mirror of
https://github.com/troisjs/trois.git
synced 2024-11-24 04:12:02 +08:00
2 lines
698 KiB
JavaScript
2 lines
698 KiB
JavaScript
function e(e,t){const n=Object.create(null),i=e.split(",");for(let e=0;e<i.length;e++)n[i[e]]=!0;return t?e=>!!n[e.toLowerCase()]:e=>!!n[e]}const t=e("Infinity,undefined,NaN,isFinite,isNaN,parseFloat,parseInt,decodeURI,decodeURIComponent,encodeURI,encodeURIComponent,Math,Number,Date,Array,Object,Boolean,String,RegExp,Map,Set,JSON,Intl"),n=e("itemscope,allowfullscreen,formnovalidate,ismap,nomodule,novalidate,readonly");function i(e){if(b(e)){const t={};for(let n=0;n<e.length;n++){const r=e[n],o=i(w(r)?s(r):r);if(o)for(const e in o)t[e]=o[e]}return t}if(S(e))return e}const r=/;(?![^(]*\))/g,o=/:(.+)/;function s(e){const t={};return e.split(r).forEach(e=>{if(e){const n=e.split(o);n.length>1&&(t[n[0].trim()]=n[1].trim())}}),t}function a(e){let t="";if(w(e))t=e;else if(b(e))for(let n=0;n<e.length;n++)t+=a(e[n])+" ";else if(S(e))for(const n in e)e[n]&&(t+=n+" ");return t.trim()}const c=(e,t)=>t instanceof Map?{[`Map(${t.size})`]:[...t.entries()].reduce((e,[t,n])=>(e[t+" =>"]=n,e),{})}:t instanceof Set?{[`Set(${t.size})`]:[...t.values()]}:!S(t)||b(t)||L(t)?t:String(t),l={},h=[],u=()=>{},d=()=>!1,p=/^on[^a-z]/,f=e=>p.test(e),m=e=>e.startsWith("onUpdate:"),g=Object.assign,v=(e,t)=>{const n=e.indexOf(t);n>-1&&e.splice(n,1)},y=Object.prototype.hasOwnProperty,x=(e,t)=>y.call(e,t),b=Array.isArray,_=e=>"function"==typeof e,w=e=>"string"==typeof e,M=e=>"symbol"==typeof e,S=e=>null!==e&&"object"==typeof e,T=e=>S(e)&&_(e.then)&&_(e.catch),E=Object.prototype.toString,A=e=>E.call(e),L=e=>"[object Object]"===A(e),R=e("key,ref,onVnodeBeforeMount,onVnodeMounted,onVnodeBeforeUpdate,onVnodeUpdated,onVnodeBeforeUnmount,onVnodeUnmounted"),C=e=>{const t=Object.create(null);return n=>t[n]||(t[n]=e(n))},P=/-(\w)/g,N=C(e=>e.replace(P,(e,t)=>t?t.toUpperCase():"")),O=/\B([A-Z])/g,I=C(e=>e.replace(O,"-$1").toLowerCase()),D=C(e=>e.charAt(0).toUpperCase()+e.slice(1)),U=(e,t)=>e!==t&&(e==e||t==t),z=(e,t)=>{for(let n=0;n<e.length;n++)e[n](t)},B=(e,t,n)=>{Object.defineProperty(e,t,{configurable:!0,enumerable:!1,value:n})},F=new WeakMap,H=[];let G;const k=Symbol(""),V=Symbol("");function j(e,t=l){(function(e){return e&&!0===e._isEffect})(e)&&(e=e.raw);const n=function(e,t){const n=function(){if(!n.active)return t.scheduler?void 0:e();if(!H.includes(n)){X(n);try{return Z.push(Y),Y=!0,H.push(n),G=n,e()}finally{H.pop(),K(),G=H[H.length-1]}}};return n.id=q++,n._isEffect=!0,n.active=!0,n.raw=e,n.deps=[],n.options=t,n}(e,t);return t.lazy||n(),n}function W(e){e.active&&(X(e),e.options.onStop&&e.options.onStop(),e.active=!1)}let q=0;function X(e){const{deps:t}=e;if(t.length){for(let n=0;n<t.length;n++)t[n].delete(e);t.length=0}}let Y=!0;const Z=[];function J(){Z.push(Y),Y=!1}function K(){const e=Z.pop();Y=void 0===e||e}function Q(e,t,n){if(!Y||void 0===G)return;let i=F.get(e);i||F.set(e,i=new Map);let r=i.get(n);r||i.set(n,r=new Set),r.has(G)||(r.add(G),G.deps.push(r))}function $(e,t,n,i,r,o){const s=F.get(e);if(!s)return;const a=new Set,c=e=>{e&&e.forEach(e=>{e!==G&&a.add(e)})};if("clear"===t)s.forEach(c);else if("length"===n&&b(e))s.forEach((e,t)=>{("length"===t||t>=i)&&c(e)});else{void 0!==n&&c(s.get(n));const i="add"===t||"delete"===t&&!b(e);(i||"set"===t&&e instanceof Map)&&c(s.get(b(e)?"length":k)),i&&e instanceof Map&&c(s.get(V))}a.forEach(e=>{e.options.scheduler?e.options.scheduler(e):e()})}const ee=new Set(Object.getOwnPropertyNames(Symbol).map(e=>Symbol[e]).filter(M)),te=se(),ne=se(!1,!0),ie=se(!0),re=se(!0,!0),oe={};function se(e=!1,t=!1){return function(n,i,r){if("__v_isReactive"===i)return!e;if("__v_isReadonly"===i)return e;if("__v_raw"===i&&r===(e?De:Ie).get(n))return n;const o=b(n);if(o&&x(oe,i))return Reflect.get(oe,i,r);const s=Reflect.get(n,i,r),a=M(i);if(a?ee.has(i):"__proto__"===i||"__v_isRef"===i)return s;if(e||Q(n,0,i),t)return s;if(je(s)){return!o||a||""+parseInt(i,10)!==i?s.value:s}return S(s)?e?Be(s):ze(s):s}}["includes","indexOf","lastIndexOf"].forEach(e=>{oe[e]=function(...t){const n=Ve(this);for(let e=0,t=this.length;e<t;e++)Q(n,0,e+"");const i=n[e](...t);return-1===i||!1===i?n[e](...t.map(Ve)):i}});function ae(e=!1){return function(t,n,i,r){const o=t[n];if(!e&&(i=Ve(i),!b(t)&&je(o)&&!je(i)))return o.value=i,!0;const s=x(t,n),a=Reflect.set(t,n,i,r);return t===Ve(r)&&(s?U(i,o)&&$(t,"set",n,i):$(t,"add",n,i)),a}}function ce(e,t){const n=Reflect.has(e,t);return M(t)&&ee.has(t)||Q(e,0,t),n}function le(e){return Q(e,0,k),Reflect.ownKeys(e)}const he={get:te,set:ae(),deleteProperty:function(e,t){const n=x(e,t),i=(e[t],Reflect.deleteProperty(e,t));return i&&n&&$(e,"delete",t,void 0),i},has:ce,ownKeys:le},ue={get:ie,has:ce,ownKeys:le,set:(e,t)=>!0,deleteProperty:(e,t)=>!0},de=g({},he,{get:ne,set:ae(!0)}),pe=(g({},ue,{get:re}),e=>S(e)?ze(e):e),fe=e=>S(e)?Be(e):e,me=e=>e,ge=e=>Reflect.getPrototypeOf(e);function ve(e,t,n=!1,i=!1){const r=Ve(e=e.__v_raw),o=Ve(t);t!==o&&!n&&Q(r,0,t),!n&&Q(r,0,o);const{has:s}=ge(r),a=n?fe:i?me:pe;return s.call(r,t)?a(e.get(t)):s.call(r,o)?a(e.get(o)):void 0}function ye(e,t=!1){const n=this.__v_raw,i=Ve(n),r=Ve(e);return e!==r&&!t&&Q(i,0,e),!t&&Q(i,0,r),n.has(e)||n.has(r)}function xe(e,t=!1){return e=e.__v_raw,!t&&Q(Ve(e),0,k),Reflect.get(e,"size",e)}function be(e){e=Ve(e);const t=Ve(this),n=ge(t),i=n.has.call(t,e),r=n.add.call(t,e);return i||$(t,"add",e,e),r}function _e(e,t){t=Ve(t);const n=Ve(this),{has:i,get:r,set:o}=ge(n);let s=i.call(n,e);s||(e=Ve(e),s=i.call(n,e));const a=r.call(n,e),c=o.call(n,e,t);return s?U(t,a)&&$(n,"set",e,t):$(n,"add",e,t),c}function we(e){const t=Ve(this),{has:n,get:i,delete:r}=ge(t);let o=n.call(t,e);o||(e=Ve(e),o=n.call(t,e));i&&i.call(t,e);const s=r.call(t,e);return o&&$(t,"delete",e,void 0),s}function Me(){const e=Ve(this),t=0!==e.size,n=ge(e).clear.call(e);return t&&$(e,"clear",void 0,void 0),n}function Se(e,t){return function(n,i){const r=this,o=r.__v_raw,s=Ve(o),a=e?fe:t?me:pe;return!e&&Q(s,0,k),o.forEach((e,t)=>n.call(i,a(e),a(t),r))}}function Te(e,t,n){return function(...i){const r=this.__v_raw,o=Ve(r),s=o instanceof Map,a="entries"===e||e===Symbol.iterator&&s,c="keys"===e&&s,l=r[e](...i),h=t?fe:n?me:pe;return!t&&Q(o,0,c?V:k),{next(){const{value:e,done:t}=l.next();return t?{value:e,done:t}:{value:a?[h(e[0]),h(e[1])]:h(e),done:t}},[Symbol.iterator](){return this}}}}function Ee(e){return function(...t){return"delete"!==e&&this}}const Ae={get(e){return ve(this,e)},get size(){return xe(this)},has:ye,add:be,set:_e,delete:we,clear:Me,forEach:Se(!1,!1)},Le={get(e){return ve(this,e,!1,!0)},get size(){return xe(this)},has:ye,add:be,set:_e,delete:we,clear:Me,forEach:Se(!1,!0)},Re={get(e){return ve(this,e,!0)},get size(){return xe(this,!0)},has(e){return ye.call(this,e,!0)},add:Ee("add"),set:Ee("set"),delete:Ee("delete"),clear:Ee("clear"),forEach:Se(!0,!1)};function Ce(e,t){const n=t?Le:e?Re:Ae;return(t,i,r)=>"__v_isReactive"===i?!e:"__v_isReadonly"===i?e:"__v_raw"===i?t:Reflect.get(x(n,i)&&i in t?n:t,i,r)}["keys","values","entries",Symbol.iterator].forEach(e=>{Ae[e]=Te(e,!1,!1),Re[e]=Te(e,!0,!1),Le[e]=Te(e,!1,!0)});const Pe={get:Ce(!1,!1)},Ne={get:Ce(!1,!0)},Oe={get:Ce(!0,!1)},Ie=new WeakMap,De=new WeakMap;function Ue(e){return e.__v_skip||!Object.isExtensible(e)?0:function(e){switch(e){case"Object":case"Array":return 1;case"Map":case"Set":case"WeakMap":case"WeakSet":return 2;default:return 0}}((e=>A(e).slice(8,-1))(e))}function ze(e){return e&&e.__v_isReadonly?e:Fe(e,!1,he,Pe)}function Be(e){return Fe(e,!0,ue,Oe)}function Fe(e,t,n,i){if(!S(e))return e;if(e.__v_raw&&(!t||!e.__v_isReactive))return e;const r=t?De:Ie,o=r.get(e);if(o)return o;const s=Ue(e);if(0===s)return e;const a=new Proxy(e,2===s?i:n);return r.set(e,a),a}function He(e){return Ge(e)?He(e.__v_raw):!(!e||!e.__v_isReactive)}function Ge(e){return!(!e||!e.__v_isReadonly)}function ke(e){return He(e)||Ge(e)}function Ve(e){return e&&Ve(e.__v_raw)||e}function je(e){return Boolean(e&&!0===e.__v_isRef)}const We={get:(e,t,n)=>{return je(i=Reflect.get(e,t,n))?i.value:i;var i},set:(e,t,n,i)=>{const r=e[t];return je(r)&&!je(n)?(r.value=n,!0):Reflect.set(e,t,n,i)}};class qe{constructor(e,t,n){this._setter=t,this._dirty=!0,this.__v_isRef=!0,this.effect=j(e,{lazy:!0,scheduler:()=>{this._dirty||(this._dirty=!0,$(Ve(this),"set","value"))}}),this.__v_isReadonly=n}get value(){return this._dirty&&(this._value=this.effect(),this._dirty=!1),Q(Ve(this),0,"value"),this._value}set value(e){this._setter(e)}}function Xe(e,t,n,i){let r;try{r=i?e(...i):e()}catch(e){Ze(e,t,n)}return r}function Ye(e,t,n,i){if(_(e)){const r=Xe(e,t,n,i);return r&&T(r)&&r.catch(e=>{Ze(e,t,n)}),r}const r=[];for(let o=0;o<e.length;o++)r.push(Ye(e[o],t,n,i));return r}function Ze(e,t,n){t&&t.vnode;if(t){let i=t.parent;const r=t.proxy,o=n;for(;i;){const t=i.ec;if(t)for(let n=0;n<t.length;n++)if(t[n](e,r,o))return;i=i.parent}const s=t.appContext.config.errorHandler;if(s)return void Xe(s,null,10,[e,r,o])}!function(e,t,n){console.error(e)}(e)}let Je=!1,Ke=!1;const Qe=[];let $e=0;const et=[];let tt=null,nt=0;const it=[];let rt=null,ot=0;const st=Promise.resolve();let at=null,ct=null;function lt(e){const t=at||st;return e?t.then(e):t}function ht(e){Qe.length&&Qe.includes(e,Je&&e.allowRecurse?$e+1:$e)||e===ct||(Qe.push(e),ut())}function ut(){Je||Ke||(Ke=!0,at=st.then(gt))}function dt(e,t,n,i){b(e)?n.push(...e):t&&t.includes(e,e.allowRecurse?i+1:i)||n.push(e),ut()}function pt(e,t=null){if(et.length){for(ct=t,tt=[...new Set(et)],et.length=0,nt=0;nt<tt.length;nt++)tt[nt]();tt=null,nt=0,ct=null,pt(e,t)}}function ft(e){if(it.length){const e=[...new Set(it)];if(it.length=0,rt)return void rt.push(...e);for(rt=e,rt.sort((e,t)=>mt(e)-mt(t)),ot=0;ot<rt.length;ot++)rt[ot]();rt=null,ot=0}}const mt=e=>null==e.id?1/0:e.id;function gt(e){Ke=!1,Je=!0,pt(e),Qe.sort((e,t)=>mt(e)-mt(t));try{for($e=0;$e<Qe.length;$e++){const e=Qe[$e];e&&Xe(e,null,14)}}finally{$e=0,Qe.length=0,ft(),Je=!1,at=null,(Qe.length||it.length)&>(e)}}let vt=null;function yt(e){vt=e}function xt(e){const{type:t,parent:n,vnode:i,proxy:r,withProxy:o,props:s,slots:a,attrs:c,emit:l,render:h,renderCache:u,data:d,setupState:p,ctx:f}=e;let g;vt=e;try{let e;if(4&i.shapeFlag){const t=o||r;g=qt(h.call(t,t,u,s,p,d,f)),e=c}else{const n=t;0,g=qt(n.length>1?n(s,{attrs:c,slots:a,emit:l}):n(s,null)),e=t.props?c:bt(c)}let v=g;if(!1!==t.inheritAttrs&&e){const t=Object.keys(e),{shapeFlag:n}=v;t.length&&(1&n||6&n)&&(1&n&&t.some(m)&&(e=_t(e)),v=jt(v,e))}const y=i.scopeId,x=y&&v.scopeId!==y,b=n&&n.type.__scopeId,_=b&&b!==y?b+"-s":null;if(x||_){const e={};x&&(e[y]=""),_&&(e[_]=""),v=jt(v,e)}i.dirs&&(v.dirs=i.dirs),i.transition&&(v.transition=i.transition),g=v}catch(t){Ze(t,e,1),g=Vt(Nt)}return vt=null,g}const bt=e=>{let t;for(const n in e)("class"===n||"style"===n||f(n))&&((t||(t={}))[n]=e[n]);return t},_t=e=>{const t={};for(const n in e)m(n)||(t[n]=e[n]);return t};function wt(e,t){const n=Object.keys(t);if(n.length!==Object.keys(e).length)return!0;for(let i=0;i<n.length;i++){const r=n[i];if(t[r]!==e[r])return!0}return!1}let Mt=0;function St(e,t,n={},i){let r=e[t];Mt++;const o=(Ut(),Bt(Ct,{key:n.key},r?r(n):i?i():[],1===e._?64:-2));return Mt--,o}function Tt(e,t=vt){return t?function(){Mt||Ut(!0);const n=vt;yt(t);const i=e.apply(null,arguments);return yt(n),Mt||zt(),i}:e}function Et(e){return Lt("components",e)||e}const At=Symbol();function Lt(e,t,n=!0){const i=vt||Qn;if(i){const n=i.type;if("components"===e){const e=n.displayName||n.name;if(e&&(e===t||e===N(t)||e===D(N(t))))return n}return Rt(n[e],t)||Rt(i.appContext[e],t)}}function Rt(e,t){return e&&(e[t]||e[N(t)]||e[D(N(t))])}const Ct=Symbol(void 0),Pt=Symbol(void 0),Nt=Symbol(void 0),Ot=Symbol(void 0),It=[];let Dt=null;function Ut(e=!1){It.push(Dt=e?null:[])}function zt(){It.pop(),Dt=It[It.length-1]||null}function Bt(e,t,n,i,r){const o=Vt(e,t,n,i,r,!0);return o.dynamicChildren=Dt||h,zt(),Dt&&Dt.push(o),o}function Ft(e){return!!e&&!0===e.__v_isVNode}function Ht(e,t){return e.type===t.type&&e.key===t.key}const Gt=({key:e})=>null!=e?e:null,kt=({ref:e})=>null!=e?b(e)?e:[vt,e]:null,Vt=function(e,t=null,n=null,r=0,o=null,s=!1){e&&e!==At||(e=Nt);if(Ft(e)){const i=jt(e,t);return n&&Yt(i,n),i}_(e)&&"__vccOpts"in e&&(e=e.__vccOpts);if(t){(ke(t)||"__vInternal"in t)&&(t=g({},t));let{class:e,style:n}=t;e&&!w(e)&&(t.class=a(e)),S(n)&&(ke(n)&&!b(n)&&(n=g({},n)),t.style=i(n))}const c=w(e)?1:(e=>e.__isSuspense)(e)?128:(e=>e.__isTeleport)(e)?64:S(e)?4:_(e)?2:0,l={__v_isVNode:!0,__v_skip:!0,type:e,props:t,key:t&&Gt(t),ref:t&&kt(t),scopeId:null,children:null,component:null,suspense:null,dirs:null,transition:null,el:null,anchor:null,target:null,targetAnchor:null,staticCount:0,shapeFlag:c,patchFlag:r,dynamicProps:o,dynamicChildren:null,appContext:null};Yt(l,n),!s&&Dt&&(r>0||6&c)&&32!==r&&Dt.push(l);return l};function jt(e,t){const{props:n,patchFlag:r}=e,o=t?n?function(...e){const t=g({},e[0]);for(let n=1;n<e.length;n++){const r=e[n];for(const e in r)if("class"===e)t.class!==r.class&&(t.class=a([t.class,r.class]));else if("style"===e)t.style=i([t.style,r.style]);else if(f(e)){const n=t[e],i=r[e];n!==i&&(t[e]=n?[].concat(n,r[e]):i)}else t[e]=r[e]}return t}(n,t):g({},t):n;return{__v_isVNode:!0,__v_skip:!0,type:e.type,props:o,key:o&&Gt(o),ref:t&&t.ref?kt(t):e.ref,scopeId:e.scopeId,children:e.children,target:e.target,targetAnchor:e.targetAnchor,staticCount:e.staticCount,shapeFlag:e.shapeFlag,patchFlag:t&&e.type!==Ct?-1===r?16:16|r:r,dynamicProps:e.dynamicProps,dynamicChildren:e.dynamicChildren,appContext:e.appContext,dirs:e.dirs,transition:e.transition,component:e.component,suspense:e.suspense,el:e.el,anchor:e.anchor}}function Wt(e=" ",t=0){return Vt(Pt,null,e,t)}function qt(e){return null==e||"boolean"==typeof e?Vt(Nt):b(e)?Vt(Ct,null,e):"object"==typeof e?null===e.el?e:jt(e):Vt(Pt,null,String(e))}function Xt(e){return null===e.el?e:jt(e)}function Yt(e,t){let n=0;const{shapeFlag:i}=e;if(null==t)t=null;else if(b(t))n=16;else if("object"==typeof t){if((1&i||64&i)&&t.default)return void Yt(e,t.default());{n=32;const i=t._;i||"__vInternal"in t?3===i&&vt&&(1024&vt.vnode.patchFlag?(t._=2,e.patchFlag|=1024):t._=1):t._ctx=vt}}else _(t)?(t={default:t,_ctx:vt},n=32):(t=String(t),64&i?(n=16,t=[Wt(t)]):n=8);e.children=t,e.shapeFlag|=n}function Zt(e,t,...n){const i=e.vnode.props||l;let r="on"+D(t),o=i[r];if(!o&&t.startsWith("update:")&&(r="on"+D(I(t)),o=i[r]),!o)if(o=i[r+"Once"],e.emitted){if(e.emitted[r])return}else(e.emitted={})[r]=!0;o&&Ye(o,e,6,n)}function Jt(e,t){let n;return!(!f(t)||!(n=function e(t){if(x(t,"__emits"))return t.__emits;const n=t.emits;let i={},r=!1;return _(t)||(t.extends&&(r=!0,g(i,e(t.extends))),t.mixins&&(r=!0,t.mixins.forEach(t=>g(i,e(t))))),n||r?(b(n)?n.forEach(e=>i[e]=null):g(i,n),t.__emits=i):t.__emits=void 0}(e)))&&(t=t.replace(/Once$/,""),x(n,t[2].toLowerCase()+t.slice(3))||x(n,t.slice(2)))}function Kt(e,t,n,i=!1){const r={},o={};B(o,"__vInternal",1),Qt(e,t,r,o),n?e.props=i?r:Fe(r,!1,de,Ne):e.type.props?e.props=r:e.props=o,e.attrs=o}function Qt(e,t,n,i){const[r,o]=en(e.type);if(t)for(const o in t){const s=t[o];if(R(o))continue;let a;r&&x(r,a=N(o))?n[a]=s:Jt(e.type,o)||(i[o]=s)}if(o){const e=Ve(n);for(let t=0;t<o.length;t++){const i=o[t];n[i]=$t(r,e,i,e[i])}}}function $t(e,t,n,i){const r=e[n];if(null!=r){const e=x(r,"default");if(e&&void 0===i){const e=r.default;i=r.type!==Function&&_(e)?e(t):e}r[0]&&(x(t,n)||e?!r[1]||""!==i&&i!==I(n)||(i=!0):i=!1)}return i}function en(e){if(e.__props)return e.__props;const t=e.props,n={},i=[];let r=!1;if(!_(e)){const t=e=>{const[t,r]=en(e);g(n,t),r&&i.push(...r)};e.extends&&(r=!0,t(e.extends)),e.mixins&&(r=!0,e.mixins.forEach(t))}if(!t&&!r)return e.__props=h;if(b(t))for(let e=0;e<t.length;e++){const i=N(t[e]);on(i)&&(n[i]=l)}else if(t)for(const e in t){const r=N(e);if(on(r)){const o=t[e],s=n[r]=b(o)||_(o)?{type:o}:o;if(s){const e=rn(Boolean,s.type),t=rn(String,s.type);s[0]=e>-1,s[1]=t<0||e<t,(e>-1||x(s,"default"))&&i.push(r)}}}const o=[n,i];return e.__props=o,o}function tn(e){const t=e&&e.toString().match(/^\s*function (\w+)/);return t?t[1]:""}function nn(e,t){return tn(e)===tn(t)}function rn(e,t){if(b(t)){for(let n=0,i=t.length;n<i;n++)if(nn(t[n],e))return n}else if(_(t))return nn(t,e)?0:-1;return-1}function on(e){return"$"!==e[0]}function sn(e,t,n=Qn,i=!1){if(n){const r=n[e]||(n[e]=[]),o=t.__weh||(t.__weh=(...i)=>{if(n.isUnmounted)return;J(),$n(n);const r=Ye(t,n,e,i);return $n(null),K(),r});return i?r.unshift(o):r.push(o),o}}const an=e=>(t,n=Qn)=>!ei&&sn(e,t,n),cn=an("bm"),ln=an("m"),hn=an("bu"),un=an("u"),dn=an("bum"),pn=an("um"),fn=an("rtg"),mn=an("rtc"),gn=e=>e.type.__isKeepAlive;function vn(e,t,n=Qn){const i=e.__wdc||(e.__wdc=()=>{let t=n;for(;t;){if(t.isDeactivated)return;t=t.parent}e()});if(sn(t,i,n),n){let e=n.parent;for(;e&&e.parent;)gn(e.parent.vnode)&&yn(i,t,n,e),e=e.parent}}function yn(e,t,n,i){const r=sn(t,e,i,!0);pn(()=>{v(i[t],r)},n)}const xn=e=>"_"===e[0]||"$stable"===e,bn=e=>b(e)?e.map(qt):[qt(e)],_n=(e,t,n)=>Tt(e=>bn(t(e)),n),wn=(e,t)=>{const n=e._ctx;for(const i in e){if(xn(i))continue;const r=e[i];if(_(r))t[i]=_n(0,r,n);else if(null!=r){const e=bn(r);t[i]=()=>e}}},Mn=(e,t)=>{const n=bn(t);e.slots.default=()=>n};function Sn(e,t,n,i){const r=e.dirs,o=t&&t.dirs;for(let s=0;s<r.length;s++){const a=r[s];o&&(a.oldValue=o[s].value);const c=a.dir[i];c&&Ye(c,n,8,[e.el,a,e,t])}}function Tn(){return{app:null,config:{isNativeTag:d,performance:!1,globalProperties:{},optionMergeStrategies:{},isCustomElement:d,errorHandler:void 0,warnHandler:void 0},mixins:[],components:{},directives:{},provides:Object.create(null)}}function En(e,t){return function(n,i=null){null==i||S(i)||(i=null);const r=Tn(),o=new Set;let s=!1;const a=r.app={_component:n,_props:i,_container:null,_context:r,version:si,get config(){return r.config},set config(e){},use:(e,...t)=>(o.has(e)||(e&&_(e.install)?(o.add(e),e.install(a,...t)):_(e)&&(o.add(e),e(a,...t))),a),mixin:e=>(r.mixins.includes(e)||r.mixins.push(e),a),component:(e,t)=>t?(r.components[e]=t,a):r.components[e],directive:(e,t)=>t?(r.directives[e]=t,a):r.directives[e],mount(o,c){if(!s){const l=Vt(n,i);return l.appContext=r,c&&t?t(l,o):e(l,o),s=!0,a._container=o,o.__vue_app__=a,l.component.proxy}},unmount(){s&&e(null,a._container)},provide:(e,t)=>(r.provides[e]=t,a)};return a}}const An={scheduler:ht},Ln=function(e,t){t&&!t.isResolved?b(e)?t.effects.push(...e):t.effects.push(e):dt(e,rt,it,ot)},Rn=(e,t,n,i,r)=>{let o;o=r?4&r.shapeFlag?r.component.proxy:r.el:null;const[s,a]=e,c=t&&t[1],h=s.refs===l?s.refs={}:s.refs,u=s.setupState;if(null!=c&&c!==a&&(w(c)?(h[c]=null,x(u,c)&&(u[c]=null)):je(c)&&(c.value=null)),w(a)){const e=()=>{h[a]=o,x(u,a)&&(u[a]=o)};o?(e.id=-1,Ln(e,i)):e()}else if(je(a)){const e=()=>{a.value=o};o?(e.id=-1,Ln(e,i)):e()}else _(a)&&Xe(a,n,12,[o,h])};function Cn(e){return function(e,t){const{insert:n,remove:i,patchProp:r,forcePatchProp:o,createElement:s,createText:a,createComment:c,setText:d,setElementText:p,parentNode:f,nextSibling:m,setScopeId:v=u,cloneNode:y,insertStaticContent:b}=e,_=(e,t,n,i=null,r=null,o=null,s=!1,a=!1)=>{e&&!Ht(e,t)&&(i=ie(e),Z(e,r,o,!0),e=null),-2===t.patchFlag&&(a=!1,t.dynamicChildren=null);const{type:c,ref:l,shapeFlag:h}=t;switch(c){case Pt:w(e,t,n,i);break;case Nt:M(e,t,n,i);break;case Ot:null==e&&S(t,n,i,s);break;case Ct:D(e,t,n,i,r,o,s,a);break;default:1&h?E(e,t,n,i,r,o,s,a):6&h?U(e,t,n,i,r,o,s,a):(64&h||128&h)&&c.process(e,t,n,i,r,o,s,a,oe)}null!=l&&r&&Rn(l,e&&e.ref,r,o,t)},w=(e,t,i,r)=>{if(null==e)n(t.el=a(t.children),i,r);else{const n=t.el=e.el;t.children!==e.children&&d(n,t.children)}},M=(e,t,i,r)=>{null==e?n(t.el=c(t.children||""),i,r):t.el=e.el},S=(e,t,n,i)=>{[e.el,e.anchor]=b(e.children,t,n,i)},E=(e,t,n,i,r,o,s,a)=>{s=s||"svg"===t.type,null==e?A(t,n,i,r,o,s,a):C(e,t,r,o,s,a)},A=(e,t,i,o,a,c,l)=>{let h,u;const{type:d,props:f,shapeFlag:m,transition:g,scopeId:x,patchFlag:b,dirs:_}=e;if(e.el&&void 0!==y&&-1===b)h=e.el=y(e.el);else{if(h=e.el=s(e.type,c,f&&f.is),8&m?p(h,e.children):16&m&&L(e.children,h,null,o,a,c&&"foreignObject"!==d,l||!!e.dynamicChildren),_&&Sn(e,null,o,"created"),f){for(const t in f)R(t)||r(h,t,null,f[t],c,e.children,o,a,ne);(u=f.onVnodeBeforeMount)&&Pn(u,o,e)}x&&v(h,x);const t=o&&o.type.__scopeId;t&&t!==x&&v(h,t+"-s")}_&&Sn(e,null,o,"beforeMount");const w=(!a||a&&a.isResolved)&&g&&!g.persisted;w&&g.beforeEnter(h),n(h,t,i),((u=f&&f.onVnodeMounted)||w||_)&&Ln(()=>{u&&Pn(u,o,e),w&&g.enter(h),_&&Sn(e,null,o,"mounted")},a)},L=(e,t,n,i,r,o,s,a=0)=>{for(let c=a;c<e.length;c++){const a=e[c]=s?Xt(e[c]):qt(e[c]);_(null,a,t,n,i,r,o,s)}},C=(e,t,n,i,s,a)=>{const c=t.el=e.el;let{patchFlag:h,dynamicChildren:u,dirs:d}=t;h|=16&e.patchFlag;const f=e.props||l,m=t.props||l;let g;if((g=m.onVnodeBeforeUpdate)&&Pn(g,n,t,e),d&&Sn(t,e,n,"beforeUpdate"),h>0){if(16&h)O(c,t,f,m,n,i,s);else if(2&h&&f.class!==m.class&&r(c,"class",null,m.class,s),4&h&&r(c,"style",f.style,m.style,s),8&h){const a=t.dynamicProps;for(let t=0;t<a.length;t++){const l=a[t],h=f[l],u=m[l];(u!==h||o&&o(c,l))&&r(c,l,h,u,s,e.children,n,i,ne)}}1&h&&e.children!==t.children&&p(c,t.children)}else a||null!=u||O(c,t,f,m,n,i,s);const v=s&&"foreignObject"!==t.type;u?P(e.dynamicChildren,u,c,n,i,v):a||V(e,t,c,null,n,i,v),((g=m.onVnodeUpdated)||d)&&Ln(()=>{g&&Pn(g,n,t,e),d&&Sn(t,e,n,"updated")},i)},P=(e,t,n,i,r,o)=>{for(let s=0;s<t.length;s++){const a=e[s],c=t[s],l=a.type===Ct||!Ht(a,c)||6&a.shapeFlag||64&a.shapeFlag?f(a.el):n;_(a,c,l,null,i,r,o,!0)}},O=(e,t,n,i,s,a,c)=>{if(n!==i){for(const l in i){if(R(l))continue;const h=i[l],u=n[l];(h!==u||o&&o(e,l))&&r(e,l,u,h,c,t.children,s,a,ne)}if(n!==l)for(const o in n)R(o)||o in i||r(e,o,n[o],null,c,t.children,s,a,ne)}},D=(e,t,i,r,o,s,c,l)=>{const h=t.el=e?e.el:a(""),u=t.anchor=e?e.anchor:a("");let{patchFlag:d,dynamicChildren:p}=t;d>0&&(l=!0),null==e?(n(h,i,r),n(u,i,r),L(t.children,i,u,o,s,c,l)):d>0&&64&d&&p?P(e.dynamicChildren,p,i,o,s,c):V(e,t,i,u,o,s,c,l)},U=(e,t,n,i,r,o,s,a)=>{null==e?512&t.shapeFlag?r.ctx.activate(t,n,i,s,a):F(t,n,i,r,o,s,a):H(e,t,a)},F=(e,t,n,i,r,o,s)=>{const a=e.component=function(e,t,n){const i=e.type,r=(t?t.appContext:e.appContext)||Jn,o={uid:Kn++,vnode:e,type:i,parent:t,appContext:r,root:null,next:null,subTree:null,update:null,render:null,proxy:null,withProxy:null,effects:null,provides:t?t.provides:Object.create(r.provides),accessCache:null,renderCache:[],ctx:l,data:l,props:l,attrs:l,slots:l,refs:l,setupState:l,setupContext:null,suspense:n,asyncDep:null,asyncResolved:!1,isMounted:!1,isUnmounted:!1,isDeactivated:!1,bc:null,c:null,bm:null,m:null,bu:null,u:null,um:null,bum:null,da:null,a:null,rtg:null,rtc:null,ec:null,emit:null,emitted:null};return o.ctx={_:o},o.root=t?t.root:o,o.emit=Zt.bind(null,o),o}(e,i,r);if(gn(e)&&(a.ctx.renderer=oe),function(e,t=!1){ei=t;const{props:n,children:i,shapeFlag:r}=e.vnode,o=4&r;Kt(e,n,o,t),((e,t)=>{if(32&e.vnode.shapeFlag){const n=t._;n?(e.slots=t,B(t,"_",n)):wn(t,e.slots={})}else e.slots={},t&&Mn(e,t);B(e.slots,"__vInternal",1)})(e,i);const s=o?function(e,t){const n=e.type;e.accessCache={},e.proxy=new Proxy(e.ctx,Yn);const{setup:i}=n;if(i){const n=e.setupContext=i.length>1?function(e){return{attrs:e.attrs,slots:e.slots,emit:e.emit}}(e):null;Qn=e,J();const r=Xe(i,e,0,[e.props,n]);if(K(),Qn=null,T(r)){if(t)return r.then(t=>{ti(e,t)});e.asyncDep=r}else ti(e,r)}else ni(e)}(e,t):void 0;ei=!1}(a),a.asyncDep){if(!r)return;if(r.registerDep(a,G),!e.el){const e=a.subTree=Vt(Nt);M(null,e,t,n)}}else G(a,e,t,n,r,o,s)},H=(e,t,n)=>{const i=t.component=e.component;if(function(e,t,n){const{props:i,children:r}=e,{props:o,children:s,patchFlag:a}=t;if(t.dirs||t.transition)return!0;if(!(n&&a>0))return!(!r&&!s||s&&s.$stable)||i!