveMatrix( projectionMatrix ) ) {\n\t\t\tgl_Position.z = log2( max( EPSILON, gl_Position.w + 1.0 ) ) * logDepthBufFC - 1.0;\n\t\t\tgl_Position.z *= gl_Position.w;\n\t\t}\n\t#endif\n#endif",map_fragment:"#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif",map_pars_fragment:"#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif",map_particle_fragment:"#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\tvec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;\n#endif\n#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, uv );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, uv ).g;\n#endif",map_particle_pars_fragment:"#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\tuniform mat3 uvTransform;\n#endif\n#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif",metalnessmap_fragment:"float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.b;\n#endif",metalnessmap_pars_fragment:"#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",morphnormal_vertex:"#ifdef USE_MORPHNORMALS\n\tobjectNormal *= morphTargetBaseInfluence;\n\tobjectNormal += morphNormal0 * morphTargetInfluences[ 0 ];\n\tobjectNormal += morphNormal1 * morphTargetInfluences[ 1 ];\n\tobjectNormal += morphNormal2 * morphTargetInfluences[ 2 ];\n\tobjectNormal += morphNormal3 * morphTargetInfluences[ 3 ];\n#endif",morphtarget_pars_vertex:"#ifdef USE_MORPHTARGETS\n\tuniform float morphTargetBaseInfluence;\n\t#ifndef USE_MORPHNORMALS\n\t\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\t\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif",morphtarget_vertex:"#ifdef USE_MORPHTARGETS\n\ttransformed *= morphTargetBaseInfluence;\n\ttransformed += morphTarget0 * morphTargetInfluences[ 0 ];\n\ttransformed += morphTarget1 * morphTargetInfluences[ 1 ];\n\ttransformed += morphTarget2 * morphTargetInfluences[ 2 ];\n\ttransformed += morphTarget3 * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\t\ttransformed += morphTarget4 * morphTargetInfluences[ 4 ];\n\t\ttransformed += morphTarget5 * morphTargetInfluences[ 5 ];\n\t\ttransformed += morphTarget6 * morphTargetInfluences[ 6 ];\n\t\ttransformed += morphTarget7 * morphTargetInfluences[ 7 ];\n\t#endif\n#endif",normal_fragment_begin:"#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#endif\n\t#ifdef USE_TANGENT\n\t\tvec3 tangent = normalize( vTangent );\n\t\tvec3 bitangent = normalize( vBitangent );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\ttangent = tangent * ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t\tbitangent = bitangent * ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#endif\n\t\t#if defined( TANGENTSPACE_NORMALMAP ) || defined( USE_CLEARCOAT_NORMALMAP )\n\t\t\tmat3 vTBN = mat3( tangent, bitangent, normal );\n\t\t#endif\n\t#endif\n#endif\nvec3 geometryNormal = normal;",normal_fragment_maps:"#ifdef OBJECTSPACE_NORMALMAP\n\tnormal = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t#ifdef FLIP_SIDED\n\t\tnormal = - normal;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#endif\n\tnormal = normalize( normalMatrix * normal );\n#elif defined( TANGENTSPACE_NORMALMAP )\n\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\tmapN.xy *= normalScale;\n\t#ifdef USE_TANGENT\n\t\tnormal = normalize( vTBN * mapN );\n\t#else\n\t\tnormal = perturbNormal2Arb( -vViewPosition, normal, mapN );\n\t#endif\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif",normalmap_pars_fragment:"#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n#endif\n#ifdef OBJECTSPACE_NORMALMAP\n\tuniform mat3 normalMatrix;\n#endif\n#if ! defined ( USE_TANGENT ) && ( defined ( TANGENTSPACE_NORMALMAP ) || defined ( USE_CLEARCOAT_NORMALMAP ) )\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm, vec3 mapN ) {\n\t\tvec3 q0 = vec3( dFdx( eye_pos.x ), dFdx( eye_pos.y ), dFdx( eye_pos.z ) );\n\t\tvec3 q1 = vec3( dFdy( eye_pos.x ), dFdy( eye_pos.y ), dFdy( eye_pos.z ) );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tfloat scale = sign( st1.t * st0.s - st0.t * st1.s );\n\t\tvec3 S = normalize( ( q0 * st1.t - q1 * st0.t ) * scale );\n\t\tvec3 T = normalize( ( - q0 * st1.s + q1 * st0.s ) * scale );\n\t\tvec3 N = normalize( surf_norm );\n\t\tmat3 tsn = mat3( S, T, N );\n\t\tmapN.xy *= ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif",clearcoat_normal_fragment_begin:"#ifdef CLEARCOAT\n\tvec3 clearcoatNormal = geometryNormal;\n#endif",clearcoat_normal_fragment_maps:"#ifdef USE_CLEARCOAT_NORMALMAP\n\tvec3 clearcoatMapN = texture2D( clearcoatNormalMap, vUv ).xyz * 2.0 - 1.0;\n\tclearcoatMapN.xy *= clearcoatNormalScale;\n\t#ifdef USE_TANGENT\n\t\tclearcoatNormal = normalize( vTBN * clearcoatMapN );\n\t#else\n\t\tclearcoatNormal = perturbNormal2Arb( - vViewPosition, clearcoatNormal, clearcoatMapN );\n\t#endif\n#endif",clearcoat_pars_fragment:"#ifdef USE_CLEARCOATMAP\n\tuniform sampler2D clearcoatMap;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tuniform sampler2D clearcoatRoughnessMap;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tuniform sampler2D clearcoatNormalMap;\n\tuniform vec2 clearcoatNormalScale;\n#endif",packing:"vec3 packNormalToRGB( const in vec3 normal ) {\n\treturn normalize( normal ) * 0.5 + 0.5;\n}\nvec3 unpackRGBToNormal( const in vec3 rgb ) {\n\treturn 2.0 * rgb.xyz - 1.0;\n}\nconst float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;\nconst vec3 PackFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );\nconst vec4 UnpackFactors = UnpackDownscale / vec4( PackFactors, 1. );\nconst float ShiftRight8 = 1. / 256.;\nvec4 packDepthToRGBA( const in float v ) {\n\tvec4 r = vec4( fract( v * PackFactors ), v );\n\tr.yzw -= r.xyz * ShiftRight8;\treturn r * PackUpscale;\n}\nfloat unpackRGBAToDepth( const in vec4 v ) {\n\treturn dot( v, UnpackFactors );\n}\nvec4 pack2HalfToRGBA( vec2 v ) {\n\tvec4 r = vec4( v.x, fract( v.x * 255.0 ), v.y, fract( v.y * 255.0 ));\n\treturn vec4( r.x - r.y / 255.0, r.y, r.z - r.w / 255.0, r.w);\n}\nvec2 unpackRGBATo2Half( vec4 v ) {\n\treturn vec2( v.x + ( v.y / 255.0 ), v.z + ( v.w / 255.0 ) );\n}\nfloat viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( viewZ + near ) / ( near - far );\n}\nfloat orthographicDepthToViewZ( const in float linearClipZ, const in float near, const in float far ) {\n\treturn linearClipZ * ( near - far ) - near;\n}\nfloat viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn (( near + viewZ ) * far ) / (( far - near ) * viewZ );\n}\nfloat perspectiveDepthToViewZ( const in float invClipZ, const in float near, const in float far ) {\n\treturn ( near * far ) / ( ( far - near ) * invClipZ - far );\n}",premultiplied_alpha_fragment:"#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif",project_vertex:"vec4 mvPosition = vec4( transformed, 1.0 );\n#ifdef USE_INSTANCING\n\tmvPosition = instanceMatrix * mvPosition;\n#endif\nmvPosition = modelViewMatrix * mvPosition;\ngl_Position = projectionMatrix * mvPosition;",dithering_fragment:"#ifdef DITHERING\n\tgl_FragColor.rgb = dithering( gl_FragColor.rgb );\n#endif",dithering_pars_fragment:"#ifdef DITHERING\n\tvec3 dithering( vec3 color ) {\n\t\tfloat grid_position = rand( gl_FragCoord.xy );\n\t\tvec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );\n\t\tdither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );\n\t\treturn color + dither_shift_RGB;\n\t}\n#endif",roughnessmap_fragment:"float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.g;\n#endif",roughnessmap_pars_fragment:"#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",shadowmap_pars_fragment:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackRGBAToDepth( texture2D( depths, uv ) ) );\n\t}\n\tvec2 texture2DDistribution( sampler2D shadow, vec2 uv ) {\n\t\treturn unpackRGBATo2Half( texture2D( shadow, uv ) );\n\t}\n\tfloat VSMShadow (sampler2D shadow, vec2 uv, float compare ){\n\t\tfloat occlusion = 1.0;\n\t\tvec2 distribution = texture2DDistribution( shadow, uv );\n\t\tfloat hard_shadow = step( compare , distribution.x );\n\t\tif (hard_shadow != 1.0 ) {\n\t\t\tfloat distance = compare - distribution.x ;\n\t\t\tfloat variance = max( 0.00000, distribution.y * distribution.y );\n\t\t\tfloat softness_probability = variance / (variance + distance * distance );\t\t\tsoftness_probability = clamp( ( softness_probability - 0.3 ) / ( 0.95 - 0.3 ), 0.0, 1.0 );\t\t\tocclusion = clamp( max( hard_shadow, softness_probability ), 0.0, 1.0 );\n\t\t}\n\t\treturn occlusion;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tfloat shadow = 1.0;\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\tfloat dx2 = dx0 / 2.0;\n\t\t\tfloat dy2 = dy0 / 2.0;\n\t\t\tfloat dx3 = dx1 / 2.0;\n\t\t\tfloat dy3 = dy1 / 2.0;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 17.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx = texelSize.x;\n\t\t\tfloat dy = texelSize.y;\n\t\t\tvec2 uv = shadowCoord.xy;\n\t\t\tvec2 f = fract( uv * shadowMapSize + 0.5 );\n\t\t\tuv -= f * texelSize;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, uv, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( dx, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( 0.0, dy ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + texelSize, shadowCoord.z ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( -dx, 0.0 ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 0.0 ), shadowCoord.z ),\n\t\t\t\t\t f.x ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( -dx, dy ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, dy ), shadowCoord.z ),\n\t\t\t\t\t f.x ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( 0.0, -dy ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 0.0, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t f.y ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( dx, -dy ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t f.y ) +\n\t\t\t\tmix( mix( texture2DCompare( shadowMap, uv + vec2( -dx, -dy ), shadowCoord.z ), \n\t\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, -dy ), shadowCoord.z ),\n\t\t\t\t\t\t f.x ),\n\t\t\t\t\t mix( texture2DCompare( shadowMap, uv + vec2( -dx, 2.0 * dy ), shadowCoord.z ), \n\t\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t\t f.x ),\n\t\t\t\t\t f.y )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_VSM )\n\t\t\tshadow = VSMShadow( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#else\n\t\t\tshadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn shadow;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tfloat dp = ( length( lightToPosition ) - shadowCameraNear ) / ( shadowCameraFar - shadowCameraNear );\t\tdp += shadowBias;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT ) || defined( SHADOWMAP_TYPE_VSM )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif",shadowmap_pars_vertex:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n#endif",shadowmap_vertex:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0 || NUM_SPOT_LIGHT_SHADOWS > 0 || NUM_POINT_LIGHT_SHADOWS > 0\n\t\tvec3 shadowWorldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\tvec4 shadowWorldPosition;\n\t#endif\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * directionalLightShadows[ i ].shadowNormalBias, 0 );\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * spotLightShadows[ i ].shadowNormalBias, 0 );\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * pointLightShadows[ i ].shadowNormalBias, 0 );\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n#endif",shadowmask_pars_fragment:"float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\tdirectionalLight = directionalLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {\n\t\tspotLight = spotLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLightShadow pointLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\tpointLight = pointLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#endif\n\treturn shadow;\n}",skinbase_vertex:"#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",skinning_pars_vertex:"#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform highp sampler2D boneTexture;\n\t\tuniform int boneTextureSize;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureSize ) );\n\t\t\tfloat y = floor( j / float( boneTextureSize ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureSize );\n\t\t\tfloat dy = 1.0 / float( boneTextureSize );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif",skinning_vertex:"#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\ttransformed = ( bindMatrixInverse * skinned ).xyz;\n#endif",skinnormal_vertex:"#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n\t#ifdef USE_TANGENT\n\t\tobjectTangent = vec4( skinMatrix * vec4( objectTangent, 0.0 ) ).xyz;\n\t#endif\n#endif",specularmap_fragment:"float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",specularmap_pars_fragment:"#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",tonemapping_fragment:"#if defined( TONE_MAPPING )\n\tgl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif",tonemapping_pars_fragment:"#ifndef saturate\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#endif\nuniform float toneMappingExposure;\nvec3 LinearToneMapping( vec3 color ) {\n\treturn toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( color / ( vec3( 1.0 ) + color ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\tcolor = max( vec3( 0.0 ), color - 0.004 );\n\treturn pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\nvec3 RRTAndODTFit( vec3 v ) {\n\tvec3 a = v * ( v + 0.0245786 ) - 0.000090537;\n\tvec3 b = v * ( 0.983729 * v + 0.4329510 ) + 0.238081;\n\treturn a / b;\n}\nvec3 ACESFilmicToneMapping( vec3 color ) {\n\tconst mat3 ACESInputMat = mat3(\n\t\tvec3( 0.59719, 0.07600, 0.02840 ),\t\tvec3( 0.35458, 0.90834, 0.13383 ),\n\t\tvec3( 0.04823, 0.01566, 0.83777 )\n\t);\n\tconst mat3 ACESOutputMat = mat3(\n\t\tvec3( 1.60475, -0.10208, -0.00327 ),\t\tvec3( -0.53108, 1.10813, -0.07276 ),\n\t\tvec3( -0.07367, -0.00605, 1.07602 )\n\t);\n\tcolor *= toneMappingExposure / 0.6;\n\tcolor = ACESInputMat * color;\n\tcolor = RRTAndODTFit( color );\n\tcolor = ACESOutputMat * color;\n\treturn saturate( color );\n}\nvec3 CustomToneMapping( vec3 color ) { return color; }",transmissionmap_fragment:"#ifdef USE_TRANSMISSIONMAP\n\ttotalTransmission *= texture2D( transmissionMap, vUv ).r;\n#endif",transmissionmap_pars_fragment:"#ifdef USE_TRANSMISSIONMAP\n\tuniform sampler2D transmissionMap;\n#endif",uv_pars_fragment:"#if ( defined( USE_UV ) && ! defined( UVS_VERTEX_ONLY ) )\n\tvarying vec2 vUv;\n#endif",uv_pars_vertex:"#ifdef USE_UV\n\t#ifdef UVS_VERTEX_ONLY\n\t\tvec2 vUv;\n\t#else\n\t\tvarying vec2 vUv;\n\t#endif\n\tuniform mat3 uvTransform;\n#endif",uv_vertex:"#ifdef USE_UV\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n#endif",uv2_pars_fragment:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",uv2_pars_vertex:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n\tuniform mat3 uv2Transform;\n#endif",uv2_vertex:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = ( uv2Transform * vec3( uv2, 1 ) ).xy;\n#endif",worldpos_vertex:"#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP )\n\tvec4 worldPosition = vec4( transformed, 1.0 );\n\t#ifdef USE_INSTANCING\n\t\tworldPosition = instanceMatrix * worldPosition;\n\t#endif\n\tworldPosition = modelMatrix * worldPosition;\n#endif",background_frag:"uniform sampler2D t2D;\nvarying vec2 vUv;\nvoid main() {\n\tvec4 texColor = texture2D( t2D, vUv );\n\tgl_FragColor = mapTexelToLinear( texColor );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n}",background_vert:"varying vec2 vUv;\nuniform mat3 uvTransform;\nvoid main() {\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n\tgl_Position = vec4( position.xy, 1.0, 1.0 );\n}",cube_frag:"#include <envmap_common_pars_fragment>\nuniform float opacity;\nvarying vec3 vWorldDirection;\n#include <cube_uv_reflection_fragment>\nvoid main() {\n\tvec3 vReflect = vWorldDirection;\n\t#include <envmap_fragment>\n\tgl_FragColor = envColor;\n\tgl_FragColor.a *= opacity;\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n}",cube_vert:"varying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\tgl_Position.z = gl_Position.w;\n}",depth_frag:"#if DEPTH_PACKING == 3200\n\tuniform float opacity;\n#endif\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#if DEPTH_PACKING == 3200\n\t\tdiffuseColor.a = opacity;\n\t#endif\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <logdepthbuf_fragment>\n\tfloat fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;\n\t#if DEPTH_PACKING == 3200\n\t\tgl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );\n\t#elif DEPTH_PACKING == 3201\n\t\tgl_FragColor = packDepthToRGBA( fragCoordZ );\n\t#endif\n}",depth_vert:"#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\t#include <uv_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvHighPrecisionZW = gl_Position.zw;\n}",distanceRGBA_frag:"#define DISTANCE\nuniform vec3 referencePosition;\nuniform float nearDistance;\nuniform float farDistance;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main () {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\tfloat dist = length( vWorldPosition - referencePosition );\n\tdist = ( dist - nearDistance ) / ( farDistance - nearDistance );\n\tdist = saturate( dist );\n\tgl_FragColor = packDepthToRGBA( dist );\n}",distanceRGBA_vert:"#define DISTANCE\nvarying vec3 vWorldPosition;\n#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\t#include <clipping_planes_vertex>\n\tvWorldPosition = worldPosition.xyz;\n}",equirect_frag:"uniform sampler2D tEquirect;\nvarying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvec3 direction = normalize( vWorldDirection );\n\tvec2 sampleUV = equirectUv( direction );\n\tvec4 texColor = texture2D( tEquirect, sampleUV );\n\tgl_FragColor = mapTexelToLinear( texColor );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n}",equirect_vert:"varying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n}",linedashed_frag:"uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n}",linedashed_vert:"uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\tvLineDistance = scale * lineDistance;\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n}",meshbasic_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <cube_uv_reflection_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\t#ifdef USE_LIGHTMAP\n\t\n\t\tvec4 lightMapTexel= texture2D( lightMap, vUv2 );\n\t\treflectedLight.indirectDiffuse += lightMapTexelToLinear( lightMapTexel ).rgb * lightMapIntensity;\n\t#else\n\t\treflectedLight.indirectDiffuse += vec3( 1.0 );\n\t#endif\n\t#include <aomap_fragment>\n\treflectedLight.indirectDiffuse *= diffuseColor.rgb;\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshbasic_vert:"#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <envmap_vertex>\n\t#include <fog_vertex>\n}",meshlambert_frag:"uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\nvarying vec3 vIndirectFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n\tvarying vec3 vIndirectBack;\n#endif\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <cube_uv_reflection_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.indirectDiffuse += ( gl_FrontFacing ) ? vIndirectFront : vIndirectBack;\n\t#else\n\t\treflectedLight.indirectDiffuse += vIndirectFront;\n\t#endif\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshlambert_vert:"#define LAMBERT\nvarying vec3 vLightFront;\nvarying vec3 vIndirectFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n\tvarying vec3 vIndirectBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",meshmatcap_frag:"#define MATCAP\nuniform vec3 diffuse;\nuniform float opacity;\nuniform sampler2D matcap;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\tvec3 viewDir = normalize( vViewPosition );\n\tvec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );\n\tvec3 y = cross( viewDir, x );\n\tvec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5;\n\t#ifdef USE_MATCAP\n\t\tvec4 matcapColor = texture2D( matcap, uv );\n\t\tmatcapColor = matcapTexelToLinear( matcapColor );\n\t#else\n\t\tvec4 matcapColor = vec4( 1.0 );\n\t#endif\n\tvec3 outgoingLight = diffuseColor.rgb * matcapColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshmatcap_vert:"#define MATCAP\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <color_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#ifndef FLAT_SHADED\n\t\tvNormal = normalize( transformedNormal );\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n\tvViewPosition = - mvPosition.xyz;\n}",meshtoon_frag:"#define TOON\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <gradientmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <lights_toon_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_toon_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshtoon_vert:"#define TOON\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",meshphong_frag:"#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <cube_uv_reflection_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshphong_vert:"#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",meshphysical_frag:"#define STANDARD\n#ifdef PHYSICAL\n\t#define REFLECTIVITY\n\t#define CLEARCOAT\n\t#define TRANSMISSION\n#endif\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\n#ifdef TRANSMISSION\n\tuniform float transmission;\n#endif\n#ifdef REFLECTIVITY\n\tuniform float reflectivity;\n#endif\n#ifdef CLEARCOAT\n\tuniform float clearcoat;\n\tuniform float clearcoatRoughness;\n#endif\n#ifdef USE_SHEEN\n\tuniform vec3 sheen;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <transmissionmap_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_physical_pars_fragment>\n#include <fog_pars_fragment>\n#include <lights_pars_begin>\n#include <lights_physical_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <clearcoat_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#ifdef TRANSMISSION\n\t\tfloat totalTransmission = transmission;\n\t#endif\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <clearcoat_normal_fragment_begin>\n\t#include <clearcoat_normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <transmissionmap_fragment>\n\t#include <lights_physical_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#ifdef TRANSMISSION\n\t\tdiffuseColor.a *= saturate( 1. - totalTransmission + linearToRelativeLuminance( reflectedLight.directSpecular + reflectedLight.indirectSpecular ) );\n\t#endif\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshphysical_vert:"#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n\t#ifdef USE_TANGENT\n\t\tvTangent = normalize( transformedTangent );\n\t\tvBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );\n\t#endif\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",normal_frag:"#define NORMAL\nuniform float opacity;\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvarying vec3 vViewPosition;\n#endif\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#include <packing>\n#include <uv_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\t#include <logdepthbuf_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\tgl_FragColor = vec4( packNormalToRGB( normal ), opacity );\n}",normal_vert:"#define NORMAL\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvarying vec3 vViewPosition;\n#endif\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n\t#ifdef USE_TANGENT\n\t\tvTangent = normalize( transformedTangent );\n\t\tvBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );\n\t#endif\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvViewPosition = - mvPosition.xyz;\n#endif\n}",points_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n}",points_vert:"uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\tgl_PointSize = size;\n\t#ifdef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) gl_PointSize *= ( scale / - mvPosition.z );\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <fog_vertex>\n}",shadow_frag:"uniform vec3 color;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}",shadow_vert:"#include <common>\n#include <fog_pars_vertex>\n#include <shadowmap_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",sprite_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}",sprite_vert:"uniform float rotation;\nuniform vec2 center;\n#include <common>\n#include <uv_pars_vertex>\n#include <fog_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\tvec4 mvPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );\n\tvec2 scale;\n\tscale.x = length( vec3( modelMatrix[ 0 ].x, modelMatrix[ 0 ].y, modelMatrix[ 0 ].z ) );\n\tscale.y = length( vec3( modelMatrix[ 1 ].x, modelMatrix[ 1 ].y, modelMatrix[ 1 ].z ) );\n\t#ifndef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) scale *= - mvPosition.z;\n\t#endif\n\tvec2 alignedPosition = ( position.xy - ( center - vec2( 0.5 ) ) ) * scale;\n\tvec2 rotatedPosition;\n\trotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;\n\trotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;\n\tmvPosition.xy += rotatedPosition;\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n}"},zs={basic:{uniforms:xs([Ps.common,Ps.specularmap,Ps.envmap,Ps.aomap,Ps.lightmap,Ps.fog]),vertexShader:Ds.meshbasic_vert,fragmentShader:Ds.meshbasic_frag},lambert:{uniforms:xs([Ps.common,Ps.specularmap,Ps.envmap,Ps.aomap,Ps.lightmap,Ps.emissivemap,Ps.fog,Ps.lights,{emissive:{value:new go(0)}}]),vertexShader:Ds.meshlambert_vert,fragmentShader:Ds.meshlambert_frag},phong:{uniforms:xs([Ps.common,Ps.specularmap,Ps.envmap,Ps.aomap,Ps.lightmap,Ps.emissivemap,Ps.bumpmap,Ps.normalmap,Ps.displacementmap,Ps.fog,Ps.lights,{emissive:{value:new go(0)},specular:{value:new go(1118481)},shininess:{value:30}}]),vertexShader:Ds.meshphong_vert,fragmentShader:Ds.meshphong_frag},standard:{uniforms:xs([Ps.common,Ps.envmap,Ps.aomap,Ps.lightmap,Ps.emissivemap,Ps.bumpmap,Ps.normalmap,Ps.displacementmap,Ps.roughnessmap,Ps.metalnessmap,Ps.fog,Ps.lights,{emissive:{value:new go(0)},roughness:{value:1},metalness:{value:0},envMapIntensity:{value:1}}]),vertexShader:Ds.meshphysical_vert,fragmentShader:Ds.meshphysical_frag},toon:{uniforms:xs([Ps.common,Ps.aomap,Ps.lightmap,Ps.emissivemap,Ps.bumpmap,Ps.normalmap,Ps.displacementmap,Ps.gradientmap,Ps.fog,Ps.lights,{emissive:{value:new go(0)}}]),vertexShader:Ds.meshtoon_vert,fragmentShader:Ds.meshtoon_frag},matcap:{uniforms:xs([Ps.common,Ps.bumpmap,Ps.normalmap,Ps.displacementmap,Ps.fog,{matcap:{value:null}}]),vertexShader:Ds.meshmatcap_vert,fragmentShader:Ds.meshmatcap_frag},points:{uniforms:xs([Ps.points,Ps.fog]),vertexShader:Ds.points_vert,fragmentShader:Ds.points_frag},dashed:{uniforms:xs([Ps.common,Ps.fog,{scale:{value:1},dashSize:{value:1},totalSize:{value:2}}]),vertexShader:Ds.linedashed_vert,fragmentShader:Ds.linedashed_frag},depth:{uniforms:xs([Ps.common,Ps.displacementmap]),vertexShader:Ds.depth_vert,fragmentShader:Ds.depth_frag},normal:{uniforms:xs([Ps.common,Ps.bumpmap,Ps.normalmap,Ps.displacementmap,{opacity:{value:1}}]),vertexShader:Ds.normal_vert,fragmentShader:Ds.normal_frag},sprite:{uniforms:xs([Ps.sprite,Ps.fog]),vertexShader:Ds.sprite_vert,fragmentShader:Ds.sprite_frag},background:{uniforms:{uvTransform:{value:new Gi},t2D:{value:null}},vertexShader:Ds.background_vert,fragmentShader:Ds.background_frag},cube:{uniforms:xs([Ps.envmap,{opacity:{value:1}}]),vertexShader:Ds.cube_vert,fragmentShader:Ds.cube_frag},equirect:{uniforms:{tEquirect:{value:null}},vertexShader:Ds.equirect_vert,fragmentShader:Ds.equirect_frag},distanceRGBA:{uniforms:xs([Ps.common,Ps.displacementmap,{referencePosition:{value:new Qi},nearDistance:{value:1},farDistance:{value:1e3}}]),vertexShader:Ds.distanceRGBA_vert,fragmentShader:Ds.distanceRGBA_frag},shadow:{uniforms:xs([Ps.lights,Ps.fog,{color:{value:new go(0)},opacity:{value:1}}]),vertexShader:Ds.shadow_vert,fragmentShader:Ds.shadow_frag}};function Us(t,e,n,i){const r=new go(0);let o,s,a=0,c=null,l=0,h=null;function u(t,n){e.buffers.color.setClear(t.r,t.g,t.b,n,i)}return{getClearColor:function(){return r},setClearColor:function(t,e){r.set(t),a=void 0!==e?e:1,u(r,a)},getClearAlpha:function(){return a},setClearAlpha:function(t){a=t,u(r,a)},render:function(e,i,p,d){let f=!0===i.isScene?i.background:null;const m=t.xr,g=m.getSession&&m.getSession();if(g&&"additive"===g.environmentBlendMode&&(f=null),null===f?u(r,a):f&&f.isColor&&(u(f,1),d=!0),(t.autoClear||d)&&t.clear(t.autoClearColor,t.autoClearDepth,t.autoClearStencil),f&&(f.isCubeTexture||f.isWebGLCubeRenderTarget||306===f.mapping)){void 0===s&&(s=new ls(new vs(1,1,1),new _s({name:"BackgroundCubeMaterial",uniforms:ys(zs.cube.uniforms),vertexShader:zs.cube.vertexShader,fragmentShader:zs.cube.fragmentShader,side:1,depthTest:!1,depthWrite:!1,fog:!1})),s.geometry.deleteAttribute("normal"),s.geometry.deleteAttribute("uv"),s.onBeforeRender=function(t,e,n){this.matrixWorld.copyPosition(n.matrixWorld)},Object.defineProperty(s.material,"envMap",{get:function(){return this.uniforms.envMap.value}}),n.update(s));const i=f.isWebGLCubeRenderTarget?f.texture:f;s.material.uniforms.envMap.value=i,s.material.uniforms.flipEnvMap.value=i.isCubeTexture?-1:1,c===f&&l===i.version&&h===t.toneMapping||(s.material.needsUpdate=!0,c=f,l=i.version,h=t.toneMapping),e.unshift(s,s.geometry,s.material,0,0,null)}else f&&f.isTexture&&(void 0===o&&(o=new ls(new Is(2,2),new _s({name:"BackgroundMaterial",uniforms:ys(zs.background.uniforms),vertexShader:zs.background.vertexShader,fragmentShader:zs.background.fragmentShader,side:0,depthTest:!1,depthWrite:!1,fog:!1})),o.geometry.deleteAttribute("normal"),Object.defineProperty(o.material,"map",{get:function(){return this.uniforms.t2D.value}}),n.update(o)),o.material.uniforms.t2D.value=f,!0===f.matrixAutoUpdate&&f.updateMatrix(),o.material.uniforms.uvTransform.value.copy(f.matrix),c===f&&l===f.version&&h===t.toneMapping||(o.material.needsUpdate=!0,c=f,l=f.version,h=t.toneMapping),e.unshift(o,o.geometry,o.material,0,0,null))}}}function Bs(t,e,n,i){const r=t.getParameter(34921),o=i.isWebGL2?null:e.get("OES_vertex_array_object"),s=i.isWebGL2||null!==o,a={},c=p(null);let l=c;function h(e){return i.isWebGL2?t.bindVertexArray(e):o.bindVertexArrayOES(e)}function u(e){return i.isWebGL2?t.deleteVertexArray(e):o.deleteVertexArrayOES(e)}function p(t){const e=[],n=[],i=[];for(let t=0;t<r;t++)e[t]=0,n[t]=0,i[t]=0;return{geometry:null,program:null,wireframe:!1,newAttributes:e,enabledAttributes:n,attributeDivisors:i,object:t,attributes:{}}}function d(){const t=l.newAttributes;for(let e=0,n=t.length;e<n;e++)t[e]=0}function f(t){m(t,0)}function m(n,r){const o=l.newAttributes,s=l.enabledAttributes,a=l.attributeDivisors;if(o[n]=1,0===s[n]&&(t.enableVertexAttribArray(n),s[n]=1),a[n]!==r){(i.isWebGL2?t:e.get("ANGLE_instanced_arrays"))[i.isWebGL2?"vertexAttribDivisor":"vertexAttribDivisorANGLE"](n,r),a[n]=r}}function g(){const e=l.newAttributes,n=l.enabledAttributes;for(let i=0,r=n.length;i<r;i++)n[i]!==e[i]&&(t.disableVertexAttribArray(i),n[i]=0)}function v(e,n,r,o,s,a){!0!==i.isWebGL2||5124!==r&&5125!==r?t.vertexAttribPointer(e,n,r,o,s,a):t.vertexAttribIPointer(e,n,r,s,a)}function y(){x(),l!==c&&(l=c,h(l.object))}function x(){c.geometry=null,c.program=null,c.wireframe=!1}return{setup:function(r,c,u,y,x){let b=!1;if(s){const e=function(e,n,r){const s=!0===r.wireframe;let c=a[e.id];void 0===c&&(c={},a[e.id]=c);let l=c[n.id];void 0===l&&(l={},c[n.id]=l);let h=l[s];void 0===h&&(h=p(i.isWebGL2?t.createVertexArray():o.createVertexArrayOES()),l[s]=h);return h}(y,u,c);l!==e&&(l=e,h(l.object)),b=function(t){const e=l.attributes,n=t.attributes;if(Object.keys(e).length!==Object.keys(n).length)return!0;for(const t in n){const i=e[t],r=n[t];if(i.attribute!==r)return!0;if(i.data!==r.data)return!0}return!1}(y),b&&function(t){const e={},n=t.attributes;for(const t in n){const i=n[t],r={};r.attribute=i,i.data&&(r.data=i.data),e[t]=r}l.attributes=e}(y)}else{const t=!0===c.wireframe;l.geometry===y.id&&l.program===u.id&&l.wireframe===t||(l.geometry=y.id,l.program=u.id,l.wireframe=t,b=!0)}!0===r.isInstancedMesh&&(b=!0),null!==x&&n.update(x,34963),b&&(!function(r,o,s,a){if(!1===i.isWebGL2&&(r.isInstancedMesh||a.isInstancedBufferGeometry)&&null===e.get("ANGLE_instanced_arrays"))return;d();const c=a.attributes,l=s.getAttributes(),h=o.defaultAttributeValues;for(const e in l){const i=l[e];if(i>=0){const o=c[e];if(void 0!==o){const e=o.normalized,r=o.itemSize,s=n.get(o);if(void 0===s)continue;const c=s.buffer,l=s.type,h=s.bytesPerElement;if(o.isInterleavedBufferAttribute){const n=o.data,s=n.stride,u=o.offset;n&&n.isInstancedInterleavedBuffer?(m(i,n.meshPerAttribute),void 0===a._maxInstanceCount&&(a._maxInstanceCount=n.meshPerAttribute*n.count)):f(i),t.bindBuffer(34962,c),v(i,r,l,e,s*h,u*h)}else o.isInstancedBufferAttribute?(m(i,o.meshPerAttribute),void 0===a._maxInstanceCount&&(a._maxInstanceCount=o.meshPerAttribute*o.count)):f(i),t.bindBuffer(34962,c),v(i,r,l,e,0,0)}else if("instanceMatrix"===e){const e=n.get(r.instanceMatrix);if(void 0===e)continue;const o=e.buffer,s=e.type;m(i+0,1),m(i+1,1),m(i+2,1),m(i+3,1),t.bindBuffer(34962,o),t.vertexAttribPointer(i+0,4,s,!1,64,0),t.vertexAttribPointer(i+1,4,s,!1,64,16),t.vertexAttribPointer(i+2,4,s,!1,64,32),t.vertexAttribPointer(i+3,4,s,!1,64,48)}else if(void 0!==h){const n=h[e];if(void 0!==n)switch(n.length){case 2:t.vertexAttrib2fv(i,n);break;case 3:t.vertexAttrib3fv(i,n);break;case 4:t.vertexAttrib4fv(i,n);break;default:t.vertexAttrib1fv(i,n)}}}}g()}(r,c,u,y),null!==x&&t.bindBuffer(34963,n.get(x).buffer))},reset:y,resetDefaultState:x,dispose:function(){y();for(const t in a){const e=a[t];for(const t in e){const n=e[t];for(const t in n)u(n[t].object),delete n[t];delete e[t]}delete a[t]}},releaseStatesOfGeometry:function(t){if(void 0===a[t.id])return;const e=a[t.id];for(const t in e){const n=e[t];for(const t in n)u(n[t].object),delete n[t];delete e[t]}delete a[t.id]},releaseStatesOfProgram:function(t){for(const e in a){const n=a[e];if(void 0===n[t.id])continue;const i=n[t.id];for(const t in i)u(i[t].object),delete i[t];delete n[t.id]}},initAttributes:d,enableAttribute:f,disableUnusedAttributes:g}}function Fs(t,e,n,i){const r=i.isWebGL2;let o;this.setMode=function(t){o=t},this.render=function(e,i){t.drawArrays(o,e,i),n.update(i,o,1)},this.renderInstances=function(i,s,a){if(0===a)return;let c,l;if(r)c=t,l="drawArraysInstanced";else if(c=e.get("ANGLE_instanced_arrays"),l="drawArraysInstancedANGLE",null===c)return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");c[l](o,i,s,a),n.update(s,o,a)}}function Hs(t,e,n){let i;function r(e){if("highp"===e){if(t.getShaderPrecisionFormat(35633,36338).precision>0&&t.getShaderPrecisionFormat(35632,36338).precision>0)return"highp";e="mediump"}return"mediump"===e&&t.getShaderPrecisionFormat(35633,36337).precision>0&&t.getShaderPrecisionFormat(35632,36337).precision>0?"mediump":"lowp"}const o="undefined"!=typeof WebGL2RenderingContext&&t instanceof WebGL2RenderingContext||"undefined"!=typeof WebGL2ComputeRenderingContext&&t instanceof WebGL2ComputeRenderingContext;let s=void 0!==n.precision?n.precision:"highp";const a=r(s);a!==s&&(console.warn("THREE.WebGLRenderer:",s,"not supported, using",a,"instead."),s=a);const c=!0===n.logarithmicDepthBuffer,l=t.getParameter(34930),h=t.getParameter(35660),u=t.getParameter(3379),p=t.getParameter(34076),d=t.getParameter(34921),f=t.getParameter(36347),m=t.getParameter(36348),g=t.getParameter(36349),v=h>0,y=o||!!e.get("OES_texture_float");return{isWebGL2:o,getMaxAnisotropy:function(){if(void 0!==i)return i;const n=e.get("EXT_texture_filter_anisotropic");return i=null!==n?t.getParameter(n.MAX_TEXTURE_MAX_ANISOTROPY_EXT):0,i},getMaxPrecision:r,precision:s,logarithmicDepthBuffer:c,maxTextures:l,maxVertexTextures:h,maxTextureSize:u,maxCubemapSize:p,maxAttributes:d,maxVertexUniforms:f,maxVaryings:m,maxFragmentUniforms:g,vertexTextures:v,floatFragmentTextures:y,floatVertexTextures:v&&y,maxSamples:o?t.getParameter(36183):0}}function Gs(){const t=this;let e=null,n=0,i=!1,r=!1;const o=new to,s=new Gi,a={value:null,needsUpdate:!1};function c(){a.value!==e&&(a.value=e,a.needsUpdate=n>0),t.numPlanes=n,t.numIntersection=0}function l(e,n,i,r){let c=null!==e?e.length:0,l=null;if(0!==c){if(l=a.value,!0!==r||null===l){const t=i+4*c,r=n.matrixWorldInverse;s.getNormalMatrix(r),(null===l||l.length<t)&&(l=new Float32Array(t));for(let t=0,n=i;t!==c;++t,n+=4)o.copy(e[t]).applyMatrix4(r,s),o.normal.toArray(l,n),l[n+3]=o.constant}a.value=l,a.needsUpdate=!0}return t.numPlanes=c,t.numIntersection=0,l}this.uniform=a,this.numPlanes=0,this.numIntersection=0,this.init=function(t,r,o){const s=0!==t.length||r||0!==n||i;return i=r,e=l(t,o,0),n=t.length,s},this.beginShadows=function(){r=!0,l(null)},this.endShadows=function(){r=!1,c()},this.setState=function(t,o,s,h,u,p){if(!i||null===t||0===t.length||r&&!s)r?l(null):c();else{const i=r?0:n,s=4*i;let c=u.clippingState||null;a.value=c,c=l(t,h,s,p);for(let t=0;t!==s;++t)c[t]=e[t];u.clippingState=c,this.numIntersection=o?this.numPlanes:0,this.numPlanes+=i}}}function ks(t){const e={};return{has:function(n){if(void 0!==e[n])return e[n];let i;switch(n){case"WEBGL_depth_texture":i=t.getExtension("WEBGL_depth_texture")||t.getExtension("MOZ_WEBGL_depth_texture")||t.getExtension("WEBKIT_WEBGL_depth_texture");break;case"EXT_texture_filter_anisotropic":i=t.getExtension("EXT_texture_filter_anisotropic")||t.getExtension("MOZ_EXT_texture_filter_anisotropic")||t.getExtension("WEBKIT_EXT_texture_filter_anisotropic");break;case"WEBGL_compressed_texture_s3tc":i=t.getExtension("WEBGL_compressed_texture_s3tc")||t.getExtension("MOZ_WEBGL_compressed_texture_s3tc")||t.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");break;case"WEBGL_compressed_texture_pvrtc":i=t.getExtension("WEBGL_compressed_texture_pvrtc")||t.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");break;default:i=t.getExtension(n)}return e[n]=i,!!i},get:function(t){return this.has(t)||console.warn("THREE.WebGLRenderer: "+t+" extension not supported."),e[t]}}}function js(t,e,n,i){const r=new WeakMap,o=new WeakMap;function s(t){const a=t.target,c=r.get(a);null!==c.index&&e.remove(c.index);for(const t in c.attributes)e.remove(c.attributes[t]);a.removeEventListener("dispose",s),r.delete(a);const l=o.get(c);l&&(e.remove(l),o.delete(c)),i.releaseStatesOfGeometry(a),!0===a.isInstancedBufferGeometry&&delete a._maxInstanceCount,n.memory.geometries--}function a(t){const n=[],i=t.index,r=t.attributes.position;let s=0;if(null!==i){const t=i.array;s=i.version;for(let e=0,i=t.length;e<i;e+=3){const i=t[e+0],r=t[e+1],o=t[e+2];n.push(i,r,r,o,o,i)}}else{const t=r.array;s=r.version;for(let e=0,i=t.length/3-1;e<i;e+=3){const t=e+0,i=e+1,r=e+2;n.push(t,i,i,r,r,t)}}const a=new(Uo(n)>65535?No:Co)(n,1);a.version=s;const c=o.get(t);c&&e.remove(c),o.set(t,a)}return{get:function(t,e){let i=r.get(e);return i||(e.addEventListener("dispose",s),e.isBufferGeometry?i=e:e.isGeometry&&(void 0===e._bufferGeometry&&(e._bufferGeometry=(new Wo).setFromObject(t)),i=e._bufferGeometry),r.set(e,i),n.memory.geometries++,i)},update:function(t){const n=t.attributes;for(const t in n)e.update(n[t],34962);const i=t.morphAttributes;for(const t in i){const n=i[t];for(let t=0,i=n.length;t<i;t++)e.update(n[t],34962)}},getWireframeAttribute:function(t){const e=o.get(t);if(e){const n=t.index;null!==n&&e.version<n.version&&a(t)}else a(t);return o.get(t)}}}function Vs(t,e,n,i){const r=i.isWebGL2;let o,s,a;this.setMode=function(t){o=t},this.setIndex=function(t){s=t.type,a=t.bytesPerElement},this.render=function(e,i){t.drawElements(o,i,s,e*a),n.update(i,o,1)},this.renderInstances=function(i,c,l){if(0===l)return;let h,u;if(r)h=t,u="drawElementsInstanced";else if(h=e.get("ANGLE_instanced_arrays"),u="drawElementsInstancedANGLE",null===h)return void console.error("THREE.WebGLIndexedBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");h[u](o,c,s,i*a,l),n.update(c,o,l)}}function Ws(t){const e={frame:0,calls:0,triangles:0,points:0,lines:0};return{memory:{geometries:0,textures:0},render:e,programs:null,autoReset:!0,reset:function(){e.frame++,e.calls=0,e.triangles=0,e.points=0,e.lines=0},update:function(t,n,i){switch(e.calls++,n){case 4:e.triangles+=i*(t/3);break;case 1:e.lines+=i*(t/2);break;case 3:e.lines+=i*(t-1);break;case 2:e.lines+=i*t;break;case 0:e.points+=i*t;break;default:console.error("THREE.WebGLInfo: Unknown draw mode:",n)}}}}function qs(t,e){return t[0]-e[0]}function Xs(t,e){return Math.abs(e[1])-Math.abs(t[1])}function Ys(t){const e={},n=new Float32Array(8),i=[];for(let t=0;t<8;t++)i[t]=[t,0];return{update:function(r,o,s,a){const c=r.morphTargetInfluences,l=void 0===c?0:c.length;let h=e[o.id];if(void 0===h){h=[];for(let t=0;t<l;t++)h[t]=[t,0];e[o.id]=h}for(let t=0;t<l;t++){const e=h[t];e[0]=t,e[1]=c[t]}h.sort(Xs);for(let t=0;t<8;t++)t<l&&h[t][1]?(i[t][0]=h[t][0],i[t][1]=h[t][1]):(i[t][0]=Number.MAX_SAFE_INTEGER,i[t][1]=0);i.sort(qs);const u=s.morphTargets&&o.morphAttributes.position,p=s.morphNormals&&o.morphAttributes.normal;let d=0;for(let t=0;t<8;t++){const e=i[t],r=e[0],s=e[1];r!==Number.MAX_SAFE_INTEGER&&s?(u&&o.getAttribute("morphTarget"+t)!==u[r]&&o.setAttribute("morphTarget"+t,u[r]),p&&o.getAttribute("morphNormal"+t)!==p[r]&&o.setAttribute("morphNormal"+t,p[r]),n[t]=s,d+=s):(u&&void 0!==o.getAttribute("morphTarget"+t)&&o.deleteAttribute("morphTarget"+t),p&&void 0!==o.getAttribute("morphNormal"+t)&&o.deleteAttribute("morphNormal"+t),n[t]=0)}const f=o.morphTargetsRelative?1:1-d;a.getUniforms().setValue(t,"morphTargetBaseInfluence",f),a.getUniforms().setValue(t,"morphTargetInfluences",n)}}}function Zs(t,e,n,i){let r=new WeakMap;return{update:function(t){const o=i.render.frame,s=t.geometry,a=e.get(t,s);return r.get(a)!==o&&(s.isGeometry&&a.updateFromObject(t),e.update(a),r.set(a,o)),t.isInstancedMesh&&n.update(t.instanceMatrix,34962),a},dispose:function(){r=new WeakMap}}}function Js(t,e,n,i,r,o,s,a,c,l){t=void 0!==t?t:[],e=void 0!==e?e:301,s=void 0!==s?s:1022,Wi.call(this,t,e,n,i,r,o,s,a,c,l),this.flipY=!1}function Ks(t,e,n,i){Wi.call(this,null),this.image={data:t||null,width:e||1,height:n||1,depth:i||1},this.magFilter=1003,this.minFilter=1003,this.wrapR=1001,this.generateMipmaps=!1,this.flipY=!1,this.needsUpdate=!0}function Qs(t,e,n,i){Wi.call(this,null),this.image={data:t||null,width:e||1,height:n||1,depth:i||1},this.magFilter=1003,this.minFilter=1003,this.wrapR=1001,this.generateMipmaps=!1,this.flipY=!1,this.needsUpdate=!0}zs.physical={uniforms:xs([zs.standard.uniforms,{clearcoat:{value:0},clearcoatMap:{value:null},clearcoatRoughness:{value:0},clearcoatRoughnessMap:{value:null},clearcoatNormalScale:{value:new Hi(1,1)},clearcoatNormalMap:{value:null},sheen:{value:new go(0)},transmission:{value:0},transmissionMap:{value:null}}]),vertexShader:Ds.meshphysical_vert,fragmentShader:Ds.meshphysical_frag},Js.prototype=Object.create(Wi.prototype),Js.prototype.constructor=Js,Js.prototype.isCubeTexture=!0,Object.defineProperty(Js.prototype,"images",{get:function(){return this.image},set:function(t){this.image=t}}),Ks.prototype=Object.create(Wi.prototype),Ks.prototype.constructor=Ks,Ks.prototype.isDataTexture2DArray=!0,Qs.prototype=Object.create(Wi.prototype),Qs.prototype.constructor=Qs,Qs.prototype.isDataTexture3D=!0;const $s=new Wi,ta=new Ks,ea=new Qs,na=new Js,ia=[],ra=[],oa=new Float32Array(16),sa=new Float32Array(9),aa=new Float32Array(4);function ca(t,e,n){const i=t[0];if(i<=0||i>0)return t;let r=e*n,o=ia[r];if(void 0===o&&(o=new Float32Array(r),ia[r]=o),0!==e){i.toArray(o,0);for(let i=1,r=0;i!==e;++i)r+=n,t[i].toArray(o,r)}return o}function la(t,e){if(t.length!==e.length)return!1;for(let n=0,i=t.length;n<i;n++)if(t[n]!==e[n])return!1;return!0}function ha(t,e){for(let n=0,i=e.length;n<i;n++)t[n]=e[n]}function ua(t,e){let n=ra[e];void 0===n&&(n=new Int32Array(e),ra[e]=n);for(let i=0;i!==e;++i)n[i]=t.allocateTextureUnit();return n}function pa(t,e){const n=this.cache;n[0]!==e&&(t.uniform1f(this.addr,e),n[0]=e)}function da(t,e){const n=this.cache;if(void 0!==e.x)n[0]===e.x&&n[1]===e.y||(t.uniform2f(this.addr,e.x,e.y),n[0]=e.x,n[1]=e.y);else{if(la(n,e))return;t.uniform2fv(this.addr,e),ha(n,e)}}function fa(t,e){const n=this.cache;if(void 0!==e.x)n[0]===e.x&&n[1]===e.y&&n[2]===e.z||(t.uniform3f(this.addr,e.x,e.y,e.z),n[0]=e.x,n[1]=e.y,n[2]=e.z);else if(void 0!==e.r)n[0]===e.r&&n[1]===e.g&&n[2]===e.b||(t.uniform3f(this.addr,e.r,e.g,e.b),n[0]=e.r,n[1]=e.g,n[2]=e.b);else{if(la(n,e))return;t.uniform3fv(this.addr,e),ha(n,e)}}function ma(t,e){const n=this.cache;if(void 0!==e.x)n[0]===e.x&&n[1]===e.y&&n[2]===e.z&&n[3]===e.w||(t.uniform4f(this.addr,e.x,e.y,e.z,e.w),n[0]=e.x,n[1]=e.y,n[2]=e.z,n[3]=e.w);else{if(la(n,e))return;t.uniform4fv(this.addr,e),ha(n,e)}}function ga(t,e){const n=this.cache,i=e.elements;if(void 0===i){if(la(n,e))return;t.uniformMatrix2fv(this.addr,!1,e),ha(n,e)}else{if(la(n,i))return;aa.set(i),t.uniformMatrix2fv(this.addr,!1,aa),ha(n,i)}}function va(t,e){const n=this.cache,i=e.elements;if(void 0===i){if(la(n,e))return;t.uniformMatrix3fv(this.addr,!1,e),ha(n,e)}else{if(la(n,i))return;sa.set(i),t.uniformMatrix3fv(this.addr,!1,sa),ha(n,i)}}function ya(t,e){const n=this.cache,i=e.elements;if(void 0===i){if(la(n,e))return;t.uniformMatrix4fv(this.addr,!1,e),ha(n,e)}else{if(la(n,i))return;oa.set(i),t.uniformMatrix4fv(this.addr,!1,oa),ha(n,i)}}function xa(t,e,n){const i=this.cache,r=n.allocateTextureUnit();i[0]!==r&&(t.uniform1i(this.addr,r),i[0]=r),n.safeSetTexture2D(e||$s,r)}function ba(t,e,n){const i=this.cache,r=n.allocateTextureUnit();i[0]!==r&&(t.uniform1i(this.addr,r),i[0]=r),n.setTexture2DArray(e||ta,r)}function _a(t,e,n){const i=this.cache,r=n.allocateTextureUnit();i[0]!==r&&(t.uniform1i(this.addr,r),i[0]=r),n.setTexture3D(e||ea,r)}function wa(t,e,n){const i=this.cache,r=n.allocateTextureUnit();i[0]!==r&&(t.uniform1i(this.addr,r),i[0]=r),n.safeSetTextureCube(e||na,r)}function Ma(t,e){const n=this.cache;n[0]!==e&&(t.uniform1i(this.addr,e),n[0]=e)}function Sa(t,e){const n=this.cache;la(n,e)||(t.uniform2iv(this.addr,e),ha(n,e))}function Ta(t,e){const n=this.cache;la(n,e)||(t.uniform3iv(this.addr,e),ha(n,e))}function Ea(t,e){const n=this.cache;la(n,e)||(t.uniform4iv(this.addr,e),ha(n,e))}function Aa(t,e){const n=this.cache;n[0]!==e&&(t.uniform1ui(this.addr,e),n[0]=e)}function La(t,e){t.uniform1fv(this.addr,e)}function Ra(t,e){t.uniform1iv(this.addr,e)}function Pa(t,e){t.uniform2iv(this.addr,e)}function Ca(t,e){t.uniform3iv(this.addr,e)}function Oa(t,e){t.uniform4iv(this.addr,e)}function Na(t,e){const n=ca(e,this.size,2);t.uniform2fv(this.addr,n)}function Ia(t,e){const n=ca(e,this.size,3);t.uniform3fv(this.addr,n)}function Da(t,e){const n=ca(e,this.size,4);t.uniform4fv(this.addr,n)}function za(t,e){const n=ca(e,this.size,4);t.uniformMatrix2fv(this.addr,!1,n)}function Ua(t,e){const n=ca(e,this.size,9);t.uniformMatrix3fv(this.addr,!1,n)}function Ba(t,e){const n=ca(e,this.size,16);t.uniformMatrix4fv(this.addr,!1,n)}function Fa(t,e,n){const i=e.length,r=ua(n,i);t.uniform1iv(this.addr,r);for(let t=0;t!==i;++t)n.safeSetTexture2D(e[t]||$s,r[t])}function Ha(t,e,n){const i=e.length,r=ua(n,i);t.uniform1iv(this.addr,r);for(let t=0;t!==i;++t)n.safeSetTextureCube(e[t]||na,r[t])}function Ga(t,e,n){this.id=t,this.addr=n,this.cache=[],this.setValue=function(t){switch(t){case 5126:return pa;case 35664:return da;case 35665:return fa;case 35666:return ma;case 35674:return ga;case 35675:return va;case 35676:return ya;case 5124:case 35670:return Ma;case 35667:case 35671:return Sa;case 35668:case 35672:return Ta;case 35669:case 35673:return Ea;case 5125:return Aa;case 35678:case 36198:case 36298:case 36306:case 35682:return xa;case 35679:case 36299:case 36307:return _a;case 35680:case 36300:case 36308:case 36293:return wa;case 36289:case 36303:case 36311:case 36292:return ba}}(e.type)}function ka(t,e,n){this.id=t,this.addr=n,this.cache=[],this.size=e.size,this.setValue=function(t){switch(t){case 5126:return La;case 35664:return Na;case 35665:return Ia;case 35666:return Da;case 35674:return za;case 35675:return Ua;case 35676:return Ba;case 5124:case 35670:return Ra;case 35667:case 35671:return Pa;case 35668:case 35672:return Ca;case 35669:case 35673:return Oa;case 35678:case 36198:case 36298:case 36306:case 35682:return Fa;case 35680:case 36300:case 36308:case 36293:return Ha}}(e.type)}function ja(t){this.id=t,this.seq=[],this.map={}}ka.prototype.updateCache=function(t){let e=this.cache;t instanceof Float32Array&&e.length!==t.length&&(this.cache=new Float32Array(t.length)),ha(e,t)},ja.prototype.setValue=function(t,e,n){const i=this.seq;for(let r=0,o=i.length;r!==o;++r){const o=i[r];o.setValue(t,e[o.id],n)}};const Va=/([\w\d_]+)(\])?(\[|\.)?/g;function Wa(t,e){t.seq.push(e),t.map[e.id]=e}function qa(t,e,n){const i=t.name,r=i.length;for(Va.lastIndex=0;;){const o=Va.exec(i),s=Va.lastIndex;let a=o[1],c="]"===o[2],l=o[3];if(c&&(a|=0),void 0===l||"["===l&&s+2===r){Wa(n,void 0===l?new Ga(a,t,e):new ka(a,t,e));break}{let t=n.map[a];void 0===t&&(t=new ja(a),Wa(n,t)),n=t}}}function Xa(t,e){this.seq=[],this.map={};const n=t.getProgramParameter(e,35718);for(let i=0;i<n;++i){const n=t.getActiveUniform(e,i);qa(n,t.getUniformLocation(e,n.name),this)}}function Ya(t,e,n){const i=t.createShader(e);return t.shaderSource(i,n),t.compileShader(i),i}Xa.prototype.setValue=function(t,e,n,i){const r=this.map[e];void 0!==r&&r.setValue(t,n,i)},Xa.prototype.setOptional=function(t,e,n){const i=e[n];void 0!==i&&this.setValue(t,n,i)},Xa.upload=function(t,e,n,i){for(let r=0,o=e.length;r!==o;++r){const o=e[r],s=n[o.id];!1!==s.needsUpdate&&o.setValue(t,s.value,i)}},Xa.seqWithValue=function(t,e){const n=[];for(let i=0,r=t.length;i!==r;++i){const r=t[i];r.id in e&&n.push(r)}return n};let Za=0;function Ja(t){switch(t){case 3e3:return["Linear","( value )"];case 3001:return["sRGB","( value )"];case 3002:return["RGBE","( value )"];case 3004:return["RGBM","( value, 7.0 )"];case 3005:return["RGBM","( value, 16.0 )"];case 3006:return["RGBD","( value, 256.0 )"];case 3007:return["Gamma","( value, float( GAMMA_FACTOR ) )"];case 3003:return["LogLuv","( value )"];default:return console.warn("THREE.WebGLProgram: Unsupported encoding:",t),["Linear","( value )"]}}function Ka(t,e,n){const i=t.getShaderParameter(e,35713),r=t.getShaderInfoLog(e).trim();if(i&&""===r)return"";return"THREE.WebGLShader: gl.getShaderInfoLog() "+n+"\n"+r+function(t){const e=t.split("\n");for(let t=0;t<e.length;t++)e[t]=t+1+": "+e[t];return e.join("\n")}(t.getShaderSource(e))}function Qa(t,e){const n=Ja(e);return"vec4 "+t+"( vec4 value ) { return "+n[0]+"ToLinear"+n[1]+"; }"}function $a(t,e){const n=Ja(e);return"vec4 "+t+"( vec4 value ) { return LinearTo"+n[0]+n[1]+"; }"}function tc(t,e){let n;switch(e){case 1:n="Linear";break;case 2:n="Reinhard";break;case 3:n="OptimizedCineon";break;case 4:n="ACESFilmic";break;case 5:n="Custom";break;default:console.warn("THREE.WebGLProgram: Unsupported toneMapping:",e),n="Linear"}return"vec3 "+t+"( vec3 color ) { return "+n+"ToneMapping( color ); }"}function ec(t){return""!==t}function nc(t,e){return t.replace(/NUM_DIR_LIGHTS/g,e.numDirLights).replace(/NUM_SPOT_LIGHTS/g,e.numSpotLights).replace(/NUM_RECT_AREA_LIGHTS/g,e.numRectAreaLights).replace(/NUM_POINT_LIGHTS/g,e.numPointLights).replace(/NUM_HEMI_LIGHTS/g,e.numHemiLights).replace(/NUM_DIR_LIGHT_SHADOWS/g,e.numDirLightShadows).replace(/NUM_SPOT_LIGHT_SHADOWS/g,e.numSpotLightShadows).replace(/NUM_POINT_LIGHT_SHADOWS/g,e.numPointLightShadows)}function ic(t,e){return t.replace(/NUM_CLIPPING_PLANES/g,e.numClippingPlanes).replace(/UNION_CLIPPING_PLANES/g,e.numClippingPlanes-e.numClipIntersection)}const rc=/^[ \t]*#include +<([\w\d./]+)>/gm;function oc(t){return t.replace(rc,sc)}function sc(t,e){const n=Ds[e];if(void 0===n)throw new Error("Can not resolve #include <"+e+">");return oc(n)}const ac=/#pragma unroll_loop[\s]+?for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g,cc=/#pragma unroll_loop_start[\s]+?for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}[\s]+?#pragma unroll_loop_end/g;function lc(t){return t.replace(cc,uc).replace(ac,hc)}function hc(t,e,n,i){return console.warn("WebGLProgram: #pragma unroll_loop shader syntax is deprecated. Please use #pragma unroll_loop_start syntax instead."),uc(t,e,n,i)}function uc(t,e,n,i){let r="";for(let t=parseInt(e);t<parseInt(n);t++)r+=i.replace(/\[ i \]/g,"[ "+t+" ]").replace(/UNROLLED_LOOP_INDEX/g,t);return r}function pc(t){let e="precision "+t.precision+" float;\nprecision "+t.precision+" int;";return"highp"===t.precision?e+="\n#define HIGH_PRECISION":"mediump"===t.precision?e+="\n#define MEDIUM_PRECISION":"lowp"===t.precision&&(e+="\n#define LOW_PRECISION"),e}function dc(t,e,n,i){const r=t.getContext(),o=n.defines;let s=n.vertexShader,a=n.fragmentShader;const c=function(t){let e="SHADOWMAP_TYPE_BASIC";return 1===t.shadowMapType?e="SHADOWMAP_TYPE_PCF":2===t.shadowMapType?e="SHADOWMAP_TYPE_PCF_SOFT":3===t.shadowMapType&&(e="SHADOWMAP_TYPE_VSM"),e}(n),l=function(t){let e="ENVMAP_TYPE_CUBE";if(t.envMap)switch(t.envMapMode){case 301:case 302:e="ENVMAP_TYPE_CUBE";break;case 306:case 307:e="ENVMAP_TYPE_CUBE_UV";break;case 303:case 304:e="ENVMAP_TYPE_EQUIREC"}return e}(n),h=function(t){let e="ENVMAP_MODE_REFLECTION";if(t.envMap)switch(t.envMapMode){case 302:case 304:case 307:e="ENVMAP_MODE_REFRACTION"}return e}(n),u=function(t){let e="ENVMAP_BLENDING_NONE";if(t.envMap)switch(t.combine){case 0:e="ENVMAP_BLENDING_MULTIPLY";break;case 1:e="ENVMAP_BLENDING_MIX";break;case 2:e="ENVMAP_BLENDING_ADD"}return e}(n),p=t.gammaFactor>0?t.gammaFactor:1,d=n.isWebGL2?"":function(t){return[t.extensionDerivatives||t.envMapCubeUV||t.bumpMap||t.tangentSpaceNormalMap||t.clearcoatNormalMap||t.flatShading||"physical"===t.shaderID?"#extension GL_OES_standard_derivatives : enable":"",(t.extensionFragDepth||t.logarithmicDepthBuffer)&&t.rendererExtensionFragDepth?"#extension GL_EXT_frag_depth : enable":"",t.extensionDrawBuffers&&t.rendererExtensionDrawBuffers?"#extension GL_EXT_draw_buffers : require":"",(t.extensionShaderTextureLOD||t.envMap)&&t.rendererExtensionShaderTextureLod?"#extension GL_EXT_shader_texture_lod : enable":""].filter(ec).join("\n")}(n),f=function(t){const e=[];for(const n in t){const i=t[n];!1!==i&&e.push("#define "+n+" "+i)}return e.join("\n")}(o),m=r.createProgram();let g,v;n.isRawShaderMaterial?(g=[f].filter(ec).join("\n"),g.length>0&&(g+="\n"),v=[d,f].filter(ec).join("\n"),v.length>0&&(v+="\n")):(g=[pc(n),"#define SHADER_NAME "+n.shaderName,f,n.instancing?"#define USE_INSTANCING":"",n.supportsVertexTextures?"#define VERTEX_TEXTURES":"","#define GAMMA_FACTOR "+p,"#define MAX_BONES "+n.maxBones,n.useFog&&n.fog?"#define USE_FOG":"",n.useFog&&n.fogExp2?"#define FOG_EXP2":"",n.map?"#define USE_MAP":"",n.envMap?"#define USE_ENVMAP":"",n.envMap?"#define "+h:"",n.lightMap?"#define USE_LIGHTMAP":"",n.aoMap?"#define USE_AOMAP":"",n.emissiveMap?"#define USE_EMISSIVEMAP":"",n.bumpMap?"#define USE_BUMPMAP":"",n.normalMap?"#define USE_NORMALMAP":"",n.normalMap&&n.objectSpaceNormalMap?"#define OBJECTSPACE_NORMALMAP":"",n.normalMap&&n.tangentSpaceNormalMap?"#define TANGENTSPACE_NORMALMAP":"",n.clearcoatMap?"#define USE_CLEARCOATMAP":"",n.clearcoatRoughnessMap?"#define USE_CLEARCOAT_ROUGHNESSMAP":"",n.clearcoatNormalMap?"#define USE_CLEARCOAT_NORMALMAP":"",n.displacementMap&&n.supportsVertexTextures?"#define USE_DISPLACEMENTMAP":"",n.specularMap?"#define USE_SPECULARMAP":"",n.roughnessMap?"#define USE_ROUGHNESSMAP":"",n.metalnessMap?"#define USE_METALNESSMAP":"",n.alphaMap?"#define USE_ALPHAMAP":"",n.transmissionMap?"#define USE_TRANSMISSIONMAP":"",n.vertexTangents?"#define USE_TANGENT":"",n.vertexColors?"#define USE_COLOR":"",n.vertexUvs?"#define USE_UV":"",n.uvsVertexOnly?"#define UVS_VERTEX_ONLY":"",n.flatShading?"#define FLAT_SHADED":"",n.skinning?"#define USE_SKINNING":"",n.useVertexTexture?"#define BONE_TEXTURE":"",n.morphTargets?"#define USE_MORPHTARGETS":"",n.morphNormals&&!1===n.flatShading?"#define USE_MORPHNORMALS":"",n.doubleSided?"#define DOUBLE_SIDED":"",n.flipSided?"#define FLIP_SIDED":"",n.shadowMapEnabled?"#define USE_SHADOWMAP":"",n.shadowMapEnabled?"#define "+c:"",n.sizeAttenuation?"#define USE_SIZEATTENUATION":"",n.logarithmicDepthBuffer?"#define USE_LOGDEPTHBUF":"",n.logarithmicDepthBuffer&&n.rendererExtensionFragDepth?"#define USE_LOGDEPTHBUF_EXT":"","uniform mat4 modelMatrix;","uniform mat4 modelViewMatrix;","uniform mat4 projectionMatrix;","uniform mat4 viewMatrix;","uniform mat3 normalMatrix;","uniform vec3 cameraPosition;","uniform bool isOrthographic;","#ifdef USE_INSTANCING"," attribute mat4 instanceMatrix;","#endif","attribute vec3 position;","attribute vec3 normal;","attribute vec2 uv;","#ifdef USE_TANGENT","\tattribute vec4 tangent;","#endif","#ifdef USE_COLOR","\tattribute vec3 color;","#endif","#ifdef USE_MORPHTARGETS","\tattribute vec3 morphTarget0;","\tattribute vec3 morphTarget1;","\tattribute vec3 morphTarget2;","\tattribute vec3 morphTarget3;","\t#ifdef USE_MORPHNORMALS","\t\tattribute vec3 morphNormal0;","\t\tattribute vec3 morphNormal1;","\t\tattribute vec3 morphNormal2;","\t\tattribute vec3 morphNormal3;","\t#else","\t\tattribute vec3 morphTarget4;","\t\tattribute vec3 morphTarget5;","\t\tattribute vec3 morphTarget6;","\t\tattribute vec3 morphTarget7;","\t#endif","#endif","#ifdef USE_SKINNING","\tattribute vec4 skinIndex;","\tattribute vec4 skinWeight;","#endif","\n"].filter(ec).join("\n"),v=[d,pc(n),"#define SHADER_NAME "+n.shaderName,f,n.alphaTest?"#define ALPHATEST "+n.alphaTest+(n.alphaTest%1?"":".0"):"","#define GAMMA_FACTOR "+p,n.useFog&&n.fog?"#define USE_FOG":"",n.useFog&&n.fogExp2?"#define FOG_EXP2":"",n.map?"#define USE_MAP":"",n.matcap?"#define USE_MATCAP":"",n.envMap?"#define USE_ENVMAP":"",n.envMap?"#define "+l:"",n.envMap?"#define "+h:"",n.envMap?"#define "+u:"",n.lightMap?"#define USE_LIGHTMAP":"",n.aoMap?"#define USE_AOMAP":"",n.emissiveMap?"#define USE_EMISSIVEMAP":"",n.bumpMap?"#define USE_BUMPMAP":"",n.normalMap?"#define USE_NORMALMAP":"",n.normalMap&&n.objectSpaceNormalMap?"#define OBJECTSPACE_NORMALMAP":"",n.normalMap&&n.tangentSpaceNormalMap?"#define TANGENTSPACE_NORMALMAP":"",n.clearcoatMap?"#define USE_CLEARCOATMAP":"",n.clearcoatRoughnessMap?"#define USE_CLEARCOAT_ROUGHNESSMAP":"",n.clearcoatNormalMap?"#define USE_CLEARCOAT_NORMALMAP":"",n.specularMap?"#define USE_SPECULARMAP":"",n.roughnessMap?"#define USE_ROUGHNESSMAP":"",n.metalnessMap?"#define USE_METALNESSMAP":"",n.alphaMap?"#define USE_ALPHAMAP":"",n.sheen?"#define USE_SHEEN":"",n.transmissionMap?"#define USE_TRANSMISSIONMAP":"",n.vertexTangents?"#define USE_TANGENT":"",n.vertexColors?"#define USE_COLOR":"",n.vertexUvs?"#define USE_UV":"",n.uvsVertexOnly?"#define UVS_VERTEX_ONLY":"",n.gradientMap?"#define USE_GRADIENTMAP":"",n.flatShading?"#define FLAT_SHADED":"",n.doubleSided?"#define DOUBLE_SIDED":"",n.flipSided?"#define FLIP_SIDED":"",n.shadowMapEnabled?"#define USE_SHADOWMAP":"",n.shadowMapEnabled?"#define "+c:"",n.premultipliedAlpha?"#define PREMULTIPLIED_ALPHA":"",n.physicallyCorrectLights?"#define PHYSICALLY_CORRECT_LIGHTS":"",n.logarithmicDepthBuffer?"#define USE_LOGDEPTHBUF":"",n.logarithmicDepthBuffer&&n.rendererExtensionFragDepth?"#define USE_LOGDEPTHBUF_EXT":"",(n.extensionShaderTextureLOD||n.envMap)&&n.rendererExtensionShaderTextureLod?"#define TEXTURE_LOD_EXT":"","uniform mat4 viewMatrix;","uniform vec3 cameraPosition;","uniform bool isOrthographic;",0!==n.toneMapping?"#define TONE_MAPPING":"",0!==n.toneMapping?Ds.tonemapping_pars_fragment:"",0!==n.toneMapping?tc("toneMapping",n.toneMapping):"",n.dithering?"#define DITHERING":"",Ds.encodings_pars_fragment,n.map?Qa("mapTexelToLinear",n.mapEncoding):"",n.matcap?Qa("matcapTexelToLinear",n.matcapEncoding):"",n.envMap?Qa("envMapTexelToLinear",n.envMapEncoding):"",n.emissiveMap?Qa("emissiveMapTexelToLinear",n.emissiveMapEncoding):"",n.lightMap?Qa("lightMapTexelToLinear",n.lightMapEncoding):"",$a("linearToOutputTexel",n.outputEncoding),n.depthPacking?"#define DEPTH_PACKING "+n.depthPacking:"","\n"].filter(ec).join("\n")),s=oc(s),s=nc(s,n),s=ic(s,n),a=oc(a),a=nc(a,n),a=ic(a,n),s=lc(s),a=lc(a),n.isWebGL2&&!n.isRawShaderMaterial&&(g=["#version 300 es\n","#define attribute in","#define varying out","#define texture2D texture"].join("\n")+"\n"+g,v=["#version 300 es\n","#define varying in","out highp vec4 pc_fragColor;","#define gl_FragColor pc_fragColor","#define gl_FragDepthEXT gl_FragDepth","#define texture2D texture","#define textureCube texture","#define texture2DProj textureProj","#define texture2DLodEXT textureLod","#define texture2DProjLodEXT textureProjLod","#define textureCubeLodEXT textureLod","#define texture2DGradEXT textureGrad","#define texture2DProjGradEXT textureProjGrad","#define textureCubeGradEXT textureGrad"].join("\n")+"\n"+v);const y=v+a,x=Ya(r,35633,g+s),b=Ya(r,35632,y);if(r.attachShader(m,x),r.attachShader(m,b),void 0!==n.index0AttributeName?r.bindAttribLocation(m,0,n.index0AttributeName):!0===n.morphTargets&&r.bindAttribLocation(m,0,"position"),r.linkProgram(m),t.debug.checkShaderErrors){const t=r.getProgramInfoLog(m).trim(),e=r.getShaderInfoLog(x).trim(),n=r.getShaderInfoLog(b).trim();let i=!0,o=!0;if(!1===r.getProgramParameter(m,35714)){i=!1;const e=Ka(r,x,"vertex"),n=Ka(r,b,"fragment");console.error("THREE.WebGLProgram: shader error: ",r.getError(),"35715",r.getProgramParameter(m,35715),"gl.getProgramInfoLog",t,e,n)}else""!==t?console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()",t):""!==e&&""!==n||(o=!1);o&&(this.diagnostics={runnable:i,programLog:t,vertexShader:{log:e,prefix:g},fragmentShader:{log:n,prefix:v}})}let _,w;return r.deleteShader(x),r.deleteShader(b),this.getUniforms=function(){return void 0===_&&(_=new Xa(r,m)),_},this.getAttributes=function(){return void 0===w&&(w=function(t,e){const n={},i=t.getProgramParameter(e,35721);for(let r=0;r<i;r++){const i=t.getActiveAttrib(e,r).name;n[i]=t.getAttribLocation(e,i)}return n}(r,m)),w},this.destroy=function(){i.releaseStatesOfProgram(this),r.deleteProgram(m),this.program=void 0},this.name=n.shaderName,this.id=Za++,this.cacheKey=e,this.usedTimes=1,this.program=m,this.vertexShader=x,this.fragmentShader=b,this}function fc(t,e,n,i){const r=[],o=n.isWebGL2,s=n.logarithmicDepthBuffer,a=n.floatVertexTextures,c=n.maxVertexUniforms,l=n.vertexTextures;let h=n.precision;const u={MeshDepthMaterial:"depth",MeshDistanceMaterial:"distanceRGBA",MeshNormalMaterial:"normal",MeshBasicMaterial:"basic",MeshLambertMaterial:"lambert",MeshPhongMaterial:"phong",MeshToonMaterial:"toon",MeshStandardMaterial:"physical",MeshPhysicalMaterial:"physical",MeshMatcapMaterial:"matcap",LineBasicMaterial:"basic",LineDashedMaterial:"dashed",PointsMaterial:"points",ShadowMaterial:"shadow",SpriteMaterial:"sprite"},p=["precision","isWebGL2","supportsVertexTextures","outputEncoding","instancing","map","mapEncoding","matcap","matcapEncoding","envMap","envMapMode","envMapEncoding","envMapCubeUV","lightMap","lightMapEncoding","aoMap","emissiveMap","emissiveMapEncoding","bumpMap","normalMap","objectSpaceNormalMap","tangentSpaceNormalMap","clearcoatMap","clearcoatRoughnessMap","clearcoatNormalMap","displacementMap","specularMap","roughnessMap","metalnessMap","gradientMap","alphaMap","combine","vertexColors","vertexTangents","vertexUvs","uvsVertexOnly","fog","useFog","fogExp2","flatShading","sizeAttenuation","logarithmicDepthBuffer","skinning","maxBones","useVertexTexture","morphTargets","morphNormals","maxMorphTargets","maxMorphNormals","premultipliedAlpha","numDirLights","numPointLights","numSpotLights","numHemiLights","numRectAreaLights","numDirLightShadows","numPointLightShadows","numSpotLightShadows","shadowMapEnabled","shadowMapType","toneMapping","physicallyCorrectLights","alphaTest","doubleSided","flipSided","numClippingPlanes","numClipIntersection","depthPacking","dithering","sheen","transmissionMap"];function d(t){let e;return t?t.isTexture?e=t.encoding:t.isWebGLRenderTarget&&(console.warn("THREE.WebGLPrograms.getTextureEncodingFromMap: don't use render targets as textures. Use their .texture property instead."),e=t.texture.encoding):e=3e3,e}return{getParameters:function(i,r,p,f,m,g,v){const y=f.fog,x=i.isMeshStandardMaterial?f.environment:null,b=i.envMap||x,_=u[i.type],w=v.isSkinnedMesh?function(t){const e=t.skeleton.bones;if(a)return 1024;{const t=c,n=Math.floor((t-20)/4),i=Math.min(n,e.length);return i<e.length?(console.warn("THREE.WebGLRenderer: Skeleton has "+e.length+" bones. This GPU supports "+i+"."),0):i}}(v):0;let M,S;if(null!==i.precision&&(h=n.getMaxPrecision(i.precision),h!==i.precision&&console.warn("THREE.WebGLProgram.getParameters:",i.precision,"not supported, using",h,"instead.")),_){const t=zs[_];M=t.vertexShader,S=t.fragmentShader}else M=i.vertexShader,S=i.fragmentShader;const T=t.getRenderTarget();return{isWebGL2:o,shaderID:_,shaderName:i.type,vertexShader:M,fragmentShader:S,defines:i.defines,isRawShaderMaterial:i.isRawShaderMaterial,isShaderMaterial:i.isShaderMaterial,precision:h,instancing:!0===v.isInstancedMesh,supportsVertexTextures:l,outputEncoding:null!==T?d(T.texture):t.outputEncoding,map:!!i.map,mapEncoding:d(i.map),matcap:!!i.matcap,matcapEncoding:d(i.matcap),envMap:!!b,envMapMode:b&&b.mapping,envMapEncoding:d(b),envMapCubeUV:!!b&&(306===b.mapping||307===b.mapping),lightMap:!!i.lightMap,lightMapEncoding:d(i.lightMap),aoMap:!!i.aoMap,emissiveMap:!!i.emissiveMap,emissiveMapEncoding:d(i.emissiveMap),bumpMap:!!i.bumpMap,normalMap:!!i.normalMap,objectSpaceNormalMap:1===i.normalMapType,tangentSpaceNormalMap:0===i.normalMapType,clearcoatMap:!!i.clearcoatMap,clearcoatRoughnessMap:!!i.clearcoatRoughnessMap,clearcoatNormalMap:!!i.clearcoatNormalMap,displacementMap:!!i.displacementMap,roughnessMap:!!i.roughnessMap,metalnessMap:!!i.metalnessMap,specularMap:!!i.specularMap,alphaMap:!!i.alphaMap,gradientMap:!!i.gradientMap,sheen:!!i.sheen,transmissionMap:!!i.transmissionMap,combine:i.combine,vertexTangents:i.normalMap&&i.vertexTangents,vertexColors:i.vertexColors,vertexUvs:!!(i.map||i.bumpMap||i.normalMap||i.specularMap||i.alphaMap||i.emissiveMap||i.roughnessMap||i.metalnessMap||i.clearcoatMap||i.clearcoatRoughnessMap||i.clearcoatNormalMap||i.displacementMap||i.transmissionMap),uvsVertexOnly:!(i.map||i.bumpMap||i.normalMap||i.specularMap||i.alphaMap||i.emissiveMap||i.roughnessMap||i.metalnessMap||i.clearcoatNormalMap||i.transmissionMap||!i.displacementMap),fog:!!y,useFog:i.fog,fogExp2:y&&y.isFogExp2,flatShading:i.flatShading,sizeAttenuation:i.sizeAttenuation,logarithmicDepthBuffer:s,skinning:i.skinning&&w>0,maxBones:w,useVertexTexture:a,morphTargets:i.morphTargets,morphNormals:i.morphNormals,maxMorphTargets:t.maxMorphTargets,maxMorphNormals:t.maxMorphNormals,numDirLights:r.directional.length,numPointLights:r.point.length,numSpotLights:r.spot.length,numRectAreaLights:r.rectArea.length,numHemiLights:r.hemi.length,numDirLightShadows:r.directionalShadowMap.length,numPointLightShadows:r.pointShadowMap.length,numSpotLightShadows:r.spotShadowMap.length,numClippingPlanes:m,numClipIntersection:g,dithering:i.dithering,shadowMapEnabled:t.shadowMap.enabled&&p.length>0,shadowMapType:t.shadowMap.type,toneMapping:i.toneMapped?t.toneMapping:0,physicallyCorrectLights:t.physicallyCorrectLights,premultipliedAlpha:i.premultipliedAlpha,alphaTest:i.alphaTest,doubleSided:2===i.side,flipSided:1===i.side,depthPacking:void 0!==i.depthPacking&&i.depthPacking,index0AttributeName:i.index0AttributeName,extensionDerivatives:i.extensions&&i.extensions.derivatives,extensionFragDepth:i.extensions&&i.extensions.fragDepth,extensionDrawBuffers:i.extensions&&i.extensions.drawBuffers,extensionShaderTextureLOD:i.extensions&&i.extensions.shaderTextureLOD,rendererExtensionFragDepth:o||null!==e.get("EXT_frag_depth"),rendererExtensionDrawBuffers:o||null!==e.get("WEBGL_draw_buffers"),rendererExtensionShaderTextureLod:o||null!==e.get("EXT_shader_texture_lod"),customProgramCacheKey:i.customProgramCacheKey()}},getProgramCacheKey:function(e){const n=[];if(e.shaderID?n.push(e.shaderID):(n.push(e.fragmentShader),n.push(e.vertexShader)),void 0!==e.defines)for(const t in e.defines)n.push(t),n.push(e.defines[t]);if(void 0===e.isRawShaderMaterial){for(let t=0;t<p.length;t++)n.push(e[p[t]]);n.push(t.outputEncoding),n.push(t.gammaFactor)}return n.push(e.customProgramCacheKey),n.join()},getUniforms:function(t){const e=u[t.type];let n;if(e){const t=zs[e];n=bs.clone(t.uniforms)}else n=t.uniforms;return n},acquireProgram:function(e,n){let o;for(let t=0,e=r.length;t<e;t++){const e=r[t];if(e.cacheKey===n){o=e,++o.usedTimes;break}}return void 0===o&&(o=new dc(t,n,e,i),r.push(o)),o},releaseProgram:function(t){if(0==--t.usedTimes){const e=r.indexOf(t);r[e]=r[r.length-1],r.pop(),t.destroy()}},programs:r}}function mc(){let t=new WeakMap;return{get:function(e){let n=t.get(e);return void 0===n&&(n={},t.set(e,n)),n},remove:function(e){t.delete(e)},update:function(e,n,i){t.get(e)[n]=i},dispose:function(){t=new WeakMap}}}function gc(t,e){return t.groupOrder!==e.groupOrder?t.groupOrder-e.groupOrder:t.renderOrder!==e.renderOrder?t.renderOrder-e.renderOrder:t.program!==e.program?t.program.id-e.program.id:t.material.id!==e.material.id?t.material.id-e.material.id:t.z!==e.z?t.z-e.z:t.id-e.id}function vc(t,e){return t.groupOrder!==e.groupOrder?t.groupOrder-e.groupOrder:t.renderOrder!==e.renderOrder?t.renderOrder-e.renderOrder:t.z!==e.z?e.z-t.z:t.id-e.id}function yc(t){const e=[];let n=0;const i=[],r=[],o={id:-1};function s(i,r,s,a,c,l){let h=e[n];const u=t.get(s);return void 0===h?(h={id:i.id,object:i,geometry:r,material:s,program:u.program||o,groupOrder:a,renderOrder:i.renderOrder,z:c,group:l},e[n]=h):(h.id=i.id,h.object=i,h.geometry=r,h.material=s,h.program=u.program||o,h.groupOrder=a,h.renderOrder=i.renderOrder,h.z=c,h.group=l),n++,h}return{opaque:i,transparent:r,init:function(){n=0,i.length=0,r.length=0},push:function(t,e,n,o,a,c){const l=s(t,e,n,o,a,c);(!0===n.transparent?r:i).push(l)},unshift:function(t,e,n,o,a,c){const l=s(t,e,n,o,a,c);(!0===n.transparent?r:i).unshift(l)},finish:function(){for(let t=n,i=e.length;t<i;t++){const n=e[t];if(null===n.id)break;n.id=null,n.object=null,n.geometry=null,n.material=null,n.program=null,n.group=null}},sort:function(t,e){i.length>1&&i.sort(t||gc),r.length>1&&r.sort(e||vc)}}}function xc(t){let e=new WeakMap;function n(t){const i=t.target;i.removeEventListener("dispose",n),e.delete(i)}return{get:function(i,r){const o=e.get(i);let s;return void 0===o?(s=new yc(t),e.set(i,new WeakMap),e.get(i).set(r,s),i.addEventListener("dispose",n)):(s=o.get(r),void 0===s&&(s=new yc(t),o.set(r,s))),s},dispose:function(){e=new WeakMap}}}function bc(){const t={};return{get:function(e){if(void 0!==t[e.id])return t[e.id];let n;switch(e.type){case"DirectionalLight":n={direction:new Qi,color:new go};break;case"SpotLight":n={position:new Qi,direction:new Qi,color:new go,distance:0,coneCos:0,penumbraCos:0,decay:0};break;case"PointLight":n={position:new Qi,color:new go,distance:0,decay:0};break;case"HemisphereLight":n={direction:new Qi,skyColor:new go,groundColor:new go};break;case"RectAreaLight":n={color:new go,position:new Qi,halfWidth:new Qi,halfHeight:new Qi}}return t[e.id]=n,n}}}let _c=0;function wc(t,e){return(e.castShadow?1:0)-(t.castShadow?1:0)}function Mc(){const t=new bc,e=function(){const t={};return{get:function(e){if(void 0!==t[e.id])return t[e.id];let n;switch(e.type){case"DirectionalLight":case"SpotLight":n={shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new Hi};break;case"PointLight":n={shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new Hi,shadowCameraNear:1,shadowCameraFar:1e3}}return t[e.id]=n,n}}}(),n={version:0,hash:{directionalLength:-1,pointLength:-1,spotLength:-1,rectAreaLength:-1,hemiLength:-1,numDirectionalShadows:-1,numPointShadows:-1,numSpotShadows:-1},ambient:[0,0,0],probe:[],directional:[],directionalShadow:[],directionalShadowMap:[],directionalShadowMatrix:[],spot:[],spotShadow:[],spotShadowMap:[],spotShadowMatrix:[],rectArea:[],point:[],pointShadow:[],pointShadowMap:[],pointShadowMatrix:[],hemi:[]};for(let t=0;t<9;t++)n.probe.push(new Qi);const i=new Qi,r=new sr,o=new sr;return{setup:function(s,a,c){let l=0,h=0,u=0;for(let t=0;t<9;t++)n.probe[t].set(0,0,0);let p=0,d=0,f=0,m=0,g=0,v=0,y=0,x=0;const b=c.matrixWorldInverse;s.sort(wc);for(let a=0,c=s.length;a<c;a++){const c=s[a],_=c.color,w=c.intensity,M=c.distance,S=c.shadow&&c.shadow.map?c.shadow.map.texture:null;if(c.isAmbientLight)l+=_.r*w,h+=_.g*w,u+=_.b*w;else if(c.isLightProbe)for(let t=0;t<9;t++)n.probe[t].addScaledVector(c.sh.coefficients[t],w);else if(c.isDirectionalLight){const r=t.get(c);if(r.color.copy(c.color).multiplyScalar(c.intensity),r.direction.setFromMatrixPosition(c.matrixWorld),i.setFromMatrixPosition(c.target.matrixWorld),r.direction.sub(i),r.direction.transformDirection(b),c.castShadow){const t=c.shadow,i=e.get(c);i.shadowBias=t.bias,i.shadowNormalBias=t.normalBias,i.shadowRadius=t.radius,i.shadowMapSize=t.mapSize,n.directionalShadow[p]=i,n.directionalShadowMap[p]=S,n.directionalShadowMatrix[p]=c.shadow.matrix,v++}n.directional[p]=r,p++}else if(c.isSpotLight){const r=t.get(c);if(r.position.setFromMatrixPosition(c.matrixWorld),r.position.applyMatrix4(b),r.color.copy(_).multiplyScalar(w),r.distance=M,r.direction.setFromMatrixPosition(c.matrixWorld),i.setFromMatrixPosition(c.target.matrixWorld),r.direction.sub(i),r.direction.transformDirection(b),r.coneCos=Math.cos(c.angle),r.penumbraCos=Math.cos(c.angle*(1-c.penumbra)),r.decay=c.decay,c.castShadow){const t=c.shadow,i=e.get(c);i.shadowBias=t.bias,i.shadowNormalBias=t.normalBias,i.shadowRadius=t.radius,i.shadowMapSize=t.mapSize,n.spotShadow[f]=i,n.spotShadowMap[f]=S,n.spotShadowMatrix[f]=c.shadow.matrix,x++}n.spot[f]=r,f++}else if(c.isRectAreaLight){const e=t.get(c);e.color.copy(_).multiplyScalar(w),e.position.setFromMatrixPosition(c.matrixWorld),e.position.applyMatrix4(b),o.identity(),r.copy(c.matrixWorld),r.premultiply(b),o.extractRotation(r),e.halfWidth.set(.5*c.width,0,0),e.halfHeight.set(0,.5*c.height,0),e.halfWidth.applyMatrix4(o),e.halfHeight.applyMatrix4(o),n.rectArea[m]=e,m++}else if(c.isPointLight){const i=t.get(c);if(i.position.setFromMatrixPosition(c.matrixWorld),i.position.applyMatrix4(b),i.color.copy(c.color).multiplyScalar(c.intensity),i.distance=c.distance,i.decay=c.decay,c.castShadow){const t=c.shadow,i=e.get(c);i.shadowBias=t.bias,i.shadowNormalBias=t.normalBias,i.shadowRadius=t.radius,i.shadowMapSize=t.mapSize,i.shadowCameraNear=t.camera.near,i.shadowCameraFar=t.camera.far,n.pointShadow[d]=i,n.pointShadowMap[d]=S,n.pointShadowMatrix[d]=c.shadow.matrix,y++}n.point[d]=i,d++}else if(c.isHemisphereLight){const e=t.get(c);e.direction.setFromMatrixPosition(c.matrixWorld),e.direction.transformDirection(b),e.direction.normalize(),e.skyColor.copy(c.color).multiplyScalar(w),e.groundColor.copy(c.groundColor).multiplyScalar(w),n.hemi[g]=e,g++}}n.ambient[0]=l,n.ambient[1]=h,n.ambient[2]=u;const _=n.hash;_.directionalLength===p&&_.pointLength===d&&_.spotLength===f&&_.rectAreaLength===m&&_.hemiLength===g&&_.numDirectionalShadows===v&&_.numPointShadows===y&&_.numSpotShadows===x||(n.directional.length=p,n.spot.length=f,n.rectArea.length=m,n.point.length=d,n.hemi.length=g,n.directionalShadow.length=v,n.directionalShadowMap.length=v,n.pointShadow.length=y,n.pointShadowMap.length=y,n.spotShadow.length=x,n.spotShadowMap.length=x,n.directionalShadowMatrix.length=v,n.pointShadowMatrix.length=y,n.spotShadowMatrix.length=x,_.directionalLength=p,_.pointLength=d,_.spotLength=f,_.rectAreaLength=m,_.hemiLength=g,_.numDirectionalShadows=v,_.numPointShadows=y,_.numSpotShadows=x,n.version=_c++)},state:n}}function Sc(){const t=new Mc,e=[],n=[];return{init:function(){e.length=0,n.length=0},state:{lightsArray:e,shadowsArray:n,lights:t},setupLights:function(i){t.setup(e,n,i)},pushLight:function(t){e.push(t)},pushShadow:function(t){n.push(t)}}}function Tc(){let t=new WeakMap;function e(n){const i=n.target;i.removeEventListener("dispose",e),t.delete(i)}return{get:function(n,i){let r;return!1===t.has(n)?(r=new Sc,t.set(n,new WeakMap),t.get(n).set(i,r),n.addEventListener("dispose",e)):!1===t.get(n).has(i)?(r=new Sc,t.get(n).set(i,r)):r=t.get(n).get(i),r},dispose:function(){t=new WeakMap}}}function Ec(t){wo.call(this),this.type="MeshDepthMaterial",this.depthPacking=3200,this.skinning=!1,this.morphTargets=!1,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.setValues(t)}function Ac(t){wo.call(this),this.type="MeshDistanceMaterial",this.referencePosition=new Qi,this.nearDistance=1,this.farDistance=1e3,this.skinning=!1,this.morphTargets=!1,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.fog=!1,this.setValues(t)}Ec.prototype=Object.create(wo.prototype),Ec.prototype.constructor=Ec,Ec.prototype.isMeshDepthMaterial=!0,Ec.prototype.copy=function(t){return wo.prototype.copy.call(this,t),this.depthPacking=t.depthPacking,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this.map=t.map,this.alphaMap=t.alphaMap,this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this},Ac.prototype=Object.create(wo.prototype),Ac.prototype.constructor=Ac,Ac.prototype.isMeshDistanceMaterial=!0,Ac.prototype.copy=function(t){return wo.prototype.copy.call(this,t),this.referencePosition.copy(t.referencePosition),this.nearDistance=t.nearDistance,this.farDistance=t.farDistance,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this.map=t.map,this.alphaMap=t.alphaMap,this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this};function Lc(t,e,n){let i=new Rs;const r=new Hi,o=new Hi,s=new qi,a=[],c=[],l={},h={0:1,1:0,2:2},u=new _s({defines:{SAMPLE_RATE:2/8,HALF_SAMPLE_RATE:1/8},uniforms:{shadow_pass:{value:null},resolution:{value:new Hi},radius:{value:4}},vertexShader:"void main() {\n\tgl_Position = vec4( position, 1.0 );\n}",fragmentShader:"uniform sampler2D shadow_pass;\nuniform vec2 resolution;\nuniform float radius;\n#include <packing>\nvoid main() {\n float mean = 0.0;\n float squared_mean = 0.0;\n\tfloat depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy ) / resolution ) );\n for ( float i = -1.0; i < 1.0 ; i += SAMPLE_RATE) {\n #ifdef HORIZONAL_PASS\n vec2 distribution = unpackRGBATo2Half( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( i, 0.0 ) * radius ) / resolution ) );\n mean += distribution.x;\n squared_mean += distribution.y * distribution.y + distribution.x * distribution.x;\n #else\n float depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( 0.0, i ) * radius ) / resolution ) );\n mean += depth;\n squared_mean += depth * depth;\n #endif\n }\n mean = mean * HALF_SAMPLE_RATE;\n squared_mean = squared_mean * HALF_SAMPLE_RATE;\n float std_dev = sqrt( squared_mean - mean * mean );\n gl_FragColor = pack2HalfToRGBA( vec2( mean, std_dev ) );\n}"}),p=u.clone();p.defines.HORIZONAL_PASS=1;const d=new Wo;d.setAttribute("position",new Eo(new Float32Array([-1,-1,.5,3,-1,.5,-1,3,.5]),3));const f=new ls(d,u),m=this;function g(n,i){const r=e.update(f);u.uniforms.shadow_pass.value=n.map.texture,u.uniforms.resolution.value=n.mapSize,u.uniforms.radius.value=n.radius,t.setRenderTarget(n.mapPass),t.clear(),t.renderBufferDirect(i,null,r,u,f,null),p.uniforms.shadow_pass.value=n.mapPass.texture,p.uniforms.resolution.value=n.mapSize,p.uniforms.radius.value=n.radius,t.setRenderTarget(n.map),t.clear(),t.renderBufferDirect(i,null,r,p,f,null)}function v(t,e,n){const i=t<<0|e<<1|n<<2;let r=a[i];return void 0===r&&(r=new Ec({depthPacking:3201,morphTargets:t,skinning:e}),a[i]=r),r}function y(t,e,n){const i=t<<0|e<<1|n<<2;let r=c[i];return void 0===r&&(r=new Ac({morphTargets:t,skinning:e}),c[i]=r),r}function x(e,n,i,r,o,s,a){let c=null,u=v,p=e.customDepthMaterial;if(!0===r.isPointLight&&(u=y,p=e.customDistanceMaterial),void 0===p){let t=!1;!0===i.morphTargets&&(t=n.morphAttributes&&n.morphAttributes.position&&n.morphAttributes.position.length>0);let r=!1;!0===e.isSkinnedMesh&&(!0===i.skinning?r=!0:console.warn("THREE.WebGLShadowMap: THREE.SkinnedMesh with material.skinning set to false:",e));c=u(t,r,!0===e.isInstancedMesh)}else c=p;if(t.localClippingEnabled&&!0===i.clipShadows&&0!==i.clippingPlanes.length){const t=c.uuid,e=i.uuid;let n=l[t];void 0===n&&(n={},l[t]=n);let r=n[e];void 0===r&&(r=c.clone(),n[e]=r),c=r}return c.visible=i.visible,c.wireframe=i.wireframe,c.side=3===a?null!==i.shadowSide?i.shadowSide:i.side:null!==i.shadowSide?i.shadowSide:h[i.side],c.clipShadows=i.clipShadows,c.clippingPlanes=i.clippingPlanes,c.clipIntersection=i.clipIntersection,c.wireframeLinewidth=i.wireframeLinewidth,c.linewidth=i.linewidth,!0===r.isPointLight&&!0===c.isMeshDistanceMaterial&&(c.referencePosition.setFromMatrixPosition(r.matrixWorld),c.nearDistance=o,c.farDistance=s),c}function b(n,r,o,s,a){if(!1===n.visible)return;if(n.layers.test(r.layers)&&(n.isMesh||n.isLine||n.isPoints)&&(n.castShadow||n.receiveShadow&&3===a)&&(!n.frustumCulled||i.intersectsObject(n))){n.modelViewMatrix.multiplyMatrices(o.matrixWorldInverse,n.matrixWorld);const i=e.update(n),r=n.material;if(Array.isArray(r)){const e=i.groups;for(let c=0,l=e.length;c<l;c++){const l=e[c],h=r[l.materialIndex];if(h&&h.visible){const e=x(n,i,h,s,o.near,o.far,a);t.renderBufferDirect(o,null,i,e,n,l)}}}else if(r.visible){const e=x(n,i,r,s,o.near,o.far,a);t.renderBufferDirect(o,null,i,e,n,null)}}const c=n.children;for(let t=0,e=c.length;t<e;t++)b(c[t],r,o,s,a)}this.enabled=!1,this.autoUpdate=!0,this.needsUpdate=!1,this.type=1,this.render=function(e,a,c){if(!1===m.enabled)return;if(!1===m.autoUpdate&&!1===m.needsUpdate)return;if(0===e.length)return;const l=t.getRenderTarget(),h=t.getActiveCubeFace(),u=t.getActiveMipmapLevel(),p=t.state;p.setBlending(0),p.buffers.color.setClear(1,1,1,1),p.buffers.depth.setTest(!0),p.setScissorTest(!1);for(let l=0,h=e.length;l<h;l++){const h=e[l],u=h.shadow;if(!1===u.autoUpdate&&!1===u.needsUpdate)continue;if(void 0===u){console.warn("THREE.WebGLShadowMap:",h,"has no shadow.");continue}r.copy(u.mapSize);const d=u.getFrameExtents();if(r.multiply(d),o.copy(u.mapSize),(r.x>n||r.y>n)&&(r.x>n&&(o.x=Math.floor(n/d.x),r.x=o.x*d.x,u.mapSize.x=o.x),r.y>n&&(o.y=Math.floor(n/d.y),r.y=o.y*d.y,u.mapSize.y=o.y)),null===u.map&&!u.isPointLightShadow&&3===this.type){const t={minFilter:1006,magFilter:1006,format:1023,stencilBuffer:!1};u.map=new Xi(r.x,r.y,t),u.map.texture.name=h.name+".shadowMap",u.mapPass=new Xi(r.x,r.y,t),u.camera.updateProjectionMatrix()}if(null===u.map){const t={minFilter:1003,magFilter:1003,format:1023,stencilBuffer:!1};u.map=new Xi(r.x,r.y,t),u.map.texture.name=h.name+".shadowMap",u.camera.updateProjectionMatrix()}t.setRenderTarget(u.map),t.clear();const f=u.getViewportCount();for(let t=0;t<f;t++){const e=u.getViewport(t);s.set(o.x*e.x,o.y*e.y,o.x*e.z,o.y*e.w),p.viewport(s),u.updateMatrices(h,t),i=u.getFrustum(),b(a,c,u.camera,h,this.type)}u.isPointLightShadow||3!==this.type||g(u,c),u.needsUpdate=!1}m.needsUpdate=!1,t.setRenderTarget(l,h,u)}}function Rc(t,e,n){const i=n.isWebGL2;const r=new function(){let e=!1;const n=new qi;let i=null;const r=new qi(0,0,0,0);return{setMask:function(n){i===n||e||(t.colorMask(n,n,n,n),i=n)},setLocked:function(t){e=t},setClear:function(e,i,o,s,a){!0===a&&(e*=s,i*=s,o*=s),n.set(e,i,o,s),!1===r.equals(n)&&(t.clearColor(e,i,o,s),r.copy(n))},reset:function(){e=!1,i=null,r.set(-1,0,0,0)}}},o=new function(){let e=!1,n=null,i=null,r=null;return{setTest:function(t){t?N(2929):I(2929)},setMask:function(i){n===i||e||(t.depthMask(i),n=i)},setFunc:function(e){if(i!==e){if(e)switch(e){case 0:t.depthFunc(512);break;case 1:t.depthFunc(519);break;case 2:t.depthFunc(513);break;case 3:t.depthFunc(515);break;case 4:t.depthFunc(514);break;case 5:t.depthFunc(518);break;case 6:t.depthFunc(516);break;case 7:t.depthFunc(517);break;default:t.depthFunc(515)}else t.depthFunc(515);i=e}},setLocked:function(t){e=t},setClear:function(e){r!==e&&(t.clearDepth(e),r=e)},reset:function(){e=!1,n=null,i=null,r=null}}},s=new function(){let e=!1,n=null,i=null,r=null,o=null,s=null,a=null,c=null,l=null;return{setTest:function(t){e||(t?N(2960):I(2960))},setMask:function(i){n===i||e||(t.stencilMask(i),n=i)},setFunc:function(e,n,s){i===e&&r===n&&o===s||(t.stencilFunc(e,n,s),i=e,r=n,o=s)},setOp:function(e,n,i){s===e&&a===n&&c===i||(t.stencilOp(e,n,i),s=e,a=n,c=i)},setLocked:function(t){e=t},setClear:function(e){l!==e&&(t.clearStencil(e),l=e)},reset:function(){e=!1,n=null,i=null,r=null,o=null,s=null,a=null,c=null,l=null}}};let a={},c=null,l=null,h=null,u=null,p=null,d=null,f=null,m=null,g=null,v=!1,y=null,x=null,b=null,_=null,w=null;const M=t.getParameter(35661);let S=!1,T=0;const E=t.getParameter(7938);-1!==E.indexOf("WebGL")?(T=parseFloat(/^WebGL\ ([0-9])/.exec(E)[1]),S=T>=1):-1!==E.indexOf("OpenGL ES")&&(T=parseFloat(/^OpenGL\ ES\ ([0-9])/.exec(E)[1]),S=T>=2);let A=null,L={};const R=new qi,P=new qi;function C(e,n,i){const r=new Uint8Array(4),o=t.createTexture();t.bindTexture(e,o),t.texParameteri(e,10241,9728),t.texParameteri(e,10240,9728);for(let e=0;e<i;e++)t.texImage2D(n+e,0,6408,1,1,0,6408,5121,r);return o}const O={};function N(e){!0!==a[e]&&(t.enable(e),a[e]=!0)}function I(e){!1!==a[e]&&(t.disable(e),a[e]=!1)}O[3553]=C(3553,3553,1),O[34067]=C(34067,34069,6),r.setClear(0,0,0,1),o.setClear(1),s.setClear(0),N(2929),o.setFunc(3),B(!1),F(1),N(2884),U(0);const D={100:32774,101:32778,102:32779};if(i)D[103]=32775,D[104]=32776;else{const t=e.get("EXT_blend_minmax");null!==t&&(D[103]=t.MIN_EXT,D[104]=t.MAX_EXT)}const z={200:0,201:1,202:768,204:770,210:776,208:774,206:772,203:769,205:771,209:775,207:773};function U(e,n,i,r,o,s,a,c){if(0!==e){if(l||(N(3042),l=!0),5===e)o=o||n,s=s||i,a=a||r,n===u&&o===f||(t.blendEquationSeparate(D[n],D[o]),u=n,f=o),i===p&&r===d&&s===m&&a===g||(t.blendFuncSeparate(z[i],z[r],z[s],z[a]),p=i,d=r,m=s,g=a),h=e,v=null;else if(e!==h||c!==v){if(100===u&&100===f||(t.blendEquation(32774),u=100,f=100),c)switch(e){case 1:t.blendFuncSeparate(1,771,1,771);break;case 2:t.blendFunc(1,1);break;case 3:t.blendFuncSeparate(0,0,769,771);break;case 4:t.blendFuncSeparate(0,768,0,770);break;default:console.error("THREE.WebGLState: Invalid blending: ",e)}else switch(e){case 1:t.blendFuncSeparate(770,771,1,771);break;case 2:t.blendFunc(770,1);break;case 3:t.blendFunc(0,769);break;case 4:t.blendFunc(0,768);break;default:console.error("THREE.WebGLState: Invalid blending: ",e)}p=null,d=null,m=null,g=null,h=e,v=c}}else l&&(I(3042),l=!1)}function B(e){y!==e&&(e?t.frontFace(2304):t.frontFace(2305),y=e)}function F(e){0!==e?(N(2884),e!==x&&(1===e?t.cullFace(1029):2===e?t.cullFace(1028):t.cullFace(1032))):I(2884),x=e}function H(e,n,i){e?(N(32823),_===n&&w===i||(t.polygonOffset(n,i),_=n,w=i)):I(32823)}function G(e){void 0===e&&(e=33984+M-1),A!==e&&(t.activeTexture(e),A=e)}return{buffers:{color:r,depth:o,stencil:s},enable:N,disable:I,useProgram:function(e){return c!==e&&(t.useProgram(e),c=e,!0)},setBlending:U,setMaterial:function(t,e){2===t.side?I(2884):N(2884);let n=1===t.side;e&&(n=!n),B(n),1===t.blending&&!1===t.transparent?U(0):U(t.blending,t.blendEquation,t.blendSrc,t.blendDst,t.blendEquationAlpha,t.blendSrcAlpha,t.blendDstAlpha,t.premultipliedAlpha),o.setFunc(t.depthFunc),o.setTest(t.depthTest),o.setMask(t.depthWrite),r.setMask(t.colorWrite);const i=t.stencilWrite;s.setTest(i),i&&(s.setMask(t.stencilWriteMask),s.setFunc(t.stencilFunc,t.stencilRef,t.stencilFuncMask),s.setOp(t.stencilFail,t.stencilZFail,t.stencilZPass)),H(t.polygonOffset,t.polygonOffsetFactor,t.polygonOffsetUnits)},setFlipSided:B,setCullFace:F,setLineWidth:function(e){e!==b&&(S&&t.lineWidth(e),b=e)},setPolygonOffset:H,setScissorTest:function(t){t?N(3089):I(3089)},activeTexture:G,bindTexture:function(e,n){null===A&&G();let i=L[A];void 0===i&&(i={type:void 0,texture:void 0},L[A]=i),i.type===e&&i.texture===n||(t.bindTexture(e,n||O[e]),i.type=e,i.texture=n)},unbindTexture:function(){const e=L[A];void 0!==e&&void 0!==e.type&&(t.bindTexture(e.type,null),e.type=void 0,e.texture=void 0)},compressedTexImage2D:function(){try{t.compressedTexImage2D.apply(t,arguments)}catch(t){console.error("THREE.WebGLState:",t)}},texImage2D:function(){try{t.texImage2D.apply(t,arguments)}catch(t){console.error("THREE.WebGLState:",t)}},texImage3D:function(){try{t.texImage3D.apply(t,arguments)}catch(t){console.error("THREE.WebGLState:",t)}},scissor:function(e){!1===R.equals(e)&&(t.scissor(e.x,e.y,e.z,e.w),R.copy(e))},viewport:function(e){!1===P.equals(e)&&(t.viewport(e.x,e.y,e.z,e.w),P.copy(e))},reset:function(){a={},A=null,L={},c=null,h=null,y=null,x=null,r.reset(),o.reset(),s.reset()}}}function Pc(t,e,n,i,r,o,s){const a=r.isWebGL2,c=r.maxTextures,l=r.maxCubemapSize,h=r.maxTextureSize,u=r.maxSamples,p=new WeakMap;let d,f=!1;try{f="undefined"!=typeof OffscreenCanvas&&null!==new OffscreenCanvas(1,1).getContext("2d")}catch(t){}function m(t,e){return f?new OffscreenCanvas(t,e):document.createElementNS("http://www.w3.org/1999/xhtml","canvas")}function g(t,e,n,i){let r=1;if((t.width>i||t.height>i)&&(r=i/Math.max(t.width,t.height)),r<1||!0===e){if("undefined"!=typeof HTMLImageElement&&t instanceof HTMLImageElement||"undefined"!=typeof HTMLCanvasElement&&t instanceof HTMLCanvasElement||"undefined"!=typeof ImageBitmap&&t instanceof ImageBitmap){const i=e?Fi.floorPowerOfTwo:Math.floor,o=i(r*t.width),s=i(r*t.height);void 0===d&&(d=m(o,s));const a=n?m(o,s):d;a.width=o,a.height=s;return a.getContext("2d").drawImage(t,0,0,o,s),console.warn("THREE.WebGLRenderer: Texture has been resized from ("+t.width+"x"+t.height+") to ("+o+"x"+s+")."),a}return"data"in t&&console.warn("THREE.WebGLRenderer: Image in DataTexture is too big ("+t.width+"x"+t.height+")."),t}return t}function v(t){return Fi.isPowerOfTwo(t.width)&&Fi.isPowerOfTwo(t.height)}function y(t,e){return t.generateMipmaps&&e&&1003!==t.minFilter&&1006!==t.minFilter}function x(e,n,r,o){t.generateMipmap(e);i.get(n).__maxMipLevel=Math.log(Math.max(r,o))*Math.LOG2E}function b(n,i,r){if(!1===a)return i;if(null!==n){if(void 0!==t[n])return t[n];console.warn("THREE.WebGLRenderer: Attempt to use non-existing WebGL internal format '"+n+"'")}let o=i;return 6403===i&&(5126===r&&(o=33326),5131===r&&(o=33325),5121===r&&(o=33321)),6407===i&&(5126===r&&(o=34837),5131===r&&(o=34843),5121===r&&(o=32849)),6408===i&&(5126===r&&(o=34836),5131===r&&(o=34842),5121===r&&(o=32856)),33325!==o&&33326!==o&&34842!==o&&34836!==o||e.get("EXT_color_buffer_float"),o}function _(t){return 1003===t||1004===t||1005===t?9728:9729}function w(e){const n=e.target;n.removeEventListener("dispose",w),function(e){const n=i.get(e);if(void 0===n.__webglInit)return;t.deleteTexture(n.__webglTexture),i.remove(e)}(n),n.isVideoTexture&&p.delete(n),s.memory.textures--}function M(e){const n=e.target;n.removeEventListener("dispose",M),function(e){const n=i.get(e),r=i.get(e.texture);if(!e)return;void 0!==r.__webglTexture&&t.deleteTexture(r.__webglTexture);e.depthTexture&&e.depthTexture.dispose();if(e.isWebGLCubeRenderTarget)for(let e=0;e<6;e++)t.deleteFramebuffer(n.__webglFramebuffer[e]),n.__webglDepthbuffer&&t.deleteRenderbuffer(n.__webglDepthbuffer[e]);else t.deleteFramebuffer(n.__webglFramebuffer),n.__webglDepthbuffer&&t.deleteRenderbuffer(n.__webglDepthbuffer),n.__webglMultisampledFramebuffer&&t.deleteFramebuffer(n.__webglMultisampledFramebuffer),n.__webglColorRenderbuffer&&t.deleteRenderbuffer(n.__webglColorRenderbuffer),n.__webglDepthRenderbuffer&&t.deleteRenderbuffer(n.__webglDepthRenderbuffer);i.remove(e.texture),i.remove(e)}(n),s.memory.textures--}let S=0;function T(t,e){const r=i.get(t);if(t.isVideoTexture&&function(t){const e=s.render.frame;p.get(t)!==e&&(p.set(t,e),t.update())}(t),t.version>0&&r.__version!==t.version){const n=t.image;if(void 0===n)console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined");else{if(!1!==n.complete)return void O(r,t,e);console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete")}}n.activeTexture(33984+e),n.bindTexture(3553,r.__webglTexture)}function E(e,r){if(6!==e.image.length)return;const s=i.get(e);if(e.version>0&&s.__version!==e.version){C(s,e),n.activeTexture(33984+r),n.bindTexture(34067,s.__webglTexture),t.pixelStorei(37440,e.flipY);const i=e&&(e.isCompressedTexture||e.image[0].isCompressedTexture),c=e.image[0]&&e.image[0].isDataTexture,h=[];for(let t=0;t<6;t++)h[t]=i||c?c?e.image[t].image:e.image[t]:g(e.image[t],!1,!0,l);const u=h[0],p=v(u)||a,d=o.convert(e.format),f=o.convert(e.type),m=b(e.internalFormat,d,f);let _;if(P(34067,e,p),i){for(let t=0;t<6;t++){_=h[t].mipmaps;for(let i=0;i<_.length;i++){const r=_[i];1023!==e.format&&1022!==e.format?null!==d?n.compressedTexImage2D(34069+t,i,m,r.width,r.height,0,r.data):console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setTextureCube()"):n.texImage2D(34069+t,i,m,r.width,r.height,0,d,f,r.data)}}s.__maxMipLevel=_.length-1}else{_=e.mipmaps;for(let t=0;t<6;t++)if(c){n.texImage2D(34069+t,0,m,h[t].width,h[t].height,0,d,f,h[t].data);for(let e=0;e<_.length;e++){const i=_[e].image[t].image;n.texImage2D(34069+t,e+1,m,i.width,i.height,0,d,f,i.data)}}else{n.texImage2D(34069+t,0,m,d,f,h[t]);for(let e=0;e<_.length;e++){const i=_[e];n.texImage2D(34069+t,e+1,m,d,f,i.image[t])}}s.__maxMipLevel=_.length}y(e,p)&&x(34067,e,u.width,u.height),s.__version=e.version,e.onUpdate&&e.onUpdate(e)}else n.activeTexture(33984+r),n.bindTexture(34067,s.__webglTexture)}function A(t,e){n.activeTexture(33984+e),n.bindTexture(34067,i.get(t).__webglTexture)}const L={1e3:10497,1001:33071,1002:33648},R={1003:9728,1004:9984,1005:9986,1006:9729,1007:9985,1008:9987};function P(n,o,s){s?(t.texParameteri(n,10242,L[o.wrapS]),t.texParameteri(n,10243,L[o.wrapT]),32879!==n&&35866!==n||t.texParameteri(n,32882,L[o.wrapR]),t.texParameteri(n,10240,R[o.magFilter]),t.texParameteri(n,10241,R[o.minFilter])):(t.texParameteri(n,10242,33071),t.texParameteri(n,10243,33071),32879!==n&&35866!==n||t.texParameteri(n,32882,33071),1001===o.wrapS&&1001===o.wrapT||console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping."),t.texParameteri(n,10240,_(o.magFilter)),t.texParameteri(n,10241,_(o.minFilter)),1003!==o.minFilter&&1006!==o.minFilter&&console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter."));const c=e.get("EXT_texture_filter_anisotropic");if(c){if(1015===o.type&&null===e.get("OES_texture_float_linear"))return;if(1016===o.type&&null===(a||e.get("OES_texture_half_float_linear")))return;(o.anisotropy>1||i.get(o).__currentAnisotropy)&&(t.texParameterf(n,c.TEXTURE_MAX_ANISOTROPY_EXT,Math.min(o.anisotropy,r.getMaxAnisotropy())),i.get(o).__currentAnisotropy=o.anisotropy)}}function C(e,n){void 0===e.__webglInit&&(e.__webglInit=!0,n.addEventListener("dispose",w),e.__webglTexture=t.createTexture(),s.memory.textures++)}function O(e,i,r){let s=3553;i.isDataTexture2DArray&&(s=35866),i.isDataTexture3D&&(s=32879),C(e,i),n.activeTexture(33984+r),n.bindTexture(s,e.__webglTexture),t.pixelStorei(37440,i.flipY),t.pixelStorei(37441,i.premultiplyAlpha),t.pixelStorei(3317,i.unpackAlignment);const c=function(t){return!a&&(1001!==t.wrapS||1001!==t.wrapT||1003!==t.minFilter&&1006!==t.minFilter)}(i)&&!1===v(i.image),l=g(i.image,c,!1,h),u=v(l)||a,p=o.convert(i.format);let d,f=o.convert(i.type),m=b(i.internalFormat,p,f);P(s,i,u);const _=i.mipmaps;if(i.isDepthTexture)m=6402,a?m=1015===i.type?36012:1014===i.type?33190:1020===i.type?35056:33189:1015===i.type&&console.error("WebGLRenderer: Floating point depth texture requires WebGL2."),1026===i.format&&6402===m&&1012!==i.type&&1014!==i.type&&(console.warn("THREE.WebGLRenderer: Use UnsignedShortType or UnsignedIntType for DepthFormat DepthTexture."),i.type=1012,f=o.convert(i.type)),1027===i.format&&6402===m&&(m=34041,1020!==i.type&&(console.warn("THREE.WebGLRenderer: Use UnsignedInt248Type for DepthStencilFormat DepthTexture."),i.type=1020,f=o.convert(i.type))),n.texImage2D(3553,0,m,l.width,l.height,0,p,f,null);else if(i.isDataTexture)if(_.length>0&&u){for(let t=0,e=_.length;t<e;t++)d=_[t],n.texImage2D(3553,t,m,d.width,d.height,0,p,f,d.data);i.generateMipmaps=!1,e.__maxMipLevel=_.length-1}else n.texImage2D(3553,0,m,l.width,l.height,0,p,f,l.data),e.__maxMipLevel=0;else if(i.isCompressedTexture){for(let t=0,e=_.length;t<e;t++)d=_[t],1023!==i.format&&1022!==i.format?null!==p?n.compressedTexImage2D(3553,t,m,d.width,d.height,0,d.data):console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()"):n.texImage2D(3553,t,m,d.width,d.height,0,p,f,d.data);e.__maxMipLevel=_.length-1}else if(i.isDataTexture2DArray)n.texImage3D(35866,0,m,l.width,l.height,l.depth,0,p,f,l.data),e.__maxMipLevel=0;else if(i.isDataTexture3D)n.texImage3D(32879,0,m,l.width,l.height,l.depth,0,p,f,l.data),e.__maxMipLevel=0;else if(_.length>0&&u){for(let t=0,e=_.length;t<e;t++)d=_[t],n.texImage2D(3553,t,m,p,f,d);i.generateMipmaps=!1,e.__maxMipLevel=_.length-1}else n.texImage2D(3553,0,m,p,f,l),e.__maxMipLevel=0;y(i,u)&&x(s,i,l.width,l.height),e.__version=i.version,i.onUpdate&&i.onUpdate(i)}function N(e,r,s,a){const c=o.convert(r.texture.format),l=o.convert(r.texture.type),h=b(r.texture.internalFormat,c,l);n.texImage2D(a,0,h,r.width,r.height,0,c,l,null),t.bindFramebuffer(36160,e),t.framebufferTexture2D(36160,s,a,i.get(r.texture).__webglTexture,0),t.bindFramebuffer(36160,null)}function I(e,n,i){if(t.bindRenderbuffer(36161,e),n.depthBuffer&&!n.stencilBuffer){let r=33189;if(i){const e=n.depthTexture;e&&e.isDepthTexture&&(1015===e.type?r=36012:1014===e.type&&(r=33190));const i=z(n);t.renderbufferStorageMultisample(36161,i,r,n.width,n.height)}else t.renderbufferStorage(36161,r,n.width,n.height);t.framebufferRenderbuffer(36160,36096,36161,e)}else if(n.depthBuffer&&n.stencilBuffer){if(i){const e=z(n);t.renderbufferStorageMultisample(36161,e,35056,n.width,n.height)}else t.renderbufferStorage(36161,34041,n.width,n.height);t.framebufferRenderbuffer(36160,33306,36161,e)}else{const e=o.convert(n.texture.format),r=o.convert(n.texture.type),s=b(n.texture.internalFormat,e,r);if(i){const e=z(n);t.renderbufferStorageMultisample(36161,e,s,n.width,n.height)}else t.renderbufferStorage(36161,s,n.width,n.height)}t.bindRenderbuffer(36161,null)}function D(e){const n=i.get(e),r=!0===e.isWebGLCubeRenderTarget;if(e.depthTexture){if(r)throw new Error("target.depthTexture not supported in Cube render targets");!function(e,n){if(n&&n.isWebGLCubeRenderTarget)throw new Error("Depth Texture with cube render targets is not supported");if(t.bindFramebuffer(36160,e),!n.depthTexture||!n.depthTexture.isDepthTexture)throw new Error("renderTarget.depthTexture must be an instance of THREE.DepthTexture");i.get(n.depthTexture).__webglTexture&&n.depthTexture.image.width===n.width&&n.depthTexture.image.height===n.height||(n.depthTexture.image.width=n.width,n.depthTexture.image.height=n.height,n.depthTexture.needsUpdate=!0),T(n.depthTexture,0);const r=i.get(n.depthTexture).__webglTexture;if(1026===n.depthTexture.format)t.framebufferTexture2D(36160,36096,3553,r,0);else{if(1027!==n.depthTexture.format)throw new Error("Unknown depthTexture format");t.framebufferTexture2D(36160,33306,3553,r,0)}}(n.__webglFramebuffer,e)}else if(r){n.__webglDepthbuffer=[];for(let i=0;i<6;i++)t.bindFramebuffer(36160,n.__webglFramebuffer[i]),n.__webglDepthbuffer[i]=t.createRenderbuffer(),I(n.__webglDepthbuffer[i],e,!1)}else t.bindFramebuffer(36160,n.__webglFramebuffer),n.__webglDepthbuffer=t.createRenderbuffer(),I(n.__webglDepthbuffer,e,!1);t.bindFramebuffer(36160,null)}function z(t){return a&&t.isWebGLMultisampleRenderTarget?Math.min(u,t.samples):0}let U=!1,B=!1;this.allocateTextureUnit=function(){const t=S;return t>=c&&console.warn("THREE.WebGLTextures: Trying to use "+t+" texture units while this GPU supports only "+c),S+=1,t},this.resetTextureUnits=function(){S=0},this.setTexture2D=T,this.setTexture2DArray=function(t,e){const r=i.get(t);t.version>0&&r.__version!==t.version?O(r,t,e):(n.activeTexture(33984+e),n.bindTexture(35866,r.__webglTexture))},this.setTexture3D=function(t,e){const r=i.get(t);t.version>0&&r.__version!==t.version?O(r,t,e):(n.activeTexture(33984+e),n.bindTexture(32879,r.__webglTexture))},this.setTextureCube=E,this.setTextureCubeDynamic=A,this.setupRenderTarget=function(e){const r=i.get(e),c=i.get(e.texture);e.addEventListener("dispose",M),c.__webglTexture=t.createTexture(),s.memory.textures++;const l=!0===e.isWebGLCubeRenderTarget,h=!0===e.isWebGLMultisampleRenderTarget,u=v(e)||a;if(!a||1022!==e.texture.format||1015!==e.texture.type&&1016!==e.texture.type||(e.texture.format=1023,console.warn("THREE.WebGLRenderer: Rendering to textures with RGB format is not supported. Using RGBA format instead.")),l){r.__webglFramebuffer=[];for(let e=0;e<6;e++)r.__webglFramebuffer[e]=t.createFramebuffer()}else if(r.__webglFramebuffer=t.createFramebuffer(),h)if(a){r.__webglMultisampledFramebuffer=t.createFramebuffer(),r.__webglColorRenderbuffer=t.createRenderbuffer(),t.bindRenderbuffer(36161,r.__webglColorRenderbuffer);const n=o.convert(e.texture.format),i=o.convert(e.texture.type),s=b(e.texture.internalFormat,n,i),a=z(e);t.renderbufferStorageMultisample(36161,a,s,e.width,e.height),t.bindFramebuffer(36160,r.__webglMultisampledFramebuffer),t.framebufferRenderbuffer(36160,36064,36161,r.__webglColorRenderbuffer),t.bindRenderbuffer(36161,null),e.depthBuffer&&(r.__webglDepthRenderbuffer=t.createRenderbuffer(),I(r.__webglDepthRenderbuffer,e,!0)),t.bindFramebuffer(36160,null)}else console.warn("THREE.WebGLRenderer: WebGLMultisampleRenderTarget can only be used with WebGL2.");if(l){n.bindTexture(34067,c.__webglTexture),P(34067,e.texture,u);for(let t=0;t<6;t++)N(r.__webglFramebuffer[t],e,36064,34069+t);y(e.texture,u)&&x(34067,e.texture,e.width,e.height),n.bindTexture(34067,null)}else n.bindTexture(3553,c.__webglTexture),P(3553,e.texture,u),N(r.__webglFramebuffer,e,36064,3553),y(e.texture,u)&&x(3553,e.texture,e.width,e.height),n.bindTexture(3553,null);e.depthBuffer&&D(e)},this.updateRenderTargetMipmap=function(t){const e=t.texture;if(y(e,v(t)||a)){const r=t.isWebGLCubeRenderTarget?34067:3553,o=i.get(e).__webglTexture;n.bindTexture(r,o),x(r,e,t.width,t.height),n.bindTexture(r,null)}},this.updateMultisampleRenderTarget=function(e){if(e.isWebGLMultisampleRenderTarget)if(a){const n=i.get(e);t.bindFramebuffer(36008,n.__webglMultisampledFramebuffer),t.bindFramebuffer(36009,n.__webglFramebuffer);const r=e.width,o=e.height;let s=16384;e.depthBuffer&&(s|=256),e.stencilBuffer&&(s|=1024),t.blitFramebuffer(0,0,r,o,0,0,r,o,s,9728),t.bindFramebuffer(36160,n.__webglMultisampledFramebuffer)}else console.warn("THREE.WebGLRenderer: WebGLMultisampleRenderTarget can only be used with WebGL2.")},this.safeSetTexture2D=function(t,e){t&&t.isWebGLRenderTarget&&(!1===U&&(console.warn("THREE.WebGLTextures.safeSetTexture2D: don't use render targets as textures. Use their .texture property instead."),U=!0),t=t.texture),T(t,e)},this.safeSetTextureCube=function(t,e){t&&t.isWebGLCubeRenderTarget&&(!1===B&&(console.warn("THREE.WebGLTextures.safeSetTextureCube: don't use cube render targets as textures. Use their .texture property instead."),B=!0),t=t.texture),t&&t.isCubeTexture||Array.isArray(t.image)&&6===t.image.length?E(t,e):A(t,e)}}function Cc(t,e,n){const i=n.isWebGL2;return{convert:function(t){let n;if(1009===t)return 5121;if(1017===t)return 32819;if(1018===t)return 32820;if(1019===t)return 33635;if(1010===t)return 5120;if(1011===t)return 5122;if(1012===t)return 5123;if(1013===t)return 5124;if(1014===t)return 5125;if(1015===t)return 5126;if(1016===t)return i?5131:(n=e.get("OES_texture_half_float"),null!==n?n.HALF_FLOAT_OES:null);if(1021===t)return 6406;if(1022===t)return 6407;if(1023===t)return 6408;if(1024===t)return 6409;if(1025===t)return 6410;if(1026===t)return 6402;if(1027===t)return 34041;if(1028===t)return 6403;if(1029===t)return 36244;if(1030===t)return 33319;if(1031===t)return 33320;if(1032===t)return 36248;if(1033===t)return 36249;if(33776===t||33777===t||33778===t||33779===t){if(n=e.get("WEBGL_compressed_texture_s3tc"),null===n)return null;if(33776===t)return n.COMPRESSED_RGB_S3TC_DXT1_EXT;if(33777===t)return n.COMPRESSED_RGBA_S3TC_DXT1_EXT;if(33778===t)return n.COMPRESSED_RGBA_S3TC_DXT3_EXT;if(33779===t)return n.COMPRESSED_RGBA_S3TC_DXT5_EXT}if(35840===t||35841===t||35842===t||35843===t){if(n=e.get("WEBGL_compressed_texture_pvrtc"),null===n)return null;if(35840===t)return n.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;if(35841===t)return n.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;if(35842===t)return n.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;if(35843===t)return n.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG}if(36196===t)return n=e.get("WEBGL_compressed_texture_etc1"),null!==n?n.COMPRESSED_RGB_ETC1_WEBGL:null;if((37492===t||37496===t)&&(n=e.get("WEBGL_compressed_texture_etc"),null!==n)){if(37492===t)return n.COMPRESSED_RGB8_ETC2;if(37496===t)return n.COMPRESSED_RGBA8_ETC2_EAC}return 37808===t||37809===t||37810===t||37811===t||37812===t||37813===t||37814===t||37815===t||37816===t||37817===t||37818===t||37819===t||37820===t||37821===t||37840===t||37841===t||37842===t||37843===t||37844===t||37845===t||37846===t||37847===t||37848===t||37849===t||37850===t||37851===t||37852===t||37853===t?(n=e.get("WEBGL_compressed_texture_astc"),null!==n?t:null):36492===t?(n=e.get("EXT_texture_compression_bptc"),null!==n?t:null):1020===t?i?34042:(n=e.get("WEBGL_depth_texture"),null!==n?n.UNSIGNED_INT_24_8_WEBGL:null):void 0}}}function Oc(t){Ms.call(this),this.cameras=t||[]}function Nc(){Sr.call(this),this.type="Group"}function Ic(){this._targetRay=null,this._grip=null,this._hand=null}function Dc(t,e){const n=this;let i=null,r=1,o=null,s="local-floor",a=null;const c=[],l=new Map,h=new Ms;h.layers.enable(1),h.viewport=new qi;const u=new Ms;u.layers.enable(2),u.viewport=new qi;const p=[h,u],d=new Oc;d.layers.enable(1),d.layers.enable(2);let f=null,m=null;function g(t){const e=l.get(t.inputSource);e&&e.dispatchEvent({type:t.type})}function v(){l.forEach((function(t,e){t.disconnect(e)})),l.clear(),t.setFramebuffer(null),t.setRenderTarget(t.getRenderTarget()),S.stop(),n.isPresenting=!1,n.dispatchEvent({type:"sessionend"})}function y(t){o=t,S.setContext(i),S.start(),n.isPresenting=!0,n.dispatchEvent({type:"sessionstart"})}function x(t){const e=i.inputSources;for(let t=0;t<c.length;t++)l.set(e[t],c[t]);for(let e=0;e<t.removed.length;e++){const n=t.removed[e],i=l.get(n);i&&(i.dispatchEvent({type:"disconnected",data:n}),l.delete(n))}for(let e=0;e<t.added.length;e++){const n=t.added[e],i=l.get(n);i&&i.dispatchEvent({type:"connected",data:n})}}this.enabled=!1,this.isPresenting=!1,this.getController=function(t){let e=c[t];return void 0===e&&(e=new Ic,c[t]=e),e.getTargetRaySpace()},this.getControllerGrip=function(t){let e=c[t];return void 0===e&&(e=new Ic,c[t]=e),e.getGripSpace()},this.getHand=function(t){let e=c[t];return void 0===e&&(e=new Ic,c[t]=e),e.getHandSpace()},this.setFramebufferScaleFactor=function(t){r=t,!0===n.isPresenting&&console.warn("THREE.WebXRManager: Cannot change framebuffer scale while presenting.")