==o&&(i?!o||wt(i,o):!!o);if(1024&a)return!0;if(16&a)return i?wt(i,o):!!o;if(8&a){const e=t.dynamicProps;for(let t=0;t<e.length;t++){const n=e[t];if(o[n]!==i[n])return!0}}return!1}(e,t,n)){if(i.asyncDep&&!i.asyncResolved)return void k(i,t,n);i.next=t,function(e){const t=Qe.indexOf(e);t>-1&&(Qe[t]=null)}(i.update),i.update()}else t.component=e.component,t.el=e.el,i.vnode=t},G=(e,t,n,i,r,o,s)=>{e.update=j((function(){if(e.isMounted){let t,{next:n,bu:i,u:a,parent:c,vnode:h}=e,u=n;n?k(e,n,s):n=h,n.el=h.el,i&&z(i),(t=n.props&&n.props.onVnodeBeforeUpdate)&&Pn(t,c,n,h);const d=xt(e),p=e.subTree;e.subTree=d,e.refs!==l&&(e.refs={}),_(p,d,f(p.el),ie(p),e,r,o),n.el=d.el,null===u&&function({vnode:e,parent:t},n){for(;t&&t.subTree===e;)(e=t.vnode).el=n,t=t.parent}(e,d.el),a&&Ln(a,r),(t=n.props&&n.props.onVnodeUpdated)&&Ln(()=>{Pn(t,c,n,h)},r)}else{let s;const{el:a,props:c}=t,{bm:l,m:h,parent:u}=e;l&&z(l),(s=c&&c.onVnodeBeforeMount)&&Pn(s,u,t);const d=e.subTree=xt(e);a&&ae?ae(t.el,d,e,r):(_(null,d,n,i,e,r,o),t.el=d.el),h&&Ln(h,r),(s=c&&c.onVnodeMounted)&&Ln(()=>{Pn(s,u,t)},r);const{a:p}=e;p&&256&t.shapeFlag&&Ln(p,r),e.isMounted=!0}}),An),e.update.allowRecurse=!0},k=(e,t,n)=>{t.component=e;const i=e.vnode.props;e.vnode=t,e.next=null,function(e,t,n,i){const{props:r,attrs:o,vnode:{patchFlag:s}}=e,a=Ve(r),[c]=en(e.type);if(!(i||s>0)||16&s){let i;Qt(e,t,r,o);for(const e in a)t&&(x(t,e)||(i=I(e))!==e&&x(t,i))||(c?!n||void 0===n[e]&&void 0===n[i]||(r[e]=$t(c,t||l,e,void 0)):delete r[e]);if(o!==a)for(const e in o)t&&x(t,e)||delete o[e]}else if(8&s){const n=e.vnode.dynamicProps;for(let e=0;e<n.length;e++){const i=n[e],s=t[i];if(c)if(x(o,i))o[i]=s;else{const e=N(i);r[e]=$t(c,a,e,s)}else o[i]=s}}$(e,"set","$attrs")}(e,t.props,i,n),((e,t)=>{const{vnode:n,slots:i}=e;let r=!0,o=l;if(32&n.shapeFlag){const e=t._;e?1===e?r=!1:g(i,t):(r=!t.$stable,wn(t,i)),o=t}else t&&(Mn(e,t),o={default:1});if(r)for(const e in i)xn(e)||e in o||delete i[e]})(e,t.children),pt(void 0,e.update)},V=(e,t,n,i,r,o,s,a=!1)=>{const c=e&&e.children,l=e?e.shapeFlag:0,h=t.children,{patchFlag:u,shapeFlag:d}=t;if(u>0){if(128&u)return void X(c,h,n,i,r,o,s,a);if(256&u)return void q(c,h,n,i,r,o,s,a)}8&d?(16&l&&ne(c,r,o),h!==c&&p(n,h)):16&l?16&d?X(c,h,n,i,r,o,s,a):ne(c,r,o,!0):(8&l&&p(n,""),16&d&&L(h,n,i,r,o,s,a))},q=(e,t,n,i,r,o,s,a)=>{t=t||h;const c=(e=e||h).length,l=t.length,u=Math.min(c,l);let d;for(d=0;d<u;d++){const i=t[d]=a?Xt(t[d]):qt(t[d]);_(e[d],i,n,null,r,o,s,a)}c>l?ne(e,r,o,!0,u):L(t,n,i,r,o,s,a,u)},X=(e,t,n,i,r,o,s,a)=>{let c=0;const l=t.length;let u=e.length-1,d=l-1;for(;c<=u&&c<=d;){const i=e[c],l=t[c]=a?Xt(t[c]):qt(t[c]);if(!Ht(i,l))break;_(i,l,n,null,r,o,s,a),c++}for(;c<=u&&c<=d;){const i=e[u],c=t[d]=a?Xt(t[d]):qt(t[d]);if(!Ht(i,c))break;_(i,c,n,null,r,o,s,a),u--,d--}if(c>u){if(c<=d){const e=d+1,h=e<l?t[e].el:i;for(;c<=d;)_(null,t[c]=a?Xt(t[c]):qt(t[c]),n,h,r,o,s),c++}}else if(c>d)for(;c<=u;)Z(e[c],r,o,!0),c++;else{const p=c,f=c,m=new Map;for(c=f;c<=d;c++){const e=t[c]=a?Xt(t[c]):qt(t[c]);null!=e.key&&m.set(e.key,c)}let g,v=0;const y=d-f+1;let x=!1,b=0;const w=new Array(y);for(c=0;c<y;c++)w[c]=0;for(c=p;c<=u;c++){const i=e[c];if(v>=y){Z(i,r,o,!0);continue}let l;if(null!=i.key)l=m.get(i.key);else for(g=f;g<=d;g++)if(0===w[g-f]&&Ht(i,t[g])){l=g;break}void 0===l?Z(i,r,o,!0):(w[l-f]=c+1,l>=b?b=l:x=!0,_(i,t[l],n,null,r,o,s,a),v++)}const M=x?function(e){const t=e.slice(),n=[0];let i,r,o,s,a;const c=e.length;for(i=0;i<c;i++){const c=e[i];if(0!==c){if(r=n[n.length-1],e[r]<c){t[i]=r,n.push(i);continue}for(o=0,s=n.length-1;o<s;)a=(o+s)/2|0,e[n[a]]<c?o=a+1:s=a;c<e[n[o]]&&(o>0&&(t[i]=n[o-1]),n[o]=i)}}o=n.length,s=n[o-1];for(;o-- >0;)n[o]=s,s=t[s];return n}(w):h;for(g=M.length-1,c=y-1;c>=0;c--){const e=f+c,a=t[e],h=e+1<l?t[e+1].el:i;0===w[c]?_(null,a,n,h,r,o,s):x&&(g<0||c!==M[g]?Y(a,n,h,2):g--)}}},Y=(e,t,i,r,o=null)=>{const{el:s,type:a,transition:c,children:l,shapeFlag:h}=e;if(6&h)return void Y(e.component.subTree,t,i,r);if(128&h)return void e.suspense.move(t,i,r);if(64&h)return void a.move(e,t,i,oe);if(a===Ct){n(s,t,i);for(let e=0;e<l.length;e++)Y(l[e],t,i,r);return void n(e.anchor,t,i)}if(2!==r&&1&h&&c)if(0===r)c.beforeEnter(s),n(s,t,i),Ln(()=>c.enter(s),o);else{const{leave:e,delayLeave:r,afterLeave:o}=c,a=()=>n(s,t,i),l=()=>{e(s,()=>{a(),o&&o()})};r?r(s,a,l):l()}else n(s,t,i)},Z=(e,t,n,i=!1)=>{const{type:r,props:o,ref:s,children:a,dynamicChildren:c,shapeFlag:l,patchFlag:h,dirs:u}=e;if(null!=s&&t&&Rn(s,null,t,n,null),256&l)return void t.ctx.deactivate(e);const d=1&l&&u;let p;if((p=o&&o.onVnodeBeforeUnmount)&&Pn(p,t,e),6&l)te(e.component,n,i);else{if(128&l)return void e.suspense.unmount(n,i);d&&Sn(e,null,t,"beforeUnmount"),c&&(r!==Ct||h>0&&64&h)?ne(c,t,n):16&l&&ne(a,t,n),64&l&&e.type.remove(e,oe),i&&Q(e)}((p=o&&o.onVnodeUnmounted)||d)&&Ln(()=>{p&&Pn(p,t,e),d&&Sn(e,null,t,"unmounted")},n)},Q=e=>{const{type:t,el:n,anchor:r,transition:o}=e;if(t===Ct)return void ee(n,r);const s=()=>{i(n),o&&!o.persisted&&o.afterLeave&&o.afterLeave()};if(1&e.shapeFlag&&o&&!o.persisted){const{leave:t,delayLeave:i}=o,r=()=>t(n,s);i?i(e.el,s,r):r()}else s()},ee=(e,t)=>{let n;for(;e!==t;)n=m(e),i(e),e=n;i(t)},te=(e,t,n)=>{const{bum:i,effects:r,update:o,subTree:s,um:a,da:c,isDeactivated:l}=e;if(i&&z(i),r)for(let e=0;e<r.length;e++)W(r[e]);o&&(W(o),Z(s,e,t,n)),a&&Ln(a,t),c&&!l&&256&e.vnode.shapeFlag&&Ln(c,t),Ln(()=>{e.isUnmounted=!0},t),!t||t.isResolved||t.isUnmounted||!e.asyncDep||e.asyncResolved||(t.deps--,0===t.deps&&t.resolve())},ne=(e,t,n,i=!1,r=0)=>{for(let o=r;o<e.length;o++)Z(e[o],t,n,i)},ie=e=>6&e.shapeFlag?ie(e.component.subTree):128&e.shapeFlag?e.suspense.next():m(e.anchor||e.el),re=(e,t)=>{null==e?t._vnode&&Z(t._vnode,null,null,!0):_(t._vnode||null,e,t),ft(),t._vnode=e},oe={p:_,um:Z,m:Y,r:Q,mt:F,mc:L,pc:V,pbc:P,n:ie,o:e};let se,ae;t&&([se,ae]=t(oe));return{render:re,hydrate:se,createApp:En(re,se)}}(e)}function Pn(e,t,n,i=null){Ye(e,t,7,[n,i])}const Nn={};function On(e,t,n){return In(e,t,n)}function In(e,t,{immediate:n,deep:i,flush:r,onTrack:o,onTrigger:s}=l,a=Qn){let c;const h=je(e);if(h?c=()=>e.value:He(e)?(c=()=>e,i=!0):c=b(e)?()=>e.map(e=>je(e)?e.value:He(e)?Un(e):_(e)?Xe(e,a,2):void 0):_(e)?t?()=>Xe(e,a,2):()=>{if(!a||!a.isUnmounted)return d&&d(),Xe(e,a,3,[p])}:u,t&&i){const e=c;c=()=>Un(e())}let d;const p=e=>{d=y.options.onStop=()=>{Xe(e,a,4)}};let f=b(e)?[]:Nn;const m=()=>{if(y.active)if(t){const e=y();(i||h||U(e,f))&&(d&&d(),Ye(t,a,3,[e,f===Nn?void 0:f,p]),f=e)}else y()};let g;m.allowRecurse=!!t,"sync"===r?g=m:"pre"===r?(m.id=-1,g=()=>{!a||a.isMounted?function(e){dt(e,tt,et,nt)}(m):m()}):g=()=>Ln(m,a&&a.suspense);const y=j(c,{lazy:!0,onTrack:o,onTrigger:s,scheduler:g});return ii(y),t?n?m():f=y():y(),()=>{W(y),a&&v(a.effects,y)}}function Dn(e,t,n){const i=this.proxy;return In(w(e)?()=>i[e]:e.bind(i),t.bind(i),n,this)}function Un(e,t=new Set){if(!S(e)||t.has(e))return e;if(t.add(e),je(e))Un(e.value,t);else if(b(e))for(let n=0;n<e.length;n++)Un(e[n],t);else if(e instanceof Map)e.forEach((n,i)=>{Un(e.get(i),t)});else if(e instanceof Set)e.forEach(e=>{Un(e,t)});else for(const n in e)Un(e[n],t);return e}function zn(e,t){if(Qn){let n=Qn.provides;const i=Qn.parent&&Qn.parent.provides;i===n&&(n=Qn.provides=Object.create(i)),n[e]=t}else;}function Bn(e,t){const n=Qn||vt;if(n){const i=n.provides;if(e in i)return i[e];if(arguments.length>1)return t}}let Fn=!1;function Hn(e,t,n=[],i=[],r=!1){const{mixins:o,extends:s,data:a,computed:c,methods:l,watch:h,provide:d,inject:p,beforeMount:f,mounted:m,beforeUpdate:g,updated:v,activated:y,deactivated:x,beforeUnmount:w,unmounted:M,render:T,renderTracked:E,renderTriggered:A,errorCaptured:L}=t,R=e.proxy,C=e.ctx,P=e.appContext.mixins;if(r&&T&&e.render===u&&(e.render=T),r||(Fn=!0,Gn("beforeCreate",t,R,P),Fn=!1,Vn(e,P,n,i)),s&&Hn(e,s,n,i,!0),o&&Vn(e,o,n,i),p)if(b(p))for(let e=0;e<p.length;e++){const t=p[e];C[t]=Bn(t)}else for(const e in p){const t=p[e];S(t)?C[e]=Bn(t.from,t.default):C[e]=Bn(t)}if(l)for(const e in l){const t=l[e];_(t)&&(C[e]=t.bind(R))}if(r?a&&n.push(a):(n.length&&n.forEach(t=>jn(e,t,R)),a&&jn(e,a,R)),c)for(const e in c){const t=c[e],n=ri({get:_(t)?t.bind(R,R):_(t.get)?t.get.bind(R,R):u,set:!_(t)&&_(t.set)?t.set.bind(R):u});Object.defineProperty(C,e,{enumerable:!0,configurable:!0,get:()=>n.value,set:e=>n.value=e})}if(h&&i.push(h),!r&&i.length&&i.forEach(e=>{for(const t in e)Wn(e[t],C,R,t)}),d){const e=_(d)?d.call(R):d;for(const t in e)zn(t,e[t])}var N;r||Gn("created",t,R,P),f&&cn(f.bind(R)),m&&ln(m.bind(R)),g&&hn(g.bind(R)),v&&un(v.bind(R)),y&&vn(y.bind(R),"a",N),x&&function(e,t){vn(e,"da",t)}(x.bind(R)),L&&((e,t=Qn)=>{sn("ec",e,t)})(L.bind(R)),E&&mn(E.bind(R)),A&&fn(A.bind(R)),w&&dn(w.bind(R)),M&&pn(M.bind(R))}function Gn(e,t,n,i){kn(e,i,n);const r=t.extends&&t.extends[e];r&&r.call(n);const o=t.mixins;o&&kn(e,o,n);const s=t[e];s&&s.call(n)}function kn(e,t,n){for(let i=0;i<t.length;i++){const r=t[i][e];r&&r.call(n)}}function Vn(e,t,n,i){for(let r=0;r<t.length;r++)Hn(e,t[r],n,i,!0)}function jn(e,t,n){const i=t.call(n,n);S(i)&&(e.data===l?e.data=ze(i):g(e.data,i))}function Wn(e,t,n,i){const r=()=>n[i];if(w(e)){const n=t[e];_(n)&&On(r,n)}else if(_(e))On(r,e.bind(n));else if(S(e))if(b(e))e.forEach(e=>Wn(e,t,n,i));else{const i=_(e.handler)?e.handler.bind(n):t[e.handler];_(i)&&On(r,i,e)}}function qn(e,t,n){const i=n.appContext.config.optionMergeStrategies;for(const r in t)i&&x(i,r)?e[r]=i[r](e[r],t[r],n.proxy,r):x(e,r)||(e[r]=t[r])}const Xn=g(Object.create(null),{$:e=>e,$el:e=>e.vnode.el,$data:e=>e.data,$props:e=>e.props,$attrs:e=>e.attrs,$slots:e=>e.slots,$refs:e=>e.refs,$parent:e=>e.parent&&e.parent.proxy,$root:e=>e.root&&e.root.proxy,$emit:e=>e.emit,$options:e=>function(e){const t=e.type,{__merged:n,mixins:i,extends:r}=t;if(n)return n;const o=e.appContext.mixins;if(!o.length&&!i&&!r)return t;const s={};return o.forEach(t=>qn(s,t,e)),r&&qn(s,r,e),i&&i.forEach(t=>qn(s,t,e)),qn(s,t,e),t.__merged=s}(e),$forceUpdate:e=>()=>ht(e.update),$nextTick:()=>lt,$watch:e=>Dn.bind(e)}),Yn={get({_:e},t){const{ctx:n,setupState:i,data:r,props:o,accessCache:s,type:a,appContext:c}=e;if("__v_skip"===t)return!0;let h;if("$"!==t[0]){const e=s[t];if(void 0!==e)switch(e){case 0:return i[t];case 1:return r[t];case 3:return n[t];case 2:return o[t]}else{if(i!==l&&x(i,t))return s[t]=0,i[t];if(r!==l&&x(r,t))return s[t]=1,r[t];if((h=en(a)[0])&&x(h,t))return s[t]=2,o[t];if(n!==l&&x(n,t))return s[t]=3,n[t];Fn||(s[t]=4)}}const u=Xn[t];let d,p;return u?("$attrs"===t&&Q(e,0,t),u(e)):(d=a.__cssModules)&&(d=d[t])?d:n!==l&&x(n,t)?(s[t]=3,n[t]):(p=c.config.globalProperties,x(p,t)?p[t]:void 0)},set({_:e},t,n){const{data:i,setupState:r,ctx:o}=e;if(r!==l&&x(r,t))r[t]=n;else if(i!==l&&x(i,t))i[t]=n;else if(t in e.props)return!1;return("$"!==t[0]||!(t.slice(1)in e))&&(o[t]=n,!0)},has({_:{data:e,setupState:t,accessCache:n,ctx:i,type:r,appContext:o}},s){let a;return void 0!==n[s]||e!==l&&x(e,s)||t!==l&&x(t,s)||(a=en(r)[0])&&x(a,s)||x(i,s)||x(Xn,s)||x(o.config.globalProperties,s)}},Zn=g({},Yn,{get(e,t){if(t!==Symbol.unscopables)return Yn.get(e,t,e)},has:(e,n)=>"_"!==n[0]&&!t(n)}),Jn=Tn();let Kn=0;let Qn=null;const $n=e=>{Qn=e};let ei=!1;function ti(e,t,n){var i;_(t)?e.render=t:S(t)&&(e.setupState=He(i=t)?i:new Proxy(i,We)),ni(e)}function ni(e,t){const n=e.type;e.render||(e.render=n.render||u,e.render._rc&&(e.withProxy=new Proxy(e.ctx,Zn))),Qn=e,Hn(e,n),Qn=null}function ii(e){Qn&&(Qn.effects||(Qn.effects=[])).push(e)}function ri(e){const t=function(e){let t,n;return _(e)?(t=e,n=u):(t=e.get,n=e.set),new qe(t,n,_(e)||!e.set)}(e);return ii(t.effect),t}function oi(e,t){let n;if(b(e)||w(e)){n=new Array(e.length);for(let i=0,r=e.length;i<r;i++)n[i]=t(e[i],i)}else if("number"==typeof e){n=new Array(e);for(let i=0;i<e;i++)n[i]=t(i+1,i)}else if(S(e))if(e[Symbol.iterator])n=Array.from(e,t);else{const i=Object.keys(e);n=new Array(i.length);for(let r=0,o=i.length;r<o;r++){const o=i[r];n[r]=t(e[o],o,r)}}else n=[];return n}const si="3.0.0-rc.8",ai="http://www.w3.org/2000/svg",ci="undefined"!=typeof document?document:null;let li,hi;const ui={insert:(e,t,n)=>{t.insertBefore(e,n||null)},remove:e=>{const t=e.parentNode;t&&t.removeChild(e)},createElement:(e,t,n)=>t?ci.createElementNS(ai,e):ci.createElement(e,n?{is:n}:void 0),createText:e=>ci.createTextNode(e),createComment:e=>ci.createComment(e),setText:(e,t)=>{e.nodeValue=t},setElementText:(e,t)=>{e.textContent=t},parentNode:e=>e.parentNode,nextSibling:e=>e.nextSibling,querySelector:e=>ci.querySelector(e),setScopeId(e,t){e.setAttribute(t,"")},cloneNode:e=>e.cloneNode(!0),insertStaticContent(e,t,n,i){const r=i?hi||(hi=ci.createElementNS(ai,"svg")):li||(li=ci.createElement("div"));r.innerHTML=e;const o=r.firstChild;let s=o,a=s;for(;s;)a=s,ui.insert(s,t,n),s=r.firstChild;return[o,a]}};const di=/\s*!important$/;function pi(e,t,n){if(b(n))n.forEach(n=>pi(e,t,n));else if(t.startsWith("--"))e.setProperty(t,n);else{const i=function(e,t){const n=mi[t];if(n)return n;let i=N(t);if("filter"!==i&&i in e)return mi[t]=i;i=D(i);for(let n=0;n<fi.length;n++){const r=fi[n]+i;if(r in e)return mi[t]=r}return t}(e,t);di.test(n)?e.setProperty(I(i),n.replace(di,""),"important"):e[i]=n}}const fi=["Webkit","Moz","ms"],mi={};const gi="http://www.w3.org/1999/xlink";let vi=Date.now;"undefined"!=typeof document&&vi()>document.createEvent("Event").timeStamp&&(vi=()=>performance.now());let yi=0;const xi=Promise.resolve(),bi=()=>{yi=0};function _i(e,t,n,i,r=null){const o=e._vei||(e._vei={}),s=o[t];if(i&&s)s.value=i;else{const[n,a]=function(e){let t;if(wi.test(e)){let n;for(t={};n=e.match(wi);)e=e.slice(0,e.length-n[0].length),t[n[0].toLowerCase()]=!0}return[e.slice(2).toLowerCase(),t]}(t);if(i){!function(e,t,n,i){e.addEventListener(t,n,i)}(e,n,o[t]=function(e,t){const n=e=>{(e.timeStamp||vi())>=n.attached-1&&Ye(function(e,t){if(b(t)){const n=e.stopImmediatePropagation;return e.stopImmediatePropagation=()=>{n.call(e),e._stopped=!0},t.map(e=>t=>!t._stopped&&e(t))}return t}(e,n.value),t,5,[e])};return n.value=e,n.attached=(()=>yi||(xi.then(bi),yi=vi()))(),n}(i,r),a)}else s&&(!function(e,t,n,i){e.removeEventListener(t,n,i)}(e,n,s,a),o[t]=void 0)}}const wi=/(?:Once|Passive|Capture)$/;const Mi=/^on[a-z]/;const Si=g({patchProp:(e,t,i,r,o=!1,s,a,c,l)=>{switch(t){case"class":!function(e,t,n){if(null==t&&(t=""),n)e.setAttribute("class",t);else{const n=e._vtc;n&&(t=(t?[t,...n]:[...n]).join(" ")),e.className=t}}(e,r,o);break;case"style":!function(e,t,n){const i=e.style;if(n)if(w(n))t!==n&&(i.cssText=n);else{for(const e in n)pi(i,e,n[e]);if(t&&!w(t))for(const e in t)null==n[e]&&pi(i,e,"")}else e.removeAttribute("style")}(e,i,r);break;default:f(t)?m(t)||_i(e,t,0,r,a):function(e,t,n,i){if(i)return"innerHTML"===t||!!(t in e&&Mi.test(t)&&_(n));if("spellcheck"===t||"draggable"===t)return!1;if("form"===t&&"string"==typeof n)return!1;if("list"===t&&"INPUT"===e.tagName)return!1;if(Mi.test(t)&&w(n))return!1;return t in e}(e,t,r,o)?function(e,t,n,i,r,o,s){if("innerHTML"===t||"textContent"===t)return i&&s(i,r,o),void(e[t]=null==n?"":n);if("value"!==t||"PROGRESS"===e.tagName)if(""===n&&"boolean"==typeof e[t])e[t]=!0;else if(null==n&&"string"==typeof e[t])e[t]="",e.removeAttribute(t);else try{e[t]=n}catch(e){}else{e._value=n;const t=null==n?"":n;e.value!==t&&(e.value=t)}}(e,t,r,s,a,c,l):("true-value"===t?e._trueValue=r:"false-value"===t&&(e._falseValue=r),function(e,t,i,r){if(r&&t.startsWith("xlink:"))null==i?e.removeAttributeNS(gi,t.slice(6,t.length)):e.setAttributeNS(gi,t,i);else{const r=n(t);null==i||r&&!1===i?e.removeAttribute(t):e.setAttribute(t,r?"":i)}}(e,t,r,o))}},forcePatchProp:(e,t)=>"value"===t},ui);let Ti;void 0===Number.EPSILON&&(Number.EPSILON=Math.pow(2,-52)),void 0===Number.isInteger&&(Number.isInteger=function(e){return"number"==typeof e&&isFinite(e)&&Math.floor(e)===e}),void 0===Math.sign&&(Math.sign=function(e){return e<0?-1:e>0?1:+e}),"name"in Function.prototype==!1&&Object.defineProperty(Function.prototype,"name",{get:function(){return this.toString().match(/^\s*function\s*([^\(\s]*)/)[1]}}),void 0===Object.assign&&(Object.assign=function(e){if(null==e)throw new TypeError("Cannot convert undefined or null to object");const t=Object(e);for(let e=1;e<arguments.length;e++){const n=arguments[e];if(null!=n)for(const e in n)Object.prototype.hasOwnProperty.call(n,e)&&(t[e]=n[e])}return t});const Ei=0,Ai=1,Li=2,Ri=0,Ci=1,Pi=2,Ni=3;function Oi(){}Object.assign(Oi.prototype,{addEventListener:function(e,t){void 0===this._listeners&&(this._listeners={});const n=this._listeners;void 0===n[e]&&(n[e]=[]),-1===n[e].indexOf(t)&&n[e].push(t)},hasEventListener:function(e,t){if(void 0===this._listeners)return!1;const n=this._listeners;return void 0!==n[e]&&-1!==n[e].indexOf(t)},removeEventListener:function(e,t){if(void 0===this._listeners)return;const n=this._listeners[e];if(void 0!==n){const e=n.indexOf(t);-1!==e&&n.splice(e,1)}},dispatchEvent:function(e){if(void 0===this._listeners)return;const t=this._listeners[e.type];if(void 0!==t){e.target=this;const n=t.slice(0);for(let t=0,i=n.length;t<i;t++)n[t].call(this,e)}}});const Ii=[];for(let e=0;e<256;e++)Ii[e]=(e<16?"0":"")+e.toString(16);let Di=1234567;const Ui={DEG2RAD:Math.PI/180,RAD2DEG:180/Math.PI,generateUUID:function(){const e=4294967295*Math.random()|0,t=4294967295*Math.random()|0,n=4294967295*Math.random()|0,i=4294967295*Math.random()|0;return(Ii[255&e]+Ii[e>>8&255]+Ii[e>>16&255]+Ii[e>>24&255]+"-"+Ii[255&t]+Ii[t>>8&255]+"-"+Ii[t>>16&15|64]+Ii[t>>24&255]+"-"+Ii[63&n|128]+Ii[n>>8&255]+"-"+Ii[n>>16&255]+Ii[n>>24&255]+Ii[255&i]+Ii[i>>8&255]+Ii[i>>16&255]+Ii[i>>24&255]).toUpperCase()},clamp:function(e,t,n){return Math.max(t,Math.min(n,e))},euclideanModulo:function(e,t){return(e%t+t)%t},mapLinear:function(e,t,n,i,r){return i+(e-t)*(r-i)/(n-t)},lerp:function(e,t,n){return(1-n)*e+n*t},smoothstep:function(e,t,n){return e<=t?0:e>=n?1:(e=(e-t)/(n-t))*e*(3-2*e)},smootherstep:function(e,t,n){return e<=t?0:e>=n?1:(e=(e-t)/(n-t))*e*e*(e*(6*e-15)+10)},randInt:function(e,t){return e+Math.floor(Math.random()*(t-e+1))},randFloat:function(e,t){return e+Math.random()*(t-e)},randFloatSpread:function(e){return e*(.5-Math.random())},seededRandom:function(e){return void 0!==e&&(Di=e%2147483647),Di=16807*Di%2147483647,(Di-1)/2147483646},degToRad:function(e){return e*Ui.DEG2RAD},radToDeg:function(e){return e*Ui.RAD2DEG},isPowerOfTwo:function(e){return 0==(e&e-1)&&0!==e},ceilPowerOfTwo:function(e){return Math.pow(2,Math.ceil(Math.log(e)/Math.LN2))},floorPowerOfTwo:function(e){return Math.pow(2,Math.floor(Math.log(e)/Math.LN2))},setQuaternionFromProperEuler:function(e,t,n,i,r){const o=Math.cos,s=Math.sin,a=o(n/2),c=s(n/2),l=o((t+i)/2),h=s((t+i)/2),u=o((t-i)/2),d=s((t-i)/2),p=o((i-t)/2),f=s((i-t)/2);switch(r){case"XYX":e.set(a*h,c*u,c*d,a*l);break;case"YZY":e.set(c*d,a*h,c*u,a*l);break;case"ZXZ":e.set(c*u,c*d,a*h,a*l);break;case"XZX":e.set(a*h,c*f,c*p,a*l);break;case"YXY":e.set(c*p,a*h,c*f,a*l);break;case"ZYZ":e.set(c*f,c*p,a*h,a*l);break;default:console.warn("THREE.MathUtils: .setQuaternionFromProperEuler() encountered an unknown order: "+r)}}};class zi{constructor(e=0,t=0){Object.defineProperty(this,"isVector2",{value:!0}),this.x=e,this.y=t}get width(){return this.x}set width(e){this.x=e}get height(){return this.y}set height(e){this.y=e}set(e,t){return this.x=e,this.y=t,this}setScalar(e){return this.x=e,this.y=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setComponent(e,t){switch(e){case 0:this.x=t;break;case 1:this.y=t;break;default:throw new Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;default:throw new Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y)}copy(e){return this.x=e.x,this.y=e.y,this}add(e,t){return void 0!==t?(console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(e,t)):(this.x+=e.x,this.y+=e.y,this)}addScalar(e){return this.x+=e,this.y+=e,this}addVectors(e,t){return this.x=e.x+t.x,this.y=e.y+t.y,this}addScaledVector(e,t){return this.x+=e.x*t,this.y+=e.y*t,this}sub(e,t){return void 0!==t?(console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(e,t)):(this.x-=e.x,this.y-=e.y,this)}subScalar(e){return this.x-=e,this.y-=e,this}subVectors(e,t){return this.x=e.x-t.x,this.y=e.y-t.y,this}multiply(e){return this.x*=e.x,this.y*=e.y,this}multiplyScalar(e){return this.x*=e,this.y*=e,this}divide(e){return this.x/=e.x,this.y/=e.y,this}divideScalar(e){return this.multiplyScalar(1/e)}applyMatrix3(e){const t=this.x,n=this.y,i=e.elements;return this.x=i[0]*t+i[3]*n+i[6],this.y=i[1]*t+i[4]*n+i[7],this}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this}clamp(e,t){return this.x=Math.max(e.x,Math.min(t.x,this.x)),this.y=Math.max(e.y,Math.min(t.y,this.y)),this}clampScalar(e,t){return this.x=Math.max(e,Math.min(t,this.x)),this.y=Math.max(e,Math.min(t,this.y)),this}clampLength(e,t){const n=this.length();return this.divideScalar(n||1).multiplyScalar(Math.max(e,Math.min(t,n)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this}roundToZero(){return this.x=this.x<0?Math.ceil(this.x):Math.floor(this.x),this.y=this.y<0?Math.ceil(this.y):Math.floor(this.y),this}negate(){return this.x=-this.x,this.y=-this.y,this}dot(e){return this.x*e.x+this.y*e.y}cross(e){return this.x*e.y-this.y*e.x}lengthSq(){return this.x*this.x+this.y*this.y}length(){return Math.sqrt(this.x*this.x+this.y*this.y)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)}normalize(){return this.divideScalar(this.length()||1)}angle(){return Math.atan2(-this.y,-this.x)+Math.PI}distanceTo(e){return Math.sqrt(this.distanceToSquared(e))}distanceToSquared(e){const t=this.x-e.x,n=this.y-e.y;return t*t+n*n}manhattanDistanceTo(e){return Math.abs(this.x-e.x)+Math.abs(this.y-e.y)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,t){return this.x+=(e.x-this.x)*t,this.y+=(e.y-this.y)*t,this}lerpVectors(e,t,n){return this.x=e.x+(t.x-e.x)*n,this.y=e.y+(t.y-e.y)*n,this}equals(e){return e.x===this.x&&e.y===this.y}fromArray(e,t){return void 0===t&&(t=0),this.x=e[t],this.y=e[t+1],this}toArray(e,t){return void 0===e&&(e=[]),void 0===t&&(t=0),e[t]=this.x,e[t+1]=this.y,e}fromBufferAttribute(e,t,n){return void 0!==n&&console.warn("THREE.Vector2: offset has been removed from .fromBufferAttribute()."),this.x=e.getX(t),this.y=e.getY(t),this}rotateAround(e,t){const n=Math.cos(t),i=Math.sin(t),r=this.x-e.x,o=this.y-e.y;return this.x=r*n-o*i+e.x,this.y=r*i+o*n+e.y,this}random(){return this.x=Math.random(),this.y=Math.random(),this}}class Bi{constructor(){Object.defineProperty(this,"isMatrix3",{value:!0}),this.elements=[1,0,0,0,1,0,0,0,1],arguments.length>0&&console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")}set(e,t,n,i,r,o,s,a,c){const l=this.elements;return l[0]=e,l[1]=i,l[2]=s,l[3]=t,l[4]=r,l[5]=a,l[6]=n,l[7]=o,l[8]=c,this}identity(){return this.set(1,0,0,0,1,0,0,0,1),this}clone(){return(new this.constructor).fromArray(this.elements)}copy(e){const t=this.elements,n=e.elements;return t[0]=n[0],t[1]=n[1],t[2]=n[2],t[3]=n[3],t[4]=n[4],t[5]=n[5],t[6]=n[6],t[7]=n[7],t[8]=n[8],this}extractBasis(e,t,n){return e.setFromMatrix3Column(this,0),t.setFromMatrix3Column(this,1),n.setFromMatrix3Column(this,2),this}setFromMatrix4(e){const t=e.elements;return this.set(t[0],t[4],t[8],t[1],t[5],t[9],t[2],t[6],t[10]),this}multiply(e){return this.multiplyMatrices(this,e)}premultiply(e){return this.multiplyMatrices(e,this)}multiplyMatrices(e,t){const n=e.elements,i=t.elements,r=this.elements,o=n[0],s=n[3],a=n[6],c=n[1],l=n[4],h=n[7],u=n[2],d=n[5],p=n[8],f=i[0],m=i[3],g=i[6],v=i[1],y=i[4],x=i[7],b=i[2],_=i[5],w=i[8];return r[0]=o*f+s*v+a*b,r[3]=o*m+s*y+a*_,r[6]=o*g+s*x+a*w,r[1]=c*f+l*v+h*b,r[4]=c*m+l*y+h*_,r[7]=c*g+l*x+h*w,r[2]=u*f+d*v+p*b,r[5]=u*m+d*y+p*_,r[8]=u*g+d*x+p*w,this}multiplyScalar(e){const t=this.elements;return t[0]*=e,t[3]*=e,t[6]*=e,t[1]*=e,t[4]*=e,t[7]*=e,t[2]*=e,t[5]*=e,t[8]*=e,this}determinant(){const e=this.elements,t=e[0],n=e[1],i=e[2],r=e[3],o=e[4],s=e[5],a=e[6],c=e[7],l=e[8];return t*o*l-t*s*c-n*r*l+n*s*a+i*r*c-i*o*a}getInverse(e,t){void 0!