},this.setReferenceSpaceType=function(t){s=t,!0===n.isPresenting&&console.warn("THREE.WebXRManager: Cannot change reference space type while presenting.")},this.getReferenceSpace=function(){return o},this.getSession=function(){return i},this.setSession=function(t){if(i=t,null!==i){i.addEventListener("select",g),i.addEventListener("selectstart",g),i.addEventListener("selectend",g),i.addEventListener("squeeze",g),i.addEventListener("squeezestart",g),i.addEventListener("squeezeend",g),i.addEventListener("end",v);const t=e.getContextAttributes();!0!==t.xrCompatible&&e.makeXRCompatible();const n={antialias:t.antialias,alpha:t.alpha,depth:t.depth,stencil:t.stencil,framebufferScaleFactor:r},o=new XRWebGLLayer(i,e,n);i.updateRenderState({baseLayer:o}),i.requestReferenceSpace(s).then(y),i.addEventListener("inputsourceschange",x)}};const b=new Qi,_=new Qi;function w(t,e){null===e?t.matrixWorld.copy(t.matrix):t.matrixWorld.multiplyMatrices(e.matrixWorld,t.matrix),t.matrixWorldInverse.getInverse(t.matrixWorld)}this.getCamera=function(t){d.near=u.near=h.near=t.near,d.far=u.far=h.far=t.far,f===d.near&&m===d.far||(i.updateRenderState({depthNear:d.near,depthFar:d.far}),f=d.near,m=d.far);const e=t.parent,n=d.cameras;w(d,e);for(let t=0;t<n.length;t++)w(n[t],e);t.matrixWorld.copy(d.matrixWorld);const r=t.children;for(let t=0,e=r.length;t<e;t++)r[t].updateMatrixWorld(!0);return 2===n.length?function(t,e,n){b.setFromMatrixPosition(e.matrixWorld),_.setFromMatrixPosition(n.matrixWorld);const i=b.distanceTo(_),r=e.projectionMatrix.elements,o=n.projectionMatrix.elements,s=r[14]/(r[10]-1),a=r[14]/(r[10]+1),c=(r[9]+1)/r[5],l=(r[9]-1)/r[5],h=(r[8]-1)/r[0],u=(o[8]+1)/o[0],p=s*h,d=s*u,f=i/(-h+u),m=f*-h;e.matrixWorld.decompose(t.position,t.quaternion,t.scale),t.translateX(m),t.translateZ(f),t.matrixWorld.compose(t.position,t.quaternion,t.scale),t.matrixWorldInverse.getInverse(t.matrixWorld);const g=s+f,v=a+f,y=p-m,x=d+(i-m),w=c*a/v*g,M=l*a/v*g;t.projectionMatrix.makePerspective(y,x,w,M,g,v)}(d,h,u):d.projectionMatrix.copy(h.projectionMatrix),d};let M=null;const S=new Cs;S.setAnimationLoop((function(e,n){if(a=n.getViewerPose(o),null!==a){const e=a.views,n=i.renderState.baseLayer;t.setFramebuffer(n.framebuffer);let r=!1;e.length!==d.cameras.length&&(d.cameras.length=0,r=!0);for(let t=0;t<e.length;t++){const i=e[t],o=n.getViewport(i),s=p[t];s.matrix.fromArray(i.transform.matrix),s.projectionMatrix.fromArray(i.projectionMatrix),s.viewport.set(o.x,o.y,o.width,o.height),0===t&&d.matrix.copy(s.matrix),!0===r&&d.cameras.push(s)}}const r=i.inputSources;for(let t=0;t<c.length;t++){const e=c[t],i=r[t];e.update(i,n,o)}M&&M(e,n)})),this.setAnimationLoop=function(t){M=t},this.dispose=function(){}}function zc(t){function e(e,n,i){e.opacity.value=n.opacity,n.color&&e.diffuse.value.copy(n.color),n.emissive&&e.emissive.value.copy(n.emissive).multiplyScalar(n.emissiveIntensity),n.map&&(e.map.value=n.map),n.alphaMap&&(e.alphaMap.value=n.alphaMap),n.specularMap&&(e.specularMap.value=n.specularMap);const r=n.envMap||i;if(r){e.envMap.value=r,e.flipEnvMap.value=r.isCubeTexture?-1:1,e.reflectivity.value=n.reflectivity,e.refractionRatio.value=n.refractionRatio;var o=t.get(r).__maxMipLevel;void 0!==o&&(e.maxMipLevel.value=o)}let s,a;n.lightMap&&(e.lightMap.value=n.lightMap,e.lightMapIntensity.value=n.lightMapIntensity),n.aoMap&&(e.aoMap.value=n.aoMap,e.aoMapIntensity.value=n.aoMapIntensity),n.map?s=n.map:n.specularMap?s=n.specularMap:n.displacementMap?s=n.displacementMap:n.normalMap?s=n.normalMap:n.bumpMap?s=n.bumpMap:n.roughnessMap?s=n.roughnessMap:n.metalnessMap?s=n.metalnessMap:n.alphaMap?s=n.alphaMap:n.emissiveMap&&(s=n.emissiveMap),void 0!==s&&(s.isWebGLRenderTarget&&(s=s.texture),!0===s.matrixAutoUpdate&&s.updateMatrix(),e.uvTransform.value.copy(s.matrix)),n.aoMap?a=n.aoMap:n.lightMap&&(a=n.lightMap),void 0!==a&&(a.isWebGLRenderTarget&&(a=a.texture),!0===a.matrixAutoUpdate&&a.updateMatrix(),e.uv2Transform.value.copy(a.matrix))}function n(t,e,n){t.roughness.value=e.roughness,t.metalness.value=e.metalness,e.roughnessMap&&(t.roughnessMap.value=e.roughnessMap),e.metalnessMap&&(t.metalnessMap.value=e.metalnessMap),e.emissiveMap&&(t.emissiveMap.value=e.emissiveMap),e.bumpMap&&(t.bumpMap.value=e.bumpMap,t.bumpScale.value=e.bumpScale,1===e.side&&(t.bumpScale.value*=-1)),e.normalMap&&(t.normalMap.value=e.normalMap,t.normalScale.value.copy(e.normalScale),1===e.side&&t.normalScale.value.negate()),e.displacementMap&&(t.displacementMap.value=e.displacementMap,t.displacementScale.value=e.displacementScale,t.displacementBias.value=e.displacementBias),(e.envMap||n)&&(t.envMapIntensity.value=e.envMapIntensity)}return{refreshFogUniforms:function(t,e){t.fogColor.value.copy(e.color),e.isFog?(t.fogNear.value=e.near,t.fogFar.value=e.far):e.isFogExp2&&(t.fogDensity.value=e.density)},refreshMaterialUniforms:function(t,i,r,o,s){i.isMeshBasicMaterial?e(t,i):i.isMeshLambertMaterial?(e(t,i),function(t,e){e.emissiveMap&&(t.emissiveMap.value=e.emissiveMap)}(t,i)):i.isMeshToonMaterial?(e(t,i),function(t,e){e.gradientMap&&(t.gradientMap.value=e.gradientMap);e.emissiveMap&&(t.emissiveMap.value=e.emissiveMap);e.bumpMap&&(t.bumpMap.value=e.bumpMap,t.bumpScale.value=e.bumpScale,1===e.side&&(t.bumpScale.value*=-1));e.normalMap&&(t.normalMap.value=e.normalMap,t.normalScale.value.copy(e.normalScale),1===e.side&&t.normalScale.value.negate());e.displacementMap&&(t.displacementMap.value=e.displacementMap,t.displacementScale.value=e.displacementScale,t.displacementBias.value=e.displacementBias)}(t,i)):i.isMeshPhongMaterial?(e(t,i),function(t,e){t.specular.value.copy(e.specular),t.shininess.value=Math.max(e.shininess,1e-4),e.emissiveMap&&(t.emissiveMap.value=e.emissiveMap);e.bumpMap&&(t.bumpMap.value=e.bumpMap,t.bumpScale.value=e.bumpScale,1===e.side&&(t.bumpScale.value*=-1));e.normalMap&&(t.normalMap.value=e.normalMap,t.normalScale.value.copy(e.normalScale),1===e.side&&t.normalScale.value.negate());e.displacementMap&&(t.displacementMap.value=e.displacementMap,t.displacementScale.value=e.displacementScale,t.displacementBias.value=e.displacementBias)}(t,i)):i.isMeshStandardMaterial?(e(t,i,r),i.isMeshPhysicalMaterial?function(t,e,i){n(t,e,i),t.reflectivity.value=e.reflectivity,t.clearcoat.value=e.clearcoat,t.clearcoatRoughness.value=e.clearcoatRoughness,e.sheen&&t.sheen.value.copy(e.sheen);e.clearcoatMap&&(t.clearcoatMap.value=e.clearcoatMap);e.clearcoatRoughnessMap&&(t.clearcoatRoughnessMap.value=e.clearcoatRoughnessMap);e.clearcoatNormalMap&&(t.clearcoatNormalScale.value.copy(e.clearcoatNormalScale),t.clearcoatNormalMap.value=e.clearcoatNormalMap,1===e.side&&t.clearcoatNormalScale.value.negate());t.transmission.value=e.transmission,e.transmissionMap&&(t.transmissionMap.value=e.transmissionMap)}(t,i,r):n(t,i,r)):i.isMeshMatcapMaterial?(e(t,i),function(t,e){e.matcap&&(t.matcap.value=e.matcap);e.bumpMap&&(t.bumpMap.value=e.bumpMap,t.bumpScale.value=e.bumpScale,1===e.side&&(t.bumpScale.value*=-1));e.normalMap&&(t.normalMap.value=e.normalMap,t.normalScale.value.copy(e.normalScale),1===e.side&&t.normalScale.value.negate());e.displacementMap&&(t.displacementMap.value=e.displacementMap,t.displacementScale.value=e.displacementScale,t.displacementBias.value=e.displacementBias)}(t,i)):i.isMeshDepthMaterial?(e(t,i),function(t,e){e.displacementMap&&(t.displacementMap.value=e.displacementMap,t.displacementScale.value=e.displacementScale,t.displacementBias.value=e.displacementBias)}(t,i)):i.isMeshDistanceMaterial?(e(t,i),function(t,e){e.displacementMap&&(t.displacementMap.value=e.displacementMap,t.displacementScale.value=e.displacementScale,t.displacementBias.value=e.displacementBias);t.referencePosition.value.copy(e.referencePosition),t.nearDistance.value=e.nearDistance,t.farDistance.value=e.farDistance}(t,i)):i.isMeshNormalMaterial?(e(t,i),function(t,e){e.bumpMap&&(t.bumpMap.value=e.bumpMap,t.bumpScale.value=e.bumpScale,1===e.side&&(t.bumpScale.value*=-1));e.normalMap&&(t.normalMap.value=e.normalMap,t.normalScale.value.copy(e.normalScale),1===e.side&&t.normalScale.value.negate());e.displacementMap&&(t.displacementMap.value=e.displacementMap,t.displacementScale.value=e.displacementScale,t.displacementBias.value=e.displacementBias)}(t,i)):i.isLineBasicMaterial?(function(t,e){t.diffuse.value.copy(e.color),t.opacity.value=e.opacity}(t,i),i.isLineDashedMaterial&&function(t,e){t.dashSize.value=e.dashSize,t.totalSize.value=e.dashSize+e.gapSize,t.scale.value=e.scale}(t,i)):i.isPointsMaterial?function(t,e,n,i){t.diffuse.value.copy(e.color),t.opacity.value=e.opacity,t.size.value=e.size*n,t.scale.value=.5*i,e.map&&(t.map.value=e.map);e.alphaMap&&(t.alphaMap.value=e.alphaMap);let r;e.map?r=e.map:e.alphaMap&&(r=e.alphaMap);void 0!==r&&(!0===r.matrixAutoUpdate&&r.updateMatrix(),t.uvTransform.value.copy(r.matrix))}(t,i,o,s):i.isSpriteMaterial?function(t,e){t.diffuse.value.copy(e.color),t.opacity.value=e.opacity,t.rotation.value=e.rotation,e.map&&(t.map.value=e.map);e.alphaMap&&(t.alphaMap.value=e.alphaMap);let n;e.map?n=e.map:e.alphaMap&&(n=e.alphaMap);void 0!==n&&(!0===n.matrixAutoUpdate&&n.updateMatrix(),t.uvTransform.value.copy(n.matrix))}(t,i):i.isShadowMaterial?(t.color.value.copy(i.color),t.opacity.value=i.opacity):i.isShaderMaterial&&(i.uniformsNeedUpdate=!1)}}}function Uc(t){const e=void 0!==(t=t||{}).canvas?t.canvas:document.createElementNS("http://www.w3.org/1999/xhtml","canvas"),n=void 0!==t.context?t.context:null,i=void 0!==t.alpha&&t.alpha,r=void 0===t.depth||t.depth,o=void 0===t.stencil||t.stencil,s=void 0!==t.antialias&&t.antialias,a=void 0===t.premultipliedAlpha||t.premultipliedAlpha,c=void 0!==t.preserveDrawingBuffer&&t.preserveDrawingBuffer,l=void 0!==t.powerPreference?t.powerPreference:"default",h=void 0!==t.failIfMajorPerformanceCaveat&&t.failIfMajorPerformanceCaveat;let u=null,p=null;this.domElement=e,this.debug={checkShaderErrors:!0},this.autoClear=!0,this.autoClearColor=!0,this.autoClearDepth=!0,this.autoClearStencil=!0,this.sortObjects=!0,this.clippingPlanes=[],this.localClippingEnabled=!1,this.gammaFactor=2,this.outputEncoding=3e3,this.physicallyCorrectLights=!1,this.toneMapping=0,this.toneMappingExposure=1,this.maxMorphTargets=8,this.maxMorphNormals=4;const d=this;let f=!1,m=null,g=0,v=0,y=null,x=null,b=-1,_=null,w=null;const M=new qi,S=new qi;let T=null,E=e.width,A=e.height,L=1,R=null,P=null;const C=new qi(0,0,E,A),O=new qi(0,0,E,A);let N=!1;const I=new Rs,D=new Gs;let z=!1,U=!1;const B=new sr,F=new Qi,H={background:null,fog:null,environment:null,overrideMaterial:null,isScene:!0};function G(){return null===y?L:1}let k,j,V,W,q,X,Y,Z,J,K,Q,$,tt,et,nt,it,rt,ot,st,at=n;function ct(t,n){for(let i=0;i<t.length;i++){const r=t[i],o=e.getContext(r,n);if(null!==o)return o}return null}try{const t={alpha:i,depth:r,stencil:o,antialias:s,premultipliedAlpha:a,preserveDrawingBuffer:c,powerPreference:l,failIfMajorPerformanceCaveat:h};if(e.addEventListener("webglcontextlost",pt,!1),e.addEventListener("webglcontextrestored",dt,!1),null===at){const e=["webgl2","webgl","experimental-webgl"];if(!0===d.isWebGL1Renderer&&e.shift(),at=ct(e,t),null===at)throw ct(e)?new Error("Error creating WebGL context with your selected attributes."):new Error("Error creating WebGL context.")}void 0===at.getShaderPrecisionFormat&&(at.getShaderPrecisionFormat=function(){return{rangeMin:1,rangeMax:1,precision:1}})}catch(t){throw console.error("THREE.WebGLRenderer: "+t.message),t}function lt(){k=new ks(at),j=new Hs(at,k,t),!1===j.isWebGL2&&(k.get("WEBGL_depth_texture"),k.get("OES_texture_float"),k.get("OES_texture_half_float"),k.get("OES_texture_half_float_linear"),k.get("OES_standard_derivatives"),k.get("OES_element_index_uint"),k.get("OES_vertex_array_object"),k.get("ANGLE_instanced_arrays")),k.get("OES_texture_float_linear"),ot=new Cc(at,k,j),V=new Rc(at,k,j),V.scissor(S.copy(O).multiplyScalar(L).floor()),V.viewport(M.copy(C).multiplyScalar(L).floor()),W=new Ws(at),q=new mc,X=new Pc(at,k,V,q,j,ot,W),Y=new Os(at,j),st=new Bs(at,k,Y,j),Z=new js(at,Y,W,st),J=new Zs(at,Z,Y,W),nt=new Ys(at),K=new fc(d,k,j,st),Q=new zc(q),$=new xc(q),tt=new Tc,et=new Us(d,V,J,a),it=new Fs(at,k,W,j),rt=new Vs(at,k,W,j),W.programs=K.programs,d.capabilities=j,d.extensions=k,d.properties=q,d.renderLists=$,d.state=V,d.info=W}lt();const ht=new Dc(d,at);this.xr=ht;const ut=new Lc(d,J,j.maxTextureSize);function pt(t){t.preventDefault(),console.log("THREE.WebGLRenderer: Context Lost."),f=!0}function dt(){console.log("THREE.WebGLRenderer: Context Restored."),f=!1,lt()}function ft(t){const e=t.target;e.removeEventListener("dispose",ft),function(t){mt(t),q.remove(t)}(e)}function mt(t){const e=q.get(t).program;void 0!==e&&K.releaseProgram(e)}this.shadowMap=ut,this.getContext=function(){return at},this.getContextAttributes=function(){return at.getContextAttributes()},this.forceContextLoss=function(){const t=k.get("WEBGL_lose_context");t&&t.loseContext()},this.forceContextRestore=function(){const t=k.get("WEBGL_lose_context");t&&t.restoreContext()},this.getPixelRatio=function(){return L},this.setPixelRatio=function(t){void 0!==t&&(L=t,this.setSize(E,A,!1))},this.getSize=function(t){return void 0===t&&(console.warn("WebGLRenderer: .getsize() now requires a Vector2 as an argument"),t=new Hi),t.set(E,A)},this.setSize=function(t,n,i){ht.isPresenting?console.warn("THREE.WebGLRenderer: Can't change size while VR device is presenting."):(E=t,A=n,e.width=Math.floor(t*L),e.height=Math.floor(n*L),!1!==i&&(e.style.width=t+"px",e.style.height=n+"px"),this.setViewport(0,0,t,n))},this.getDrawingBufferSize=function(t){return void 0===t&&(console.warn("WebGLRenderer: .getdrawingBufferSize() now requires a Vector2 as an argument"),t=new Hi),t.set(E*L,A*L).floor()},this.setDrawingBufferSize=function(t,n,i){E=t,A=n,L=i,e.width=Math.floor(t*i),e.height=Math.floor(n*i),this.setViewport(0,0,t,n)},this.getCurrentViewport=function(t){return void 0===t&&(console.warn("WebGLRenderer: .getCurrentViewport() now requires a Vector4 as an argument"),t=new qi),t.copy(M)},this.getViewport=function(t){return t.copy(C)},this.setViewport=function(t,e,n,i){t.isVector4?C.set(t.x,t.y,t.z,t.w):C.set(t,e,n,i),V.viewport(M.copy(C).multiplyScalar(L).floor())},this.getScissor=function(t){return t.copy(O)},this.setScissor=function(t,e,n,i){t.isVector4?O.set(t.x,t.y,t.z,t.w):O.set(t,e,n,i),V.scissor(S.copy(O).multiplyScalar(L).floor())},this.getScissorTest=function(){return N},this.setScissorTest=function(t){V.setScissorTest(N=t)},this.setOpaqueSort=function(t){R=t},this.setTransparentSort=function(t){P=t},this.getClearColor=function(){return et.getClearColor()},this.setClearColor=function(){et.setClearColor.apply(et,arguments)},this.getClearAlpha=function(){return et.getClearAlpha()},this.setClearAlpha=function(){et.setClearAlpha.apply(et,arguments)},this.clear=function(t,e,n){let i=0;(void 0===t||t)&&(i|=16384),(void 0===e||e)&&(i|=256),(void 0===n||n)&&(i|=1024),at.clear(i)},this.clearColor=function(){this.clear(!0,!1,!1)},this.clearDepth=function(){this.clear(!1,!0,!1)},this.clearStencil=function(){this.clear(!1,!1,!0)},this.dispose=function(){e.removeEventListener("webglcontextlost",pt,!1),e.removeEventListener("webglcontextrestored",dt,!1),$.dispose(),tt.dispose(),q.dispose(),J.dispose(),st.dispose(),ht.dispose(),vt.stop()},this.renderBufferImmediate=function(t,e){st.initAttributes();const n=q.get(t);t.hasPositions&&!n.position&&(n.position=at.createBuffer()),t.hasNormals&&!n.normal&&(n.normal=at.createBuffer()),t.hasUvs&&!n.uv&&(n.uv=at.createBuffer()),t.hasColors&&!n.color&&(n.color=at.createBuffer());const i=e.getAttributes();t.hasPositions&&(at.bindBuffer(34962,n.position),at.bufferData(34962,t.positionArray,35048),st.enableAttribute(i.position),at.vertexAttribPointer(i.position,3,5126,!1,0,0)),t.hasNormals&&(at.bindBuffer(34962,n.normal),at.bufferData(34962,t.normalArray,35048),st.enableAttribute(i.normal),at.vertexAttribPointer(i.normal,3,5126,!1,0,0)),t.hasUvs&&(at.bindBuffer(34962,n.uv),at.bufferData(34962,t.uvArray,35048),st.enableAttribute(i.uv),at.vertexAttribPointer(i.uv,2,5126,!1,0,0)),t.hasColors&&(at.bindBuffer(34962,n.color),at.bufferData(34962,t.colorArray,35048),st.enableAttribute(i.color),at.vertexAttribPointer(i.color,3,5126,!1,0,0)),st.disableUnusedAttributes(),at.drawArrays(4,0,t.count),t.count=0},this.renderBufferDirect=function(t,e,n,i,r,o){null===e&&(e=H);const s=r.isMesh&&r.matrixWorld.determinant()<0,a=wt(t,e,i,r);V.setMaterial(i,s);let c=n.index;const l=n.attributes.position;if(null===c){if(void 0===l||0===l.count)return}else if(0===c.count)return;let h,u=1;!0===i.wireframe&&(c=Z.getWireframeAttribute(n),u=2),(i.morphTargets||i.morphNormals)&&nt.update(r,n,i,a),st.setup(r,i,a,n,c);let p=it;null!==c&&(h=Y.get(c),p=rt,p.setIndex(h));const d=null!==c?c.count:l.count,f=n.drawRange.start*u,m=n.drawRange.count*u,g=null!==o?o.start*u:0,v=null!==o?o.count*u:1/0,y=Math.max(f,g),x=Math.min(d,f+m,g+v)-1,b=Math.max(0,x-y+1);if(0!==b){if(r.isMesh)!0===i.wireframe?(V.setLineWidth(i.wireframeLinewidth*G()),p.setMode(1)):p.setMode(4);else if(r.isLine){let t=i.linewidth;void 0===t&&(t=1),V.setLineWidth(t*G()),r.isLineSegments?p.setMode(1):r.isLineLoop?p.setMode(2):p.setMode(3)}else r.isPoints?p.setMode(0):r.isSprite&&p.setMode(4);if(r.isInstancedMesh)p.renderInstances(y,b,r.count);else if(n.isInstancedBufferGeometry){const t=Math.min(n.instanceCount,n._maxInstanceCount);p.renderInstances(y,b,t)}else p.render(y,b)}},this.compile=function(t,e){p=tt.get(t,e),p.init(),t.traverse((function(t){t.isLight&&(p.pushLight(t),t.castShadow&&p.pushShadow(t))})),p.setupLights(e);const n=new WeakMap;t.traverse((function(e){let i=e.material;if(i)if(Array.isArray(i))for(let r=0;r<i.length;r++){let o=i[r];!1===n.has(o)&&(_t(o,t,e),n.set(o))}else!1===n.has(i)&&(_t(i,t,e),n.set(i))}))};let gt=null;const vt=new Cs;function yt(t,e,n,i){if(!1===t.visible)return;if(t.layers.test(e.layers))if(t.isGroup)n=t.renderOrder;else if(t.isLOD)!0===t.autoUpdate&&t.update(e);else if(t.isLight)p.pushLight(t),t.castShadow&&p.pushShadow(t);else if(t.isSprite){if(!t.frustumCulled||I.intersectsSprite(t)){i&&F.setFromMatrixPosition(t.matrixWorld).applyMatrix4(B);const e=J.update(t),r=t.material;r.visible&&u.push(t,e,r,n,F.z,null)}}else if(t.isImmediateRenderObject)i&&F.setFromMatrixPosition(t.matrixWorld).applyMatrix4(B),u.push(t,null,t.material,n,F.z,null);else if((t.isMesh||t.isLine||t.isPoints)&&(t.isSkinnedMesh&&t.skeleton.frame!==W.render.frame&&(t.skeleton.update(),t.skeleton.frame=W.render.frame),!t.frustumCulled||I.intersectsObject(t))){i&&F.setFromMatrixPosition(t.matrixWorld).applyMatrix4(B);const e=J.update(t),r=t.material;if(Array.isArray(r)){const i=e.groups;for(let o=0,s=i.length;o<s;o++){const s=i[o],a=r[s.materialIndex];a&&a.visible&&u.push(t,e,a,n,F.z,s)}}else r.visible&&u.push(t,e,r,n,F.z,null)}const r=t.children;for(let t=0,o=r.length;t<o;t++)yt(r[t],e,n,i)}function xt(t,e,n){const i=!0===e.isScene?e.overrideMaterial:null;for(let r=0,o=t.length;r<o;r++){const o=t[r],s=o.object,a=o.geometry,c=null===i?o.material:i,l=o.group;if(n.isArrayCamera){w=n;const t=n.cameras;for(let n=0,i=t.length;n<i;n++){const i=t[n];s.layers.test(i.layers)&&(V.viewport(M.copy(i.viewport)),p.setupLights(i),bt(s,e,i,a,c,l))}}else w=null,bt(s,e,n,a,c,l)}}function bt(t,e,n,i,r,o){if(t.onBeforeRender(d,e,n,i,r,o),p=tt.get(e,w||n),t.modelViewMatrix.multiplyMatrices(n.matrixWorldInverse,t.matrixWorld),t.normalMatrix.getNormalMatrix(t.modelViewMatrix),t.isImmediateRenderObject){const i=wt(n,e,r,t);V.setMaterial(r),st.reset(),function(t,e){t.render((function(t){d.renderBufferImmediate(t,e)}))}(t,i)}else d.renderBufferDirect(n,e,i,r,t,o);t.onAfterRender(d,e,n,i,r,o),p=tt.get(e,w||n)}function _t(t,e,n){!0!==e.isScene&&(e=H);const i=q.get(t),r=p.state.lights,o=p.state.shadowsArray,s=r.state.version,a=K.getParameters(t,r.state,o,e,D.numPlanes,D.numIntersection,n),c=K.getProgramCacheKey(a);let l=i.program,h=!0;if(void 0===l)t.addEventListener("dispose",ft);else if(l.cacheKey!==c)mt(t);else if(i.lightsStateVersion!==s)i.lightsStateVersion=s,h=!1;else{if(void 0!==a.shaderID)return;h=!1}h&&(a.uniforms=K.getUniforms(t,a),t.onBeforeCompile(a,d),l=K.acquireProgram(a,c),i.program=l,i.uniforms=a.uniforms,i.outputEncoding=a.outputEncoding);const u=l.getAttributes();if(t.morphTargets){t.numSupportedMorphTargets=0;for(let e=0;e<d.maxMorphTargets;e++)u["morphTarget"+e]>=0&&t.numSupportedMorphTargets++}if(t.morphNormals){t.numSupportedMorphNormals=0;for(let e=0;e<d.maxMorphNormals;e++)u["morphNormal"+e]>=0&&t.numSupportedMorphNormals++}const f=i.uniforms;(t.isShaderMaterial||t.isRawShaderMaterial)&&!0!==t.clipping||(i.numClippingPlanes=D.numPlanes,i.numIntersection=D.numIntersection,f.clippingPlanes=D.uniform),i.environment=t.isMeshStandardMaterial?e.environment:null,i.fog=e.fog,i.needsLights=function(t){return t.isMeshLambertMaterial||t.isMeshToonMaterial||t.isMeshPhongMaterial||t.isMeshStandardMaterial||t.isShadowMaterial||t.isShaderMaterial&&!0===t.lights}(t),i.lightsStateVersion=s,i.needsLights&&(f.ambientLightColor.value=r.state.ambient,f.lightProbe.value=r.state.probe,f.directionalLights.value=r.state.directional,f.directionalLightShadows.value=r.state.directionalShadow,f.spotLights.value=r.state.spot,f.spotLightShadows.value=r.state.spotShadow,f.rectAreaLights.value=r.state.rectArea,f.pointLights.value=r.state.point,f.pointLightShadows.value=r.state.pointShadow,f.hemisphereLights.value=r.state.hemi,f.directionalShadowMap.value=r.state.directionalShadowMap,f.directionalShadowMatrix.value=r.state.directionalShadowMatrix,f.spotShadowMap.value=r.state.spotShadowMap,f.spotShadowMatrix.value=r.state.spotShadowMatrix,f.pointShadowMap.value=r.state.pointShadowMap,f.pointShadowMatrix.value=r.state.pointShadowMatrix);const m=i.program.getUniforms(),g=Xa.seqWithValue(m.seq,f);i.uniformsList=g}function wt(t,e,n,i){!0!==e.isScene&&(e=H),X.resetTextureUnits();const r=e.fog,o=n.isMeshStandardMaterial?e.environment:null,s=null===y?d.outputEncoding:y.texture.encoding,a=q.get(n),c=p.state.lights;if(!0===z&&(!0===U||t!==_)){const e=t===_&&n.id===b;D.setState(n.clippingPlanes,n.clipIntersection,n.clipShadows,t,a,e)}n.version===a.__version?void 0===a.program||n.fog&&a.fog!==r||a.environment!==o||a.needsLights&&a.lightsStateVersion!==c.state.version?_t(n,e,i):void 0===a.numClippingPlanes||a.numClippingPlanes===D.numPlanes&&a.numIntersection===D.numIntersection?a.outputEncoding!==s&&_t(n,e,i):_t(n,e,i):(_t(n,e,i),a.__version=n.version);let l=!1,h=!1,u=!1;const f=a.program,m=f.getUniforms(),g=a.uniforms;if(V.useProgram(f.program)&&(l=!0,h=!0,u=!0),n.id!==b&&(b=n.id,h=!0),l||_!==t){if(m.setValue(at,"projectionMatrix",t.projectionMatrix),j.logarithmicDepthBuffer&&m.setValue(at,"logDepthBufFC",2/(Math.log(t.far+1)/Math.LN2)),_!==t&&(_=t,h=!0,u=!0),n.isShaderMaterial||n.isMeshPhongMaterial||n.isMeshToonMaterial||n.isMeshStandardMaterial||n.envMap){const e=m.map.cameraPosition;void 0!==e&&e.setValue(at,F.setFromMatrixPosition(t.matrixWorld))}(n.isMeshPhongMaterial||n.isMeshToonMaterial||n.isMeshLambertMaterial||n.isMeshBasicMaterial||n.isMeshStandardMaterial||n.isShaderMaterial)&&m.setValue(at,"isOrthographic",!0===t.isOrthographicCamera),(n.isMeshPhongMaterial||n.isMeshToonMaterial||n.isMeshLambertMaterial||n.isMeshBasicMaterial||n.isMeshStandardMaterial||n.isShaderMaterial||n.isShadowMaterial||n.skinning)&&m.setValue(at,"viewMatrix",t.matrixWorldInverse)}if(n.skinning){m.setOptional(at,i,"bindMatrix"),m.setOptional(at,i,"bindMatrixInverse");const t=i.skeleton;if(t){const e=t.bones;if(j.floatVertexTextures){if(void 0===t.boneTexture){let n=Math.sqrt(4*e.length);n=Fi.ceilPowerOfTwo(n),n=Math.max(n,4);const i=new Float32Array(n*n*4);i.set(t.boneMatrices);const r=new Es(i,n,n,1023,1015);t.boneMatrices=i,t.boneTexture=r,t.boneTextureSize=n}m.setValue(at,"boneTexture",t.boneTexture,X),m.setValue(at,"boneTextureSize",t.boneTextureSize)}else m.setOptional(at,t,"boneMatrices")}}var v,x;return(h||a.receiveShadow!==i.receiveShadow)&&(a.receiveShadow=i.receiveShadow,m.setValue(at,"receiveShadow",i.receiveShadow)),h&&(m.setValue(at,"toneMappingExposure",d.toneMappingExposure),a.needsLights&&(x=u,(v=g).ambientLightColor.needsUpdate=x,v.lightProbe.needsUpdate=x,v.directionalLights.needsUpdate=x,v.directionalLightShadows.needsUpdate=x,v.pointLights.needsUpdate=x,v.pointLightShadows.needsUpdate=x,v.spotLights.needsUpdate=x,v.spotLightShadows.needsUpdate=x,v.rectAreaLights.needsUpdate=x,v.hemisphereLights.needsUpdate=x),r&&n.fog&&Q.refreshFogUniforms(g,r),Q.refreshMaterialUniforms(g,n,o,L,A),void 0!==g.ltc_1&&(g.ltc_1.value=Ps.LTC_1),void 0!==g.ltc_2&&(g.ltc_2.value=Ps.LTC_2),Xa.upload(at,a.uniformsList,g,X)),n.isShaderMaterial&&!0===n.uniformsNeedUpdate&&(Xa.upload(at,a.uniformsList,g,X),n.uniformsNeedUpdate=!1),n.isSpriteMaterial&&m.setValue(at,"center",i.center),m.setValue(at,"modelViewMatrix",i.modelViewMatrix),m.setValue(at,"normalMatrix",i.normalMatrix),m.setValue(at,"modelMatrix",i.matrixWorld),f}vt.setAnimationLoop((function(t){ht.isPresenting||gt&&gt(t)})),"undefined"!=typeof window&&vt.setContext(window),this.setAnimationLoop=function(t){gt=t,ht.setAnimationLoop(t),null===t?vt.stop():vt.start()},this.render=function(t,e){let n,i;if(void 0!==arguments[2]&&(console.warn("THREE.WebGLRenderer.render(): the renderTarget argument has been removed. Use .setRenderTarget() instead."),n=arguments[2]),void 0!==arguments[3]&&(console.warn("THREE.WebGLRenderer.render(): the forceClear argument has been removed. Use .clear() instead."),i=arguments[3]),void 0!==e&&!0!==e.isCamera)return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");if(!0===f)return;st.resetDefaultState(),b=-1,_=null,!0===t.autoUpdate&&t.updateMatrixWorld(),null===e.parent&&e.updateMatrixWorld(),!0===ht.enabled&&!0===ht.isPresenting&&(e=ht.getCamera(e)),!0===t.isScene&&t.onBeforeRender(d,t,e,n||y),p=tt.get(t,e),p.init(),B.multiplyMatrices(e.projectionMatrix,e.matrixWorldInverse),I.setFromProjectionMatrix(B),U=this.localClippingEnabled,z=D.init(this.clippingPlanes,U,e),u=$.get(t,e),u.init(),yt(t,e,0,d.sortObjects),u.finish(),!0===d.sortObjects&&u.sort(R,P),!0===z&&D.beginShadows();const r=p.state.shadowsArray;ut.render(r,t,e),p.setupLights(e),!0===z&&D.endShadows(),!0===this.info.autoReset&&this.info.reset(),void 0!==n&&this.setRenderTarget(n),et.render(u,t,e,i);const o=u.opaque,s=u.transparent;o.length>0&&xt(o,t,e),s.length>0&&xt(s,t,e),!0===t.isScene&&t.onAfterRender(d,t,e),null!==y&&(X.updateRenderTargetMipmap(y),X.updateMultisampleRenderTarget(y)),V.buffers.depth.setTest(!0),V.buffers.depth.setMask(!0),V.buffers.color.setMask(!0),V.setPolygonOffset(!1),u=null,p=null},this.setFramebuffer=function(t){m!==t&&null===y&&at.bindFramebuffer(36160,t),m=t},this.getActiveCubeFace=function(){return g},this.getActiveMipmapLevel=function(){return v},this.getRenderTarget=function(){return y},this.setRenderTarget=function(t,e,n){y=t,g=e,v=n,t&&void 0===q.get(t).__webglFramebuffer&&X.setupRenderTarget(t);let i=m,r=!1;if(t){const n=q.get(t).__webglFramebuffer;t.isWebGLCubeRenderTarget?(i=n[e||0],r=!0):i=t.isWebGLMultisampleRenderTarget?q.get(t).__webglMultisampledFramebuffer:n,M.copy(t.viewport),S.copy(t.scissor),T=t.scissorTest}else M.copy(C).multiplyScalar(L).floor(),S.copy(O).multiplyScalar(L).floor(),T=N;if(x!==i&&(at.bindFramebuffer(36160,i),x=i),V.viewport(M),V.scissor(S),V.setScissorTest(T),r){const i=q.get(t.texture);at.framebufferTexture2D(36160,36064,34069+(e||0),i.__webglTexture,n||0)}},this.readRenderTargetPixels=function(t,e,n,i,r,o,s){if(!t||!t.isWebGLRenderTarget)return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");let a=q.get(t).__webglFramebuffer;if(t.isWebGLCubeRenderTarget&&void 0!==s&&(a=a[s]),a){let s=!1;a!==x&&(at.bindFramebuffer(36160,a),s=!0);try{const a=t.texture,c=a.format,l=a.type;if(1023!==c&&ot.convert(c)!==at.getParameter(35739))return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");if(!(1009===l||ot.convert(l)===at.getParameter(35738)||1015===l&&(j.isWebGL2||k.get("OES_texture_float")||k.get("WEBGL_color_buffer_float"))||1016===l&&(j.isWebGL2?k.get("EXT_color_buffer_float"):k.get("EXT_color_buffer_half_float"))))return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");36053===at.checkFramebufferStatus(36160)?e>=0&&e<=t.width-i&&n>=0&&n<=t.height-r&&at.readPixels(e,n,i,r,ot.convert(c),ot.convert(l),o):console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")}finally{s&&at.bindFramebuffer(36160,x)}}},this.copyFramebufferToTexture=function(t,e,n){void 0===n&&(n=0);const i=Math.pow(2,-n),r=Math.floor(e.image.width*i),o=Math.floor(e.image.height*i),s=ot.convert(e.format);X.setTexture2D(e,0),at.copyTexImage2D(3553,n,s,t.x,t.y,r,o,0),V.unbindTexture()},this.copyTextureToTexture=function(t,e,n,i){void 0===i&&(i=0);const r=e.image.width,o=e.image.height,s=ot.convert(n.format),a=ot.convert(n.type);X.setTexture2D(n,0),at.pixelStorei(37440,n.flipY),at.pixelStorei(37441,n.premultiplyAlpha),at.pixelStorei(3317,n.unpackAlignment),e.isDataTexture?at.texSubImage2D(3553,i,t.x,t.y,r,o,s,a,e.image.data):e.isCompressedTexture?at.compressedTexSubImage2D(3553,i,t.x,t.y,e.mipmaps[0].width,e.mipmaps[0].height,s,e.mipmaps[0].data):at.texSubImage2D(3553,i,t.x,t.y,s,a,e.image),0===i&&n.generateMipmaps&&at.generateMipmap(3553),V.unbindTexture()},this.initTexture=function(t){X.setTexture2D(t,0),V.unbindTexture()},"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}function Bc(t){Uc.call(this,t)}function Fc(t,e){this.name="",this.color=new go(t),this.density=void 0!==e?e:25e-5}function Hc(t,e,n){this.name="",this.color=new go(t),this.near=void 0!==e?e:1,this.far=void 0!==n?n:1e3}function Gc(t,e){this.array=t,this.stride=e,this.count=void 0!==t?t.length/e:0,this.usage=35044,this.updateRange={offset:0,count:-1},this.version=0,this.uuid=Fi.generateUUID()}Oc.prototype=Object.assign(Object.create(Ms.prototype),{constructor:Oc,isArrayCamera:!0}),Nc.prototype=Object.assign(Object.create(Sr.prototype),{constructor:Nc,isGroup:!0}),Object.assign(Ic.prototype,{constructor:Ic,getHandSpace:function(){if(null===this._hand&&(this._hand=new Nc,this._hand.matrixAutoUpdate=!1,this._hand.visible=!1,this._hand.joints=[],this._hand.inputState={pinching:!1},window.XRHand))for(let t=0;t<=window.XRHand.LITTLE_PHALANX_TIP;t++){let t=new Nc;t.matrixAutoUpdate=!1,t.visible=!1,this._hand.joints.push(t),this._hand.add(t)}return this._hand},getTargetRaySpace:function(){return null===this._targetRay&&(this._targetRay=new Nc,this._targetRay.matrixAutoUpdate=!1,this._targetRay.visible=!1),this._targetRay},getGripSpace:function(){return null===this._grip&&(this._grip=new Nc,this._grip.matrixAutoUpdate=!1,this._grip.visible=!1),this._grip},dispatchEvent:function(t){return null!==this._targetRay&&this._targetRay.dispatchEvent(t),null!==this._grip&&this._grip.dispatchEvent(t),null!==this._hand&&this._hand.dispatchEvent(t),this},disconnect:function(t){return this.dispatchEvent({type:"disconnected",data:t}),null!==this._targetRay&&(this._targetRay.visible=!1),null!==this._grip&&(this._grip.visible=!1),null!==this._hand&&(this._hand.visible=!1),this},update:function(t,e,n){let i=null,r=null,o=null;const s=this._targetRay,a=this._grip,c=this._hand;if(t)if(t.hand){o=!0;for(let i=0;i<=window.XRHand.LITTLE_PHALANX_TIP;i++)if(t.hand[i]){let r=e.getJointPose(t.hand[i],n);const o=c.joints[i];null!==r&&(o.matrix.fromArray(r.transform.matrix),o.matrix.decompose(o.position,o.rotation,o.scale),o.jointRadius=r.radius),o.visible=null!==r;const s=c.joints[window.XRHand.INDEX_PHALANX_TIP],a=c.joints[window.XRHand.THUMB_PHALANX_TIP],l=s.position.distanceTo(a.position),h=.02,u=.005;c.inputState.pinching&&l>h+u?(c.inputState.pinching=!1,this.dispatchEvent({type:"pinchend",handedness:t.handedness,target:this})):!c.inputState.pinching&&l<=h-u&&(c.inputState.pinching=!0,this.dispatchEvent({type:"pinchstart",handedness:t.handedness,target:this}))}}else null!==s&&(i=e.getPose(t.targetRaySpace,n),null!==i&&(s.matrix.fromArray(i.transform.matrix),s.matrix.decompose(s.position,s.rotation,s.scale))),null!==a&&t.gripSpace&&(r=e.getPose(t.gripSpace,n),null!==r&&(a.matrix.fromArray(r.transform.matrix),a.matrix.decompose(a.position,a.rotation,a.scale)));return null!==s&&(s.visible=null!==i),null!==a&&(a.visible=null!==r),null!==c&&(c.visible=null!==o),this}}),Object.assign(Dc.prototype,zi.prototype),Bc.prototype=Object.assign(Object.create(Uc.prototype),{constructor:Bc,isWebGL1Renderer:!0}),Object.assign(Fc.prototype,{isFogExp2:!0,clone:function(){return new Fc(this.color,this.density)},toJSON:function(){return{type:"FogExp2",color:this.color.getHex(),density:this.density}}}),Object.assign(Hc.prototype,{isFog:!0,clone:function(){return new Hc(this.color,this.near,this.far)},toJSON:function(){return{type:"Fog",color:this.color.getHex(),near:this.near,far:this.far}}}),Object.defineProperty(Gc.prototype,"needsUpdate",{set:function(t){!0===t&&this.version++}}),Object.assign(Gc.prototype,{isInterleavedBuffer:!0,onUploadCallback:function(){},setUsage:function(t){return this.usage=t,this},copy:function(t){return this.array=new t.array.constructor(t.array),this.count=t.count,this.stride=t.stride,this.usage=t.usage,this},copyAt:function(t,e,n){t*=this.stride,n*=e.stride;for(let i=0,r=this.stride;i<r;i++)this.array[t+i]=e.array[n+i];return this},set:function(t,e){return void 0===e&&(e=0),this.array.set(t,e),this},clone:function(t){void 0===t.arrayBuffers&&(t.arrayBuffers={}),void 0===this.array.buffer._uuid&&(this.array.buffer._uuid=Fi.generateUUID()),void 0===t.arrayBuffers[this.array.buffer._uuid]&&(t.arrayBuffers[this.array.buffer._uuid]=this.array.slice(0).buffer);const e=new Gc(new this.array.constructor(t.arrayBuffers[this.array.buffer._uuid]),this.stride);return e.setUsage(this.usage),e},onUpload:function(t){return this.onUploadCallback=t,this},toJSON:function(t){return void 0===t.arrayBuffers&&(t.arrayBuffers={}),void 0===this.array.buffer._uuid&&(this.array.buffer._uuid=Fi.generateUUID()),void 0===t.arrayBuffers[this.array.buffer._uuid]&&(t.arrayBuffers[this.array.buffer._uuid]=Array.prototype.slice.call(new Uint32Array(this.array.buffer))),{uuid:this.uuid,buffer:this.array.buffer._uuid,type:this.array.constructor.name,stride:this.stride}}});const kc=new Qi;function jc(t,e,n,i){this.name="",this.data=t,this.itemSize=e,this.offset=n,this.normalized=!0===i}function Vc(t){wo.call(this),this.type="SpriteMaterial",this.color=new go(16777215),this.map=null,this.alphaMap=null,this.rotation=0,this.sizeAttenuation=!0,this.transparent=!0,this.setValues(t)}let Wc;Object.defineProperties(jc.prototype,{count:{get:function(){return this.data.count}},array:{get:function(){return this.data.array}},needsUpdate:{set:function(t){this.data.needsUpdate=t}}}),Object.assign(jc.prototype,{isInterleavedBufferAttribute:!0,applyMatrix4:function(t){for(let e=0,n=this.data.count;e<n;e++)kc.x=this.getX(e),kc.y=this.getY(e),kc.z=this.getZ(e),kc.applyMatrix4(t),this.setXYZ(e,kc.x,kc.y,kc.z);return this},setX:function(t,e){return this.data.array[t*this.data.stride+this.offset]=e,this},setY:function(t,e){return this.data.array[t*this.data.stride+this.offset+1]=e,this},setZ:function(t,e){return this.data.array[t*this.data.stride+this.offset+2]=e,this},setW:function(t,e){return this.data.array[t*this.data.stride+this.offset+3]=e,this},getX:function(t){return this.data.array[t*this.data.stride+this.offset]},getY:function(t){return this.data.array[t*this.data.stride+this.offset+1]},getZ:function(t){return this.data.array[t*this.data.stride+this.offset+2]},getW:function(t){return this.data.array[t*this.data.stride+this.offset+3]},setXY:function(t,e,n){return t=t*this.data.stride+this.offset,this.data.array[t+0]=e,this.data.array[t+1]=n,this},setXYZ:function(t,e,n,i){return t=t*this.data.stride+this.offset,this.data.array[t+0]=e,this.data.array[t+1]=n,this.data.array[t+2]=i,this},setXYZW:function(t,e,n,i,r){return t=t*this.data.stride+this.offset,this.data.array[t+0]=e,this.data.array[t+1]=n,this.data.array[t+2]=i,this.data.array[t+3]=r,this},clone:function(t){if(void 0===t){console.log("THREE.InterleavedBufferAttribute.clone(): Cloning an interlaved buffer attribute will deinterleave buffer data.");const t=[];for(let e=0;e<this.count;e++){const n=e*this.data.stride+this.offset;for(let e=0;e<this.itemSize;e++)t.push(this.data.array[n+e])}return new Eo(new this.array.constructor(t),this.itemSize,this.normalized)}return void 0===t.interleavedBuffers&&(t.interleavedBuffers={}),void 0===t.interleavedBuffers[this.data.uuid]&&(t.interleavedBuffers[this.data.uuid]=this.data.clone(t)),new jc(t.interleavedBuffers[this.data.uuid],this.itemSize,this.offset,this.normalized)},toJSON:function(t){if(void 0===t){console.log("THREE.InterleavedBufferAttribute.toJSON(): Serializing an interlaved buffer attribute will deinterleave buffer data.");const t=[];for(let e=0;e<this.count;e++){const n=e*this.data.stride+this.offset;for(let e=0;e<this.itemSize;e++)t.push(this.data.array[n+e])}return{itemSize:this.itemSize,type:this.array.constructor.name,array:t,normalized:this.normalized}}return void 0===t.interleavedBuffers&&(t.interleavedBuffers={}),void 0===t.interleavedBuffers[this.data.uuid]&&(t.interleavedBuffers[this.data.uuid]=this.data.toJSON(t)),{isInterleavedBufferAttribute:!0,itemSize:this.itemSize,data:this.data.uuid,offset:this.offset,normalized:this.normalized}}}),Vc.prototype=Object.create(wo.prototype),Vc.prototype.constructor=Vc,Vc.prototype.isSpriteMaterial=!0,Vc.prototype.copy=function(t){return wo.prototype.copy.call(this,t),this.color.copy(t.color),this.map=t.map,this.alphaMap=t.alphaMap,this.rotation=t.rotation,this.sizeAttenuation=t.sizeAttenuation,this};const qc=new Qi,Xc=new Qi,Yc=new Qi,Zc=new Hi,Jc=new Hi,Kc=new sr,Qc=new Qi,$c=new Qi,tl=new Qi,el=new Hi,nl=new Hi,il=new Hi;function rl(t){if(Sr.call(this),this.type="Sprite",void 0===Wc){Wc=new Wo;const t=new Gc(new Float32Array([-.5,-.5,0,0,0,.5,-.5,0,1,0,.5,.5,0,1,1,-.5,.5,0,0,1]),5);Wc.setIndex([0,1,2,0,2,3]),Wc.setAttribute("position",new jc(t,3,0,!1)),Wc.setAttribute("uv",new jc(t,2,3,!1))}this.geometry=Wc,this.material=void 0!==t?t:new Vc,this.center=new Hi(.5,.5)}function ol(t,e,n,i,r,o){Zc.subVectors(t,n).addScalar(.5).multiply(i),void 0!==r?(Jc.x=o*Zc.x-r*Zc.y,Jc.y=r*Zc.x+o*Zc.y):Jc.copy(Zc),t.copy(e),t.x+=Jc.x,t.y+=Jc.y,t.applyMatrix4(Kc)}rl.prototype=Object.assign(Object.create(Sr.prototype),{constructor:rl,isSprite:!0,raycast:function(t,e){null===t.camera&&console.error('THREE.Sprite: "Raycaster.camera" needs to be set in order to raycast against sprites.'),Xc.setFromMatrixScale(this.matrixWorld),Kc.copy(t.camera.matrixWorld),this.modelViewMatrix.multiplyMatrices(t.camera.matrixWorldInverse,this.matrixWorld),Yc.setFromMatrixPosition(this.modelViewMatrix),t.camera.isPerspectiveCamera&&!1===this.material.sizeAttenuation&&Xc.multiplyScalar(-Yc.z);const n=this.material.rotation;let i,r;0!==n&&(r=Math.cos(n),i=Math.sin(n));const o=this.center;ol(Qc.set(-.5,-.5,0),Yc,o,Xc,i,r),ol($c.set(.5,-.5,0),Yc,o,Xc,i,r),ol(tl.set(.5,.5,0),Yc,o,Xc,i,r),el.set(0,0),nl.set(1,0),il.set(1,1);let s=t.ray.intersectTriangle(Qc,$c,tl,!1,qc);if(null===s&&(ol($c.set(-.5,.5,0),Yc,o,Xc,i,r),nl.set(0,1),s=t.ray.intersectTriangle(Qc,tl,$c,!1,qc),null===s))return;const a=t.ray.origin.distanceTo(qc);a<t.near||a>t.far||e.push({distance:a,point:qc.clone(),uv:uo.getUV(qc,Qc,$c,tl,el,nl,il,new Hi),face:null,object:this})},copy:function(t){return Sr.prototype.copy.call(this,t),void 0!==t.center&&this.center.copy(t.center),this.material=t.material,this}});const sl=new Qi,al=new Qi;function cl(){Sr.call(this),this._currentLevel=0,this.type="LOD",Object.defineProperties(this,{levels:{enumerable:!0,value:[]}}),this.autoUpdate=!0}function ll(t,e){t&&t.isGeometry&&console.error("THREE.SkinnedMesh no longer supports THREE.Geometry. Use THREE.BufferGeometry instead."),ls.call(this,t,e),this.type="SkinnedMesh",this.bindMode="attached",this.bindMatrix=new sr,this.bindMatrixInverse=new sr}cl.prototype=Object.assign(Object.create(Sr.prototype),{constructor:cl,isLOD:!0,copy:function(t){Sr.prototype.copy.call(this,t,!1);const e=t.levels;for(let t=0,n=e.length;t<n;t++){const n=e[t];this.addLevel(n.object.clone(),n.distance)}return this.autoUpdate=t.autoUpdate,this},addLevel:function(t,e){void 0===e&&(e=0),e=Math.abs(e);const n=this.levels;let i;for(i=0;i<n.length&&!(e<n[i].distance);i++);return n.splice(i,0,{distance:e,object:t}),this.add(t),this},getCurrentLevel:function(){return this._currentLevel},getObjectForDistance:function(t){const e=this.levels;if(e.length>0){let n,i;for(n=1,i=e.length;n<i&&!(t<e[n].distance);n++);return e[n-1].object}return null},raycast:function(t,e){if(this.levels.length>0){sl.setFromMatrixPosition(this.matrixWorld);const n=t.ray.origin.distanceTo(sl);this.getObjectForDistance(n).raycast(t,e)}},update:function(t){const e=this.levels;if(e.length>1){sl.setFromMatrixPosition(t.matrixWorld),al.setFromMatrixPosition(this.matrixWorld);const n=sl.distanceTo(al)/t.zoom;let i,r;for(e[0].object.visible=!0,i=1,r=e.length;i<r&&n>=e[i].distance;i++)e[i-1].object.visible=!1,e[i].object.visible=!0;for(this._currentLevel=i-1;i<r;i++)e[i].object.visible=!1}},toJSON:function(t){const e=Sr.prototype.toJSON.call(this,t);!1===this.autoUpdate&&(e.object.autoUpdate=!1),e.object.levels=[];const n=this.levels;for(let t=0,i=n.length;t<i;t++){const i=n[t];e.object.levels.push({object:i.object.uuid,distance:i.distance})}return e}}),ll.prototype=Object.assign(Object.create(ls.prototype),{constructor:ll,isSkinnedMesh:!0,copy:function(t){return ls.prototype.copy.call(this,t),this.bindMode=t.bindMode,this.bindMatrix.copy(t.bindMatrix),this.bindMatrixInverse.copy(t.bindMatrixInverse),this.skeleton=t.skeleton,this},bind:function(t,e){this.skeleton=t,void 0===e&&(this.updateMatrixWorld(!0),this.skeleton.calculateInverses(),e=this.matrixWorld),this.bindMatrix.copy(e),this.bindMatrixInverse.getInverse(e)},pose:function(){this.skeleton.pose()},normalizeSkinWeights:function(){const t=new qi,e=this.geometry.attributes.skinWeight;for(let n=0,i=e.count;n<i;n++){t.x=e.getX(n),t.y=e.getY(n),t.z=e.getZ(n),t.w=e.getW(n);const i=1/t.manhattanLength();i!==1/0?t.multiplyScalar(i):t.set(1,0,0,0),e.setXYZW(n,t.x,t.y,t.z,t.w)}},updateMatrixWorld:function(t){ls.prototype.updateMatrixWorld.call(this,t),"attached"===this.bindMode?this.bindMatrixInverse.getInverse(this.matrixWorld):"detached"===this.bindMode?this.bindMatrixInverse.getInverse(this.bindMatrix):console.warn("THREE.SkinnedMesh: Unrecognized bindMode: "+this.bindMode)},boneTransform:function(){const t=new Qi,e=new qi,n=new qi,i=new Qi,r=new sr;return function(o,s){const a=this.skeleton,c=this.geometry;e.fromBufferAttribute(c.attributes.skinIndex,o),n.fromBufferAttribute(c.attributes.skinWeight,o),t.fromBufferAttribute(c.attributes.position,o).applyMatrix4(this.bindMatrix),s.set(0,0,0);for(let o=0;o<4;o++){const c=n.getComponent(o);if(0!==c){const n=e.getComponent(o);r.multiplyMatrices(a.bones[n].matrixWorld,a.boneInverses[n]),s.addScaledVector(i.copy(t).applyMatrix4(r),c)}}return s.applyMatrix4(this.bindMatrixInverse)}}()});const hl=new sr,ul=new sr;function pl(t,e){if(t=t||[],this.bones=t.slice(0),this.boneMatrices=new Float32Array(16*this.bones.length),this.frame=-1,void 0===e)this.calculateInverses();else if(this.bones.length===e.length)this.boneInverses=e.slice(0);else{console.warn("THREE.Skeleton boneInverses is the wrong length."),this.boneInverses=[];for(let t=0,e=this.bones.length;t<e;t++)this.boneInverses.push(new sr)}}function dl(){Sr.call(this),this.type="Bone"}Object.assign(pl.prototype,{calculateInverses:function(){this.boneInverses=[];for(let t=0,e=this.bones.length;t<e;t++){const e=new sr;this.bones[t]&&e.getInverse(this.bones[t].matrixWorld),this.boneInverses.push(e)}},pose:function(){for(let t=0,e=this.bones.length;t<e;t++){const e=this.bones[t];e&&e.matrixWorld.getInverse(this.boneInverses[t])}for(let t=0,e=this.bones.length;t<e;t++){const e=this.bones[t];e&&(e.parent&&e.parent.isBone?(e.matrix.getInverse(e.parent.matrixWorld),e.matrix.multiply(e.matrixWorld)):e.matrix.copy(e.matrixWorld),e.matrix.decompose(e.position,e.quaternion,e.scale))}},update:function(){const t=this.bones,e=this.boneInverses,n=this.boneMatrices,i=this.boneTexture;for(let i=0,r=t.length;i<r;i++){const r=t[i]?t[i].matrixWorld:ul;hl.multiplyMatrices(r,e[i]),hl.toArray(n,16*i)}void 0!==i&&(i.needsUpdate=!0)},clone:function(){return new pl(this.bones,this.boneInverses)},getBoneByName:function(t){for(let e=0,n=this.bones.length;e<n;e++){const n=this.bones[e];if(n.name===t)return n}},dispose:function(){this.boneTexture&&(this.boneTexture.dispose(),this.boneTexture=void 0)}}),dl.prototype=Object.assign(Object.create(Sr.prototype),{constructor:dl,isBone:!0});const fl=new sr,ml=new sr,gl=[],vl=new ls;function yl(t,e,n){ls.call(this,t,e),this.instanceMatrix=new Eo(new Float32Array(16*n),16),this.count=n,this.frustumCulled=!1}function xl(t){wo.call(this),this.type="LineBasicMaterial",this.color=new go(16777215),this.linewidth=1,this.linecap="round",this.linejoin="round",this.morphTargets=!1,this.setValues(t)}yl.prototype=Object.assign(Object.create(ls.prototype),{constructor:yl,isInstancedMesh:!0,copy:function(t){return ls.prototype.copy.call(this,t),this.instanceMatrix.copy(t.instanceMatrix),this.count=t.count,this},getMatrixAt:function(t,e){e.fromArray(this.instanceMatrix.array,16*t)},raycast:function(t,e){const n=this.matrixWorld,i=this.count;if(vl.geometry=this.geometry,vl.material=this.material,void 0!==vl.material)for(let r=0;r<i;r++){this.getMatrixAt(r,fl),ml.multiplyMatrices(n,fl),vl.matrixWorld=ml,vl.raycast(t,gl);for(let t=0,n=gl.length;t<n;t++){const n=gl[t];n.instanceId=r,n.object=this,e.push(n)}gl.length=0}},setMatrixAt:function(t,e){e.toArray(this.instanceMatrix.array,16*t)},updateMorphTargets:function(){}}),xl.prototype=Object.create(wo.prototype),xl.prototype.constructor=xl,xl.prototype.isLineBasicMaterial=!0,xl.prototype.copy=function(t){return wo.prototype.copy.call(this,t),this.color.copy(t.color),this.linewidth=t.linewidth,this.linecap=t.linecap,this.linejoin=t.linejoin,this.morphTargets=t.morphTargets,this};const bl=new Qi,_l=new Qi,wl=new sr,Ml=new Jr,Sl=new kr;function Tl(t,e,n){1===n&&console.error("THREE.Line: parameter THREE.LinePieces no longer supported. Use THREE.LineSegments instead."),Sr.call(this),this.type="Line",this.geometry=void 0!==t?t:new Wo,this.material=void 0!==e?e:new xl,this.updateMorphTargets()}Tl.prototype=Object.assign(Object.create(Sr.prototype),{constructor:Tl,isLine:!0,copy:function(t){return Sr.prototype.copy.call(this,t),this.material=t.material,this.geometry=t.geometry,this},computeLineDistances:function(){const t=this.geometry;if(t.isBufferGeometry)if(null===t.index){const e=t.attributes.position,n=[0];for(let t=1,i=e.count;t<i;t++)bl.fromBufferAttribute(e,t-1),_l.fromBufferAttribute(e,t),n[t]=n[t-1],n[t]+=bl.distanceTo(_l);t.setAttribute("lineDistance",new Io(n,1))}else console.warn("THREE.Line.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");else if(t.isGeometry){const e=t.vertices,n=t.lineDistances;n[0]=0;for(let t=1,i=e.length;t<i;t++)n[t]=n[t-1],n[t]+=e[t-1].distanceTo(e[t])}return this},raycast:function(t,e){const n=this.geometry,i=this.matrixWorld,r=t.params.Line.threshold;if(null===n.boundingSphere&&n.computeBoundingSphere(),Sl.copy(n.boundingSphere),Sl.applyMatrix4(i),Sl.radius+=r,!1===t.ray.intersectsSphere(Sl))return;wl.getInverse(i),Ml.copy(t.ray).applyMatrix4(wl);const o=r/((this.scale.x+this.scale.y+this.scale.z)/3),s=o*o,a=new Qi,c=new Qi,l=new Qi,h=new Qi,u=this&&this.isLineSegments?2:1;if(n.isBufferGeometry){const i=n.index,r=n.attributes.position.array;if(null!==i){const n=i.array;for(let i=0,o=n.length-1;i<o;i+=u){const o=n[i],u=n[i+1];a.fromArray(r,3*o),c.fromArray(r,3*u);if(Ml.distanceSqToSegment(a,c,h,l)>s)continue;h.applyMatrix4(this.matrixWorld);const p=t.ray.origin.distanceTo(h);p<t.near||p>t.far||e.push({distance:p,point:l.clone().applyMatrix4(this.matrixWorld),index:i,face:null,faceIndex:null,object:this})}}else for(let n=0,i=r.length/3-1;n<i;n+=u){a.fromArray(r,3*n),c.fromArray(r,3*n+3);if(Ml.distanceSqToSegment(a,c,h,l)>s)continue;h.applyMatrix4(this.matrixWorld);const i=t.ray.origin.distanceTo(h);i<t.near||i>t.far||e.push({distance:i,point:l.clone().applyMatrix4(this.matrixWorld),index:n,face:null,faceIndex:null,object:this})}}else if(n.isGeometry){const i=n.vertices,r=i.length;for(let n=0;n<r-1;n+=u){if(Ml.distanceSqToSegment(i[n],i[n+1],h,l)>s)continue;h.applyMatrix4(this.matrixWorld);const r=t.ray.origin.distanceTo(h);r<t.near||r>t.far||e.push({distance:r,point:l.clone().applyMatrix4(this.matrixWorld),index:n,face:null,faceIndex:null,object:this})}}},updateMorphTargets:function(){const t=this.geometry;if(t.isBufferGeometry){const e=t.morphAttributes,n=Object.keys(e);if(n.length>0){const t=e[n[0]];if(void 0!==t){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let e=0,n=t.length;e<n;e++){const n=t[e].name||String(e);this.morphTargetInfluences.push(0),this.morphTargetDictionary[n]=e}}}}else{const e=t.morphTargets;void 0!==e&&e.length>0&&console.error("THREE.Line.updateMorphTargets() does not support THREE.Geometry. Use THREE.BufferGeometry instead.")}}});const El=new Qi,Al=new Qi;function Ll(t,e){Tl.call(this,t,e),this.type="LineSegments"}function Rl(t,e){Tl.call(this,t,e),this.type="LineLoop"}function Pl(t){wo.call(this),this.type="PointsMaterial",this.color=new go(16777215),this.map=null,this.alphaMap=null,this.size=1,this.sizeAttenuation=!0,this.morphTargets=!1,this.setValues(t)}Ll.prototype=Object.assign(Object.create(Tl.prototype),{constructor:Ll,isLineSegments:!0,computeLineDistances:function(){const t=this.geometry;if(t.isBufferGeometry)if(null===t.index){const e=t.attributes.position,n=[];for(let t=0,i=e.count;t<i;t+=2)El.fromBufferAttribute(e,t),Al.fromBufferAttribute(e,t+1),n[t]=0===t?0:n[t-1],n[t+1]=n[t]+El.distanceTo(Al);t.setAttribute("lineDistance",new Io(n,1))}else console.warn("THREE.LineSegments.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");else if(t.isGeometry){const e=t.vertices,n=t.lineDistances;for(let t=0,i=e.length;t<i;t+=2)El.copy(e[t]),Al.copy(e[t+1]),n[t]=0===t?0:n[t-1],n[t+1]=n[t]+El.distanceTo(Al)}return this}}),Rl.prototype=Object.assign(Object.create(Tl.prototype),{constructor:Rl,isLineLoop:!0}),Pl.prototype=Object.create(wo.prototype),Pl.prototype.constructor=Pl,Pl.prototype.isPointsMaterial=!0,Pl.prototype.copy=function(t){return wo.prototype.copy.call(this,t),this.color.copy(t.color),this.map=t.map,this.alphaMap=t.alphaMap,this.size=t.size,this.sizeAttenuation=t.sizeAttenuation,this.morphTargets=t.morphTargets,this};const Cl=new sr,Ol=new Jr,Nl=new kr,Il=new Qi;function Dl(t,e){Sr.call(this),this.type="Points",this.geometry=void 0!==t?t:new Wo,this.material=void 0!==e?e:new Pl,this.updateMorphTargets()}function zl(t,e,n,i,r,o,s){const a=Ol.distanceSqToPoint(t);if(a<n){const n=new Qi;Ol.closestPointToPoint(t,n),n.applyMatrix4(i);const c=r.ray.origin.distanceTo(n);if(c<r.near||c>r.far)return;o.push({distance:c,distanceToRay:Math.sqrt(a),point:n,index:e,face:null,object:s})}}function Ul(t,e,n,i,r,o,s,a,c){Wi.call(this,t,e,n,i,r,o,s,a,c),this.format=void 0!==s?s:1022,this.minFilter=void 0!==o?o:1006,this.magFilter=void 0!==r?r:1006,this.generateMipmaps=!1;const l=this;"requestVideoFrameCallback"in t&&t.requestVideoFrameCallback((function e(){l.needsUpdate=!0,t.requestVideoFrameCallback(e)}))}function Bl(t,e,n,i,r,o,s,a,c,l,h,u){Wi.call(this,null,o,s,a,c,l,i,r,h,u),this.image={width:e,height:n},this.mipmaps=t,this.flipY=!1,this.generateMipmaps=!1}function Fl(t,e,n,i,r,o,s,a,c){Wi.call(this,t,e,n,i,r,o,s,a,c),this.needsUpdate=!0}function Hl(t,e,n,i,r,o,s,a,c,l){if(1026!==(l=void 0!==l?l:1026)&&1027!==l)throw new Error("DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat");void 0===n&&1026===l&&(n=1012),void 0===n&&1027===l&&(n=1020),Wi.call(this,null,i,r,o,s,a,l,n,c),this.image={width:t,height:e},this.magFilter=void 0!==s?s:1003,this.minFilter=void 0!==a?a:1003,this.flipY=!1,this.generateMipmaps=!1}function Gl(t){Wo.call(this),this.type="WireframeGeometry";const e=[],n=[0,0],i={},r=["a","b","c"];if(t&&t.isGeometry){const o=t.faces;for(let t=0,e=o.length;t<e;t++){const e=o[t];for(let t=0;t<3;t++){const o=e[r[t]],s=e[r[(t+1)%3]];n[0]=Math.min(o,s),n[1]=Math.max(o,s);const a=n[0]+","+n[1];void 0===i[a]&&(i[a]={index1:n[0],index2:n[1]})}}for(const n in i){const r=i[n];let o=t.vertices[r.index1];e.push(o.x,o.y,o.z),o=t.vertices[r.index2],e.push(o.x,o.y,o.z)}}else if(t&&t.isBufferGeometry){let r=new Qi;if(null!==t.index){const o=t.attributes.position,s=t.index;let a=t.groups;0===a.length&&(a=[{start:0,count:s.count,materialIndex:0}]);for(let t=0,e=a.length;t<e;++t){const e=a[t],r=e.start;for(let t=r,o=r+e.count;t<o;t+=3)for(let e=0;e<3;e++){const r=s.getX(t+e),o=s.getX(t+(e+1)%3);n[0]=Math.min(r,o),n[1]=Math.max(r,o);const a=n[0]+","+n[1];void 0===i[a]&&(i[a]={index1:n[0],index2:n[1]})}}for(const t in i){const n=i[t];r.fromBufferAttribute(o,n.index1),e.push(r.x,r.y,r.z),r.fromBufferAttribute(o,n.index2),e.push(r.x,r.y,r.z)}}else{const n=t.attributes.position;for(let t=0,i=n.count/3;t<i;t++)for(let i=0;i<3;i++){const o=3*t+i;r.fromBufferAttribute(n,o),e.push(r.x,r.y,r.z);const s=3*t+(i+1)%3;r.fromBufferAttribute(n,s),e.push(r.x,r.y,r.z)}}}this.setAttribute("position",new Io(e,3))}function kl(t,e,n){gs.call(this),this.type="ParametricGeometry",this.parameters={func:t,slices:e,stacks:n},this.fromBufferGeometry(new jl(t,e,n)),this.mergeVertices()}function jl(t,e,n){Wo.call(this),this.type="ParametricBufferGeometry",this.parameters={func:t,slices:e,stacks:n};const i=[],r=[],o=[],s=[],a=1e-5,c=new Qi,l=new Qi,h=new Qi,u=new Qi,p=new Qi;t.length<3&&console.error("THREE.ParametricGeometry: Function must now modify a Vector3 as third parameter.");const d=e+1;for(let i=0;i<=n;i++){const d=i/n;for(let n=0;n<=e;n++){const i=n/e;t(i,d,l),r.push(l.x,l.y,l.z),i-a>=0?(t(i-a,d,h),u.subVectors(l,h)):(t(i+a,d,h),u.subVectors(h,l)),d-a>=0?(t(i,d-a,h),p.subVectors(l,h)):(t(i,d+a,h),p.subVectors(h,l)),c.crossVectors(u,p).normalize(),o.push(c.x,c.y,c.z),s.push(i,d)}}for(let t=0;t<n;t++)for(let n=0;n<e;n++){const e=t*d+n,r=t*d+n+1,o=(t+1)*d+n+1,s=(t+1)*d+n;i.push(e,r,s),i.push(r,o,s)}this.setIndex(i),this.setAttribute("position",new Io(r,3)),this.setAttribute("normal",new Io(o,3)),this.setAttribute("uv",new Io(s,2))}function Vl(t,e,n,i){gs.call(this),this.type="PolyhedronGeometry",this.parameters={vertices:t,indices:e,radius:n,detail:i},this.fromBufferGeometry(new Wl(t,e,n,i)),this.mergeVertices()}function Wl(t,e,n,i){Wo.call(this),this.type="PolyhedronBufferGeometry",this.parameters={vertices:t,indices:e,radius:n,detail:i},n=n||1;const r=[],o=[];function s(t,e,n,i){const r=Math.pow(2,i),o=[];for(let i=0;i<=r;i++){o[i]=[];const s=t.clone().lerp(n,i/r),a=e.clone().lerp(n,i/r),c=r-i;for(let t=0;t<=c;t++)o[i][t]=0===t&&i===r?s:s.clone().lerp(a,t/c)}for(let t=0;t<r;t++)for(let e=0;e<2*(r-t)-1;e++){const n=Math.floor(e/2);e%2==0?(a(o[t][n+1]),a(o[t+1][n]),a(o[t][n])):(a(o[t][n+1]),a(o[t+1][n+1]),a(o[t+1][n]))}}function a(t){r.push(t.x,t.y,t.z)}function c(e,n){const i=3*e;n.x=t[i+0],n.y=t[i+1],n.z=t[i+2]}function l(t,e,n,i){i<0&&1===t.x&&(o[e]=t.x-1),0===n.x&&0===n.z&&(o[e]=i/2/Math.PI+.5)}function h(t){return Math.atan2(t.z,-t.x)}!function(t){const n=new Qi,i=new Qi,r=new Qi;for(let o=0;o<e.length;o+=3)c(e[o+0],n),c(e[o+1],i),c(e[o+2],r),s(n,i,r,t)}(i=i||0),function(t){const e=new Qi;for(let n=0;n<r.length;n+=3)e.x=r[n+0],e.y=r[n+1],e.z=r[n+2],e.normalize().multiplyScalar(t),r[n+0]=e.x,r[n+1]=e.y,r[n+2]=e.z}(n),function(){const t=new Qi;for(let n=0;n<r.length;n+=3){t.x=r[n+0],t.y=r[n+1],t.z=r[n+2];const i=h(t)/2/Math.PI+.5,s=(e=t,Math.atan2(-e.y,Math.sqrt(e.x*e.x+e.z*e.z))/Math.PI+.5);o.push(i,1-s)}var e;(function(){const t=new Qi,e=new Qi,n=new Qi,i=new Qi,s=new Hi,a=new Hi,c=new Hi;for(let u=0,p=0;u<r.length;u+=9,p+=6){t.set(r[u+0],r[u+1],r[u+2]),e.set(r[u+3],r[u+4],r[u+5]),n.set(r[u+6],r[u+7],r[u+8]),s.set(o[p+0],o[p+1]),a.set(o[p+2],o[p+3]),c.set(o[p+4],o[p+5]),i.copy(t).add(e).add(n).divideScalar(3);const d=h(i);l(s,p+0,t,d),l(a,p+2,e,d),l(c,p+4,n,d)}})(),function(){for(let t=0;t<o.length;t+=6){const e=o[t+0],n=o[t+2],i=o[t+4],r=Math.max(e,n,i),s=Math.min(e,n,i);r>.9&&s<.1&&(e<.2&&(o[t+0]+=1),n<.2&&(o[t+2]+=1),i<.2&&(o[t+4]+=1))}}()}(),this.setAttribute("position",new Io(r,3)),this.setAttribute("normal",new Io(r.slice(),3)),this.setAttribute("uv",new Io(o,2)),0===i?this.computeVertexNormals():this.normalizeNormals()}function ql(t,e){gs.call(this),this.type="TetrahedronGeometry",this.parameters={radius:t,detail:e},this.fromBufferGeometry(new Xl(t,e)),this.mergeVertices()}function Xl(t,e){Wl.call(this,[1,1,1,-1,-1,1,-1,1,-1,1,-1,-1],[2,1,0,0,3,2,1,3,0,2,3,1],t,e),this.type="TetrahedronBufferGeometry",this.parameters={radius:t,detail:e}}function Yl(t,e){gs.call(this),this.type="OctahedronGeometry",this.parameters={radius:t,detail:e},this.fromBufferGeometry(new Zl(t,e)),this.mergeVertices()}function Zl(t,e){Wl.call(this,[1,0,0,-1,0,0,0,1,0,0,-1,0,0,0,1,0,0,-1],[0,2,4,0,4,3,0,3,5,0,5,2,1,2,5,1,5,3,1,3,4,1,4,2],t,e),this.type="OctahedronBufferGeometry",this.parameters={radius:t,detail:e}}function Jl(t,e){gs.call(this),this.type="IcosahedronGeometry",this.parameters={radius:t,detail:e},this.fromBufferGeometry(new Kl(t,e)),this.mergeVertices()}function Kl(t,e){const n=(1+Math.sqrt(5))/2,i=[-1,n,0,1,n,0,-1,-n,0,1,-n,0,0,-1,n,0,1,n,0,-1,-n,0,1,-n,n,0,-1,n,0,1,-n,0,-1,-n,0,1];Wl.call(this,i,[0,11,5,0,5,1,0,1,7,0,7,10,0,10,11,1,5,9,5,11,4,11,10,2,10,7,6,7,1,8,3,9,4,3,4,2,3,2,6,3,6,8,3,8,9,4,9,5,2,4,11,6,2,10,8,6,7,9,8,1],t,e),this.type="IcosahedronBufferGeometry",this.parameters={radius:t,detail:e}}function Ql(t,e){gs.call(this),this.type="DodecahedronGeometry",this.parameters={radius:t,detail:e},this.fromBufferGeometry(new $l(t,e)),this.mergeVertices()}function $l(t,e){const n=(1+Math.sqrt(5))/2,i=1/n,r=[-1,-1,-1,-1,-1,1,-1,1,-1,-1,1,1,1,-1,-1,1,-1,1,1,1,-1,1,1,1,0,-i,-n,0,-i,n,0,i,-n,0,i,n,-i,-n,0,-i,n,0,i,-n,0,i,n,0,-n,0,-i,n,0,-i,-n,0,i,n,0,i];Wl.call(this,r,[3,11,7,3,7,15,3,15,13,7,19,17,7,17,6,7,6,15,17,4,8,17,8,10,17,10,6,8,0,16,8,16,2,8,2,10,0,12,1,0,1,18,0,18,16,6,10,2,6,2,13,6,13,15,2,16,18,2,18,3,2,3,13,18,1,9,18,9,11,18,11,3,4,14,12,4,12,0,4,0,8,11,9,5,11,5,19,11,19,7,19,5,14,19,14,4,19,4,17,1,12,14,1,14,5,1,5,9],t,e),this.type="DodecahedronBufferGeometry",this.parameters={radius:t,detail:e}}function th(t,e,n,i,r,o){gs.call(this),this.type="TubeGeometry",this.parameters={path:t,tubularSegments:e,radius:n,radialSegments:i,closed:r},void 0!==o&&console.warn("THREE.TubeGeometry: taper has been removed.");const s=new eh(t,e,n,i,r);this.tangents=s.tangents,this.normals=s.normals,this.binormals=s.binormals,this.fromBufferGeometry(s),this.mergeVertices()}function eh(t,e,n,i,r){Wo.call(this),this.type="TubeBufferGeometry",this.parameters={path:t,tubularSegments:e,radius:n,radialSegments:i,closed:r},e=e||64,n=n||1,i=i||8,r=r||!1;const o=t.computeFrenetFrames(e,r);this.tangents=o.tangents,this.normals=o.normals,this.binormals=o.binormals;const s=new Qi,a=new Qi,c=new Hi;let l=new Qi;const h=[],u=[],p=[],d=[];function f(r){l=t.getPointAt(r/e,l);const c=o.normals[r],p=o.binormals[r];for(let t=0;t<=i;t++){const e=t/i*Math.PI*2,r=Math.sin(e),o=-Math.cos(e);a.x=o*c.x+r*p.x,a.y=o*c.y+r*p.y,a.z=o*c.z+r*p.z,a.normalize(),u.push(a.x,a.y,a.z),s.x=l.x+n*a.x,s.y=l.y+n*a.y,s.z=l.z+n*a.z,h.push(s.x,s.y,s.z)}}!function(){for(let t=0;t<e;t++)f(t);f(!1===r?e:0),function(){for(let t=0;t<=e;t++)for(let n=0;n<=i;n++)c.x=t/e,c.y=n/i,p.push(c.x,c.y)}(),function(){for(let t=1;t<=e;t++)for(let e=1;e<=i;e++){const n=(i+1)*(t-1)+(e-1),r=(i+1)*t+(e-1),o=(i+1)*t+e,s=(i+1)*(t-1)+e;d.push(n,r,s),d.push(r,o,s)}}()}(),this.setIndex(d),this.setAttribute("position",new Io(h,3)),this.setAttribute("normal",new Io(u,3)),this.setAttribute("uv",new Io(p,2))}function nh(t,e,n,i,r,o,s){gs.call(this),this.type="TorusKnotGeometry",this.parameters={radius:t,tube:e,tubularSegments:n,radialSegments:i,p:r,q:o},void 0!==s&&console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),this.fromBufferGeometry(new ih(t,e,n,i,r,o)),this.mergeVertices()}function ih(t,e,n,i,r,o){Wo.call(this),this.type="TorusKnotBufferGeometry",this.parameters={radius:t,tube:e,tubularSegments:n,radialSegments:i,p:r,q:o},t=t||1,e=e||.4,n=Math.floor(n)||64,i=Math.floor(i)||8,r=r||2,o=o||3;const s=[],a=[],c=[],l=[],h=new Qi,u=new Qi,p=new Qi,d=new Qi,f=new Qi,m=new Qi,g=new Qi;for(let s=0;s<=n;++s){const y=s/n*r*Math.PI*2;v(y,r,o,t,p),v(y+.01,r,o,t,d),m.subVectors(d,p),g.addVectors(d,p),f.crossVectors(m,g),g.crossVectors(f,m),f.normalize(),g.normalize();for(let t=0;t<=i;++t){const r=t/i*Math.PI*2,o=-e*Math.cos(r),d=e*Math.sin(r);h.x=p.x+(o*g.x+d*f.x),h.y=p.y+(o*g.y+d*f.y),h.z=p.z+(o*g.z+d*f.z),a.push(h.x,h.y,h.z),u.subVectors(h,p).normalize(),c.push(u.x,u.y,u.z),l.push(s/n),l.push(t/i)}}for(let t=1;t<=n;t++)for(let e=1;e<=i;e++){const n=(i+1)*(t-1)+(e-1),r=(i+1)*t+(e-1),o=(i+1)*t+e,a=(i+1)*(t-1)+e;s.push(n,r,a),s.push(r,o,a)}function v(t,e,n,i,r){const o=Math.cos(t),s=Math.sin(t),a=n/e*t,c=Math.cos(a);r.x=i*(2+c)*.5*o,r.y=i*(2+c)*s*.5,r.z=i*Math.sin(a)*.5}this.setIndex(s),this.setAttribute("position",new Io(a,3)),this.setAttribute("normal",new Io(c,3)),this.setAttribute("uv",new Io(l,2))}function rh(t,e,n,i,r){gs.call(this),this.type="TorusGeometry",this.parameters={radius:t,tube:e,radialSegments:n,tubularSegments:i,arc:r},this.fromBufferGeometry(new oh(t,e,n,i,r)),this.mergeVertices()}function oh(t,e,n,i,r){Wo.call(this),this.type="TorusBufferGeometry",this.parameters={radius:t,tube:e,radialSegments:n,tubularSegments:i,arc:r},t=t||1,e=e||.4,n=Math.floor(n)||8,i=Math.floor(i)||6,r=r||2*Math.PI;const o=[],s=[],a=[],c=[],l=new Qi,h=new Qi,u=new Qi;for(let o=0;o<=n;o++)for(let p=0;p<=i;p++){const d=p/i*r,f=o/n*Math.PI*2;h.x=(t+e*Math.cos(f))*Math.cos(d),h.y=(t+e*Math.cos(f))*Math.sin(d),h.z=e*Math.sin(f),s.push(h.x,h.y,h.z),l.x=t*Math.cos(d),l.y=t*Math.sin(d),u.subVectors(h,l).normalize(),a.push(u.x,u.y,u.z),c.push(p/i),c.push(o/n)}for(let t=1;t<=n;t++)for(let e=1;e<=i;e++){const n=(i+1)*t+e-1,r=(i+1)*(t-1)+e-1,s=(i+1)*(t-1)+e,a=(i+1)*t+e;o.push(n,r,a),o.push(r,s,a)}this.setIndex(o),this.setAttribute("position",new Io(s,3)),this.setAttribute("normal",new Io(a,3)),this.setAttribute("uv",new Io(c,2))}Dl.prototype=Object.assign(Object.create(Sr.prototype),{constructor:Dl,isPoints:!0,copy:function(t){return Sr.prototype.copy.call(this,t),this.material=t.material,this.geometry=t.geometry,this},raycast:function(t,e){const n=this.geometry,i=this.matrixWorld,r=t.params.Points.threshold;if(null===n.boundingSphere&&n.computeBoundingSphere(),Nl.copy(n.boundingSphere),Nl.applyMatrix4(i),Nl.radius+=r,!1===t.ray.intersectsSphere(Nl))return;Cl.getInverse(i),Ol.copy(t.ray).applyMatrix4(Cl);const o=r/((this.scale.x+this.scale.y+this.scale.z)/3),s=o*o;if(n.isBufferGeometry){const r=n.index,o=n.attributes.position.array;if(null!==r){const n=r.array;for(let r=0,a=n.length;r<a;r++){const a=n[r];Il.fromArray(o,3*a),zl(Il,a,s,i,t,e,this)}}else for(let n=0,r=o.length/3;n<r;n++)Il.fromArray(o,3*n),zl(Il,n,s,i,t,e,this)}else{const r=n.vertices;for(let n=0,o=r.length;n<o;n++)zl(r[n],n,s,i,t,e,this)}},updateMorphTargets:function(){const t=this.geometry;if(t.isBufferGeometry){const e=t.morphAttributes,n=Object.keys(e);if(n.length>0){const t=e[n[0]];if(void 0!==t){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let e=0,n=t.length;e<n;e++){const n=t[e].name||String(e);this.morphTargetInfluences.push(0),this.morphTargetDictionary[n]=e}}}}else{const e=t.morphTargets;void 0!==e&&e.length>0&&console.error("THREE.Points.updateMorphTargets() does not support THREE.Geometry. Use THREE.BufferGeometry instead.")}}}),Ul.prototype=Object.assign(Object.create(Wi.prototype),{constructor:Ul,isVideoTexture:!0,update:function(){const t=this.image;!1==="requestVideoFrameCallback"in t&&t.readyState>=t.HAVE_CURRENT_DATA&&(this.needsUpdate=!0)}}),Bl.prototype=Object.create(Wi.prototype),Bl.prototype.constructor=Bl,Bl.prototype.isCompressedTexture=!0,Fl.prototype=Object.create(Wi.prototype),Fl.prototype.constructor=Fl,Fl.prototype.isCanvasTexture=!0,Hl.prototype=Object.create(Wi.prototype),Hl.prototype.constructor=Hl,Hl.prototype.isDepthTexture=!0,Gl.prototype=Object.create(Wo.prototype),Gl.prototype.constructor=Gl,kl.prototype=Object.create(gs.prototype),kl.prototype.constructor=kl,jl.prototype=Object.create(Wo.prototype),jl.prototype.constructor=jl,Vl.prototype=Object.create(gs.prototype),Vl.prototype.constructor=Vl,Wl.prototype=Object.create(Wo.prototype),Wl.prototype.constructor=Wl,ql.prototype=Object.create(gs.prototype),ql.prototype.constructor=ql,Xl.prototype=Object.create(Wl.prototype),Xl.prototype.constructor=Xl,Yl.prototype=Object.create(gs.prototype),Yl.prototype.constructor=Yl,Zl.prototype=Object.create(Wl.prototype),Zl.prototype.constructor=Zl,Jl.prototype=Object.create(gs.prototype),Jl.prototype.constructor=Jl,Kl.prototype=Object.create(Wl.prototype),Kl.prototype.constructor=Kl,Ql.prototype=Object.create(gs.prototype),Ql.prototype.constructor=Ql,$l.prototype=Object.create(Wl.prototype),$l.prototype.constructor=$l,th.prototype=Object.create(gs.prototype),th.prototype.constructor=th,eh.prototype=Object.create(Wo.prototype),eh.prototype.constructor=eh,eh.prototype.toJSON=function(){const t=Wo.prototype.toJSON.call(this);return t.path=this.parameters.path.toJSON(),t},nh.prototype=Object.create(gs.prototype),nh.prototype.constructor=nh,ih.prototype=Object.create(Wo.prototype),ih.prototype.constructor=ih,rh.prototype=Object.create(gs.prototype),rh.prototype.constructor=rh,oh.prototype=Object.create(Wo.prototype),oh.prototype.constructor=oh;const sh=function(t,e,n){n=n||2;let i,r,o,s,a,c,l,h=e&&e.length,u=h?e[0]*n:t.length,p=ah(t,0,u,n,!0),d=[];if(!p||p.next===p.prev)return d;if(h&&(p=function(t,e,n,i){let r,o,s,a,c,l=[];for(r=0,o=e.length;r<o;r++)s=e[r]*i,a=r<o-1?e[r+1]*i:t.length,c=ah(t,s,a,i,!1),c===c.next&&(c.steiner=!0),l.push(yh(c));for(l.sort(fh),r=0;r<l.length;r++)mh(l[r],n),n=ch(n,n.next);return n}(t,e,p,n)),t.length>80*n){i=o=t[0],r=s=t[1];for(let e=n;e<u;e+=n)a=t[e],c=t[e+1],a<i&&(i=a),c<r&&(r=c),a>o&&(o=a),c>s&&(s=c);l=Math.max(o-i,s-r),l=0!==l?1/l:0}return lh(p,d,n,i,r,l),d};function ah(t,e,n,i,r){let o,s;if(r===function(t,e,n,i){let r=0;for(let o=e,s=n-i;o<n;o+=i)r+=(t[s]-t[o])*(t[o+1]+t[s+1]),s=o;return r}(t,e,n,i)>0)for(o=e;o<n;o+=i)s=Lh(o,t[o],t[o+1],s);else for(o=n-i;o>=e;o-=i)s=Lh(o,t[o],t[o+1],s);return s&&wh(s,s.next)&&(Rh(s),s=s.next),s}function ch(t,e){if(!t)return t;e||(e=t);let n,i=t;do{if(n=!1,i.steiner||!wh(i,i.next)&&0!==_h(i.prev,i,i.next))i=i.next;else{if(Rh(i),i=e=i.prev,i===i.next)break;n=!0}}while(n||i!==e);return e}function lh(t,e,n,i,r,o,s){if(!t)return;!s&&o&&function(t,e,n,i){let r=t;do{null===r.z&&(r.z=vh(r.x,r.y,e,n,i)),r.prevZ=r.prev,r.nextZ=r.next,r=r.next}while(r!==t);r.prevZ.nextZ=null,r.prevZ=null,function(t){let e,n,i,r,o,s,a,c,l=1;do{for(n=t,t=null,o=null,s=0;n;){for(s++,i=n,a=0,e=0;e<l&&(a++,i=i.nextZ,i);e++);for(c=l;a>0||c>0&&i;)0!==a&&(0===c||!i||n.z<=i.z)?(r=n,n=n.nextZ,a--):(r=i,i=i.nextZ,c--),o?o.nextZ=r:t=r,r.prevZ=o,o=r;n=i}o.nextZ=null,l*=2}while(s>1)}(r)}(t,i,r,o);let a,c,l=t;for(;t.prev!==t.next;)if(a=t.prev,c=t.next,o?uh(t,i,r,o):hh(t))e.push(a.i/n),e.push(t.i/n),e.push(c.i/n),Rh(t),t=c.next,l=c.next;else if((t=c)===l){s?1===s?lh(t=ph(ch(t),e,n),e,n,i,r,o,2):2===s&&dh(t,e,n,i,r,o):lh(ch(t),e,n,i,r,o,1);break}}function hh(t){let e=t.prev,n=t,i=t.next;if(_h(e,n,i)>=0)return!1;let r=t.next.next;for(;r!==t.prev;){if(xh(e.x,e.y,n.x,n.y,i.x,i.y,r.x,r.y)&&_h(r.prev,r,r.next)>=0)return!1;r=r.next}return!0}function uh(t,e,n,i){let r=t.prev,o=t,s=t.next;if(_h(r,o,s)>=0)return!1;let a=r.x<o.x?r.x<s.x?r.x:s.x:o.x<s.x?o.x:s.x,c=r.y<o.y?r.y<s.y?r.y:s.y:o.y<s.y?o.y:s.y,l=r.x>o.x?r.x>s.x?r.x:s.x:o.x>s.x?o.x:s.x,h=r.y>o.y?r.y>s.y?r.y:s.y:o.y>s.y?o.y:s.y,u=vh(a,c,e,n,i),p=vh(l,h,e,n,i),d=t.prevZ,f=t.nextZ;for(;d&&d.z>=u&&f&&f.z<=p;){if(d!==t.prev&&d!==t.next&&xh(r.x,r.y,o.x,o.y,s.x,s.y,d.x,d.y)&&_h(d.prev,d,d.next)>=0)return!1;if(d=d.prevZ,f!==t.prev&&f!==t.next&&xh(r.x,r.y,o.x,o.y,s.x,s.y,f.x,f.y)&&_h(f.prev,f,f.next)>=0)return!1;f=f.nextZ}for(;d&&d.z>=u;){if(d!==t.prev&&d!==t.next&&xh(r.x,r.y,o.x,o.y,s.x,s.y,d.x,d.y)&&_h(d.prev,d,d.next)>=0)return!1;d=d.prevZ}for(;f&&f.z<=p;){if(f!==t.prev&&f!==t.next&&xh(r.x,r.y,o.x,o.y,s.x,s.y,f.x,f.y)&&_h(f.prev,f,f.next)>=0)return!1;f=f.nextZ}return!0}function ph(t,e,n){let i=t;do{let r=i.prev,o=i.next.next;!wh(r,o)&&Mh(r,i,i.next,o)&&Eh(r,o)&&Eh(o,r)&&(e.push(r.i/n),e.push(i.i/n),e.push(o.i/n),Rh(i),Rh(i.next),i=t=o),i=i.next}while(i!==t);return ch(i)}function dh(t,e,n,i,r,o){let s=t;do{let t=s.next.next;for(;t!==s.prev;){if(s.i!==t.i&&bh(s,t)){let a=Ah(s,t);return s=ch(s,s.next),a=ch(a,a.next),lh(s,e,n,i,r,o),void lh(a,e,n,i,r,o)}t=t.next}s=s.next}while(s!==t)}function fh(t,e){return t.x-e.x}function mh(t,e){if(e=function(t,e){let n,i=e,r=t.x,o=t.y,s=-1/0;do{if(o<=i.y&&o>=i.next.y&&i.next.y!==i.y){let t=i.x+(o-i.y)*(i.next.x-i.x)/(i.next.y-i.y);if(t<=r&&t>s){if(s=t,t===r){if(o===i.y)return i;if(o===i.next.y)return i.next}n=i.x<i.next.x?i:i.next}}i=i.next}while(i!==e);if(!n)return null;if(r===s)return n;let a,c=n,l=n.x,h=n.y,u=1/0;i=n;do{r>=i.x&&i.x>=l&&r!==i.x&&xh(o<h?r:s,o,l,h,o<h?s:r,o,i.x,i.y)&&(a=Math.abs(o-i.y)/(r-i.x),Eh(i,t)&&(a<u||a===u&&(i.x>n.x||i.x===n.x&&gh(n,i)))&&(n=i,u=a)),i=i.next}while(i!==c);return n}(t,e)){const n=Ah(e,t);ch(e,e.next),ch(n,n.next)}}function gh(t,e){return _h(t.prev,t,e.prev)<0&&_h(e.next,t,t.next)<0}function vh(t,e,n,i,r){return(t=1431655765&((t=858993459&((t=252645135&((t=16711935&((t=32767*(t-n)*r)|t<<8))|t<<4))|t<<2))|t<<1))|(e=1431655765&((e=858993459&((e=252645135&((e=16711935&((e=32767*(e-i)*r)|e<<8))|e<<4))|e<<2))|e<<1))<<1}function yh(t){let e=t,n=t;do{(e.x<n.x||e.x===n.x&&e.y<n.y)&&(n=e),e=e.next}while(e!==t);return n}function xh(t,e,n,i,r,o,s,a){return(r-s)*(e-a)-(t-s)*(o-a)>=0&&(t-s)*(i-a)-(n-s)*(e-a)>=0&&(n-s)*(o-a)-(r-s)*(i-a)>=0}function bh(t,e){return t.next.i!==e.i&&t.prev.i!==e.i&&!function(t,e){let n=t;do{if(n.i!==t.i&&n.next.i!==t.i&&n.i!==e.i&&n.next.i!==e.i&&Mh(n,n.next,t,e))return!0;n=n.next}while(n!==t);return!1}(t,e)&&(Eh(t,e)&&Eh(e,t)&&function(t,e){let n=t,i=!1,r=(t.x+e.x)/2,o=(t.y+e.y)/2;do{n.y>o!=n.next.y>o&&n.next.y!==n.y&&r<(n.next.x-n.x)*(o-n.y)/(n.next.y-n.y)+n.x&&(i=!i),n=n.next}while(n!==t);return i}(t,e)&&(_h(t.prev,t,e.prev)||_h(t,e.prev,e))||wh(t,e)&&_h(t.prev,t,t.next)>0&&_h(e.prev,e,e.next)>0)}function _h(t,e,n){return(e.y-t.y)*(n.x-e.x)-(e.x-t.x)*(n.y-e.y)}function wh(t,e){return t.x===e.x&&t.y===e.y}function Mh(t,e,n,i){const r=Th(_h(t,e,n)),o=Th(_h(t,e,i)),s=Th(_h(n,i,t)),a=Th(_h(n,i,e));return r!==o&&s!==a||(!(0!==r||!Sh(t,n,e))||(!(0!==o||!Sh(t,i,e))||(!(0!==s||!Sh(n,t,i))||!(0!==a||!Sh(n,e,i)))))}function Sh(t,e,n){return e.x<=Math.max(t.x,n.x)&&e.x>=Math.min(t.x,n.x)&&e.y<=Math.max(t.y,n.y)&&e.y>=Math.min(t.y,n.y)}function Th(t){return t>0?1:t<0?-1:0}function Eh(t,e){return _h(t.prev,t,t.next)<0?_h(t,e,t.next)>=0&&_h(t,t.prev,e)>=0:_h(t,e,t.prev)<0||_h(t,t.next,e)<0}function Ah(t,e){let n=new Ph(t.i,t.x,t.y),i=new Ph(e.i,e.x,e.y),r=t.next,o=e.prev;return t.next=e,e.prev=t,n.next=r,r.prev=n,i.next=n,n.prev=i,o.next=i,i.prev=o,i}function Lh(t,e,n,i){const r=new Ph(t,e,n);return i?(r.next=i.next,r.prev=i,i.next.prev=r,i.next=r):(r.prev=r,r.next=r),r}function Rh(t){t.next.prev=t.prev,t.prev.next=t.next,t.prevZ&&(t.prevZ.nextZ=t.nextZ),t.nextZ&&(t.nextZ.prevZ=t.prevZ)}function Ph(t,e,n){this.i=t,this.x=e,this.y=n,this.prev=null,this.next=null,this.z=null,this.prevZ=null,this.nextZ=null,this.steiner=!1}const Ch={area:function(t){const e=t.length;let n=0;for(let i=e-1,r=0;r<e;i=r++)n+=t[i].x*t[r].y-t[r].x*t[i].y;return.5*n},isClockWise:function(t){return Ch.area(t)<0},triangulateShape:function(t,e){const n=[],i=[],r=[];Oh(t),Nh(n,t);let o=t.length;e.forEach(Oh);for(let t=0;t<e.length;t++)i.push(o),o+=e[t].length,Nh(n,e[t]);const s=sh(n,i);for(let t=0;t<s.length;t+=3)r.push(s.slice(t,t+3));return r}};function Oh(t){const e=t.length;e>2&&t[e-1].equals(t[0])&&t.pop()}function Nh(t,e){for(let n=0;n<e.length;n++)t.push(e[n].x),t.push(e[n].y)}function Ih(t,e){gs.call(this),this.type="ExtrudeGeometry",this.parameters={shapes:t,options:e},this.fromBufferGeometry(new Dh(t,e)),this.mergeVertices()}function Dh(t,e){Wo.call(this),this.type="ExtrudeBufferGeometry",this.parameters={shapes:t,options:e},t=Array.isArray(t)?t:[t];const n=this,i=[],r=[];for(let e=0,n=t.length;e<n;e++){o(t[e])}function o(t){const o=[],s=void 0!==e.curveSegments?e.curveSegments:12,a=void 0!==e.steps?e.steps:1;let c=void 0!==e.depth?e.depth:100,l=void 0===e.bevelEnabled||e.bevelEnabled,h=void 0!==e.bevelThickness?e.bevelThickness:6,u=void 0!==e.bevelSize?e.bevelSize:h-2,p=void 0!==e.bevelOffset?e.bevelOffset:0,d=void 0!==e.bevelSegments?e.bevelSegments:3;const f=e.extrudePath,m=void 0!==e.UVGenerator?e.UVGenerator:zh;void 0!==e.amount&&(console.warn("THREE.ExtrudeBufferGeometry: amount has been renamed to depth."),c=e.amount);let g,v,y,x,b,_=!1;f&&(g=f.getSpacedPoints(a),_=!0,l=!1,v=f.computeFrenetFrames(a,!1),y=new Qi,x=new Qi,b=new Qi),l||(d=0,h=0,u=0,p=0);const w=t.extractPoints(s);let M=w.shape;const S=w.holes;if(!Ch.isClockWise(M)){M=M.reverse();for(let t=0,e=S.length;t<e;t++){const e=S[t];Ch.isClockWise(e)&&(S[t]=e.reverse())}}const T=Ch.triangulateShape(M,S),E=M;for(let t=0,e=S.length;t<e;t++){const e=S[t];M=M.concat(e)}function A(t,e,n){return e||console.error("THREE.ExtrudeGeometry: vec does not exist"),e.clone().multiplyScalar(n).add(t)}const L=M.length,R=T.length;function P(t,e,n){let i,r,o;const s=t.x-e.x,a=t.y-e.y,c=n.x-t.x,l=n.y-t.y,h=s*s+a*a,u=s*l-a*c;if(Math.abs(u)>Number.EPSILON){const u=Math.sqrt(h),p=Math.sqrt(c*c+l*l),d=e.x-a/u,f=e.y+s/u,m=((n.x-l/p-d)*l-(n.y+c/p-f)*c)/(s*l-a*c);i=d+s*m-t.x,r=f+a*m-t.y;const g=i*i+r*r;if(g<=2)return new Hi(i,r);o=Math.sqrt(g/2)}else{let t=!1;s>Number.EPSILON?c>Number.EPSILON&&(t=!0):s<-Number.EPSILON?c<-Number.EPSILON&&(t=!0):Math.sign(a)===Math.sign(l)&&(t=!0),t?(i=-a,r=s,o=Math.sqrt(h)):(i=s,r=a,o=Math.sqrt(h/2))}return new Hi(i/o,r/o)}const C=[];for(let t=0,e=E.length,n=e-1,i=t+1;t<e;t++,n++,i++)n===e&&(n=0),i===e&&(i=0),C[t]=P(E[t],E[n],E[i]);const O=[];let N,I=C.concat();for(let t=0,e=S.length;t<e;t++){const e=S[t];N=[];for(let t=0,n=e.length,i=n-1,r=t+1;t<n;t++,i++,r++)i===n&&(i=0),r===n&&(r=0),N[t]=P(e[t],e[i],e[r]);O.push(N),I=I.concat(N)}for(let t=0;t<d;t++){const e=t/d,n=h*Math.cos(e*Math.PI/2),i=u*Math.sin(e*Math.PI/2)+p;for(let t=0,e=E.length;t<e;t++){const e=A(E[t],C[t],i);U(e.x,e.y,-n)}for(let t=0,e=S.length;t<e;t++){const e=S[t];N=O[t];for(let t=0,r=e.length;t<r;t++){const r=A(e[t],N[t],i);U(r.x,r.y,-n)}}}const D=u+p;for(let t=0;t<L;t++){const e=l?A(M[t],I[t],D):M[t];_?(x.copy(v.normals[0]).multiplyScalar(e.x),y.copy(v.binormals[0]).multiplyScalar(e.y),b.copy(g[0]).add(x).add(y),U(b.x,b.y,b.z)):U(e.x,e.y,0)}for(let t=1;t<=a;t++)for(let e=0;e<L;e++){const n=l?A(M[e],I[e],D):M[e];_?(x.copy(v.normals[t]).multiplyScalar(n.x),y.copy(v.binormals[t]).multiplyScalar(n.y),b.copy(g[t]).add(x).add(y),U(b.x,b.y,b.z)):U(n.x,n.y,c/a*t)}for(let t=d-1;t>=0;t--){const e=t/d,n=h*Math.cos(e*Math.PI/2),i=u*Math.sin(e*Math.PI/2)+p;for(let t=0,e=E.length;t<e;t++){const e=A(E[t],C[t],i);U(e.x,e.y,c+n)}for(let t=0,e=S.length;t<e;t++){const e=S[t];N=O[t];for(let t=0,r=e.length;t<r;t++){const r=A(e[t],N[t],i);_?U(r.x,r.y+g[a-1].y,g[a-1].x+n):U(r.x,r.y,c+n)}}}function z(t,e){let n=t.length;for(;--n>=0;){const i=n;let r=n-1;r<0&&(r=t.length-1);for(let t=0,n=a+2*d;t<n;t++){const n=L*t,o=L*(t+1);F(e+i+n,e+r+n,e+r+o,e+i+o)}}}function U(t,e,n){o.push(t),o.push(e),o.push(n)}function B(t,e,r){H(t),H(e),H(r);const o=i.length/3,s=m.generateTopUV(n,i,o-3,o-2,o-1);G(s[0]),G(s[1]),G(s[2])}function F(t,e,r,o){H(t),H(e),H(o),H(e),H(r),H(o);const s=i.length/3,a=m.generateSideWallUV(n,i,s-6,s-3,s-2,s-1);G(a[0]),G(a[1]),G(a[3]),G(a[1]),G(a[2]),G(a[3])}function H(t){i.push(o[3*t+0]),i.push(o[3*t+1]),i.push(o[3*t+2])}function G(t){r.push(t.x),r.push(t.y)}!function(){const t=i.length/3;if(l){let t=0,e=L*t;for(let t=0;t<R;t++){const n=T[t];B(n[2]+e,n[1]+e,n[0]+e)}t=a+2*d,e=L*t;for(let t=0;t<R;t++){const n=T[t];B(n[0]+e,n[1]+e,n[2]+e)}}else{for(let t=0;t<R;t++){const e=T[t];B(e[2],e[1],e[0])}for(let t=0;t<R;t++){const e=T[t];B(e[0]+L*a,e[1]+L*a,e[2]+L*a)}}n.addGroup(t,i.length/3-t,0)}(),function(){const t=i.length/3;let e=0;z(E,e),e+=E.length;for(let t=0,n=S.length;t<n;t++){const n=S[t];z(n,e),e+=n.length}n.addGroup(t,i.length/3-t,1)}()}this.setAttribute("position",new Io(i,3)),this.setAttribute("uv",new Io(r,2)),this.computeVertexNormals()}Ih.prototype=Object.create(gs.prototype),Ih.prototype.constructor=Ih,Ih.prototype.toJSON=function(){const t=gs.prototype.toJSON.call(this);return Uh(this.parameters.shapes,this.parameters.options,t)},Dh.prototype=Object.create(Wo.prototype),Dh.prototype.constructor=Dh,Dh.prototype.toJSON=function(){const t=Wo.prototype.toJSON.call(this);return Uh(this.parameters.shapes,this.parameters.options,t)};const zh={generateTopUV:function(t,e,n,i,r){const o=e[3*n],s=e[3*n+1],a=e[3*i],c=e[3*i+1],l=e[3*r],h=e[3*r+1];return[new Hi(o,s),new Hi(a,c),new Hi(l,h)]},generateSideWallUV:function(t,e,n,i,r,o){const s=e[3*n],a=e[3*n+1],c=e[3*n+2],l=e[3*i],h=e[3*i+1],u=e[3*i+2],p=e[3*r],d=e[3*r+1],f=e[3*r+2],m=e[3*o],g=e[3*o+1],v=e[3*o+2];return Math.abs(a-h)<.01?[new Hi(s,1-c),new Hi(l,1-u),new Hi(p,1-f),new Hi(m,1-v)]:[new Hi(a,1-c),new Hi(h,1-u),new Hi(d,1-f),new Hi(g,1-v)]}};function Uh(t,e,n){if(n.shapes=[],Array.isArray(t))for(let e=0,i=t.length;e<i;e++){const i=t[e];n.shapes.push(i.uuid)}else n.shapes.push(t.uuid);return void 0!==e.extrudePath&&(n.options.extrudePath=e.extrudePath.toJSON()),n}function Bh(t,e){gs.call(this),this.type="TextGeometry",this.parameters={text:t,parameters:e},this.fromBufferGeometry(new Fh(t,e)),this.mergeVertices()}function Fh(t,e){const n=(e=e||{}).font;if(!n||!n.isFont)return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),new gs;const i=n.generateShapes(t,e.size);e.depth=void 0!==e.height?e.height:50,void 0===e.bevelThickness&&(e.bevelThickness=10),void 0===e.bevelSize&&(e.bevelSize=8),void 0===e.bevelEnabled&&(e.bevelEnabled=!1),Dh.call(this,i,e),this.type="TextBufferGeometry"}function Hh(t,e,n,i,r,o,s){gs.call(this),this.type="SphereGeometry",this.parameters={radius:t,widthSegments:e,heightSegments:n,phiStart:i,phiLength:r,thetaStart:o,thetaLength:s},this.fromBufferGeometry(new Gh(t,e,n,i,r,o,s)),this.mergeVertices()}function Gh(t,e,n,i,r,o,s){Wo.call(this),this.type="SphereBufferGeometry",this.parameters={radius:t,widthSegments:e,heightSegments:n,phiStart:i,phiLength:r,thetaStart:o,thetaLength:s},t=t||1,e=Math.max(3,Math.floor(e)||8),n=Math.max(2,Math.floor(n)||6),i=void 0!==i?i:0,r=void 0!==r?r:2*Math.PI,o=void 0!==o?o:0,s=void 0!==s?s:Math.PI;const a=Math.min(o+s,Math.PI);let c=0;const l=[],h=new Qi,u=new Qi,p=[],d=[],f=[],m=[];for(let p=0;p<=n;p++){const g=[],v=p/n;let y=0;0==p&&0==o?y=.5/e:p==n&&a==Math.PI&&(y=-.5/e);for(let n=0;n<=e;n++){const a=n/e;h.x=-t*Math.cos(i+a*r)*Math.sin(o+v*s),h.y=t*Math.cos(o+v*s),h.z=t*Math.sin(i+a*r)*Math.sin(o+v*s),d.push(h.x,h.y,h.z),u.copy(h).normalize(),f.push(u.x,u.y,u.z),m.push(a+y,1-v),g.push(c++)}l.push(g)}for(let t=0;t<n;t++)for(let i=0;i<e;i++){const e=l[t][i+1],r=l[t][i],s=l[t+1][i],c=l[t+1][i+1];(0!==t||o>0)&&p.push(e,r,c),(t!==n-1||a<Math.PI)&&p.push(r,s,c)}this.setIndex(p),this.setAttribute("position",new Io(d,3)),this.setAttribute("normal",new Io(f,3)),this.setAttribute("uv",new Io(m,2))}function kh(t,e,n,i,r,o){gs.call(this),this.type="RingGeometry",this.parameters={innerRadius:t,outerRadius:e,thetaSegments:n,phiSegments:i,thetaStart:r,thetaLength:o},this.fromBufferGeometry(new jh(t,e,n,i,r,o)),this.mergeVertices()}function jh(t,e,n,i,r,o){Wo.call(this),this.type="RingBufferGeometry",this.parameters={innerRadius:t,outerRadius:e,thetaSegments:n,phiSegments:i,thetaStart:r,thetaLength:o},t=t||.5,e=e||1,r=void 0!==r?r:0,o=void 0!==o?o:2*Math.PI,n=void 0!==n?Math.max(3,n):8;const s=[],a=[],c=[],l=[];let h=t;const u=(e-t)/(i=void 0!==i?Math.max(1,i):1),p=new Qi,d=new Hi;for(let t=0;t<=i;t++){for(let t=0;t<=n;t++){const i=r+t/n*o;p.x=h*Math.cos(i),p.y=h*Math.sin(i),a.push(p.x,p.y,p.z),c.push(0,0,1),d.x=(p.x/e+1)/2,d.y=(p.y/e+1)/2,l.push(d.x,d.y)}h+=u}for(let t=0;t<i;t++){const e=t*(n+1);for(let t=0;t<n;t++){const i=t+e,r=i,o=i+n+1,a=i+n+2,c=i+1;s.push(r,o,c),s.push(o,a,c)}}this.setIndex(s),this.setAttribute("position",new Io(a,3)),this.setAttribute("normal",new Io(c,3)),this.setAttribute("uv",new Io(l,2))}function Vh(t,e,n,i){gs.call(this),this.type="LatheGeometry",this.parameters={points:t,segments:e,phiStart:n,phiLength:i},this.fromBufferGeometry(new Wh(t,e,n,i)),this.mergeVertices()}function Wh(t,e,n,i){Wo.call(this),this.type="LatheBufferGeometry",this.parameters={points:t,segments:e,phiStart:n,phiLength:i},e=Math.floor(e)||12,n=n||0,i=i||2*Math.PI,i=Fi.clamp(i,0,2*Math.PI);const r=[],o=[],s=[],a=1/e,c=new Qi,l=new Hi;for(let r=0;r<=e;r++){const h=n+r*a*i,u=Math.sin(h),p=Math.cos(h);for(let n=0;n<=t.length-1;n++)c.x=t[n].x*u,c.y=t[n].y,c.z=t[n].x*p,o.push(c.x,c.y,c.z),l.x=r/e,l.y=n/(t.length-1),s.push(l.x,l.y)}for(let n=0;n<e;n++)for(let e=0;e<t.length-1;e++){const i=e+n*t.length,o=i,s=i+t.length,a=i+t.length+1,c=i+1;r.push(o,s,c),r.push(s,a,c)}if(this.setIndex(r),this.setAttribute("position",new Io(o,3)),this.setAttribute("uv",new Io(s,2)),this.computeVertexNormals(),i===2*Math.PI){const n=this.attributes.normal.array,i=new Qi,r=new Qi,o=new Qi,s=e*t.length*3;for(let e=0,a=0;e<t.length;e++,a+=3)i.x=n[a+0],i.y=n[a+1],i.z=n[a+2],r.x=n[s+a+0],r.y=n[s+a+1],r.z=n[s+a+2],o.addVectors(i,r).normalize(),n[a+0]=n[s+a+0]=o.x,n[a+1]=n[s+a+1]=o.y,n[a+2]=n[s+a+2]=o.z}}function qh(t,e){gs.call(this),this.type="ShapeGeometry","object"==typeof e&&(console.warn("THREE.ShapeGeometry: Options parameter has been removed."),e=e.curveSegments),this.parameters={shapes:t,curveSegments:e},this.fromBufferGeometry(new Xh(t,e)),this.mergeVertices()}function Xh(t,e){Wo.call(this),this.type="ShapeBufferGeometry",this.parameters={shapes:t,curveSegments:e},e=e||12;const n=[],i=[],r=[],o=[];let s=0,a=0;if(!1===Array.isArray(t))c(t);else for(let e=0;e<t.length;e++)c(t[e]),this.addGroup(s,a,e),s+=a,a=0;function c(t){const s=i.length/3,c=t.extractPoints(e);let l=c.shape;const h=c.holes;!1===Ch.isClockWise(l)&&(l=l.reverse());for(let t=0,e=h.length;t<e;t++){const e=h[t];!0===Ch.isClockWise(e)&&(h[t]=e.reverse())}const u=Ch.triangulateShape(l,h);for(let t=0,e=h.length;t<e;t++){const e=h[t];l=l.concat(e)}for(let t=0,e=l.length;t<e;t++){const e=l[t];i.push(e.x,e.y,0),r.push(0,0,1),o.push(e.x,e.y)}for(let t=0,e=u.length;t<e;t++){const e=u[t],i=e[0]+s,r=e[1]+s,o=e[2]+s;n.push(i,r,o),a+=3}}this.setIndex(n),this.setAttribute("position",new Io(i,3)),this.setAttribute("normal",new Io(r,3)),this.setAttribute("uv",new Io(o,2))}function Yh(t,e){if(e.shapes=[],Array.isArray(t))for(let n=0,i=t.length;n<i;n++){const i=t[n];e.shapes.push(i.uuid)}else e.shapes.push(t.uuid);return e}function Zh(t,e){Wo.call(this),this.type="EdgesGeometry",this.parameters={thresholdAngle:e},e=void 0!==e?e:1;const n=[],i=Math.cos(Fi.DEG2RAD*e),r=[0,0],o={};let s,a,c;const l=["a","b","c"];let h;t.isBufferGeometry?(h=new gs,h.fromBufferGeometry(t)):h=t.clone(),h.mergeVertices(),h.computeFaceNormals();const u=h.vertices,p=h.faces;for(let t=0,e=p.length;t<e;t++){const e=p[t];for(let n=0;n<3;n++)s=e[l[n]],a=e[l[(n+1)%3]],r[0]=Math.min(s,a),r[1]=Math.max(s,a),c=r[0]+","+r[1],void 0===o[c]?o[c]={index1:r[0],index2:r[1],face1:t,face2:void 0}:o[c].face2=t}for(c in o){const t=o[c];if(void 0===t.face2||p[t.face1].normal.dot(p[t.face2].normal)<=i){let e=u[t.index1];n.push(e.x,e.y,e.z),e=u[t.index2],n.push(e.x,e.y,e.z)}}this.setAttribute("position",new Io(n,3))}function Jh(t,e,n,i,r,o,s,a){gs.call(this),this.type="CylinderGeometry",this.parameters={radiusTop:t,radiusBottom:e,height:n,radialSegments:i,heightSegments:r,openEnded:o,thetaStart:s,thetaLength:a},this.fromBufferGeometry(new Kh(t,e,n,i,r,o,s,a)),this.mergeVertices()}function Kh(t,e,n,i,r,o,s,a){Wo.call(this),this.type="CylinderBufferGeometry",this.parameters={radiusTop:t,radiusBottom:e,height:n,radialSegments:i,heightSegments:r,openEnded:o,thetaStart:s,thetaLength:a};const c=this;t=void 0!==t?t:1,e=void 0!==e?e:1,n=n||1,i=Math.floor(i)||8,r=Math.floor(r)||1,o=void 0!==o&&o,s=void 0!==s?s:0,a=void 0!==a?a:2*Math.PI;const l=[],h=[],u=[],p=[];let d=0;const f=[],m=n/2;let g=0;function v(n){let r,o;const f=new Hi,v=new Qi;let y=0;const x=!0===n?t:e,b=!0===n?1:-1;r=d;for(let t=1;t<=i;t++)h.push(0,m*b,0),u.push(0,b,0),p.push(.5,.5),d++;o=d;for(let t=0;t<=i;t++){const e=t/i*a+s,n=Math.cos(e),r=Math.sin(e);v.x=x*r,v.y=m*b,v.z=x*n,h.push(v.x,v.y,v.z),u.push(0,b,0),f.x=.5*n+.5,f.y=.5*r*b+.5,p.push(f.x,f.y),d++}for(let t=0;t<i;t++){const e=r+t,i=o+t;!0===n?l.push(i,i+1,e):l.push(i+1,i,e),y+=3}c.addGroup(g,y,!0===n?1:2),g+=y}!function(){const o=new Qi,v=new Qi;let y=0;const x=(e-t)/n;for(let c=0;c<=r;c++){const l=[],g=c/r,y=g*(e-t)+t;for(let t=0;t<=i;t++){const e=t/i,r=e*a+s,c=Math.sin(r),f=Math.cos(r);v.x=y*c,v.y=-g*n+m,v.z=y*f,h.push(v.x,v.y,v.z),o.set(c,x,f).normalize(),u.push(o.x,o.y,o.z),p.push(e,1-g),l.push(d++)}f.push(l)}for(let t=0;t<i;t++)for(let e=0;e<r;e++){const n=f[e][t],i=f[e+1][t],r=f[e+1][t+1],o=f[e][t+1];l.push(n,i,o),l.push(i,r,o),y+=6}c.addGroup(g,y,0),g+=y}(),!1===o&&(t>0&&v(!0),e>0&&v(!1)),this.setIndex(l),this.setAttribute("position",new Io(h,3)),this.setAttribute("normal",new Io(u,3)),this.setAttribute("uv",new Io(p,2))}function Qh(t,e,n,i,r,o,s){Jh.call(this,0,t,e,n,i,r,o,s),this.type="ConeGeometry",this.parameters={radius:t,height:e,radialSegments:n,heightSegments:i,openEnded:r,thetaStart:o,thetaLength:s}}function $h(t,e,n,i,r,o,s){Kh.call(this,0,t,e,n,i,r,o,s),this.type="ConeBufferGeometry",this.parameters={radius:t,height:e,radialSegments:n,heightSegments:i,openEnded:r,thetaStart:o,thetaLength:s}}function tu(t,e,n,i){gs.call(this),this.type="CircleGeometry",this.parameters={radius:t,segments:e,thetaStart:n,thetaLength:i},this.fromBufferGeometry(new eu(t,e,n,i)),this.mergeVertices()}function eu(t,e,n,i){Wo.call(this),this.type="CircleBufferGeometry",this.parameters={radius:t,segments:e,thetaStart:n,thetaLength:i},t=t||1,e=void 0!==e?Math.max(3,e):8,n=void 0!==n?n:0,i=void 0!==i?i:2*Math.PI;const r=[],o=[],s=[],a=[],c=new Qi,l=new Hi;o.push(0,0,0),s.push(0,0,1),a.push(.5,.5);for(let r=0,h=3;r<=e;r++,h+=3){const u=n+r/e*i;c.x=t*Math.cos(u),c.y=t*Math.sin(u),o.push(c.x,c.y,c.z),s.push(0,0,1),l.x=(o[h]/t+1)/2,l.y=(o[h+1]/t+1)/2,a.push(l.x,l.y)}for(let t=1;t<=e;t++)r.push(t,t+1,0);this.setIndex(r),this.setAttribute("position",new Io(o,3)),this.setAttribute("normal",new Io(s,3)),this.setAttribute("uv",new Io(a,2))}Bh.prototype=Object.create(gs.prototype),Bh.prototype.constructor=Bh,Fh.prototype=Object.create(Dh.prototype),Fh.prototype.constructor=Fh,Hh.prototype=Object.create(gs.prototype),Hh.prototype.constructor=Hh,Gh.prototype=Object.create(Wo.prototype),Gh.prototype.constructor=Gh,kh.prototype=Object.create(gs.prototype),kh.prototype.constructor=kh,jh.prototype=Object.create(Wo.prototype),jh.prototype.constructor=jh,Vh.prototype=Object.create(gs.prototype),Vh.prototype.constructor=Vh,Wh.prototype=Object.create(Wo.prototype),Wh.prototype.constructor=Wh,qh.prototype=Object.create(gs.prototype),qh.prototype.constructor=qh,qh.prototype.toJSON=function(){const t=gs.prototype.toJSON.call(this);return Yh(this.parameters.shapes,t)},Xh.prototype=Object.create(Wo.prototype),Xh.prototype.constructor=Xh,Xh.prototype.toJSON=function(){const t=Wo.prototype.toJSON.call(this);return Yh(this.parameters.shapes,t)},Zh.prototype=Object.create(Wo.prototype),Zh.prototype.constructor=Zh,Jh.prototype=Object.create(gs.prototype),Jh.prototype.constructor=Jh,Kh.prototype=Object.create(Wo.prototype),Kh.prototype.constructor=Kh,Qh.prototype=Object.create(Jh.prototype),Qh.prototype.constructor=Qh,$h.prototype=Object.create(Kh.prototype),$h.prototype.constructor=$h,tu.prototype=Object.create(gs.prototype),tu.prototype.constructor=tu,eu.prototype=Object.create(Wo.prototype),eu.prototype.constructor=eu;var nu=Object.freeze({__proto__:null,WireframeGeometry:Gl,ParametricGeometry:kl,ParametricBufferGeometry:jl,TetrahedronGeometry:ql,TetrahedronBufferGeometry:Xl,OctahedronGeometry:Yl,OctahedronBufferGeometry:Zl,IcosahedronGeometry:Jl,IcosahedronBufferGeometry:Kl,DodecahedronGeometry:Ql,DodecahedronBufferGeometry:$l,PolyhedronGeometry:Vl,PolyhedronBufferGeometry:Wl,TubeGeometry:th,TubeBufferGeometry:eh,TorusKnotGeometry:nh,TorusKnotBufferGeometry:ih,TorusGeometry:rh,TorusBufferGeometry:oh,TextGeometry:Bh,TextBufferGeometry:Fh,SphereGeometry:Hh,SphereBufferGeometry:Gh,RingGeometry:kh,RingBufferGeometry:jh,PlaneGeometry:Ns,PlaneBufferGeometry:Is,LatheGeometry:Vh,LatheBufferGeometry:Wh,ShapeGeometry:qh,ShapeBufferGeometry:Xh,ExtrudeGeometry:Ih,ExtrudeBufferGeometry:Dh,EdgesGeometry:Zh,ConeGeometry:Qh,ConeBufferGeometry:$h,CylinderGeometry:Jh,CylinderBufferGeometry:Kh,CircleGeometry:tu,CircleBufferGeometry:eu,BoxGeometry:class extends gs{constructor(t,e,n,i,r,o){super(),this.type="BoxGeometry",this.parameters={width:t,height:e,depth:n,widthSegments:i,heightSegments:r,depthSegments:o},this.fromBufferGeometry(new vs(t,e,n,i,r,o)),this.mergeVertices()}},BoxBufferGeometry:vs});function iu(t){wo.call(this),this.type="ShadowMaterial",this.color=new go(0),this.transparent=!0,this.setValues(t)}function ru(t){_s.call(this,t),this.type="RawShaderMaterial"}function ou(t){wo.call(this),this.defines={STANDARD:""},this.type="MeshStandardMaterial",this.color=new go(16777215),this.roughness=1,this.metalness=0,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new go(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new Hi(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.roughnessMap=null,this.metalnessMap=null,this.alphaMap=null,this.envMap=null,this.envMapIntensity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.skinning=!1,this.morphTargets=!1,this.morphNormals=!1,this.vertexTangents=!1,this.setValues(t)}function su(t){ou.call(this),this.defines={STANDARD:"",PHYSICAL:""},this.type="MeshPhysicalMaterial",this.clearcoat=0,this.clearcoatMap=null,this.clearcoatRoughness=0,this.clearcoatRoughnessMap=null,this.clearcoatNormalScale=new Hi(1,1),this.clearcoatNormalMap=null,this.reflectivity=.5,this.sheen=null,this.transmission=0,this.transmissionMap=null,this.setValues(t)}function au(t){wo.call(this),this.type="MeshPhongMaterial",this.color=new go(16777215),this.specular=new go(1118481),this.shininess=30,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new go(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new Hi(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.skinning=!1,this.morphTargets=!1,this.morphNormals=!1,this.setValues(t)}function cu(t){wo.call(this),this.defines={TOON:""},this.type="MeshToonMaterial",this.color=new go(16777215),this.map=null,this.gradientMap=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new go(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new Hi(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.alphaMap=null,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.skinning=!1,this.morphTargets=!1,this.morphNormals=!1,this.setValues(t)}function lu(t){wo.call(this),this.type="MeshNormalMaterial",this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new Hi(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.skinning=!1,this.morphTargets=!1,this.morphNormals=!1,this.setValues(t)}function hu(t){wo.call(this),this.type="MeshLambertMaterial",this.color=new go(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new go(0),this.emissiveIntensity=1,this.emissiveMap=null,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.skinning=!1,this.morphTargets=!1,this.morphNormals=!1,this.setValues(t)}function uu(t){wo.call(this),this.defines={MATCAP:""},this.type="MeshMatcapMaterial",this.color=new go(16777215),this.matcap=null,this.map=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new Hi(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.alphaMap=null,this.skinning=!1,this.morphTargets=!1,this.morphNormals=!1,this.setValues(t)}function pu(t){xl.call(this),this.type="LineDashedMaterial",this.scale=1,this.dashSize=3,this.gapSize=1,this.setValues(t)}iu.prototype=Object.create(wo.prototype),iu.prototype.constructor=iu,iu.prototype.isShadowMaterial=!0,iu.prototype.copy=function(t){return wo.prototype.copy.call(this,t),this.color.copy(t.color),this},ru.prototype=Object.create(_s.prototype),ru.prototype.constructor=ru,ru.prototype.isRawShaderMaterial=!0,ou.prototype=Object.create(wo.prototype),ou.prototype.constructor=ou,ou.prototype.isMeshStandardMaterial=!0,ou.prototype.copy=function(t){return wo.prototype.copy.call(this,t),this.defines={STANDARD:""},this.color.copy(t.color),this.roughness=t.roughness,this.metalness=t.metalness,this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.roughnessMap=t.roughnessMap,this.metalnessMap=t.metalnessMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.envMapIntensity=t.envMapIntensity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this.morphNormals=t.morphNormals,this.vertexTangents=t.vertexTangents,this},su.prototype=Object.create(ou.prototype),su.prototype.constructor=su,su.prototype.isMeshPhysicalMaterial=!0,su.prototype.copy=function(t){return ou.prototype.copy.call(this,t),this.defines={STANDARD:"",PHYSICAL:""},this.clearcoat=t.clearcoat,this.clearcoatMap=t.clearcoatMap,this.clearcoatRoughness=t.clearcoatRoughness,this.clearcoatRoughnessMap=t.clearcoatRoughnessMap,this.clearcoatNormalMap=t.clearcoatNormalMap,this.clearcoatNormalScale.copy(t.clearcoatNormalScale),this.reflectivity=t.reflectivity,t.sheen?this.sheen=(this.sheen||new go).copy(t.sheen):this.sheen=null,this.transmission=t.transmission,this.transmissionMap=t.transmissionMap,this},au.prototype=Object.create(wo.prototype),au.prototype.constructor=au,au.prototype.isMeshPhongMaterial=!0,au.prototype.copy=function(t){return wo.prototype.copy.call(this,t),this.color.copy(t.color),this.specular.copy(t.specular),this.shininess=t.shininess,this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this.morphNormals=t.morphNormals,this},cu.prototype=Object.create(wo.prototype),cu.prototype.constructor=cu,cu.prototype.isMeshToonMaterial=!0,cu.prototype.copy=function(t){return wo.prototype.copy.call(this,t),this.color.copy(t.color),this.map=t.map,this.gradientMap=t.gradientMap,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.alphaMap=t.alphaMap,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this.morphNormals=t.morphNormals,this},lu.prototype=Object.create(wo.prototype),lu.prototype.constructor=lu,lu.prototype.isMeshNormalMaterial=!0,lu.prototype.copy=function(t){return wo.prototype.copy.call(this,t),this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this.morphNormals=t.morphNormals,this},hu.prototype=Object.create(wo.prototype),hu.prototype.constructor=hu,hu.prototype.isMeshLambertMaterial=!0,hu.prototype.copy=function(t){return wo.prototype.copy.call(this,t),this.color.copy(t.color),this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this.morphNormals=t.morphNormals,this},uu.prototype=Object.create(wo.prototype),uu.prototype.constructor=uu,uu.prototype.isMeshMatcapMaterial=!0,uu.prototype.copy=function(t){return wo.prototype.copy.call(this,t),this.defines={MATCAP:""},this.color.copy(t.color),this.matcap=t.matcap,this.map=t.map,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.alphaMap=t.alphaMap,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this.morphNormals=t.morphNormals,this},pu.prototype=Object.create(xl.prototype),pu.prototype.constructor=pu,pu.prototype.isLineDashedMaterial=!0,pu.prototype.copy=function(t){return xl.prototype.copy.call(this,t),this.scale=t.scale,this.dashSize=t.dashSize,this.gapSize=t.gapSize,this};var du=Object.freeze({__proto__:null,ShadowMaterial:iu,SpriteMaterial:Vc,RawShaderMaterial:ru,ShaderMaterial:_s,PointsMaterial:Pl,MeshPhysicalMaterial:su,MeshStandardMaterial:ou,MeshPhongMaterial:au,MeshToonMaterial:cu,MeshNormalMaterial:lu,MeshLambertMaterial:hu,MeshDepthMaterial:Ec,MeshDistanceMaterial:Ac,MeshBasicMaterial:Mo,MeshMatcapMaterial:uu,LineDashedMaterial:pu,LineBasicMaterial:xl,Material:wo});const fu={arraySlice:function(t,e,n){return fu.isTypedArray(t)?new t.constructor(t.subarray(e,void 0!==n?n:t.length)):t.slice(e,n)},convertArray:function(t,e,n){return!t||!n&&t.constructor===e?t:"number"==typeof e.BYTES_PER_ELEMENT?new e(t):Array.prototype.slice.call(t)},isTypedArray:function(t){return ArrayBuffer.isView(t)&&!(t instanceof DataView)},getKeyframeOrder:function(t){const e=t.length,n=new Array(e);for(let t=0;t!==e;++t)n[t]=t;return n.sort((function(e,n){return t[e]-t[n]})),n},sortedArray:function(t,e,n){const i=t.length,r=new t.constructor(i);for(let o=0,s=0;s!==i;++o){const i=n[o]*e;for(let n=0;n!==e;++n)r[s++]=t[i+n]}return r},flattenJSON:function(t,e,n,i){let r=1,o=t[0];for(;void 0!==o&&void 0===o[i];)o=t[r++];if(void 0===o)return;let s=o[i];if(void 0!==s)if(Array.isArray(s))do{s=o[i],void 0!==s&&(e.push(o.time),n.push.apply(n,s)),o=t[r++]}while(void 0!==o);else if(void 0!==s.toArray)do{s=o[i],void 0!==s&&(e.push(o.time),s.toArray(n,n.length)),o=t[r++]}while(void 0!==o);else do{s=o[i],void 0!==s&&(e.push(o.time),n.push(s)),o=t[r++]}while(void 0!==o)},subclip:function(t,e,n,i,r){r=r||30;const o=t.clone();o.name=e;const s=[];for(let t=0;t<o.tracks.length;++t){const e=o.tracks[t],a=e.getValueSize(),c=[],l=[];for(let t=0;t<e.times.length;++t){const o=e.times[t]*r;if(!(o<n||o>=i)){c.push(e.times[t]);for(let n=0;n<a;++n)l.push(e.values[t*a+n])}}0!==c.length&&(e.times=fu.convertArray(c,e.times.constructor),e.values=fu.convertArray(l,e.values.constructor),s.push(e))}o.tracks=s;let a=1/0;for(let t=0;t<o.tracks.length;++t)a>o.tracks[t].times[0]&&(a=o.tracks[t].times[0]);for(let t=0;t<o.tracks.length;++t)o.tracks[t].shift(-1*a);return o.resetDuration(),o},makeClipAdditive:function(t,e,n,i){void 0===e&&(e=0),void 0===n&&(n=t),(void 0===i||i<=0)&&(i=30);const r=t.tracks.length,o=e/i;for(let e=0;e<r;++e){const i=n.tracks[e],r=i.ValueTypeName;if("bool"===r||"string"===r)continue;const s=t.tracks.find((function(t){return t.name===i.name&&t.ValueTypeName===r}));if(void 0===s)continue;const a=i.getValueSize(),c=i.times.length-1;let l;if(o<=i.times[0])l=fu.arraySlice(i.values,0,i.valueSize);else if(o>=i.times[c]){const t=c*a;l=fu.arraySlice(i.values,t)}else{const t=i.createInterpolant();t.evaluate(o),l=t.resultBuffer}if("quaternion"===r){new Zi(l[0],l[1],l[2],l[3]).normalize().conjugate().toArray(l)}const h=s.times.length;for(let t=0;t<h;++t){const e=t*a;if("quaternion"===r)Zi.multiplyQuaternionsFlat(s.values,e,l,0,s.values,e);else for(let t=0;t<a;++t)s.values[e+t]-=l[t]}}return t.blendMode=2501,t}};function mu(t,e,n,i){this.parameterPositions=t,this._cachedIndex=0,this.resultBuffer=void 0!==i?i:new e.constructor(n),this.sampleValues=e,this.valueSize=n}function gu(t,e,n,i){mu.call(this,t,e,n,i),this._weightPrev=-0,this._offsetPrev=-0,this._weightNext=-0,this._offsetNext=-0}function vu(t,e,n,i){mu.call(this,t,e,n,i)}function yu(t,e,n,i){mu.call(this,t,e,n,i)}function xu(t,e,n,i){if(void 0===t)throw new Error("THREE.KeyframeTrack: track name is undefined");if(void 0===e||0===e.length)throw new Error("THREE.KeyframeTrack: no keyframes in track named "+t);this.name=t,this.times=fu.convertArray(e,this.TimeBufferType),this.values=fu.convertArray(n,this.ValueBufferType),this.setInterpolation(i||this.DefaultInterpolation)}function bu(t,e,n){xu.call(this,t,e,n)}function _u(t,e,n,i){xu.call(this,t,e,n,i)}function wu(t,e,n,i){xu.call(this,t,e,n,i)}function Mu(t,e,n,i){mu.call(this,t,e,n,i)}function Su(t,e,n,i){xu.call(this,t,e,n,i)}function Tu(t,e,n,i){xu.call(this,t,e,n,i)}function Eu(t,e,n,i){xu.call(this,t,e,n,i)}function Au(t,e,n,i){this.name=t,this.tracks=n,this.duration=void 0!==e?e:-1,this.blendMode=void 0!==i?i:2500,this.uuid=Fi.generateUUID(),this.duration<0&&this.resetDuration()}function Lu(t){if(void 0===t.type)throw new Error("THREE.KeyframeTrack: track type undefined, can not parse");const e=function(t){switch(t.toLowerCase()){case"scalar":case"double":case"float":case"number":case"integer":return wu;case"vector":case"vector2":case"vector3":case"vector4":return Eu;case"color":return _u;case"quaternion":return Su;case"bool":case"boolean":return bu;case"string":return Tu}throw new Error("THREE.KeyframeTrack: Unsupported typeName: "+t)}(t.type);if(void 0===t.times){const e=[],n=[];fu.flattenJSON(t.keys,e,n,"value"),t.times=e,t.values=n}return void 0!==e.parse?e.parse(t):new e(t.name,t.times,t.values,t.interpolation)}Object.assign(mu.prototype,{evaluate:function(t){let e=this.parameterPositions,n=this._cachedIndex,i=e[n],r=e[n-1];t:{e:{let o;n:{i:if(!(t<i)){for(let o=n+2;;){if(void 0===i){if(t<r)break i;return n=e.length,this._cachedIndex=n,this.afterEnd_(n-1,t,r)}if(n===o)break;if(r=i,i=e[++n],t<i)break e}o=e.length;break n}if(t>=r)break t;{const s=e[1];t<s&&(n=2,r=s);for(let o=n-2;;){if(void 0===r)return this._cachedIndex=0,this.beforeStart_(0,t,i);if(n===o)break;if(i=r,r=e[--n-1],t>=r)break e}o=n,n=0}}for(;n<o;){const i=n+o>>>1;t<e[i]?o=i:n=i+1}if(i=e[n],r=e[n-1],void 0===r)return this._cachedIndex=0,this.beforeStart_(0,t,i);if(void 0===i)return n=e.length,this._cachedIndex=n,this.afterEnd_(n-1,r,t)}this._cachedIndex=n,this.intervalChanged_(n,r,i)}return this.interpolate_(n,r,t,i)},settings:null,DefaultSettings_:{},getSettings_:function(){return this.settings||this.DefaultSettings_},copySampleValue_:function(t){const e=this.resultBuffer,n=this.sampleValues,i=this.valueSize,r=t*i;for(let t=0;t!==i;++t)e[t]=n[r+t];return e},interpolate_:function(){throw new Error("call to abstract method")},intervalChanged_:function(){}}),Object.assign(mu.prototype,{beforeStart_:mu.prototype.copySampleValue_,afterEnd_:mu.prototype.copySampleValue_}),gu.prototype=Object.assign(Object.create(mu.prototype),{constructor:gu,DefaultSettings_:{endingStart:2400,endingEnd:2400},intervalChanged_:function(t,e,n){let i=this.parameterPositions,r=t-2,o=t+1,s=i[r],a=i[o];if(void 0===s)switch(this.getSettings_().endingStart){case 2401:r=t,s=2*e-n;break;case 2402:r=i.length-2,s=e+i[r]-i[r+1];break;default:r=t,s=n}if(void 0===a)switch(this.getSettings_().endingEnd){case 2401:o=t,a=2*n-e;break;case 2402:o=1,a=n+i[1]-i[0];break;default:o=t-1,a=e}const c=.5*(n-e),l=this.valueSize;this._weightPrev=c/(e-s),this._weightNext=c/(a-n),this._offsetPrev=r*l,this._offsetNext=o*l},interpolate_:function(t,e,n,i){const r=this.resultBuffer,o=this.sampleValues,s=this.valueSize,a=t*s,c=a-s,l=this._offsetPrev,h=this._offsetNext,u=this._weightPrev,p=this._weightNext,d=(n-e)/(i-e),f=d*d,m=f*d,g=-u*m+2*u*f-u*d,v=(1+u)*m+(-1.5-2*u)*f+(-.5+u)*d+1,y=(-1-p)*m+(1.5+p)*f+.5*d,x=p*m-p*f;for(let t=0;t!==s;++t)r[t]=g*o[l+t]+v*o[c+t]+y*o[a+t]+x*o[h+t];return r}}),vu.prototype=Object.assign(Object.create(mu.prototype),{constructor:vu,interpolate_:function(t,e,n,i){const r=this.resultBuffer,o=this.sampleValues,s=this.valueSize,a=t*s,c=a-s,l=(n-e)/(i-e),h=1-l;for(let t=0;t!==s;++t)r[t]=o[c+t]*h+o[a+t]*l;return r}}),yu.prototype=Object.assign(Object.create(mu.prototype),{constructor:yu,interpolate_:function(t){return this.copySampleValue_(t-1)}}),Object.assign(xu,{toJSON:function(t){const e=t.constructor;let n;if(void 0!==e.toJSON)n=e.toJSON(t);else{n={name:t.name,times:fu.convertArray(t.times,Array),values:fu.convertArray(t.values,Array)};const e=t.getInterpolation();e!==t.DefaultInterpolation&&(n.interpolation=e)}return n.type=t.ValueTypeName,n}}),Object.assign(xu.prototype,{constructor:xu,TimeBufferType:Float32Array,ValueBufferType:Float32Array,DefaultInterpolation:2301,InterpolantFactoryMethodDiscrete:function(t){return new yu(this.times,this.values,this.getValueSize(),t)},InterpolantFactoryMethodLinear:function(t){return new vu(this.times,this.values,this.getValueSize(),t)},InterpolantFactoryMethodSmooth:function(t){return new gu(this.times,this.values,this.getValueSize(),t)},setInterpolation:function(t){let e;switch(t){case 2300:e=this.InterpolantFactoryMethodDiscrete;break;case 2301:e=this.InterpolantFactoryMethodLinear;break;case 2302:e=this.InterpolantFactoryMethodSmooth}if(void 0===e){const e="unsupported interpolation for "+this.ValueTypeName+" keyframe track named "+this.name;if(void 0===this.createInterpolant){if(t===this.DefaultInterpolation)throw new Error(e);this.setInterpolation(this.DefaultInterpolation)}return console.warn("THREE.KeyframeTrack:",e),this}return this.createInterpolant=e,this},getInterpolation:function(){switch(this.createInterpolant){case this.InterpolantFactoryMethodDiscrete:return 2300;case this.InterpolantFactoryMethodLinear:return 2301;case this.InterpolantFactoryMethodSmooth:return 2302}},getValueSize:function(){return this.values.length/this.times.length},shift:function(t){if(0!==t){const e=this.times;for(let n=0,i=e.length;n!==i;++n)e[n]+=t}return this},scale:function(t){if(1!==t){const e=this.times;for(let n=0,i=e.length;n!==i;++n)e[n]*=t}return this},trim:function(t,e){const n=this.times,i=n.length;let r=0,o=i-1;for(;r!==i&&n[r]<t;)++r;for(;-1!==o&&n[o]>e;)--o;if(++o,0!==r||o!==i){r>=o&&(o=Math.max(o,1),r=o-1);const t=this.getValueSize();this.times=fu.arraySlice(n,r,o),this.values=fu.arraySlice(this.values,r*t,o*t)}return this},validate:function(){let t=!0;const e=this.getValueSize();e-Math.floor(e)!=0&&(console.error("THREE.KeyframeTrack: Invalid value size in track.",this),t=!1);const n=this.times,i=this.values,r=n.length;0===r&&(console.error("THREE.KeyframeTrack: Track is empty.",this),t=!1);let o=null;for(let e=0;e!==r;e++){const i=n[e];if("number"==typeof i&&isNaN(i)){console.error("THREE.KeyframeTrack: Time is not a valid number.",this,e,i),t=!1;break}if(null!==o&&o>i){console.error("THREE.KeyframeTrack: Out of order keys.",this,e,i,o),t=!1;break}o=i}if(void 0!==i&&fu.isTypedArray(i))for(let e=0,n=i.length;e!==n;++e){const n=i[e];if(isNaN(n)){console.error("THREE.KeyframeTrack: Value is not a valid number.",this,e,n),t=!1;break}}return t},optimize:function(){const t=fu.arraySlice(this.times),e=fu.arraySlice(this.values),n=this.getValueSize(),i=2302===this.getInterpolation(),r=t.length-1;let o=1;for(let s=1;s<r;++s){let r=!1;const a=t[s];if(a!==t[s+1]&&(1!==s||a!==a[0]))if(i)r=!0;else{const t=s*n,i=t-n,o=t+n;for(let s=0;s!==n;++s){const n=e[t+s];if(n!==e[i+s]||n!==e[o+s]){r=!0;break}}}if(r){if(s!==o){t[o]=t[s];const i=s*n,r=o*n;for(let t=0;t!