==t&&console.warn("THREE.Matrix3: .getInverse() can no longer be configured to throw on degenerate.");const n=e.elements,i=this.elements,r=n[0],o=n[1],s=n[2],a=n[3],c=n[4],l=n[5],h=n[6],u=n[7],d=n[8],p=d*c-l*u,f=l*h-d*a,m=u*a-c*h,g=r*p+o*f+s*m;if(0===g)return this.set(0,0,0,0,0,0,0,0,0);const v=1/g;return i[0]=p*v,i[1]=(s*u-d*o)*v,i[2]=(l*o-s*c)*v,i[3]=f*v,i[4]=(d*r-s*h)*v,i[5]=(s*a-l*r)*v,i[6]=m*v,i[7]=(o*h-u*r)*v,i[8]=(c*r-o*a)*v,this}transpose(){let e;const t=this.elements;return e=t[1],t[1]=t[3],t[3]=e,e=t[2],t[2]=t[6],t[6]=e,e=t[5],t[5]=t[7],t[7]=e,this}getNormalMatrix(e){return this.setFromMatrix4(e).getInverse(this).transpose()}transposeIntoArray(e){const t=this.elements;return e[0]=t[0],e[1]=t[3],e[2]=t[6],e[3]=t[1],e[4]=t[4],e[5]=t[7],e[6]=t[2],e[7]=t[5],e[8]=t[8],this}setUvTransform(e,t,n,i,r,o,s){const a=Math.cos(r),c=Math.sin(r);this.set(n*a,n*c,-n*(a*o+c*s)+o+e,-i*c,i*a,-i*(-c*o+a*s)+s+t,0,0,1)}scale(e,t){const n=this.elements;return n[0]*=e,n[3]*=e,n[6]*=e,n[1]*=t,n[4]*=t,n[7]*=t,this}rotate(e){const t=Math.cos(e),n=Math.sin(e),i=this.elements,r=i[0],o=i[3],s=i[6],a=i[1],c=i[4],l=i[7];return i[0]=t*r+n*a,i[3]=t*o+n*c,i[6]=t*s+n*l,i[1]=-n*r+t*a,i[4]=-n*o+t*c,i[7]=-n*s+t*l,this}translate(e,t){const n=this.elements;return n[0]+=e*n[2],n[3]+=e*n[5],n[6]+=e*n[8],n[1]+=t*n[2],n[4]+=t*n[5],n[7]+=t*n[8],this}equals(e){const t=this.elements,n=e.elements;for(let e=0;e<9;e++)if(t[e]!==n[e])return!1;return!0}fromArray(e,t){void 0===t&&(t=0);for(let n=0;n<9;n++)this.elements[n]=e[n+t];return this}toArray(e,t){void 0===e&&(e=[]),void 0===t&&(t=0);const n=this.elements;return e[t]=n[0],e[t+1]=n[1],e[t+2]=n[2],e[t+3]=n[3],e[t+4]=n[4],e[t+5]=n[5],e[t+6]=n[6],e[t+7]=n[7],e[t+8]=n[8],e}}let Fi;const Hi={getDataURL:function(e){if(/^data:/i.test(e.src))return e.src;if("undefined"==typeof HTMLCanvasElement)return e.src;let t;if(e instanceof HTMLCanvasElement)t=e;else{void 0===Fi&&(Fi=document.createElementNS("http://www.w3.org/1999/xhtml","canvas")),Fi.width=e.width,Fi.height=e.height;const n=Fi.getContext("2d");e instanceof ImageData?n.putImageData(e,0,0):n.drawImage(e,0,0,e.width,e.height),t=Fi}return t.width>2048||t.height>2048?t.toDataURL("image/jpeg",.6):t.toDataURL("image/png")}};let Gi=0;function ki(e,t,n,i,r,o,s,a,c,l){Object.defineProperty(this,"id",{value:Gi++}),this.uuid=Ui.generateUUID(),this.name="",this.image=void 0!==e?e:ki.DEFAULT_IMAGE,this.mipmaps=[],this.mapping=void 0!==t?t:ki.DEFAULT_MAPPING,this.wrapS=void 0!==n?n:1001,this.wrapT=void 0!==i?i:1001,this.magFilter=void 0!==r?r:1006,this.minFilter=void 0!==o?o:1008,this.anisotropy=void 0!==c?c:1,this.format=void 0!==s?s:1023,this.internalFormat=null,this.type=void 0!==a?a:1009,this.offset=new zi(0,0),this.repeat=new zi(1,1),this.center=new zi(0,0),this.rotation=0,this.matrixAutoUpdate=!0,this.matrix=new Bi,this.generateMipmaps=!0,this.premultiplyAlpha=!1,this.flipY=!0,this.unpackAlignment=4,this.encoding=void 0!==l?l:3e3,this.version=0,this.onUpdate=null}ki.DEFAULT_IMAGE=void 0,ki.DEFAULT_MAPPING=300,ki.prototype=Object.assign(Object.create(Oi.prototype),{constructor:ki,isTexture:!0,updateMatrix:function(){this.matrix.setUvTransform(this.offset.x,this.offset.y,this.repeat.x,this.repeat.y,this.rotation,this.center.x,this.center.y)},clone:function(){return(new this.constructor).copy(this)},copy:function(e){return this.name=e.name,this.image=e.image,this.mipmaps=e.mipmaps.slice(0),this.mapping=e.mapping,this.wrapS=e.wrapS,this.wrapT=e.wrapT,this.magFilter=e.magFilter,this.minFilter=e.minFilter,this.anisotropy=e.anisotropy,this.format=e.format,this.internalFormat=e.internalFormat,this.type=e.type,this.offset.copy(e.offset),this.repeat.copy(e.repeat),this.center.copy(e.center),this.rotation=e.rotation,this.matrixAutoUpdate=e.matrixAutoUpdate,this.matrix.copy(e.matrix),this.generateMipmaps=e.generateMipmaps,this.premultiplyAlpha=e.premultiplyAlpha,this.flipY=e.flipY,this.unpackAlignment=e.unpackAlignment,this.encoding=e.encoding,this},toJSON:function(e){const t=void 0===e||"string"==typeof e;if(!t&&void 0!==e.textures[this.uuid])return e.textures[this.uuid];const n={metadata:{version:4.5,type:"Texture",generator:"Texture.toJSON"},uuid:this.uuid,name:this.name,mapping:this.mapping,repeat:[this.repeat.x,this.repeat.y],offset:[this.offset.x,this.offset.y],center:[this.center.x,this.center.y],rotation:this.rotation,wrap:[this.wrapS,this.wrapT],format:this.format,type:this.type,encoding:this.encoding,minFilter:this.minFilter,magFilter:this.magFilter,anisotropy:this.anisotropy,flipY:this.flipY,premultiplyAlpha:this.premultiplyAlpha,unpackAlignment:this.unpackAlignment};if(void 0!==this.image){const i=this.image;if(void 0===i.uuid&&(i.uuid=Ui.generateUUID()),!t&&void 0===e.images[i.uuid]){let t;if(Array.isArray(i)){t=[];for(let e=0,n=i.length;e<n;e++)t.push(Hi.getDataURL(i[e]))}else t=Hi.getDataURL(i);e.images[i.uuid]={uuid:i.uuid,url:t}}n.image=i.uuid}return t||(e.textures[this.uuid]=n),n},dispose:function(){this.dispatchEvent({type:"dispose"})},transformUv:function(e){if(300!==this.mapping)return e;if(e.applyMatrix3(this.matrix),e.x<0||e.x>1)switch(this.wrapS){case 1e3:e.x=e.x-Math.floor(e.x);break;case 1001:e.x=e.x<0?0:1;break;case 1002:1===Math.abs(Math.floor(e.x)%2)?e.x=Math.ceil(e.x)-e.x:e.x=e.x-Math.floor(e.x)}if(e.y<0||e.y>1)switch(this.wrapT){case 1e3:e.y=e.y-Math.floor(e.y);break;case 1001:e.y=e.y<0?0:1;break;case 1002:1===Math.abs(Math.floor(e.y)%2)?e.y=Math.ceil(e.y)-e.y:e.y=e.y-Math.floor(e.y)}return this.flipY&&(e.y=1-e.y),e}}),Object.defineProperty(ki.prototype,"needsUpdate",{set:function(e){!0===e&&this.version++}});class Vi{constructor(e=0,t=0,n=0,i=1){Object.defineProperty(this,"isVector4",{value:!0}),this.x=e,this.y=t,this.z=n,this.w=i}get width(){return this.z}set width(e){this.z=e}get height(){return this.w}set height(e){this.w=e}set(e,t,n,i){return this.x=e,this.y=t,this.z=n,this.w=i,this}setScalar(e){return this.x=e,this.y=e,this.z=e,this.w=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setZ(e){return this.z=e,this}setW(e){return this.w=e,this}setComponent(e,t){switch(e){case 0:this.x=t;break;case 1:this.y=t;break;case 2:this.z=t;break;case 3:this.w=t;break;default:throw new Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw new Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y,this.z,this.w)}copy(e){return this.x=e.x,this.y=e.y,this.z=e.z,this.w=void 0!==e.w?e.w:1,this}add(e,t){return void 0!==t?(console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(e,t)):(this.x+=e.x,this.y+=e.y,this.z+=e.z,this.w+=e.w,this)}addScalar(e){return this.x+=e,this.y+=e,this.z+=e,this.w+=e,this}addVectors(e,t){return this.x=e.x+t.x,this.y=e.y+t.y,this.z=e.z+t.z,this.w=e.w+t.w,this}addScaledVector(e,t){return this.x+=e.x*t,this.y+=e.y*t,this.z+=e.z*t,this.w+=e.w*t,this}sub(e,t){return void 0!==t?(console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(e,t)):(this.x-=e.x,this.y-=e.y,this.z-=e.z,this.w-=e.w,this)}subScalar(e){return this.x-=e,this.y-=e,this.z-=e,this.w-=e,this}subVectors(e,t){return this.x=e.x-t.x,this.y=e.y-t.y,this.z=e.z-t.z,this.w=e.w-t.w,this}multiplyScalar(e){return this.x*=e,this.y*=e,this.z*=e,this.w*=e,this}applyMatrix4(e){const t=this.x,n=this.y,i=this.z,r=this.w,o=e.elements;return this.x=o[0]*t+o[4]*n+o[8]*i+o[12]*r,this.y=o[1]*t+o[5]*n+o[9]*i+o[13]*r,this.z=o[2]*t+o[6]*n+o[10]*i+o[14]*r,this.w=o[3]*t+o[7]*n+o[11]*i+o[15]*r,this}divideScalar(e){return this.multiplyScalar(1/e)}setAxisAngleFromQuaternion(e){this.w=2*Math.acos(e.w);const t=Math.sqrt(1-e.w*e.w);return t<1e-4?(this.x=1,this.y=0,this.z=0):(this.x=e.x/t,this.y=e.y/t,this.z=e.z/t),this}setAxisAngleFromRotationMatrix(e){let t,n,i,r;const o=e.elements,s=o[0],a=o[4],c=o[8],l=o[1],h=o[5],u=o[9],d=o[2],p=o[6],f=o[10];if(Math.abs(a-l)<.01&&Math.abs(c-d)<.01&&Math.abs(u-p)<.01){if(Math.abs(a+l)<.1&&Math.abs(c+d)<.1&&Math.abs(u+p)<.1&&Math.abs(s+h+f-3)<.1)return this.set(1,0,0,0),this;t=Math.PI;const e=(s+1)/2,o=(h+1)/2,m=(f+1)/2,g=(a+l)/4,v=(c+d)/4,y=(u+p)/4;return e>o&&e>m?e<.01?(n=0,i=.707106781,r=.707106781):(n=Math.sqrt(e),i=g/n,r=v/n):o>m?o<.01?(n=.707106781,i=0,r=.707106781):(i=Math.sqrt(o),n=g/i,r=y/i):m<.01?(n=.707106781,i=.707106781,r=0):(r=Math.sqrt(m),n=v/r,i=y/r),this.set(n,i,r,t),this}let m=Math.sqrt((p-u)*(p-u)+(c-d)*(c-d)+(l-a)*(l-a));return Math.abs(m)<.001&&(m=1),this.x=(p-u)/m,this.y=(c-d)/m,this.z=(l-a)/m,this.w=Math.acos((s+h+f-1)/2),this}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this.z=Math.min(this.z,e.z),this.w=Math.min(this.w,e.w),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this.z=Math.max(this.z,e.z),this.w=Math.max(this.w,e.w),this}clamp(e,t){return this.x=Math.max(e.x,Math.min(t.x,this.x)),this.y=Math.max(e.y,Math.min(t.y,this.y)),this.z=Math.max(e.z,Math.min(t.z,this.z)),this.w=Math.max(e.w,Math.min(t.w,this.w)),this}clampScalar(e,t){return this.x=Math.max(e,Math.min(t,this.x)),this.y=Math.max(e,Math.min(t,this.y)),this.z=Math.max(e,Math.min(t,this.z)),this.w=Math.max(e,Math.min(t,this.w)),this}clampLength(e,t){const n=this.length();return this.divideScalar(n||1).multiplyScalar(Math.max(e,Math.min(t,n)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this.w=Math.floor(this.w),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this.w=Math.ceil(this.w),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this.w=Math.round(this.w),this}roundToZero(){return this.x=this.x<0?Math.ceil(this.x):Math.floor(this.x),this.y=this.y<0?Math.ceil(this.y):Math.floor(this.y),this.z=this.z<0?Math.ceil(this.z):Math.floor(this.z),this.w=this.w<0?Math.ceil(this.w):Math.floor(this.w),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this.w=-this.w,this}dot(e){return this.x*e.x+this.y*e.y+this.z*e.z+this.w*e.w}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)+Math.abs(this.w)}normalize(){return this.divideScalar(this.length()||1)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,t){return this.x+=(e.x-this.x)*t,this.y+=(e.y-this.y)*t,this.z+=(e.z-this.z)*t,this.w+=(e.w-this.w)*t,this}lerpVectors(e,t,n){return this.x=e.x+(t.x-e.x)*n,this.y=e.y+(t.y-e.y)*n,this.z=e.z+(t.z-e.z)*n,this.w=e.w+(t.w-e.w)*n,this}equals(e){return e.x===this.x&&e.y===this.y&&e.z===this.z&&e.w===this.w}fromArray(e,t){return void 0===t&&(t=0),this.x=e[t],this.y=e[t+1],this.z=e[t+2],this.w=e[t+3],this}toArray(e,t){return void 0===e&&(e=[]),void 0===t&&(t=0),e[t]=this.x,e[t+1]=this.y,e[t+2]=this.z,e[t+3]=this.w,e}fromBufferAttribute(e,t,n){return void 0!==n&&console.warn("THREE.Vector4: offset has been removed from .fromBufferAttribute()."),this.x=e.getX(t),this.y=e.getY(t),this.z=e.getZ(t),this.w=e.getW(t),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this.w=Math.random(),this}}function ji(e,t,n){this.width=e,this.height=t,this.scissor=new Vi(0,0,e,t),this.scissorTest=!1,this.viewport=new Vi(0,0,e,t),n=n||{},this.texture=new ki(void 0,n.mapping,n.wrapS,n.wrapT,n.magFilter,n.minFilter,n.format,n.type,n.anisotropy,n.encoding),this.texture.image={},this.texture.image.width=e,this.texture.image.height=t,this.texture.generateMipmaps=void 0!==n.generateMipmaps&&n.generateMipmaps,this.texture.minFilter=void 0!==n.minFilter?n.minFilter:1006,this.depthBuffer=void 0===n.depthBuffer||n.depthBuffer,this.stencilBuffer=void 0!==n.stencilBuffer&&n.stencilBuffer,this.depthTexture=void 0!==n.depthTexture?n.depthTexture:null}function Wi(e,t,n){ji.call(this,e,t,n),this.samples=4}ji.prototype=Object.assign(Object.create(Oi.prototype),{constructor:ji,isWebGLRenderTarget:!0,setSize:function(e,t){this.width===e&&this.height===t||(this.width=e,this.height=t,this.texture.image.width=e,this.texture.image.height=t,this.dispose()),this.viewport.set(0,0,e,t),this.scissor.set(0,0,e,t)},clone:function(){return(new this.constructor).copy(this)},copy:function(e){return this.width=e.width,this.height=e.height,this.viewport.copy(e.viewport),this.texture=e.texture.clone(),this.depthBuffer=e.depthBuffer,this.stencilBuffer=e.stencilBuffer,this.depthTexture=e.depthTexture,this},dispose:function(){this.dispatchEvent({type:"dispose"})}}),Wi.prototype=Object.assign(Object.create(ji.prototype),{constructor:Wi,isWebGLMultisampleRenderTarget:!0,copy:function(e){return ji.prototype.copy.call(this,e),this.samples=e.samples,this}});class qi{constructor(e=0,t=0,n=0,i=1){Object.defineProperty(this,"isQuaternion",{value:!0}),this._x=e,this._y=t,this._z=n,this._w=i}static slerp(e,t,n,i){return n.copy(e).slerp(t,i)}static slerpFlat(e,t,n,i,r,o,s){let a=n[i+0],c=n[i+1],l=n[i+2],h=n[i+3];const u=r[o+0],d=r[o+1],p=r[o+2],f=r[o+3];if(h!==f||a!==u||c!==d||l!==p){let e=1-s;const t=a*u+c*d+l*p+h*f,n=t>=0?1:-1,i=1-t*t;if(i>Number.EPSILON){const r=Math.sqrt(i),o=Math.atan2(r,t*n);e=Math.sin(e*o)/r,s=Math.sin(s*o)/r}const r=s*n;if(a=a*e+u*r,c=c*e+d*r,l=l*e+p*r,h=h*e+f*r,e===1-s){const e=1/Math.sqrt(a*a+c*c+l*l+h*h);a*=e,c*=e,l*=e,h*=e}}e[t]=a,e[t+1]=c,e[t+2]=l,e[t+3]=h}static multiplyQuaternionsFlat(e,t,n,i,r,o){const s=n[i],a=n[i+1],c=n[i+2],l=n[i+3],h=r[o],u=r[o+1],d=r[o+2],p=r[o+3];return e[t]=s*p+l*h+a*d-c*u,e[t+1]=a*p+l*u+c*h-s*d,e[t+2]=c*p+l*d+s*u-a*h,e[t+3]=l*p-s*h-a*u-c*d,e}get x(){return this._x}set x(e){this._x=e,this._onChangeCallback()}get y(){return this._y}set y(e){this._y=e,this._onChangeCallback()}get z(){return this._z}set z(e){this._z=e,this._onChangeCallback()}get w(){return this._w}set w(e){this._w=e,this._onChangeCallback()}set(e,t,n,i){return this._x=e,this._y=t,this._z=n,this._w=i,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._w)}copy(e){return this._x=e.x,this._y=e.y,this._z=e.z,this._w=e.w,this._onChangeCallback(),this}setFromEuler(e,t){if(!e||!e.isEuler)throw new Error("THREE.Quaternion: .setFromEuler() now expects an Euler rotation rather than a Vector3 and order.");const n=e._x,i=e._y,r=e._z,o=e._order,s=Math.cos,a=Math.sin,c=s(n/2),l=s(i/2),h=s(r/2),u=a(n/2),d=a(i/2),p=a(r/2);switch(o){case"XYZ":this._x=u*l*h+c*d*p,this._y=c*d*h-u*l*p,this._z=c*l*p+u*d*h,this._w=c*l*h-u*d*p;break;case"YXZ":this._x=u*l*h+c*d*p,this._y=c*d*h-u*l*p,this._z=c*l*p-u*d*h,this._w=c*l*h+u*d*p;break;case"ZXY":this._x=u*l*h-c*d*p,this._y=c*d*h+u*l*p,this._z=c*l*p+u*d*h,this._w=c*l*h-u*d*p;break;case"ZYX":this._x=u*l*h-c*d*p,this._y=c*d*h+u*l*p,this._z=c*l*p-u*d*h,this._w=c*l*h+u*d*p;break;case"YZX":this._x=u*l*h+c*d*p,this._y=c*d*h+u*l*p,this._z=c*l*p-u*d*h,this._w=c*l*h-u*d*p;break;case"XZY":this._x=u*l*h-c*d*p,this._y=c*d*h-u*l*p,this._z=c*l*p+u*d*h,this._w=c*l*h+u*d*p;break;default:console.warn("THREE.Quaternion: .setFromEuler() encountered an unknown order: "+o)}return!1!==t&&this._onChangeCallback(),this}setFromAxisAngle(e,t){const n=t/2,i=Math.sin(n);return this._x=e.x*i,this._y=e.y*i,this._z=e.z*i,this._w=Math.cos(n),this._onChangeCallback(),this}setFromRotationMatrix(e){const t=e.elements,n=t[0],i=t[4],r=t[8],o=t[1],s=t[5],a=t[9],c=t[2],l=t[6],h=t[10],u=n+s+h;if(u>0){const e=.5/Math.sqrt(u+1);this._w=.25/e,this._x=(l-a)*e,this._y=(r-c)*e,this._z=(o-i)*e}else if(n>s&&n>h){const e=2*Math.sqrt(1+n-s-h);this._w=(l-a)/e,this._x=.25*e,this._y=(i+o)/e,this._z=(r+c)/e}else if(s>h){const e=2*Math.sqrt(1+s-n-h);this._w=(r-c)/e,this._x=(i+o)/e,this._y=.25*e,this._z=(a+l)/e}else{const e=2*Math.sqrt(1+h-n-s);this._w=(o-i)/e,this._x=(r+c)/e,this._y=(a+l)/e,this._z=.25*e}return this._onChangeCallback(),this}setFromUnitVectors(e,t){let n=e.dot(t)+1;return n<1e-6?(n=0,Math.abs(e.x)>Math.abs(e.z)?(this._x=-e.y,this._y=e.x,this._z=0,this._w=n):(this._x=0,this._y=-e.z,this._z=e.y,this._w=n)):(this._x=e.y*t.z-e.z*t.y,this._y=e.z*t.x-e.x*t.z,this._z=e.x*t.y-e.y*t.x,this._w=n),this.normalize()}angleTo(e){return 2*Math.acos(Math.abs(Ui.clamp(this.dot(e),-1,1)))}rotateTowards(e,t){const n=this.angleTo(e);if(0===n)return this;const i=Math.min(1,t/n);return this.slerp(e,i),this}identity(){return this.set(0,0,0,1)}inverse(){return this.conjugate()}conjugate(){return this._x*=-1,this._y*=-1,this._z*=-1,this._onChangeCallback(),this}dot(e){return this._x*e._x+this._y*e._y+this._z*e._z+this._w*e._w}lengthSq(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w}length(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)}normalize(){let e=this.length();return 0===e?(this._x=0,this._y=0,this._z=0,this._w=1):(e=1/e,this._x=this._x*e,this._y=this._y*e,this._z=this._z*e,this._w=this._w*e),this._onChangeCallback(),this}multiply(e,t){return void 0!==t?(console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),this.multiplyQuaternions(e,t)):this.multiplyQuaternions(this,e)}premultiply(e){return this.multiplyQuaternions(e,this)}multiplyQuaternions(e,t){const n=e._x,i=e._y,r=e._z,o=e._w,s=t._x,a=t._y,c=t._z,l=t._w;return this._x=n*l+o*s+i*c-r*a,this._y=i*l+o*a+r*s-n*c,this._z=r*l+o*c+n*a-i*s,this._w=o*l-n*s-i*a-r*c,this._onChangeCallback(),this}slerp(e,t){if(0===t)return this;if(1===t)return this.copy(e);const n=this._x,i=this._y,r=this._z,o=this._w;let s=o*e._w+n*e._x+i*e._y+r*e._z;if(s<0?(this._w=-e._w,this._x=-e._x,this._y=-e._y,this._z=-e._z,s=-s):this.copy(e),s>=1)return this._w=o,this._x=n,this._y=i,this._z=r,this;const a=1-s*s;if(a<=Number.EPSILON){const e=1-t;return this._w=e*o+t*this._w,this._x=e*n+t*this._x,this._y=e*i+t*this._y,this._z=e*r+t*this._z,this.normalize(),this._onChangeCallback(),this}const c=Math.sqrt(a),l=Math.atan2(c,s),h=Math.sin((1-t)*l)/c,u=Math.sin(t*l)/c;return this._w=o*h+this._w*u,this._x=n*h+this._x*u,this._y=i*h+this._y*u,this._z=r*h+this._z*u,this._onChangeCallback(),this}equals(e){return e._x===this._x&&e._y===this._y&&e._z===this._z&&e._w===this._w}fromArray(e,t){return void 0===t&&(t=0),this._x=e[t],this._y=e[t+1],this._z=e[t+2],this._w=e[t+3],this._onChangeCallback(),this}toArray(e,t){return void 0===e&&(e=[]),void 0===t&&(t=0),e[t]=this._x,e[t+1]=this._y,e[t+2]=this._z,e[t+3]=this._w,e}fromBufferAttribute(e,t){return this._x=e.getX(t),this._y=e.getY(t),this._z=e.getZ(t),this._w=e.getW(t),this}_onChange(e){return this._onChangeCallback=e,this}_onChangeCallback(){}}class Xi{constructor(e=0,t=0,n=0){Object.defineProperty(this,"isVector3",{value:!0}),this.x=e,this.y=t,this.z=n}set(e,t,n){return void 0===n&&(n=this.z),this.x=e,this.y=t,this.z=n,this}setScalar(e){return this.x=e,this.y=e,this.z=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setZ(e){return this.z=e,this}setComponent(e,t){switch(e){case 0:this.x=t;break;case 1:this.y=t;break;case 2:this.z=t;break;default:throw new Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw new Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y,this.z)}copy(e){return this.x=e.x,this.y=e.y,this.z=e.z,this}add(e,t){return void 0!==t?(console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(e,t)):(this.x+=e.x,this.y+=e.y,this.z+=e.z,this)}addScalar(e){return this.x+=e,this.y+=e,this.z+=e,this}addVectors(e,t){return this.x=e.x+t.x,this.y=e.y+t.y,this.z=e.z+t.z,this}addScaledVector(e,t){return this.x+=e.x*t,this.y+=e.y*t,this.z+=e.z*t,this}sub(e,t){return void 0!==t?(console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(e,t)):(this.x-=e.x,this.y-=e.y,this.z-=e.z,this)}subScalar(e){return this.x-=e,this.y-=e,this.z-=e,this}subVectors(e,t){return this.x=e.x-t.x,this.y=e.y-t.y,this.z=e.z-t.z,this}multiply(e,t){return void 0!==t?(console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),this.multiplyVectors(e,t)):(this.x*=e.x,this.y*=e.y,this.z*=e.z,this)}multiplyScalar(e){return this.x*=e,this.y*=e,this.z*=e,this}multiplyVectors(e,t){return this.x=e.x*t.x,this.y=e.y*t.y,this.z=e.z*t.z,this}applyEuler(e){return e&&e.isEuler||console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),this.applyQuaternion(Zi.setFromEuler(e))}applyAxisAngle(e,t){return this.applyQuaternion(Zi.setFromAxisAngle(e,t))}applyMatrix3(e){const t=this.x,n=this.y,i=this.z,r=e.elements;return this.x=r[0]*t+r[3]*n+r[6]*i,this.y=r[1]*t+r[4]*n+r[7]*i,this.z=r[2]*t+r[5]*n+r[8]*i,this}applyNormalMatrix(e){return this.applyMatrix3(e).normalize()}applyMatrix4(e){const t=this.x,n=this.y,i=this.z,r=e.elements,o=1/(r[3]*t+r[7]*n+r[11]*i+r[15]);return this.x=(r[0]*t+r[4]*n+r[8]*i+r[12])*o,this.y=(r[1]*t+r[5]*n+r[9]*i+r[13])*o,this.z=(r[2]*t+r[6]*n+r[10]*i+r[14])*o,this}applyQuaternion(e){const t=this.x,n=this.y,i=this.z,r=e.x,o=e.y,s=e.z,a=e.w,c=a*t+o*i-s*n,l=a*n+s*t-r*i,h=a*i+r*n-o*t,u=-r*t-o*n-s*i;return this.x=c*a+u*-r+l*-s-h*-o,this.y=l*a+u*-o+h*-r-c*-s,this.z=h*a+u*-s+c*-o-l*-r,this}project(e){return this.applyMatrix4(e.matrixWorldInverse).applyMatrix4(e.projectionMatrix)}unproject(e){return this.applyMatrix4(e.projectionMatrixInverse).applyMatrix4(e.matrixWorld)}transformDirection(e){const t=this.x,n=this.y,i=this.z,r=e.elements;return this.x=r[0]*t+r[4]*n+r[8]*i,this.y=r[1]*t+r[5]*n+r[9]*i,this.z=r[2]*t+r[6]*n+r[10]*i,this.normalize()}divide(e){return this.x/=e.x,this.y/=e.y,this.z/=e.z,this}divideScalar(e){return this.multiplyScalar(1/e)}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this.z=Math.min(this.z,e.z),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this.z=Math.max(this.z,e.z),this}clamp(e,t){return this.x=Math.max(e.x,Math.min(t.x,this.x)),this.y=Math.max(e.y,Math.min(t.y,this.y)),this.z=Math.max(e.z,Math.min(t.z,this.z)),this}clampScalar(e,t){return this.x=Math.max(e,Math.min(t,this.x)),this.y=Math.max(e,Math.min(t,this.y)),this.z=Math.max(e,Math.min(t,this.z)),this}clampLength(e,t){const n=this.length();return this.divideScalar(n||1).multiplyScalar(Math.max(e,Math.min(t,n)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this}roundToZero(){return this.x=this.x<0?Math.ceil(this.x):Math.floor(this.x),this.y=this.y<0?Math.ceil(this.y):Math.floor(this.y),this.z=this.z<0?Math.ceil(this.z):Math.floor(this.z),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this}dot(e){return this.x*e.x+this.y*e.y+this.z*e.z}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)}normalize(){return this.divideScalar(this.length()||1)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,t){return this.x+=(e.x-this.x)*t,this.y+=(e.y-this.y)*t,this.z+=(e.z-this.z)*t,this}lerpVectors(e,t,n){return this.x=e.x+(t.x-e.x)*n,this.y=e.y+(t.y-e.y)*n,this.z=e.z+(t.z-e.z)*n,this}cross(e,t){return void 0!==t?(console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),this.crossVectors(e,t)):this.crossVectors(this,e)}crossVectors(e,t){const n=e.x,i=e.y,r=e.z,o=t.x,s=t.y,a=t.z;return this.x=i*a-r*s,this.y=r*o-n*a,this.z=n*s-i*o,this}projectOnVector(e){const t=e.lengthSq();if(0===t)return this.set(0,0,0);const n=e.dot(this)/t;return this.copy(e).multiplyScalar(n)}projectOnPlane(e){return Yi.copy(this).projectOnVector(e),this.sub(Yi)}reflect(e){return this.sub(Yi.copy(e).multiplyScalar(2*this.dot(e)))}angleTo(e){const t=Math.sqrt(this.lengthSq()*e.lengthSq());if(0===t)return Math.PI/2;const n=this.dot(e)/t;return Math.acos(Ui.clamp(n,-1,1))}distanceTo(e){return Math.sqrt(this.distanceToSquared(e))}distanceToSquared(e){const t=this.x-e.x,n=this.y-e.y,i=this.z-e.z;return t*t+n*n+i*i}manhattanDistanceTo(e){return Math.abs(this.x-e.x)+Math.abs(this.y-e.y)+Math.abs(this.z-e.z)}setFromSpherical(e){return this.setFromSphericalCoords(e.radius,e.phi,e.theta)}setFromSphericalCoords(e,t,n){const i=Math.sin(t)*e;return this.x=i*Math.sin(n),this.y=Math.cos(t)*e,this.z=i*Math.cos(n),this}setFromCylindrical(e){return this.setFromCylindricalCoords(e.radius,e.theta,e.y)}setFromCylindricalCoords(e,t,n){return this.x=e*Math.sin(t),this.y=n,this.z=e*Math.cos(t),this}setFromMatrixPosition(e){const t=e.elements;return this.x=t[12],this.y=t[13],this.z=t[14],this}setFromMatrixScale(e){const t=this.setFromMatrixColumn(e,0).length(),n=this.setFromMatrixColumn(e,1).length(),i=this.setFromMatrixColumn(e,2).length();return this.x=t,this.y=n,this.z=i,this}setFromMatrixColumn(e,t){return this.fromArray(e.elements,4*t)}setFromMatrix3Column(e,t){return this.fromArray(e.elements,3*t)}equals(e){return e.x===this.x&&e.y===this.y&&e.z===this.z}fromArray(e,t){return void 0===t&&(t=0),this.x=e[t],this.y=e[t+1],this.z=e[t+2],this}toArray(e,t){return void 0===e&&(e=[]),void 0===t&&(t=0),e[t]=this.x,e[t+1]=this.y,e[t+2]=this.z,e}fromBufferAttribute(e,t,n){return void 0!