==n;++t)e[r+t]=e[i+t]}++o}}if(r>0){t[o]=t[r];for(let t=r*n,i=o*n,s=0;s!==n;++s)e[i+s]=e[t+s];++o}return o!==t.length?(this.times=fu.arraySlice(t,0,o),this.values=fu.arraySlice(e,0,o*n)):(this.times=t,this.values=e),this},clone:function(){const t=fu.arraySlice(this.times,0),e=fu.arraySlice(this.values,0),n=new(0,this.constructor)(this.name,t,e);return n.createInterpolant=this.createInterpolant,n}}),bu.prototype=Object.assign(Object.create(xu.prototype),{constructor:bu,ValueTypeName:"bool",ValueBufferType:Array,DefaultInterpolation:2300,InterpolantFactoryMethodLinear:void 0,InterpolantFactoryMethodSmooth:void 0}),_u.prototype=Object.assign(Object.create(xu.prototype),{constructor:_u,ValueTypeName:"color"}),wu.prototype=Object.assign(Object.create(xu.prototype),{constructor:wu,ValueTypeName:"number"}),Mu.prototype=Object.assign(Object.create(mu.prototype),{constructor:Mu,interpolate_:function(t,e,n,i){const r=this.resultBuffer,o=this.sampleValues,s=this.valueSize,a=(n-e)/(i-e);let c=t*s;for(let t=c+s;c!==t;c+=4)Zi.slerpFlat(r,0,o,c-s,o,c,a);return r}}),Su.prototype=Object.assign(Object.create(xu.prototype),{constructor:Su,ValueTypeName:"quaternion",DefaultInterpolation:2301,InterpolantFactoryMethodLinear:function(t){return new Mu(this.times,this.values,this.getValueSize(),t)},InterpolantFactoryMethodSmooth:void 0}),Tu.prototype=Object.assign(Object.create(xu.prototype),{constructor:Tu,ValueTypeName:"string",ValueBufferType:Array,DefaultInterpolation:2300,InterpolantFactoryMethodLinear:void 0,InterpolantFactoryMethodSmooth:void 0}),Eu.prototype=Object.assign(Object.create(xu.prototype),{constructor:Eu,ValueTypeName:"vector"}),Object.assign(Au,{parse:function(t){const e=[],n=t.tracks,i=1/(t.fps||1);for(let t=0,r=n.length;t!==r;++t)e.push(Lu(n[t]).scale(i));return new Au(t.name,t.duration,e,t.blendMode)},toJSON:function(t){const e=[],n=t.tracks,i={name:t.name,duration:t.duration,tracks:e,uuid:t.uuid,blendMode:t.blendMode};for(let t=0,i=n.length;t!==i;++t)e.push(xu.toJSON(n[t]));return i},CreateFromMorphTargetSequence:function(t,e,n,i){const r=e.length,o=[];for(let t=0;t<r;t++){let s=[],a=[];s.push((t+r-1)%r,t,(t+1)%r),a.push(0,1,0);const c=fu.getKeyframeOrder(s);s=fu.sortedArray(s,1,c),a=fu.sortedArray(a,1,c),i||0!==s[0]||(s.push(r),a.push(a[0])),o.push(new wu(".morphTargetInfluences["+e[t].name+"]",s,a).scale(1/n))}return new Au(t,-1,o)},findByName:function(t,e){let n=t;if(!Array.isArray(t)){const e=t;n=e.geometry&&e.geometry.animations||e.animations}for(let t=0;t<n.length;t++)if(n[t].name===e)return n[t];return null},CreateClipsFromMorphTargetSequences:function(t,e,n){const i={},r=/^([\w-]*?)([\d]+)$/;for(let e=0,n=t.length;e<n;e++){const n=t[e],o=n.name.match(r);if(o&&o.length>1){const t=o[1];let e=i[t];e||(i[t]=e=[]),e.push(n)}}const o=[];for(const t in i)o.push(Au.CreateFromMorphTargetSequence(t,i[t],e,n));return o},parseAnimation:function(t,e){if(!t)return console.error("THREE.AnimationClip: No animation in JSONLoader data."),null;const n=function(t,e,n,i,r){if(0!==n.length){const o=[],s=[];fu.flattenJSON(n,o,s,i),0!==o.length&&r.push(new t(e,o,s))}},i=[],r=t.name||"default",o=t.fps||30,s=t.blendMode;let a=t.length||-1;const c=t.hierarchy||[];for(let t=0;t<c.length;t++){const r=c[t].keys;if(r&&0!==r.length)if(r[0].morphTargets){const t={};let e;for(e=0;e<r.length;e++)if(r[e].morphTargets)for(let n=0;n<r[e].morphTargets.length;n++)t[r[e].morphTargets[n]]=-1;for(const n in t){const t=[],o=[];for(let i=0;i!==r[e].morphTargets.length;++i){const i=r[e];t.push(i.time),o.push(i.morphTarget===n?1:0)}i.push(new wu(".morphTargetInfluence["+n+"]",t,o))}a=t.length*(o||1)}else{const o=".bones["+e[t].name+"]";n(Eu,o+".position",r,"pos",i),n(Su,o+".quaternion",r,"rot",i),n(Eu,o+".scale",r,"scl",i)}}if(0===i.length)return null;return new Au(r,a,i,s)}}),Object.assign(Au.prototype,{resetDuration:function(){let t=0;for(let e=0,n=this.tracks.length;e!==n;++e){const n=this.tracks[e];t=Math.max(t,n.times[n.times.length-1])}return this.duration=t,this},trim:function(){for(let t=0;t<this.tracks.length;t++)this.tracks[t].trim(0,this.duration);return this},validate:function(){let t=!0;for(let e=0;e<this.tracks.length;e++)t=t&&this.tracks[e].validate();return t},optimize:function(){for(let t=0;t<this.tracks.length;t++)this.tracks[t].optimize();return this},clone:function(){const t=[];for(let e=0;e<this.tracks.length;e++)t.push(this.tracks[e].clone());return new Au(this.name,this.duration,t,this.blendMode)}});const Ru={enabled:!1,files:{},add:function(t,e){!1!==this.enabled&&(this.files[t]=e)},get:function(t){if(!1!==this.enabled)return this.files[t]},remove:function(t){delete this.files[t]},clear:function(){this.files={}}};function Pu(t,e,n){const i=this;let r=!1,o=0,s=0,a=void 0;const c=[];this.onStart=void 0,this.onLoad=t,this.onProgress=e,this.onError=n,this.itemStart=function(t){s++,!1===r&&void 0!==i.onStart&&i.onStart(t,o,s),r=!0},this.itemEnd=function(t){o++,void 0!==i.onProgress&&i.onProgress(t,o,s),o===s&&(r=!1,void 0!==i.onLoad&&i.onLoad())},this.itemError=function(t){void 0!==i.onError&&i.onError(t)},this.resolveURL=function(t){return a?a(t):t},this.setURLModifier=function(t){return a=t,this},this.addHandler=function(t,e){return c.push(t,e),this},this.removeHandler=function(t){const e=c.indexOf(t);return-1!==e&&c.splice(e,2),this},this.getHandler=function(t){for(let e=0,n=c.length;e<n;e+=2){const n=c[e],i=c[e+1];if(n.global&&(n.lastIndex=0),n.test(t))return i}return null}}const Cu=new Pu;function Ou(t){this.manager=void 0!==t?t:Cu,this.crossOrigin="anonymous",this.path="",this.resourcePath="",this.requestHeader={}}Object.assign(Ou.prototype,{load:function(){},loadAsync:function(t,e){const n=this;return new Promise((function(i,r){n.load(t,i,e,r)}))},parse:function(){},setCrossOrigin:function(t){return this.crossOrigin=t,this},setPath:function(t){return this.path=t,this},setResourcePath:function(t){return this.resourcePath=t,this},setRequestHeader:function(t){return this.requestHeader=t,this}});const Nu={};function Iu(t){Ou.call(this,t)}function Du(t){Ou.call(this,t)}function zu(t){Ou.call(this,t)}function Uu(t){Ou.call(this,t)}function Bu(t){Ou.call(this,t)}function Fu(t){Ou.call(this,t)}function Hu(t){Ou.call(this,t)}function Gu(){this.type="Curve",this.arcLengthDivisions=200}function ku(t,e,n,i,r,o,s,a){Gu.call(this),this.type="EllipseCurve",this.aX=t||0,this.aY=e||0,this.xRadius=n||1,this.yRadius=i||1,this.aStartAngle=r||0,this.aEndAngle=o||2*Math.PI,this.aClockwise=s||!1,this.aRotation=a||0}function ju(t,e,n,i,r,o){ku.call(this,t,e,n,n,i,r,o),this.type="ArcCurve"}function Vu(){let t=0,e=0,n=0,i=0;function r(r,o,s,a){t=r,e=s,n=-3*r+3*o-2*s-a,i=2*r-2*o+s+a}return{initCatmullRom:function(t,e,n,i,o){r(e,n,o*(n-t),o*(i-e))},initNonuniformCatmullRom:function(t,e,n,i,o,s,a){let c=(e-t)/o-(n-t)/(o+s)+(n-e)/s,l=(n-e)/s-(i-e)/(s+a)+(i-n)/a;c*=s,l*=s,r(e,n,c,l)},calc:function(r){const o=r*r;return t+e*r+n*o+i*(o*r)}}}Iu.prototype=Object.assign(Object.create(Ou.prototype),{constructor:Iu,load:function(t,e,n,i){void 0===t&&(t=""),void 0!==this.path&&(t=this.path+t),t=this.manager.resolveURL(t);const r=this,o=Ru.get(t);if(void 0!==o)return r.manager.itemStart(t),setTimeout((function(){e&&e(o),r.manager.itemEnd(t)}),0),o;if(void 0!==Nu[t])return void Nu[t].push({onLoad:e,onProgress:n,onError:i});const s=t.match(/^data:(.*?)(;base64)?,(.*)$/);let a;if(s){const n=s[1],o=!!s[2];let a=s[3];a=decodeURIComponent(a),o&&(a=atob(a));try{let i;const o=(this.responseType||"").toLowerCase();switch(o){case"arraybuffer":case"blob":const t=new Uint8Array(a.length);for(let e=0;e<a.length;e++)t[e]=a.charCodeAt(e);i="blob"===o?new Blob([t.buffer],{type:n}):t.buffer;break;case"document":const e=new DOMParser;i=e.parseFromString(a,n);break;case"json":i=JSON.parse(a);break;default:i=a}setTimeout((function(){e&&e(i),r.manager.itemEnd(t)}),0)}catch(e){setTimeout((function(){i&&i(e),r.manager.itemError(t),r.manager.itemEnd(t)}),0)}}else{Nu[t]=[],Nu[t].push({onLoad:e,onProgress:n,onError:i}),a=new XMLHttpRequest,a.open("GET",t,!0),a.addEventListener("load",(function(e){const n=this.response,i=Nu[t];if(delete Nu[t],200===this.status||0===this.status){0===this.status&&console.warn("THREE.FileLoader: HTTP Status 0 received."),Ru.add(t,n);for(let t=0,e=i.length;t<e;t++){const e=i[t];e.onLoad&&e.onLoad(n)}r.manager.itemEnd(t)}else{for(let t=0,n=i.length;t<n;t++){const n=i[t];n.onError&&n.onError(e)}r.manager.itemError(t),r.manager.itemEnd(t)}}),!1),a.addEventListener("progress",(function(e){const n=Nu[t];for(let t=0,i=n.length;t<i;t++){const i=n[t];i.onProgress&&i.onProgress(e)}}),!1),a.addEventListener("error",(function(e){const n=Nu[t];delete Nu[t];for(let t=0,i=n.length;t<i;t++){const i=n[t];i.onError&&i.onError(e)}r.manager.itemError(t),r.manager.itemEnd(t)}),!1),a.addEventListener("abort",(function(e){const n=Nu[t];delete Nu[t];for(let t=0,i=n.length;t<i;t++){const i=n[t];i.onError&&i.onError(e)}r.manager.itemError(t),r.manager.itemEnd(t)}),!1),void 0!==this.responseType&&(a.responseType=this.responseType),void 0!==this.withCredentials&&(a.withCredentials=this.withCredentials),a.overrideMimeType&&a.overrideMimeType(void 0!==this.mimeType?this.mimeType:"text/plain");for(const t in this.requestHeader)a.setRequestHeader(t,this.requestHeader[t]);a.send(null)}return r.manager.itemStart(t),a},setResponseType:function(t){return this.responseType=t,this},setWithCredentials:function(t){return this.withCredentials=t,this},setMimeType:function(t){return this.mimeType=t,this}}),Du.prototype=Object.assign(Object.create(Ou.prototype),{constructor:Du,load:function(t,e,n,i){const r=this,o=new Iu(r.manager);o.setPath(r.path),o.setRequestHeader(r.requestHeader),o.load(t,(function(n){try{e(r.parse(JSON.parse(n)))}catch(e){i?i(e):console.error(e),r.manager.itemError(t)}}),n,i)},parse:function(t){const e=[];for(let n=0;n<t.length;n++){const i=Au.parse(t[n]);e.push(i)}return e}}),zu.prototype=Object.assign(Object.create(Ou.prototype),{constructor:zu,load:function(t,e,n,i){const r=this,o=[],s=new Bl;s.image=o;const a=new Iu(this.manager);a.setPath(this.path),a.setResponseType("arraybuffer"),a.setRequestHeader(this.requestHeader);let c=0;function l(l){a.load(t[l],(function(t){const n=r.parse(t,!0);o[l]={width:n.width,height:n.height,format:n.format,mipmaps:n.mipmaps},c+=1,6===c&&(1===n.mipmapCount&&(s.minFilter=1006),s.format=n.format,s.needsUpdate=!0,e&&e(s))}),n,i)}if(Array.isArray(t))for(let e=0,n=t.length;e<n;++e)l(e);else a.load(t,(function(t){const n=r.parse(t,!0);if(n.isCubemap){const t=n.mipmaps.length/n.mipmapCount;for(let e=0;e<t;e++){o[e]={mipmaps:[]};for(let t=0;t<n.mipmapCount;t++)o[e].mipmaps.push(n.mipmaps[e*n.mipmapCount+t]),o[e].format=n.format,o[e].width=n.width,o[e].height=n.height}}else s.image.width=n.width,s.image.height=n.height,s.mipmaps=n.mipmaps;1===n.mipmapCount&&(s.minFilter=1006),s.format=n.format,s.needsUpdate=!0,e&&e(s)}),n,i);return s}}),Uu.prototype=Object.assign(Object.create(Ou.prototype),{constructor:Uu,load:function(t,e,n,i){const r=this,o=new Es,s=new Iu(this.manager);return s.setResponseType("arraybuffer"),s.setRequestHeader(this.requestHeader),s.setPath(this.path),s.load(t,(function(t){const n=r.parse(t);n&&(void 0!==n.image?o.image=n.image:void 0!==n.data&&(o.image.width=n.width,o.image.height=n.height,o.image.data=n.data),o.wrapS=void 0!==n.wrapS?n.wrapS:1001,o.wrapT=void 0!==n.wrapT?n.wrapT:1001,o.magFilter=void 0!==n.magFilter?n.magFilter:1006,o.minFilter=void 0!==n.minFilter?n.minFilter:1006,o.anisotropy=void 0!==n.anisotropy?n.anisotropy:1,void 0!==n.format&&(o.format=n.format),void 0!==n.type&&(o.type=n.type),void 0!==n.mipmaps&&(o.mipmaps=n.mipmaps,o.minFilter=1008),1===n.mipmapCount&&(o.minFilter=1006),o.needsUpdate=!0,e&&e(o,n))}),n,i),o}}),Bu.prototype=Object.assign(Object.create(Ou.prototype),{constructor:Bu,load:function(t,e,n,i){void 0!==this.path&&(t=this.path+t),t=this.manager.resolveURL(t);const r=this,o=Ru.get(t);if(void 0!==o)return r.manager.itemStart(t),setTimeout((function(){e&&e(o),r.manager.itemEnd(t)}),0),o;const s=document.createElementNS("http://www.w3.org/1999/xhtml","img");function a(){s.removeEventListener("load",a,!1),s.removeEventListener("error",c,!1),Ru.add(t,this),e&&e(this),r.manager.itemEnd(t)}function c(e){s.removeEventListener("load",a,!1),s.removeEventListener("error",c,!1),i&&i(e),r.manager.itemError(t),r.manager.itemEnd(t)}return s.addEventListener("load",a,!1),s.addEventListener("error",c,!1),"data:"!==t.substr(0,5)&&void 0!==this.crossOrigin&&(s.crossOrigin=this.crossOrigin),r.manager.itemStart(t),s.src=t,s}}),Fu.prototype=Object.assign(Object.create(Ou.prototype),{constructor:Fu,load:function(t,e,n,i){const r=new Js,o=new Bu(this.manager);o.setCrossOrigin(this.crossOrigin),o.setPath(this.path);let s=0;function a(n){o.load(t[n],(function(t){r.images[n]=t,s++,6===s&&(r.needsUpdate=!0,e&&e(r))}),void 0,i)}for(let e=0;e<t.length;++e)a(e);return r}}),Hu.prototype=Object.assign(Object.create(Ou.prototype),{constructor:Hu,load:function(t,e,n,i){const r=new Wi,o=new Bu(this.manager);return o.setCrossOrigin(this.crossOrigin),o.setPath(this.path),o.load(t,(function(n){r.image=n;const i=t.search(/\.jpe?g($|\?)/i)>0||0===t.search(/^data\:image\/jpeg/);r.format=i?1022:1023,r.needsUpdate=!0,void 0!==e&&e(r)}),n,i),r}}),Object.assign(Gu.prototype,{getPoint:function(){return console.warn("THREE.Curve: .getPoint() not implemented."),null},getPointAt:function(t,e){const n=this.getUtoTmapping(t);return this.getPoint(n,e)},getPoints:function(t){void 0===t&&(t=5);const e=[];for(let n=0;n<=t;n++)e.push(this.getPoint(n/t));return e},getSpacedPoints:function(t){void 0===t&&(t=5);const e=[];for(let n=0;n<=t;n++)e.push(this.getPointAt(n/t));return e},getLength:function(){const t=this.getLengths();return t[t.length-1]},getLengths:function(t){if(void 0===t&&(t=this.arcLengthDivisions),this.cacheArcLengths&&this.cacheArcLengths.length===t+1&&!this.needsUpdate)return this.cacheArcLengths;this.needsUpdate=!1;const e=[];let n,i=this.getPoint(0),r=0;e.push(0);for(let o=1;o<=t;o++)n=this.getPoint(o/t),r+=n.distanceTo(i),e.push(r),i=n;return this.cacheArcLengths=e,e},updateArcLengths:function(){this.needsUpdate=!0,this.getLengths()},getUtoTmapping:function(t,e){const n=this.getLengths();let i,r=0,o=n.length;i=e||t*n[o-1];let s,a=0,c=o-1;for(;a<=c;)if(r=Math.floor(a+(c-a)/2),s=n[r]-i,s<0)a=r+1;else{if(!(s>0)){c=r;break}c=r-1}if(r=c,n[r]===i)return r/(o-1);const l=n[r];return(r+(i-l)/(n[r+1]-l))/(o-1)},getTangent:function(t,e){let n=t-1e-4,i=t+1e-4;n<0&&(n=0),i>1&&(i=1);const r=this.getPoint(n),o=this.getPoint(i),s=e||(r.isVector2?new Hi:new Qi);return s.copy(o).sub(r).normalize(),s},getTangentAt:function(t,e){const n=this.getUtoTmapping(t);return this.getTangent(n,e)},computeFrenetFrames:function(t,e){const n=new Qi,i=[],r=[],o=[],s=new Qi,a=new sr;for(let e=0;e<=t;e++){const n=e/t;i[e]=this.getTangentAt(n,new Qi),i[e].normalize()}r[0]=new Qi,o[0]=new Qi;let c=Number.MAX_VALUE;const l=Math.abs(i[0].x),h=Math.abs(i[0].y),u=Math.abs(i[0].z);l<=c&&(c=l,n.set(1,0,0)),h<=c&&(c=h,n.set(0,1,0)),u<=c&&n.set(0,0,1),s.crossVectors(i[0],n).normalize(),r[0].crossVectors(i[0],s),o[0].crossVectors(i[0],r[0]);for(let e=1;e<=t;e++){if(r[e]=r[e-1].clone(),o[e]=o[e-1].clone(),s.crossVectors(i[e-1],i[e]),s.length()>Number.EPSILON){s.normalize();const t=Math.acos(Fi.clamp(i[e-1].dot(i[e]),-1,1));r[e].applyMatrix4(a.makeRotationAxis(s,t))}o[e].crossVectors(i[e],r[e])}if(!0===e){let e=Math.acos(Fi.clamp(r[0].dot(r[t]),-1,1));e/=t,i[0].dot(s.crossVectors(r[0],r[t]))>0&&(e=-e);for(let n=1;n<=t;n++)r[n].applyMatrix4(a.makeRotationAxis(i[n],e*n)),o[n].crossVectors(i[n],r[n])}return{tangents:i,normals:r,binormals:o}},clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.arcLengthDivisions=t.arcLengthDivisions,this},toJSON:function(){const t={metadata:{version:4.5,type:"Curve",generator:"Curve.toJSON"}};return t.arcLengthDivisions=this.arcLengthDivisions,t.type=this.type,t},fromJSON:function(t){return this.arcLengthDivisions=t.arcLengthDivisions,this}}),ku.prototype=Object.create(Gu.prototype),ku.prototype.constructor=ku,ku.prototype.isEllipseCurve=!0,ku.prototype.getPoint=function(t,e){const n=e||new Hi,i=2*Math.PI;let r=this.aEndAngle-this.aStartAngle;const o=Math.abs(r)<Number.EPSILON;for(;r<0;)r+=i;for(;r>i;)r-=i;r<Number.EPSILON&&(r=o?0:i),!0!==this.aClockwise||o||(r===i?r=-i:r-=i);const s=this.aStartAngle+t*r;let a=this.aX+this.xRadius*Math.cos(s),c=this.aY+this.yRadius*Math.sin(s);if(0!==this.aRotation){const t=Math.cos(this.aRotation),e=Math.sin(this.aRotation),n=a-this.aX,i=c-this.aY;a=n*t-i*e+this.aX,c=n*e+i*t+this.aY}return n.set(a,c)},ku.prototype.copy=function(t){return Gu.prototype.copy.call(this,t),this.aX=t.aX,this.aY=t.aY,this.xRadius=t.xRadius,this.yRadius=t.yRadius,this.aStartAngle=t.aStartAngle,this.aEndAngle=t.aEndAngle,this.aClockwise=t.aClockwise,this.aRotation=t.aRotation,this},ku.prototype.toJSON=function(){const t=Gu.prototype.toJSON.call(this);return t.aX=this.aX,t.aY=this.aY,t.xRadius=this.xRadius,t.yRadius=this.yRadius,t.aStartAngle=this.aStartAngle,t.aEndAngle=this.aEndAngle,t.aClockwise=this.aClockwise,t.aRotation=this.aRotation,t},ku.prototype.fromJSON=function(t){return Gu.prototype.fromJSON.call(this,t),this.aX=t.aX,this.aY=t.aY,this.xRadius=t.xRadius,this.yRadius=t.yRadius,this.aStartAngle=t.aStartAngle,this.aEndAngle=t.aEndAngle,this.aClockwise=t.aClockwise,this.aRotation=t.aRotation,this},ju.prototype=Object.create(ku.prototype),ju.prototype.constructor=ju,ju.prototype.isArcCurve=!0;const Wu=new Qi,qu=new Vu,Xu=new Vu,Yu=new Vu;function Zu(t,e,n,i){Gu.call(this),this.type="CatmullRomCurve3",this.points=t||[],this.closed=e||!1,this.curveType=n||"centripetal",this.tension=void 0!==i?i:.5}function Ju(t,e,n,i,r){const o=.5*(i-e),s=.5*(r-n),a=t*t;return(2*n-2*i+o+s)*(t*a)+(-3*n+3*i-2*o-s)*a+o*t+n}function Ku(t,e,n,i){return function(t,e){const n=1-t;return n*n*e}(t,e)+function(t,e){return 2*(1-t)*t*e}(t,n)+function(t,e){return t*t*e}(t,i)}function Qu(t,e,n,i,r){return function(t,e){const n=1-t;return n*n*n*e}(t,e)+function(t,e){const n=1-t;return 3*n*n*t*e}(t,n)+function(t,e){return 3*(1-t)*t*t*e}(t,i)+function(t,e){return t*t*t*e}(t,r)}function $u(t,e,n,i){Gu.call(this),this.type="CubicBezierCurve",this.v0=t||new Hi,this.v1=e||new Hi,this.v2=n||new Hi,this.v3=i||new Hi}function tp(t,e,n,i){Gu.call(this),this.type="CubicBezierCurve3",this.v0=t||new Qi,this.v1=e||new Qi,this.v2=n||new Qi,this.v3=i||new Qi}function ep(t,e){Gu.call(this),this.type="LineCurve",this.v1=t||new Hi,this.v2=e||new Hi}function np(t,e){Gu.call(this),this.type="LineCurve3",this.v1=t||new Qi,this.v2=e||new Qi}function ip(t,e,n){Gu.call(this),this.type="QuadraticBezierCurve",this.v0=t||new Hi,this.v1=e||new Hi,this.v2=n||new Hi}function rp(t,e,n){Gu.call(this),this.type="QuadraticBezierCurve3",this.v0=t||new Qi,this.v1=e||new Qi,this.v2=n||new Qi}function op(t){Gu.call(this),this.type="SplineCurve",this.points=t||[]}Zu.prototype=Object.create(Gu.prototype),Zu.prototype.constructor=Zu,Zu.prototype.isCatmullRomCurve3=!0,Zu.prototype.getPoint=function(t,e){const n=e||new Qi,i=this.points,r=i.length,o=(r-(this.closed?0:1))*t;let s,a,c,l,h=Math.floor(o),u=o-h;if(this.closed?h+=h>0?0:(Math.floor(Math.abs(h)/r)+1)*r:0===u&&h===r-1&&(h=r-2,u=1),this.closed||h>0?s=i[(h-1)%r]:(Wu.subVectors(i[0],i[1]).add(i[0]),s=Wu),a=i[h%r],c=i[(h+1)%r],this.closed||h+2<r?l=i[(h+2)%r]:(Wu.subVectors(i[r-1],i[r-2]).add(i[r-1]),l=Wu),"centripetal"===this.curveType||"chordal"===this.curveType){const t="chordal"===this.curveType?.5:.25;let e=Math.pow(s.distanceToSquared(a),t),n=Math.pow(a.distanceToSquared(c),t),i=Math.pow(c.distanceToSquared(l),t);n<1e-4&&(n=1),e<1e-4&&(e=n),i<1e-4&&(i=n),qu.initNonuniformCatmullRom(s.x,a.x,c.x,l.x,e,n,i),Xu.initNonuniformCatmullRom(s.y,a.y,c.y,l.y,e,n,i),Yu.initNonuniformCatmullRom(s.z,a.z,c.z,l.z,e,n,i)}else"catmullrom"===this.curveType&&(qu.initCatmullRom(s.x,a.x,c.x,l.x,this.tension),Xu.initCatmullRom(s.y,a.y,c.y,l.y,this.tension),Yu.initCatmullRom(s.z,a.z,c.z,l.z,this.tension));return n.set(qu.calc(u),Xu.calc(u),Yu.calc(u)),n},Zu.prototype.copy=function(t){Gu.prototype.copy.call(this,t),this.points=[];for(let e=0,n=t.points.length;e<n;e++){const n=t.points[e];this.points.push(n.clone())}return this.closed=t.closed,this.curveType=t.curveType,this.tension=t.tension,this},Zu.prototype.toJSON=function(){const t=Gu.prototype.toJSON.call(this);t.points=[];for(let e=0,n=this.points.length;e<n;e++){const n=this.points[e];t.points.push(n.toArray())}return t.closed=this.closed,t.curveType=this.curveType,t.tension=this.tension,t},Zu.prototype.fromJSON=function(t){Gu.prototype.fromJSON.call(this,t),this.points=[];for(let e=0,n=t.points.length;e<n;e++){const n=t.points[e];this.points.push((new Qi).fromArray(n))}return this.closed=t.closed,this.curveType=t.curveType,this.tension=t.tension,this},$u.prototype=Object.create(Gu.prototype),$u.prototype.constructor=$u,$u.prototype.isCubicBezierCurve=!0,$u.prototype.getPoint=function(t,e){const n=e||new Hi,i=this.v0,r=this.v1,o=this.v2,s=this.v3;return n.set(Qu(t,i.x,r.x,o.x,s.x),Qu(t,i.y,r.y,o.y,s.y)),n},$u.prototype.copy=function(t){return Gu.prototype.copy.call(this,t),this.v0.copy(t.v0),this.v1.copy(t.v1),this.v2.copy(t.v2),this.v3.copy(t.v3),this},$u.prototype.toJSON=function(){const t=Gu.prototype.toJSON.call(this);return t.v0=this.v0.toArray(),t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t.v3=this.v3.toArray(),t},$u.prototype.fromJSON=function(t){return Gu.prototype.fromJSON.call(this,t),this.v0.fromArray(t.v0),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this.v3.fromArray(t.v3),this},tp.prototype=Object.create(Gu.prototype),tp.prototype.constructor=tp,tp.prototype.isCubicBezierCurve3=!0,tp.prototype.getPoint=function(t,e){const n=e||new Qi,i=this.v0,r=this.v1,o=this.v2,s=this.v3;return n.set(Qu(t,i.x,r.x,o.x,s.x),Qu(t,i.y,r.y,o.y,s.y),Qu(t,i.z,r.z,o.z,s.z)),n},tp.prototype.copy=function(t){return Gu.prototype.copy.call(this,t),this.v0.copy(t.v0),this.v1.copy(t.v1),this.v2.copy(t.v2),this.v3.copy(t.v3),this},tp.prototype.toJSON=function(){const t=Gu.prototype.toJSON.call(this);return t.v0=this.v0.toArray(),t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t.v3=this.v3.toArray(),t},tp.prototype.fromJSON=function(t){return Gu.prototype.fromJSON.call(this,t),this.v0.fromArray(t.v0),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this.v3.fromArray(t.v3),this},ep.prototype=Object.create(Gu.prototype),ep.prototype.constructor=ep,ep.prototype.isLineCurve=!0,ep.prototype.getPoint=function(t,e){const n=e||new Hi;return 1===t?n.copy(this.v2):(n.copy(this.v2).sub(this.v1),n.multiplyScalar(t).add(this.v1)),n},ep.prototype.getPointAt=function(t,e){return this.getPoint(t,e)},ep.prototype.getTangent=function(t,e){const n=e||new Hi;return n.copy(this.v2).sub(this.v1).normalize(),n},ep.prototype.copy=function(t){return Gu.prototype.copy.call(this,t),this.v1.copy(t.v1),this.v2.copy(t.v2),this},ep.prototype.toJSON=function(){const t=Gu.prototype.toJSON.call(this);return t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t},ep.prototype.fromJSON=function(t){return Gu.prototype.fromJSON.call(this,t),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this},np.prototype=Object.create(Gu.prototype),np.prototype.constructor=np,np.prototype.isLineCurve3=!0,np.prototype.getPoint=function(t,e){const n=e||new Qi;return 1===t?n.copy(this.v2):(n.copy(this.v2).sub(this.v1),n.multiplyScalar(t).add(this.v1)),n},np.prototype.getPointAt=function(t,e){return this.getPoint(t,e)},np.prototype.copy=function(t){return Gu.prototype.copy.call(this,t),this.v1.copy(t.v1),this.v2.copy(t.v2),this},np.prototype.toJSON=function(){const t=Gu.prototype.toJSON.call(this);return t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t},np.prototype.fromJSON=function(t){return Gu.prototype.fromJSON.call(this,t),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this},ip.prototype=Object.create(Gu.prototype),ip.prototype.constructor=ip,ip.prototype.isQuadraticBezierCurve=!0,ip.prototype.getPoint=function(t,e){const n=e||new Hi,i=this.v0,r=this.v1,o=this.v2;return n.set(Ku(t,i.x,r.x,o.x),Ku(t,i.y,r.y,o.y)),n},ip.prototype.copy=function(t){return Gu.prototype.copy.call(this,t),this.v0.copy(t.v0),this.v1.copy(t.v1),this.v2.copy(t.v2),this},ip.prototype.toJSON=function(){const t=Gu.prototype.toJSON.call(this);return t.v0=this.v0.toArray(),t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t},ip.prototype.fromJSON=function(t){return Gu.prototype.fromJSON.call(this,t),this.v0.fromArray(t.v0),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this},rp.prototype=Object.create(Gu.prototype),rp.prototype.constructor=rp,rp.prototype.isQuadraticBezierCurve3=!0,rp.prototype.getPoint=function(t,e){const n=e||new Qi,i=this.v0,r=this.v1,o=this.v2;return n.set(Ku(t,i.x,r.x,o.x),Ku(t,i.y,r.y,o.y),Ku(t,i.z,r.z,o.z)),n},rp.prototype.copy=function(t){return Gu.prototype.copy.call(this,t),this.v0.copy(t.v0),this.v1.copy(t.v1),this.v2.copy(t.v2),this},rp.prototype.toJSON=function(){const t=Gu.prototype.toJSON.call(this);return t.v0=this.v0.toArray(),t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t},rp.prototype.fromJSON=function(t){return Gu.prototype.fromJSON.call(this,t),this.v0.fromArray(t.v0),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this},op.prototype=Object.create(Gu.prototype),op.prototype.constructor=op,op.prototype.isSplineCurve=!0,op.prototype.getPoint=function(t,e){const n=e||new Hi,i=this.points,r=(i.length-1)*t,o=Math.floor(r),s=r-o,a=i[0===o?o:o-1],c=i[o],l=i[o>i.length-2?i.length-1:o+1],h=i[o>i.length-3?i.length-1:o+2];return n.set(Ju(s,a.x,c.x,l.x,h.x),Ju(s,a.y,c.y,l.y,h.y)),n},op.prototype.copy=function(t){Gu.prototype.copy.call(this,t),this.points=[];for(let e=0,n=t.points.length;e<n;e++){const n=t.points[e];this.points.push(n.clone())}return this},op.prototype.toJSON=function(){const t=Gu.prototype.toJSON.call(this);t.points=[];for(let e=0,n=this.points.length;e<n;e++){const n=this.points[e];t.points.push(n.toArray())}return t},op.prototype.fromJSON=function(t){Gu.prototype.fromJSON.call(this,t),this.points=[];for(let e=0,n=t.points.length;e<n;e++){const n=t.points[e];this.points.push((new Hi).fromArray(n))}return this};var sp=Object.freeze({__proto__:null,ArcCurve:ju,CatmullRomCurve3:Zu,CubicBezierCurve:$u,CubicBezierCurve3:tp,EllipseCurve:ku,LineCurve:ep,LineCurve3:np,QuadraticBezierCurve:ip,QuadraticBezierCurve3:rp,SplineCurve:op});function ap(){Gu.call(this),this.type="CurvePath",this.curves=[],this.autoClose=!1}function cp(t){ap.call(this),this.type="Path",this.currentPoint=new Hi,t&&this.setFromPoints(t)}function lp(t){cp.call(this,t),this.uuid=Fi.generateUUID(),this.type="Shape",this.holes=[]}function hp(t,e){Sr.call(this),this.type="Light",this.color=new go(t),this.intensity=void 0!==e?e:1,this.receiveShadow=void 0}function up(t,e,n){hp.call(this,t,n),this.type="HemisphereLight",this.castShadow=void 0,this.position.copy(Sr.DefaultUp),this.updateMatrix(),this.groundColor=new go(e)}function pp(t){this.camera=t,this.bias=0,this.normalBias=0,this.radius=1,this.mapSize=new Hi(512,512),this.map=null,this.mapPass=null,this.matrix=new sr,this.autoUpdate=!0,this.needsUpdate=!1,this._frustum=new Rs,this._frameExtents=new Hi(1,1),this._viewportCount=1,this._viewports=[new qi(0,0,1,1)]}function dp(){pp.call(this,new Ms(50,1,.5,500))}function fp(t,e,n,i,r,o){hp.call(this,t,e),this.type="SpotLight",this.position.copy(Sr.DefaultUp),this.updateMatrix(),this.target=new Sr,Object.defineProperty(this,"power",{get:function(){return this.intensity*Math.PI},set:function(t){this.intensity=t/Math.PI}}),this.distance=void 0!==n?n:0,this.angle=void 0!==i?i:Math.PI/3,this.penumbra=void 0!==r?r:0,this.decay=void 0!==o?o:1,this.shadow=new dp}function mp(){pp.call(this,new Ms(90,1,.5,500)),this._frameExtents=new Hi(4,2),this._viewportCount=6,this._viewports=[new qi(2,1,1,1),new qi(0,1,1,1),new qi(3,1,1,1),new qi(1,1,1,1),new qi(3,0,1,1),new qi(1,0,1,1)],this._cubeDirections=[new Qi(1,0,0),new Qi(-1,0,0),new Qi(0,0,1),new Qi(0,0,-1),new Qi(0,1,0),new Qi(0,-1,0)],this._cubeUps=[new Qi(0,1,0),new Qi(0,1,0),new Qi(0,1,0),new Qi(0,1,0),new Qi(0,0,1),new Qi(0,0,-1)]}function gp(t,e,n,i){hp.call(this,t,e),this.type="PointLight",Object.defineProperty(this,"power",{get:function(){return 4*this.intensity*Math.PI},set:function(t){this.intensity=t/(4*Math.PI)}}),this.distance=void 0!==n?n:0,this.decay=void 0!==i?i:1,this.shadow=new mp}function vp(t,e,n,i,r,o){ws.call(this),this.type="OrthographicCamera",this.zoom=1,this.view=null,this.left=void 0!==t?t:-1,this.right=void 0!==e?e:1,this.top=void 0!==n?n:1,this.bottom=void 0!==i?i:-1,this.near=void 0!==r?r:.1,this.far=void 0!==o?o:2e3,this.updateProjectionMatrix()}function yp(){pp.call(this,new vp(-5,5,5,-5,.5,500))}function xp(t,e){hp.call(this,t,e),this.type="DirectionalLight",this.position.copy(Sr.DefaultUp),this.updateMatrix(),this.target=new Sr,this.shadow=new yp}function bp(t,e){hp.call(this,t,e),this.type="AmbientLight",this.castShadow=void 0}function _p(t,e,n,i){hp.call(this,t,e),this.type="RectAreaLight",this.width=void 0!==n?n:10,this.height=void 0!==i?i:10}function wp(){this.coefficients=[];for(let t=0;t<9;t++)this.coefficients.push(new Qi)}function Mp(t,e){hp.call(this,void 0,e),this.type="LightProbe",this.sh=void 0!==t?t:new wp}function Sp(t){Ou.call(this,t),this.textures={}}ap.prototype=Object.assign(Object.create(Gu.prototype),{constructor:ap,add:function(t){this.curves.push(t)},closePath:function(){const t=this.curves[0].getPoint(0),e=this.curves[this.curves.length-1].getPoint(1);t.equals(e)||this.curves.push(new ep(e,t))},getPoint:function(t){const e=t*this.getLength(),n=this.getCurveLengths();let i=0;for(;i<n.length;){if(n[i]>=e){const t=n[i]-e,r=this.curves[i],o=r.getLength(),s=0===o?0:1-t/o;return r.getPointAt(s)}i++}return null},getLength:function(){const t=this.getCurveLengths();return t[t.length-1]},updateArcLengths:function(){this.needsUpdate=!0,this.cacheLengths=null,this.getCurveLengths()},getCurveLengths:function(){if(this.cacheLengths&&this.cacheLengths.length===this.curves.length)return this.cacheLengths;const t=[];let e=0;for(let n=0,i=this.curves.length;n<i;n++)e+=this.curves[n].getLength(),t.push(e);return this.cacheLengths=t,t},getSpacedPoints:function(t){void 0===t&&(t=40);const e=[];for(let n=0;n<=t;n++)e.push(this.getPoint(n/t));return this.autoClose&&e.push(e[0]),e},getPoints:function(t){t=t||12;const e=[];let n;for(let i=0,r=this.curves;i<r.length;i++){const o=r[i],s=o&&o.isEllipseCurve?2*t:o&&(o.isLineCurve||o.isLineCurve3)?1:o&&o.isSplineCurve?t*o.points.length:t,a=o.getPoints(s);for(let t=0;t<a.length;t++){const i=a[t];n&&n.equals(i)||(e.push(i),n=i)}}return this.autoClose&&e.length>1&&!e[e.length-1].equals(e[0])&&e.push(e[0]),e},copy:function(t){Gu.prototype.copy.call(this,t),this.curves=[];for(let e=0,n=t.curves.length;e<n;e++){const n=t.curves[e];this.curves.push(n.clone())}return this.autoClose=t.autoClose,this},toJSON:function(){const t=Gu.prototype.toJSON.call(this);t.autoClose=this.autoClose,t.curves=[];for(let e=0,n=this.curves.length;e<n;e++){const n=this.curves[e];t.curves.push(n.toJSON())}return t},fromJSON:function(t){Gu.prototype.fromJSON.call(this,t),this.autoClose=t.autoClose,this.curves=[];for(let e=0,n=t.curves.length;e<n;e++){const n=t.curves[e];this.curves.push((new sp[n.type]).fromJSON(n))}return this}}),cp.prototype=Object.assign(Object.create(ap.prototype),{constructor:cp,setFromPoints:function(t){this.moveTo(t[0].x,t[0].y);for(let e=1,n=t.length;e<n;e++)this.lineTo(t[e].x,t[e].y);return this},moveTo:function(t,e){return this.currentPoint.set(t,e),this},lineTo:function(t,e){const n=new ep(this.currentPoint.clone(),new Hi(t,e));return this.curves.push(n),this.currentPoint.set(t,e),this},quadraticCurveTo:function(t,e,n,i){const r=new ip(this.currentPoint.clone(),new Hi(t,e),new Hi(n,i));return this.curves.push(r),this.currentPoint.set(n,i),this},bezierCurveTo:function(t,e,n,i,r,o){const s=new $u(this.currentPoint.clone(),new Hi(t,e),new Hi(n,i),new Hi(r,o));return this.curves.push(s),this.currentPoint.set(r,o),this},splineThru:function(t){const e=new op([this.currentPoint.clone()].concat(t));return this.curves.push(e),this.currentPoint.copy(t[t.length-1]),this},arc:function(t,e,n,i,r,o){const s=this.currentPoint.x,a=this.currentPoint.y;return this.absarc(t+s,e+a,n,i,r,o),this},absarc:function(t,e,n,i,r,o){return this.absellipse(t,e,n,n,i,r,o),this},ellipse:function(t,e,n,i,r,o,s,a){const c=this.currentPoint.x,l=this.currentPoint.y;return this.absellipse(t+c,e+l,n,i,r,o,s,a),this},absellipse:function(t,e,n,i,r,o,s,a){const c=new ku(t,e,n,i,r,o,s,a);if(this.curves.length>0){const t=c.getPoint(0);t.equals(this.currentPoint)||this.lineTo(t.x,t.y)}this.curves.push(c);const l=c.getPoint(1);return this.currentPoint.copy(l),this},copy:function(t){return ap.prototype.copy.call(this,t),this.currentPoint.copy(t.currentPoint),this},toJSON:function(){const t=ap.prototype.toJSON.call(this);return t.currentPoint=this.currentPoint.toArray(),t},fromJSON:function(t){return ap.prototype.fromJSON.call(this,t),this.currentPoint.fromArray(t.currentPoint),this}}),lp.prototype=Object.assign(Object.create(cp.prototype),{constructor:lp,getPointsHoles:function(t){const e=[];for(let n=0,i=this.holes.length;n<i;n++)e[n]=this.holes[n].getPoints(t);return e},extractPoints:function(t){return{shape:this.getPoints(t),holes:this.getPointsHoles(t)}},copy:function(t){cp.prototype.copy.call(this,t),this.holes=[];for(let e=0,n=t.holes.length;e<n;e++){const n=t.holes[e];this.holes.push(n.clone())}return this},toJSON:function(){const t=cp.prototype.toJSON.call(this);t.uuid=this.uuid,t.holes=[];for(let e=0,n=this.holes.length;e<n;e++){const n=this.holes[e];t.holes.push(n.toJSON())}return t},fromJSON:function(t){cp.prototype.fromJSON.call(this,t),this.uuid=t.uuid,this.holes=[];for(let e=0,n=t.holes.length;e<n;e++){const n=t.holes[e];this.holes.push((new cp).fromJSON(n))}return this}}),hp.prototype=Object.assign(Object.create(Sr.prototype),{constructor:hp,isLight:!0,copy:function(t){return Sr.prototype.copy.call(this,t),this.color.copy(t.color),this.intensity=t.intensity,this},toJSON:function(t){const e=Sr.prototype.toJSON.call(this,t);return e.object.color=this.color.getHex(),e.object.intensity=this.intensity,void 0!==this.groundColor&&(e.object.groundColor=this.groundColor.getHex()),void 0!==this.distance&&(e.object.distance=this.distance),void 0!==this.angle&&(e.object.angle=this.angle),void 0!==this.decay&&(e.object.decay=this.decay),void 0!==this.penumbra&&(e.object.penumbra=this.penumbra),void 0!==this.shadow&&(e.object.shadow=this.shadow.toJSON()),e}}),up.prototype=Object.assign(Object.create(hp.prototype),{constructor:up,isHemisphereLight:!0,copy:function(t){return hp.prototype.copy.call(this,t),this.groundColor.copy(t.groundColor),this}}),Object.assign(pp.prototype,{_projScreenMatrix:new sr,_lightPositionWorld:new Qi,_lookTarget:new Qi,getViewportCount:function(){return this._viewportCount},getFrustum:function(){return this._frustum},updateMatrices:function(t){const e=this.camera,n=this.matrix,i=this._projScreenMatrix,r=this._lookTarget,o=this._lightPositionWorld;o.setFromMatrixPosition(t.matrixWorld),e.position.copy(o),r.setFromMatrixPosition(t.target.matrixWorld),e.lookAt(r),e.updateMatrixWorld(),i.multiplyMatrices(e.projectionMatrix,e.matrixWorldInverse),this._frustum.setFromProjectionMatrix(i),n.set(.5,0,0,.5,0,.5,0,.5,0,0,.5,.5,0,0,0,1),n.multiply(e.projectionMatrix),n.multiply(e.matrixWorldInverse)},getViewport:function(t){return this._viewports[t]},getFrameExtents:function(){return this._frameExtents},copy:function(t){return this.camera=t.camera.clone(),this.bias=t.bias,this.radius=t.radius,this.mapSize.copy(t.mapSize),this},clone:function(){return(new this.constructor).copy(this)},toJSON:function(){const t={};return 0!==this.bias&&(t.bias=this.bias),0!==this.normalBias&&(t.normalBias=this.normalBias),1!==this.radius&&(t.radius=this.radius),512===this.mapSize.x&&512===this.mapSize.y||(t.mapSize=this.mapSize.toArray()),t.camera=this.camera.toJSON(!1).object,delete t.camera.matrix,t}}),dp.prototype=Object.assign(Object.create(pp.prototype),{constructor:dp,isSpotLightShadow:!0,updateMatrices:function(t){const e=this.camera,n=2*Fi.RAD2DEG*t.angle,i=this.mapSize.width/this.mapSize.height,r=t.distance||e.far;n===e.fov&&i===e.aspect&&r===e.far||(e.fov=n,e.aspect=i,e.far=r,e.updateProjectionMatrix()),pp.prototype.updateMatrices.call(this,t)}}),fp.prototype=Object.assign(Object.create(hp.prototype),{constructor:fp,isSpotLight:!0,copy:function(t){return hp.prototype.copy.call(this,t),this.distance=t.distance,this.angle=t.angle,this.penumbra=t.penumbra,this.decay=t.decay,this.target=t.target.clone(),this.shadow=t.shadow.clone(),this}}),mp.prototype=Object.assign(Object.create(pp.prototype),{constructor:mp,isPointLightShadow:!0,updateMatrices:function(t,e){void 0===e&&(e=0);const n=this.camera,i=this.matrix,r=this._lightPositionWorld,o=this._lookTarget,s=this._projScreenMatrix;r.setFromMatrixPosition(t.matrixWorld),n.position.copy(r),o.copy(n.position),o.add(this._cubeDirections[e]),n.up.copy(this._cubeUps[e]),n.lookAt(o),n.updateMatrixWorld(),i.makeTranslation(-r.x,-r.y,-r.z),s.multiplyMatrices(n.projectionMatrix,n.matrixWorldInverse),this._frustum.setFromProjectionMatrix(s)}}),gp.prototype=Object.assign(Object.create(hp.prototype),{constructor:gp,isPointLight:!0,copy:function(t){return hp.prototype.copy.call(this,t),this.distance=t.distance,this.decay=t.decay,this.shadow=t.shadow.clone(),this}}),vp.prototype=Object.assign(Object.create(ws.prototype),{constructor:vp,isOrthographicCamera:!0,copy:function(t,e){return ws.prototype.copy.call(this,t,e),this.left=t.left,this.right=t.right,this.top=t.top,this.bottom=t.bottom,this.near=t.near,this.far=t.far,this.zoom=t.zoom,this.view=null===t.view?null:Object.assign({},t.view),this},setViewOffset:function(t,e,n,i,r,o){null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=t,this.view.fullHeight=e,this.view.offsetX=n,this.view.offsetY=i,this.view.width=r,this.view.height=o,this.updateProjectionMatrix()},clearViewOffset:function(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()},updateProjectionMatrix:function(){const t=(this.right-this.left)/(2*this.zoom),e=(this.top-this.bottom)/(2*this.zoom),n=(this.right+this.left)/2,i=(this.top+this.bottom)/2;let r=n-t,o=n+t,s=i+e,a=i-e;if(null!==this.view&&this.view.enabled){const t=(this.right-this.left)/this.view.fullWidth/this.zoom,e=(this.top-this.bottom)/this.view.fullHeight/this.zoom;r+=t*this.view.offsetX,o=r+t*this.view.width,s-=e*this.view.offsetY,a=s-e*this.view.height}this.projectionMatrix.makeOrthographic(r,o,s,a,this.near,this.far),this.projectionMatrixInverse.getInverse(this.projectionMatrix)},toJSON:function(t){const e=Sr.prototype.toJSON.call(this,t);return e.object.zoom=this.zoom,e.object.left=this.left,e.object.right=this.right,e.object.top=this.top,e.object.bottom=this.bottom,e.object.near=this.near,e.object.far=this.far,null!==this.view&&(e.object.view=Object.assign({},this.view)),e}}),yp.prototype=Object.assign(Object.create(pp.prototype),{constructor:yp,isDirectionalLightShadow:!0,updateMatrices:function(t){pp.prototype.updateMatrices.call(this,t)}}),xp.prototype=Object.assign(Object.create(hp.prototype),{constructor:xp,isDirectionalLight:!0,copy:function(t){return hp.prototype.copy.call(this,t),this.target=t.target.clone(),this.shadow=t.shadow.clone(),this}}),bp.prototype=Object.assign(Object.create(hp.prototype),{constructor:bp,isAmbientLight:!0}),_p.prototype=Object.assign(Object.create(hp.prototype),{constructor:_p,isRectAreaLight:!0,copy:function(t){return hp.prototype.copy.call(this,t),this.width=t.width,this.height=t.height,this},toJSON:function(t){const e=hp.prototype.toJSON.call(this,t);return e.object.width=this.width,e.object.height=this.height,e}}),Object.assign(wp.prototype,{isSphericalHarmonics3:!0,set:function(t){for(let e=0;e<9;e++)this.coefficients[e].copy(t[e]);return this},zero:function(){for(let t=0;t<9;t++)this.coefficients[t].set(0,0,0);return this},getAt:function(t,e){const n=t.x,i=t.y,r=t.z,o=this.coefficients;return e.copy(o[0]).multiplyScalar(.282095),e.addScaledVector(o[1],.488603*i),e.addScaledVector(o[2],.488603*r),e.addScaledVector(o[3],.488603*n),e.addScaledVector(o[4],n*i*1.092548),e.addScaledVector(o[5],i*r*1.092548),e.addScaledVector(o[6],.315392*(3*r*r-1)),e.addScaledVector(o[7],n*r*1.092548),e.addScaledVector(o[8],.546274*(n*n-i*i)),e},getIrradianceAt:function(t,e){const n=t.x,i=t.y,r=t.z,o=this.coefficients;return e.copy(o[0]).multiplyScalar(.886227),e.addScaledVector(o[1],1.023328*i),e.addScaledVector(o[2],1.023328*r),e.addScaledVector(o[3],1.023328*n),e.addScaledVector(o[4],.858086*n*i),e.addScaledVector(o[5],.858086*i*r),e.addScaledVector(o[6],.743125*r*r-.247708),e.addScaledVector(o[7],.858086*n*r),e.addScaledVector(o[8],.429043*(n*n-i*i)),e},add:function(t){for(let e=0;e<9;e++)this.coefficients[e].add(t.coefficients[e]);return this},addScaledSH:function(t,e){for(let n=0;n<9;n++)this.coefficients[n].addScaledVector(t.coefficients[n],e);return this},scale:function(t){for(let e=0;e<9;e++)this.coefficients[e].multiplyScalar(t);return this},lerp:function(t,e){for(let n=0;n<9;n++)this.coefficients[n].lerp(t.coefficients[n],e);return this},equals:function(t){for(let e=0;e<9;e++)if(!this.coefficients[e].equals(t.coefficients[e]))return!1;return!0},copy:function(t){return this.set(t.coefficients)},clone:function(){return(new this.constructor).copy(this)},fromArray:function(t,e){void 0===e&&(e=0);const n=this.coefficients;for(let i=0;i<9;i++)n[i].fromArray(t,e+3*i);return this},toArray:function(t,e){void 0===t&&(t=[]),void 0===e&&(e=0);const n=this.coefficients;for(let i=0;i<9;i++)n[i].toArray(t,e+3*i);return t}}),Object.assign(wp,{getBasisAt:function(t,e){const n=t.x,i=t.y,r=t.z;e[0]=.282095,e[1]=.488603*i,e[2]=.488603*r,e[3]=.488603*n,e[4]=1.092548*n*i,e[5]=1.092548*i*r,e[6]=.315392*(3*r*r-1),e[7]=1.092548*n*r,e[8]=.546274*(n*n-i*i)}}),Mp.prototype=Object.assign(Object.create(hp.prototype),{constructor:Mp,isLightProbe:!0,copy:function(t){return hp.prototype.copy.call(this,t),this.sh.copy(t.sh),this},fromJSON:function(t){return this.intensity=t.intensity,this.sh.fromArray(t.sh),this},toJSON:function(t){const e=hp.prototype.toJSON.call(this,t);return e.object.sh=this.sh.toArray(),e}}),Sp.prototype=Object.assign(Object.create(Ou.prototype),{constructor:Sp,load:function(t,e,n,i){const r=this,o=new Iu(r.manager);o.setPath(r.path),o.setRequestHeader(r.requestHeader),o.load(t,(function(n){try{e(r.parse(JSON.parse(n)))}catch(e){i?i(e):console.error(e),r.manager.itemError(t)}}),n,i)},parse:function(t){const e=this.textures;function n(t){return void 0===e[t]&&console.warn("THREE.MaterialLoader: Undefined texture",t),e[t]}const i=new du[t.type];if(void 0!==t.uuid&&(i.uuid=t.uuid),void 0!==t.name&&(i.name=t.name),void 0!==t.color&&i.color.setHex(t.color),void 0!==t.roughness&&(i.roughness=t.roughness),void 0!==t.metalness&&(i.metalness=t.metalness),void 0!==t.sheen&&(i.sheen=(new go).setHex(t.sheen)),void 0!==t.emissive&&i.emissive.setHex(t.emissive),void 0!==t.specular&&i.specular.setHex(t.specular),void 0!==t.shininess&&(i.shininess=t.shininess),void 0!==t.clearcoat&&(i.clearcoat=t.clearcoat),void 0!==t.clearcoatRoughness&&(i.clearcoatRoughness=t.clearcoatRoughness),void 0!==t.fog&&(i.fog=t.fog),void 0!==t.flatShading&&(i.flatShading=t.flatShading),void 0!==t.blending&&(i.blending=t.blending),void 0!==t.combine&&(i.combine=t.combine),void 0!==t.side&&(i.side=t.side),void 0!==t.opacity&&(i.opacity=t.opacity),void 0!==t.transparent&&(i.transparent=t.transparent),void 0!==t.alphaTest&&(i.alphaTest=t.alphaTest),void 0!==t.depthTest&&(i.depthTest=t.depthTest),void 0!==t.depthWrite&&(i.depthWrite=t.depthWrite),void 0!==t.colorWrite&&(i.colorWrite=t.colorWrite),void 0!==t.stencilWrite&&(i.stencilWrite=t.stencilWrite),void 0!==t.stencilWriteMask&&(i.stencilWriteMask=t.stencilWriteMask),void 0!==t.stencilFunc&&(i.stencilFunc=t.stencilFunc),void 0!==t.stencilRef&&(i.stencilRef=t.stencilRef),void 0!==t.stencilFuncMask&&(i.stencilFuncMask=t.stencilFuncMask),void 0!==t.stencilFail&&(i.stencilFail=t.stencilFail),void 0!==t.stencilZFail&&(i.stencilZFail=t.stencilZFail),void 0!==t.stencilZPass&&(i.stencilZPass=t.stencilZPass),void 0!==t.wireframe&&(i.wireframe=t.wireframe),void 0!==t.wireframeLinewidth&&(i.wireframeLinewidth=t.wireframeLinewidth),void 0!==t.wireframeLinecap&&(i.wireframeLinecap=t.wireframeLinecap),void 0!==t.wireframeLinejoin&&(i.wireframeLinejoin=t.wireframeLinejoin),void 0!==t.rotation&&(i.rotation=t.rotation),1!==t.linewidth&&(i.linewidth=t.linewidth),void 0!==t.dashSize&&(i.dashSize=t.dashSize),void 0!==t.gapSize&&(i.gapSize=t.gapSize),void 0!==t.scale&&(i.scale=t.scale),void 0!==t.polygonOffset&&(i.polygonOffset=t.polygonOffset),void 0!==t.polygonOffsetFactor&&(i.polygonOffsetFactor=t.polygonOffsetFactor),void 0!==t.polygonOffsetUnits&&(i.polygonOffsetUnits=t.polygonOffsetUnits),void 0!==t.skinning&&(i.skinning=t.skinning),void 0!==t.morphTargets&&(i.morphTargets=t.morphTargets),void 0!==t.morphNormals&&(i.morphNormals=t.morphNormals),void 0!==t.dithering&&(i.dithering=t.dithering),void 0!==t.vertexTangents&&(i.vertexTangents=t.vertexTangents),void 0!==t.visible&&(i.visible=t.visible),void 0!==t.toneMapped&&(i.toneMapped=t.toneMapped),void 0!==t.userData&&(i.userData=t.userData),void 0!==t.vertexColors&&("number"==typeof t.vertexColors?i.vertexColors=t.vertexColors>0:i.vertexColors=t.vertexColors),void 0!==t.uniforms)for(const e in t.uniforms){const r=t.uniforms[e];switch(i.uniforms[e]={},r.type){case"t":i.uniforms[e].value=n(r.value);break;case"c":i.uniforms[e].value=(new go).setHex(r.value);break;case"v2":i.uniforms[e].value=(new Hi).fromArray(r.value);break;case"v3":i.uniforms[e].value=(new Qi).fromArray(r.value);break;case"v4":i.uniforms[e].value=(new qi).fromArray(r.value);break;case"m3":i.uniforms[e].value=(new Gi).fromArray(r.value);case"m4":i.uniforms[e].value=(new sr).fromArray(r.value);break;default:i.uniforms[e].value=r.value}}if(void 0!==t.defines&&(i.defines=t.defines),void 0!==t.vertexShader&&(i.vertexShader=t.vertexShader),void 0!==t.fragmentShader&&(i.fragmentShader=t.fragmentShader),void 0!==t.extensions)for(const e in t.extensions)i.extensions[e]=t.extensions[e];if(void 0!==t.shading&&(i.flatShading=1===t.shading),void 0!==t.size&&(i.size=t.size),void 0!==t.sizeAttenuation&&(i.sizeAttenuation=t.sizeAttenuation),void 0!==t.map&&(i.map=n(t.map)),void 0!==t.matcap&&(i.matcap=n(t.matcap)),void 0!==t.alphaMap&&(i.alphaMap=n(t.alphaMap)),void 0!==t.bumpMap&&(i.bumpMap=n(t.bumpMap)),void 0!==t.bumpScale&&(i.bumpScale=t.bumpScale),void 0!==t.normalMap&&(i.normalMap=n(t.normalMap)),void 0!==t.normalMapType&&(i.normalMapType=t.normalMapType),void 0!==t.normalScale){let e=t.normalScale;!1===Array.isArray(e)&&(e=[e,e]),i.normalScale=(new Hi).fromArray(e)}return void 0!==t.displacementMap&&(i.displacementMap=n(t.displacementMap)),void 0!==t.displacementScale&&(i.displacementScale=t.displacementScale),void 0!==t.displacementBias&&(i.displacementBias=t.displacementBias),void 0!==t.roughnessMap&&(i.roughnessMap=n(t.roughnessMap)),void 0!==t.metalnessMap&&(i.metalnessMap=n(t.metalnessMap)),void 0!==t.emissiveMap&&(i.emissiveMap=n(t.emissiveMap)),void 0!==t.emissiveIntensity&&(i.emissiveIntensity=t.emissiveIntensity),void 0!==t.specularMap&&(i.specularMap=n(t.specularMap)),void 0!==t.envMap&&(i.envMap=n(t.envMap)),void 0!==t.envMapIntensity&&(i.envMapIntensity=t.envMapIntensity),void 0!==t.reflectivity&&(i.reflectivity=t.reflectivity),void 0!==t.refractionRatio&&(i.refractionRatio=t.refractionRatio),void 0!==t.lightMap&&(i.lightMap=n(t.lightMap)),void 0!==t.lightMapIntensity&&(i.lightMapIntensity=t.lightMapIntensity),void 0!==t.aoMap&&(i.aoMap=n(t.aoMap)),void 0!==t.aoMapIntensity&&(i.aoMapIntensity=t.aoMapIntensity),void 0!==t.gradientMap&&(i.gradientMap=n(t.gradientMap)),void 0!==t.clearcoatMap&&(i.clearcoatMap=n(t.clearcoatMap)),void 0!==t.clearcoatRoughnessMap&&(i.clearcoatRoughnessMap=n(t.clearcoatRoughnessMap)),void 0!==t.clearcoatNormalMap&&(i.clearcoatNormalMap=n(t.clearcoatNormalMap)),void 0!==t.clearcoatNormalScale&&(i.clearcoatNormalScale=(new Hi).fromArray(t.clearcoatNormalScale)),void 0!==t.transmission&&(i.transmission=t.transmission),void 0!==t.transmissionMap&&(i.transmissionMap=n(t.transmissionMap)),i},setTextures:function(t){return this.textures=t,this}});const Tp=function(t){if("undefined"!=typeof TextDecoder)return(new TextDecoder).decode(t);let e="";for(let n=0,i=t.length;n<i;n++)e+=String.fromCharCode(t[n]);try{return decodeURIComponent(escape(e))}catch(t){return e}},Ep=function(t){const e=t.lastIndexOf("/");return-1===e?"./":t.substr(0,e+1)};function Ap(){Wo.call(this),this.type="InstancedBufferGeometry",this.instanceCount=1/0}function Lp(t,e,n,i){"number"==typeof n&&(i=n,n=!1,console.error("THREE.InstancedBufferAttribute: The constructor now expects normalized as the third argument.")),Eo.call(this,t,e,n),this.meshPerAttribute=i||1}function Rp(t){Ou.call(this,t)}Ap.prototype=Object.assign(Object.create(Wo.prototype),{constructor:Ap,isInstancedBufferGeometry:!0,copy:function(t){return Wo.prototype.copy.call(this,t),this.instanceCount=t.instanceCount,this},clone:function(){return(new this.constructor).copy(this)},toJSON:function(){const t=Wo.prototype.toJSON.call(this);return t.instanceCount=this.instanceCount,t.isInstancedBufferGeometry=!0,t}}),Lp.prototype=Object.assign(Object.create(Eo.prototype),{constructor:Lp,isInstancedBufferAttribute:!0,copy:function(t){return Eo.prototype.copy.call(this,t),this.meshPerAttribute=t.meshPerAttribute,this},toJSON:function(){const t=Eo.prototype.toJSON.call(this);return t.meshPerAttribute=this.meshPerAttribute,t.isInstancedBufferAttribute=!0,t}}),Rp.prototype=Object.assign(Object.create(Ou.prototype),{constructor:Rp,load:function(t,e,n,i){const r=this,o=new Iu(r.manager);o.setPath(r.path),o.setRequestHeader(r.requestHeader),o.load(t,(function(n){try{e(r.parse(JSON.parse(n)))}catch(e){i?i(e):console.error(e),r.manager.itemError(t)}}),n,i)},parse:function(t){const e={},n={};function i(t,i){if(void 0!==e[i])return e[i];const r=t.interleavedBuffers[i],o=function(t,e){if(void 0!==n[e])return n[e];const i=t.arrayBuffers[e],r=new Uint32Array(i).buffer;return n[e]=r,r}(t,r.buffer),s=new Gc(new Pp[r.type](o),r.stride);return s.uuid=r.uuid,e[i]=s,s}const r=t.isInstancedBufferGeometry?new Ap:new Wo,o=t.data.index;if(void 0!==o){const t=new Pp[o.type](o.array);r.setIndex(new Eo(t,1))}const s=t.data.attributes;for(const e in s){const n=s[e];let o;if(n.isInterleavedBufferAttribute){o=new jc(i(t.data,n.data),n.itemSize,n.offset,n.normalized)}else{const t=new Pp[n.type](n.array);o=new(n.isInstancedBufferAttribute?Lp:Eo)(t,n.itemSize,n.normalized)}void 0!==n.name&&(o.name=n.name),r.setAttribute(e,o)}const a=t.data.morphAttributes;if(a)for(const e in a){const n=a[e],o=[];for(let e=0,r=n.length;e<r;e++){const r=n[e];let s;if(r.isInterleavedBufferAttribute){s=new jc(i(t.data,r.data),r.itemSize,r.offset,r.normalized)}else{s=new Eo(new Pp[r.type](r.array),r.itemSize,r.normalized)}void 0!==r.name&&(s.name=r.name),o.push(s)}r.morphAttributes[e]=o}t.data.morphTargetsRelative&&(r.morphTargetsRelative=!0);const c=t.data.groups||t.data.drawcalls||t.data.offsets;if(void 0!==c)for(let t=0,e=c.length;t!==e;++t){const e=c[t];r.addGroup(e.start,e.count,e.materialIndex)}const l=t.data.boundingSphere;if(void 0!==l){const t=new Qi;void 0!==l.center&&t.fromArray(l.center),r.boundingSphere=new kr(t,l.radius)}return t.name&&(r.name=t.name),t.userData&&(r.userData=t.userData),r}});const Pp={Int8Array:Int8Array,Uint8Array:Uint8Array,Uint8ClampedArray:"undefined"!=typeof Uint8ClampedArray?Uint8ClampedArray:Uint8Array,Int16Array:Int16Array,Uint16Array:Uint16Array,Int32Array:Int32Array,Uint32Array:Uint32Array,Float32Array:Float32Array,Float64Array:Float64Array};function Cp(t){Ou.call(this,t)}Cp.prototype=Object.assign(Object.create(Ou.prototype),{constructor:Cp,load:function(t,e,n,i){const r=this,o=""===this.path?Ep(t):this.path;this.resourcePath=this.resourcePath||o;const s=new Iu(r.manager);s.setPath(this.path),s.setRequestHeader(this.requestHeader),s.load(t,(function(n){let o=null;try{o=JSON.parse(n)}catch(e){return void 0!==i&&i(e),void console.error("THREE:ObjectLoader: Can't parse "+t+".",e.message)}const s=o.metadata;void 0!==s&&void 0!==s.type&&"geometry"!==s.type.toLowerCase()?r.parse(o,e):console.error("THREE.ObjectLoader: Can't load "+t)}),n,i)},parse:function(t,e){const n=this.parseShape(t.shapes),i=this.parseGeometries(t.geometries,n),r=this.parseImages(t.images,(function(){void 0!==e&&e(a)})),o=this.parseTextures(t.textures,r),s=this.parseMaterials(t.materials,o),a=this.parseObject(t.object,i,s);return t.animations&&(a.animations=this.parseAnimations(t.animations)),void 0!==t.images&&0!==t.images.length||void 0!==e&&e(a),a},parseShape:function(t){const e={};if(void 0!==t)for(let n=0,i=t.length;n<i;n++){const i=(new lp).fromJSON(t[n]);e[i.uuid]=i}return e},parseGeometries:function(t,e){const n={};let i;if(void 0!==t){const r=new Rp;for(let o=0,s=t.length;o<s;o++){let s;const a=t[o];switch(a.type){case"PlaneGeometry":case"PlaneBufferGeometry":s=new nu[a.type](a.width,a.height,a.widthSegments,a.heightSegments);break;case"BoxGeometry":case"BoxBufferGeometry":case"CubeGeometry":s=new nu[a.type](a.width,a.height,a.depth,a.widthSegments,a.heightSegments,a.depthSegments);break;case"CircleGeometry":case"CircleBufferGeometry":s=new nu[a.type](a.radius,a.segments,a.thetaStart,a.thetaLength);break;case"CylinderGeometry":case"CylinderBufferGeometry":s=new nu[a.type](a.radiusTop,a.radiusBottom,a.height,a.radialSegments,a.heightSegments,a.openEnded,a.thetaStart,a.thetaLength);break;case"ConeGeometry":case"ConeBufferGeometry":s=new nu[a.type](a.radius,a.height,a.radialSegments,a.heightSegments,a.openEnded,a.thetaStart,a.thetaLength);break;case"SphereGeometry":case"SphereBufferGeometry":s=new nu[a.type](a.radius,a.widthSegments,a.heightSegments,a.phiStart,a.phiLength,a.thetaStart,a.thetaLength);break;case"DodecahedronGeometry":case"DodecahedronBufferGeometry":case"IcosahedronGeometry":case"IcosahedronBufferGeometry":case"OctahedronGeometry":case"OctahedronBufferGeometry":case"TetrahedronGeometry":case"TetrahedronBufferGeometry":s=new nu[a.type](a.radius,a.detail);break;case"RingGeometry":case"RingBufferGeometry":s=new nu[a.type](a.innerRadius,a.outerRadius,a.thetaSegments,a.phiSegments,a.thetaStart,a.thetaLength);break;case"TorusGeometry":case"TorusBufferGeometry":s=new nu[a.type](a.radius,a.tube,a.radialSegments,a.tubularSegments,a.arc);break;case"TorusKnotGeometry":case"TorusKnotBufferGeometry":s=new nu[a.type](a.radius,a.tube,a.tubularSegments,a.radialSegments,a.p,a.q);break;case"TubeGeometry":case"TubeBufferGeometry":s=new nu[a.type]((new sp[a.path.type]).fromJSON(a.path),a.tubularSegments,a.radius,a.radialSegments,a.closed);break;case"LatheGeometry":case"LatheBufferGeometry":s=new nu[a.type](a.points,a.segments,a.phiStart,a.phiLength);break;case"PolyhedronGeometry":case"PolyhedronBufferGeometry":s=new nu[a.type](a.vertices,a.indices,a.radius,a.details);break;case"ShapeGeometry":case"ShapeBufferGeometry":i=[];for(let t=0,n=a.shapes.length;t<n;t++){const n=e[a.shapes[t]];i.push(n)}s=new nu[a.type](i,a.curveSegments);break;case"ExtrudeGeometry":case"ExtrudeBufferGeometry":i=[];for(let t=0,n=a.shapes.length;t<n;t++){const n=e[a.shapes[t]];i.push(n)}const t=a.options.extrudePath;void 0!==t&&(a.options.extrudePath=(new sp[t.type]).fromJSON(t)),s=new nu[a.type](i,a.options);break;case"BufferGeometry":case"InstancedBufferGeometry":s=r.parse(a);break;case"Geometry":console.error('THREE.ObjectLoader: Loading "Geometry" is not supported anymore.');break;default:console.warn('THREE.ObjectLoader: Unsupported geometry type "'+a.type+'"');continue}s.uuid=a.uuid,void 0!==a.name&&(s.name=a.name),!0===s.isBufferGeometry&&void 0!==a.userData&&(s.userData=a.userData),n[a.uuid]=s}}return n},parseMaterials:function(t,e){const n={},i={};if(void 0!==t){const r=new Sp;r.setTextures(e);for(let e=0,o=t.length;e<o;e++){const o=t[e];if("MultiMaterial"===o.type){const t=[];for(let e=0;e<o.materials.length;e++){const i=o.materials[e];void 0===n[i.uuid]&&(n[i.uuid]=r.parse(i)),t.push(n[i.uuid])}i[o.uuid]=t}else void 0===n[o.uuid]&&(n[o.uuid]=r.parse(o)),i[o.uuid]=n[o.uuid]}}return i},parseAnimations:function(t){const e=[];for(let n=0;n<t.length;n++){const i=t[n],r=Au.parse(i);void 0!==i.uuid&&(r.uuid=i.uuid),e.push(r)}return e},parseImages:function(t,e){const n=this,i={};let r;function o(t){return n.manager.itemStart(t),r.load(t,(function(){n.manager.itemEnd(t)}),void 0,(function(){n.manager.itemError(t),n.manager.itemEnd(t)}))}if(void 0!==t&&t.length>0){const s=new Pu(e);r=new Bu(s),r.setCrossOrigin(this.crossOrigin);for(let e=0,r=t.length;e<r;e++){const r=t[e],s=r.url;if(Array.isArray(s)){i[r.uuid]=[];for(let t=0,e=s.length;t<e;t++){const e=s[t],a=/^(\/\/)|([a-z]+:(\/\/)?)/i.test(e)?e:n.resourcePath+e;i[r.uuid].push(o(a))}}else{const t=/^(\/\/)|([a-z]+:(\/\/)?)/i.test(r.url)?r.url:n.resourcePath+r.url;i[r.uuid]=o(t)}}}return i},parseTextures:function(t,e){function n(t,e){return"number"==typeof t?t:(console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.",t),e[t])}const i={};if(void 0!==t)for(let r=0,o=t.length;r<o;r++){const o=t[r];let s;void 0===o.image&&console.warn('THREE.ObjectLoader: No "image" specified for',o.uuid),void 0===e[o.image]&&console.warn("THREE.ObjectLoader: Undefined image",o.image),s=Array.isArray(e[o.image])?new Js(e[o.image]):new Wi(e[o.image]),s.needsUpdate=!0,s.uuid=o.uuid,void 0!==o.name&&(s.name=o.name),void 0!==o.mapping&&(s.mapping=n(o.mapping,Op)),void 0!==o.offset&&s.offset.fromArray(o.offset),void 0!==o.repeat&&s.repeat.fromArray(o.repeat),void 0!==o.center&&s.center.fromArray(o.center),void 0!==o.rotation&&(s.rotation=o.rotation),void 0!==o.wrap&&(s.wrapS=n(o.wrap[0],Np),s.wrapT=n(o.wrap[1],Np)),void 0!==o.format&&(s.format=o.format),void 0!==o.type&&(s.type=o.type),void 0!==o.encoding&&(s.encoding=o.encoding),void 0!==o.minFilter&&(s.minFilter=n(o.minFilter,Ip)),void 0!==o.magFilter&&(s.magFilter=n(o.magFilter,Ip)),void 0!==o.anisotropy&&(s.anisotropy=o.anisotropy),void 0!==o.flipY&&(s.flipY=o.flipY),void 0!==o.premultiplyAlpha&&(s.premultiplyAlpha=o.premultiplyAlpha),void 0!==o.unpackAlignment&&(s.unpackAlignment=o.unpackAlignment),i[o.uuid]=s}return i},parseObject:function(t,e,n){let i,r,o;function s(t){return void 0===e[t]&&console.warn("THREE.ObjectLoader: Undefined geometry",t),e[t]}function a(t){if(void 0!==t){if(Array.isArray(t)){const e=[];for(let i=0,r=t.length;i<r;i++){const r=t[i];void 0===n[r]&&console.warn("THREE.ObjectLoader: Undefined material",r),e.push(n[r])}return e}return void 0===n[t]&&console.warn("THREE.ObjectLoader: Undefined material",t),n[t]}}switch(t.type){case"Scene":i=new Tr,void 0!==t.background&&Number.isInteger(t.background)&&(i.background=new go(t.background)),void 0!==t.fog&&("Fog"===t.fog.type?i.fog=new Hc(t.fog.color,t.fog.near,t.fog.far):"FogExp2"===t.fog.type&&(i.fog=new Fc(t.fog.color,t.fog.density)));break;case"PerspectiveCamera":i=new Ms(t.fov,t.aspect,t.near,t.far),void 0!==t.focus&&(i.focus=t.focus),void 0!==t.zoom&&(i.zoom=t.zoom),void 0!==t.filmGauge&&(i.filmGauge=t.filmGauge),void 0!==t.filmOffset&&(i.filmOffset=t.filmOffset),void 0!==t.view&&(i.view=Object.assign({},t.view));break;case"OrthographicCamera":i=new vp(t.left,t.right,t.top,t.bottom,t.near,t.far),void 0!==t.zoom&&(i.zoom=t.zoom),void 0!==t.view&&(i.view=Object.assign({},t.view));break;case"AmbientLight":i=new bp(t.color,t.intensity);break;case"DirectionalLight":i=new xp(t.color,t.intensity);break;case"PointLight":i=new gp(t.color,t.intensity,t.distance,t.decay);break;case"RectAreaLight":i=new _p(t.color,t.intensity,t.width,t.height);break;case"SpotLight":i=new fp(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);break;case"HemisphereLight":i=new up(t.color,t.groundColor,t.intensity);break;case"LightProbe":i=(new Mp).fromJSON(t);break;case"SkinnedMesh":console.warn("THREE.ObjectLoader.parseObject() does not support SkinnedMesh yet.");case"Mesh":r=s(t.geometry),o=a(t.material),i=new ls(r,o);break;case"InstancedMesh":r=s(t.geometry),o=a(t.material);const e=t.count,n=t.instanceMatrix;i=new yl(r,o,e),i.instanceMatrix=new Eo(new Float32Array(n.array),16);break;case"LOD":i=new cl;break;case"Line":i=new Tl(s(t.geometry),a(t.material),t.mode);break;case"LineLoop":i=new Rl(s(t.geometry),a(t.material));break;case"LineSegments":i=new Ll(s(t.geometry),a(t.material));break;case"PointCloud":case"Points":i=new Dl(s(t.geometry),a(t.material));break;case"Sprite":i=new rl(a(t.material));break;case"Group":i=new Nc;break;default:i=new Sr}if(i.uuid=t.uuid,void 0!==t.name&&(i.name=t.name),void 0!==t.matrix?(i.matrix.fromArray(t.matrix),void 0!==t.matrixAutoUpdate&&(i.matrixAutoUpdate=t.matrixAutoUpdate),i.matrixAutoUpdate&&i.matrix.decompose(i.position,i.quaternion,i.scale)):(void 0!==t.position&&i.position.fromArray(t.position),void 0!==t.rotation&&i.rotation.fromArray(t.rotation),void 0!==t.quaternion&&i.quaternion.fromArray(t.quaternion),void 0!==t.scale&&i.scale.fromArray(t.scale)),void 0!==t.castShadow&&(i.castShadow=t.castShadow),void 0!==t.receiveShadow&&(i.receiveShadow=t.receiveShadow),t.shadow&&(void 0!==t.shadow.bias&&(i.shadow.bias=t.shadow.bias),void 0!==t.shadow.normalBias&&(i.shadow.normalBias=t.shadow.normalBias),void 0!==t.shadow.radius&&(i.shadow.radius=t.shadow.radius),void 0!==t.shadow.mapSize&&i.shadow.mapSize.fromArray(t.shadow.mapSize),void 0!==t.shadow.camera&&(i.shadow.camera=this.parseObject(t.shadow.camera))),void 0!==t.visible&&(i.visible=t.visible),void 0!==t.frustumCulled&&(i.frustumCulled=t.frustumCulled),void 0!==t.renderOrder&&(i.renderOrder=t.renderOrder),void 0!==t.userData&&(i.userData=t.userData),void 0!==t.layers&&(i.layers.mask=t.layers),void 0!==t.children){const r=t.children;for(let t=0;t<r.length;t++)i.add(this.parseObject(r[t],e,n))}if("LOD"===t.type){void 0!==t.autoUpdate&&(i.autoUpdate=t.autoUpdate);const e=t.levels;for(let t=0;t<e.length;t++){const n=e[t],r=i.getObjectByProperty("uuid",n.object);void 0!==r&&i.addLevel(r,n.distance)}}return i}});const Op={UVMapping:300,CubeReflectionMapping:301,CubeRefractionMapping:302,EquirectangularReflectionMapping:303,EquirectangularRefractionMapping:304,CubeUVReflectionMapping:306,CubeUVRefractionMapping:307},Np={RepeatWrapping:1e3,ClampToEdgeWrapping:1001,MirroredRepeatWrapping:1002},Ip={NearestFilter:1003,NearestMipmapNearestFilter:1004,NearestMipmapLinearFilter:1005,LinearFilter:1006,LinearMipmapNearestFilter:1007,LinearMipmapLinearFilter:1008};function Dp(t){"undefined"==typeof createImageBitmap&&console.warn("THREE.ImageBitmapLoader: createImageBitmap() not supported."),"undefined"==typeof fetch&&console.warn("THREE.ImageBitmapLoader: fetch() not supported."),Ou.call(this,t),this.options={premultiplyAlpha:"none"}}function zp(){this.type="ShapePath",this.color=new go,this.subPaths=[],this.currentPath=null}function Up(t){this.type="Font",this.data=t}function Bp(t,e,n,i,r){const o=r.glyphs[t]||r.glyphs["?"];if(!o)return void console.error('THREE.Font: character "'+t+'" does not exists in font family '+r.familyName+".");const s=new zp;let a,c,l,h,u,p,d,f;if(o.o){const t=o._cachedOutline||(o._cachedOutline=o.o.split(" "));for(let r=0,o=t.length;r<o;){switch(t[r++]){case"m":a=t[r++]*e+n,c=t[r++]*e+i,s.moveTo(a,c);break;case"l":a=t[r++]*e+n,c=t[r++]*e+i,s.lineTo(a,c);break;case"q":l=t[r++]*e+n,h=t[r++]*e+i,u=t[r++]*e+n,p=t[r++]*e+i,s.quadraticCurveTo(u,p,l,h);break;case"b":l=t[r++]*e+n,h=t[r++]*e+i,u=t[r++]*e+n,p=t[r++]*e+i,d=t[r++]*e+n,f=t[r++]*e+i,s.bezierCurveTo(u,p,d,f,l,h)}}}return{offsetX:o.ha*e,path:s}}function Fp(t){Ou.call(this,t)}let Hp;Dp.prototype=Object.assign(Object.create(Ou.prototype),{constructor:Dp,isImageBitmapLoader:!0,setOptions:function(t){return this.options=t,this},load:function(t,e,n,i){void 0===t&&(t=""),void 0!==this.path&&(t=this.path+t),t=this.manager.resolveURL(t);const r=this,o=Ru.get(t);if(void 0!==o)return r.manager.itemStart(t),setTimeout((function(){e&&e(o),r.manager.itemEnd(t)}),0),o;fetch(t).then((function(t){return t.blob()})).then((function(t){return createImageBitmap(t,r.options)})).then((function(n){Ru.add(t,n),e&&e(n),r.manager.itemEnd(t)})).catch((function(e){i&&i(e),r.manager.itemError(t),r.manager.itemEnd(t)})),r.manager.itemStart(t)}}),Object.assign(zp.prototype,{moveTo:function(t,e){return this.currentPath=new cp,this.subPaths.push(this.currentPath),this.currentPath.moveTo(t,e),this},lineTo:function(t,e){return this.currentPath.lineTo(t,e),this},quadraticCurveTo:function(t,e,n,i){return this.currentPath.quadraticCurveTo(t,e,n,i),this},bezierCurveTo:function(t,e,n,i,r,o){return this.currentPath.bezierCurveTo(t,e,n,i,r,o),this},splineThru:function(t){return this.currentPath.splineThru(t),this},toShapes:function(t,e){function n(t){const e=[];for(let n=0,i=t.length;n<i;n++){const i=t[n],r=new lp;r.curves=i.curves,e.push(r)}return e}function i(t,e){const n=e.length;let i=!1;for(let r=n-1,o=0;o<n;r=o++){let n=e[r],s=e[o],a=s.x-n.x,c=s.y-n.y;if(Math.abs(c)>Number.EPSILON){if(c<0&&(n=e[o],a=-a,s=e[r],c=-c),t.y<n.y||t.y>s.y)continue;if(t.y===n.y){if(t.x===n.x)return!0}else{const e=c*(t.x-n.x)-a*(t.y-n.y);if(0===e)return!0;if(e<0)continue;i=!i}}else{if(t.y!==n.y)continue;if(s.x<=t.x&&t.x<=n.x||n.x<=t.x&&t.x<=s.x)return!0}}return i}const r=Ch.isClockWise,o=this.subPaths;if(0===o.length)return[];if(!0===e)return n(o);let s,a,c,l=[];if(1===o.length)return a=o[0],c=new lp,c.curves=a.curves,l.push(c),l;let h=!r(o[0].getPoints());h=t?!h:h;const u=[],p=[];let d,f,m=[],g=0;p[g]=void 0,m[g]=[];for(let e=0,n=o.length;e<n;e++)a=o[e],d=a.getPoints(),s=r(d),s=t?!s:s,s?(!h&&p[g]&&g++,p[g]={s:new lp,p:d},p[g].s.curves=a.curves,h&&g++,m[g]=[]):m[g].push({h:a,p:d[0]});if(!p[0])return n(o);if(p.length>1){let t=!1;const e=[];for(let t=0,e=p.length;t<e;t++)u[t]=[];for(let n=0,r=p.length;n<r;n++){const r=m[n];for(let o=0;o<r.length;o++){const s=r[o];let a=!0;for(let r=0;r<p.length;r++)i(s.p,p[r].p)&&(n!==r&&e.push({froms:n,tos:r,hole:o}),a?(a=!1,u[r].push(s)):t=!0);a&&u[n].push(s)}}e.length>0&&(t||(m=u))}for(let t=0,e=p.length;t<e;t++){c=p[t].s,l.push(c),f=m[t];for(let t=0,e=f.length;t<e;t++)c.holes.push(f[t].h)}return l}}),Object.assign(Up.prototype,{isFont:!0,generateShapes:function(t,e){void 0===e&&(e=100);const n=[],i=function(t,e,n){const i=Array.from?Array.from(t):String(t).split(""),r=e/n.resolution,o=(n.boundingBox.yMax-n.boundingBox.yMin+n.underlineThickness)*r,s=[];let a=0,c=0;for(let t=0;t<i.length;t++){const e=i[t];if("\n"===e)a=0,c-=o;else{const t=Bp(e,r,a,c,n);a+=t.offsetX,s.push(t.path)}}return s}(t,e,this.data);for(let t=0,e=i.length;t<e;t++)Array.prototype.push.apply(n,i[t].toShapes());return n}}),Fp.prototype=Object.assign(Object.create(Ou.prototype),{constructor:Fp,load:function(t,e,n,i){const r=this,o=new Iu(this.manager);o.setPath(this.path),o.setRequestHeader(this.requestHeader),o.load(t,(function(t){let n;try{n=JSON.parse(t)}catch(e){console.warn("THREE.FontLoader: typeface.js support is being deprecated. Use typeface.json instead."),n=JSON.parse(t.substring(65,t.length-2))}const i=r.parse(n);e&&e(i)}),n,i)},parse:function(t){return new Up(t)}});const Gp=function(){return void 0===Hp&&(Hp=new(window.AudioContext||window.webkitAudioContext)),Hp};function kp(t){Ou.call(this,t)}function jp(t,e,n){Mp.call(this,void 0,n);const i=(new go).set(t),r=(new go).set(e),o=new Qi(i.r,i.g,i.b),s=new Qi(r.r,r.g,r.b),a=Math.sqrt(Math.PI),c=a*Math.sqrt(.75);this.sh.coefficients[0].copy(o).add(s).multiplyScalar(a),this.sh.coefficients[1].copy(o).sub(s).multiplyScalar(c)}function Vp(t,e){Mp.call(this,void 0,e);const n=(new go).set(t);this.sh.coefficients[0].set(n.r,n.g,n.b).multiplyScalar(2*Math.sqrt(Math.PI))}kp.prototype=Object.assign(Object.create(Ou.prototype),{constructor:kp,load:function(t,e,n,i){const r=this,o=new Iu(r.manager);o.setResponseType("arraybuffer"),o.setPath(r.path),o.setRequestHeader(r.requestHeader),o.load(t,(function(n){try{const t=n.slice(0);Gp().decodeAudioData(t,(function(t){e(t)}))}catch(e){i?i(e):console.error(e),r.manager.itemError(t)}}),n,i)}}),jp.prototype=Object.assign(Object.create(Mp.prototype),{constructor:jp,isHemisphereLightProbe:!0,copy:function(t){return Mp.prototype.copy.call(this,t),this},toJSON:function(t){return Mp.prototype.toJSON.call(this,t)}}),Vp.prototype=Object.assign(Object.create(Mp.prototype),{constructor:Vp,isAmbientLightProbe:!0,copy:function(t){return Mp.prototype.copy.call(this,t),this},toJSON:function(t){return Mp.prototype.toJSON.call(this,t)}});const Wp=new sr,qp=new sr;function Xp(t){this.autoStart=void 0===t||t,this.startTime=0,this.oldTime=0,this.elapsedTime=0,this.running=!1}Object.assign(function(){this.type="StereoCamera",this.aspect=1,this.eyeSep=.064,this.cameraL=new Ms,this.cameraL.layers.enable(1),this.cameraL.matrixAutoUpdate=!1,this.cameraR=new Ms,this.cameraR.layers.enable(2),this.cameraR.matrixAutoUpdate=!1,this._cache={focus:null,fov:null,aspect:null,near:null,far:null,zoom:null,eyeSep:null}}.prototype,{update:function(t){const e=this._cache;if(e.focus!==t.focus||e.fov!==t.fov||e.aspect!==t.aspect*this.aspect||e.near!==t.near||e.far!==t.far||e.zoom!==t.zoom||e.eyeSep!==this.eyeSep){e.focus=t.focus,e.fov=t.fov,e.aspect=t.aspect*this.aspect,e.near=t.near,e.far=t.far,e.zoom=t.zoom,e.eyeSep=this.eyeSep;const n=t.projectionMatrix.clone(),i=e.eyeSep/2,r=i*e.near/e.focus,o=e.near*Math.tan(Fi.DEG2RAD*e.fov*.5)/e.zoom;let s,a;qp.elements[12]=-i,Wp.elements[12]=i,s=-o*e.aspect+r,a=o*e.aspect+r,n.elements[0]=2*e.near/(a-s),n.elements[8]=(a+s)/(a-s),this.cameraL.projectionMatrix.copy(n),s=-o*e.aspect-r,a=o*e.aspect-r,n.elements[0]=2*e.near/(a-s),n.elements[8]=(a+s)/(a-s),this.cameraR.projectionMatrix.copy(n)}this.cameraL.matrixWorld.copy(t.matrixWorld).multiply(qp),this.cameraR.matrixWorld.copy(t.matrixWorld).multiply(Wp)}}),Object.assign(Xp.prototype,{start:function(){this.startTime=("undefined"==typeof performance?Date:performance).now(),this.oldTime=this.startTime,this.elapsedTime=0,this.running=!0},stop:function(){this.getElapsedTime(),this.running=!1,this.autoStart=!1},getElapsedTime:function(){return this.getDelta(),this.elapsedTime},getDelta:function(){let t=0;if(this.autoStart&&!this.running)return this.start(),0;if(this.running){const e=("undefined"==typeof performance?Date:performance).now();t=(e-this.oldTime)/1e3,this.oldTime=e,this.elapsedTime+=t}return t}});const Yp=new Qi,Zp=new Zi,Jp=new Qi,Kp=new Qi;function Qp(){Sr.call(this),this.type="AudioListener",this.context=Gp(),this.gain=this.context.createGain(),this.gain.connect(this.context.destination),this.filter=null,this.timeDelta=0,this._clock=new Xp}function $p(t){Sr.call(this),this.type="Audio",this.listener=t,this.context=t.context,this.gain=this.context.createGain(),this.gain.connect(t.getInput()),this.autoplay=!1,this.buffer=null,this.detune=0,this.loop=!1,this.loopStart=0,this.loopEnd=0,this.offset=0,this.duration=void 0,this.playbackRate=1,this.isPlaying=!1,this.hasPlaybackControl=!0,this.sourceType="empty",this._startedAt=0,this._progress=0,this.filters=[]}Qp.prototype=Object.assign(Object.create(Sr.prototype),{constructor:Qp,getInput:function(){return this.gain},removeFilter:function(){return null!==this.filter&&(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination),this.gain.connect(this.context.destination),this.filter=null),this},getFilter:function(){return this.filter},setFilter:function(t){return null!==this.filter?(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination)):this.gain.disconnect(this.context.destination),this.filter=t,this.gain.connect(this.filter),this.filter.connect(this.context.destination),this},getMasterVolume:function(){return this.gain.gain.value},setMasterVolume:function(t){return this.gain.gain.setTargetAtTime(t,this.context.currentTime,.01),this},updateMatrixWorld:function(t){Sr.prototype.updateMatrixWorld.call(this,t);const e=this.context.listener,n=this.up;if(this.timeDelta=this._clock.getDelta(),this.matrixWorld.decompose(Yp,Zp,Jp),Kp.set(0,0,-1).applyQuaternion(Zp),e.positionX){const t=this.context.currentTime+this.timeDelta;e.positionX.linearRampToValueAtTime(Yp.x,t),e.positionY.linearRampToValueAtTime(Yp.y,t),e.positionZ.linearRampToValueAtTime(Yp.z,t),e.forwardX.linearRampToValueAtTime(Kp.x,t),e.forwardY.linearRampToValueAtTime(Kp.y,t),e.forwardZ.linearRampToValueAtTime(Kp.z,t),e.upX.linearRampToValueAtTime(n.x,t),e.upY.linearRampToValueAtTime(n.y,t),e.upZ.linearRampToValueAtTime(n.z,t)}else e.setPosition(Yp.x,Yp.y,Yp.z),e.setOrientation(Kp.x,Kp.y,Kp.z,n.x,n.y,n.z)}}),$p.prototype=Object.assign(Object.create(Sr.prototype),{constructor:$p,getOutput:function(){return this.gain},setNodeSource:function(t){return this.hasPlaybackControl=!1,this.sourceType="audioNode",this.source=t,this.connect(),this},setMediaElementSource:function(t){return this.hasPlaybackControl=!1,this.sourceType="mediaNode",this.source=this.context.createMediaElementSource(t),this.connect(),this},setMediaStreamSource:function(t){return this.hasPlaybackControl=!1,this.sourceType="mediaStreamNode",this.source=this.context.createMediaStreamSource(t),this.connect(),this},setBuffer:function(t){return this.buffer=t,this.sourceType="buffer",this.autoplay&&this.play(),this},play:function(t){if(void 0===t&&(t=0),!0===this.isPlaying)return void console.warn("THREE.Audio: Audio is already playing.");if(!1===this.hasPlaybackControl)return void console.warn("THREE.Audio: this Audio has no playback control.");this._startedAt=this.context.currentTime+t;const e=this.context.createBufferSource();return e.buffer=this.buffer,e.loop=this.loop,e.loopStart=this.loopStart,e.loopEnd=this.loopEnd,e.onended=this.onEnded.bind(this),e.start(this._startedAt,this._progress+this.offset,this.duration),this.isPlaying=!0,this.source=e,this.setDetune(this.detune),this.setPlaybackRate(this.playbackRate),this.connect()},pause:function(){if(!1!==this.hasPlaybackControl)return!0===this.isPlaying&&(this._progress+=Math.max(this.context.currentTime-this._startedAt,0)*this.playbackRate,!0===this.loop&&(this._progress=this._progress%(this.duration||this.buffer.duration)),this.source.stop(),this.source.onended=null,this.isPlaying=!1),this;console.warn("THREE.Audio: this Audio has no playback control.")},stop:function(){if(!1!==this.hasPlaybackControl)return this._progress=0,this.source.stop(),this.source.onended=null,this.isPlaying=!1,this;console.warn("THREE.Audio: this Audio has no playback control.")},connect:function(){if(this.filters.length>0){this.source.connect(this.filters[0]);for(let t=1,e=this.filters.length;t<e;t++)this.filters[t-1].connect(this.filters[t]);this.filters[this.filters.length-1].connect(this.getOutput())}else this.source.connect(this.getOutput());return this},disconnect:function(){if(this.filters.length>0){this.source.disconnect(this.filters[0]);for(let t=1,e=this.filters.length;t<e;t++)this.filters[t-1].disconnect(this.filters[t]);this.filters[this.filters.length-1].disconnect(this.getOutput())}else this.source.disconnect(this.getOutput());return this},getFilters:function(){return this.filters},setFilters:function(t){return t||(t=[]),!0===this.isPlaying?(this.disconnect(),this.filters=t,this.connect()):this.filters=t,this},setDetune:function(t){if(this.detune=t,void 0!==this.source.detune)return!0===this.isPlaying&&this.source.detune.setTargetAtTime(this.detune,this.context.currentTime,.01),this},getDetune:function(){return this.detune},getFilter:function(){return this.getFilters()[0]},setFilter:function(t){return this.setFilters(t?[t]:[])},setPlaybackRate:function(t){if(!1!==this.hasPlaybackControl)return this.playbackRate=t,!0===this.isPlaying&&this.source.playbackRate.setTargetAtTime(this.playbackRate,this.context.currentTime,.01),this;console.warn("THREE.Audio: this Audio has no playback control.")},getPlaybackRate:function(){return this.playbackRate},onEnded:function(){this.isPlaying=!1},getLoop:function(){return!1===this.hasPlaybackControl?(console.warn("THREE.Audio: this Audio has no playback control."),!1):this.loop},setLoop:function(t){if(!1!==this.hasPlaybackControl)return this.loop=t,!0===this.isPlaying&&(this.source.loop=this.loop),this;console.warn("THREE.Audio: this Audio has no playback control.")},setLoopStart:function(t){return this.loopStart=t,this},setLoopEnd:function(t){return this.loopEnd=t,this},getVolume:function(){return this.gain.gain.value},setVolume:function(t){return this.gain.gain.setTargetAtTime(t,this.context.currentTime,.01),this}});const td=new Qi,ed=new Zi,nd=new Qi,id=new Qi;function rd(t){$p.call(this,t),this.panner=this.context.createPanner(),this.panner.panningModel="HRTF",this.panner.connect(this.gain)}function od(t,e){this.analyser=t.context.createAnalyser(),this.analyser.fftSize=void 0!==e?e:2048,this.data=new Uint8Array(this.analyser.frequencyBinCount),t.getOutput().connect(this.analyser)}function sd(t,e,n){let i,r,o;switch(this.binding=t,this.valueSize=n,e){case"quaternion":i=this._slerp,r=this._slerpAdditive,o=this._setAdditiveIdentityQuaternion,this.buffer=new Float64Array(6*n),this._workIndex=5;break;case"string":case"bool":i=this._select,r=this._select,o=this._setAdditiveIdentityOther,this.buffer=new Array(5*n);break;default:i=this._lerp,r=this._lerpAdditive,o=this._setAdditiveIdentityNumeric,this.buffer=new Float64Array(5*n)}this._mixBufferRegion=i,this._mixBufferRegionAdditive=r,this._setIdentity=o,this._origIndex=3,this._addIndex=4,this.cumulativeWeight=0,this.cumulativeWeightAdditive=0,this.useCount=0,this.referenceCount=0}rd.prototype=Object.assign(Object.create($p.prototype),{constructor:rd,getOutput:function(){return this.panner},getRefDistance:function(){return this.panner.refDistance},setRefDistance:function(t){return this.panner.refDistance=t,this},getRolloffFactor:function(){return this.panner.rolloffFactor},setRolloffFactor:function(t){return this.panner.rolloffFactor=t,this},getDistanceModel:function(){return this.panner.distanceModel},setDistanceModel:function(t){return this.panner.distanceModel=t,this},getMaxDistance:function(){return this.panner.maxDistance},setMaxDistance:function(t){return this.panner.maxDistance=t,this},setDirectionalCone:function(t,e,n){return this.panner.coneInnerAngle=t,this.panner.coneOuterAngle=e,this.panner.coneOuterGain=n,this},updateMatrixWorld:function(t){if(Sr.prototype.updateMatrixWorld.call(this,t),!0===this.hasPlaybackControl&&!1===this.isPlaying)return;this.matrixWorld.decompose(td,ed,nd),id.set(0,0,1).applyQuaternion(ed);const e=this.panner;if(e.positionX){const t=this.context.currentTime+this.listener.timeDelta;e.positionX.linearRampToValueAtTime(td.x,t),e.positionY.linearRampToValueAtTime(td.y,t),e.positionZ.linearRampToValueAtTime(td.z,t),e.orientationX.linearRampToValueAtTime(id.x,t),e.orientationY.linearRampToValueAtTime(id.y,t),e.orientationZ.linearRampToValueAtTime(id.z,t)}else e.setPosition(td.x,td.y,td.z),e.setOrientation(id.x,id.y,id.z)}}),Object.assign(od.prototype,{getFrequencyData:function(){return this.analyser.getByteFrequencyData(this.data),this.data},getAverageFrequency:function(){let t=0;const e=this.getFrequencyData();for(let n=0;n<e.length;n++)t+=e[n];return t/e.length}}),Object.assign(sd.prototype,{accumulate:function(t,e){const n=this.buffer,i=this.valueSize,r=t*i+i;let o=this.cumulativeWeight;if(0===o){for(let t=0;t!==i;++t)n[r+t]=n[t];o=e}else{o+=e;const t=e/o;this._mixBufferRegion(n,r,0,t,i)}this.cumulativeWeight=o},accumulateAdditive:function(t){const e=this.buffer,n=this.valueSize,i=n*this._addIndex;0===this.cumulativeWeightAdditive&&this._setIdentity(),this._mixBufferRegionAdditive(e,i,0,t,n),this.cumulativeWeightAdditive+=t},apply:function(t){const e=this.valueSize,n=this.buffer,i=t*e+e,r=this.cumulativeWeight,o=this.cumulativeWeightAdditive,s=this.binding;if(this.cumulativeWeight=0,this.cumulativeWeightAdditive=0,r<1){const t=e*this._origIndex;this._mixBufferRegion(n,i,t,1-r,e)}o>0&&this._mixBufferRegionAdditive(n,i,this._addIndex*e,1,e);for(let t=e,r=e+e;t!==r;++t)if(n[t]!==n[t+e]){s.setValue(n,i);break}},saveOriginalState:function(){const t=this.binding,e=this.buffer,n=this.valueSize,i=n*this._origIndex;t.getValue(e,i);for(let t=n,r=i;t!==r;++t)e[t]=e[i+t%n];this._setIdentity(),this.cumulativeWeight=0,this.cumulativeWeightAdditive=0},restoreOriginalState:function(){const t=3*this.valueSize;this.binding.setValue(this.buffer,t)},_setAdditiveIdentityNumeric:function(){const t=this._addIndex*this.valueSize,e=t+this.valueSize;for(let n=t;n<e;n++)this.buffer[n]=0},_setAdditiveIdentityQuaternion:function(){this._setAdditiveIdentityNumeric(),this.buffer[4*this._addIndex+3]=1},_setAdditiveIdentityOther:function(){const t=this._origIndex*this.valueSize,e=this._addIndex*this.valueSize;for(let n=0;n<this.valueSize;n++)this.buffer[e+n]=this.buffer[t+n]},_select:function(t,e,n,i,r){if(i>=.5)for(let i=0;i!==r;++i)t[e+i]=t[n+i]},_slerp:function(t,e,n,i){Zi.slerpFlat(t,e,t,e,t,n,i)},_slerpAdditive:function(t,e,n,i,r){const o=this._workIndex*r;Zi.multiplyQuaternionsFlat(t,o,t,e,t,n),Zi.slerpFlat(t,e,t,e,t,o,i)},_lerp:function(t,e,n,i,r){const o=1-i;for(let s=0;s!==r;++s){const r=e+s;t[r]=t[r]*o+t[n+s]*i}},_lerpAdditive:function(t,e,n,i,r){for(let o=0;o!==r;++o){const r=e+o;t[r]=t[r]+t[n+o]*i}}});const ad=new RegExp("[\\[\\]\\.:\\/]","g"),cd="[^"+"\\[\\]\\.:\\/".replace("\\.","")+"]",ld=/((?:WC+[\/:])*)/.source.replace("WC","[^\\[\\]\\.:\\/]"),hd=/(WCOD+)?/.source.replace("WCOD",cd),ud=/(?:\.(WC+)(?:\[(.+)\])?)?/.source.replace("WC","[^\\[\\]\\.:\\/]"),pd=/\.(WC+)(?:\[(.+)\])?/.source.replace("WC","[^\\[\\]\\.:\\/]"),dd=new RegExp("^"+ld+hd+ud+pd+"$"),fd=["material","materials","bones"];function md(t,e,n){const i=n||gd.parseTrackName(e);this._targetGroup=t,this._bindings=t.subscribe_(e,i)}function gd(t,e,n){this.path=e,this.parsedPath=n||gd.parseTrackName(e),this.node=gd.findNode(t,this.parsedPath.nodeName)||t,this.rootNode=t}function vd(t,e,n,i){this._mixer=t,this._clip=e,this._localRoot=n||null,this.blendMode=i||e.blendMode;const r=e.tracks,o=r.length,s=new Array(o),a={endingStart:2400,endingEnd:2400};for(let t=0;t!==o;++t){const e=r[t].createInterpolant(null);s[t]=e,e.settings=a}this._interpolantSettings=a,this._interpolants=s,this._propertyBindings=new Array(o),this._cacheIndex=null,this._byClipCacheIndex=null,this._timeScaleInterpolant=null,this._weightInterpolant=null,this.loop=2201,this._loopCount=-1,this._startTime=null,this.time=0,this.timeScale=1,this._effectiveTimeScale=1,this.weight=1,this._effectiveWeight=1,this.repetitions=1/0,this.paused=!1,this.enabled=!0,this.clampWhenFinished=!1,this.zeroSlopeAtStart=!0,this.zeroSlopeAtEnd=!0}function yd(t){this._root=t,this._initMemoryManager(),this._accuIndex=0,this.time=0,this.timeScale=1}function xd(t){"string"==typeof t&&(console.warn("THREE.Uniform: Type parameter is no longer needed."),t=arguments[1]),this.value=t}function bd(t,e,n){Gc.call(this,t,e),this.meshPerAttribute=n||1}function _d(t,e,n,i){this.ray=new Jr(t,e),this.near=n||0,this.far=i||1/0,this.camera=null,this.layers=new hr,this.params={Mesh:{},Line:{threshold:1},LOD:{},Points:{threshold:1},Sprite:{}},Object.defineProperties(this.params,{PointCloud:{get:function(){return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),this.Points}}})}function wd(t,e){return t.distance-e.distance}function Md(t,e,n,i){if(t.layers.test(e.layers)&&t.raycast(e,n),!0===i){const i=t.children;for(let t=0,r=i.length;t<r;t++)Md(i[t],e,n,!0)}}Object.assign(md.prototype,{getValue:function(t,e){this.bind();const n=this._targetGroup.nCachedObjects_,i=this._bindings[n];void 0!==i&&i.getValue(t,e)},setValue:function(t,e){const n=this._bindings;for(let i=this._targetGroup.nCachedObjects_,r=n.length;i!==r;++i)n[i].setValue(t,e)},bind:function(){const t=this._bindings;for(let e=this._targetGroup.nCachedObjects_,n=t.length;e!==n;++e)t[e].bind()},unbind:function(){const t=this._bindings;for(let e=this._targetGroup.nCachedObjects_,n=t.length;e!==n;++e)t[e].unbind()}}),Object.assign(gd,{Composite:md,create:function(t,e,n){return t&&t.isAnimationObjectGroup?new gd.Composite(t,e,n):new gd(t,e,n)},sanitizeNodeName:function(t){return t.replace(/\s/g,"_").replace(ad,"")},parseTrackName:function(t){const e=dd.exec(t);if(!e)throw new Error("PropertyBinding: Cannot parse trackName: "+t);const n={nodeName:e[2],objectName:e[3],objectIndex:e[4],propertyName:e[5],propertyIndex:e[6]},i=n.nodeName&&n.nodeName.lastIndexOf(".");if(void 0!==i&&-1!==i){const t=n.nodeName.substring(i+1);-1!==fd.indexOf(t)&&(n.nodeName=n.nodeName.substring(0,i),n.objectName=t)}if(null===n.propertyName||0===n.propertyName.length)throw new Error("PropertyBinding: can not parse propertyName from trackName: "+t);return n},findNode:function(t,e){if(!e||""===e||"."===e||-1===e||e===t.name||e===t.uuid)return t;if(t.skeleton){const n=t.skeleton.getBoneByName(e);if(void 0!==n)return n}if(t.children){const n=function(t){for(let i=0;i<t.length;i++){const r=t[i];if(r.name===e||r.uuid===e)return r;const o=n(r.children);if(o)return o}return null},i=n(t.children);if(i)return i}return null}}),Object.assign(gd.prototype,{_getValue_unavailable:function(){},_setValue_unavailable:function(){},BindingType:{Direct:0,EntireArray:1,ArrayElement:2,HasFromToArray:3},Versioning:{None:0,NeedsUpdate:1,MatrixWorldNeedsUpdate:2},GetterByBindingType:[function(t,e){t[e]=this.node[this.propertyName]},function(t,e){const n=this.resolvedProperty;for(let i=0,r=n.length;i!==r;++i)t[e++]=n[i]},function(t,e){t[e]=this.resolvedProperty[this.propertyIndex]},function(t,e){this.resolvedProperty.toArray(t,e)}],SetterByBindingTypeAndVersioning:[[function(t,e){this.targetObject[this.propertyName]=t[e]},function(t,e){this.targetObject[this.propertyName]=t[e],this.targetObject.needsUpdate=!0},function(t,e){this.targetObject[this.propertyName]=t[e],this.targetObject.matrixWorldNeedsUpdate=!0}],[function(t,e){const n=this.resolvedProperty;for(let i=0,r=n.length;i!==r;++i)n[i]=t[e++]},function(t,e){const n=this.resolvedProperty;for(let i=0,r=n.length;i!==r;++i)n[i]=t[e++];this.targetObject.needsUpdate=!0},function(t,e){const n=this.resolvedProperty;for(let i=0,r=n.length;i!==r;++i)n[i]=t[e++];this.targetObject.matrixWorldNeedsUpdate=!0}],[function(t,e){this.resolvedProperty[this.propertyIndex]=t[e]},function(t,e){this.resolvedProperty[this.propertyIndex]=t[e],this.targetObject.needsUpdate=!0},function(t,e){this.resolvedProperty[this.propertyIndex]=t[e],this.targetObject.matrixWorldNeedsUpdate=!0}],[function(t,e){this.resolvedProperty.fromArray(t,e)},function(t,e){this.resolvedProperty.fromArray(t,e),this.targetObject.needsUpdate=!0},function(t,e){this.resolvedProperty.fromArray(t,e),this.targetObject.matrixWorldNeedsUpdate=!0}]],getValue:function(t,e){this.bind(),this.getValue(t,e)},setValue:function(t,e){this.bind(),this.setValue(t,e)},bind:function(){let t=this.node,e=this.parsedPath,n=e.objectName,i=e.propertyName,r=e.propertyIndex;if(t||(t=gd.findNode(this.rootNode,e.nodeName)||this.rootNode,this.node=t),this.getValue=this._getValue_unavailable,this.setValue=this._setValue_unavailable,!t)return void console.error("THREE.PropertyBinding: Trying to update node for track: "+this.path+" but it wasn't found.");if(n){let i=e.objectIndex;switch(n){case"materials":if(!t.material)return void console.error("THREE.PropertyBinding: Can not bind to material as node does not have a material.",this);if(!t.material.materials)return void console.error("THREE.PropertyBinding: Can not bind to material.materials as node.material does not have a materials array.",this);t=t.material.materials;break;case"bones":if(!t.skeleton)return void console.error("THREE.PropertyBinding: Can not bind to bones as node does not have a skeleton.",this);t=t.skeleton.bones;for(let e=0;e<t.length;e++)if(t[e].name===i){i=e;break}break;default:if(void 0===t[n])return void console.error("THREE.PropertyBinding: Can not bind to objectName of node undefined.",this);t=t[n]}if(void 0!==i){if(void 0===t[i])return void console.error("THREE.PropertyBinding: Trying to bind to objectIndex of objectName, but is undefined.",this,t);t=t[i]}}const o=t[i];if(void 0===o){const n=e.nodeName;return void console.error("THREE.PropertyBinding: Trying to update property for track: "+n+"."+i+" but it wasn't found.",t)}let s=this.Versioning.None;this.targetObject=t,void 0!==t.needsUpdate?s=this.Versioning.NeedsUpdate:void 0!==t.matrixWorldNeedsUpdate&&(s=this.Versioning.MatrixWorldNeedsUpdate);let a=this.BindingType.Direct;if(void 0!==r){if("morphTargetInfluences"===i){if(!t.geometry)return void console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.",this);if(!t.geometry.isBufferGeometry)return void console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences on THREE.Geometry. Use THREE.BufferGeometry instead.",this);if(!t.geometry.morphAttributes)return void console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.morphAttributes.",this);void 0!==t.morphTargetDictionary[r]&&(r=t.morphTargetDictionary[r])}a=this.BindingType.ArrayElement,this.resolvedProperty=o,this.propertyIndex=r}else void 0!==o.fromArray&&void 0!==o.toArray?(a=this.BindingType.HasFromToArray,this.resolvedProperty=o):Array.isArray(o)?(a=this.BindingType.EntireArray,this.resolvedProperty=o):this.propertyName=i;this.getValue=this.GetterByBindingType[a],this.setValue=this.SetterByBindingTypeAndVersioning[a][s]},unbind:function(){this.node=null,this.getValue=this._getValue_unbound,this.setValue=this._setValue_unbound}}),Object.assign(gd.prototype,{_getValue_unbound:gd.prototype.getValue,_setValue_unbound:gd.prototype.setValue}),Object.assign(function(){this.uuid=Fi.generateUUID(),this._objects=Array.prototype.slice.call(arguments),this.nCachedObjects_=0;const t={};this._indicesByUUID=t;for(let e=0,n=arguments.length;e!==n;++e)t[arguments[e].uuid]=e;this._paths=[],this._parsedPaths=[],this._bindings=[],this._bindingsIndicesByPath={};const e=this;this.stats={objects:{get total(){return e._objects.length},get inUse(){return this.total-e.nCachedObjects_}},get bindingsPerObject(){return e._bindings.length}}}.prototype,{isAnimationObjectGroup:!0,add:function(){const t=this._objects,e=this._indicesByUUID,n=this._paths,i=this._parsedPaths,r=this._bindings,o=r.length;let s=void 0,a=t.length,c=this.nCachedObjects_;for(let l=0,h=arguments.length;l!==h;++l){const h=arguments[l],u=h.uuid;let p=e[u];if(void 0===p){p=a++,e[u]=p,t.push(h);for(let t=0,e=o;t!==e;++t)r[t].push(new gd(h,n[t],i[t]))}else if(p<c){s=t[p];const a=--c,l=t[a];e[l.uuid]=p,t[p]=l,e[u]=a,t[a]=h;for(let t=0,e=o;t!==e;++t){const e=r[t],o=e[a];let s=e[p];e[p]=o,void 0===s&&(s=new gd(h,n[t],i[t])),e[a]=s}}else t[p]!==s&&console.error("THREE.AnimationObjectGroup: Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes.")}this.nCachedObjects_=c},remove:function(){const t=this._objects,e=this._indicesByUUID,n=this._bindings,i=n.length;let r=this.nCachedObjects_;for(let o=0,s=arguments.length;o!==s;++o){const s=arguments[o],a=s.uuid,c=e[a];if(void 0!==c&&c>=r){const o=r++,l=t[o];e[l.uuid]=c,t[c]=l,e[a]=o,t[o]=s;for(let t=0,e=i;t!==e;++t){const e=n[t],i=e[o],r=e[c];e[c]=i,e[o]=r}}}this.nCachedObjects_=r},uncache:function(){const t=this._objects,e=this._indicesByUUID,n=this._bindings,i=n.length;let r=this.nCachedObjects_,o=t.length;for(let s=0,a=arguments.length;s!==a;++s){const a=arguments[s].uuid,c=e[a];if(void 0!==c)if(delete e[a],c<r){const s=--r,a=t[s],l=--o,h=t[l];e[a.uuid]=c,t[c]=a,e[h.uuid]=s,t[s]=h,t.pop();for(let t=0,e=i;t!==e;++t){const e=n[t],i=e[s],r=e[l];e[c]=i,e[s]=r,e.pop()}}else{const r=--o,s=t[r];e[s.uuid]=c,t[c]=s,t.pop();for(let t=0,e=i;t!==e;++t){const e=n[t];e[c]=e[r],e.pop()}}}this.nCachedObjects_=r},subscribe_:function(t,e){let n=this._bindingsIndicesByPath,i=n[t],r=this._bindings;if(void 0!==i)return r[i];const o=this._paths,s=this._parsedPaths,a=this._objects,c=a.length,l=this.nCachedObjects_,h=new Array(c);i=r.length,n[t]=i,o.push(t),s.push(e),r.push(h);for(let n=l,i=a.length;n!==i;++n){const i=a[n];h[n]=new gd(i,t,e)}return h},unsubscribe_:function(t){const e=this._bindingsIndicesByPath,n=e[t];if(void 0!==n){const i=this._paths,r=this._parsedPaths,o=this._bindings,s=o.length-1,a=o[s];e[t[s]]=n,o[n]=a,o.pop(),r[n]=r[s],r.pop(),i[n]=i[s],i.pop()}}}),Object.assign(vd.prototype,{play:function(){return this._mixer._activateAction(this),this},stop:function(){return this._mixer._deactivateAction(this),this.reset()},reset:function(){return this.paused=!1,this.enabled=!0,this.time=0,this._loopCount=-1,this._startTime=null,this.stopFading().stopWarping()},isRunning:function(){return this.enabled&&!this.paused&&0!==this.timeScale&&null===this._startTime&&this._mixer._isActiveAction(this)},isScheduled:function(){return this._mixer._isActiveAction(this)},startAt:function(t){return this._startTime=t,this},setLoop:function(t,e){return this.loop=t,this.repetitions=e,this},setEffectiveWeight:function(t){return this.weight=t,this._effectiveWeight=this.enabled?t:0,this.stopFading()},getEffectiveWeight:function(){return this._effectiveWeight},fadeIn:function(t){return this._scheduleFading(t,0,1)},fadeOut:function(t){return this._scheduleFading(t,1,0)},crossFadeFrom:function(t,e,n){if(t.fadeOut(e),this.fadeIn(e),n){const n=this._clip.duration,i=t._clip.duration,r=i/n,o=n/i;t.warp(1,r,e),this.warp(o,1,e)}return this},crossFadeTo:function(t,e,n){return t.crossFadeFrom(this,e,n)},stopFading:function(){let t=this._weightInterpolant;return null!==t&&(this._weightInterpolant=null,this._mixer._takeBackControlInterpolant(t)),this},setEffectiveTimeScale:function(t){return this.timeScale=t,this._effectiveTimeScale=this.paused?0:t,this.stopWarping()},getEffectiveTimeScale:function(){return this._effectiveTimeScale},setDuration:function(t){return this.timeScale=this._clip.duration/t,this.stopWarping()},syncWith:function(t){return this.time=t.time,this.timeScale=t.timeScale,this.stopWarping()},halt:function(t){return this.warp(this._effectiveTimeScale,0,t)},warp:function(t,e,n){const i=this._mixer,r=i.time,o=this.timeScale;let s=this._timeScaleInterpolant;null===s&&(s=i._lendControlInterpolant(),this._timeScaleInterpolant=s);const a=s.parameterPositions,c=s.sampleValues;return a[0]=r,a[1]=r+n,c[0]=t/o,c[1]=e/o,this},stopWarping:function(){let t=this._timeScaleInterpolant;return null!==t&&(this._timeScaleInterpolant=null,this._mixer._takeBackControlInterpolant(t)),this},getMixer:function(){return this._mixer},getClip:function(){return this._clip},getRoot:function(){return this._localRoot||this._mixer._root},_update:function(t,e,n,i){if(!this.enabled)return void this._updateWeight(t);const r=this._startTime;if(null!==r){const i=(t-r)*n;if(i<0||0===n)return;this._startTime=null,e=n*i}e*=this._updateTimeScale(t);const o=this._updateTime(e),s=this._updateWeight(t);if(s>0){const t=this._interpolants,e=this._propertyBindings;switch(this.blendMode){case 2501:for(let n=0,i=t.length;n!==i;++n)t[n].evaluate(o),e[n].accumulateAdditive(s);break;case 2500:default:for(let n=0,r=t.length;n!==r;++n)t[n].evaluate(o),e[n].accumulate(i,s)}}},_updateWeight:function(t){let e=0;if(this.enabled){e=this.weight;const n=this._weightInterpolant;if(null!==n){const i=n.evaluate(t)[0];e*=i,t>n.parameterPositions[1]&&(this.stopFading(),0===i&&(this.enabled=!1))}}return this._effectiveWeight=e,e},_updateTimeScale:function(t){let e=0;if(!this.paused){e=this.timeScale;const n=this._timeScaleInterpolant;if(null!==n){e*=n.evaluate(t)[0],t>n.parameterPositions[1]&&(this.stopWarping(),0===e?this.paused=!0:this.timeScale=e)}}return this._effectiveTimeScale=e,e},_updateTime:function(t){const e=this._clip.duration,n=this.loop;let i=this.time+t,r=this._loopCount;const o=2202===n;if(0===t)return-1===r?i:o&&1==(1&r)?e-i:i;if(2200===n){-1===r&&(this._loopCount=0,this._setEndings(!0,!0,!1));t:{if(i>=e)i=e;else{if(!(i<0)){this.time=i;break t}i=0}this.clampWhenFinished?this.paused=!0:this.enabled=!1,this.time=i,this._mixer.dispatchEvent({type:"finished",action:this,direction:t<0?-1:1})}}else{if(-1===r&&(t>=0?(r=0,this._setEndings(!0,0===this.repetitions,o)):this._setEndings(0===this.repetitions,!0,o)),i>=e||i<0){const n=Math.floor(i/e);i-=e*n,r+=Math.abs(n);const s=this.repetitions-r;if(s<=0)this.clampWhenFinished?this.paused=!0:this.enabled=!1,i=t>0?e:0,this.time=i,this._mixer.dispatchEvent({type:"finished",action:this,direction:t>0?1:-1});else{if(1===s){const e=t<0;this._setEndings(e,!e,o)}else this._setEndings(!1,!1,o);this._loopCount=r,this.time=i,this._mixer.dispatchEvent({type:"loop",action:this,loopDelta:n})}}else this.time=i;if(o&&1==(1&r))return e-i}return i},_setEndings:function(t,e,n){const i=this._interpolantSettings;n?(i.endingStart=2401,i.endingEnd=2401):(i.endingStart=t?this.zeroSlopeAtStart?2401:2400:2402,i.endingEnd=e?this.zeroSlopeAtEnd?2401:2400:2402)},_scheduleFading:function(t,e,n){const i=this._mixer,r=i.time;let o=this._weightInterpolant;null===o&&(o=i._lendControlInterpolant(),this._weightInterpolant=o);const s=o.parameterPositions,a=o.sampleValues;return s[0]=r,a[0]=e,s[1]=r+t,a[1]=n,this}}),yd.prototype=Object.assign(Object.create(zi.prototype),{constructor:yd,_bindAction:function(t,e){const n=t._localRoot||this._root,i=t._clip.tracks,r=i.length,o=t._propertyBindings,s=t._interpolants,a=n.uuid,c=this._bindingsByRootAndName;let l=c[a];void 0===l&&(l={},c[a]=l);for(let t=0;t!==r;++t){const r=i[t],c=r.name;let h=l[c];if(void 0!==h)o[t]=h;else{if(h=o[t],void 0!==h){null===h._cacheIndex&&(++h.referenceCount,this._addInactiveBinding(h,a,c));continue}const i=e&&e._propertyBindings[t].binding.parsedPath;h=new sd(gd.create(n,c,i),r.ValueTypeName,r.getValueSize()),++h.referenceCount,this._addInactiveBinding(h,a,c),o[t]=h}s[t].resultBuffer=h.buffer}},_activateAction:function(t){if(!this._isActiveAction(t)){if(null===t._cacheIndex){const e=(t._localRoot||this._root).uuid,n=t._clip.uuid,i=this._actionsByClip[n];this._bindAction(t,i&&i.knownActions[0]),this._addInactiveAction(t,n,e)}const e=t._propertyBindings;for(let t=0,n=e.length;t!==n;++t){const n=e[t];0==n.useCount++&&(this._lendBinding(n),n.saveOriginalState())}this._lendAction(t)}},_deactivateAction:function(t){if(this._isActiveAction(t)){const e=t._propertyBindings;for(let t=0,n=e.length;t!==n;++t){const n=e[t];0==--n.useCount&&(n.restoreOriginalState(),this._takeBackBinding(n))}this._takeBackAction(t)}},_initMemoryManager:function(){this._actions=[],this._nActiveActions=0,this._actionsByClip={},this._bindings=[],this._nActiveBindings=0,this._bindingsByRootAndName={},this._controlInterpolants=[],this._nActiveControlInterpolants=0;const t=this;this.stats={actions:{get total(){return t._actions.length},get inUse(){return t._nActiveActions}},bindings:{get total(){return t._bindings.length},get inUse(){return t._nActiveBindings}},controlInterpolants:{get total(){return t._controlInterpolants.length},get inUse(){return t._nActiveControlInterpolants}}}},_isActiveAction:function(t){const e=t._cacheIndex;return null!==e&&e<this._nActiveActions},_addInactiveAction:function(t,e,n){const i=this._actions,r=this._actionsByClip;let o=r[e];if(void 0===o)o={knownActions:[t],actionByRoot:{}},t._byClipCacheIndex=0,r[e]=o;else{const e=o.knownActions;t._byClipCacheIndex=e.length,e.push(t)}t._cacheIndex=i.length,i.push(t),o.actionByRoot[n]=t},_removeInactiveAction:function(t){const e=this._actions,n=e[e.length-1],i=t._cacheIndex;n._cacheIndex=i,e[i]=n,e.pop(),t._cacheIndex=null;const r=t._clip.uuid,o=this._actionsByClip,s=o[r],a=s.knownActions,c=a[a.length-1],l=t._byClipCacheIndex;c._byClipCacheIndex=l,a[l]=c,a.pop(),t._byClipCacheIndex=null;delete s.actionByRoot[(t._localRoot||this._root).uuid],0===a.length&&delete o[r],this._removeInactiveBindingsForAction(t)},_removeInactiveBindingsForAction:function(t){const e=t._propertyBindings;for(let t=0,n=e.length;t!==n;++t){const n=e[t];0==--n.referenceCount&&this._removeInactiveBinding(n)}},_lendAction:function(t){const e=this._actions,n=t._cacheIndex,i=this._nActiveActions++,r=e[i];t._cacheIndex=i,e[i]=t,r._cacheIndex=n,e[n]=r},_takeBackAction:function(t){const e=this._actions,n=t._cacheIndex,i=--this._nActiveActions,r=e[i];t._cacheIndex=i,e[i]=t,r._cacheIndex=n,e[n]=r},_addInactiveBinding:function(t,e,n){const i=this._bindingsByRootAndName,r=this._bindings;let o=i[e];void 0===o&&(o={},i[e]=o),o[n]=t,t._cacheIndex=r.length,r.push(t)},_removeInactiveBinding:function(t){const e=this._bindings,n=t.binding,i=n.rootNode.uuid,r=n.path,o=this._bindingsByRootAndName,s=o[i],a=e[e.length-1],c=t._cacheIndex;a._cacheIndex=c,e[c]=a,e.pop(),delete s[r],0===Object.keys(s).length&&delete o[i]},_lendBinding:function(t){const e=this._bindings,n=t._cacheIndex,i=this._nActiveBindings++,r=e[i];t._cacheIndex=i,e[i]=t,r._cacheIndex=n,e[n]=r},_takeBackBinding:function(t){const e=this._bindings,n=t._cacheIndex,i=--this._nActiveBindings,r=e[i];t._cacheIndex=i,e[i]=t,r._cacheIndex=n,e[n]=r},_lendControlInterpolant:function(){const t=this._controlInterpolants,e=this._nActiveControlInterpolants++;let n=t[e];return void 0===n&&(n=new vu(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),n.__cacheIndex=e,t[e]=n),n},_takeBackControlInterpolant:function(t){const e=this._controlInterpolants,n=t.__cacheIndex,i=--this._nActiveControlInterpolants,r=e[i];t.__cacheIndex=i,e[i]=t,r.__cacheIndex=n,e[n]=r},_controlInterpolantsResultBuffer:new Float32Array(1),clipAction:function(t,e,n){const i=e||this._root,r=i.uuid;let o="string"==typeof t?Au.findByName(i,t):t;const s=null!==o?o.uuid:t;let a=this._actionsByClip[s],c=null;if(void 0===n&&(n=null!==o?o.blendMode:2500),void 0!==a){const t=a.actionByRoot[r];if(void 0!==t&&t.blendMode===n)return t;c=a.knownActions[0],null===o&&(o=c._clip)}if(null===o)return null;const l=new vd(this,o,e,n);return this._bindAction(l,c),this._addInactiveAction(l,s,r),l},existingAction:function(t,e){const n=e||this._root,i=n.uuid,r="string"==typeof t?Au.findByName(n,t):t,o=r?r.uuid:t,s=this._actionsByClip[o];return void 0!==s&&s.actionByRoot[i]||null},stopAllAction:function(){const t=this._actions;for(let e=this._nActiveActions-1;e>=0;--e)t[e].stop();return this},update:function(t){t*=this.timeScale;const e=this._actions,n=this._nActiveActions,i=this.time+=t,r=Math.sign(t),o=this._accuIndex^=1;for(let s=0;s!==n;++s){e[s]._update(i,t,r,o)}const s=this._bindings,a=this._nActiveBindings;for(let t=0;t!==a;++t)s[t].apply(o);return this},setTime:function(t){this.time=0;for(let t=0;t<this._actions.length;t++)this._actions[t].time=0;return this.update(t)},getRoot:function(){return this._root},uncacheClip:function(t){const e=this._actions,n=t.uuid,i=this._actionsByClip,r=i[n];if(void 0!==r){const t=r.knownActions;for(let n=0,i=t.length;n!==i;++n){const i=t[n];this._deactivateAction(i);const r=i._cacheIndex,o=e[e.length-1];i._cacheIndex=null,i._byClipCacheIndex=null,o._cacheIndex=r,e[r]=o,e.pop(),this._removeInactiveBindingsForAction(i)}delete i[n]}},uncacheRoot:function(t){const e=t.uuid,n=this._actionsByClip;for(const t in n){const i=n[t].actionByRoot[e];void 0!==i&&(this._deactivateAction(i),this._removeInactiveAction(i))}const i=this._bindingsByRootAndName[e];if(void 0!==i)for(const t in i){const e=i[t];e.restoreOriginalState(),this._removeInactiveBinding(e)}},uncacheAction:function(t,e){const n=this.existingAction(t,e);null!==n&&(this._deactivateAction(n),this._removeInactiveAction(n))}}),xd.prototype.clone=function(){return new xd(void 0===this.value.clone?this.value:this.value.clone())},bd.prototype=Object.assign(Object.create(Gc.prototype),{constructor:bd,isInstancedInterleavedBuffer:!0,copy:function(t){return Gc.prototype.copy.call(this,t),this.meshPerAttribute=t.meshPerAttribute,this},clone:function(t){const e=Gc.prototype.clone.call(this,t);return e.meshPerAttribute=this.meshPerAttribute,e},toJSON:function(t){const e=Gc.prototype.toJSON.call(this,t);return e.isInstancedInterleavedBuffer=!0,e.meshPerAttribute=this.meshPerAttribute,e}}),Object.assign(_d.prototype,{set:function(t,e){this.ray.set(t,e)},setFromCamera:function(t,e){e&&e.isPerspectiveCamera?(this.ray.origin.setFromMatrixPosition(e.matrixWorld),this.ray.direction.set(t.x,t.y,.5).unproject(e).sub(this.ray.origin).normalize(),this.camera=e):e&&e.isOrthographicCamera?(this.ray.origin.set(t.x,t.y,(e.near+e.far)/(e.near-e.far)).unproject(e),this.ray.direction.set(0,0,-1).transformDirection(e.matrixWorld),this.camera=e):console.error("THREE.Raycaster: Unsupported camera type.")},intersectObject:function(t,e,n){const i=n||[];return Md(t,this,i,e),i.sort(wd),i},intersectObjects:function(t,e,n){const i=n||[];if(!1===Array.isArray(t))return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),i;for(let n=0,r=t.length;n<r;n++)Md(t[n],this,i,e);return i.sort(wd),i}});class Sd{constructor(t=1,e=0,n=0){return this.radius=t,this.phi=e,this.theta=n,this}set(t,e,n){return this.radius=t,this.phi=e,this.theta=n,this}clone(){return(new this.constructor).copy(this)}copy(t){return this.radius=t.radius,this.phi=t.phi,this.theta=t.theta,this}makeSafe(){return this.phi=Math.max(1e-6,Math.min(Math.PI-1e-6,this.phi)),this}setFromVector3(t){return this.setFromCartesianCoords(t.x,t.y,t.z)}setFromCartesianCoords(t,e,n){return this.radius=Math.sqrt(t*t+e*e+n*n),0===this.radius?(this.theta=0,this.phi=0):(this.theta=Math.atan2(t,n),this.phi=Math.acos(Fi.clamp(e/this.radius,-1,1))),this}}Object.assign(function(t,e,n){return this.radius=void 0!==t?t:1,this.theta=void 0!==e?e:0,this.y=void 0!==n?n:0,this}.prototype,{set:function(t,e,n){return this.radius=t,this.theta=e,this.y=n,this},clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.radius=t.radius,this.theta=t.theta,this.y=t.y,this},setFromVector3:function(t){return this.setFromCartesianCoords(t.x,t.y,t.z)},setFromCartesianCoords:function(t,e,n){return this.radius=Math.sqrt(t*t+n*n),this.theta=Math.atan2(t,n),this.y=e,this}});const Td=new Hi;function Ed(t,e){this.min=void 0!==t?t:new Hi(1/0,1/0),this.max=void 0!