==n&&console.warn("THREE.Vector3: offset has been removed from .fromBufferAttribute()."),this.x=e.getX(t),this.y=e.getY(t),this.z=e.getZ(t),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this}}const Yi=new Xi,Zi=new qi;class Ji{constructor(e,t){Object.defineProperty(this,"isBox3",{value:!0}),this.min=void 0!==e?e:new Xi(1/0,1/0,1/0),this.max=void 0!==t?t:new Xi(-1/0,-1/0,-1/0)}set(e,t){return this.min.copy(e),this.max.copy(t),this}setFromArray(e){let t=1/0,n=1/0,i=1/0,r=-1/0,o=-1/0,s=-1/0;for(let a=0,c=e.length;a<c;a+=3){const c=e[a],l=e[a+1],h=e[a+2];c<t&&(t=c),l<n&&(n=l),h<i&&(i=h),c>r&&(r=c),l>o&&(o=l),h>s&&(s=h)}return this.min.set(t,n,i),this.max.set(r,o,s),this}setFromBufferAttribute(e){let t=1/0,n=1/0,i=1/0,r=-1/0,o=-1/0,s=-1/0;for(let a=0,c=e.count;a<c;a++){const c=e.getX(a),l=e.getY(a),h=e.getZ(a);c<t&&(t=c),l<n&&(n=l),h<i&&(i=h),c>r&&(r=c),l>o&&(o=l),h>s&&(s=h)}return this.min.set(t,n,i),this.max.set(r,o,s),this}setFromPoints(e){this.makeEmpty();for(let t=0,n=e.length;t<n;t++)this.expandByPoint(e[t]);return this}setFromCenterAndSize(e,t){const n=$i.copy(t).multiplyScalar(.5);return this.min.copy(e).sub(n),this.max.copy(e).add(n),this}setFromObject(e){return this.makeEmpty(),this.expandByObject(e)}clone(){return(new this.constructor).copy(this)}copy(e){return this.min.copy(e.min),this.max.copy(e.max),this}makeEmpty(){return this.min.x=this.min.y=this.min.z=1/0,this.max.x=this.max.y=this.max.z=-1/0,this}isEmpty(){return this.max.x<this.min.x||this.max.y<this.min.y||this.max.z<this.min.z}getCenter(e){return void 0===e&&(console.warn("THREE.Box3: .getCenter() target is now required"),e=new Xi),this.isEmpty()?e.set(0,0,0):e.addVectors(this.min,this.max).multiplyScalar(.5)}getSize(e){return void 0===e&&(console.warn("THREE.Box3: .getSize() target is now required"),e=new Xi),this.isEmpty()?e.set(0,0,0):e.subVectors(this.max,this.min)}expandByPoint(e){return this.min.min(e),this.max.max(e),this}expandByVector(e){return this.min.sub(e),this.max.add(e),this}expandByScalar(e){return this.min.addScalar(-e),this.max.addScalar(e),this}expandByObject(e){e.updateWorldMatrix(!1,!1);const t=e.geometry;void 0!==t&&(null===t.boundingBox&&t.computeBoundingBox(),er.copy(t.boundingBox),er.applyMatrix4(e.matrixWorld),this.union(er));const n=e.children;for(let e=0,t=n.length;e<t;e++)this.expandByObject(n[e]);return this}containsPoint(e){return!(e.x<this.min.x||e.x>this.max.x||e.y<this.min.y||e.y>this.max.y||e.z<this.min.z||e.z>this.max.z)}containsBox(e){return this.min.x<=e.min.x&&e.max.x<=this.max.x&&this.min.y<=e.min.y&&e.max.y<=this.max.y&&this.min.z<=e.min.z&&e.max.z<=this.max.z}getParameter(e,t){return void 0===t&&(console.warn("THREE.Box3: .getParameter() target is now required"),t=new Xi),t.set((e.x-this.min.x)/(this.max.x-this.min.x),(e.y-this.min.y)/(this.max.y-this.min.y),(e.z-this.min.z)/(this.max.z-this.min.z))}intersectsBox(e){return!(e.max.x<this.min.x||e.min.x>this.max.x||e.max.y<this.min.y||e.min.y>this.max.y||e.max.z<this.min.z||e.min.z>this.max.z)}intersectsSphere(e){return this.clampPoint(e.center,$i),$i.distanceToSquared(e.center)<=e.radius*e.radius}intersectsPlane(e){let t,n;return e.normal.x>0?(t=e.normal.x*this.min.x,n=e.normal.x*this.max.x):(t=e.normal.x*this.max.x,n=e.normal.x*this.min.x),e.normal.y>0?(t+=e.normal.y*this.min.y,n+=e.normal.y*this.max.y):(t+=e.normal.y*this.max.y,n+=e.normal.y*this.min.y),e.normal.z>0?(t+=e.normal.z*this.min.z,n+=e.normal.z*this.max.z):(t+=e.normal.z*this.max.z,n+=e.normal.z*this.min.z),t<=-e.constant&&n>=-e.constant}intersectsTriangle(e){if(this.isEmpty())return!1;this.getCenter(ar),cr.subVectors(this.max,ar),tr.subVectors(e.a,ar),nr.subVectors(e.b,ar),ir.subVectors(e.c,ar),rr.subVectors(nr,tr),or.subVectors(ir,nr),sr.subVectors(tr,ir);let t=[0,-rr.z,rr.y,0,-or.z,or.y,0,-sr.z,sr.y,rr.z,0,-rr.x,or.z,0,-or.x,sr.z,0,-sr.x,-rr.y,rr.x,0,-or.y,or.x,0,-sr.y,sr.x,0];return!!Ki(t,tr,nr,ir,cr)&&(t=[1,0,0,0,1,0,0,0,1],!!Ki(t,tr,nr,ir,cr)&&(lr.crossVectors(rr,or),t=[lr.x,lr.y,lr.z],Ki(t,tr,nr,ir,cr)))}clampPoint(e,t){return void 0===t&&(console.warn("THREE.Box3: .clampPoint() target is now required"),t=new Xi),t.copy(e).clamp(this.min,this.max)}distanceToPoint(e){return $i.copy(e).clamp(this.min,this.max).sub(e).length()}getBoundingSphere(e){return void 0===e&&console.error("THREE.Box3: .getBoundingSphere() target is now required"),this.getCenter(e.center),e.radius=.5*this.getSize($i).length(),e}intersect(e){return this.min.max(e.min),this.max.min(e.max),this.isEmpty()&&this.makeEmpty(),this}union(e){return this.min.min(e.min),this.max.max(e.max),this}applyMatrix4(e){return this.isEmpty()||(Qi[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(e),Qi[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(e),Qi[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(e),Qi[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(e),Qi[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(e),Qi[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(e),Qi[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(e),Qi[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(e),this.setFromPoints(Qi)),this}translate(e){return this.min.add(e),this.max.add(e),this}equals(e){return e.min.equals(this.min)&&e.max.equals(this.max)}}function Ki(e,t,n,i,r){for(let o=0,s=e.length-3;o<=s;o+=3){hr.fromArray(e,o);const s=r.x*Math.abs(hr.x)+r.y*Math.abs(hr.y)+r.z*Math.abs(hr.z),a=t.dot(hr),c=n.dot(hr),l=i.dot(hr);if(Math.max(-Math.max(a,c,l),Math.min(a,c,l))>s)return!1}return!0}const Qi=[new Xi,new Xi,new Xi,new Xi,new Xi,new Xi,new Xi,new Xi],$i=new Xi,er=new Ji,tr=new Xi,nr=new Xi,ir=new Xi,rr=new Xi,or=new Xi,sr=new Xi,ar=new Xi,cr=new Xi,lr=new Xi,hr=new Xi,ur=new Ji;class dr{constructor(e,t){this.center=void 0!==e?e:new Xi,this.radius=void 0!==t?t:-1}set(e,t){return this.center.copy(e),this.radius=t,this}setFromPoints(e,t){const n=this.center;void 0!==t?n.copy(t):ur.setFromPoints(e).getCenter(n);let i=0;for(let t=0,r=e.length;t<r;t++)i=Math.max(i,n.distanceToSquared(e[t]));return this.radius=Math.sqrt(i),this}clone(){return(new this.constructor).copy(this)}copy(e){return this.center.copy(e.center),this.radius=e.radius,this}isEmpty(){return this.radius<0}makeEmpty(){return this.center.set(0,0,0),this.radius=-1,this}containsPoint(e){return e.distanceToSquared(this.center)<=this.radius*this.radius}distanceToPoint(e){return e.distanceTo(this.center)-this.radius}intersectsSphere(e){const t=this.radius+e.radius;return e.center.distanceToSquared(this.center)<=t*t}intersectsBox(e){return e.intersectsSphere(this)}intersectsPlane(e){return Math.abs(e.distanceToPoint(this.center))<=this.radius}clampPoint(e,t){const n=this.center.distanceToSquared(e);return void 0===t&&(console.warn("THREE.Sphere: .clampPoint() target is now required"),t=new Xi),t.copy(e),n>this.radius*this.radius&&(t.sub(this.center).normalize(),t.multiplyScalar(this.radius).add(this.center)),t}getBoundingBox(e){return void 0===e&&(console.warn("THREE.Sphere: .getBoundingBox() target is now required"),e=new Ji),this.isEmpty()?(e.makeEmpty(),e):(e.set(this.center,this.center),e.expandByScalar(this.radius),e)}applyMatrix4(e){return this.center.applyMatrix4(e),this.radius=this.radius*e.getMaxScaleOnAxis(),this}translate(e){return this.center.add(e),this}equals(e){return e.center.equals(this.center)&&e.radius===this.radius}}const pr=new Xi,fr=new Xi,mr=new Xi,gr=new Xi,vr=new Xi,yr=new Xi,xr=new Xi;class br{constructor(e,t){this.origin=void 0!==e?e:new Xi,this.direction=void 0!==t?t:new Xi(0,0,-1)}set(e,t){return this.origin.copy(e),this.direction.copy(t),this}clone(){return(new this.constructor).copy(this)}copy(e){return this.origin.copy(e.origin),this.direction.copy(e.direction),this}at(e,t){return void 0===t&&(console.warn("THREE.Ray: .at() target is now required"),t=new Xi),t.copy(this.direction).multiplyScalar(e).add(this.origin)}lookAt(e){return this.direction.copy(e).sub(this.origin).normalize(),this}recast(e){return this.origin.copy(this.at(e,pr)),this}closestPointToPoint(e,t){void 0===t&&(console.warn("THREE.Ray: .closestPointToPoint() target is now required"),t=new Xi),t.subVectors(e,this.origin);const n=t.dot(this.direction);return n<0?t.copy(this.origin):t.copy(this.direction).multiplyScalar(n).add(this.origin)}distanceToPoint(e){return Math.sqrt(this.distanceSqToPoint(e))}distanceSqToPoint(e){const t=pr.subVectors(e,this.origin).dot(this.direction);return t<0?this.origin.distanceToSquared(e):(pr.copy(this.direction).multiplyScalar(t).add(this.origin),pr.distanceToSquared(e))}distanceSqToSegment(e,t,n,i){fr.copy(e).add(t).multiplyScalar(.5),mr.copy(t).sub(e).normalize(),gr.copy(this.origin).sub(fr);const r=.5*e.distanceTo(t),o=-this.direction.dot(mr),s=gr.dot(this.direction),a=-gr.dot(mr),c=gr.lengthSq(),l=Math.abs(1-o*o);let h,u,d,p;if(l>0)if(h=o*a-s,u=o*s-a,p=r*l,h>=0)if(u>=-p)if(u<=p){const e=1/l;h*=e,u*=e,d=h*(h+o*u+2*s)+u*(o*h+u+2*a)+c}else u=r,h=Math.max(0,-(o*u+s)),d=-h*h+u*(u+2*a)+c;else u=-r,h=Math.max(0,-(o*u+s)),d=-h*h+u*(u+2*a)+c;else u<=-p?(h=Math.max(0,-(-o*r+s)),u=h>0?-r:Math.min(Math.max(-r,-a),r),d=-h*h+u*(u+2*a)+c):u<=p?(h=0,u=Math.min(Math.max(-r,-a),r),d=u*(u+2*a)+c):(h=Math.max(0,-(o*r+s)),u=h>0?r:Math.min(Math.max(-r,-a),r),d=-h*h+u*(u+2*a)+c);else u=o>0?-r:r,h=Math.max(0,-(o*u+s)),d=-h*h+u*(u+2*a)+c;return n&&n.copy(this.direction).multiplyScalar(h).add(this.origin),i&&i.copy(mr).multiplyScalar(u).add(fr),d}intersectSphere(e,t){pr.subVectors(e.center,this.origin);const n=pr.dot(this.direction),i=pr.dot(pr)-n*n,r=e.radius*e.radius;if(i>r)return null;const o=Math.sqrt(r-i),s=n-o,a=n+o;return s<0&&a<0?null:s<0?this.at(a,t):this.at(s,t)}intersectsSphere(e){return this.distanceSqToPoint(e.center)<=e.radius*e.radius}distanceToPlane(e){const t=e.normal.dot(this.direction);if(0===t)return 0===e.distanceToPoint(this.origin)?0:null;const n=-(this.origin.dot(e.normal)+e.constant)/t;return n>=0?n:null}intersectPlane(e,t){const n=this.distanceToPlane(e);return null===n?null:this.at(n,t)}intersectsPlane(e){const t=e.distanceToPoint(this.origin);if(0===t)return!0;return e.normal.dot(this.direction)*t<0}intersectBox(e,t){let n,i,r,o,s,a;const c=1/this.direction.x,l=1/this.direction.y,h=1/this.direction.z,u=this.origin;return c>=0?(n=(e.min.x-u.x)*c,i=(e.max.x-u.x)*c):(n=(e.max.x-u.x)*c,i=(e.min.x-u.x)*c),l>=0?(r=(e.min.y-u.y)*l,o=(e.max.y-u.y)*l):(r=(e.max.y-u.y)*l,o=(e.min.y-u.y)*l),n>o||r>i?null:((r>n||n!=n)&&(n=r),(o<i||i!=i)&&(i=o),h>=0?(s=(e.min.z-u.z)*h,a=(e.max.z-u.z)*h):(s=(e.max.z-u.z)*h,a=(e.min.z-u.z)*h),n>a||s>i?null:((s>n||n!=n)&&(n=s),(a<i||i!=i)&&(i=a),i<0?null:this.at(n>=0?n:i,t)))}intersectsBox(e){return null!==this.intersectBox(e,pr)}intersectTriangle(e,t,n,i,r){vr.subVectors(t,e),yr.subVectors(n,e),xr.crossVectors(vr,yr);let o,s=this.direction.dot(xr);if(s>0){if(i)return null;o=1}else{if(!(s<0))return null;o=-1,s=-s}gr.subVectors(this.origin,e);const a=o*this.direction.dot(yr.crossVectors(gr,yr));if(a<0)return null;const c=o*this.direction.dot(vr.cross(gr));if(c<0)return null;if(a+c>s)return null;const l=-o*gr.dot(xr);return l<0?null:this.at(l/s,r)}applyMatrix4(e){return this.origin.applyMatrix4(e),this.direction.transformDirection(e),this}equals(e){return e.origin.equals(this.origin)&&e.direction.equals(this.direction)}}class _r{constructor(){Object.defineProperty(this,"isMatrix4",{value:!0}),this.elements=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],arguments.length>0&&console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")}set(e,t,n,i,r,o,s,a,c,l,h,u,d,p,f,m){const g=this.elements;return g[0]=e,g[4]=t,g[8]=n,g[12]=i,g[1]=r,g[5]=o,g[9]=s,g[13]=a,g[2]=c,g[6]=l,g[10]=h,g[14]=u,g[3]=d,g[7]=p,g[11]=f,g[15]=m,this}identity(){return this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1),this}clone(){return(new _r).fromArray(this.elements)}copy(e){const t=this.elements,n=e.elements;return t[0]=n[0],t[1]=n[1],t[2]=n[2],t[3]=n[3],t[4]=n[4],t[5]=n[5],t[6]=n[6],t[7]=n[7],t[8]=n[8],t[9]=n[9],t[10]=n[10],t[11]=n[11],t[12]=n[12],t[13]=n[13],t[14]=n[14],t[15]=n[15],this}copyPosition(e){const t=this.elements,n=e.elements;return t[12]=n[12],t[13]=n[13],t[14]=n[14],this}extractBasis(e,t,n){return e.setFromMatrixColumn(this,0),t.setFromMatrixColumn(this,1),n.setFromMatrixColumn(this,2),this}makeBasis(e,t,n){return this.set(e.x,t.x,n.x,0,e.y,t.y,n.y,0,e.z,t.z,n.z,0,0,0,0,1),this}extractRotation(e){const t=this.elements,n=e.elements,i=1/wr.setFromMatrixColumn(e,0).length(),r=1/wr.setFromMatrixColumn(e,1).length(),o=1/wr.setFromMatrixColumn(e,2).length();return t[0]=n[0]*i,t[1]=n[1]*i,t[2]=n[2]*i,t[3]=0,t[4]=n[4]*r,t[5]=n[5]*r,t[6]=n[6]*r,t[7]=0,t[8]=n[8]*o,t[9]=n[9]*o,t[10]=n[10]*o,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,this}makeRotationFromEuler(e){e&&e.isEuler||console.error("THREE.Matrix4: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");const t=this.elements,n=e.x,i=e.y,r=e.z,o=Math.cos(n),s=Math.sin(n),a=Math.cos(i),c=Math.sin(i),l=Math.cos(r),h=Math.sin(r);if("XYZ"===e.order){const e=o*l,n=o*h,i=s*l,r=s*h;t[0]=a*l,t[4]=-a*h,t[8]=c,t[1]=n+i*c,t[5]=e-r*c,t[9]=-s*a,t[2]=r-e*c,t[6]=i+n*c,t[10]=o*a}else if("YXZ"===e.order){const e=a*l,n=a*h,i=c*l,r=c*h;t[0]=e+r*s,t[4]=i*s-n,t[8]=o*c,t[1]=o*h,t[5]=o*l,t[9]=-s,t[2]=n*s-i,t[6]=r+e*s,t[10]=o*a}else if("ZXY"===e.order){const e=a*l,n=a*h,i=c*l,r=c*h;t[0]=e-r*s,t[4]=-o*h,t[8]=i+n*s,t[1]=n+i*s,t[5]=o*l,t[9]=r-e*s,t[2]=-o*c,t[6]=s,t[10]=o*a}else if("ZYX"===e.order){const e=o*l,n=o*h,i=s*l,r=s*h;t[0]=a*l,t[4]=i*c-n,t[8]=e*c+r,t[1]=a*h,t[5]=r*c+e,t[9]=n*c-i,t[2]=-c,t[6]=s*a,t[10]=o*a}else if("YZX"===e.order){const e=o*a,n=o*c,i=s*a,r=s*c;t[0]=a*l,t[4]=r-e*h,t[8]=i*h+n,t[1]=h,t[5]=o*l,t[9]=-s*l,t[2]=-c*l,t[6]=n*h+i,t[10]=e-r*h}else if("XZY"===e.order){const e=o*a,n=o*c,i=s*a,r=s*c;t[0]=a*l,t[4]=-h,t[8]=c*l,t[1]=e*h+r,t[5]=o*l,t[9]=n*h-i,t[2]=i*h-n,t[6]=s*l,t[10]=r*h+e}return t[3]=0,t[7]=0,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,this}makeRotationFromQuaternion(e){return this.compose(Sr,e,Tr)}lookAt(e,t,n){const i=this.elements;return Lr.subVectors(e,t),0===Lr.lengthSq()&&(Lr.z=1),Lr.normalize(),Er.crossVectors(n,Lr),0===Er.lengthSq()&&(1===Math.abs(n.z)?Lr.x+=1e-4:Lr.z+=1e-4,Lr.normalize(),Er.crossVectors(n,Lr)),Er.normalize(),Ar.crossVectors(Lr,Er),i[0]=Er.x,i[4]=Ar.x,i[8]=Lr.x,i[1]=Er.y,i[5]=Ar.y,i[9]=Lr.y,i[2]=Er.z,i[6]=Ar.z,i[10]=Lr.z,this}multiply(e,t){return void 0!==t?(console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),this.multiplyMatrices(e,t)):this.multiplyMatrices(this,e)}premultiply(e){return this.multiplyMatrices(e,this)}multiplyMatrices(e,t){const n=e.elements,i=t.elements,r=this.elements,o=n[0],s=n[4],a=n[8],c=n[12],l=n[1],h=n[5],u=n[9],d=n[13],p=n[2],f=n[6],m=n[10],g=n[14],v=n[3],y=n[7],x=n[11],b=n[15],_=i[0],w=i[4],M=i[8],S=i[12],T=i[1],E=i[5],A=i[9],L=i[13],R=i[2],C=i[6],P=i[10],N=i[14],O=i[3],I=i[7],D=i[11],U=i[15];return r[0]=o*_+s*T+a*R+c*O,r[4]=o*w+s*E+a*C+c*I,r[8]=o*M+s*A+a*P+c*D,r[12]=o*S+s*L+a*N+c*U,r[1]=l*_+h*T+u*R+d*O,r[5]=l*w+h*E+u*C+d*I,r[9]=l*M+h*A+u*P+d*D,r[13]=l*S+h*L+u*N+d*U,r[2]=p*_+f*T+m*R+g*O,r[6]=p*w+f*E+m*C+g*I,r[10]=p*M+f*A+m*P+g*D,r[14]=p*S+f*L+m*N+g*U,r[3]=v*_+y*T+x*R+b*O,r[7]=v*w+y*E+x*C+b*I,r[11]=v*M+y*A+x*P+b*D,r[15]=v*S+y*L+x*N+b*U,this}multiplyScalar(e){const t=this.elements;return t[0]*=e,t[4]*=e,t[8]*=e,t[12]*=e,t[1]*=e,t[5]*=e,t[9]*=e,t[13]*=e,t[2]*=e,t[6]*=e,t[10]*=e,t[14]*=e,t[3]*=e,t[7]*=e,t[11]*=e,t[15]*=e,this}determinant(){const e=this.elements,t=e[0],n=e[4],i=e[8],r=e[12],o=e[1],s=e[5],a=e[9],c=e[13],l=e[2],h=e[6],u=e[10],d=e[14];return e[3]*(+r*a*h-i*c*h-r*s*u+n*c*u+i*s*d-n*a*d)+e[7]*(+t*a*d-t*c*u+r*o*u-i*o*d+i*c*l-r*a*l)+e[11]*(+t*c*h-t*s*d-r*o*h+n*o*d+r*s*l-n*c*l)+e[15]*(-i*s*l-t*a*h+t*s*u+i*o*h-n*o*u+n*a*l)}transpose(){const e=this.elements;let t;return t=e[1],e[1]=e[4],e[4]=t,t=e[2],e[2]=e[8],e[8]=t,t=e[6],e[6]=e[9],e[9]=t,t=e[3],e[3]=e[12],e[12]=t,t=e[7],e[7]=e[13],e[13]=t,t=e[11],e[11]=e[14],e[14]=t,this}setPosition(e,t,n){const i=this.elements;return e.isVector3?(i[12]=e.x,i[13]=e.y,i[14]=e.z):(i[12]=e,i[13]=t,i[14]=n),this}getInverse(e,t){void 0!==t&&console.warn("THREE.Matrix4: .getInverse() can no longer be configured to throw on degenerate.");const n=this.elements,i=e.elements,r=i[0],o=i[1],s=i[2],a=i[3],c=i[4],l=i[5],h=i[6],u=i[7],d=i[8],p=i[9],f=i[10],m=i[11],g=i[12],v=i[13],y=i[14],x=i[15],b=p*y*u-v*f*u+v*h*m-l*y*m-p*h*x+l*f*x,_=g*f*u-d*y*u-g*h*m+c*y*m+d*h*x-c*f*x,w=d*v*u-g*p*u+g*l*m-c*v*m-d*l*x+c*p*x,M=g*p*h-d*v*h-g*l*f+c*v*f+d*l*y-c*p*y,S=r*b+o*_+s*w+a*M;if(0===S)return this.set(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);const T=1/S;return n[0]=b*T,n[1]=(v*f*a-p*y*a-v*s*m+o*y*m+p*s*x-o*f*x)*T,n[2]=(l*y*a-v*h*a+v*s*u-o*y*u-l*s*x+o*h*x)*T,n[3]=(p*h*a-l*f*a-p*s*u+o*f*u+l*s*m-o*h*m)*T,n[4]=_*T,n[5]=(d*y*a-g*f*a+g*s*m-r*y*m-d*s*x+r*f*x)*T,n[6]=(g*h*a-c*y*a-g*s*u+r*y*u+c*s*x-r*h*x)*T,n[7]=(c*f*a-d*h*a+d*s*u-r*f*u-c*s*m+r*h*m)*T,n[8]=w*T,n[9]=(g*p*a-d*v*a-g*o*m+r*v*m+d*o*x-r*p*x)*T,n[10]=(c*v*a-g*l*a+g*o*u-r*v*u-c*o*x+r*l*x)*T,n[11]=(d*l*a-c*p*a-d*o*u+r*p*u+c*o*m-r*l*m)*T,n[12]=M*T,n[13]=(d*v*s-g*p*s+g*o*f-r*v*f-d*o*y+r*p*y)*T,n[14]=(g*l*s-c*v*s-g*o*h+r*v*h+c*o*y-r*l*y)*T,n[15]=(c*p*s-d*l*s+d*o*h-r*p*h-c*o*f+r*l*f)*T,this}scale(e){const t=this.elements,n=e.x,i=e.y,r=e.z;return t[0]*=n,t[4]*=i,t[8]*=r,t[1]*=n,t[5]*=i,t[9]*=r,t[2]*=n,t[6]*=i,t[10]*=r,t[3]*=n,t[7]*=i,t[11]*=r,this}getMaxScaleOnAxis(){const e=this.elements,t=e[0]*e[0]+e[1]*e[1]+e[2]*e[2],n=e[4]*e[4]+e[5]*e[5]+e[6]*e[6],i=e[8]*e[8]+e[9]*e[9]+e[10]*e[10];return Math.sqrt(Math.max(t,n,i))}makeTranslation(e,t,n){return this.set(1,0,0,e,0,1,0,t,0,0,1,n,0,0,0,1),this}makeRotationX(e){const t=Math.cos(e),n=Math.sin(e);return this.set(1,0,0,0,0,t,-n,0,0,n,t,0,0,0,0,1),this}makeRotationY(e){const t=Math.cos(e),n=Math.sin(e);return this.set(t,0,n,0,0,1,0,0,-n,0,t,0,0,0,0,1),this}makeRotationZ(e){const t=Math.cos(e),n=Math.sin(e);return this.set(t,-n,0,0,n,t,0,0,0,0,1,0,0,0,0,1),this}makeRotationAxis(e,t){const n=Math.cos(t),i=Math.sin(t),r=1-n,o=e.x,s=e.y,a=e.z,c=r*o,l=r*s;return this.set(c*o+n,c*s-i*a,c*a+i*s,0,c*s+i*a,l*s+n,l*a-i*o,0,c*a-i*s,l*a+i*o,r*a*a+n,0,0,0,0,1),this}makeScale(e,t,n){return this.set(e,0,0,0,0,t,0,0,0,0,n,0,0,0,0,1),this}makeShear(e,t,n){return this.set(1,t,n,0,e,1,n,0,e,t,1,0,0,0,0,1),this}compose(e,t,n){const i=this.elements,r=t._x,o=t._y,s=t._z,a=t._w,c=r+r,l=o+o,h=s+s,u=r*c,d=r*l,p=r*h,f=o*l,m=o*h,g=s*h,v=a*c,y=a*l,x=a*h,b=n.x,_=n.y,w=n.z;return i[0]=(1-(f+g))*b,i[1]=(d+x)*b,i[2]=(p-y)*b,i[3]=0,i[4]=(d-x)*_,i[5]=(1-(u+g))*_,i[6]=(m+v)*_,i[7]=0,i[8]=(p+y)*w,i[9]=(m-v)*w,i[10]=(1-(u+f))*w,i[11]=0,i[12]=e.x,i[13]=e.y,i[14]=e.z,i[15]=1,this}decompose(e,t,n){const i=this.elements;let r=wr.set(i[0],i[1],i[2]).length();const o=wr.set(i[4],i[5],i[6]).length(),s=wr.set(i[8],i[9],i[10]).length();this.determinant()<0&&(r=-r),e.x=i[12],e.y=i[13],e.z=i[14],Mr.copy(this);const a=1/r,c=1/o,l=1/s;return Mr.elements[0]*=a,Mr.elements[1]*=a,Mr.elements[2]*=a,Mr.elements[4]*=c,Mr.elements[5]*=c,Mr.elements[6]*=c,Mr.elements[8]*=l,Mr.elements[9]*=l,Mr.elements[10]*=l,t.setFromRotationMatrix(Mr),n.x=r,n.y=o,n.z=s,this}makePerspective(e,t,n,i,r,o){void 0===o&&console.warn("THREE.Matrix4: .makePerspective() has been redefined and has a new signature. Please check the docs.");const s=this.elements,a=2*r/(t-e),c=2*r/(n-i),l=(t+e)/(t-e),h=(n+i)/(n-i),u=-(o+r)/(o-r),d=-2*o*r/(o-r);return s[0]=a,s[4]=0,s[8]=l,s[12]=0,s[1]=0,s[5]=c,s[9]=h,s[13]=0,s[2]=0,s[6]=0,s[10]=u,s[14]=d,s[3]=0,s[7]=0,s[11]=-1,s[15]=0,this}makeOrthographic(e,t,n,i,r,o){const s=this.elements,a=1/(t-e),c=1/(n-i),l=1/(o-r),h=(t+e)*a,u=(n+i)*c,d=(o+r)*l;return s[0]=2*a,s[4]=0,s[8]=0,s[12]=-h,s[1]=0,s[5]=2*c,s[9]=0,s[13]=-u,s[2]=0,s[6]=0,s[10]=-2*l,s[14]=-d,s[3]=0,s[7]=0,s[11]=0,s[15]=1,this}equals(e){const t=this.elements,n=e.elements;for(let e=0;e<16;e++)if(t[e]!==n[e])return!1;return!0}fromArray(e,t){void 0===t&&(t=0);for(let n=0;n<16;n++)this.elements[n]=e[n+t];return this}toArray(e,t){void 0===e&&(e=[]),void 0===t&&(t=0);const n=this.elements;return e[t]=n[0],e[t+1]=n[1],e[t+2]=n[2],e[t+3]=n[3],e[t+4]=n[4],e[t+5]=n[5],e[t+6]=n[6],e[t+7]=n[7],e[t+8]=n[8],e[t+9]=n[9],e[t+10]=n[10],e[t+11]=n[11],e[t+12]=n[12],e[t+13]=n[13],e[t+14]=n[14],e[t+15]=n[15],e}}const wr=new Xi,Mr=new _r,Sr=new Xi(0,0,0),Tr=new Xi(1,1,1),Er=new Xi,Ar=new Xi,Lr=new Xi;class Rr{constructor(e=0,t=0,n=0,i=Rr.DefaultOrder){Object.defineProperty(this,"isEuler",{value:!0}),this._x=e,this._y=t,this._z=n,this._order=i}get x(){return this._x}set x(e){this._x=e,this._onChangeCallback()}get y(){return this._y}set y(e){this._y=e,this._onChangeCallback()}get z(){return this._z}set z(e){this._z=e,this._onChangeCallback()}get order(){return this._order}set order(e){this._order=e,this._onChangeCallback()}set(e,t,n,i){return this._x=e,this._y=t,this._z=n,this._order=i||this._order,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._order)}copy(e){return this._x=e._x,this._y=e._y,this._z=e._z,this._order=e._order,this._onChangeCallback(),this}setFromRotationMatrix(e,t,n){const i=Ui.clamp,r=e.elements,o=r[0],s=r[4],a=r[8],c=r[1],l=r[5],h=r[9],u=r[2],d=r[6],p=r[10];switch(t=t||this._order){case"XYZ":this._y=Math.asin(i(a,-1,1)),Math.abs(a)<.9999999?(this._x=Math.atan2(-h,p),this._z=Math.atan2(-s,o)):(this._x=Math.atan2(d,l),this._z=0);break;case"YXZ":this._x=Math.asin(-i(h,-1,1)),Math.abs(h)<.9999999?(this._y=Math.atan2(a,p),this._z=Math.atan2(c,l)):(this._y=Math.atan2(-u,o),this._z=0);break;case"ZXY":this._x=Math.asin(i(d,-1,1)),Math.abs(d)<.9999999?(this._y=Math.atan2(-u,p),this._z=Math.atan2(-s,l)):(this._y=0,this._z=Math.atan2(c,o));break;case"ZYX":this._y=Math.asin(-i(u,-1,1)),Math.abs(u)<.9999999?(this._x=Math.atan2(d,p),this._z=Math.atan2(c,o)):(this._x=0,this._z=Math.atan2(-s,l));break;case"YZX":this._z=Math.asin(i(c,-1,1)),Math.abs(c)<.9999999?(this._x=Math.atan2(-h,l),this._y=Math.atan2(-u,o)):(this._x=0,this._y=Math.atan2(a,p));break;case"XZY":this._z=Math.asin(-i(s,-1,1)),Math.abs(s)<.9999999?(this._x=Math.atan2(d,l),this._y=Math.atan2(a,o)):(this._x=Math.atan2(-h,p),this._y=0);break;default:console.warn("THREE.Euler: .setFromRotationMatrix() encountered an unknown order: "+t)}return this._order=t,!1!==n&&this._onChangeCallback(),this}setFromQuaternion(e,t,n){return Cr.makeRotationFromQuaternion(e),this.setFromRotationMatrix(Cr,t,n)}setFromVector3(e,t){return this.set(e.x,e.y,e.z,t||this._order)}reorder(e){return Pr.setFromEuler(this),this.setFromQuaternion(Pr,e)}equals(e){return e._x===this._x&&e._y===this._y&&e._z===this._z&&e._order===this._order}fromArray(e){return this._x=e[0],this._y=e[1],this._z=e[2],void 0!==e[3]&&(this._order=e[3]),this._onChangeCallback(),this}toArray(e,t){return void 0===e&&(e=[]),void 0===t&&(t=0),e[t]=this._x,e[t+1]=this._y,e[t+2]=this._z,e[t+3]=this._order,e}toVector3(e){return e?e.set(this._x,this._y,this._z):new Xi(this._x,this._y,this._z)}_onChange(e){return this._onChangeCallback=e,this}_onChangeCallback(){}}Rr.DefaultOrder="XYZ",Rr.RotationOrders=["XYZ","YZX","ZXY","XZY","YXZ","ZYX"];const Cr=new _r,Pr=new qi;class Nr{constructor(){this.mask=1}set(e){this.mask=1<<e|0}enable(e){this.mask|=1<<e|0}enableAll(){this.mask=-1}toggle(e){this.mask^=1<<e|0}disable(e){this.mask&=~(1<<e|0)}disableAll(){this.mask=0}test(e){return 0!