==e?e:new Hi(-1/0,-1/0)}Object.assign(Ed.prototype,{set:function(t,e){return this.min.copy(t),this.max.copy(e),this},setFromPoints:function(t){this.makeEmpty();for(let e=0,n=t.length;e<n;e++)this.expandByPoint(t[e]);return this},setFromCenterAndSize:function(t,e){const n=Td.copy(e).multiplyScalar(.5);return this.min.copy(t).sub(n),this.max.copy(t).add(n),this},clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.min.copy(t.min),this.max.copy(t.max),this},makeEmpty:function(){return this.min.x=this.min.y=1/0,this.max.x=this.max.y=-1/0,this},isEmpty:function(){return this.max.x<this.min.x||this.max.y<this.min.y},getCenter:function(t){return void 0===t&&(console.warn("THREE.Box2: .getCenter() target is now required"),t=new Hi),this.isEmpty()?t.set(0,0):t.addVectors(this.min,this.max).multiplyScalar(.5)},getSize:function(t){return void 0===t&&(console.warn("THREE.Box2: .getSize() target is now required"),t=new Hi),this.isEmpty()?t.set(0,0):t.subVectors(this.max,this.min)},expandByPoint:function(t){return this.min.min(t),this.max.max(t),this},expandByVector:function(t){return this.min.sub(t),this.max.add(t),this},expandByScalar:function(t){return this.min.addScalar(-t),this.max.addScalar(t),this},containsPoint:function(t){return!(t.x<this.min.x||t.x>this.max.x||t.y<this.min.y||t.y>this.max.y)},containsBox:function(t){return this.min.x<=t.min.x&&t.max.x<=this.max.x&&this.min.y<=t.min.y&&t.max.y<=this.max.y},getParameter:function(t,e){return void 0===e&&(console.warn("THREE.Box2: .getParameter() target is now required"),e=new Hi),e.set((t.x-this.min.x)/(this.max.x-this.min.x),(t.y-this.min.y)/(this.max.y-this.min.y))},intersectsBox:function(t){return!(t.max.x<this.min.x||t.min.x>this.max.x||t.max.y<this.min.y||t.min.y>this.max.y)},clampPoint:function(t,e){return void 0===e&&(console.warn("THREE.Box2: .clampPoint() target is now required"),e=new Hi),e.copy(t).clamp(this.min,this.max)},distanceToPoint:function(t){return Td.copy(t).clamp(this.min,this.max).sub(t).length()},intersect:function(t){return this.min.max(t.min),this.max.min(t.max),this},union:function(t){return this.min.min(t.min),this.max.max(t.max),this},translate:function(t){return this.min.add(t),this.max.add(t),this},equals:function(t){return t.min.equals(this.min)&&t.max.equals(this.max)}});const Ad=new Qi,Ld=new Qi;function Rd(t,e){this.start=void 0!==t?t:new Qi,this.end=void 0!==e?e:new Qi}function Pd(t){Sr.call(this),this.material=t,this.render=function(){},this.hasPositions=!1,this.hasNormals=!1,this.hasColors=!1,this.hasUvs=!1,this.positionArray=null,this.normalArray=null,this.colorArray=null,this.uvArray=null,this.count=0}Object.assign(Rd.prototype,{set:function(t,e){return this.start.copy(t),this.end.copy(e),this},clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.start.copy(t.start),this.end.copy(t.end),this},getCenter:function(t){return void 0===t&&(console.warn("THREE.Line3: .getCenter() target is now required"),t=new Qi),t.addVectors(this.start,this.end).multiplyScalar(.5)},delta:function(t){return void 0===t&&(console.warn("THREE.Line3: .delta() target is now required"),t=new Qi),t.subVectors(this.end,this.start)},distanceSq:function(){return this.start.distanceToSquared(this.end)},distance:function(){return this.start.distanceTo(this.end)},at:function(t,e){return void 0===e&&(console.warn("THREE.Line3: .at() target is now required"),e=new Qi),this.delta(e).multiplyScalar(t).add(this.start)},closestPointToPointParameter:function(t,e){Ad.subVectors(t,this.start),Ld.subVectors(this.end,this.start);const n=Ld.dot(Ld);let i=Ld.dot(Ad)/n;return e&&(i=Fi.clamp(i,0,1)),i},closestPointToPoint:function(t,e,n){const i=this.closestPointToPointParameter(t,e);return void 0===n&&(console.warn("THREE.Line3: .closestPointToPoint() target is now required"),n=new Qi),this.delta(n).multiplyScalar(i).add(this.start)},applyMatrix4:function(t){return this.start.applyMatrix4(t),this.end.applyMatrix4(t),this},equals:function(t){return t.start.equals(this.start)&&t.end.equals(this.end)}}),Pd.prototype=Object.create(Sr.prototype),Pd.prototype.constructor=Pd,Pd.prototype.isImmediateRenderObject=!0;const Cd=new Qi;function Od(t,e){Sr.call(this),this.light=t,this.light.updateMatrixWorld(),this.matrix=t.matrixWorld,this.matrixAutoUpdate=!1,this.color=e;const n=new Wo,i=[0,0,0,0,0,1,0,0,0,1,0,1,0,0,0,-1,0,1,0,0,0,0,1,1,0,0,0,0,-1,1];for(let t=0,e=1,n=32;t<n;t++,e++){const r=t/n*Math.PI*2,o=e/n*Math.PI*2;i.push(Math.cos(r),Math.sin(r),1,Math.cos(o),Math.sin(o),1)}n.setAttribute("position",new Io(i,3));const r=new xl({fog:!1,toneMapped:!1});this.cone=new Ll(n,r),this.add(this.cone),this.update()}Od.prototype=Object.create(Sr.prototype),Od.prototype.constructor=Od,Od.prototype.dispose=function(){this.cone.geometry.dispose(),this.cone.material.dispose()},Od.prototype.update=function(){this.light.updateMatrixWorld();const t=this.light.distance?this.light.distance:1e3,e=t*Math.tan(this.light.angle);this.cone.scale.set(e,e,t),Cd.setFromMatrixPosition(this.light.target.matrixWorld),this.cone.lookAt(Cd),void 0!==this.color?this.cone.material.color.set(this.color):this.cone.material.color.copy(this.light.color)};const Nd=new Qi,Id=new sr,Dd=new sr;function zd(t){const e=function t(e){const n=[];e&&e.isBone&&n.push(e);for(let i=0;i<e.children.length;i++)n.push.apply(n,t(e.children[i]));return n}(t),n=new Wo,i=[],r=[],o=new go(0,0,1),s=new go(0,1,0);for(let t=0;t<e.length;t++){const n=e[t];n.parent&&n.parent.isBone&&(i.push(0,0,0),i.push(0,0,0),r.push(o.r,o.g,o.b),r.push(s.r,s.g,s.b))}n.setAttribute("position",new Io(i,3)),n.setAttribute("color",new Io(r,3));const a=new xl({vertexColors:!0,depthTest:!1,depthWrite:!1,toneMapped:!1,transparent:!0});Ll.call(this,n,a),this.type="SkeletonHelper",this.root=t,this.bones=e,this.matrix=t.matrixWorld,this.matrixAutoUpdate=!1}function Ud(t,e,n){this.light=t,this.light.updateMatrixWorld(),this.color=n;const i=new Gh(e,4,2),r=new Mo({wireframe:!0,fog:!1,toneMapped:!1});ls.call(this,i,r),this.type="PointLightHelper",this.matrix=this.light.matrixWorld,this.matrixAutoUpdate=!1,this.update()}zd.prototype=Object.create(Ll.prototype),zd.prototype.constructor=zd,zd.prototype.isSkeletonHelper=!0,zd.prototype.updateMatrixWorld=function(t){const e=this.bones,n=this.geometry,i=n.getAttribute("position");Dd.getInverse(this.root.matrixWorld);for(let t=0,n=0;t<e.length;t++){const r=e[t];r.parent&&r.parent.isBone&&(Id.multiplyMatrices(Dd,r.matrixWorld),Nd.setFromMatrixPosition(Id),i.setXYZ(n,Nd.x,Nd.y,Nd.z),Id.multiplyMatrices(Dd,r.parent.matrixWorld),Nd.setFromMatrixPosition(Id),i.setXYZ(n+1,Nd.x,Nd.y,Nd.z),n+=2)}n.getAttribute("position").needsUpdate=!0,Sr.prototype.updateMatrixWorld.call(this,t)},Ud.prototype=Object.create(ls.prototype),Ud.prototype.constructor=Ud,Ud.prototype.dispose=function(){this.geometry.dispose(),this.material.dispose()},Ud.prototype.update=function(){void 0!==this.color?this.material.color.set(this.color):this.material.color.copy(this.light.color)};const Bd=new Qi,Fd=new go,Hd=new go;function Gd(t,e,n){Sr.call(this),this.light=t,this.light.updateMatrixWorld(),this.matrix=t.matrixWorld,this.matrixAutoUpdate=!1,this.color=n;const i=new Zl(e);i.rotateY(.5*Math.PI),this.material=new Mo({wireframe:!0,fog:!1,toneMapped:!1}),void 0===this.color&&(this.material.vertexColors=!0);const r=i.getAttribute("position"),o=new Float32Array(3*r.count);i.setAttribute("color",new Eo(o,3)),this.add(new ls(i,this.material)),this.update()}function kd(t,e,n,i){t=t||10,e=e||10,n=new go(void 0!==n?n:4473924),i=new go(void 0!==i?i:8947848);const r=e/2,o=t/e,s=t/2,a=[],c=[];for(let t=0,l=0,h=-s;t<=e;t++,h+=o){a.push(-s,0,h,s,0,h),a.push(h,0,-s,h,0,s);const e=t===r?n:i;e.toArray(c,l),l+=3,e.toArray(c,l),l+=3,e.toArray(c,l),l+=3,e.toArray(c,l),l+=3}const l=new Wo;l.setAttribute("position",new Io(a,3)),l.setAttribute("color",new Io(c,3));const h=new xl({vertexColors:!0,toneMapped:!1});Ll.call(this,l,h),this.type="GridHelper"}function jd(t,e,n,i,r,o){t=t||10,e=e||16,n=n||8,i=i||64,r=new go(void 0!==r?r:4473924),o=new go(void 0!==o?o:8947848);const s=[],a=[];for(let n=0;n<=e;n++){const i=n/e*(2*Math.PI),c=Math.sin(i)*t,l=Math.cos(i)*t;s.push(0,0,0),s.push(c,0,l);const h=1&n?r:o;a.push(h.r,h.g,h.b),a.push(h.r,h.g,h.b)}for(let e=0;e<=n;e++){const c=1&e?r:o,l=t-t/n*e;for(let t=0;t<i;t++){let e=t/i*(2*Math.PI),n=Math.sin(e)*l,r=Math.cos(e)*l;s.push(n,0,r),a.push(c.r,c.g,c.b),e=(t+1)/i*(2*Math.PI),n=Math.sin(e)*l,r=Math.cos(e)*l,s.push(n,0,r),a.push(c.r,c.g,c.b)}}const c=new Wo;c.setAttribute("position",new Io(s,3)),c.setAttribute("color",new Io(a,3));const l=new xl({vertexColors:!0,toneMapped:!1});Ll.call(this,c,l),this.type="PolarGridHelper"}Gd.prototype=Object.create(Sr.prototype),Gd.prototype.constructor=Gd,Gd.prototype.dispose=function(){this.children[0].geometry.dispose(),this.children[0].material.dispose()},Gd.prototype.update=function(){const t=this.children[0];if(void 0!==this.color)this.material.color.set(this.color);else{const e=t.geometry.getAttribute("color");Fd.copy(this.light.color),Hd.copy(this.light.groundColor);for(let t=0,n=e.count;t<n;t++){const i=t<n/2?Fd:Hd;e.setXYZ(t,i.r,i.g,i.b)}e.needsUpdate=!0}t.lookAt(Bd.setFromMatrixPosition(this.light.matrixWorld).negate())},kd.prototype=Object.create(Ll.prototype),kd.prototype.constructor=kd,jd.prototype=Object.create(Ll.prototype),jd.prototype.constructor=jd;const Vd=new Qi,Wd=new Qi,qd=new Qi;function Xd(t,e,n){Sr.call(this),this.light=t,this.light.updateMatrixWorld(),this.matrix=t.matrixWorld,this.matrixAutoUpdate=!1,this.color=n,void 0===e&&(e=1);let i=new Wo;i.setAttribute("position",new Io([-e,e,0,e,e,0,e,-e,0,-e,-e,0,-e,e,0],3));const r=new xl({fog:!1,toneMapped:!1});this.lightPlane=new Tl(i,r),this.add(this.lightPlane),i=new Wo,i.setAttribute("position",new Io([0,0,0,0,0,1],3)),this.targetLine=new Tl(i,r),this.add(this.targetLine),this.update()}Xd.prototype=Object.create(Sr.prototype),Xd.prototype.constructor=Xd,Xd.prototype.dispose=function(){this.lightPlane.geometry.dispose(),this.lightPlane.material.dispose(),this.targetLine.geometry.dispose(),this.targetLine.material.dispose()},Xd.prototype.update=function(){Vd.setFromMatrixPosition(this.light.matrixWorld),Wd.setFromMatrixPosition(this.light.target.matrixWorld),qd.subVectors(Wd,Vd),this.lightPlane.lookAt(Wd),void 0!==this.color?(this.lightPlane.material.color.set(this.color),this.targetLine.material.color.set(this.color)):(this.lightPlane.material.color.copy(this.light.color),this.targetLine.material.color.copy(this.light.color)),this.targetLine.lookAt(Wd),this.targetLine.scale.z=qd.length()};const Yd=new Qi,Zd=new ws;function Jd(t){const e=new Wo,n=new xl({color:16777215,vertexColors:!0,toneMapped:!1}),i=[],r=[],o={},s=new go(16755200),a=new go(16711680),c=new go(43775),l=new go(16777215),h=new go(3355443);function u(t,e,n){p(t,n),p(e,n)}function p(t,e){i.push(0,0,0),r.push(e.r,e.g,e.b),void 0===o[t]&&(o[t]=[]),o[t].push(i.length/3-1)}u("n1","n2",s),u("n2","n4",s),u("n4","n3",s),u("n3","n1",s),u("f1","f2",s),u("f2","f4",s),u("f4","f3",s),u("f3","f1",s),u("n1","f1",s),u("n2","f2",s),u("n3","f3",s),u("n4","f4",s),u("p","n1",a),u("p","n2",a),u("p","n3",a),u("p","n4",a),u("u1","u2",c),u("u2","u3",c),u("u3","u1",c),u("c","t",l),u("p","c",h),u("cn1","cn2",h),u("cn3","cn4",h),u("cf1","cf2",h),u("cf3","cf4",h),e.setAttribute("position",new Io(i,3)),e.setAttribute("color",new Io(r,3)),Ll.call(this,e,n),this.type="CameraHelper",this.camera=t,this.camera.updateProjectionMatrix&&this.camera.updateProjectionMatrix(),this.matrix=t.matrixWorld,this.matrixAutoUpdate=!1,this.pointMap=o,this.update()}function Kd(t,e,n,i,r,o,s){Yd.set(r,o,s).unproject(i);const a=e[t];if(void 0!==a){const t=n.getAttribute("position");for(let e=0,n=a.length;e<n;e++)t.setXYZ(a[e],Yd.x,Yd.y,Yd.z)}}Jd.prototype=Object.create(Ll.prototype),Jd.prototype.constructor=Jd,Jd.prototype.update=function(){const t=this.geometry,e=this.pointMap;Zd.projectionMatrixInverse.copy(this.camera.projectionMatrixInverse),Kd("c",e,t,Zd,0,0,-1),Kd("t",e,t,Zd,0,0,1),Kd("n1",e,t,Zd,-1,-1,-1),Kd("n2",e,t,Zd,1,-1,-1),Kd("n3",e,t,Zd,-1,1,-1),Kd("n4",e,t,Zd,1,1,-1),Kd("f1",e,t,Zd,-1,-1,1),Kd("f2",e,t,Zd,1,-1,1),Kd("f3",e,t,Zd,-1,1,1),Kd("f4",e,t,Zd,1,1,1),Kd("u1",e,t,Zd,.7,1.1,-1),Kd("u2",e,t,Zd,-.7,1.1,-1),Kd("u3",e,t,Zd,0,2,-1),Kd("cf1",e,t,Zd,-1,0,1),Kd("cf2",e,t,Zd,1,0,1),Kd("cf3",e,t,Zd,0,-1,1),Kd("cf4",e,t,Zd,0,1,1),Kd("cn1",e,t,Zd,-1,0,-1),Kd("cn2",e,t,Zd,1,0,-1),Kd("cn3",e,t,Zd,0,-1,-1),Kd("cn4",e,t,Zd,0,1,-1),t.getAttribute("position").needsUpdate=!0};const Qd=new Fr;function $d(t,e){this.object=t,void 0===e&&(e=16776960);const n=new Uint16Array([0,1,1,2,2,3,3,0,4,5,5,6,6,7,7,4,0,4,1,5,2,6,3,7]),i=new Float32Array(24),r=new Wo;r.setIndex(new Eo(n,1)),r.setAttribute("position",new Eo(i,3)),Ll.call(this,r,new xl({color:e,toneMapped:!1})),this.type="BoxHelper",this.matrixAutoUpdate=!1,this.update()}function tf(t,e){this.type="Box3Helper",this.box=t,void 0===e&&(e=16776960);const n=new Uint16Array([0,1,1,2,2,3,3,0,4,5,5,6,6,7,7,4,0,4,1,5,2,6,3,7]),i=new Wo;i.setIndex(new Eo(n,1)),i.setAttribute("position",new Io([1,1,1,-1,1,1,-1,-1,1,1,-1,1,1,1,-1,-1,1,-1,-1,-1,-1,1,-1,-1],3)),Ll.call(this,i,new xl({color:e,toneMapped:!1})),this.type="Box3Helper",this.geometry.computeBoundingSphere()}function ef(t,e,n){this.plane=t,this.size=void 0===e?1:e;const i=void 0!==n?n:16776960,r=new Wo;r.setAttribute("position",new Io([1,-1,1,-1,1,1,-1,-1,1,1,1,1,-1,1,1,-1,-1,1,1,-1,1,1,1,1,0,0,1,0,0,0],3)),r.computeBoundingSphere(),Tl.call(this,r,new xl({color:i,toneMapped:!1})),this.type="PlaneHelper";const o=new Wo;o.setAttribute("position",new Io([1,1,1,-1,1,1,-1,-1,1,1,1,1,-1,-1,1,1,-1,1],3)),o.computeBoundingSphere(),this.add(new ls(o,new Mo({color:i,opacity:.2,transparent:!0,depthWrite:!1,toneMapped:!1})))}$d.prototype=Object.create(Ll.prototype),$d.prototype.constructor=$d,$d.prototype.update=function(t){if(void 0!==t&&console.warn("THREE.BoxHelper: .update() has no longer arguments."),void 0!==this.object&&Qd.setFromObject(this.object),Qd.isEmpty())return;const e=Qd.min,n=Qd.max,i=this.geometry.attributes.position,r=i.array;r[0]=n.x,r[1]=n.y,r[2]=n.z,r[3]=e.x,r[4]=n.y,r[5]=n.z,r[6]=e.x,r[7]=e.y,r[8]=n.z,r[9]=n.x,r[10]=e.y,r[11]=n.z,r[12]=n.x,r[13]=n.y,r[14]=e.z,r[15]=e.x,r[16]=n.y,r[17]=e.z,r[18]=e.x,r[19]=e.y,r[20]=e.z,r[21]=n.x,r[22]=e.y,r[23]=e.z,i.needsUpdate=!0,this.geometry.computeBoundingSphere()},$d.prototype.setFromObject=function(t){return this.object=t,this.update(),this},$d.prototype.copy=function(t){return Ll.prototype.copy.call(this,t),this.object=t.object,this},tf.prototype=Object.create(Ll.prototype),tf.prototype.constructor=tf,tf.prototype.updateMatrixWorld=function(t){const e=this.box;e.isEmpty()||(e.getCenter(this.position),e.getSize(this.scale),this.scale.multiplyScalar(.5),Sr.prototype.updateMatrixWorld.call(this,t))},ef.prototype=Object.create(Tl.prototype),ef.prototype.constructor=ef,ef.prototype.updateMatrixWorld=function(t){let e=-this.plane.constant;Math.abs(e)<1e-8&&(e=1e-8),this.scale.set(.5*this.size,.5*this.size,e),this.children[0].material.side=e<0?1:0,this.lookAt(this.plane.normal),Sr.prototype.updateMatrixWorld.call(this,t)};const nf=new Qi;let rf,of;function sf(t,e,n,i,r,o){Sr.call(this),this.type="ArrowHelper",void 0===t&&(t=new Qi(0,0,1)),void 0===e&&(e=new Qi(0,0,0)),void 0===n&&(n=1),void 0===i&&(i=16776960),void 0===r&&(r=.2*n),void 0===o&&(o=.2*r),void 0===rf&&(rf=new Wo,rf.setAttribute("position",new Io([0,0,0,0,1,0],3)),of=new Kh(0,.5,1,5,1),of.translate(0,-.5,0)),this.position.copy(e),this.line=new Tl(rf,new xl({color:i,toneMapped:!1})),this.line.matrixAutoUpdate=!1,this.add(this.line),this.cone=new ls(of,new Mo({color:i,toneMapped:!1})),this.cone.matrixAutoUpdate=!1,this.add(this.cone),this.setDirection(t),this.setLength(n,r,o)}function af(t){const e=[0,0,0,t=t||1,0,0,0,0,0,0,t,0,0,0,0,0,0,t],n=new Wo;n.setAttribute("position",new Io(e,3)),n.setAttribute("color",new Io([1,0,0,1,.6,0,0,1,0,.6,1,0,0,0,1,0,.6,1],3));const i=new xl({vertexColors:!0,toneMapped:!1});Ll.call(this,n,i),this.type="AxesHelper"}sf.prototype=Object.create(Sr.prototype),sf.prototype.constructor=sf,sf.prototype.setDirection=function(t){if(t.y>.99999)this.quaternion.set(0,0,0,1);else if(t.y<-.99999)this.quaternion.set(1,0,0,0);else{nf.set(t.z,0,-t.x).normalize();const e=Math.acos(t.y);this.quaternion.setFromAxisAngle(nf,e)}},sf.prototype.setLength=function(t,e,n){void 0===e&&(e=.2*t),void 0===n&&(n=.2*e),this.line.scale.set(1,Math.max(1e-4,t-e),1),this.line.updateMatrix(),this.cone.scale.set(n,e,n),this.cone.position.y=t,this.cone.updateMatrix()},sf.prototype.setColor=function(t){this.line.material.color.set(t),this.cone.material.color.set(t)},sf.prototype.copy=function(t){return Sr.prototype.copy.call(this,t,!1),this.line.copy(t.line),this.cone.copy(t.cone),this},af.prototype=Object.create(Ll.prototype),af.prototype.constructor=af;const cf=[.125,.215,.35,.446,.526,.582],lf=5+cf.length,{_lodPlanes:hf,_sizeLods:uf,_sigmas:pf}=(new vp,function(){const t=[],e=[],n=[];let i=8;for(let r=0;r<lf;r++){const o=Math.pow(2,i);e.push(o);let s=1/o;r>4?s=cf[r-8+4-1]:0==r&&(s=0),n.push(s);const a=1/(o-1),c=-a/2,l=1+a/2,h=[c,c,l,c,l,l,c,c,l,l,c,l],u=6,p=6,d=3,f=2,m=1,g=new Float32Array(d*p*u),v=new Float32Array(f*p*u),y=new Float32Array(m*p*u);for(let t=0;t<u;t++){const e=t%3*2/3-1,n=t>2?0:-1,i=[e,n,0,e+2/3,n,0,e+2/3,n+1,0,e,n,0,e+2/3,n+1,0,e,n+1,0];g.set(i,d*p*t),v.set(h,f*p*t);const r=[t,t,t,t,t,t];y.set(r,m*p*t)}const x=new Wo;x.setAttribute("position",new Eo(g,d)),x.setAttribute("uv",new Eo(v,f)),x.setAttribute("faceIndex",new Eo(y,m)),t.push(x),i>4&&i--}return{_lodPlanes:t,_sizeLods:e,_sigmas:n}}());function df(t){console.warn("THREE.Spline has been removed. Use THREE.CatmullRomCurve3 instead."),Zu.call(this,t),this.type="catmullrom"}Gu.create=function(t,e){return console.log("THREE.Curve.create() has been deprecated"),t.prototype=Object.create(Gu.prototype),t.prototype.constructor=t,t.prototype.getPoint=e,t},Object.assign(ap.prototype,{createPointsGeometry:function(t){console.warn("THREE.CurvePath: .createPointsGeometry() has been removed. Use new THREE.Geometry().setFromPoints( points ) instead.");const e=this.getPoints(t);return this.createGeometry(e)},createSpacedPointsGeometry:function(t){console.warn("THREE.CurvePath: .createSpacedPointsGeometry() has been removed. Use new THREE.Geometry().setFromPoints( points ) instead.");const e=this.getSpacedPoints(t);return this.createGeometry(e)},createGeometry:function(t){console.warn("THREE.CurvePath: .createGeometry() has been removed. Use new THREE.Geometry().setFromPoints( points ) instead.");const e=new gs;for(let n=0,i=t.length;n<i;n++){const i=t[n];e.vertices.push(new Qi(i.x,i.y,i.z||0))}return e}}),Object.assign(cp.prototype,{fromPoints:function(t){return console.warn("THREE.Path: .fromPoints() has been renamed to .setFromPoints()."),this.setFromPoints(t)}}),df.prototype=Object.create(Zu.prototype),Object.assign(df.prototype,{initFromArray:function(){console.error("THREE.Spline: .initFromArray() has been removed.")},getControlPointsArray:function(){console.error("THREE.Spline: .getControlPointsArray() has been removed.")},reparametrizeByArcLength:function(){console.error("THREE.Spline: .reparametrizeByArcLength() has been removed.")}}),kd.prototype.setColors=function(){console.error("THREE.GridHelper: setColors() has been deprecated, pass them in the constructor instead.")},zd.prototype.update=function(){console.error("THREE.SkeletonHelper: update() no longer needs to be called.")},Object.assign(Ou.prototype,{extractUrlBase:function(t){return console.warn("THREE.Loader: .extractUrlBase() has been deprecated. Use THREE.LoaderUtils.extractUrlBase() instead."),Ep(t)}}),Ou.Handlers={add:function(){console.error("THREE.Loader: Handlers.add() has been removed. Use LoadingManager.addHandler() instead.")},get:function(){console.error("THREE.Loader: Handlers.get() has been removed. Use LoadingManager.getHandler() instead.")}},Object.assign(Cp.prototype,{setTexturePath:function(t){return console.warn("THREE.ObjectLoader: .setTexturePath() has been renamed to .setResourcePath()."),this.setResourcePath(t)}}),Object.assign(Ed.prototype,{center:function(t){return console.warn("THREE.Box2: .center() has been renamed to .getCenter()."),this.getCenter(t)},empty:function(){return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),this.isEmpty()},isIntersectionBox:function(t){return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(t)},size:function(t){return console.warn("THREE.Box2: .size() has been renamed to .getSize()."),this.getSize(t)}}),Object.assign(Fr.prototype,{center:function(t){return console.warn("THREE.Box3: .center() has been renamed to .getCenter()."),this.getCenter(t)},empty:function(){return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),this.isEmpty()},isIntersectionBox:function(t){return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(t)},isIntersectionSphere:function(t){return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),this.intersectsSphere(t)},size:function(t){return console.warn("THREE.Box3: .size() has been renamed to .getSize()."),this.getSize(t)}}),Object.assign(kr.prototype,{empty:function(){return console.warn("THREE.Sphere: .empty() has been renamed to .isEmpty()."),this.isEmpty()}}),Rs.prototype.setFromMatrix=function(t){return console.warn("THREE.Frustum: .setFromMatrix() has been renamed to .setFromProjectionMatrix()."),this.setFromProjectionMatrix(t)},Rd.prototype.center=function(t){return console.warn("THREE.Line3: .center() has been renamed to .getCenter()."),this.getCenter(t)},Object.assign(Fi,{random16:function(){return console.warn("THREE.Math: .random16() has been deprecated. Use Math.random() instead."),Math.random()},nearestPowerOfTwo:function(t){return console.warn("THREE.Math: .nearestPowerOfTwo() has been renamed to .floorPowerOfTwo()."),Fi.floorPowerOfTwo(t)},nextPowerOfTwo:function(t){return console.warn("THREE.Math: .nextPowerOfTwo() has been renamed to .ceilPowerOfTwo()."),Fi.ceilPowerOfTwo(t)}}),Object.assign(Gi.prototype,{flattenToArrayOffset:function(t,e){return console.warn("THREE.Matrix3: .flattenToArrayOffset() has been deprecated. Use .toArray() instead."),this.toArray(t,e)},multiplyVector3:function(t){return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),t.applyMatrix3(this)},multiplyVector3Array:function(){console.error("THREE.Matrix3: .multiplyVector3Array() has been removed.")},applyToBufferAttribute:function(t){return console.warn("THREE.Matrix3: .applyToBufferAttribute() has been removed. Use attribute.applyMatrix3( matrix ) instead."),t.applyMatrix3(this)},applyToVector3Array:function(){console.error("THREE.Matrix3: .applyToVector3Array() has been removed.")}}),Object.assign(sr.prototype,{extractPosition:function(t){return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),this.copyPosition(t)},flattenToArrayOffset:function(t,e){return console.warn("THREE.Matrix4: .flattenToArrayOffset() has been deprecated. Use .toArray() instead."),this.toArray(t,e)},getPosition:function(){return console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),(new Qi).setFromMatrixColumn(this,3)},setRotationFromQuaternion:function(t){return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),this.makeRotationFromQuaternion(t)},multiplyToArray:function(){console.warn("THREE.Matrix4: .multiplyToArray() has been removed.")},multiplyVector3:function(t){return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) instead."),t.applyMatrix4(this)},multiplyVector4:function(t){return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),t.applyMatrix4(this)},multiplyVector3Array:function(){console.error("THREE.Matrix4: .multiplyVector3Array() has been removed.")},rotateAxis:function(t){console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),t.transformDirection(this)},crossVector:function(t){return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),t.applyMatrix4(this)},translate:function(){console.error("THREE.Matrix4: .translate() has been removed.")},rotateX:function(){console.error("THREE.Matrix4: .rotateX() has been removed.")},rotateY:function(){console.error("THREE.Matrix4: .rotateY() has been removed.")},rotateZ:function(){console.error("THREE.Matrix4: .rotateZ() has been removed.")},rotateByAxis:function(){console.error("THREE.Matrix4: .rotateByAxis() has been removed.")},applyToBufferAttribute:function(t){return console.warn("THREE.Matrix4: .applyToBufferAttribute() has been removed. Use attribute.applyMatrix4( matrix ) instead."),t.applyMatrix4(this)},applyToVector3Array:function(){console.error("THREE.Matrix4: .applyToVector3Array() has been removed.")},makeFrustum:function(t,e,n,i,r,o){return console.warn("THREE.Matrix4: .makeFrustum() has been removed. Use .makePerspective( left, right, top, bottom, near, far ) instead."),this.makePerspective(t,e,i,n,r,o)}}),to.prototype.isIntersectionLine=function(t){return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),this.intersectsLine(t)},Zi.prototype.multiplyVector3=function(t){return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),t.applyQuaternion(this)},Object.assign(Jr.prototype,{isIntersectionBox:function(t){return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(t)},isIntersectionPlane:function(t){return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),this.intersectsPlane(t)},isIntersectionSphere:function(t){return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),this.intersectsSphere(t)}}),Object.assign(uo.prototype,{area:function(){return console.warn("THREE.Triangle: .area() has been renamed to .getArea()."),this.getArea()},barycoordFromPoint:function(t,e){return console.warn("THREE.Triangle: .barycoordFromPoint() has been renamed to .getBarycoord()."),this.getBarycoord(t,e)},midpoint:function(t){return console.warn("THREE.Triangle: .midpoint() has been renamed to .getMidpoint()."),this.getMidpoint(t)},normal:function(t){return console.warn("THREE.Triangle: .normal() has been renamed to .getNormal()."),this.getNormal(t)},plane:function(t){return console.warn("THREE.Triangle: .plane() has been renamed to .getPlane()."),this.getPlane(t)}}),Object.assign(uo,{barycoordFromPoint:function(t,e,n,i,r){return console.warn("THREE.Triangle: .barycoordFromPoint() has been renamed to .getBarycoord()."),uo.getBarycoord(t,e,n,i,r)},normal:function(t,e,n,i){return console.warn("THREE.Triangle: .normal() has been renamed to .getNormal()."),uo.getNormal(t,e,n,i)}}),Object.assign(lp.prototype,{extractAllPoints:function(t){return console.warn("THREE.Shape: .extractAllPoints() has been removed. Use .extractPoints() instead."),this.extractPoints(t)},extrude:function(t){return console.warn("THREE.Shape: .extrude() has been removed. Use ExtrudeGeometry() instead."),new Ih(this,t)},makeGeometry:function(t){return console.warn("THREE.Shape: .makeGeometry() has been removed. Use ShapeGeometry() instead."),new qh(this,t)}}),Object.assign(Hi.prototype,{fromAttribute:function(t,e,n){return console.warn("THREE.Vector2: .fromAttribute() has been renamed to .fromBufferAttribute()."),this.fromBufferAttribute(t,e,n)},distanceToManhattan:function(t){return console.warn("THREE.Vector2: .distanceToManhattan() has been renamed to .manhattanDistanceTo()."),this.manhattanDistanceTo(t)},lengthManhattan:function(){return console.warn("THREE.Vector2: .lengthManhattan() has been renamed to .manhattanLength()."),this.manhattanLength()}}),Object.assign(Qi.prototype,{setEulerFromRotationMatrix:function(){console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")},setEulerFromQuaternion:function(){console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")},getPositionFromMatrix:function(t){return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),this.setFromMatrixPosition(t)},getScaleFromMatrix:function(t){return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),this.setFromMatrixScale(t)},getColumnFromMatrix:function(t,e){return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),this.setFromMatrixColumn(e,t)},applyProjection:function(t){return console.warn("THREE.Vector3: .applyProjection() has been removed. Use .applyMatrix4( m ) instead."),this.applyMatrix4(t)},fromAttribute:function(t,e,n){return console.warn("THREE.Vector3: .fromAttribute() has been renamed to .fromBufferAttribute()."),this.fromBufferAttribute(t,e,n)},distanceToManhattan:function(t){return console.warn("THREE.Vector3: .distanceToManhattan() has been renamed to .manhattanDistanceTo()."),this.manhattanDistanceTo(t)},lengthManhattan:function(){return console.warn("THREE.Vector3: .lengthManhattan() has been renamed to .manhattanLength()."),this.manhattanLength()}}),Object.assign(qi.prototype,{fromAttribute:function(t,e,n){return console.warn("THREE.Vector4: .fromAttribute() has been renamed to .fromBufferAttribute()."),this.fromBufferAttribute(t,e,n)},lengthManhattan:function(){return console.warn("THREE.Vector4: .lengthManhattan() has been renamed to .manhattanLength()."),this.manhattanLength()}}),Object.assign(gs.prototype,{computeTangents:function(){console.error("THREE.Geometry: .computeTangents() has been removed.")},computeLineDistances:function(){console.error("THREE.Geometry: .computeLineDistances() has been removed. Use THREE.Line.computeLineDistances() instead.")},applyMatrix:function(t){return console.warn("THREE.Geometry: .applyMatrix() has been renamed to .applyMatrix4()."),this.applyMatrix4(t)}}),Object.assign(Sr.prototype,{getChildByName:function(t){return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),this.getObjectByName(t)},renderDepth:function(){console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")},translate:function(t,e){return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),this.translateOnAxis(e,t)},getWorldRotation:function(){console.error("THREE.Object3D: .getWorldRotation() has been removed. Use THREE.Object3D.getWorldQuaternion( target ) instead.")},applyMatrix:function(t){return console.warn("THREE.Object3D: .applyMatrix() has been renamed to .applyMatrix4()."),this.applyMatrix4(t)}}),Object.defineProperties(Sr.prototype,{eulerOrder:{get:function(){return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),this.rotation.order},set:function(t){console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),this.rotation.order=t}},useQuaternion:{get:function(){console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")},set:function(){console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")}}}),Object.assign(ls.prototype,{setDrawMode:function(){console.error("THREE.Mesh: .setDrawMode() has been removed. The renderer now always assumes THREE.TrianglesDrawMode. Transform your geometry via BufferGeometryUtils.toTrianglesDrawMode() if necessary.")}}),Object.defineProperties(ls.prototype,{drawMode:{get:function(){return console.error("THREE.Mesh: .drawMode has been removed. The renderer now always assumes THREE.TrianglesDrawMode."),0},set:function(){console.error("THREE.Mesh: .drawMode has been removed. The renderer now always assumes THREE.TrianglesDrawMode. Transform your geometry via BufferGeometryUtils.toTrianglesDrawMode() if necessary.")}}}),Object.defineProperties(cl.prototype,{objects:{get:function(){return console.warn("THREE.LOD: .objects has been renamed to .levels."),this.levels}}}),Object.defineProperty(pl.prototype,"useVertexTexture",{get:function(){console.warn("THREE.Skeleton: useVertexTexture has been removed.")},set:function(){console.warn("THREE.Skeleton: useVertexTexture has been removed.")}}),ll.prototype.initBones=function(){console.error("THREE.SkinnedMesh: initBones() has been removed.")},Object.defineProperty(Gu.prototype,"__arcLengthDivisions",{get:function(){return console.warn("THREE.Curve: .__arcLengthDivisions is now .arcLengthDivisions."),this.arcLengthDivisions},set:function(t){console.warn("THREE.Curve: .__arcLengthDivisions is now .arcLengthDivisions."),this.arcLengthDivisions=t}}),Ms.prototype.setLens=function(t,e){console.warn("THREE.PerspectiveCamera.setLens is deprecated. Use .setFocalLength and .filmGauge for a photographic setup."),void 0!==e&&(this.filmGauge=e),this.setFocalLength(t)},Object.defineProperties(hp.prototype,{onlyShadow:{set:function(){console.warn("THREE.Light: .onlyShadow has been removed.")}},shadowCameraFov:{set:function(t){console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),this.shadow.camera.fov=t}},shadowCameraLeft:{set:function(t){console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),this.shadow.camera.left=t}},shadowCameraRight:{set:function(t){console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),this.shadow.camera.right=t}},shadowCameraTop:{set:function(t){console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),this.shadow.camera.top=t}},shadowCameraBottom:{set:function(t){console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),this.shadow.camera.bottom=t}},shadowCameraNear:{set:function(t){console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),this.shadow.camera.near=t}},shadowCameraFar:{set:function(t){console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),this.shadow.camera.far=t}},shadowCameraVisible:{set:function(){console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")}},shadowBias:{set:function(t){console.warn("THREE.Light: .shadowBias is now .shadow.bias."),this.shadow.bias=t}},shadowDarkness:{set:function(){console.warn("THREE.Light: .shadowDarkness has been removed.")}},shadowMapWidth:{set:function(t){console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),this.shadow.mapSize.width=t}},shadowMapHeight:{set:function(t){console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),this.shadow.mapSize.height=t}}}),Object.defineProperties(Eo.prototype,{length:{get:function(){return console.warn("THREE.BufferAttribute: .length has been deprecated. Use .count instead."),this.array.length}},dynamic:{get:function(){return console.warn("THREE.BufferAttribute: .dynamic has been deprecated. Use .usage instead."),35048===this.usage},set:function(){console.warn("THREE.BufferAttribute: .dynamic has been deprecated. Use .usage instead."),this.setUsage(35048)}}}),Object.assign(Eo.prototype,{setDynamic:function(t){return console.warn("THREE.BufferAttribute: .setDynamic() has been deprecated. Use .setUsage() instead."),this.setUsage(!0===t?35048:35044),this},copyIndicesArray:function(){console.error("THREE.BufferAttribute: .copyIndicesArray() has been removed.")},setArray:function(){console.error("THREE.BufferAttribute: .setArray has been removed. Use BufferGeometry .setAttribute to replace/resize attribute buffers")}}),Object.assign(Wo.prototype,{addIndex:function(t){console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),this.setIndex(t)},addAttribute:function(t,e){return console.warn("THREE.BufferGeometry: .addAttribute() has been renamed to .setAttribute()."),e&&e.isBufferAttribute||e&&e.isInterleavedBufferAttribute?"index"===t?(console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),this.setIndex(e),this):this.setAttribute(t,e):(console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),this.setAttribute(t,new Eo(arguments[1],arguments[2])))},addDrawCall:function(t,e,n){void 0!==n&&console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),this.addGroup(t,e)},clearDrawCalls:function(){console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),this.clearGroups()},computeTangents:function(){console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")},computeOffsets:function(){console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")},removeAttribute:function(t){return console.warn("THREE.BufferGeometry: .removeAttribute() has been renamed to .deleteAttribute()."),this.deleteAttribute(t)},applyMatrix:function(t){return console.warn("THREE.BufferGeometry: .applyMatrix() has been renamed to .applyMatrix4()."),this.applyMatrix4(t)}}),Object.defineProperties(Wo.prototype,{drawcalls:{get:function(){return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),this.groups}},offsets:{get:function(){return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),this.groups}}}),Object.defineProperties(Ap.prototype,{maxInstancedCount:{get:function(){return console.warn("THREE.InstancedBufferGeometry: .maxInstancedCount has been renamed to .instanceCount."),this.instanceCount},set:function(t){console.warn("THREE.InstancedBufferGeometry: .maxInstancedCount has been renamed to .instanceCount."),this.instanceCount=t}}}),Object.defineProperties(_d.prototype,{linePrecision:{get:function(){return console.warn("THREE.Raycaster: .linePrecision has been deprecated. Use .params.Line.threshold instead."),this.params.Line.threshold},set:function(t){console.warn("THREE.Raycaster: .linePrecision has been deprecated. Use .params.Line.threshold instead."),this.params.Line.threshold=t}}}),Object.defineProperties(Gc.prototype,{dynamic:{get:function(){return console.warn("THREE.InterleavedBuffer: .length has been deprecated. Use .usage instead."),35048===this.usage},set:function(t){console.warn("THREE.InterleavedBuffer: .length has been deprecated. Use .usage instead."),this.setUsage(t)}}}),Object.assign(Gc.prototype,{setDynamic:function(t){return console.warn("THREE.InterleavedBuffer: .setDynamic() has been deprecated. Use .setUsage() instead."),this.setUsage(!0===t?35048:35044),this},setArray:function(){console.error("THREE.InterleavedBuffer: .setArray has been removed. Use BufferGeometry .setAttribute to replace/resize attribute buffers")}}),Object.assign(Dh.prototype,{getArrays:function(){console.error("THREE.ExtrudeBufferGeometry: .getArrays() has been removed.")},addShapeList:function(){console.error("THREE.ExtrudeBufferGeometry: .addShapeList() has been removed.")},addShape:function(){console.error("THREE.ExtrudeBufferGeometry: .addShape() has been removed.")}}),Object.defineProperties(xd.prototype,{dynamic:{set:function(){console.warn("THREE.Uniform: .dynamic has been removed. Use object.onBeforeRender() instead.")}},onUpdate:{value:function(){return console.warn("THREE.Uniform: .onUpdate() has been removed. Use object.onBeforeRender() instead."),this}}}),Object.defineProperties(wo.prototype,{wrapAround:{get:function(){console.warn("THREE.Material: .wrapAround has been removed.")},set:function(){console.warn("THREE.Material: .wrapAround has been removed.")}},overdraw:{get:function(){console.warn("THREE.Material: .overdraw has been removed.")},set:function(){console.warn("THREE.Material: .overdraw has been removed.")}},wrapRGB:{get:function(){return console.warn("THREE.Material: .wrapRGB has been removed."),new go}},shading:{get:function(){console.error("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead.")},set:function(t){console.warn("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead."),this.flatShading=1===t}},stencilMask:{get:function(){return console.warn("THREE."+this.type+": .stencilMask has been removed. Use .stencilFuncMask instead."),this.stencilFuncMask},set:function(t){console.warn("THREE."+this.type+": .stencilMask has been removed. Use .stencilFuncMask instead."),this.stencilFuncMask=t}}}),Object.defineProperties(au.prototype,{metal:{get:function(){return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),!1},set:function(){console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")}}}),Object.defineProperties(su.prototype,{transparency:{get:function(){return console.warn("THREE.MeshPhysicalMaterial: .transparency has been renamed to .transmission."),this.transmission},set:function(t){console.warn("THREE.MeshPhysicalMaterial: .transparency has been renamed to .transmission."),this.transmission=t}}}),Object.defineProperties(_s.prototype,{derivatives:{get:function(){return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),this.extensions.derivatives},set:function(t){console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),this.extensions.derivatives=t}}}),Object.assign(Uc.prototype,{clearTarget:function(t,e,n,i){console.warn("THREE.WebGLRenderer: .clearTarget() has been deprecated. Use .setRenderTarget() and .clear() instead."),this.setRenderTarget(t),this.clear(e,n,i)},animate:function(t){console.warn("THREE.WebGLRenderer: .animate() is now .setAnimationLoop()."),this.setAnimationLoop(t)},getCurrentRenderTarget:function(){return console.warn("THREE.WebGLRenderer: .getCurrentRenderTarget() is now .getRenderTarget()."),this.getRenderTarget()},getMaxAnisotropy:function(){return console.warn("THREE.WebGLRenderer: .getMaxAnisotropy() is now .capabilities.getMaxAnisotropy()."),this.capabilities.getMaxAnisotropy()},getPrecision:function(){return console.warn("THREE.WebGLRenderer: .getPrecision() is now .capabilities.precision."),this.capabilities.precision},resetGLState:function(){return console.warn("THREE.WebGLRenderer: .resetGLState() is now .state.reset()."),this.state.reset()},supportsFloatTextures:function(){return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),this.extensions.get("OES_texture_float")},supportsHalfFloatTextures:function(){return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),this.extensions.get("OES_texture_half_float")},supportsStandardDerivatives:function(){return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),this.extensions.get("OES_standard_derivatives")},supportsCompressedTextureS3TC:function(){return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),this.extensions.get("WEBGL_compressed_texture_s3tc")},supportsCompressedTexturePVRTC:function(){return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),this.extensions.get("WEBGL_compressed_texture_pvrtc")},supportsBlendMinMax:function(){return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),this.extensions.get("EXT_blend_minmax")},supportsVertexTextures:function(){return console.warn("THREE.WebGLRenderer: .supportsVertexTextures() is now .capabilities.vertexTextures."),this.capabilities.vertexTextures},supportsInstancedArrays:function(){return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),this.extensions.get("ANGLE_instanced_arrays")},enableScissorTest:function(t){console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),this.setScissorTest(t)},initMaterial:function(){console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")},addPrePlugin:function(){console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")},addPostPlugin:function(){console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")},updateShadowMap:function(){console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")},setFaceCulling:function(){console.warn("THREE.WebGLRenderer: .setFaceCulling() has been removed.")},allocTextureUnit:function(){console.warn("THREE.WebGLRenderer: .allocTextureUnit() has been removed.")},setTexture:function(){console.warn("THREE.WebGLRenderer: .setTexture() has been removed.")},setTexture2D:function(){console.warn("THREE.WebGLRenderer: .setTexture2D() has been removed.")},setTextureCube:function(){console.warn("THREE.WebGLRenderer: .setTextureCube() has been removed.")},getActiveMipMapLevel:function(){return console.warn("THREE.WebGLRenderer: .getActiveMipMapLevel() is now .getActiveMipmapLevel()."),this.getActiveMipmapLevel()}}),Object.defineProperties(Uc.prototype,{shadowMapEnabled:{get:function(){return this.shadowMap.enabled},set:function(t){console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),this.shadowMap.enabled=t}},shadowMapType:{get:function(){return this.shadowMap.type},set:function(t){console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),this.shadowMap.type=t}},shadowMapCullFace:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMapCullFace has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMapCullFace has been removed. Set Material.shadowSide instead.")}},context:{get:function(){return console.warn("THREE.WebGLRenderer: .context has been removed. Use .getContext() instead."),this.getContext()}},vr:{get:function(){return console.warn("THREE.WebGLRenderer: .vr has been renamed to .xr"),this.xr}},gammaInput:{get:function(){return console.warn("THREE.WebGLRenderer: .gammaInput has been removed. Set the encoding for textures via Texture.encoding instead."),!1},set:function(){console.warn("THREE.WebGLRenderer: .gammaInput has been removed. Set the encoding for textures via Texture.encoding instead.")}},gammaOutput:{get:function(){return console.warn("THREE.WebGLRenderer: .gammaOutput has been removed. Set WebGLRenderer.outputEncoding instead."),!1},set:function(t){console.warn("THREE.WebGLRenderer: .gammaOutput has been removed. Set WebGLRenderer.outputEncoding instead."),this.outputEncoding=!0===t?3001:3e3}},toneMappingWhitePoint:{get:function(){return console.warn("THREE.WebGLRenderer: .toneMappingWhitePoint has been removed."),1},set:function(){console.warn("THREE.WebGLRenderer: .toneMappingWhitePoint has been removed.")}}}),Object.defineProperties(Lc.prototype,{cullFace:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMap.cullFace has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMap.cullFace has been removed. Set Material.shadowSide instead.")}},renderReverseSided:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderReverseSided has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderReverseSided has been removed. Set Material.shadowSide instead.")}},renderSingleSided:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderSingleSided has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderSingleSided has been removed. Set Material.shadowSide instead.")}}}),Object.defineProperties(Xi.prototype,{wrapS:{get:function(){return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),this.texture.wrapS},set:function(t){console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),this.texture.wrapS=t}},wrapT:{get:function(){return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),this.texture.wrapT},set:function(t){console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),this.texture.wrapT=t}},magFilter:{get:function(){return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),this.texture.magFilter},set:function(t){console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),this.texture.magFilter=t}},minFilter:{get:function(){return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),this.texture.minFilter},set:function(t){console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),this.texture.minFilter=t}},anisotropy:{get:function(){return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),this.texture.anisotropy},set:function(t){console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),this.texture.anisotropy=t}},offset:{get:function(){return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),this.texture.offset},set:function(t){console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),this.texture.offset=t}},repeat:{get:function(){return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),this.texture.repeat},set:function(t){console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),this.texture.repeat=t}},format:{get:function(){return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),this.texture.format},set:function(t){console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),this.texture.format=t}},type:{get:function(){return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),this.texture.type},set:function(t){console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),this.texture.type=t}},generateMipmaps:{get:function(){return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),this.texture.generateMipmaps},set:function(t){console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),this.texture.generateMipmaps=t}}}),Object.defineProperties($p.prototype,{load:{value:function(t){console.warn("THREE.Audio: .load has been deprecated. Use THREE.AudioLoader instead.");const e=this;return(new kp).load(t,(function(t){e.setBuffer(t)})),this}},startTime:{set:function(){console.warn("THREE.Audio: .startTime is now .play( delay ).")}}}),od.prototype.getData=function(){return console.warn("THREE.AudioAnalyser: .getData() is now .getFrequencyData()."),this.getFrequencyData()},Ss.prototype.updateCubeMap=function(t,e){return console.warn("THREE.CubeCamera: .updateCubeMap() is now .update()."),this.update(t,e)},ji.crossOrigin=void 0,ji.loadTexture=function(t,e,n,i){console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");const r=new Hu;r.setCrossOrigin(this.crossOrigin);const o=r.load(t,n,void 0,i);return e&&(o.mapping=e),o},ji.loadTextureCube=function(t,e,n,i){console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");const r=new Fu;r.setCrossOrigin(this.crossOrigin);const o=r.load(t,n,void 0,i);return e&&(o.mapping=e),o},ji.loadCompressedTexture=function(){console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")},ji.loadCompressedTextureCube=function(){console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")},"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("register",{detail:{revision:"119"}}));var ff=function(t,e){var n,i,r,o,s,a;void 0===e&&console.warn('THREE.OrbitControls: The second parameter "domElement" is now mandatory.'),e===document&&console.error('THREE.OrbitControls: "document" should not be used as the target "domElement". Please use "renderer.domElement" instead.'),this.object=t,this.domElement=e,this.enabled=!0,this.target=new Qi,this.minDistance=0,this.maxDistance=1/0,this.minZoom=0,this.maxZoom=1/0,this.minPolarAngle=0,this.maxPolarAngle=Math.PI,this.minAzimuthAngle=-1/0,this.maxAzimuthAngle=1/0,this.enableDamping=!1,this.dampingFactor=.05,this.enableZoom=!0,this.zoomSpeed=1,this.enableRotate=!0,this.rotateSpeed=1,this.enablePan=!0,this.panSpeed=1,this.screenSpacePanning=!0,this.keyPanSpeed=7,this.autoRotate=!1,this.autoRotateSpeed=2,this.enableKeys=!0,this.keys={LEFT:37,UP:38,RIGHT:39,BOTTOM:40},this.mouseButtons={LEFT:Ri,MIDDLE:Pi,RIGHT:Ci},this.touches={ONE:Oi,TWO:Ii},this.target0=this.target.clone(),this.position0=this.object.position.clone(),this.zoom0=this.object.zoom,this.getPolarAngle=function(){return m.phi},this.getAzimuthalAngle=function(){return m.theta},this.saveState=function(){c.target0.copy(c.target),c.position0.copy(c.object.position),c.zoom0=c.object.zoom},this.reset=function(){c.target.copy(c.target0),c.object.position.copy(c.position0),c.object.zoom=c.zoom0,c.object.updateProjectionMatrix(),c.dispatchEvent(l),c.update(),d=p.NONE},this.update=(n=new Qi,i=(new Zi).setFromUnitVectors(t.up,new Qi(0,1,0)),r=i.clone().inverse(),o=new Qi,s=new Zi,a=2*Math.PI,function(){var t=c.object.position;n.copy(t).sub(c.target),n.applyQuaternion(i),m.setFromVector3(n),c.autoRotate&&d===p.NONE&&P(2*Math.PI/60/60*c.autoRotateSpeed),c.enableDamping?(m.theta+=g.theta*c.dampingFactor,m.phi+=g.phi*c.dampingFactor):(m.theta+=g.theta,m.phi+=g.phi);var e=c.minAzimuthAngle,h=c.maxAzimuthAngle;return isFinite(e)&&isFinite(h)&&(e<-Math.PI?e+=a:e>Math.PI&&(e-=a),h<-Math.PI?h+=a:h>Math.PI&&(h-=a),m.theta=e<h?Math.max(e,Math.min(h,m.theta)):m.theta>(e+h)/2?Math.max(e,m.theta):Math.min(h,m.theta)),m.phi=Math.max(c.minPolarAngle,Math.min(c.maxPolarAngle,m.phi)),m.makeSafe(),m.radius*=v,m.radius=Math.max(c.minDistance,Math.min(c.maxDistance,m.radius)),!0===c.enableDamping?c.target.addScaledVector(y,c.dampingFactor):c.target.add(y),n.setFromSpherical(m),n.applyQuaternion(r),t.copy(c.target).add(n),c.object.lookAt(c.target),!0===c.enableDamping?(g.theta*=1-c.dampingFactor,g.phi*=1-c.dampingFactor,y.multiplyScalar(1-c.dampingFactor)):(g.set(0,0,0),y.set(0,0,0)),v=1,!!(x||o.distanceToSquared(c.object.position)>f||8*(1-s.dot(c.object.quaternion))>f)&&(c.dispatchEvent(l),o.copy(c.object.position),s.copy(c.object.quaternion),x=!1,!0)}),this.dispose=function(){c.domElement.removeEventListener("contextmenu",tt,!1),c.domElement.removeEventListener("mousedown",q,!1),c.domElement.removeEventListener("wheel",Z,!1),c.domElement.removeEventListener("touchstart",K,!1),c.domElement.removeEventListener("touchend",$,!1),c.domElement.removeEventListener("touchmove",Q,!1),c.domElement.ownerDocument.removeEventListener("mousemove",X,!1),c.domElement.ownerDocument.removeEventListener("mouseup",Y,!1),c.domElement.removeEventListener("keydown",J,!1)};var c=this,l={type:"change"},h={type:"start"},u={type:"end"},p={NONE:-1,ROTATE:0,DOLLY:1,PAN:2,TOUCH_ROTATE:3,TOUCH_PAN:4,TOUCH_DOLLY_PAN:5,TOUCH_DOLLY_ROTATE:6},d=p.NONE,f=1e-6,m=new Sd,g=new Sd,v=1,y=new Qi,x=!1,b=new Hi,_=new Hi,w=new Hi,M=new Hi,S=new Hi,T=new Hi,E=new Hi,A=new Hi,L=new Hi;function R(){return Math.pow(.95,c.zoomSpeed)}function P(t){g.theta-=t}function C(t){g.phi-=t}var O,N=(O=new Qi,function(t,e){O.setFromMatrixColumn(e,0),O.multiplyScalar(-t),y.add(O)}),I=function(){var t=new Qi;return function(e,n){!0===c.screenSpacePanning?t.setFromMatrixColumn(n,1):(t.setFromMatrixColumn(n,0),t.crossVectors(c.object.up,t)),t.multiplyScalar(e),y.add(t)}}(),D=function(){var t=new Qi;return function(e,n){var i=c.domElement;if(c.object.isPerspectiveCamera){var r=c.object.position;t.copy(r).sub(c.target);var o=t.length();o*=Math.tan(c.object.fov/2*Math.PI/180),N(2*e*o/i.clientHeight,c.object.matrix),I(2*n*o/i.clientHeight,c.object.matrix)}else c.object.isOrthographicCamera?(N(e*(c.object.right-c.object.left)/c.object.zoom/i.clientWidth,c.object.matrix),I(n*(c.object.top-c.object.bottom)/c.object.zoom/i.clientHeight,c.object.matrix)):(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - pan disabled."),c.enablePan=!1)}}();function z(t){c.object.isPerspectiveCamera?v/=t:c.object.isOrthographicCamera?(c.object.zoom=Math.max(c.minZoom,Math.min(c.maxZoom,c.object.zoom*t)),c.object.updateProjectionMatrix(),x=!0):(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled."),c.enableZoom=!1)}function U(t){c.object.isPerspectiveCamera?v*=t:c.object.isOrthographicCamera?