=(this.mask&e.mask)}}let Or=0;const Ir=new Xi,Dr=new qi,Ur=new _r,zr=new Xi,Br=new Xi,Fr=new Xi,Hr=new qi,Gr=new Xi(1,0,0),kr=new Xi(0,1,0),Vr=new Xi(0,0,1),jr={type:"added"},Wr={type:"removed"};function qr(){Object.defineProperty(this,"id",{value:Or++}),this.uuid=Ui.generateUUID(),this.name="",this.type="Object3D",this.parent=null,this.children=[],this.up=qr.DefaultUp.clone();const e=new Xi,t=new Rr,n=new qi,i=new Xi(1,1,1);t._onChange((function(){n.setFromEuler(t,!1)})),n._onChange((function(){t.setFromQuaternion(n,void 0,!1)})),Object.defineProperties(this,{position:{configurable:!0,enumerable:!0,value:e},rotation:{configurable:!0,enumerable:!0,value:t},quaternion:{configurable:!0,enumerable:!0,value:n},scale:{configurable:!0,enumerable:!0,value:i},modelViewMatrix:{value:new _r},normalMatrix:{value:new Bi}}),this.matrix=new _r,this.matrixWorld=new _r,this.matrixAutoUpdate=qr.DefaultMatrixAutoUpdate,this.matrixWorldNeedsUpdate=!1,this.layers=new Nr,this.visible=!0,this.castShadow=!1,this.receiveShadow=!1,this.frustumCulled=!0,this.renderOrder=0,this.userData={}}qr.DefaultUp=new Xi(0,1,0),qr.DefaultMatrixAutoUpdate=!0,qr.prototype=Object.assign(Object.create(Oi.prototype),{constructor:qr,isObject3D:!0,onBeforeRender:function(){},onAfterRender:function(){},applyMatrix4:function(e){this.matrixAutoUpdate&&this.updateMatrix(),this.matrix.premultiply(e),this.matrix.decompose(this.position,this.quaternion,this.scale)},applyQuaternion:function(e){return this.quaternion.premultiply(e),this},setRotationFromAxisAngle:function(e,t){this.quaternion.setFromAxisAngle(e,t)},setRotationFromEuler:function(e){this.quaternion.setFromEuler(e,!0)},setRotationFromMatrix:function(e){this.quaternion.setFromRotationMatrix(e)},setRotationFromQuaternion:function(e){this.quaternion.copy(e)},rotateOnAxis:function(e,t){return Dr.setFromAxisAngle(e,t),this.quaternion.multiply(Dr),this},rotateOnWorldAxis:function(e,t){return Dr.setFromAxisAngle(e,t),this.quaternion.premultiply(Dr),this},rotateX:function(e){return this.rotateOnAxis(Gr,e)},rotateY:function(e){return this.rotateOnAxis(kr,e)},rotateZ:function(e){return this.rotateOnAxis(Vr,e)},translateOnAxis:function(e,t){return Ir.copy(e).applyQuaternion(this.quaternion),this.position.add(Ir.multiplyScalar(t)),this},translateX:function(e){return this.translateOnAxis(Gr,e)},translateY:function(e){return this.translateOnAxis(kr,e)},translateZ:function(e){return this.translateOnAxis(Vr,e)},localToWorld:function(e){return e.applyMatrix4(this.matrixWorld)},worldToLocal:function(e){return e.applyMatrix4(Ur.getInverse(this.matrixWorld))},lookAt:function(e,t,n){e.isVector3?zr.copy(e):zr.set(e,t,n);const i=this.parent;this.updateWorldMatrix(!0,!1),Br.setFromMatrixPosition(this.matrixWorld),this.isCamera||this.isLight?Ur.lookAt(Br,zr,this.up):Ur.lookAt(zr,Br,this.up),this.quaternion.setFromRotationMatrix(Ur),i&&(Ur.extractRotation(i.matrixWorld),Dr.setFromRotationMatrix(Ur),this.quaternion.premultiply(Dr.inverse()))},add:function(e){if(arguments.length>1){for(let e=0;e<arguments.length;e++)this.add(arguments[e]);return this}return e===this?(console.error("THREE.Object3D.add: object can't be added as a child of itself.",e),this):(e&&e.isObject3D?(null!==e.parent&&e.parent.remove(e),e.parent=this,this.children.push(e),e.dispatchEvent(jr)):console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.",e),this)},remove:function(e){if(arguments.length>1){for(let e=0;e<arguments.length;e++)this.remove(arguments[e]);return this}const t=this.children.indexOf(e);return-1!==t&&(e.parent=null,this.children.splice(t,1),e.dispatchEvent(Wr)),this},attach:function(e){return this.updateWorldMatrix(!0,!1),Ur.getInverse(this.matrixWorld),null!==e.parent&&(e.parent.updateWorldMatrix(!0,!1),Ur.multiply(e.parent.matrixWorld)),e.applyMatrix4(Ur),e.updateWorldMatrix(!1,!1),this.add(e),this},getObjectById:function(e){return this.getObjectByProperty("id",e)},getObjectByName:function(e){return this.getObjectByProperty("name",e)},getObjectByProperty:function(e,t){if(this[e]===t)return this;for(let n=0,i=this.children.length;n<i;n++){const i=this.children[n].getObjectByProperty(e,t);if(void 0!==i)return i}},getWorldPosition:function(e){return void 0===e&&(console.warn("THREE.Object3D: .getWorldPosition() target is now required"),e=new Xi),this.updateMatrixWorld(!0),e.setFromMatrixPosition(this.matrixWorld)},getWorldQuaternion:function(e){return void 0===e&&(console.warn("THREE.Object3D: .getWorldQuaternion() target is now required"),e=new qi),this.updateMatrixWorld(!0),this.matrixWorld.decompose(Br,e,Fr),e},getWorldScale:function(e){return void 0===e&&(console.warn("THREE.Object3D: .getWorldScale() target is now required"),e=new Xi),this.updateMatrixWorld(!0),this.matrixWorld.decompose(Br,Hr,e),e},getWorldDirection:function(e){void 0===e&&(console.warn("THREE.Object3D: .getWorldDirection() target is now required"),e=new Xi),this.updateMatrixWorld(!0);const t=this.matrixWorld.elements;return e.set(t[8],t[9],t[10]).normalize()},raycast:function(){},traverse:function(e){e(this);const t=this.children;for(let n=0,i=t.length;n<i;n++)t[n].traverse(e)},traverseVisible:function(e){if(!1===this.visible)return;e(this);const t=this.children;for(let n=0,i=t.length;n<i;n++)t[n].traverseVisible(e)},traverseAncestors:function(e){const t=this.parent;null!==t&&(e(t),t.traverseAncestors(e))},updateMatrix:function(){this.matrix.compose(this.position,this.quaternion,this.scale),this.matrixWorldNeedsUpdate=!0},updateMatrixWorld:function(e){this.matrixAutoUpdate&&this.updateMatrix(),(this.matrixWorldNeedsUpdate||e)&&(null===this.parent?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix),this.matrixWorldNeedsUpdate=!1,e=!0);const t=this.children;for(let n=0,i=t.length;n<i;n++)t[n].updateMatrixWorld(e)},updateWorldMatrix:function(e,t){const n=this.parent;if(!0===e&&null!==n&&n.updateWorldMatrix(!0,!1),this.matrixAutoUpdate&&this.updateMatrix(),null===this.parent?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix),!0===t){const e=this.children;for(let t=0,n=e.length;t<n;t++)e[t].updateWorldMatrix(!1,!0)}},toJSON:function(e){const t=void 0===e||"string"==typeof e,n={};t&&(e={geometries:{},materials:{},textures:{},images:{},shapes:{}},n.metadata={version:4.5,type:"Object",generator:"Object3D.toJSON"});const i={};function r(t,n){return void 0===t[n.uuid]&&(t[n.uuid]=n.toJSON(e)),n.uuid}if(i.uuid=this.uuid,i.type=this.type,""!==this.name&&(i.name=this.name),!0===this.castShadow&&(i.castShadow=!0),!0===this.receiveShadow&&(i.receiveShadow=!0),!1===this.visible&&(i.visible=!1),!1===this.frustumCulled&&(i.frustumCulled=!1),0!==this.renderOrder&&(i.renderOrder=this.renderOrder),"{}"!==JSON.stringify(this.userData)&&(i.userData=this.userData),i.layers=this.layers.mask,i.matrix=this.matrix.toArray(),!1===this.matrixAutoUpdate&&(i.matrixAutoUpdate=!1),this.isInstancedMesh&&(i.type="InstancedMesh",i.count=this.count,i.instanceMatrix=this.instanceMatrix.toJSON()),this.isMesh||this.isLine||this.isPoints){i.geometry=r(e.geometries,this.geometry);const t=this.geometry.parameters;if(void 0!==t&&void 0!==t.shapes){const n=t.shapes;if(Array.isArray(n))for(let t=0,i=n.length;t<i;t++){const i=n[t];r(e.shapes,i)}else r(e.shapes,n)}}if(void 0!==this.material)if(Array.isArray(this.material)){const t=[];for(let n=0,i=this.material.length;n<i;n++)t.push(r(e.materials,this.material[n]));i.material=t}else i.material=r(e.materials,this.material);if(this.children.length>0){i.children=[];for(let t=0;t<this.children.length;t++)i.children.push(this.children[t].toJSON(e).object)}if(t){const t=o(e.geometries),i=o(e.materials),r=o(e.textures),s=o(e.images),a=o(e.shapes);t.length>0&&(n.geometries=t),i.length>0&&(n.materials=i),r.length>0&&(n.textures=r),s.length>0&&(n.images=s),a.length>0&&(n.shapes=a)}return n.object=i,n;function o(e){const t=[];for(const n in e){const i=e[n];delete i.metadata,t.push(i)}return t}},clone:function(e){return(new this.constructor).copy(this,e)},copy:function(e,t){if(void 0===t&&(t=!0),this.name=e.name,this.up.copy(e.up),this.position.copy(e.position),this.rotation.order=e.rotation.order,this.quaternion.copy(e.quaternion),this.scale.copy(e.scale),this.matrix.copy(e.matrix),this.matrixWorld.copy(e.matrixWorld),this.matrixAutoUpdate=e.matrixAutoUpdate,this.matrixWorldNeedsUpdate=e.matrixWorldNeedsUpdate,this.layers.mask=e.layers.mask,this.visible=e.visible,this.castShadow=e.castShadow,this.receiveShadow=e.receiveShadow,this.frustumCulled=e.frustumCulled,this.renderOrder=e.renderOrder,this.userData=JSON.parse(JSON.stringify(e.userData)),!0===t)for(let t=0;t<e.children.length;t++){const n=e.children[t];this.add(n.clone())}return this}});const Xr=new Xi,Yr=new Xi,Zr=new Bi;class Jr{constructor(e,t){Object.defineProperty(this,"isPlane",{value:!0}),this.normal=void 0!==e?e:new Xi(1,0,0),this.constant=void 0!==t?t:0}set(e,t){return this.normal.copy(e),this.constant=t,this}setComponents(e,t,n,i){return this.normal.set(e,t,n),this.constant=i,this}setFromNormalAndCoplanarPoint(e,t){return this.normal.copy(e),this.constant=-t.dot(this.normal),this}setFromCoplanarPoints(e,t,n){const i=Xr.subVectors(n,t).cross(Yr.subVectors(e,t)).normalize();return this.setFromNormalAndCoplanarPoint(i,e),this}clone(){return(new this.constructor).copy(this)}copy(e){return this.normal.copy(e.normal),this.constant=e.constant,this}normalize(){const e=1/this.normal.length();return this.normal.multiplyScalar(e),this.constant*=e,this}negate(){return this.constant*=-1,this.normal.negate(),this}distanceToPoint(e){return this.normal.dot(e)+this.constant}distanceToSphere(e){return this.distanceToPoint(e.center)-e.radius}projectPoint(e,t){return void 0===t&&(console.warn("THREE.Plane: .projectPoint() target is now required"),t=new Xi),t.copy(this.normal).multiplyScalar(-this.distanceToPoint(e)).add(e)}intersectLine(e,t){void 0===t&&(console.warn("THREE.Plane: .intersectLine() target is now required"),t=new Xi);const n=e.delta(Xr),i=this.normal.dot(n);if(0===i)return 0===this.distanceToPoint(e.start)?t.copy(e.start):void 0;const r=-(e.start.dot(this.normal)+this.constant)/i;return r<0||r>1?void 0:t.copy(n).multiplyScalar(r).add(e.start)}intersectsLine(e){const t=this.distanceToPoint(e.start),n=this.distanceToPoint(e.end);return t<0&&n>0||n<0&&t>0}intersectsBox(e){return e.intersectsPlane(this)}intersectsSphere(e){return e.intersectsPlane(this)}coplanarPoint(e){return void 0===e&&(console.warn("THREE.Plane: .coplanarPoint() target is now required"),e=new Xi),e.copy(this.normal).multiplyScalar(-this.constant)}applyMatrix4(e,t){const n=t||Zr.getNormalMatrix(e),i=this.coplanarPoint(Xr).applyMatrix4(e),r=this.normal.applyMatrix3(n).normalize();return this.constant=-i.dot(r),this}translate(e){return this.constant-=e.dot(this.normal),this}equals(e){return e.normal.equals(this.normal)&&e.constant===this.constant}}const Kr=new Xi,Qr=new Xi,$r=new Xi,eo=new Xi,to=new Xi,no=new Xi,io=new Xi,ro=new Xi,oo=new Xi,so=new Xi;class ao{constructor(e,t,n){this.a=void 0!==e?e:new Xi,this.b=void 0!==t?t:new Xi,this.c=void 0!==n?n:new Xi}static getNormal(e,t,n,i){void 0===i&&(console.warn("THREE.Triangle: .getNormal() target is now required"),i=new Xi),i.subVectors(n,t),Kr.subVectors(e,t),i.cross(Kr);const r=i.lengthSq();return r>0?i.multiplyScalar(1/Math.sqrt(r)):i.set(0,0,0)}static getBarycoord(e,t,n,i,r){Kr.subVectors(i,t),Qr.subVectors(n,t),$r.subVectors(e,t);const o=Kr.dot(Kr),s=Kr.dot(Qr),a=Kr.dot($r),c=Qr.dot(Qr),l=Qr.dot($r),h=o*c-s*s;if(void 0===r&&(console.warn("THREE.Triangle: .getBarycoord() target is now required"),r=new Xi),0===h)return r.set(-2,-1,-1);const u=1/h,d=(c*a-s*l)*u,p=(o*l-s*a)*u;return r.set(1-d-p,p,d)}static containsPoint(e,t,n,i){return this.getBarycoord(e,t,n,i,eo),eo.x>=0&&eo.y>=0&&eo.x+eo.y<=1}static getUV(e,t,n,i,r,o,s,a){return this.getBarycoord(e,t,n,i,eo),a.set(0,0),a.addScaledVector(r,eo.x),a.addScaledVector(o,eo.y),a.addScaledVector(s,eo.z),a}static isFrontFacing(e,t,n,i){return Kr.subVectors(n,t),Qr.subVectors(e,t),Kr.cross(Qr).dot(i)<0}set(e,t,n){return this.a.copy(e),this.b.copy(t),this.c.copy(n),this}setFromPointsAndIndices(e,t,n,i){return this.a.copy(e[t]),this.b.copy(e[n]),this.c.copy(e[i]),this}clone(){return(new this.constructor).copy(this)}copy(e){return this.a.copy(e.a),this.b.copy(e.b),this.c.copy(e.c),this}getArea(){return Kr.subVectors(this.c,this.b),Qr.subVectors(this.a,this.b),.5*Kr.cross(Qr).length()}getMidpoint(e){return void 0===e&&(console.warn("THREE.Triangle: .getMidpoint() target is now required"),e=new Xi),e.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)}getNormal(e){return ao.getNormal(this.a,this.b,this.c,e)}getPlane(e){return void 0===e&&(console.warn("THREE.Triangle: .getPlane() target is now required"),e=new Jr),e.setFromCoplanarPoints(this.a,this.b,this.c)}getBarycoord(e,t){return ao.getBarycoord(e,this.a,this.b,this.c,t)}getUV(e,t,n,i,r){return ao.getUV(e,this.a,this.b,this.c,t,n,i,r)}containsPoint(e){return ao.containsPoint(e,this.a,this.b,this.c)}isFrontFacing(e){return ao.isFrontFacing(this.a,this.b,this.c,e)}intersectsBox(e){return e.intersectsTriangle(this)}closestPointToPoint(e,t){void 0===t&&(console.warn("THREE.Triangle: .closestPointToPoint() target is now required"),t=new Xi);const n=this.a,i=this.b,r=this.c;let o,s;to.subVectors(i,n),no.subVectors(r,n),ro.subVectors(e,n);const a=to.dot(ro),c=no.dot(ro);if(a<=0&&c<=0)return t.copy(n);oo.subVectors(e,i);const l=to.dot(oo),h=no.dot(oo);if(l>=0&&h<=l)return t.copy(i);const u=a*h-l*c;if(u<=0&&a>=0&&l<=0)return o=a/(a-l),t.copy(n).addScaledVector(to,o);so.subVectors(e,r);const d=to.dot(so),p=no.dot(so);if(p>=0&&d<=p)return t.copy(r);const f=d*c-a*p;if(f<=0&&c>=0&&p<=0)return s=c/(c-p),t.copy(n).addScaledVector(no,s);const m=l*p-d*h;if(m<=0&&h-l>=0&&d-p>=0)return io.subVectors(r,i),s=(h-l)/(h-l+(d-p)),t.copy(i).addScaledVector(io,s);const g=1/(m+f+u);return o=f*g,s=u*g,t.copy(n).addScaledVector(to,o).addScaledVector(no,s)}equals(e){return e.a.equals(this.a)&&e.b.equals(this.b)&&e.c.equals(this.c)}}const co={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260,bisque:16770244,black:0,blanchedalmond:16772045,blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,cornsilk:16775388,crimson:14423100,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,darkkhaki:12433259,darkmagenta:9109643,darkolivegreen:5597999,darkorange:16747520,darkorchid:10040012,darkred:9109504,darksalmon:15308410,darkseagreen:9419919,darkslateblue:4734347,darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:16716947,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:11674146,floralwhite:16775920,forestgreen:2263842,fuchsia:16711935,gainsboro:14474460,ghostwhite:16316671,gold:16766720,goldenrod:14329120,gray:8421504,green:32768,greenyellow:11403055,grey:8421504,honeydew:15794160,hotpink:16738740,indianred:13458524,indigo:4915330,ivory:16777200,khaki:15787660,lavender:15132410,lavenderblush:16773365,lawngreen:8190976,lemonchiffon:16775885,lightblue:11393254,lightcoral:15761536,lightcyan:14745599,lightgoldenrodyellow:16448210,lightgray:13882323,lightgreen:9498256,lightgrey:13882323,lightpink:16758465,lightsalmon:16752762,lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:11584734,lightyellow:16777184,lime:65280,limegreen:3329330,linen:16445670,magenta:16711935,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:12211667,mediumpurple:9662683,mediumseagreen:3978097,mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:13047173,midnightblue:1644912,mintcream:16121850,mistyrose:16770273,moccasin:16770229,navajowhite:16768685,navy:128,oldlace:16643558,olive:8421376,olivedrab:7048739,orange:16753920,orangered:16729344,orchid:14315734,palegoldenrod:15657130,palegreen:10025880,paleturquoise:11529966,palevioletred:14381203,papayawhip:16773077,peachpuff:16767673,peru:13468991,pink:16761035,plum:14524637,powderblue:11591910,purple:8388736,rebeccapurple:6697881,red:16711680,rosybrown:12357519,royalblue:4286945,saddlebrown:9127187,salmon:16416882,sandybrown:16032864,seagreen:3050327,seashell:16774638,sienna:10506797,silver:12632256,skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:16775930,springgreen:65407,steelblue:4620980,tan:13808780,teal:32896,thistle:14204888,tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215,whitesmoke:16119285,yellow:16776960,yellowgreen:10145074},lo={h:0,s:0,l:0},ho={h:0,s:0,l:0};function uo(e,t,n){return n<0&&(n+=1),n>1&&(n-=1),n<1/6?e+6*(t-e)*n:n<.5?t:n<2/3?e+6*(t-e)*(2/3-n):e}function po(e){return e<.04045?.0773993808*e:Math.pow(.9478672986*e+.0521327014,2.4)}function fo(e){return e<.0031308?12.92*e:1.055*Math.pow(e,.41666)-.055}class mo{constructor(e,t,n){return Object.defineProperty(this,"isColor",{value:!0}),void 0===t&&void 0===n?this.set(e):this.setRGB(e,t,n)}set(e){return e&&e.isColor?this.copy(e):"number"==typeof e?this.setHex(e):"string"==typeof e&&this.setStyle(e),this}setScalar(e){return this.r=e,this.g=e,this.b=e,this}setHex(e){return e=Math.floor(e),this.r=(e>>16&255)/255,this.g=(e>>8&255)/255,this.b=(255&e)/255,this}setRGB(e,t,n){return this.r=e,this.g=t,this.b=n,this}setHSL(e,t,n){if(e=Ui.euclideanModulo(e,1),t=Ui.clamp(t,0,1),n=Ui.clamp(n,0,1),0===t)this.r=this.g=this.b=n;else{const i=n<=.5?n*(1+t):n+t-n*t,r=2*n-i;this.r=uo(r,i,e+1/3),this.g=uo(r,i,e),this.b=uo(r,i,e-1/3)}return this}setStyle(e){function t(t){void 0!==t&&parseFloat(t)<1&&console.warn("THREE.Color: Alpha component of "+e+" will be ignored.")}let n;if(n=/^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)){let e;const i=n[1],r=n[2];switch(i){case"rgb":case"rgba":if(e=/^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(r))return this.r=Math.min(255,parseInt(e[1],10))/255,this.g=Math.min(255,parseInt(e[2],10))/255,this.b=Math.min(255,parseInt(e[3],10))/255,t(e[5]),this;if(e=/^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(r))return this.r=Math.min(100,parseInt(e[1],10))/100,this.g=Math.min(100,parseInt(e[2],10))/100,this.b=Math.min(100,parseInt(e[3],10))/100,t(e[5]),this;break;case"hsl":case"hsla":if(e=/^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(r)){const n=parseFloat(e[1])/360,i=parseInt(e[2],10)/100,r=parseInt(e[3],10)/100;return t(e[5]),this.setHSL(n,i,r)}}}else if(n=/^\#([A-Fa-f0-9]+)$/.exec(e)){const e=n[1],t=e.length;if(3===t)return this.r=parseInt(e.charAt(0)+e.charAt(0),16)/255,this.g=parseInt(e.charAt(1)+e.charAt(1),16)/255,this.b=parseInt(e.charAt(2)+e.charAt(2),16)/255,this;if(6===t)return this.r=parseInt(e.charAt(0)+e.charAt(1),16)/255,this.g=parseInt(e.charAt(2)+e.charAt(3),16)/255,this.b=parseInt(e.charAt(4)+e.charAt(5),16)/255,this}return e&&e.length>0?this.setColorName(e):this}setColorName(e){const t=co[e];return void 0!==t?this.setHex(t):console.warn("THREE.Color: Unknown color "+e),this}clone(){return new this.constructor(this.r,this.g,this.b)}copy(e){return this.r=e.r,this.g=e.g,this.b=e.b,this}copyGammaToLinear(e,t){return void 0===t&&(t=2),this.r=Math.pow(e.r,t),this.g=Math.pow(e.g,t),this.b=Math.pow(e.b,t),this}copyLinearToGamma(e,t){void 0===t&&(t=2);const n=t>0?1/t:1;return this.r=Math.pow(e.r,n),this.g=Math.pow(e.g,n),this.b=Math.pow(e.b,n),this}convertGammaToLinear(e){return this.copyGammaToLinear(this,e),this}convertLinearToGamma(e){return this.copyLinearToGamma(this,e),this}copySRGBToLinear(e){return this.r=po(e.r),this.g=po(e.g),this.b=po(e.b),this}copyLinearToSRGB(e){return this.r=fo(e.r),this.g=fo(e.g),this.b=fo(e.b),this}convertSRGBToLinear(){return this.copySRGBToLinear(this),this}convertLinearToSRGB(){return this.copyLinearToSRGB(this),this}getHex(){return 255*this.r<<16^255*this.g<<8^255*this.b<<0}getHexString(){return("000000"+this.getHex().toString(16)).slice(-6)}getHSL(e){void 0===e&&(console.warn("THREE.Color: .getHSL() target is now required"),e={h:0,s:0,l:0});const t=this.r,n=this.g,i=this.b,r=Math.max(t,n,i),o=Math.min(t,n,i);let s,a;const c=(o+r)/2;if(o===r)s=0,a=0;else{const e=r-o;switch(a=c<=.5?e/(r+o):e/(2-r-o),r){case t:s=(n-i)/e+(n<i?6:0);break;case n:s=(i-t)/e+2;break;case i:s=(t-n)/e+4}s/=6}return e.h=s,e.s=a,e.l=c,e}getStyle(){return"rgb("+(255*this.r|0)+","+(255*this.g|0)+","+(255*this.b|0)+")"}offsetHSL(e,t,n){return this.getHSL(lo),lo.h+=e,lo.s+=t,lo.l+=n,this.setHSL(lo.h,lo.s,lo.l),this}add(e){return this.r+=e.r,this.g+=e.g,this.b+=e.b,this}addColors(e,t){return this.r=e.r+t.r,this.g=e.g+t.g,this.b=e.b+t.b,this}addScalar(e){return this.r+=e,this.g+=e,this.b+=e,this}sub(e){return this.r=Math.max(0,this.r-e.r),this.g=Math.max(0,this.g-e.g),this.b=Math.max(0,this.b-e.b),this}multiply(e){return this.r*=e.r,this.g*=e.g,this.b*=e.b,this}multiplyScalar(e){return this.r*=e,this.g*=e,this.b*=e,this}lerp(e,t){return this.r+=(e.r-this.r)*t,this.g+=(e.g-this.g)*t,this.b+=(e.b-this.b)*t,this}lerpHSL(e,t){this.getHSL(lo),e.getHSL(ho);const n=Ui.lerp(lo.h,ho.h,t),i=Ui.lerp(lo.s,ho.s,t),r=Ui.lerp(lo.l,ho.l,t);return this.setHSL(n,i,r),this}equals(e){return e.r===this.r&&e.g===this.g&&e.b===this.b}fromArray(e,t){return void 0===t&&(t=0),this.r=e[t],this.g=e[t+1],this.b=e[t+2],this}toArray(e,t){return void 0===e&&(e=[]),void 0===t&&(t=0),e[t]=this.r,e[t+1]=this.g,e[t+2]=this.b,e}fromBufferAttribute(e,t){return this.r=e.getX(t),this.g=e.getY(t),this.b=e.getZ(t),!0===e.normalized&&(this.r/=255,this.g/=255,this.b/=255),this}toJSON(){return this.getHex()}}mo.NAMES=co,mo.prototype.r=1,mo.prototype.g=1,mo.prototype.b=1;class go{constructor(e,t,n,i,r,o){this.a=e,this.b=t,this.c=n,this.normal=i&&i.isVector3?i:new Xi,this.vertexNormals=Array.isArray(i)?i:[],this.color=r&&r.isColor?r:new mo,this.vertexColors=Array.isArray(r)?r:[],this.materialIndex=void 0!==o?o:0}clone(){return(new this.constructor).copy(this)}copy(e){this.a=e.a,this.b=e.b,this.c=e.c,this.normal.copy(e.normal),this.color.copy(e.color),this.materialIndex=e.materialIndex;for(let t=0,n=e.vertexNormals.length;t<n;t++)this.vertexNormals[t]=e.vertexNormals[t].clone();for(let t=0,n=e.vertexColors.length;t<n;t++)this.vertexColors[t]=e.vertexColors[t].clone();return this}}let vo=0;function yo(){Object.defineProperty(this,"id",{value:vo++}),this.uuid=Ui.generateUUID(),this.name="",this.type="Material",this.fog=!0,this.blending=1,this.side=0,this.flatShading=!1,this.vertexColors=!1,this.opacity=1,this.transparent=!1,this.blendSrc=204,this.blendDst=205,this.blendEquation=100,this.blendSrcAlpha=null,this.blendDstAlpha=null,this.blendEquationAlpha=null,this.depthFunc=3,this.depthTest=!0,this.depthWrite=!0,this.stencilWriteMask=255,this.stencilFunc=519,this.stencilRef=0,this.stencilFuncMask=255,this.stencilFail=7680,this.stencilZFail=7680,this.stencilZPass=7680,this.stencilWrite=!1,this.clippingPlanes=null,this.clipIntersection=!1,this.clipShadows=!1,this.shadowSide=null,this.colorWrite=!0,this.precision=null,this.polygonOffset=!1,this.polygonOffsetFactor=0,this.polygonOffsetUnits=0,this.dithering=!1,this.alphaTest=0,this.premultipliedAlpha=!1,this.visible=!0,this.toneMapped=!0,this.userData={},this.version=0}function xo(e){yo.call(this),this.type="MeshBasicMaterial",this.color=new mo(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.skinning=!1,this.morphTargets=!1,this.setValues(e)}yo.prototype=Object.assign(Object.create(Oi.prototype),{constructor:yo,isMaterial:!0,onBeforeCompile:function(){},customProgramCacheKey:function(){return this.onBeforeCompile.toString()},setValues:function(e){if(void 0!==e)for(const t in e){const n=e[t];if(void 0===n){console.warn("THREE.Material: '"+t+"' parameter is undefined.");continue}if("shading"===t){console.warn("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead."),this.flatShading=1===n;continue}const i=this[t];void 0!==i?i&&i.isColor?i.set(n):i&&i.isVector3&&n&&n.isVector3?i.copy(n):this[t]=n:console.warn("THREE."+this.type+": '"+t+"' is not a property of this material.")}},toJSON:function(e){const t=void 0===e||"string"==typeof e;t&&(e={textures:{},images:{}});const n={metadata:{version:4.5,type:"Material",generator:"Material.toJSON"}};function i(e){const t=[];for(const n in e){const i=e[n];delete i.metadata,t.push(i)}return t}if(n.uuid=this.uuid,n.type=this.type,""!==this.name&&(n.name=this.name),this.color&&this.color.isColor&&(n.color=this.color.getHex()),void 0!==this.roughness&&(n.roughness=this.roughness),void 0!==this.metalness&&(n.metalness=this.metalness),this.sheen&&this.sheen.isColor&&(n.sheen=this.sheen.getHex()),this.emissive&&this.emissive.isColor&&(n.emissive=this.emissive.getHex()),this.emissiveIntensity&&1!==this.emissiveIntensity&&(n.emissiveIntensity=this.emissiveIntensity),this.specular&&this.specular.isColor&&(n.specular=this.specular.getHex()),void 0!==this.shininess&&(n.shininess=this.shininess),void 0!==this.clearcoat&&(n.clearcoat=this.clearcoat),void 0!==this.clearcoatRoughness&&(n.clearcoatRoughness=this.clearcoatRoughness),this.clearcoatMap&&this.clearcoatMap.isTexture&&(n.clearcoatMap=this.clearcoatMap.toJSON(e).uuid),this.clearcoatRoughnessMap&&this.clearcoatRoughnessMap.isTexture&&(n.clearcoatRoughnessMap=this.clearcoatRoughnessMap.toJSON(e).uuid),this.clearcoatNormalMap&&this.clearcoatNormalMap.isTexture&&(n.clearcoatNormalMap=this.clearcoatNormalMap.toJSON(e).uuid,n.clearcoatNormalScale=this.clearcoatNormalScale.toArray()),this.map&&this.map.isTexture&&(n.map=this.map.toJSON(e).uuid),this.matcap&&this.matcap.isTexture&&(n.matcap=this.matcap.toJSON(e).uuid),this.alphaMap&&this.alphaMap.isTexture&&(n.alphaMap=this.alphaMap.toJSON(e).uuid),this.lightMap&&this.lightMap.isTexture&&(n.lightMap=this.lightMap.toJSON(e).uuid),this.aoMap&&this.aoMap.isTexture&&(n.aoMap=this.aoMap.toJSON(e).uuid,n.aoMapIntensity=this.aoMapIntensity),this.bumpMap&&this.bumpMap.isTexture&&(n.bumpMap=this.bumpMap.toJSON(e).uuid,n.bumpScale=this.bumpScale),this.normalMap&&this.normalMap.isTexture&&(n.normalMap=this.normalMap.toJSON(e).uuid,n.normalMapType=this.normalMapType,n.normalScale=this.normalScale.toArray()),this.displacementMap&&this.displacementMap.isTexture&&(n.displacementMap=this.displacementMap.toJSON(e).uuid,n.displacementScale=this.displacementScale,n.displacementBias=this.displacementBias),this.roughnessMap&&this.roughnessMap.isTexture&&(n.roughnessMap=this.roughnessMap.toJSON(e).uuid),this.metalnessMap&&this.metalnessMap.isTexture&&(n.metalnessMap=this.metalnessMap.toJSON(e).uuid),this.emissiveMap&&this.emissiveMap.isTexture&&(n.emissiveMap=this.emissiveMap.toJSON(e).uuid),this.specularMap&&this.specularMap.isTexture&&(n.specularMap=this.specularMap.toJSON(e).uuid),this.envMap&&this.envMap.isTexture&&(n.envMap=this.envMap.toJSON(e).uuid,n.reflectivity=this.reflectivity,n.refractionRatio=this.refractionRatio,void 0!==this.combine&&(n.combine=this.combine),void 0!==this.envMapIntensity&&(n.envMapIntensity=this.envMapIntensity)),this.gradientMap&&this.gradientMap.isTexture&&(n.gradientMap=this.gradientMap.toJSON(e).uuid),void 0!==this.size&&(n.size=this.size),void 0!==this.sizeAttenuation&&(n.sizeAttenuation=this.sizeAttenuation),1!==this.blending&&(n.blending=this.blending),!0===this.flatShading&&(n.flatShading=this.flatShading),0!==this.side&&(n.side=this.side),this.vertexColors&&(n.vertexColors=!0),this.opacity<1&&(n.opacity=this.opacity),!0===this.transparent&&(n.transparent=this.transparent),n.depthFunc=this.depthFunc,n.depthTest=this.depthTest,n.depthWrite=this.depthWrite,n.stencilWrite=this.stencilWrite,n.stencilWriteMask=this.stencilWriteMask,n.stencilFunc=this.stencilFunc,n.stencilRef=this.stencilRef,n.stencilFuncMask=this.stencilFuncMask,n.stencilFail=this.stencilFail,n.stencilZFail=this.stencilZFail,n.stencilZPass=this.stencilZPass,this.rotation&&0!==this.rotation&&(n.rotation=this.rotation),!0===this.polygonOffset&&(n.polygonOffset=!0),0!==this.polygonOffsetFactor&&(n.polygonOffsetFactor=this.polygonOffsetFactor),0!==this.polygonOffsetUnits&&(n.polygonOffsetUnits=this.polygonOffsetUnits),this.linewidth&&1!==this.linewidth&&(n.linewidth=this.linewidth),void 0!==this.dashSize&&(n.dashSize=this.dashSize),void 0!==this.gapSize&&(n.gapSize=this.gapSize),void 0!==this.scale&&(n.scale=this.scale),!0===this.dithering&&(n.dithering=!0),this.alphaTest>0&&(n.alphaTest=this.alphaTest),!0===this.premultipliedAlpha&&(n.premultipliedAlpha=this.premultipliedAlpha),!0===this.wireframe&&(n.wireframe=this.wireframe),this.wireframeLinewidth>1&&(n.wireframeLinewidth=this.wireframeLinewidth),"round"!==this.wireframeLinecap&&(n.wireframeLinecap=this.wireframeLinecap),"round"!==this.wireframeLinejoin&&(n.wireframeLinejoin=this.wireframeLinejoin),!0===this.morphTargets&&(n.morphTargets=!0),!0===this.morphNormals&&(n.morphNormals=!0),!0===this.skinning&&(n.skinning=!0),!1===this.visible&&(n.visible=!1),!1===this.toneMapped&&(n.toneMapped=!1),"{}"!==JSON.stringify(this.userData)&&(n.userData=this.userData),t){const t=i(e.textures),r=i(e.images);t.length>0&&(n.textures=t),r.length>0&&(n.images=r)}return n},clone:function(){return(new this.constructor).copy(this)},copy:function(e){this.name=e.name,this.fog=e.fog,this.blending=e.blending,this.side=e.side,this.flatShading=e.flatShading,this.vertexColors=e.vertexColors,this.opacity=e.opacity,this.transparent=e.transparent,this.blendSrc=e.blendSrc,this.blendDst=e.blendDst,this.blendEquation=e.blendEquation,this.blendSrcAlpha=e.blendSrcAlpha,this.blendDstAlpha=e.blendDstAlpha,this.blendEquationAlpha=e.blendEquationAlpha,this.depthFunc=e.depthFunc,this.depthTest=e.depthTest,this.depthWrite=e.depthWrite,this.stencilWriteMask=e.stencilWriteMask,this.stencilFunc=e.stencilFunc,this.stencilRef=e.stencilRef,this.stencilFuncMask=e.stencilFuncMask,this.stencilFail=e.stencilFail,this.stencilZFail=e.stencilZFail,this.stencilZPass=e.stencilZPass,this.stencilWrite=e.stencilWrite;const t=e.clippingPlanes;let n=null;if(null!==t){const e=t.length;n=new Array(e);for(let i=0;i!==e;++i)n[i]=t[i].clone()}return this.clippingPlanes=n,this.clipIntersection=e.clipIntersection,this.clipShadows=e.clipShadows,this.shadowSide=e.shadowSide,this.colorWrite=e.colorWrite,this.precision=e.precision,this.polygonOffset=e.polygonOffset,this.polygonOffsetFactor=e.polygonOffsetFactor,this.polygonOffsetUnits=e.polygonOffsetUnits,this.dithering=e.dithering,this.alphaTest=e.alphaTest,this.premultipliedAlpha=e.premultipliedAlpha,this.visible=e.visible,this.toneMapped=e.toneMapped,this.userData=JSON.parse(JSON.stringify(e.userData)),this},dispose:function(){this.dispatchEvent({type:"dispose"})}}),Object.defineProperty(yo.prototype,"needsUpdate",{set:function(e){!0===e&&this.version++}}),xo.prototype=Object.create(yo.prototype),xo.prototype.constructor=xo,xo.prototype.isMeshBasicMaterial=!0,xo.prototype.copy=function(e){return yo.prototype.copy.call(this,e),this.color.copy(e.color),this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.skinning=e.skinning,this.morphTargets=e.morphTargets,this};const bo=new Xi,_o=new zi;function wo(e,t,n){if(Array.isArray(e))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.name="",this.array=e,this.itemSize=t,this.count=void 0!==e?e.length/t:0,this.normalized=!0===n,this.usage=35044,this.updateRange={offset:0,count:-1},this.version=0}function Mo(e,t,n){wo.call(this,new Int8Array(e),t,n)}function So(e,t,n){wo.call(this,new Uint8Array(e),t,n)}function To(e,t,n){wo.call(this,new Uint8ClampedArray(e),t,n)}function Eo(e,t,n){wo.call(this,new Int16Array(e),t,n)}function Ao(e,t,n){wo.call(this,new Uint16Array(e),t,n)}function Lo(e,t,n){wo.call(this,new Int32Array(e),t,n)}function Ro(e,t,n){wo.call(this,new Uint32Array(e),t,n)}function Co(e,t,n){wo.call(this,new Float32Array(e),t,n)}function Po(e,t,n){wo.call(this,new Float64Array(e),t,n)}Object.defineProperty(wo.prototype,"needsUpdate",{set:function(e){!0===e&&this.version++}}),Object.assign(wo.prototype,{isBufferAttribute:!0,onUploadCallback:function(){},setUsage:function(e){return this.usage=e,this},copy:function(e){return this.name=e.name,this.array=new e.array.constructor(e.array),this.itemSize=e.itemSize,this.count=e.count,this.normalized=e.normalized,this.usage=e.usage,this},copyAt:function(e,t,n){e*=this.itemSize,n*=t.itemSize;for(let i=0,r=this.itemSize;i<r;i++)this.array[e+i]=t.array[n+i];return this},copyArray:function(e){return this.array.set(e),this},copyColorsArray:function(e){const t=this.array;let n=0;for(let i=0,r=e.length;i<r;i++){let r=e[i];void 0===r&&(console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined",i),r=new mo),t[n++]=r.r,t[n++]=r.g,t[n++]=r.b}return this},copyVector2sArray:function(e){const t=this.array;let n=0;for(let i=0,r=e.length;i<r;i++){let r=e[i];void 0===r&&(console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined",i),r=new zi),t[n++]=r.x,t[n++]=r.y}return this},copyVector3sArray:function(e){const t=this.array;let n=0;for(let i=0,r=e.length;i<r;i++){let r=e[i];void 0===r&&(console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined",i),r=new Xi),t[n++]=r.x,t[n++]=r.y,t[n++]=r.z}return this},copyVector4sArray:function(e){const t=this.array;let n=0;for(let i=0,r=e.length;i<r;i++){let r=e[i];void 0===r&&(console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined",i),r=new Vi),t[n++]=r.x,t[n++]=r.y,t[n++]=r.z,t[n++]=r.w}return this},applyMatrix3:function(e){if(2===this.itemSize)for(let t=0,n=this.count;t<n;t++)_o.fromBufferAttribute(this,t),_o.applyMatrix3(e),this.setXY(t,_o.x,_o.y);else if(3===this.itemSize)for(let t=0,n=this.count;t<n;t++)bo.fromBufferAttribute(this,t),bo.applyMatrix3(e),this.setXYZ(t,bo.x,bo.y,bo.z);return this},applyMatrix4:function(e){for(let t=0,n=this.count;t<n;t++)bo.x=this.getX(t),bo.y=this.getY(t),bo.z=this.getZ(t),bo.applyMatrix4(e),this.setXYZ(t,bo.x,bo.y,bo.z);return this},applyNormalMatrix:function(e){for(let t=0,n=this.count;t<n;t++)bo.x=this.getX(t),bo.y=this.getY(t),bo.z=this.getZ(t),bo.applyNormalMatrix(e),this.setXYZ(t,bo.x,bo.y,bo.z);return this},transformDirection:function(e){for(let t=0,n=this.count;t<n;t++)bo.x=this.getX(t),bo.y=this.getY(t),bo.z=this.getZ(t),bo.transformDirection(e),this.setXYZ(t,bo.x,bo.y,bo.z);return this},set:function(e,t){return void 0===t&&(t=0),this.array.set(e,t),this},getX:function(e){return this.array[e*this.itemSize]},setX:function(e,t){return this.array[e*this.itemSize]=t,this},getY:function(e){return this.array[e*this.itemSize+1]},setY:function(e,t){return this.array[e*this.itemSize+1]=t,this},getZ:function(e){return this.array[e*this.itemSize+2]},setZ:function(e,t){return this.array[e*this.itemSize+2]=t,this},getW:function(e){return this.array[e*this.itemSize+3]},setW:function(e,t){return this.array[e*this.itemSize+3]=t,this},setXY:function(e,t,n){return e*=this.itemSize,this.array[e+0]=t,this.array[e+1]=n,this},setXYZ:function(e,t,n,i){return e*=this.itemSize,this.array[e+0]=t,this.array[e+1]=n,this.array[e+2]=i,this},setXYZW:function(e,t,n,i,r){return e*=this.itemSize,this.array[e+0]=t,this.array[e+1]=n,this.array[e+2]=i,this.array[e+3]=r,this},onUpload:function(e){return this.onUploadCallback=e,this},clone:function(){return new this.constructor(this.array,this.itemSize).copy(this)},toJSON:function(){return{itemSize:this.itemSize,type:this.array.constructor.name,array:Array.prototype.slice.call(this.array),normalized:this.normalized}}}),Mo.prototype=Object.create(wo.prototype),Mo.prototype.constructor=Mo,So.prototype=Object.create(wo.prototype),So.prototype.constructor=So,To.prototype=Object.create(wo.prototype),To.prototype.constructor=To,Eo.prototype=Object.create(wo.prototype),Eo.prototype.constructor=Eo,Ao.prototype=Object.create(wo.prototype),Ao.prototype.constructor=Ao,Lo.prototype=Object.create(wo.prototype),Lo.prototype.constructor=Lo,Ro.prototype=Object.create(wo.prototype),Ro.prototype.constructor=Ro,Co.prototype=Object.create(wo.prototype),Co.prototype.constructor=Co,Po.prototype=Object.create(wo.prototype),Po.prototype.constructor=Po;class No{constructor(){this.vertices=[],this.normals=[],this.colors=[],this.uvs=[],this.uvs2=[],this.groups=[],this.morphTargets={},this.skinWeights=[],this.skinIndices=[],this.boundingBox=null,this.boundingSphere=null,this.verticesNeedUpdate=!1,this.normalsNeedUpdate=!1,this.colorsNeedUpdate=!1,this.uvsNeedUpdate=!1,this.groupsNeedUpdate=!1}computeGroups(e){const t=[];let n,i,r=void 0;const o=e.faces;for(i=0;i<o.length;i++){const e=o[i];e.materialIndex!==r&&(r=e.materialIndex,void 0!==n&&(n.count=3*i-n.start,t.push(n)),n={start:3*i,materialIndex:r})}void 0!==n&&(n.count=3*i-n.start,t.push(n)),this.groups=t}fromGeometry(e){const t=e.faces,n=e.vertices,i=e.faceVertexUvs,r=i[0]&&i[0].length>0,o=i[1]&&i[1].length>0,s=e.morphTargets,a=s.length;let c;if(a>0){c=[];for(let e=0;e<a;e++)c[e]={name:s[e].name,data:[]};this.morphTargets.position=c}const l=e.morphNormals,h=l.length;let u;if(h>0){u=[];for(let e=0;e<h;e++)u[e]={name:l[e].name,data:[]};this.morphTargets.normal=u}const d=e.skinIndices,p=e.skinWeights,f=d.length===n.length,m=p.length===n.length;n.length>0&&0===t.length&&console.error("THREE.DirectGeometry: Faceless geometries are not supported.");for(let e=0;e<t.length;e++){const g=t[e];this.vertices.push(n[g.a],n[g.b],n[g.c]);const v=g.vertexNormals;if(3===v.length)this.normals.push(v[0],v[1],v[2]);else{const e=g.normal;this.normals.push(e,e,e)}const y=g.vertexColors;if(3===y.length)this.colors.push(y[0],y[1],y[2]);else{const e=g.color;this.colors.push(e,e,e)}if(!0===r){const t=i[0][e];void 0!==t?this.uvs.push(t[0],t[1],t[2]):(console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ",e),this.uvs.push(new zi,new zi,new zi))}if(!0===o){const t=i[1][e];void 0!==t?this.uvs2.push(t[0],t[1],t[2]):(console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ",e),this.uvs2.push(new zi,new zi,new zi))}for(let e=0;e<a;e++){const t=s[e].vertices;c[e].data.push(t[g.a],t[g.b],t[g.c])}for(let t=0;t<h;t++){const n=l[t].vertexNormals[e];u[t].data.push(n.a,n.b,n.c)}f&&this.skinIndices.push(d[g.a],d[g.b],d[g.c]),m&&this.skinWeights.push(p[g.a],p[g.b],p[g.c])}return this.computeGroups(e),this.verticesNeedUpdate=e.verticesNeedUpdate,this.normalsNeedUpdate=e.normalsNeedUpdate,this.colorsNeedUpdate=e.colorsNeedUpdate,this.uvsNeedUpdate=e.uvsNeedUpdate,this.groupsNeedUpdate=e.groupsNeedUpdate,null!==e.boundingSphere&&(this.boundingSphere=e.boundingSphere.clone()),null!==e.boundingBox&&(this.boundingBox=e.boundingBox.clone()),this}}function Oo(e){if(0===e.length)return-1/0;let t=e[0];for(let n=1,i=e.length;n<i;++n)e[n]>t&&(t=e[n]);return t}let Io=1;const Do=new _r,Uo=new qr,zo=new Xi,Bo=new Ji,Fo=new Ji,Ho=new Xi;function Go(){Object.defineProperty(this,"id",{value:Io+=2}),this.uuid=Ui.generateUUID(),this.name="",this.type="BufferGeometry",this.index=null,this.attributes={},this.morphAttributes={},this.morphTargetsRelative=!1,this.groups=[],this.boundingBox=null,this.boundingSphere=null,this.drawRange={start:0,count:1/0},this.userData={}}Go.prototype=Object.assign(Object.create(Oi.prototype),{constructor:Go,isBufferGeometry:!0,getIndex:function(){return this.index},setIndex:function(e){Array.isArray(e)?this.index=new(Oo(e)>65535?Ro:Ao)(e,1):this.index=e},getAttribute:function(e){return this.attributes[e]},setAttribute:function(e,t){return this.attributes[e]=t,this},deleteAttribute:function(e){return delete this.attributes[e],this},addGroup:function(e,t,n){this.groups.push({start:e,count:t,materialIndex:void 0!==n?n:0})},clearGroups:function(){this.groups=[]},setDrawRange:function(e,t){this.drawRange.start=e,this.drawRange.count=t},applyMatrix4:function(e){const t=this.attributes.position;void 0!==t&&(t.applyMatrix4(e),t.needsUpdate=!0);const n=this.attributes.normal;if(void 0!==n){const t=(new Bi).getNormalMatrix(e);n.applyNormalMatrix(t),n.needsUpdate=!0}const i=this.attributes.tangent;return void 0!==i&&(i.transformDirection(e),i.needsUpdate=!0),null!==this.boundingBox&&this.computeBoundingBox(),null!==this.boundingSphere&&this.computeBoundingSphere(),this},rotateX:function(e){return Do.makeRotationX(e),this.applyMatrix4(Do),this},rotateY:function(e){return Do.makeRotationY(e),this.applyMatrix4(Do),this},rotateZ:function(e){return Do.makeRotationZ(e),this.applyMatrix4(Do),this},translate:function(e,t,n){return Do.makeTranslation(e,t,n),this.applyMatrix4(Do),this},scale:function(e,t,n){return Do.makeScale(e,t,n),this.applyMatrix4(Do),this},lookAt:function(e){return Uo.lookAt(e),Uo.updateMatrix(),this.applyMatrix4(Uo.matrix),this},center:function(){return this.computeBoundingBox(),this.boundingBox.getCenter(zo).negate(),this.translate(zo.x,zo.y,zo.z),this},setFromObject:function(e){const t=e.geometry;if(e.isPoints||e.isLine){const e=new Co(3*t.vertices.length,3),n=new Co(3*t.colors.length,3);if(this.setAttribute("position",e.copyVector3sArray(t.vertices)),this.setAttribute("color",n.copyColorsArray(t.colors)),t.lineDistances&&t.lineDistances.length===t.vertices.length){const e=new Co(t.lineDistances.length,1);this.setAttribute("lineDistance",e.copyArray(t.lineDistances))}null!==t.boundingSphere&&(this.boundingSphere=t.boundingSphere.clone()),null!==t.boundingBox&&(this.boundingBox=t.boundingBox.clone())}else e.isMesh&&t&&t.isGeometry&&this.fromGeometry(t);return this},setFromPoints:function(e){const t=[];for(let n=0,i=e.length;n<i;n++){const i=e[n];t.push(i.x,i.y,i.z||0)}return this.setAttribute("position",new Co(t,3)),this},updateFromObject:function(e){let t=e.geometry;if(e.isMesh){let e=t.__directGeometry;if(!0===t.elementsNeedUpdate&&(e=void 0,t.elementsNeedUpdate=!1),void 0===e)return this.fromGeometry(t);e.verticesNeedUpdate=t.verticesNeedUpdate,e.normalsNeedUpdate=t.normalsNeedUpdate,e.colorsNeedUpdate=t.colorsNeedUpdate,e.uvsNeedUpdate=t.uvsNeedUpdate,e.groupsNeedUpdate=t.groupsNeedUpdate,t.verticesNeedUpdate=!1,t.normalsNeedUpdate=!1,t.colorsNeedUpdate=!1,t.uvsNeedUpdate=!1,t.groupsNeedUpdate=!1,t=e}if(!0===t.verticesNeedUpdate){const e=this.attributes.position;void 0!==e&&(e.copyVector3sArray(t.vertices),e.needsUpdate=!0),t.verticesNeedUpdate=!1}if(!0===t.normalsNeedUpdate){const e=this.attributes.normal;void 0!==e&&(e.copyVector3sArray(t.normals),e.needsUpdate=!0),t.normalsNeedUpdate=!1}if(!0===t.colorsNeedUpdate){const e=this.attributes.color;void 0!==e&&(e.copyColorsArray(t.colors),e.needsUpdate=!0),t.colorsNeedUpdate=!1}if(t.uvsNeedUpdate){const e=this.attributes.uv;void 0!==e&&(e.copyVector2sArray(t.uvs),e.needsUpdate=!0),t.uvsNeedUpdate=!1}if(t.lineDistancesNeedUpdate){const e=this.attributes.lineDistance;void 0!==e&&(e.copyArray(t.lineDistances),e.needsUpdate=!0),t.lineDistancesNeedUpdate=!1}return t.groupsNeedUpdate&&(t.computeGroups(e.geometry),this.groups=t.groups,t.groupsNeedUpdate=!1),this},fromGeometry:function(e){return e.__directGeometry=(new No).fromGeometry(e),this.fromDirectGeometry(e.__directGeometry)},fromDirectGeometry:function(e){const t=new Float32Array(3*e.vertices.length);if(this.setAttribute("position",new wo(t,3).copyVector3sArray(e.vertices)),e.normals.length>0){const t=new Float32Array(3*e.normals.length);this.setAttribute("normal",new wo(t,3).copyVector3sArray(e.normals))}if(e.colors.length>0){const t=new Float32Array(3*e.colors.length);this.setAttribute("color",new wo(t,3).copyColorsArray(e.colors))}if(e.uvs.length>0){const t=new Float32Array(2*e.uvs.length);this.setAttribute("uv",new wo(t,2).copyVector2sArray(e.uvs))}if(e.uvs2.length>0){const t=new Float32Array(2*e.uvs2.length);this.setAttribute("uv2",new wo(t,2).copyVector2sArray(e.uvs2))}this.groups=e.groups;for(const t in e.morphTargets){const n=[],i=e.morphTargets[t];for(let e=0,t=i.length;e<t;e++){const t=i[e],r=new Co(3*t.data.length,3);r.name=t.name,n.push(r.copyVector3sArray(t.data))}this.morphAttributes[t]=n}if(e.skinIndices.length>0){const t=new Co(4*e.skinIndices.length,4);this.setAttribute("skinIndex",t.copyVector4sArray(e.skinIndices))}if(e.skinWeights.length>0){const t=new Co(4*e.skinWeights.length,4);this.setAttribute("skinWeight",t.copyVector4sArray(e.skinWeights))}return null!==e.boundingSphere&&(this.boundingSphere=e.boundingSphere.clone()),null!==e.boundingBox&&(this.boundingBox=e.boundingBox.clone()),this},computeBoundingBox:function(){null===this.boundingBox&&(this.boundingBox=new Ji);const e=this.attributes.position,t=this.morphAttributes.position;if(e&&e.isGLBufferAttribute)return console.error('THREE.BufferGeometry.computeBoundingBox(): GLBufferAttribute requires a manual bounding box. Alternatively set "mesh.frustumCulled" to "false".',this),void this.boundingBox.set(new Xi(-1/0,-1/0,-1/0),new Xi(1/0,1/0,1/0));if(void 0!==e){if(this.boundingBox.setFromBufferAttribute(e),t)for(let e=0,n=t.length;e<n;e++){const n=t[e];Bo.setFromBufferAttribute(n),this.morphTargetsRelative?(Ho.addVectors(this.boundingBox.min,Bo.min),this.boundingBox.expandByPoint(Ho),Ho.addVectors(this.boundingBox.max,Bo.max),this.boundingBox.expandByPoint(Ho)):(this.boundingBox.expandByPoint(Bo.min),this.boundingBox.expandByPoint(Bo.max))}}else this.boundingBox.makeEmpty();(isNaN(this.boundingBox.min.x)||isNaN(this.boundingBox.min.y)||isNaN(this.boundingBox.min.z))&&console.error('THREE.BufferGeometry.computeBoundingBox(): Computed min/max have NaN values. The "position" attribute is likely to have NaN values.',this)},computeBoundingSphere:function(){null===this.boundingSphere&&(this.boundingSphere=new dr);const e=this.attributes.position,t=this.morphAttributes.position;if(e&&e.isGLBufferAttribute)return console.error('THREE.BufferGeometry.computeBoundingSphere(): GLBufferAttribute requires a manual bounding sphere. Alternatively set "mesh.frustumCulled" to "false".',this),void this.boundingSphere.set(new Xi,1/0);if(e){const n=this.boundingSphere.center;if(Bo.setFromBufferAttribute(e),t)for(let e=0,n=t.length;e<n;e++){const n=t[e];Fo.setFromBufferAttribute(n),this.morphTargetsRelative?(Ho.addVectors(Bo.min,Fo.min),Bo.expandByPoint(Ho),Ho.addVectors(Bo.max,Fo.max),Bo.expandByPoint(Ho)):(Bo.expandByPoint(Fo.min),Bo.expandByPoint(Fo.max))}Bo.getCenter(n);let i=0;for(let t=0,r=e.count;t<r;t++)Ho.fromBufferAttribute(e,t),i=Math.max(i,n.distanceToSquared(Ho));if(t)for(let r=0,o=t.length;r<o;r++){const o=t[r],s=this.morphTargetsRelative;for(let t=0,r=o.count;t<r;t++)Ho.fromBufferAttribute(o,t),s&&(zo.fromBufferAttribute(e,t),Ho.add(zo)),i=Math.max(i,n.distanceToSquared(Ho))}this.boundingSphere.radius=Math.sqrt(i),isNaN(this.boundingSphere.radius)&&console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.',this)}},computeFaceNormals:function(){},computeVertexNormals:function(){const e=this.index,t=this.getAttribute("position");if(void 0!