(c.object.zoom=Math.max(c.minZoom,Math.min(c.maxZoom,c.object.zoom/t)),c.object.updateProjectionMatrix(),x=!0):(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled."),c.enableZoom=!1)}function B(t){b.set(t.clientX,t.clientY)}function F(t){M.set(t.clientX,t.clientY)}function H(t){if(1==t.touches.length)b.set(t.touches[0].pageX,t.touches[0].pageY);else{var e=.5*(t.touches[0].pageX+t.touches[1].pageX),n=.5*(t.touches[0].pageY+t.touches[1].pageY);b.set(e,n)}}function G(t){if(1==t.touches.length)M.set(t.touches[0].pageX,t.touches[0].pageY);else{var e=.5*(t.touches[0].pageX+t.touches[1].pageX),n=.5*(t.touches[0].pageY+t.touches[1].pageY);M.set(e,n)}}function k(t){var e=t.touches[0].pageX-t.touches[1].pageX,n=t.touches[0].pageY-t.touches[1].pageY,i=Math.sqrt(e*e+n*n);E.set(0,i)}function j(t){if(1==t.touches.length)_.set(t.touches[0].pageX,t.touches[0].pageY);else{var e=.5*(t.touches[0].pageX+t.touches[1].pageX),n=.5*(t.touches[0].pageY+t.touches[1].pageY);_.set(e,n)}w.subVectors(_,b).multiplyScalar(c.rotateSpeed);var i=c.domElement;P(2*Math.PI*w.x/i.clientHeight),C(2*Math.PI*w.y/i.clientHeight),b.copy(_)}function V(t){if(1==t.touches.length)S.set(t.touches[0].pageX,t.touches[0].pageY);else{var e=.5*(t.touches[0].pageX+t.touches[1].pageX),n=.5*(t.touches[0].pageY+t.touches[1].pageY);S.set(e,n)}T.subVectors(S,M).multiplyScalar(c.panSpeed),D(T.x,T.y),M.copy(S)}function W(t){var e=t.touches[0].pageX-t.touches[1].pageX,n=t.touches[0].pageY-t.touches[1].pageY,i=Math.sqrt(e*e+n*n);A.set(0,i),L.set(0,Math.pow(A.y/E.y,c.zoomSpeed)),z(L.y),E.copy(A)}function q(t){if(!1!==c.enabled){var e;switch(t.preventDefault(),c.domElement.focus?c.domElement.focus():window.focus(),t.button){case 0:e=c.mouseButtons.LEFT;break;case 1:e=c.mouseButtons.MIDDLE;break;case 2:e=c.mouseButtons.RIGHT;break;default:e=-1}switch(e){case Pi:if(!1===c.enableZoom)return;!function(t){E.set(t.clientX,t.clientY)}(t),d=p.DOLLY;break;case Ri:if(t.ctrlKey||t.metaKey||t.shiftKey){if(!1===c.enablePan)return;F(t),d=p.PAN}else{if(!1===c.enableRotate)return;B(t),d=p.ROTATE}break;case Ci:if(t.ctrlKey||t.metaKey||t.shiftKey){if(!1===c.enableRotate)return;B(t),d=p.ROTATE}else{if(!1===c.enablePan)return;F(t),d=p.PAN}break;default:d=p.NONE}d!==p.NONE&&(c.domElement.ownerDocument.addEventListener("mousemove",X,!1),c.domElement.ownerDocument.addEventListener("mouseup",Y,!1),c.dispatchEvent(h))}}function X(t){if(!1!==c.enabled)switch(t.preventDefault(),d){case p.ROTATE:if(!1===c.enableRotate)return;!function(t){_.set(t.clientX,t.clientY),w.subVectors(_,b).multiplyScalar(c.rotateSpeed);var e=c.domElement;P(2*Math.PI*w.x/e.clientHeight),C(2*Math.PI*w.y/e.clientHeight),b.copy(_),c.update()}(t);break;case p.DOLLY:if(!1===c.enableZoom)return;!function(t){A.set(t.clientX,t.clientY),L.subVectors(A,E),L.y>0?z(R()):L.y<0&&U(R()),E.copy(A),c.update()}(t);break;case p.PAN:if(!1===c.enablePan)return;!function(t){S.set(t.clientX,t.clientY),T.subVectors(S,M).multiplyScalar(c.panSpeed),D(T.x,T.y),M.copy(S),c.update()}(t)}}function Y(t){!1!==c.enabled&&(c.domElement.ownerDocument.removeEventListener("mousemove",X,!1),c.domElement.ownerDocument.removeEventListener("mouseup",Y,!1),c.dispatchEvent(u),d=p.NONE)}function Z(t){!1===c.enabled||!1===c.enableZoom||d!==p.NONE&&d!==p.ROTATE||(t.preventDefault(),t.stopPropagation(),c.dispatchEvent(h),function(t){t.deltaY<0?U(R()):t.deltaY>0&&z(R()),c.update()}(t),c.dispatchEvent(u))}function J(t){!1!==c.enabled&&!1!==c.enableKeys&&!1!==c.enablePan&&function(t){var e=!1;switch(t.keyCode){case c.keys.UP:D(0,c.keyPanSpeed),e=!0;break;case c.keys.BOTTOM:D(0,-c.keyPanSpeed),e=!0;break;case c.keys.LEFT:D(c.keyPanSpeed,0),e=!0;break;case c.keys.RIGHT:D(-c.keyPanSpeed,0),e=!0}e&&(t.preventDefault(),c.update())}(t)}function K(t){if(!1!==c.enabled){switch(t.preventDefault(),t.touches.length){case 1:switch(c.touches.ONE){case Oi:if(!1===c.enableRotate)return;H(t),d=p.TOUCH_ROTATE;break;case Ni:if(!1===c.enablePan)return;G(t),d=p.TOUCH_PAN;break;default:d=p.NONE}break;case 2:switch(c.touches.TWO){case Ii:if(!1===c.enableZoom&&!1===c.enablePan)return;!function(t){c.enableZoom&&k(t),c.enablePan&&G(t)}(t),d=p.TOUCH_DOLLY_PAN;break;case Di:if(!1===c.enableZoom&&!1===c.enableRotate)return;!function(t){c.enableZoom&&k(t),c.enableRotate&&H(t)}(t),d=p.TOUCH_DOLLY_ROTATE;break;default:d=p.NONE}break;default:d=p.NONE}d!==p.NONE&&c.dispatchEvent(h)}}function Q(t){if(!1!==c.enabled)switch(t.preventDefault(),t.stopPropagation(),d){case p.TOUCH_ROTATE:if(!1===c.enableRotate)return;j(t),c.update();break;case p.TOUCH_PAN:if(!1===c.enablePan)return;V(t),c.update();break;case p.TOUCH_DOLLY_PAN:if(!1===c.enableZoom&&!1===c.enablePan)return;!function(t){c.enableZoom&&W(t),c.enablePan&&V(t)}(t),c.update();break;case p.TOUCH_DOLLY_ROTATE:if(!1===c.enableZoom&&!1===c.enableRotate)return;!function(t){c.enableZoom&&W(t),c.enableRotate&&j(t)}(t),c.update();break;default:d=p.NONE}}function $(t){!1!==c.enabled&&(c.dispatchEvent(u),d=p.NONE)}function tt(t){!1!==c.enabled&&t.preventDefault()}c.domElement.addEventListener("contextmenu",tt,!1),c.domElement.addEventListener("mousedown",q,!1),c.domElement.addEventListener("wheel",Z,!1),c.domElement.addEventListener("touchstart",K,!1),c.domElement.addEventListener("touchend",$,!1),c.domElement.addEventListener("touchmove",Q,!1),c.domElement.addEventListener("keydown",J,!1),-1===c.domElement.tabIndex&&(c.domElement.tabIndex=0),this.update()};(ff.prototype=Object.create(zi.prototype)).constructor=ff;var mf=function(t,e){ff.call(this,t,e),this.screenSpacePanning=!1,this.mouseButtons.LEFT=Ci,this.mouseButtons.RIGHT=Ri,this.touches.ONE=Ni,this.touches.TWO=Di};function gf(){const t={canvas:null,antialias:!0,alpha:!1,orbit_ctrl:!1,mouse_move:!1,mouse_raycast:!1,window_resize:!0},e={width:0,height:0,wWidth:0,wHeight:0,ratio:0},n=new Hi,i=new Qi,r=new to(new Qi(0,0,1),0),o=new _d,s={conf:t,renderer:null,camera:null,cameraCtrl:null,materials:{},scene:null,size:e,mouse:n,mouseV3:i,init:function(e){if(e)for(const[n,i]of Object.entries(e))t[n]=i;if(s.renderer=new Uc({canvas:t.canvas,antialias:t.antialias,alpha:t.alpha}),!s.scene)return void console.error("Missing Scene");if(!s.camera)return void console.error("Missing Camera");if(t.orbit_ctrl&&(s.orbitCtrl=new ff(s.camera,s.renderer.domElement),t.orbit_ctrl instanceof Object))for(const[e,n]of Object.entries(t.orbit_ctrl))s.orbitCtrl[e]=n;t.window_resize&&(h(),window.addEventListener("resize",h));t.mouse_move&&(s.renderer.domElement.addEventListener("mousemove",a),s.renderer.domElement.addEventListener("mouseleave",c));return s},dispose:function(){window.removeEventListener("resize",h),s.renderer.domElement.removeEventListener("mousemove",a),s.renderer.domElement.removeEventListener("mouseleave",c)},render:function(){s.orbitCtrl&&s.orbitCtrl.update();s.renderer.render(s.scene,s.camera)},setSize:u};function a(t){n.x=t.clientX/e.width*2-1,n.y=-t.clientY/e.height*2+1,l()}function c(t){n.x=0,n.y=0,l()}function l(){t.mouse_raycast&&(s.camera.getWorldDirection(r.normal),r.normal.normalize(),o.setFromCamera(n,s.camera),o.ray.intersectPlane(r,i))}function h(){u(window.innerWidth,window.innerHeight)}function u(t,n){e.width=t,e.height=n,e.ratio=t/n,s.renderer.setSize(t,n,!1),s.camera.aspect=e.ratio,s.camera.updateProjectionMatrix();const i=function(){const t=s.camera.fov*Math.PI/180,e=2*Math.tan(t/2)*Math.abs(s.camera.position.z);return[e*s.camera.aspect,e]}();e.wWidth=i[0],e.wHeight=i[1]}return s}(mf.prototype=Object.create(zi.prototype)).constructor=mf;var vf={props:{antialias:{type:Boolean,default:!0},alpha:{type:Boolean,default:!1},shadow:{type:Boolean,default:!1},orbitCtrl:{default:!1}},setup:t=>({three:gf(),beforeRender:[],raf:!0}),provide(){return{three:this.three}},mounted(){const t={canvas:this.$refs.canvas,antialias:this.antialias,alpha:this.alpha,orbit_ctrl:this.orbitCtrl};this.three.init(t)&&(this.three.renderer.shadowMap.enabled=this.shadow,this.animate())},beforeUnmount(){this.raf=!1,this.beforeRender.splice(0),this.three.dispose()},methods:{onBeforeRender(t){this.beforeRender.push(t)},animate(){this.raf&&requestAnimationFrame(this.animate),this.beforeRender.forEach(t=>t()),this.three.render()}}};const yf={ref:"canvas"};function xf(t,e){if(e instanceof Object)for(const[n,i]of Object.entries(e))t[n]=i}vf.render=function(t,e,n,i,r,o){return ze(),Be("canvas",yf,[Se(t.$slots,"default")],512)},vf.__file="src/core/Renderer.vue";var bf={inject:["three"],props:{fov:{type:Number,default:50},position:Object},created(){const t=new Ms(this.fov);xf(t.position,this.position),this.three.camera=t},render:()=>[]},_f={props:{id:String},setup:()=>({scene:new Tr}),inject:["three"],provide(){return{scene:this.scene}},mounted(){this.three.scene=this.scene},render(){return this.$slots.default?this.$slots.default():[]}},wf={inject:["parent"],beforeMounted(){this.parent||console.error("Missing parent Mesh")},render:()=>[]},Mf={extends:wf,inject:["parent"],props:{size:{type:Number},width:{type:Number,default:1},height:{type:Number,default:1},depth:{type:Number,default:1}},mounted(){this.size?this.parent.geometry=new vs(this.size,this.size,this.size):this.parent.geometry=new vs(this.width,this.height,this.depth)}},Sf={extends:wf,props:{radius:Number,widthSegments:{type:Number,default:12},heightSegments:{type:Number,default:12}},mounted(){this.parent.geometry=new Gh(this.radius,this.widthSegments,this.heightSegments)}},Tf={inject:["scene"],props:{color:{type:String,default:"#ffffff"},intensity:{type:Number,default:1},castShadow:{type:Boolean,default:!1},shadowMapSize:Object,position:Object},mounted(){xf(this.light.position,this.position),this.light.shadow&&(this.light.castShadow=this.castShadow,xf(this.light.shadow.mapSize,this.shadowMapSize)),this.scene.add(this.light),this.light.target&&this.scene.add(this.light.target)},render:()=>[]},Ef={extends:Tf,created(){this.light=new bp(this.color,this.intensity)}},Af={extends:Tf,props:{distance:{type:Number,default:0},decay:{type:Number,default:1}},created(){this.light=new gp(this.color,this.intensity,this.distance,this.decay)}},Lf={extends:Tf,props:{distance:{type:Number,default:0},angle:{type:Number,default:Math.PI/3},penumbra:{type:Number,default:0},decay:{type:Number,default:1}},created(){this.light=new fp(this.color,this.intensity,this.distance,this.angle,this.penumbra,this.decay)}},Rf={inject:["three"],props:{id:String,color:{type:String,default:"#ffffff"}},mounted(){this.three.materials[this.id]=this.material},render:()=>[]},Pf={extends:Rf,created(){this.material=new au({color:this.color})}},Cf={inject:["three","scene"],props:{material:String,position:Object,rotation:Object,scale:Object,castShadow:{type:Boolean,default:!1},receiveShadow:{type:Boolean,default:!1}},mounted(){this.mesh=new ls(this.geometry,this.three.materials[this.material]),xf(this.mesh.position,this.position),xf(this.mesh.rotation,this.rotation),xf(this.mesh.scale,this.scale),this.mesh.castShadow=this.castShadow,this.mesh.receiveShadow=this.receiveShadow,this.scene.add(this.mesh)},render:()=>[]},Of={inject:["three","scene"],props:{material:String,count:Number,castShadow:{type:Boolean,default:!1},receiveShadow:{type:Boolean,default:!1}},setup:()=>({conf:{}}),provide(){return{parent:this.conf}},beforeMount(){this.$slots.default||console.error("Missing Geometry")},mounted(){this.mesh=new yl(this.conf.geometry,this.three.materials[this.material],this.count),this.mesh.castShadow=this.castShadow,this.mesh.receiveShadow=this.receiveShadow,this.scene.add(this.mesh)},render(){return this.$slots.default()}},Nf={components:{Renderer:vf,Camera:bf,Scene:_f,PointLight:Af,Box:{extends:Cf,props:{size:{type:Number},width:{type:Number,default:1},height:{type:Number,default:1},depth:{type:Number,default:1}},created(){this.size?this.geometry=new vs(this.size,this.size,this.size):this.geometry=new vs(this.width,this.height,this.depth)}},LambertMaterial:{extends:Rf,created(){this.material=new hu({color:this.color})}}},mounted(){const t=this.$refs.renderer,e=this.$refs.box.mesh;t.onBeforeRender(()=>{e.rotation.x+=.01})}};Nf.render=function(t,e,n,i,r,o){const s=Ee("Camera"),a=Ee("LambertMaterial"),c=Ee("PointLight"),l=Ee("Box"),h=Ee("Scene"),u=Ee("Renderer");return ze(),Be(u,{ref:"renderer"},{default:Te(()=>[je(s,{position:{z:100}}),je(a,{id:"material",color:"#0000ff"}),je(h,null,{default:Te(()=>[je(c,{position:{x:0,y:50,z:50}}),je(l,{ref:"box",size:10,rotation:{y:Math.PI/4,z:Math.PI/4},material:"material"},null,512)]),_:1})]),_:1},512)},Nf.__file="src/components/Test1.vue";var If={components:{Renderer:vf,Camera:bf,Scene:_f,PointLight:Af,PhongMaterial:Pf,InstancedMesh:Of,BoxGeometry:Mf},mounted(){const{randFloat:t,randFloatSpread:e}=Fi,n=this.$refs.imesh.mesh,i=new Sr;for(let r=0;r<1e3;r++){i.position.set(e(100),e(100),e(100)),i.rotation.set(e(1),e(1),e(1));const o=t(.2,1);i.scale.set(o,o,o),i.updateMatrix(),n.setMatrixAt(r,i.matrix)}n.instanceMatrix.needsUpdate=!0;const r=this.$refs.renderer,o=this.$refs.light.light;r.onBeforeRender(()=>{const t=1e-4*Date.now(),e=Math.cos(t),n=e*Math.sin(1.4*t),i=n*Math.cos(.3*t);o.position.set(100*e,100*n,100*i)})}};If.render=function(t,e,n,i,r,o){const s=Ee("Camera"),a=Ee("PhongMaterial"),c=Ee("PointLight"),l=Ee("BoxGeometry"),h=Ee("InstancedMesh"),u=Ee("Scene"),p=Ee("Renderer");return ze(),Be(p,{ref:"renderer",shadow:!0,"orbit-ctrl":{enableDamping:!0,dampingFactor:.05}},{default:Te(()=>[je(s,{position:{z:100}}),je(a,{id:"material",color:"#ff0000"}),je(u,{id:"scene1"},{default:Te(()=>[je(c,{ref:"light",position:{x:0,y:150,z:150},"cast-shadow":!0,"shadow-map-size":{width:1024,height:1024}},null,512),je(h,{ref:"imesh",material:"material",count:1e3,"cast-shadow":!0,"receive-shadow":!0},{default:Te(()=>[je(l,{size:5})]),_:1},512)]),_:1})]),_:1},512)},If.__file="src/components/Test2.vue";var Df={components:{Renderer:vf,Camera:bf,Scene:_f,PointLight:Af,SpotLight:Lf,PhongMaterial:Pf,InstancedMesh:Of,SphereGeometry:Sf},mounted(){this.$refs.renderer;const{randFloat:t,randFloatSpread:e}=Fi,n=this.$refs.imesh.mesh,i=new Sr;for(let r=0;r<1e3;r++){i.position.set(e(100),e(100),e(100));const o=t(.2,1);i.scale.set(o,o,o),i.updateMatrix(),n.setMatrixAt(r,i.matrix)}n.instanceMatrix.needsUpdate=!0}};Df.render=function(t,e,n,i,r,o){const s=Ee("Camera"),a=Ee("PhongMaterial"),c=Ee("PointLight"),l=Ee("SphereGeometry"),h=Ee("InstancedMesh"),u=Ee("Scene"),p=Ee("Renderer");return ze(),Be(p,{ref:"renderer","orbit-ctrl":{enableDamping:!0,dampingFactor:.05}},{default:Te(()=>[je(s,{position:{z:100}}),je(a,{id:"material",color:"#ffffff"}),je(u,{id:"scene1"},{default:Te(()=>[qe(' <SpotLight color="#ffffff" :intensity="0.5" :position="{ y: 20, z: 50 }"></SpotLight> '),qe(' <SpotLight color="#ff0000" :intensity="0.5" :position="{ y: -20, z: 50 }"></SpotLight> '),je(c,{color:"#ffffff",intensity:.5,position:{y:50,z:50}}),je(c,{color:"#ff0000",intensity:.5,position:{y:-50,z:50}}),je(h,{ref:"imesh",material:"material",count:1e3},{default:Te(()=>[je(l,{radius:2})]),_:1},512)]),_:1})]),_:1},512)},Df.__file="src/components/Test3.vue";var zf=function(){function t(t){Ou.call(this,t),this.dracoLoader=null,this.ddsLoader=null,this.ktx2Loader=null,this.pluginCallbacks=[],this.register((function(t){return new s(t)})),this.register((function(t){return new c(t)})),this.register((function(t){return new a(t)}))}function e(){var t={};return{get:function(e){return t[e]},add:function(e,n){t[e]=n},remove:function(e){delete t[e]},removeAll:function(){t={}}}}t.prototype=Object.assign(Object.create(Ou.prototype),{constructor:t,load:function(t,e,n,i){var r,o=this;r=""!==this.resourcePath?this.resourcePath:""!==this.path?this.path:Ep(t),o.manager.itemStart(t);var s=function(e){i?i(e):console.error(e),o.manager.itemError(t),o.manager.itemEnd(t)},a=new Iu(o.manager);a.setPath(this.path),a.setResponseType("arraybuffer"),a.setRequestHeader(this.requestHeader),"use-credentials"===o.crossOrigin&&a.setWithCredentials(!0),a.load(t,(function(n){try{o.parse(n,r,(function(n){e(n),o.manager.itemEnd(t)}),s)}catch(t){s(t)}}),n,s)},setDRACOLoader:function(t){return this.dracoLoader=t,this},setDDSLoader:function(t){return this.ddsLoader=t,this},setKTX2Loader:function(t){return this.ktx2Loader=t,this},register:function(t){return-1===this.pluginCallbacks.indexOf(t)&&this.pluginCallbacks.push(t),this},unregister:function(t){return-1!==this.pluginCallbacks.indexOf(t)&&this.pluginCallbacks.splice(this.pluginCallbacks.indexOf(t),1),this},parse:function(t,e,s,a){var c,h={},u={};if("string"==typeof t)c=t;else if(Tp(new Uint8Array(t,0,4))===l){try{h[n.KHR_BINARY_GLTF]=new p(t)}catch(t){return void(a&&a(t))}c=h[n.KHR_BINARY_GLTF].content}else c=Tp(new Uint8Array(t));var m=JSON.parse(c);if(void 0===m.asset||m.asset.version[0]<2)a&&a(new Error("THREE.GLTFLoader: Unsupported asset. glTF versions >=2.0 are supported."));else{var y=new k(m,{path:e||this.resourcePath||"",crossOrigin:this.crossOrigin,manager:this.manager,ktx2Loader:this.ktx2Loader});y.fileLoader.setRequestHeader(this.requestHeader);for(var x=0;x<this.pluginCallbacks.length;x++){var b=this.pluginCallbacks[x](y);u[b.name]=b,h[b.name]=!0}if(m.extensionsUsed)for(x=0;x<m.extensionsUsed.length;++x){var _=m.extensionsUsed[x],w=m.extensionsRequired||[];switch(_){case n.KHR_LIGHTS_PUNCTUAL:h[_]=new r(m);break;case n.KHR_MATERIALS_UNLIT:h[_]=new o;break;case n.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS:h[_]=new g;break;case n.KHR_DRACO_MESH_COMPRESSION:h[_]=new d(m,this.dracoLoader);break;case n.MSFT_TEXTURE_DDS:h[_]=new i(this.ddsLoader);break;case n.KHR_TEXTURE_TRANSFORM:h[_]=new f;break;case n.KHR_MESH_QUANTIZATION:h[_]=new v;break;default:w.indexOf(_)>=0&&void 0===u[_]&&console.warn('THREE.GLTFLoader: Unknown extension "'+_+'".')}}y.setExtensions(h),y.setPlugins(u),y.parse(s,a)}}});var n={KHR_BINARY_GLTF:"KHR_binary_glTF",KHR_DRACO_MESH_COMPRESSION:"KHR_draco_mesh_compression",KHR_LIGHTS_PUNCTUAL:"KHR_lights_punctual",KHR_MATERIALS_CLEARCOAT:"KHR_materials_clearcoat",KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS:"KHR_materials_pbrSpecularGlossiness",KHR_MATERIALS_TRANSMISSION:"KHR_materials_transmission",KHR_MATERIALS_UNLIT:"KHR_materials_unlit",KHR_TEXTURE_BASISU:"KHR_texture_basisu",KHR_TEXTURE_TRANSFORM:"KHR_texture_transform",KHR_MESH_QUANTIZATION:"KHR_mesh_quantization",MSFT_TEXTURE_DDS:"MSFT_texture_dds"};function i(t){if(!t)throw new Error("THREE.GLTFLoader: Attempting to load .dds texture without importing DDSLoader");this.name=n.MSFT_TEXTURE_DDS,this.ddsLoader=t}function r(t){this.name=n.KHR_LIGHTS_PUNCTUAL;var e=t.extensions&&t.extensions[n.KHR_LIGHTS_PUNCTUAL]||{};this.lightDefs=e.lights||[]}function o(){this.name=n.KHR_MATERIALS_UNLIT}function s(t){this.parser=t,this.name=n.KHR_MATERIALS_CLEARCOAT}function a(t){this.parser=t,this.name=n.KHR_MATERIALS_TRANSMISSION}function c(t){this.parser=t,this.name=n.KHR_TEXTURE_BASISU}r.prototype.loadLight=function(t){var e,n=this.lightDefs[t],i=new go(16777215);void 0!==n.color&&i.fromArray(n.color);var r=void 0!==n.range?n.range:0;switch(n.type){case"directional":(e=new xp(i)).target.position.set(0,0,-1),e.add(e.target);break;case"point":(e=new gp(i)).distance=r;break;case"spot":(e=new fp(i)).distance=r,n.spot=n.spot||{},n.spot.innerConeAngle=void 0!==n.spot.innerConeAngle?n.spot.innerConeAngle:0,n.spot.outerConeAngle=void 0!==n.spot.outerConeAngle?n.spot.outerConeAngle:Math.PI/4,e.angle=n.spot.outerConeAngle,e.penumbra=1-n.spot.innerConeAngle/n.spot.outerConeAngle,e.target.position.set(0,0,-1),e.add(e.target);break;default:throw new Error('THREE.GLTFLoader: Unexpected light type, "'+n.type+'".')}return e.position.set(0,0,0),e.decay=2,void 0!==n.intensity&&(e.intensity=n.intensity),e.name=n.name||"light_"+t,Promise.resolve(e)},o.prototype.getMaterialType=function(){return Mo},o.prototype.extendParams=function(t,e,n){var i=[];t.color=new go(1,1,1),t.opacity=1;var r=e.pbrMetallicRoughness;if(r){if(Array.isArray(r.baseColorFactor)){var o=r.baseColorFactor;t.color.fromArray(o),t.opacity=o[3]}void 0!==r.baseColorTexture&&i.push(n.assignTexture(t,"map",r.baseColorTexture))}return Promise.all(i)},s.prototype.getMaterialType=function(){return su},s.prototype.extendMaterialParams=function(t,e){var n=this.parser,i=n.json.materials[t];if(!i.extensions||!i.extensions[this.name])return Promise.resolve();var r=[],o=i.extensions[this.name];if(void 0!==o.clearcoatFactor&&(e.clearcoat=o.clearcoatFactor),void 0!==o.clearcoatTexture&&r.push(n.assignTexture(e,"clearcoatMap",o.clearcoatTexture)),void 0!==o.clearcoatRoughnessFactor&&(e.clearcoatRoughness=o.clearcoatRoughnessFactor),void 0!==o.clearcoatRoughnessTexture&&r.push(n.assignTexture(e,"clearcoatRoughnessMap",o.clearcoatRoughnessTexture)),void 0!==o.clearcoatNormalTexture&&(r.push(n.assignTexture(e,"clearcoatNormalMap",o.clearcoatNormalTexture)),void 0!==o.clearcoatNormalTexture.scale)){var s=o.clearcoatNormalTexture.scale;e.clearcoatNormalScale=new Hi(s,s)}return Promise.all(r)},a.prototype.getMaterialType=function(){return su},a.prototype.extendMaterialParams=function(t,e){var n=this.parser,i=n.json.materials[t];if(!i.extensions||!i.extensions[this.name])return Promise.resolve();var r=[],o=i.extensions[this.name];return void 0!==o.transmissionFactor&&(e.transmission=o.transmissionFactor),void 0!==o.transmissionTexture&&r.push(n.assignTexture(e,"transmissionMap",o.transmissionTexture)),Promise.all(r)},c.prototype.loadTexture=function(t){var e=this.parser,n=e.json,i=n.textures[t];if(!i.extensions||!i.extensions[this.name])return null;var r=i.extensions[this.name],o=n.images[r.source],s=e.options.ktx2Loader;if(!s)throw new Error("THREE.GLTFLoader: setKTX2Loader must be called before loading KTX2 textures");return e.loadTextureImage(t,o,s)};var l="glTF",h=1313821514,u=5130562;function p(t){this.name=n.KHR_BINARY_GLTF,this.content=null,this.body=null;var e=new DataView(t,0,12);if(this.header={magic:Tp(new Uint8Array(t.slice(0,4))),version:e.getUint32(4,!0),length:e.getUint32(8,!0)},this.header.magic!==l)throw new Error("THREE.GLTFLoader: Unsupported glTF-Binary header.");if(this.header.version<2)throw new Error("THREE.GLTFLoader: Legacy binary file detected.");for(var i=new DataView(t,12),r=0;r<i.byteLength;){var o=i.getUint32(r,!0);r+=4;var s=i.getUint32(r,!0);if(r+=4,s===h){var a=new Uint8Array(t,12+r,o);this.content=Tp(a)}else if(s===u){var c=12+r;this.body=t.slice(c,c+o)}r+=o}if(null===this.content)throw new Error("THREE.GLTFLoader: JSON content not found.")}function d(t,e){if(!e)throw new Error("THREE.GLTFLoader: No DRACOLoader instance provided.");this.name=n.KHR_DRACO_MESH_COMPRESSION,this.json=t,this.dracoLoader=e,this.dracoLoader.preload()}function f(){this.name=n.KHR_TEXTURE_TRANSFORM}function m(t){ou.call(this),this.isGLTFSpecularGlossinessMaterial=!0;var e=["#ifdef USE_SPECULARMAP","\tuniform sampler2D specularMap;","#endif"].join("\n"),n=["#ifdef USE_GLOSSINESSMAP","\tuniform sampler2D glossinessMap;","#endif"].join("\n"),i=["vec3 specularFactor = specular;","#ifdef USE_SPECULARMAP","\tvec4 texelSpecular = texture2D( specularMap, vUv );","\ttexelSpecular = sRGBToLinear( texelSpecular );","\t// reads channel RGB, compatible with a glTF Specular-Glossiness (RGBA) texture","\tspecularFactor *= texelSpecular.rgb;","#endif"].join("\n"),r=["float glossinessFactor = glossiness;","#ifdef USE_GLOSSINESSMAP","\tvec4 texelGlossiness = texture2D( glossinessMap, vUv );","\t// reads channel A, compatible with a glTF Specular-Glossiness (RGBA) texture","\tglossinessFactor *= texelGlossiness.a;","#endif"].join("\n"),o=["PhysicalMaterial material;","material.diffuseColor = diffuseColor.rgb;","vec3 dxy = max( abs( dFdx( geometryNormal ) ), abs( dFdy( geometryNormal ) ) );","float geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );","material.specularRoughness = max( 1.0 - glossinessFactor, 0.0525 );// 0.0525 corresponds to the base mip of a 256 cubemap.","material.specularRoughness += geometryRoughness;","material.specularRoughness = min( material.specularRoughness, 1.0 );","material.specularColor = specularFactor.rgb;"].join("\n"),s={specular:{value:(new go).setHex(16777215)},glossiness:{value:1},specularMap:{value:null},glossinessMap:{value:null}};this._extraUniforms=s,this.onBeforeCompile=function(t){for(var a in s)t.uniforms[a]=s[a];t.fragmentShader=t.fragmentShader.replace("uniform float roughness;","uniform vec3 specular;"),t.fragmentShader=t.fragmentShader.replace("uniform float metalness;","uniform float glossiness;"),t.fragmentShader=t.fragmentShader.replace("#include <roughnessmap_pars_fragment>",e),t.fragmentShader=t.fragmentShader.replace("#include <metalnessmap_pars_fragment>",n),t.fragmentShader=t.fragmentShader.replace("#include <roughnessmap_fragment>",i),t.fragmentShader=t.fragmentShader.replace("#include <metalnessmap_fragment>",r),t.fragmentShader=t.fragmentShader.replace("#include <lights_physical_fragment>",o)},Object.defineProperties(this,{specular:{get:function(){return s.specular.value},set:function(t){s.specular.value=t}},specularMap:{get:function(){return s.specularMap.value},set:function(t){s.specularMap.value=t}},glossiness:{get:function(){return s.glossiness.value},set:function(t){s.glossiness.value=t}},glossinessMap:{get:function(){return s.glossinessMap.value},set:function(t){s.glossinessMap.value=t,t?(this.defines.USE_GLOSSINESSMAP="",this.defines.USE_ROUGHNESSMAP=""):(delete this.defines.USE_ROUGHNESSMAP,delete this.defines.USE_GLOSSINESSMAP)}}}),delete this.metalness,delete this.roughness,delete this.metalnessMap,delete this.roughnessMap,this.setValues(t)}function g(){return{name:n.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS,specularGlossinessParams:["color","map","lightMap","lightMapIntensity","aoMap","aoMapIntensity","emissive","emissiveIntensity","emissiveMap","bumpMap","bumpScale","normalMap","normalMapType","displacementMap","displacementScale","displacementBias","specularMap","specular","glossinessMap","glossiness","alphaMap","envMap","envMapIntensity","refractionRatio"],getMaterialType:function(){return m},extendParams:function(t,e,n){var i=e.extensions[this.name];t.color=new go(1,1,1),t.opacity=1;var r=[];if(Array.isArray(i.diffuseFactor)){var o=i.diffuseFactor;t.color.fromArray(o),t.opacity=o[3]}if(void 0!==i.diffuseTexture&&r.push(n.assignTexture(t,"map",i.diffuseTexture)),t.emissive=new go(0,0,0),t.glossiness=void 0!==i.glossinessFactor?i.glossinessFactor:1,t.specular=new go(1,1,1),Array.isArray(i.specularFactor)&&t.specular.fromArray(i.specularFactor),void 0!==i.specularGlossinessTexture){var s=i.specularGlossinessTexture;r.push(n.assignTexture(t,"glossinessMap",s)),r.push(n.assignTexture(t,"specularMap",s))}return Promise.all(r)},createMaterial:function(t){var e=new m(t);return e.fog=!0,e.color=t.color,e.map=void 0===t.map?null:t.map,e.lightMap=null,e.lightMapIntensity=1,e.aoMap=void 0===t.aoMap?null:t.aoMap,e.aoMapIntensity=1,e.emissive=t.emissive,e.emissiveIntensity=1,e.emissiveMap=void 0===t.emissiveMap?null:t.emissiveMap,e.bumpMap=void 0===t.bumpMap?null:t.bumpMap,e.bumpScale=1,e.normalMap=void 0===t.normalMap?null:t.normalMap,e.normalMapType=0,t.normalScale&&(e.normalScale=t.normalScale),e.displacementMap=null,e.displacementScale=1,e.displacementBias=0,e.specularMap=void 0===t.specularMap?null:t.specularMap,e.specular=t.specular,e.glossinessMap=void 0===t.glossinessMap?null:t.glossinessMap,e.glossiness=t.glossiness,e.alphaMap=null,e.envMap=void 0===t.envMap?null:t.envMap,e.envMapIntensity=1,e.refractionRatio=.98,e}}}function v(){this.name=n.KHR_MESH_QUANTIZATION}function y(t,e,n,i){mu.call(this,t,e,n,i)}d.prototype.decodePrimitive=function(t,e){var n=this.json,i=this.dracoLoader,r=t.extensions[this.name].bufferView,o=t.extensions[this.name].attributes,s={},a={},c={};for(var l in o){var h=P[l]||l.toLowerCase();s[h]=o[l]}for(l in t.attributes){h=P[l]||l.toLowerCase();if(void 0!==o[l]){var u=n.accessors[t.attributes[l]],p=E[u.componentType];c[h]=p,a[h]=!0===u.normalized}}return e.getDependency("bufferView",r).then((function(t){return new Promise((function(e){i.decodeDracoFile(t,(function(t){for(var n in t.attributes){var i=t.attributes[n],r=a[n];void 0!==r&&(i.normalized=r)}e(t)}),s,c)}))}))},f.prototype.extendTexture=function(t,e){return t=t.clone(),void 0!==e.offset&&t.offset.fromArray(e.offset),void 0!==e.rotation&&(t.rotation=e.rotation),void 0!==e.scale&&t.repeat.fromArray(e.scale),void 0!==e.texCoord&&console.warn('THREE.GLTFLoader: Custom UV sets in "'+this.name+'" extension not yet supported.'),t.needsUpdate=!0,t},m.prototype=Object.create(ou.prototype),m.prototype.constructor=m,m.prototype.copy=function(t){return ou.prototype.copy.call(this,t),this.specularMap=t.specularMap,this.specular.copy(t.specular),this.glossinessMap=t.glossinessMap,this.glossiness=t.glossiness,delete this.metalness,delete this.roughness,delete this.metalnessMap,delete this.roughnessMap,this},y.prototype=Object.create(mu.prototype),y.prototype.constructor=y,y.prototype.copySampleValue_=function(t){for(var e=this.resultBuffer,n=this.sampleValues,i=this.valueSize,r=t*i*3+i,o=0;o!==i;o++)e[o]=n[r+o];return e},y.prototype.beforeStart_=y.prototype.copySampleValue_,y.prototype.afterEnd_=y.prototype.copySampleValue_,y.prototype.interpolate_=function(t,e,n,i){for(var r=this.resultBuffer,o=this.sampleValues,s=this.valueSize,a=2*s,c=3*s,l=i-e,h=(n-e)/l,u=h*h,p=u*h,d=t*c,f=d-c,m=-2*p+3*u,g=p-u,v=1-m,y=g-u+h,x=0;x!==s;x++){var b=o[f+x+s],_=o[f+x+a]*l,w=o[d+x+s],M=o[d+x]*l;r[x]=v*b+y*_+m*w+g*M}return r};var x=0,b=1,_=2,w=3,M=4,S=5,T=6,E={5120:Int8Array,5121:Uint8Array,5122:Int16Array,5123:Uint16Array,5125:Uint32Array,5126:Float32Array},A={9728:1003,9729:1006,9984:1004,9985:1007,9986:1005,9987:1008},L={33071:1001,33648:1002,10497:1e3},R={SCALAR:1,VEC2:2,VEC3:3,VEC4:4,MAT2:4,MAT3:9,MAT4:16},P={POSITION:"position",NORMAL:"normal",TANGENT:"tangent",TEXCOORD_0:"uv",TEXCOORD_1:"uv2",COLOR_0:"color",WEIGHTS_0:"skinWeight",JOINTS_0:"skinIndex"},C={scale:"scale",translation:"position",rotation:"quaternion",weights:"morphTargetInfluences"},O={CUBICSPLINE:void 0,LINEAR:2301,STEP:2300},N="OPAQUE",I="MASK",D="BLEND",z={"image/png":1023,"image/jpeg":1022};function U(t,e){return"string"!=typeof t||""===t?"":(/^https?:\/\//i.test(e)&&/^\//.test(t)&&(e=e.replace(/(^https?:\/\/[^\/]+).*/i,"$1")),/^(https?:)?\/\//i.test(t)||/^data:.*,.*$/i.test(t)||/^blob:.*$/i.test(t)?t:e+t)}function B(t,e,n){for(var i in n.extensions)void 0===t[i]&&(e.userData.gltfExtensions=e.userData.gltfExtensions||{},e.userData.gltfExtensions[i]=n.extensions[i])}function F(t,e){void 0!==e.extras&&("object"==typeof e.extras?Object.assign(t.userData,e.extras):console.warn("THREE.GLTFLoader: Ignoring primitive type .extras, "+e.extras))}function H(t,e){if(t.updateMorphTargets(),void 0!==e.weights)for(var n=0,i=e.weights.length;n<i;n++)t.morphTargetInfluences[n]=e.weights[n];if(e.extras&&Array.isArray(e.extras.targetNames)){var r=e.extras.targetNames;if(t.morphTargetInfluences.length===r.length){t.morphTargetDictionary={};for(n=0,i=r.length;n<i;n++)t.morphTargetDictionary[r[n]]=n}else console.warn("THREE.GLTFLoader: Invalid extras.targetNames length. Ignoring names.")}}function G(t){for(var e="",n=Object.keys(t).sort(),i=0,r=n.length;i<r;i++)e+=n[i]+":"+t[n[i]]+";";return e}function k(t,n){this.json=t||{},this.extensions={},this.plugins={},this.options=n||{},this.cache=new e,this.associations=new Map,this.primitiveCache={},this.meshCache={refs:{},uses:{}},this.cameraCache={refs:{},uses:{}},this.lightCache={refs:{},uses:{}},"undefined"!=typeof createImageBitmap&&!1===/Firefox/.test(navigator.userAgent)?this.textureLoader=new Dp(this.options.manager):this.textureLoader=new Hu(this.options.manager),this.textureLoader.setCrossOrigin(this.options.crossOrigin),this.fileLoader=new Iu(this.options.manager),this.fileLoader.setResponseType("arraybuffer"),"use-credentials"===this.options.crossOrigin&&this.fileLoader.setWithCredentials(!0)}function j(t,e,n){var i=e.attributes,r=[];function o(e,i){return n.getDependency("accessor",e).then((function(e){t.setAttribute(i,e)}))}for(var s in i){var a=P[s]||s.toLowerCase();a in t.attributes||r.push(o(i[s],a))}if(void 0!==e.indices&&!t.index){var c=n.getDependency("accessor",e.indices).then((function(e){t.setIndex(e)}));r.push(c)}return F(t,e),function(t,e,n){var i=e.attributes,r=new Fr;if(void 0!==i.POSITION){var o=(d=n.json.accessors[i.POSITION]).min,s=d.max;if(void 0!==o&&void 0!==s){r.set(new Qi(o[0],o[1],o[2]),new Qi(s[0],s[1],s[2]));var a=e.targets;if(void 0!==a){for(var c=new Qi,l=new Qi,h=0,u=a.length;h<u;h++){var p=a[h];if(void 0!==p.POSITION){var d;o=(d=n.json.accessors[p.POSITION]).min,s=d.max;void 0!==o&&void 0!==s?(l.setX(Math.max(Math.abs(o[0]),Math.abs(s[0]))),l.setY(Math.max(Math.abs(o[1]),Math.abs(s[1]))),l.setZ(Math.max(Math.abs(o[2]),Math.abs(s[2]))),c.max(l)):console.warn("THREE.GLTFLoader: Missing min/max properties for accessor POSITION.")}}r.expandByVector(c)}t.boundingBox=r;var f=new kr;r.getCenter(f.center),f.radius=r.min.distanceTo(r.max)/2,t.boundingSphere=f}else console.warn("THREE.GLTFLoader: Missing min/max properties for accessor POSITION.")}}(t,e,n),Promise.all(r).then((function(){return void 0!==e.targets?function(t,e,n){for(var i=!1,r=!1,o=0,s=e.length;o<s;o++){if(void 0!==(l=e[o]).POSITION&&(i=!0),void 0!==l.NORMAL&&(r=!0),i&&r)break}if(!i&&!r)return Promise.resolve(t);var a=[],c=[];for(o=0,s=e.length;o<s;o++){var l=e[o];if(i){var h=void 0!==l.POSITION?n.getDependency("accessor",l.POSITION):t.attributes.position;a.push(h)}if(r){h=void 0!==l.NORMAL?n.getDependency("accessor",l.NORMAL):t.attributes.normal;c.push(h)}}return Promise.all([Promise.all(a),Promise.all(c)]).then((function(e){var n=e[0],o=e[1];return i&&(t.morphAttributes.position=n),r&&(t.morphAttributes.normal=o),t.morphTargetsRelative=!0,t}))}(t,e.targets,n):t}))}function V(t,e){var n=t.getIndex();if(null===n){var i=[],r=t.getAttribute("position");if(void 0===r)return console.error("THREE.GLTFLoader.toTrianglesDrawMode(): Undefined position attribute. Processing not possible."),t;for(var o=0;o<r.count;o++)i.push(o);t.setIndex(i),n=t.getIndex()}var s=n.count-2,a=[];if(2===e)for(o=1;o<=s;o++)a.push(n.getX(0)),a.push(n.getX(o)),a.push(n.getX(o+1));else for(o=0;o<s;o++)o%2==0?(a.push(n.getX(o)),a.push(n.getX(o+1)),a.push(n.getX(o+2))):(a.push(n.getX(o+2)),a.push(n.getX(o+1)),a.push(n.getX(o)));a.length/3!==s&&console.error("THREE.GLTFLoader.toTrianglesDrawMode(): Unable to generate correct amount of triangles.");var c=t.clone();return c.setIndex(a),c}return k.prototype.setExtensions=function(t){this.extensions=t},k.prototype.setPlugins=function(t){this.plugins=t},k.prototype.parse=function(t,e){var n=this,i=this.json,r=this.extensions;this.cache.removeAll(),this._markDefs(),Promise.all([this.getDependencies("scene"),this.getDependencies("animation"),this.getDependencies("camera")]).then((function(e){var o={scene:e[0][i.scene||0],scenes:e[0],animations:e[1],cameras:e[2],asset:i.asset,parser:n,userData:{}};B(r,o,i),F(o,i),t(o)})).catch(e)},k.prototype._markDefs=function(){for(var t=this.json.nodes||[],e=this.json.skins||[],i=this.json.meshes||[],r=0,o=e.length;r<o;r++)for(var s=e[r].joints,a=0,c=s.length;a<c;a++)t[s[a]].isBone=!0;for(var l=0,h=t.length;l<h;l++){var u=t[l];void 0!==u.mesh&&(this._addNodeRef(this.meshCache,u.mesh),void 0!==u.skin&&(i[u.mesh].isSkinnedMesh=!0)),void 0!==u.camera&&this._addNodeRef(this.cameraCache,u.camera),u.extensions&&u.extensions[n.KHR_LIGHTS_PUNCTUAL]&&void 0!==u.extensions[n.KHR_LIGHTS_PUNCTUAL].light&&this._addNodeRef(this.lightCache,u.extensions[n.KHR_LIGHTS_PUNCTUAL].light)}},k.prototype._addNodeRef=function(t,e){void 0!==e&&(void 0===t.refs[e]&&(t.refs[e]=t.uses[e]=0),t.refs[e]++)},k.prototype._getNodeRef=function(t,e,n){if(t.refs[e]<=1)return n;var i=n.clone();return i.name+="_instance_"+t.uses[e]++,i},k.prototype._invokeOne=function(t){var e=Object.values(this.plugins);e.push(this);for(var n=0;n<e.length;n++){var i=t(e[n]);if(i)return i}},k.prototype._invokeAll=function(t){var e=Object.values(this.plugins);e.unshift(this);for(var n=[],i=0;i<e.length;i++)n.push(t(e[i]));return Promise.all(n)},k.prototype.getDependency=function(t,e){var i=t+":"+e,r=this.cache.get(i);if(!r){switch(t){case"scene":r=this.loadScene(e);break;case"node":r=this.loadNode(e);break;case"mesh":r=this._invokeOne((function(t){return t.loadMesh&&t.loadMesh(e)}));break;case"accessor":r=this.loadAccessor(e);break;case"bufferView":r=this._invokeOne((function(t){return t.loadBufferView&&t.loadBufferView(e)}));break;case"buffer":r=this.loadBuffer(e);break;case"material":r=this._invokeOne((function(t){return t.loadMaterial&&t.loadMaterial(e)}));break;case"texture":r=this._invokeOne((function(t){return t.loadTexture&&t.loadTexture(e)}));break;case"skin":r=this.loadSkin(e);break;case"animation":r=this.loadAnimation(e);break;case"camera":r=this.loadCamera(e);break;case"light":r=this.extensions[n.KHR_LIGHTS_PUNCTUAL].loadLight(e);break;default:throw new Error("Unknown type: "+t)}this.cache.add(i,r)}return r},k.prototype.getDependencies=function(t){var e=this.cache.get(t);if(!e){var n=this,i=this.json[t+("mesh"===t?"es":"s")]||[];e=Promise.all(i.map((function(e,i){return n.getDependency(t,i)}))),this.cache.add(t,e)}return e},k.prototype.loadBuffer=function(t){var e=this.json.buffers[t],i=this.fileLoader;if(e.type&&"arraybuffer"!==e.type)throw new Error("THREE.GLTFLoader: "+e.type+" buffer type is not supported.");if(void 0===e.uri&&0===t)return Promise.resolve(this.extensions[n.KHR_BINARY_GLTF].body);var r=this.options;return new Promise((function(t,n){i.load(U(e.uri,r.path),t,void 0,(function(){n(new Error('THREE.GLTFLoader: Failed to load buffer "'+e.uri+'".'))}))}))},k.prototype.loadBufferView=function(t){var e=this.json.bufferViews[t];return this.getDependency("buffer",e.buffer).then((function(t){var n=e.byteLength||0,i=e.byteOffset||0;return t.slice(i,i+n)}))},k.prototype.loadAccessor=function(t){var e=this,n=this.json,i=this.json.accessors[t];if(void 0===i.bufferView&&void 0===i.sparse)return Promise.resolve(null);var r=[];return void 0!==i.bufferView?r.push(this.getDependency("bufferView",i.bufferView)):r.push(null),void 0!==i.sparse&&(r.push(this.getDependency("bufferView",i.sparse.indices.bufferView)),r.push(this.getDependency("bufferView",i.sparse.values.bufferView))),Promise.all(r).then((function(t){var r,o=t[0],s=R[i.type],a=E[i.componentType],c=a.BYTES_PER_ELEMENT,l=c*s,h=i.byteOffset||0,u=void 0!==i.bufferView?n.bufferViews[i.bufferView].byteStride:void 0,p=!0===i.normalized;if(u&&u!==l){var d=Math.floor(h/u),f="InterleavedBuffer:"+i.bufferView+":"+i.componentType+":"+d+":"+i.count,m=e.cache.get(f);m||(m=new Gc(new a(o,d*u,i.count*u/c),u/c),e.cache.add(f,m)),r=new jc(m,s,h%u/c,p)}else r=new Eo(null===o?new a(i.count*s):new a(o,h,i.count*s),s,p);if(void 0!==i.sparse){var g=R.SCALAR,v=E[i.sparse.indices.componentType],y=i.sparse.indices.byteOffset||0,x=i.sparse.values.byteOffset||0,b=new v(t[1],y,i.sparse.count*g),_=new a(t[2],x,i.sparse.count*s);null!==o&&(r=new Eo(r.array.slice(),r.itemSize,r.normalized));for(var w=0,M=b.length;w<M;w++){var S=b[w];if(r.setX(S,_[w*s]),s>=2&&r.setY(S,_[w*s+1]),s>=3&&r.setZ(S,_[w*s+2]),s>=4&&r.setW(S,_[w*s+3]),s>=5)throw new Error("THREE.GLTFLoader: Unsupported itemSize in sparse BufferAttribute.")}}return r}))},k.prototype.loadTexture=function(t){var e,i,r=this.json,o=this.options,s=r.textures[t],a=s.extensions||{};return(e=a[n.MSFT_TEXTURE_DDS]?r.images[a[n.MSFT_TEXTURE_DDS].source]:r.images[s.source]).uri&&(i=o.manager.getHandler(e.uri)),i||(i=a[n.MSFT_TEXTURE_DDS]?this.extensions[n.MSFT_TEXTURE_DDS].ddsLoader:this.textureLoader),this.loadTextureImage(t,e,i)},k.prototype.loadTextureImage=function(t,e,n){var i=this,r=this.json,o=this.options,s=r.textures[t],a=self.URL||self.webkitURL,c=e.uri,l=!1;return void 0!==e.bufferView&&(c=i.getDependency("bufferView",e.bufferView).then((function(t){l=!0;var n=new Blob([t],{type:e.mimeType});return c=a.createObjectURL(n)}))),Promise.resolve(c).then((function(t){return new Promise((function(e,i){var r=e;!0===n.isImageBitmapLoader&&(r=function(t){e(new Fl(t))}),n.load(U(t,o.path),r,void 0,i)}))})).then((function(n){!0===l&&a.revokeObjectURL(c),n.flipY=!1,s.name&&(n.name=s.name),e.mimeType in z&&(n.format=z[e.mimeType]);var o=(r.samplers||{})[s.sampler]||{};return n.magFilter=A[o.magFilter]||1006,n.minFilter=A[o.minFilter]||1008,n.wrapS=L[o.wrapS]||1e3,n.wrapT=L[o.wrapT]||1e3,i.associations.set(n,{type:"textures",index:t}),n}))},k.prototype.assignTexture=function(t,e,i){var r=this;return this.getDependency("texture",i.index).then((function(o){if(!o.isCompressedTexture)switch(e){case"aoMap":case"emissiveMap":case"metalnessMap":case"normalMap":case"roughnessMap":o.format=1022}if(void 0===i.texCoord||0==i.texCoord||"aoMap"===e&&1==i.texCoord||console.warn("THREE.GLTFLoader: Custom UV set "+i.texCoord+" for texture "+e+" not yet supported."),r.extensions[n.KHR_TEXTURE_TRANSFORM]){var s=void 0!==i.extensions?i.extensions[n.KHR_TEXTURE_TRANSFORM]:void 0;if(s){var a=r.associations.get(o);o=r.extensions[n.KHR_TEXTURE_TRANSFORM].extendTexture(o,s),r.associations.set(o,a)}}t[e]=o}))},k.prototype.assignFinalMaterial=function(t){var e=t.geometry,n=t.material,i=void 0!==e.attributes.tangent,r=void 0!==e.attributes.color,o=void 0===e.attributes.normal,s=!0===t.isSkinnedMesh,a=Object.keys(e.morphAttributes).length>0,c=a&&void 0!==e.morphAttributes.normal;if(t.isPoints){var l="PointsMaterial:"+n.uuid,h=this.cache.get(l);h||(h=new Pl,wo.prototype.copy.call(h,n),h.color.copy(n.color),h.map=n.map,h.sizeAttenuation=!1,this.cache.add(l,h)),n=h}else if(t.isLine){l="LineBasicMaterial:"+n.uuid;var u=this.cache.get(l);u||(u=new xl,wo.prototype.copy.call(u,n),u.color.copy(n.color),this.cache.add(l,u)),n=u}if(i||r||o||s||a){l="ClonedMaterial:"+n.uuid+":";n.isGLTFSpecularGlossinessMaterial&&(l+="specular-glossiness:"),s&&(l+="skinning:"),i&&(l+="vertex-tangents:"),r&&(l+="vertex-colors:"),o&&(l+="flat-shading:"),a&&(l+="morph-targets:"),c&&(l+="morph-normals:");var p=this.cache.get(l);p||(p=n.clone(),s&&(p.skinning=!0),i&&(p.vertexTangents=!0),r&&(p.vertexColors=!0),o&&(p.flatShading=!0),a&&(p.morphTargets=!0),c&&(p.morphNormals=!0),this.cache.add(l,p),this.associations.set(p,this.associations.get(n))),n=p}n.aoMap&&void 0===e.attributes.uv2&&void 0!==e.attributes.uv&&e.setAttribute("uv2",e.attributes.uv),n.normalScale&&!i&&(n.normalScale.y=-n.normalScale.y),n.clearcoatNormalScale&&!i&&(n.clearcoatNormalScale.y=-n.clearcoatNormalScale.y),t.material=n},k.prototype.getMaterialType=function(){return ou},k.prototype.loadMaterial=function(t){var e,i=this,r=this.json,o=this.extensions,s=r.materials[t],a={},c=s.extensions||{},l=[];if(c[n.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS]){var h=o[n.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS];e=h.getMaterialType(),l.push(h.extendParams(a,s,i))}else if(c[n.KHR_MATERIALS_UNLIT]){var u=o[n.KHR_MATERIALS_UNLIT];e=u.getMaterialType(),l.push(u.extendParams(a,s,i))}else{var p=s.pbrMetallicRoughness||{};if(a.color=new go(1,1,1),a.opacity=1,Array.isArray(p.baseColorFactor)){var d=p.baseColorFactor;a.color.fromArray(d),a.opacity=d[3]}void 0!==p.baseColorTexture&&l.push(i.assignTexture(a,"map",p.baseColorTexture)),a.metalness=void 0!==p.metallicFactor?p.metallicFactor:1,a.roughness=void 0!==p.roughnessFactor?p.roughnessFactor:1,void 0!==p.metallicRoughnessTexture&&(l.push(i.assignTexture(a,"metalnessMap",p.metallicRoughnessTexture)),l.push(i.assignTexture(a,"roughnessMap",p.metallicRoughnessTexture))),e=this._invokeOne((function(e){return e.getMaterialType&&e.getMaterialType(t)})),l.push(this._invokeAll((function(e){return e.extendMaterialParams&&e.extendMaterialParams(t,a)})))}!0===s.doubleSided&&(a.side=2);var f=s.alphaMode||N;return f===D?(a.transparent=!0,a.depthWrite=!1):(a.transparent=!1,f===I&&(a.alphaTest=void 0!==s.alphaCutoff?s.alphaCutoff:.5)),void 0!==s.normalTexture&&e!==Mo&&(l.push(i.assignTexture(a,"normalMap",s.normalTexture)),a.normalScale=new Hi(1,1),void 0!==s.normalTexture.scale&&a.normalScale.set(s.normalTexture.scale,s.normalTexture.scale)),void 0!==s.occlusionTexture&&e!==Mo&&(l.push(i.assignTexture(a,"aoMap",s.occlusionTexture)),void 0!==s.occlusionTexture.strength&&(a.aoMapIntensity=s.occlusionTexture.strength)),void 0!==s.emissiveFactor&&e!==Mo&&(a.emissive=(new go).fromArray(s.emissiveFactor)),void 0!==s.emissiveTexture&&e!==Mo&&l.push(i.assignTexture(a,"emissiveMap",s.emissiveTexture)),Promise.all(l).then((function(){var r;return r=e===m?o[n.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS].createMaterial(a):new e(a),s.name&&(r.name=s.name),r.map&&(r.map.encoding=3001),r.emissiveMap&&(r.emissiveMap.encoding=3001),F(r,s),i.associations.set(r,{type:"materials",index:t}),s.extensions&&B(o,r,s),r}))},k.prototype.loadGeometries=function(t){var e=this,i=this.extensions,r=this.primitiveCache;function o(t){return i[n.KHR_DRACO_MESH_COMPRESSION].decodePrimitive(t,e).then((function(n){return j(n,t,e)}))}for(var s,a,c=[],l=0,h=t.length;l<h;l++){var u,p=t[l],d=(a=void 0,(a=(s=p).extensions&&s.extensions[n.KHR_DRACO_MESH_COMPRESSION])?"draco:"+a.bufferView+":"+a.indices+":"+G(a.attributes):s.indices+":"+G(s.attributes)+":"+s.mode),f=r[d];if(f)c.push(f.promise);else u=p.extensions&&p.extensions[n.KHR_DRACO_MESH_COMPRESSION]?o(p):j(new Wo,p,e),r[d]={primitive:p,promise:u},c.push(u)}return Promise.all(c)},k.prototype.loadMesh=function(t){for(var e,n=this,i=this.json.meshes[t],r=i.primitives,o=[],s=0,a=r.length;s<a;s++){var c=void 0===r[s].material?(void 0===(e=this.cache).DefaultMaterial&&(e.DefaultMaterial=new ou({color:16777215,emissive:0,metalness:1,roughness:1,transparent:!1,depthTest:!0,side:0})),e.DefaultMaterial):this.getDependency("material",r[s].material);o.push(c)}return o.push(n.loadGeometries(r)),Promise.all(o).then((function(e){for(var o=e.slice(0,e.length-1),s=e[e.length-1],a=[],c=0,l=s.length;c<l;c++){var h,u=s[c],p=r[c],d=o[c];if(p.mode===M||p.mode===S||p.mode===T||void 0===p.mode)!0!==(h=!0===i.isSkinnedMesh?new ll(u,d):new ls(u,d)).isSkinnedMesh||h.geometry.attributes.skinWeight.normalized||h.normalizeSkinWeights(),p.mode===S?h.geometry=V(h.geometry,1):p.mode===T&&(h.geometry=V(h.geometry,2));else if(p.mode===b)h=new Ll(u,d);else if(p.mode===w)h=new Tl(u,d);else if(p.mode===_)h=new Rl(u,d);else{if(p.mode!==x)throw new Error("THREE.GLTFLoader: Primitive mode unsupported: "+p.mode);h=new Dl(u,d)}Object.keys(h.geometry.morphAttributes).length>0&&H(h,i),h.name=i.name||"mesh_"+t,s.length>1&&(h.name+="_"+c),F(h,i),n.assignFinalMaterial(h),a.push(h)}if(1===a.length)return a[0];var f=new Nc;for(c=0,l=a.length;c<l;c++)f.add(a[c]);return f}))},k.prototype.loadCamera=function(t){var e,n=this.json.cameras[t],i=n[n.type];if(i)return"perspective"===n.type?e=new Ms(Fi.radToDeg(i.yfov),i.aspectRatio||1,i.znear||1,i.zfar||2e6):"orthographic"===n.type&&(e=new vp(-i.xmag,i.xmag,i.ymag,-i.ymag,i.znear,i.zfar)),n.name&&(e.name=n.name),F(e,n),Promise.resolve(e);console.warn("THREE.GLTFLoader: Missing camera parameters.")},k.prototype.loadSkin=function(t){var e=this.json.skins[t],n={joints:e.joints};return void 0===e.inverseBindMatrices?Promise.resolve(n):this.getDependency("accessor",e.inverseBindMatrices).then((function(t){return n.inverseBindMatrices=t,n}))},k.prototype.loadAnimation=function(t){for(var e=this.json.animations[t],n=[],i=[],r=[],o=[],s=[],a=0,c=e.channels.length;a<c;a++){var l=e.channels[a],h=e.samplers[l.sampler],u=l.target,p=void 0!==u.node?u.node:u.id,d=void 0!==e.parameters?e.parameters[h.input]:h.input,f=void 0!==e.parameters?e.parameters[h.output]:h.output;n.push(this.getDependency("node",p)),i.push(this.getDependency("accessor",d)),r.push(this.getDependency("accessor",f)),o.push(h),s.push(u)}return Promise.all([Promise.all(n),Promise.all(i),Promise.all(r),Promise.all(o),Promise.all(s)]).then((function(n){for(var i=n[0],r=n[1],o=n[2],s=n[3],a=n[4],c=[],l=0,h=i.length;l<h;l++){var u=i[l],p=r[l],d=o[l],f=s[l],m=a[l];if(void 0!==u){var g;switch(u.updateMatrix(),u.matrixAutoUpdate=!0,C[m.path]){case C.weights:g=wu;break;case C.rotation:g=Su;break;case C.position:case C.scale:default:g=Eu}var v=u.name?u.name:u.uuid,x=void 0!==f.interpolation?O[f.interpolation]:2301,b=[];C[m.path]===C.weights?u.traverse((function(t){!0===t.isMesh&&t.morphTargetInfluences&&b.push(t.name?t.name:t.uuid)})):b.push(v);var _=d.array;if(d.normalized){var w;if(_.constructor===Int8Array)w=1/127;else if(_.constructor===Uint8Array)w=1/255;else if(_.constructor==Int16Array)w=1/32767;else{if(_.constructor!==Uint16Array)throw new Error("THREE.GLTFLoader: Unsupported output accessor component type.");w=1/65535}for(var M=new Float32Array(_.length),S=0,T=_.length;S<T;S++)M[S]=_[S]*w;_=M}for(S=0,T=b.length;S<T;S++){var E=new g(b[S]+"."+C[m.path],p.array,_,x);"CUBICSPLINE"===f.interpolation&&(E.createInterpolant=function(t){return new y(this.times,this.values,this.getValueSize()/3,t)},E.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline=!0),c.push(E)}}}return new Au(e.name?e.name:"animation_"+t,void 0,c)}))},k.prototype.loadNode=function(t){var e=this.json,i=this.extensions,r=this,o=e.nodes[t];return function(){var t=[];if(void 0!==o.mesh&&t.push(r.getDependency("mesh",o.mesh).then((function(t){var e=r._getNodeRef(r.meshCache,o.mesh,t);return void 0!==o.weights&&e.traverse((function(t){if(t.isMesh)for(var e=0,n=o.weights.length;e<n;e++)t.morphTargetInfluences[e]=o.weights[e]})),e}))),void 0!==o.camera&&t.push(r.getDependency("camera",o.camera).then((function(t){return r._getNodeRef(r.cameraCache,o.camera,t)}))),o.extensions&&o.extensions[n.KHR_LIGHTS_PUNCTUAL]&&void 0!==o.extensions[n.KHR_LIGHTS_PUNCTUAL].light){var e=o.extensions[n.KHR_LIGHTS_PUNCTUAL].light;t.push(r.getDependency("light",e).then((function(t){return r._getNodeRef(r.lightCache,e,t)})))}return Promise.all(t)}().then((function(e){var n;if((n=!0===o.isBone?new dl:e.length>1?new Nc:1===e.length?e[0]:new Sr)!==e[0])for(var s=0,a=e.length;s<a;s++)n.add(e[s]);if(o.name&&(n.userData.name=o.name,n.name=gd.sanitizeNodeName(o.name)),F(n,o),o.extensions&&B(i,n,o),void 0!==o.matrix){var c=new sr;c.fromArray(o.matrix),n.applyMatrix4(c)}else void 0!==o.translation&&n.position.fromArray(o.translation),void 0!==o.rotation&&n.quaternion.fromArray(o.rotation),void 0!==o.scale&&n.scale.fromArray(o.scale);return r.associations.set(n,{type:"nodes",index:t}),n}))},k.prototype.loadScene=function(){function t(e,n,i,r){var o=i.nodes[e];return r.getDependency("node",e).then((function(t){return void 0===o.skin?t:r.getDependency("skin",o.skin).then((function(t){for(var n=[],i=0,o=(e=t).joints.length;i<o;i++)n.push(r.getDependency("node",e.joints[i]));return Promise.all(n)})).then((function(n){return t.traverse((function(t){if(t.isMesh){for(var i=[],r=[],o=0,s=n.length;o<s;o++){var a=n[o];if(a){i.push(a);var c=new sr;void 0!==e.inverseBindMatrices&&c.fromArray(e.inverseBindMatrices.array,16*o),r.push(c)}else console.warn('THREE.GLTFLoader: Joint "%s" could not be found.',e.joints[o])}t.bind(new pl(i,r),t.matrixWorld)}})),t}));var e})).then((function(e){n.add(e);var s=[];if(o.children)for(var a=o.children,c=0,l=a.length;c<l;c++){var h=a[c];s.push(t(h,e,i,r))}return Promise.all(s)}))}return function(e){var n=this.json,i=this.extensions,r=this.json.scenes[e],o=new Nc;r.name&&(o.name=r.name),F(o,r),r.extensions&&B(i,o,r);for(var s=r.nodes||[],a=[],c=0,l=s.length;c<l;c++)a.push(t(s[c],o,n,this));return Promise.all(a).then((function(){return o}))}}(),t}(),Uf={components:{Renderer:vf,Camera:bf,Scene:_f},props:{src:String,cameraPosition:Object},mounted(){this.renderer=this.$refs.renderer,xf(this.$refs.camera.position,this.cameraPosition);(new zf).load(this.src,t=>{this.renderer.three.scene.add(t.scene)})}};Uf.render=function(t,e,n,i,r,o){const s=Ee("Camera"),a=Ee("Scene"),c=Ee("Renderer");return ze(),Be(c,{ref:"renderer","orbit-ctrl":{enableDamping:!0,dampingFactor:.05}},{default:Te(()=>[je(s,{ref:"camera",position:t.cameraPosition},null,8,["position"]),je(a,null,{default:Te(()=>[Se(t.$slots,"default")]),_:3})]),_:1},512)},Uf.__file="src/components/viewers/GLTFViewer.vue";var Bf={components:{GLTFViewer:Uf,AmbientLight:Ef}};Bf.render=function(t,e,n,i,r,o){const s=Ee("AmbientLight"),a=Ee("GLTFViewer");return ze(),Be(a,{src:"test.glb","camera-position":{z:1}},{default:Te(()=>[je(s)]),_:1})},Bf.__file="src/components/TestGLTF.vue";var Ff={name:"App",components:{Test1:Nf,Test2:If,Test3:Df,TestGLTF:Bf},data:()=>({tests:["Test1","Test2","Test3","TestGLTF"],test:"Test1"})};const Hf={class:"app"},Gf={class:"navbar"};Ff.render=function(t,e,n,i,r,o){return ze(),Be("div",Hf,[je("ul",Gf,[(ze(!0),Be(Pe,null,ci(t.tests,e=>{return ze(),Be("li",{key:e,onClick:n=>t.test=e},null==(n=e)?"":S(n)?JSON.stringify(n,c,2):String(n),9,["onClick"]);var n}),128))]),(ze(),Be((s=t.test,w(s)?Le("components",s,!1)||s:s||Ae)))]);var s},Ff.__file="src/App.vue";((...t)=>{const e=(Li||(Li=Nn(Ai))).createApp(...t),{mount:n}=e;return e.mount=t=>{const i=function(t){if(w(t)){return document.querySelector(t)}return t}(t);if(!i)return;const r=e._component;_(r)||r.render||r.template||(r.template=i.innerHTML),i.innerHTML="";const o=n(i);return i.removeAttribute("v-cloak"),i.setAttribute("data-v-app",""),o},e})(Ff).mount("#app");