==t){let n=this.getAttribute("normal");if(void 0===n)n=new wo(new Float32Array(3*t.count),3),this.setAttribute("normal",n);else for(let e=0,t=n.count;e<t;e++)n.setXYZ(e,0,0,0);const i=new Xi,r=new Xi,o=new Xi,s=new Xi,a=new Xi,c=new Xi,l=new Xi,h=new Xi;if(e)for(let u=0,d=e.count;u<d;u+=3){const d=e.getX(u+0),p=e.getX(u+1),f=e.getX(u+2);i.fromBufferAttribute(t,d),r.fromBufferAttribute(t,p),o.fromBufferAttribute(t,f),l.subVectors(o,r),h.subVectors(i,r),l.cross(h),s.fromBufferAttribute(n,d),a.fromBufferAttribute(n,p),c.fromBufferAttribute(n,f),s.add(l),a.add(l),c.add(l),n.setXYZ(d,s.x,s.y,s.z),n.setXYZ(p,a.x,a.y,a.z),n.setXYZ(f,c.x,c.y,c.z)}else for(let e=0,s=t.count;e<s;e+=3)i.fromBufferAttribute(t,e+0),r.fromBufferAttribute(t,e+1),o.fromBufferAttribute(t,e+2),l.subVectors(o,r),h.subVectors(i,r),l.cross(h),n.setXYZ(e+0,l.x,l.y,l.z),n.setXYZ(e+1,l.x,l.y,l.z),n.setXYZ(e+2,l.x,l.y,l.z);this.normalizeNormals(),n.needsUpdate=!0}},merge:function(e,t){if(!e||!e.isBufferGeometry)return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.",e);void 0===t&&(t=0,console.warn("THREE.BufferGeometry.merge(): Overwriting original geometry, starting at offset=0. Use BufferGeometryUtils.mergeBufferGeometries() for lossless merge."));const n=this.attributes;for(const i in n){if(void 0===e.attributes[i])continue;const r=n[i].array,o=e.attributes[i],s=o.array,a=o.itemSize*t,c=Math.min(s.length,r.length-a);for(let e=0,t=a;e<c;e++,t++)r[t]=s[e]}return this},normalizeNormals:function(){const e=this.attributes.normal;for(let t=0,n=e.count;t<n;t++)Ho.fromBufferAttribute(e,t),Ho.normalize(),e.setXYZ(t,Ho.x,Ho.y,Ho.z)},toNonIndexed:function(){function e(e,t){const n=e.array,i=e.itemSize,r=e.normalized,o=new n.constructor(t.length*i);let s=0,a=0;for(let e=0,r=t.length;e<r;e++){s=t[e]*i;for(let e=0;e<i;e++)o[a++]=n[s++]}return new wo(o,i,r)}if(null===this.index)return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),this;const t=new Go,n=this.index.array,i=this.attributes;for(const r in i){const o=e(i[r],n);t.setAttribute(r,o)}const r=this.morphAttributes;for(const i in r){const o=[],s=r[i];for(let t=0,i=s.length;t<i;t++){const i=e(s[t],n);o.push(i)}t.morphAttributes[i]=o}t.morphTargetsRelative=this.morphTargetsRelative;const o=this.groups;for(let e=0,n=o.length;e<n;e++){const n=o[e];t.addGroup(n.start,n.count,n.materialIndex)}return t},toJSON:function(){const e={metadata:{version:4.5,type:"BufferGeometry",generator:"BufferGeometry.toJSON"}};if(e.uuid=this.uuid,e.type=this.type,""!==this.name&&(e.name=this.name),Object.keys(this.userData).length>0&&(e.userData=this.userData),void 0!==this.parameters){const t=this.parameters;for(const n in t)void 0!==t[n]&&(e[n]=t[n]);return e}e.data={attributes:{}};const t=this.index;null!==t&&(e.data.index={type:t.array.constructor.name,array:Array.prototype.slice.call(t.array)});const n=this.attributes;for(const t in n){const i=n[t],r=i.toJSON(e.data);""!==i.name&&(r.name=i.name),e.data.attributes[t]=r}const i={};let r=!1;for(const t in this.morphAttributes){const n=this.morphAttributes[t],o=[];for(let t=0,i=n.length;t<i;t++){const i=n[t],r=i.toJSON(e.data);""!==i.name&&(r.name=i.name),o.push(r)}o.length>0&&(i[t]=o,r=!0)}r&&(e.data.morphAttributes=i,e.data.morphTargetsRelative=this.morphTargetsRelative);const o=this.groups;o.length>0&&(e.data.groups=JSON.parse(JSON.stringify(o)));const s=this.boundingSphere;return null!==s&&(e.data.boundingSphere={center:s.center.toArray(),radius:s.radius}),e},clone:function(){return(new Go).copy(this)},copy:function(e){this.index=null,this.attributes={},this.morphAttributes={},this.groups=[],this.boundingBox=null,this.boundingSphere=null;const t={};this.name=e.name;const n=e.index;null!==n&&this.setIndex(n.clone(t));const i=e.attributes;for(const e in i){const n=i[e];this.setAttribute(e,n.clone(t))}const r=e.morphAttributes;for(const e in r){const n=[],i=r[e];for(let e=0,r=i.length;e<r;e++)n.push(i[e].clone(t));this.morphAttributes[e]=n}this.morphTargetsRelative=e.morphTargetsRelative;const o=e.groups;for(let e=0,t=o.length;e<t;e++){const t=o[e];this.addGroup(t.start,t.count,t.materialIndex)}const s=e.boundingBox;null!==s&&(this.boundingBox=s.clone());const a=e.boundingSphere;return null!==a&&(this.boundingSphere=a.clone()),this.drawRange.start=e.drawRange.start,this.drawRange.count=e.drawRange.count,this.userData=e.userData,this},dispose:function(){this.dispatchEvent({type:"dispose"})}});const ko=new _r,Vo=new br,jo=new dr,Wo=new Xi,qo=new Xi,Xo=new Xi,Yo=new Xi,Zo=new Xi,Jo=new Xi,Ko=new Xi,Qo=new Xi,$o=new Xi,es=new zi,ts=new zi,ns=new zi,is=new Xi,rs=new Xi;function os(e,t){qr.call(this),this.type="Mesh",this.geometry=void 0!==e?e:new Go,this.material=void 0!==t?t:new xo,this.updateMorphTargets()}function ss(e,t,n,i,r,o,s,a){let c;if(c=1===t.side?i.intersectTriangle(s,o,r,!0,a):i.intersectTriangle(r,o,s,2!==t.side,a),null===c)return null;rs.copy(a),rs.applyMatrix4(e.matrixWorld);const l=n.ray.origin.distanceTo(rs);return l<n.near||l>n.far?null:{distance:l,point:rs.clone(),object:e}}function as(e,t,n,i,r,o,s,a,c,l,h,u){Wo.fromBufferAttribute(r,l),qo.fromBufferAttribute(r,h),Xo.fromBufferAttribute(r,u);const d=e.morphTargetInfluences;if(t.morphTargets&&o&&d){Ko.set(0,0,0),Qo.set(0,0,0),$o.set(0,0,0);for(let e=0,t=o.length;e<t;e++){const t=d[e],n=o[e];0!==t&&(Yo.fromBufferAttribute(n,l),Zo.fromBufferAttribute(n,h),Jo.fromBufferAttribute(n,u),s?(Ko.addScaledVector(Yo,t),Qo.addScaledVector(Zo,t),$o.addScaledVector(Jo,t)):(Ko.addScaledVector(Yo.sub(Wo),t),Qo.addScaledVector(Zo.sub(qo),t),$o.addScaledVector(Jo.sub(Xo),t)))}Wo.add(Ko),qo.add(Qo),Xo.add($o)}e.isSkinnedMesh&&(e.boneTransform(l,Wo),e.boneTransform(h,qo),e.boneTransform(u,Xo));const p=ss(e,t,n,i,Wo,qo,Xo,is);if(p){a&&(es.fromBufferAttribute(a,l),ts.fromBufferAttribute(a,h),ns.fromBufferAttribute(a,u),p.uv=ao.getUV(is,Wo,qo,Xo,es,ts,ns,new zi)),c&&(es.fromBufferAttribute(c,l),ts.fromBufferAttribute(c,h),ns.fromBufferAttribute(c,u),p.uv2=ao.getUV(is,Wo,qo,Xo,es,ts,ns,new zi));const e=new go(l,h,u);ao.getNormal(Wo,qo,Xo,e.normal),p.face=e}return p}os.prototype=Object.assign(Object.create(qr.prototype),{constructor:os,isMesh:!0,copy:function(e){return qr.prototype.copy.call(this,e),void 0!==e.morphTargetInfluences&&(this.morphTargetInfluences=e.morphTargetInfluences.slice()),void 0!==e.morphTargetDictionary&&(this.morphTargetDictionary=Object.assign({},e.morphTargetDictionary)),this.material=e.material,this.geometry=e.geometry,this},updateMorphTargets:function(){const e=this.geometry;if(e.isBufferGeometry){const t=e.morphAttributes,n=Object.keys(t);if(n.length>0){const e=t[n[0]];if(void 0!==e){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let t=0,n=e.length;t<n;t++){const n=e[t].name||String(t);this.morphTargetInfluences.push(0),this.morphTargetDictionary[n]=t}}}}else{const t=e.morphTargets;void 0!==t&&t.length>0&&console.error("THREE.Mesh.updateMorphTargets() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.")}},raycast:function(e,t){const n=this.geometry,i=this.material,r=this.matrixWorld;if(void 0===i)return;if(null===n.boundingSphere&&n.computeBoundingSphere(),jo.copy(n.boundingSphere),jo.applyMatrix4(r),!1===e.ray.intersectsSphere(jo))return;if(ko.getInverse(r),Vo.copy(e.ray).applyMatrix4(ko),null!==n.boundingBox&&!1===Vo.intersectsBox(n.boundingBox))return;let o;if(n.isBufferGeometry){const r=n.index,s=n.attributes.position,a=n.morphAttributes.position,c=n.morphTargetsRelative,l=n.attributes.uv,h=n.attributes.uv2,u=n.groups,d=n.drawRange;if(null!==r)if(Array.isArray(i))for(let n=0,p=u.length;n<p;n++){const p=u[n],f=i[p.materialIndex];for(let n=Math.max(p.start,d.start),i=Math.min(p.start+p.count,d.start+d.count);n<i;n+=3){const i=r.getX(n),u=r.getX(n+1),d=r.getX(n+2);o=as(this,f,e,Vo,s,a,c,l,h,i,u,d),o&&(o.faceIndex=Math.floor(n/3),o.face.materialIndex=p.materialIndex,t.push(o))}}else{for(let n=Math.max(0,d.start),u=Math.min(r.count,d.start+d.count);n<u;n+=3){const u=r.getX(n),d=r.getX(n+1),p=r.getX(n+2);o=as(this,i,e,Vo,s,a,c,l,h,u,d,p),o&&(o.faceIndex=Math.floor(n/3),t.push(o))}}else if(void 0!==s)if(Array.isArray(i))for(let n=0,r=u.length;n<r;n++){const r=u[n],p=i[r.materialIndex];for(let n=Math.max(r.start,d.start),i=Math.min(r.start+r.count,d.start+d.count);n<i;n+=3){o=as(this,p,e,Vo,s,a,c,l,h,n,n+1,n+2),o&&(o.faceIndex=Math.floor(n/3),o.face.materialIndex=r.materialIndex,t.push(o))}}else{for(let n=Math.max(0,d.start),r=Math.min(s.count,d.start+d.count);n<r;n+=3){o=as(this,i,e,Vo,s,a,c,l,h,n,n+1,n+2),o&&(o.faceIndex=Math.floor(n/3),t.push(o))}}}else if(n.isGeometry){const r=Array.isArray(i),s=n.vertices,a=n.faces;let c;const l=n.faceVertexUvs[0];l.length>0&&(c=l);for(let n=0,l=a.length;n<l;n++){const l=a[n],h=r?i[l.materialIndex]:i;if(void 0===h)continue;const u=s[l.a],d=s[l.b],p=s[l.c];if(o=ss(this,h,e,Vo,u,d,p,is),o){if(c&&c[n]){const e=c[n];es.copy(e[0]),ts.copy(e[1]),ns.copy(e[2]),o.uv=ao.getUV(is,u,d,p,es,ts,ns,new zi)}o.face=l,o.faceIndex=n,t.push(o)}}}}});let cs=0;const ls=new _r,hs=new qr,us=new Xi;function ds(){Object.defineProperty(this,"id",{value:cs+=2}),this.uuid=Ui.generateUUID(),this.name="",this.type="Geometry",this.vertices=[],this.colors=[],this.faces=[],this.faceVertexUvs=[[]],this.morphTargets=[],this.morphNormals=[],this.skinWeights=[],this.skinIndices=[],this.lineDistances=[],this.boundingBox=null,this.boundingSphere=null,this.elementsNeedUpdate=!1,this.verticesNeedUpdate=!1,this.uvsNeedUpdate=!1,this.normalsNeedUpdate=!1,this.colorsNeedUpdate=!1,this.lineDistancesNeedUpdate=!1,this.groupsNeedUpdate=!1}ds.prototype=Object.assign(Object.create(Oi.prototype),{constructor:ds,isGeometry:!0,applyMatrix4:function(e){const t=(new Bi).getNormalMatrix(e);for(let t=0,n=this.vertices.length;t<n;t++){this.vertices[t].applyMatrix4(e)}for(let e=0,n=this.faces.length;e<n;e++){const n=this.faces[e];n.normal.applyMatrix3(t).normalize();for(let e=0,i=n.vertexNormals.length;e<i;e++)n.vertexNormals[e].applyMatrix3(t).normalize()}return null!==this.boundingBox&&this.computeBoundingBox(),null!==this.boundingSphere&&this.computeBoundingSphere(),this.verticesNeedUpdate=!0,this.normalsNeedUpdate=!0,this},rotateX:function(e){return ls.makeRotationX(e),this.applyMatrix4(ls),this},rotateY:function(e){return ls.makeRotationY(e),this.applyMatrix4(ls),this},rotateZ:function(e){return ls.makeRotationZ(e),this.applyMatrix4(ls),this},translate:function(e,t,n){return ls.makeTranslation(e,t,n),this.applyMatrix4(ls),this},scale:function(e,t,n){return ls.makeScale(e,t,n),this.applyMatrix4(ls),this},lookAt:function(e){return hs.lookAt(e),hs.updateMatrix(),this.applyMatrix4(hs.matrix),this},fromBufferGeometry:function(e){const t=this,n=null!==e.index?e.index:void 0,i=e.attributes;if(void 0===i.position)return console.error("THREE.Geometry.fromBufferGeometry(): Position attribute required for conversion."),this;const r=i.position,o=i.normal,s=i.color,a=i.uv,c=i.uv2;void 0!==c&&(this.faceVertexUvs[1]=[]);for(let e=0;e<r.count;e++)t.vertices.push((new Xi).fromBufferAttribute(r,e)),void 0!==s&&t.colors.push((new mo).fromBufferAttribute(s,e));function l(e,n,i,r){const l=void 0===s?[]:[t.colors[e].clone(),t.colors[n].clone(),t.colors[i].clone()],h=void 0===o?[]:[(new Xi).fromBufferAttribute(o,e),(new Xi).fromBufferAttribute(o,n),(new Xi).fromBufferAttribute(o,i)],u=new go(e,n,i,h,l,r);t.faces.push(u),void 0!==a&&t.faceVertexUvs[0].push([(new zi).fromBufferAttribute(a,e),(new zi).fromBufferAttribute(a,n),(new zi).fromBufferAttribute(a,i)]),void 0!==c&&t.faceVertexUvs[1].push([(new zi).fromBufferAttribute(c,e),(new zi).fromBufferAttribute(c,n),(new zi).fromBufferAttribute(c,i)])}const h=e.groups;if(h.length>0)for(let e=0;e<h.length;e++){const t=h[e],i=t.start;for(let e=i,r=i+t.count;e<r;e+=3)void 0!==n?l(n.getX(e),n.getX(e+1),n.getX(e+2),t.materialIndex):l(e,e+1,e+2,t.materialIndex)}else if(void 0!==n)for(let e=0;e<n.count;e+=3)l(n.getX(e),n.getX(e+1),n.getX(e+2));else for(let e=0;e<r.count;e+=3)l(e,e+1,e+2);return this.computeFaceNormals(),null!==e.boundingBox&&(this.boundingBox=e.boundingBox.clone()),null!==e.boundingSphere&&(this.boundingSphere=e.boundingSphere.clone()),this},center:function(){return this.computeBoundingBox(),this.boundingBox.getCenter(us).negate(),this.translate(us.x,us.y,us.z),this},normalize:function(){this.computeBoundingSphere();const e=this.boundingSphere.center,t=this.boundingSphere.radius,n=0===t?1:1/t,i=new _r;return i.set(n,0,0,-n*e.x,0,n,0,-n*e.y,0,0,n,-n*e.z,0,0,0,1),this.applyMatrix4(i),this},computeFaceNormals:function(){const e=new Xi,t=new Xi;for(let n=0,i=this.faces.length;n<i;n++){const i=this.faces[n],r=this.vertices[i.a],o=this.vertices[i.b],s=this.vertices[i.c];e.subVectors(s,o),t.subVectors(r,o),e.cross(t),e.normalize(),i.normal.copy(e)}},computeVertexNormals:function(e){void 0===e&&(e=!0);const t=new Array(this.vertices.length);for(let e=0,n=this.vertices.length;e<n;e++)t[e]=new Xi;if(e){const e=new Xi,n=new Xi;for(let i=0,r=this.faces.length;i<r;i++){const r=this.faces[i],o=this.vertices[r.a],s=this.vertices[r.b],a=this.vertices[r.c];e.subVectors(a,s),n.subVectors(o,s),e.cross(n),t[r.a].add(e),t[r.b].add(e),t[r.c].add(e)}}else{this.computeFaceNormals();for(let e=0,n=this.faces.length;e<n;e++){const n=this.faces[e];t[n.a].add(n.normal),t[n.b].add(n.normal),t[n.c].add(n.normal)}}for(let e=0,n=this.vertices.length;e<n;e++)t[e].normalize();for(let e=0,n=this.faces.length;e<n;e++){const n=this.faces[e],i=n.vertexNormals;3===i.length?(i[0].copy(t[n.a]),i[1].copy(t[n.b]),i[2].copy(t[n.c])):(i[0]=t[n.a].clone(),i[1]=t[n.b].clone(),i[2]=t[n.c].clone())}this.faces.length>0&&(this.normalsNeedUpdate=!0)},computeFlatVertexNormals:function(){this.computeFaceNormals();for(let e=0,t=this.faces.length;e<t;e++){const t=this.faces[e],n=t.vertexNormals;3===n.length?(n[0].copy(t.normal),n[1].copy(t.normal),n[2].copy(t.normal)):(n[0]=t.normal.clone(),n[1]=t.normal.clone(),n[2]=t.normal.clone())}this.faces.length>0&&(this.normalsNeedUpdate=!0)},computeMorphNormals:function(){for(let e=0,t=this.faces.length;e<t;e++){const t=this.faces[e];t.__originalFaceNormal?t.__originalFaceNormal.copy(t.normal):t.__originalFaceNormal=t.normal.clone(),t.__originalVertexNormals||(t.__originalVertexNormals=[]);for(let e=0,n=t.vertexNormals.length;e<n;e++)t.__originalVertexNormals[e]?t.__originalVertexNormals[e].copy(t.vertexNormals[e]):t.__originalVertexNormals[e]=t.vertexNormals[e].clone()}const e=new ds;e.faces=this.faces;for(let t=0,n=this.morphTargets.length;t<n;t++){if(!this.morphNormals[t]){this.morphNormals[t]={},this.morphNormals[t].faceNormals=[],this.morphNormals[t].vertexNormals=[];const e=this.morphNormals[t].faceNormals,n=this.morphNormals[t].vertexNormals;for(let t=0,i=this.faces.length;t<i;t++){const t=new Xi,i={a:new Xi,b:new Xi,c:new Xi};e.push(t),n.push(i)}}const n=this.morphNormals[t];e.vertices=this.morphTargets[t].vertices,e.computeFaceNormals(),e.computeVertexNormals();for(let e=0,t=this.faces.length;e<t;e++){const t=this.faces[e],i=n.faceNormals[e],r=n.vertexNormals[e];i.copy(t.normal),r.a.copy(t.vertexNormals[0]),r.b.copy(t.vertexNormals[1]),r.c.copy(t.vertexNormals[2])}}for(let e=0,t=this.faces.length;e<t;e++){const t=this.faces[e];t.normal=t.__originalFaceNormal,t.vertexNormals=t.__originalVertexNormals}},computeBoundingBox:function(){null===this.boundingBox&&(this.boundingBox=new Ji),this.boundingBox.setFromPoints(this.vertices)},computeBoundingSphere:function(){null===this.boundingSphere&&(this.boundingSphere=new dr),this.boundingSphere.setFromPoints(this.vertices)},merge:function(e,t,n){if(!e||!e.isGeometry)return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.",e);let i;const r=this.vertices.length,o=this.vertices,s=e.vertices,a=this.faces,c=e.faces,l=this.colors,h=e.colors;void 0===n&&(n=0),void 0!==t&&(i=(new Bi).getNormalMatrix(t));for(let e=0,n=s.length;e<n;e++){const n=s[e].clone();void 0!==t&&n.applyMatrix4(t),o.push(n)}for(let e=0,t=h.length;e<t;e++)l.push(h[e].clone());for(let e=0,t=c.length;e<t;e++){const t=c[e];let o,s;const l=t.vertexNormals,h=t.vertexColors,u=new go(t.a+r,t.b+r,t.c+r);u.normal.copy(t.normal),void 0!==i&&u.normal.applyMatrix3(i).normalize();for(let e=0,t=l.length;e<t;e++)o=l[e].clone(),void 0!==i&&o.applyMatrix3(i).normalize(),u.vertexNormals.push(o);u.color.copy(t.color);for(let e=0,t=h.length;e<t;e++)s=h[e],u.vertexColors.push(s.clone());u.materialIndex=t.materialIndex+n,a.push(u)}for(let t=0,n=e.faceVertexUvs.length;t<n;t++){const n=e.faceVertexUvs[t];void 0===this.faceVertexUvs[t]&&(this.faceVertexUvs[t]=[]);for(let e=0,i=n.length;e<i;e++){const i=n[e],r=[];for(let e=0,t=i.length;e<t;e++)r.push(i[e].clone());this.faceVertexUvs[t].push(r)}}},mergeMesh:function(e){e&&e.isMesh?(e.matrixAutoUpdate&&e.updateMatrix(),this.merge(e.geometry,e.matrix)):console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.",e)},mergeVertices:function(){const e={},t=[],n=[],i=Math.pow(10,4);for(let r=0,o=this.vertices.length;r<o;r++){const o=this.vertices[r],s=Math.round(o.x*i)+"_"+Math.round(o.y*i)+"_"+Math.round(o.z*i);void 0===e[s]?(e[s]=r,t.push(this.vertices[r]),n[r]=t.length-1):n[r]=n[e[s]]}const r=[];for(let e=0,t=this.faces.length;e<t;e++){const t=this.faces[e];t.a=n[t.a],t.b=n[t.b],t.c=n[t.c];const i=[t.a,t.b,t.c];for(let t=0;t<3;t++)if(i[t]===i[(t+1)%3]){r.push(e);break}}for(let e=r.length-1;e>=0;e--){const t=r[e];this.faces.splice(t,1);for(let e=0,n=this.faceVertexUvs.length;e<n;e++)this.faceVertexUvs[e].splice(t,1)}const o=this.vertices.length-t.length;return this.vertices=t,o},setFromPoints:function(e){this.vertices=[];for(let t=0,n=e.length;t<n;t++){const n=e[t];this.vertices.push(new Xi(n.x,n.y,n.z||0))}return this},sortFacesByMaterialIndex:function(){const e=this.faces,t=e.length;for(let n=0;n<t;n++)e[n]._id=n;e.sort((function(e,t){return e.materialIndex-t.materialIndex}));const n=this.faceVertexUvs[0],i=this.faceVertexUvs[1];let r,o;n&&n.length===t&&(r=[]),i&&i.length===t&&(o=[]);for(let s=0;s<t;s++){const t=e[s]._id;r&&r.push(n[t]),o&&o.push(i[t])}r&&(this.faceVertexUvs[0]=r),o&&(this.faceVertexUvs[1]=o)},toJSON:function(){const e={metadata:{version:4.5,type:"Geometry",generator:"Geometry.toJSON"}};if(e.uuid=this.uuid,e.type=this.type,""!==this.name&&(e.name=this.name),void 0!==this.parameters){const t=this.parameters;for(const n in t)void 0!==t[n]&&(e[n]=t[n]);return e}const t=[];for(let e=0;e<this.vertices.length;e++){const n=this.vertices[e];t.push(n.x,n.y,n.z)}const n=[],i=[],r={},o=[],s={},a=[],c={};for(let e=0;e<this.faces.length;e++){const t=this.faces[e],i=!0,r=!1,o=void 0!==this.faceVertexUvs[0][e],s=t.normal.length()>0,a=t.vertexNormals.length>0,c=1!==t.color.r||1!==t.color.g||1!==t.color.b,p=t.vertexColors.length>0;let f=0;if(f=l(f,0,0),f=l(f,1,i),f=l(f,2,r),f=l(f,3,o),f=l(f,4,s),f=l(f,5,a),f=l(f,6,c),f=l(f,7,p),n.push(f),n.push(t.a,t.b,t.c),n.push(t.materialIndex),o){const t=this.faceVertexUvs[0][e];n.push(d(t[0]),d(t[1]),d(t[2]))}if(s&&n.push(h(t.normal)),a){const e=t.vertexNormals;n.push(h(e[0]),h(e[1]),h(e[2]))}if(c&&n.push(u(t.color)),p){const e=t.vertexColors;n.push(u(e[0]),u(e[1]),u(e[2]))}}function l(e,t,n){return n?e|1<<t:e&~(1<<t)}function h(e){const t=e.x.toString()+e.y.toString()+e.z.toString();return void 0!==r[t]||(r[t]=i.length/3,i.push(e.x,e.y,e.z)),r[t]}function u(e){const t=e.r.toString()+e.g.toString()+e.b.toString();return void 0!==s[t]||(s[t]=o.length,o.push(e.getHex())),s[t]}function d(e){const t=e.x.toString()+e.y.toString();return void 0!==c[t]||(c[t]=a.length/2,a.push(e.x,e.y)),c[t]}return e.data={},e.data.vertices=t,e.data.normals=i,o.length>0&&(e.data.colors=o),a.length>0&&(e.data.uvs=[a]),e.data.faces=n,e},clone:function(){return(new ds).copy(this)},copy:function(e){this.vertices=[],this.colors=[],this.faces=[],this.faceVertexUvs=[[]],this.morphTargets=[],this.morphNormals=[],this.skinWeights=[],this.skinIndices=[],this.lineDistances=[],this.boundingBox=null,this.boundingSphere=null,this.name=e.name;const t=e.vertices;for(let e=0,n=t.length;e<n;e++)this.vertices.push(t[e].clone());const n=e.colors;for(let e=0,t=n.length;e<t;e++)this.colors.push(n[e].clone());const i=e.faces;for(let e=0,t=i.length;e<t;e++)this.faces.push(i[e].clone());for(let t=0,n=e.faceVertexUvs.length;t<n;t++){const n=e.faceVertexUvs[t];void 0===this.faceVertexUvs[t]&&(this.faceVertexUvs[t]=[]);for(let e=0,i=n.length;e<i;e++){const i=n[e],r=[];for(let e=0,t=i.length;e<t;e++){const t=i[e];r.push(t.clone())}this.faceVertexUvs[t].push(r)}}const r=e.morphTargets;for(let e=0,t=r.length;e<t;e++){const t={};if(t.name=r[e].name,void 0!==r[e].vertices){t.vertices=[];for(let n=0,i=r[e].vertices.length;n<i;n++)t.vertices.push(r[e].vertices[n].clone())}if(void 0!==r[e].normals){t.normals=[];for(let n=0,i=r[e].normals.length;n<i;n++)t.normals.push(r[e].normals[n].clone())}this.morphTargets.push(t)}const o=e.morphNormals;for(let e=0,t=o.length;e<t;e++){const t={};if(void 0!==o[e].vertexNormals){t.vertexNormals=[];for(let n=0,i=o[e].vertexNormals.length;n<i;n++){const i=o[e].vertexNormals[n],r={};r.a=i.a.clone(),r.b=i.b.clone(),r.c=i.c.clone(),t.vertexNormals.push(r)}}if(void 0!==o[e].faceNormals){t.faceNormals=[];for(let n=0,i=o[e].faceNormals.length;n<i;n++)t.faceNormals.push(o[e].faceNormals[n].clone())}this.morphNormals.push(t)}const s=e.skinWeights;for(let e=0,t=s.length;e<t;e++)this.skinWeights.push(s[e].clone());const a=e.skinIndices;for(let e=0,t=a.length;e<t;e++)this.skinIndices.push(a[e].clone());const c=e.lineDistances;for(let e=0,t=c.length;e<t;e++)this.lineDistances.push(c[e]);const l=e.boundingBox;null!==l&&(this.boundingBox=l.clone());const h=e.boundingSphere;return null!==h&&(this.boundingSphere=h.clone()),this.elementsNeedUpdate=e.elementsNeedUpdate,this.verticesNeedUpdate=e.verticesNeedUpdate,this.uvsNeedUpdate=e.uvsNeedUpdate,this.normalsNeedUpdate=e.normalsNeedUpdate,this.colorsNeedUpdate=e.colorsNeedUpdate,this.lineDistancesNeedUpdate=e.lineDistancesNeedUpdate,this.groupsNeedUpdate=e.groupsNeedUpdate,this},dispose:function(){this.dispatchEvent({type:"dispose"})}});class ps extends Go{constructor(e=1,t=1,n=1,i=1,r=1,o=1){super(),this.type="BoxBufferGeometry",this.parameters={width:e,height:t,depth:n,widthSegments:i,heightSegments:r,depthSegments:o};const s=this;i=Math.floor(i),r=Math.floor(r),o=Math.floor(o);const a=[],c=[],l=[],h=[];let u=0,d=0;function p(e,t,n,i,r,o,p,f,m,g,v){const y=o/m,x=p/g,b=o/2,_=p/2,w=f/2,M=m+1,S=g+1;let T=0,E=0;const A=new Xi;for(let o=0;o<S;o++){const s=o*x-_;for(let a=0;a<M;a++){const u=a*y-b;A[e]=u*i,A[t]=s*r,A[n]=w,c.push(A.x,A.y,A.z),A[e]=0,A[t]=0,A[n]=f>0?1:-1,l.push(A.x,A.y,A.z),h.push(a/m),h.push(1-o/g),T+=1}}for(let e=0;e<g;e++)for(let t=0;t<m;t++){const n=u+t+M*e,i=u+t+M*(e+1),r=u+(t+1)+M*(e+1),o=u+(t+1)+M*e;a.push(n,i,o),a.push(i,r,o),E+=6}s.addGroup(d,E,v),d+=E,u+=T}p("z","y","x",-1,-1,n,t,e,o,r,0),p("z","y","x",1,-1,n,t,-e,o,r,1),p("x","z","y",1,1,e,n,t,i,o,2),p("x","z","y",1,-1,e,n,-t,i,o,3),p("x","y","z",1,-1,e,t,n,i,r,4),p("x","y","z",-1,-1,e,t,-n,i,r,5),this.setIndex(a),this.setAttribute("position",new Co(c,3)),this.setAttribute("normal",new Co(l,3)),this.setAttribute("uv",new Co(h,2))}}function fs(e){const t={};for(const n in e){t[n]={};for(const i in e[n]){const r=e[n][i];r&&(r.isColor||r.isMatrix3||r.isMatrix4||r.isVector2||r.isVector3||r.isVector4||r.isTexture)?t[n][i]=r.clone():Array.isArray(r)?t[n][i]=r.slice():t[n][i]=r}}return t}function ms(e){const t={};for(let n=0;n<e.length;n++){const i=fs(e[n]);for(const e in i)t[e]=i[e]}return t}const gs={clone:fs,merge:ms};function vs(e){yo.call(this),this.type="ShaderMaterial",this.defines={},this.uniforms={},this.vertexShader="void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",this.fragmentShader="void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",this.linewidth=1,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.lights=!1,this.clipping=!1,this.skinning=!1,this.morphTargets=!1,this.morphNormals=!1,this.extensions={derivatives:!1,fragDepth:!1,drawBuffers:!1,shaderTextureLOD:!1},this.defaultAttributeValues={color:[1,1,1],uv:[0,0],uv2:[0,0]},this.index0AttributeName=void 0,this.uniformsNeedUpdate=!1,this.glslVersion=null,void 0!==e&&(void 0!==e.attributes&&console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),this.setValues(e))}function ys(){qr.call(this),this.type="Camera",this.matrixWorldInverse=new _r,this.projectionMatrix=new _r,this.projectionMatrixInverse=new _r}function xs(e,t,n,i){ys.call(this),this.type="PerspectiveCamera",this.fov=void 0!==e?e:50,this.zoom=1,this.near=void 0!==n?n:.1,this.far=void 0!==i?i:2e3,this.focus=10,this.aspect=void 0!==t?t:1,this.view=null,this.filmGauge=35,this.filmOffset=0,this.updateProjectionMatrix()}vs.prototype=Object.create(yo.prototype),vs.prototype.constructor=vs,vs.prototype.isShaderMaterial=!0,vs.prototype.copy=function(e){return yo.prototype.copy.call(this,e),this.fragmentShader=e.fragmentShader,this.vertexShader=e.vertexShader,this.uniforms=fs(e.uniforms),this.defines=Object.assign({},e.defines),this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.lights=e.lights,this.clipping=e.clipping,this.skinning=e.skinning,this.morphTargets=e.morphTargets,this.morphNormals=e.morphNormals,this.extensions=Object.assign({},e.extensions),this.glslVersion=e.glslVersion,this},vs.prototype.toJSON=function(e){const t=yo.prototype.toJSON.call(this,e);t.glslVersion=this.glslVersion,t.uniforms={};for(const n in this.uniforms){const i=this.uniforms[n].value;i&&i.isTexture?t.uniforms[n]={type:"t",value:i.toJSON(e).uuid}:i&&i.isColor?t.uniforms[n]={type:"c",value:i.getHex()}:i&&i.isVector2?t.uniforms[n]={type:"v2",value:i.toArray()}:i&&i.isVector3?t.uniforms[n]={type:"v3",value:i.toArray()}:i&&i.isVector4?t.uniforms[n]={type:"v4",value:i.toArray()}:i&&i.isMatrix3?t.uniforms[n]={type:"m3",value:i.toArray()}:i&&i.isMatrix4?t.uniforms[n]={type:"m4",value:i.toArray()}:t.uniforms[n]={value:i}}Object.keys(this.defines).length>0&&(t.defines=this.defines),t.vertexShader=this.vertexShader,t.fragmentShader=this.fragmentShader;const n={};for(const e in this.extensions)!0===this.extensions[e]&&(n[e]=!0);return Object.keys(n).length>0&&(t.extensions=n),t},ys.prototype=Object.assign(Object.create(qr.prototype),{constructor:ys,isCamera:!0,copy:function(e,t){return qr.prototype.copy.call(this,e,t),this.matrixWorldInverse.copy(e.matrixWorldInverse),this.projectionMatrix.copy(e.projectionMatrix),this.projectionMatrixInverse.copy(e.projectionMatrixInverse),this},getWorldDirection:function(e){void 0===e&&(console.warn("THREE.Camera: .getWorldDirection() target is now required"),e=new Xi),this.updateMatrixWorld(!0);const t=this.matrixWorld.elements;return e.set(-t[8],-t[9],-t[10]).normalize()},updateMatrixWorld:function(e){qr.prototype.updateMatrixWorld.call(this,e),this.matrixWorldInverse.getInverse(this.matrixWorld)},updateWorldMatrix:function(e,t){qr.prototype.updateWorldMatrix.call(this,e,t),this.matrixWorldInverse.getInverse(this.matrixWorld)},clone:function(){return(new this.constructor).copy(this)}}),xs.prototype=Object.assign(Object.create(ys.prototype),{constructor:xs,isPerspectiveCamera:!0,copy:function(e,t){return ys.prototype.copy.call(this,e,t),this.fov=e.fov,this.zoom=e.zoom,this.near=e.near,this.far=e.far,this.focus=e.focus,this.aspect=e.aspect,this.view=null===e.view?null:Object.assign({},e.view),this.filmGauge=e.filmGauge,this.filmOffset=e.filmOffset,this},setFocalLength:function(e){const t=.5*this.getFilmHeight()/e;this.fov=2*Ui.RAD2DEG*Math.atan(t),this.updateProjectionMatrix()},getFocalLength:function(){const e=Math.tan(.5*Ui.DEG2RAD*this.fov);return.5*this.getFilmHeight()/e},getEffectiveFOV:function(){return 2*Ui.RAD2DEG*Math.atan(Math.tan(.5*Ui.DEG2RAD*this.fov)/this.zoom)},getFilmWidth:function(){return this.filmGauge*Math.min(this.aspect,1)},getFilmHeight:function(){return this.filmGauge/Math.max(this.aspect,1)},setViewOffset:function(e,t,n,i,r,o){this.aspect=e/t,null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=e,this.view.fullHeight=t,this.view.offsetX=n,this.view.offsetY=i,this.view.width=r,this.view.height=o,this.updateProjectionMatrix()},clearViewOffset:function(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()},updateProjectionMatrix:function(){const e=this.near;let t=e*Math.tan(.5*Ui.DEG2RAD*this.fov)/this.zoom,n=2*t,i=this.aspect*n,r=-.5*i;const o=this.view;if(null!==this.view&&this.view.enabled){const e=o.fullWidth,s=o.fullHeight;r+=o.offsetX*i/e,t-=o.offsetY*n/s,i*=o.width/e,n*=o.height/s}const s=this.filmOffset;0!==s&&(r+=e*s/this.getFilmWidth()),this.projectionMatrix.makePerspective(r,r+i,t,t-n,e,this.far),this.projectionMatrixInverse.getInverse(this.projectionMatrix)},toJSON:function(e){const t=qr.prototype.toJSON.call(this,e);return t.object.fov=this.fov,t.object.zoom=this.zoom,t.object.near=this.near,t.object.far=this.far,t.object.focus=this.focus,t.object.aspect=this.aspect,null!==this.view&&(t.object.view=Object.assign({},this.view)),t.object.filmGauge=this.filmGauge,t.object.filmOffset=this.filmOffset,t}});function bs(e,t,n){if(qr.call(this),this.type="CubeCamera",!0!==n.isWebGLCubeRenderTarget)return void console.error("THREE.CubeCamera: The constructor now expects an instance of WebGLCubeRenderTarget as third parameter.");this.renderTarget=n;const i=new xs(90,1,e,t);i.layers=this.layers,i.up.set(0,-1,0),i.lookAt(new Xi(1,0,0)),this.add(i);const r=new xs(90,1,e,t);r.layers=this.layers,r.up.set(0,-1,0),r.lookAt(new Xi(-1,0,0)),this.add(r);const o=new xs(90,1,e,t);o.layers=this.layers,o.up.set(0,0,1),o.lookAt(new Xi(0,1,0)),this.add(o);const s=new xs(90,1,e,t);s.layers=this.layers,s.up.set(0,0,-1),s.lookAt(new Xi(0,-1,0)),this.add(s);const a=new xs(90,1,e,t);a.layers=this.layers,a.up.set(0,-1,0),a.lookAt(new Xi(0,0,1)),this.add(a);const c=new xs(90,1,e,t);c.layers=this.layers,c.up.set(0,-1,0),c.lookAt(new Xi(0,0,-1)),this.add(c),this.update=function(e,t){null===this.parent&&this.updateMatrixWorld();const l=e.xr.enabled,h=e.getRenderTarget();e.xr.enabled=!1;const u=n.texture.generateMipmaps;n.texture.generateMipmaps=!1,e.setRenderTarget(n,0),e.render(t,i),e.setRenderTarget(n,1),e.render(t,r),e.setRenderTarget(n,2),e.render(t,o),e.setRenderTarget(n,3),e.render(t,s),e.setRenderTarget(n,4),e.render(t,a),n.texture.generateMipmaps=u,e.setRenderTarget(n,5),e.render(t,c),e.setRenderTarget(h),e.xr.enabled=l},this.clear=function(e,t,i,r){const o=e.getRenderTarget();for(let o=0;o<6;o++)e.setRenderTarget(n,o),e.clear(t,i,r);e.setRenderTarget(o)}}function _s(e,t,n){Number.isInteger(t)&&(console.warn("THREE.WebGLCubeRenderTarget: constructor signature is now WebGLCubeRenderTarget( size, options )"),t=n),ji.call(this,e,e,t),this.texture.isWebGLCubeRenderTargetTexture=!0}function ws(e,t,n,i,r,o,s,a,c,l,h,u){ki.call(this,null,o,s,a,c,l,i,r,h,u),this.image={data:e||null,width:t||1,height:n||1},this.magFilter=void 0!==c?c:1003,this.minFilter=void 0!==l?l:1003,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1,this.needsUpdate=!0}bs.prototype=Object.create(qr.prototype),bs.prototype.constructor=bs,_s.prototype=Object.create(ji.prototype),_s.prototype.constructor=_s,_s.prototype.isWebGLCubeRenderTarget=!0,_s.prototype.fromEquirectangularTexture=function(e,t){this.texture.type=t.type,this.texture.format=1023,this.texture.encoding=t.encoding,this.texture.generateMipmaps=t.generateMipmaps,this.texture.minFilter=t.minFilter,this.texture.magFilter=t.magFilter;const n={uniforms:{tEquirect:{value:null}},vertexShader:"\n\n\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\tvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\n\t\t\t\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n\n\t\t\t}\n\n\t\t\tvoid main() {\n\n\t\t\t\tvWorldDirection = transformDirection( position, modelMatrix );\n\n\t\t\t\t#include <begin_vertex>\n\t\t\t\t#include <project_vertex>\n\n\t\t\t}\n\t\t",fragmentShader:"\n\n\t\t\tuniform sampler2D tEquirect;\n\n\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t#include <common>\n\n\t\t\tvoid main() {\n\n\t\t\t\tvec3 direction = normalize( vWorldDirection );\n\n\t\t\t\tvec2 sampleUV = equirectUv( direction );\n\n\t\t\t\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\n\t\t\t}\n\t\t"},i=new ps(5,5,5),r=new vs({name:"CubemapFromEquirect",uniforms:fs(n.uniforms),vertexShader:n.vertexShader,fragmentShader:n.fragmentShader,side:1,blending:0});r.uniforms.tEquirect.value=t;const o=new os(i,r),s=t.minFilter;1008===t.minFilter&&(t.minFilter=1006);return new bs(1,10,this).update(e,o),t.minFilter=s,o.geometry.dispose(),o.material.dispose(),this},ws.prototype=Object.create(ki.prototype),ws.prototype.constructor=ws,ws.prototype.isDataTexture=!0;const Ms=new dr,Ss=new Xi;class Ts{constructor(e,t,n,i,r,o){this.planes=[void 0!==e?e:new Jr,void 0!==t?t:new Jr,void 0!==n?n:new Jr,void 0!==i?i:new Jr,void 0!==r?r:new Jr,void 0!==o?o:new Jr]}set(e,t,n,i,r,o){const s=this.planes;return s[0].copy(e),s[1].copy(t),s[2].copy(n),s[3].copy(i),s[4].copy(r),s[5].copy(o),this}clone(){return(new this.constructor).copy(this)}copy(e){const t=this.planes;for(let n=0;n<6;n++)t[n].copy(e.planes[n]);return this}setFromProjectionMatrix(e){const t=this.planes,n=e.elements,i=n[0],r=n[1],o=n[2],s=n[3],a=n[4],c=n[5],l=n[6],h=n[7],u=n[8],d=n[9],p=n[10],f=n[11],m=n[12],g=n[13],v=n[14],y=n[15];return t[0].setComponents(s-i,h-a,f-u,y-m).normalize(),t[1].setComponents(s+i,h+a,f+u,y+m).normalize(),t[2].setComponents(s+r,h+c,f+d,y+g).normalize(),t[3].setComponents(s-r,h-c,f-d,y-g).normalize(),t[4].setComponents(s-o,h-l,f-p,y-v).normalize(),t[5].setComponents(s+o,h+l,f+p,y+v).normalize(),this}intersectsObject(e){const t=e.geometry;return null===t.boundingSphere&&t.computeBoundingSphere(),Ms.copy(t.boundingSphere).applyMatrix4(e.matrixWorld),this.intersectsSphere(Ms)}intersectsSprite(e){return Ms.center.set(0,0,0),Ms.radius=.7071067811865476,Ms.applyMatrix4(e.matrixWorld),this.intersectsSphere(Ms)}intersectsSphere(e){const t=this.planes,n=e.center,i=-e.radius;for(let e=0;e<6;e++){if(t[e].distanceToPoint(n)<i)return!1}return!0}intersectsBox(e){const t=this.planes;for(let n=0;n<6;n++){const i=t[n];if(Ss.x=i.normal.x>0?e.max.x:e.min.x,Ss.y=i.normal.y>0?e.max.y:e.min.y,Ss.z=i.normal.z>0?e.max.z:e.min.z,i.distanceToPoint(Ss)<0)return!1}return!0}containsPoint(e){const t=this.planes;for(let n=0;n<6;n++)if(t[n].distanceToPoint(e)<0)return!1;return!0}}function Es(){let e=null,t=!1,n=null,i=null;function r(t,o){n(t,o),i=e.requestAnimationFrame(r)}return{start:function(){!0!==t&&null!==n&&(i=e.requestAnimationFrame(r),t=!0)},stop:function(){e.cancelAnimationFrame(i),t=!1},setAnimationLoop:function(e){n=e},setContext:function(t){e=t}}}function As(e,t){const n=t.isWebGL2,i=new WeakMap;return{get:function(e){return e.isInterleavedBufferAttribute&&(e=e.data),i.get(e)},remove:function(t){t.isInterleavedBufferAttribute&&(t=t.data);const n=i.get(t);n&&(e.deleteBuffer(n.buffer),i.delete(t))},update:function(t,r){if(t.isGLBufferAttribute){var o=i.get(t);return void((!o||o.version<t.version)&&i.set(t,{buffer:t.buffer,type:t.type,bytesPerElement:t.elementSize,version:t.version}))}t.isInterleavedBufferAttribute&&(t=t.data);const s=i.get(t);void 0===s?i.set(t,function(t,n){const i=t.array,r=t.usage,o=e.createBuffer();e.bindBuffer(n,o),e.bufferData(n,i,r),t.onUploadCallback();let s=5126;return i instanceof Float32Array?s=5126:i instanceof Float64Array?console.warn("THREE.WebGLAttributes: Unsupported data buffer format: Float64Array."):i instanceof Uint16Array?s=5123:i instanceof Int16Array?s=5122:i instanceof Uint32Array?s=5125:i instanceof Int32Array?s=5124:i instanceof Int8Array?s=5120:i instanceof Uint8Array&&(s=5121),{buffer:o,type:s,bytesPerElement:i.BYTES_PER_ELEMENT,version:t.version}}(t,r)):s.version<t.version&&(!function(t,i,r){const o=i.array,s=i.updateRange;e.bindBuffer(r,t),-1===s.count?e.bufferSubData(r,0,o):(n?e.bufferSubData(r,s.offset*o.BYTES_PER_ELEMENT,o,s.offset,s.count):e.bufferSubData(r,s.offset*o.BYTES_PER_ELEMENT,o.subarray(s.offset,s.offset+s.count)),s.count=-1)}(s.buffer,t,r),s.version=t.version)}}}class Ls extends Go{constructor(e,t,n,i){super(),this.type="PlaneBufferGeometry",this.parameters={width:e,height:t,widthSegments:n,heightSegments:i};const r=(e=e||1)/2,o=(t=t||1)/2,s=Math.floor(n)||1,a=Math.floor(i)||1,c=s+1,l=a+1,h=e/s,u=t/a,d=[],p=[],f=[],m=[];for(let e=0;e<l;e++){const t=e*u-o;for(let n=0;n<c;n++){const i=n*h-r;p.push(i,-t,0),f.push(0,0,1),m.push(n/s),m.push(1-e/a)}}for(let e=0;e<a;e++)for(let t=0;t<s;t++){const n=t+c*e,i=t+c*(e+1),r=t+1+c*(e+1),o=t+1+c*e;d.push(n,i,o),d.push(i,r,o)}this.setIndex(d),this.setAttribute("position",new Co(p,3)),this.setAttribute("normal",new Co(f,3)),this.setAttribute("uv",new Co(m,2))}}const Rs={alphamap_fragment:"#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif",alphamap_pars_fragment:"#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif",alphatest_fragment:"#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif",aomap_fragment:"#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif",aomap_pars_fragment:"#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",begin_vertex:"vec3 transformed = vec3( position );",beginnormal_vertex:"vec3 objectNormal = vec3( normal );\n#ifdef USE_TANGENT\n\tvec3 objectTangent = vec3( tangent.xyz );\n#endif",bsdfs:"vec2 integrateSpecularBRDF( const in float dotNV, const in float roughness ) {\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\treturn vec2( -1.04, 1.04 ) * a004 + r.zw;\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\tif( cutoffDistance > 0.0 ) {\n\t\tdistanceFalloff *= pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t}\n\treturn distanceFalloff;\n#else\n\tif( cutoffDistance > 0.0 && decayExponent > 0.0 ) {\n\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n\t}\n\treturn 1.0;\n#endif\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nvec3 F_Schlick_RoughnessDependent( const in vec3 F0, const in float dotNV, const in float roughness ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotNV - 6.98316 ) * dotNV );\n\tvec3 Fr = max( vec3( 1.0 - roughness ), F0 ) - F0;\n\treturn Fr * fresnel + F0;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat G_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\tfloat gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\treturn 0.5 / max( gv + gl, EPSILON );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + viewDir );\n\tfloat dotNL = saturate( dot( normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {\n\tconst float LUT_SIZE = 64.0;\n\tconst float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;\n\tconst float LUT_BIAS = 0.5 / LUT_SIZE;\n\tfloat dotNV = saturate( dot( N, V ) );\n\tvec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );\n\tuv = uv * LUT_SCALE + LUT_BIAS;\n\treturn uv;\n}\nfloat LTC_ClippedSphereFormFactor( const in vec3 f ) {\n\tfloat l = length( f );\n\treturn max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );\n}\nvec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {\n\tfloat x = dot( v1, v2 );\n\tfloat y = abs( x );\n\tfloat a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;\n\tfloat b = 3.4175940 + ( 4.1616724 + y ) * y;\n\tfloat v = a / b;\n\tfloat theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;\n\treturn cross( v1, v2 ) * theta_sintheta;\n}\nvec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {\n\tvec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];\n\tvec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];\n\tvec3 lightNormal = cross( v1, v2 );\n\tif( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );\n\tvec3 T1, T2;\n\tT1 = normalize( V - N * dot( V, N ) );\n\tT2 = - cross( N, T1 );\n\tmat3 mat = mInv * transposeMat3( mat3( T1, T2, N ) );\n\tvec3 coords[ 4 ];\n\tcoords[ 0 ] = mat * ( rectCoords[ 0 ] - P );\n\tcoords[ 1 ] = mat * ( rectCoords[ 1 ] - P );\n\tcoords[ 2 ] = mat * ( rectCoords[ 2 ] - P );\n\tcoords[ 3 ] = mat * ( rectCoords[ 3 ] - P );\n\tcoords[ 0 ] = normalize( coords[ 0 ] );\n\tcoords[ 1 ] = normalize( coords[ 1 ] );\n\tcoords[ 2 ] = normalize( coords[ 2 ] );\n\tcoords[ 3 ] = normalize( coords[ 3 ] );\n\tvec3 vectorFormFactor = vec3( 0.0 );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );\n\tfloat result = LTC_ClippedSphereFormFactor( vectorFormFactor );\n\treturn vec3( result );\n}\nvec3 BRDF_Specular_GGX_Environment( const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tvec2 brdf = integrateSpecularBRDF( dotNV, roughness );\n\treturn specularColor * brdf.x + brdf.y;\n}\nvoid BRDF_Specular_Multiscattering_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tvec3 F = F_Schlick_RoughnessDependent( specularColor, dotNV, roughness );\n\tvec2 brdf = integrateSpecularBRDF( dotNV, roughness );\n\tvec3 FssEss = F * brdf.x + brdf.y;\n\tfloat Ess = brdf.x + brdf.y;\n\tfloat Ems = 1.0 - Ess;\n\tvec3 Favg = specularColor + ( 1.0 - specularColor ) * 0.047619;\tvec3 Fms = FssEss * Favg / ( 1.0 - Ems * Favg );\n\tsingleScatter += FssEss;\n\tmultiScatter += Fms * Ems;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n#if defined( USE_SHEEN )\nfloat D_Charlie(float roughness, float NoH) {\n\tfloat invAlpha = 1.0 / roughness;\n\tfloat cos2h = NoH * NoH;\n\tfloat sin2h = max(1.0 - cos2h, 0.0078125);\treturn (2.0 + invAlpha) * pow(sin2h, invAlpha * 0.5) / (2.0 * PI);\n}\nfloat V_Neubelt(float NoV, float NoL) {\n\treturn saturate(1.0 / (4.0 * (NoL + NoV - NoL * NoV)));\n}\nvec3 BRDF_Specular_Sheen( const in float roughness, const in vec3 L, const in GeometricContext geometry, vec3 specularColor ) {\n\tvec3 N = geometry.normal;\n\tvec3 V = geometry.viewDir;\n\tvec3 H = normalize( V + L );\n\tfloat dotNH = saturate( dot( N, H ) );\n\treturn specularColor * D_Charlie( roughness, dotNH ) * V_Neubelt( dot(N, V), dot(N, L) );\n}\n#endif",bumpmap_pars_fragment:"#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = vec3( dFdx( surf_pos.x ), dFdx( surf_pos.y ), dFdx( surf_pos.z ) );\n\t\tvec3 vSigmaY = vec3( dFdy( surf_pos.x ), dFdy( surf_pos.y ), dFdy( surf_pos.z ) );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tfDet *= ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif",clipping_planes_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tvec4 plane;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {\n\t\tplane = clippingPlanes[ i ];\n\t\tif ( dot( vClipPosition, plane.xyz ) > plane.w ) discard;\n\t}\n\t#pragma unroll_loop_end\n\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n\t\tbool clipped = true;\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {\n\t\t\tplane = clippingPlanes[ i ];\n\t\t\tclipped = ( dot( vClipPosition, plane.xyz ) > plane.w ) && clipped;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t\tif ( clipped ) discard;\n\t#endif\n#endif",clipping_planes_pars_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n\tuniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];\n#endif",clipping_planes_pars_vertex:"#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n#endif",clipping_planes_vertex:"#if NUM_CLIPPING_PLANES > 0\n\tvClipPosition = - mvPosition.xyz;\n#endif",color_fragment:"#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",color_pars_fragment:"#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",color_pars_vertex:"#if defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR )\n\tvarying vec3 vColor;\n#endif",color_vertex:"#if defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR )\n\tvColor = vec3( 1.0 );\n#endif\n#ifdef USE_COLOR\n\tvColor.xyz *= color.xyz;\n#endif\n#ifdef USE_INSTANCING_COLOR\n\tvColor.xyz *= instanceColor.xyz;\n#endif",common:"#define PI 3.141592653589793\n#define PI2 6.283185307179586\n#define PI_HALF 1.5707963267948966\n#define RECIPROCAL_PI 0.3183098861837907\n#define RECIPROCAL_PI2 0.15915494309189535\n#define EPSILON 1e-6\n#ifndef saturate\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#endif\n#define whiteComplement(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nhighp float rand( const in vec2 uv ) {\n\tconst highp float a = 12.9898, b = 78.233, c = 43758.5453;\n\thighp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );\n\treturn fract(sin(sn) * c);\n}\n#ifdef HIGH_PRECISION\n\tfloat precisionSafeLength( vec3 v ) { return length( v ); }\n#else\n\tfloat max3( vec3 v ) { return max( max( v.x, v.y ), v.z ); }\n\tfloat precisionSafeLength( vec3 v ) {\n\t\tfloat maxComponent = max3( abs( v ) );\n\t\treturn length( v / maxComponent ) * maxComponent;\n\t}\n#endif\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n#ifdef CLEARCOAT\n\tvec3 clearcoatNormal;\n#endif\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\nmat3 transposeMat3( const in mat3 m ) {\n\tmat3 tmp;\n\ttmp[ 0 ] = vec3( m[ 0 ].x, m[ 1 ].x, m[ 2 ].x );\n\ttmp[ 1 ] = vec3( m[ 0 ].y, m[ 1 ].y, m[ 2 ].y );\n\ttmp[ 2 ] = vec3( m[ 0 ].z, m[ 1 ].z, m[ 2 ].z );\n\treturn tmp;\n}\nfloat linearToRelativeLuminance( const in vec3 color ) {\n\tvec3 weights = vec3( 0.2126, 0.7152, 0.0722 );\n\treturn dot( weights, color.rgb );\n}\nbool isPerspectiveMatrix( mat4 m ) {\n\treturn m[ 2 ][ 3 ] == - 1.0;\n}\nvec2 equirectUv( in vec3 dir ) {\n\tfloat u = atan( dir.z, dir.x ) * RECIPROCAL_PI2 + 0.5;\n\tfloat v = asin( clamp( dir.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\treturn vec2( u, v );\n}",cube_uv_reflection_fragment:"#ifdef ENVMAP_TYPE_CUBE_UV\n\t#define cubeUV_maxMipLevel 8.0\n\t#define cubeUV_minMipLevel 4.0\n\t#define cubeUV_maxTileSize 256.0\n\t#define cubeUV_minTileSize 16.0\n\tfloat getFace( vec3 direction ) {\n\t\tvec3 absDirection = abs( direction );\n\t\tfloat face = - 1.0;\n\t\tif ( absDirection.x > absDirection.z ) {\n\t\t\tif ( absDirection.x > absDirection.y )\n\t\t\t\tface = direction.x > 0.0 ? 0.0 : 3.0;\n\t\t\telse\n\t\t\t\tface = direction.y > 0.0 ? 1.0 : 4.0;\n\t\t} else {\n\t\t\tif ( absDirection.z > absDirection.y )\n\t\t\t\tface = direction.z > 0.0 ? 2.0 : 5.0;\n\t\t\telse\n\t\t\t\tface = direction.y > 0.0 ? 1.0 : 4.0;\n\t\t}\n\t\treturn face;\n\t}\n\tvec2 getUV( vec3 direction, float face ) {\n\t\tvec2 uv;\n\t\tif ( face == 0.0 ) {\n\t\t\tuv = vec2( direction.z, direction.y ) / abs( direction.x );\n\t\t} else if ( face == 1.0 ) {\n\t\t\tuv = vec2( - direction.x, - direction.z ) / abs( direction.y );\n\t\t} else if ( face == 2.0 ) {\n\t\t\tuv = vec2( - direction.x, direction.y ) / abs( direction.z );\n\t\t} else if ( face == 3.0 ) {\n\t\t\tuv = vec2( - direction.z, direction.y ) / abs( direction.x );\n\t\t} else if ( face == 4.0 ) {\n\t\t\tuv = vec2( - direction.x, direction.z ) / abs( direction.y );\n\t\t} else {\n\t\t\tuv = vec2( direction.x, direction.y ) / abs( direction.z );\n\t\t}\n\t\treturn 0.5 * ( uv + 1.0 );\n\t}\n\tvec3 bilinearCubeUV( sampler2D envMap, vec3 direction, float mipInt ) {\n\t\tfloat face = getFace( direction );\n\t\tfloat filterInt = max( cubeUV_minMipLevel - mipInt, 0.0 );\n\t\tmipInt = max( mipInt, cubeUV_minMipLevel );\n\t\tfloat faceSize = exp2( mipInt );\n\t\tfloat texelSize = 1.0 / ( 3.0 * cubeUV_maxTileSize );\n\t\tvec2 uv = getUV( direction, face ) * ( faceSize - 1.0 );\n\t\tvec2 f = fract( uv );\n\t\tuv += 0.5 - f;\n\t\tif ( face > 2.0 ) {\n\t\t\tuv.y += faceSize;\n\t\t\tface -= 3.0;\n\t\t}\n\t\tuv.x += face * faceSize;\n\t\tif ( mipInt < cubeUV_maxMipLevel ) {\n\t\t\tuv.y += 2.0 * cubeUV_maxTileSize;\n\t\t}\n\t\tuv.y += filterInt * 2.0 * cubeUV_minTileSize;\n\t\tuv.x += 3.0 * max( 0.0, cubeUV_maxTileSize - 2.0 * faceSize );\n\t\tuv *= texelSize;\n\t\tvec3 tl = envMapTexelToLinear( texture2D( envMap, uv ) ).rgb;\n\t\tuv.x += texelSize;\n\t\tvec3 tr = envMapTexelToLinear( texture2D( envMap, uv ) ).rgb;\n\t\tuv.y += texelSize;\n\t\tvec3 br = envMapTexelToLinear( texture2D( envMap, uv ) ).rgb;\n\t\tuv.x -= texelSize;\n\t\tvec3 bl = envMapTexelToLinear( texture2D( envMap, uv ) ).rgb;\n\t\tvec3 tm = mix( tl, tr, f.x );\n\t\tvec3 bm = mix( bl, br, f.x );\n\t\treturn mix( tm, bm, f.y );\n\t}\n\t#define r0 1.0\n\t#define v0 0.339\n\t#define m0 - 2.0\n\t#define r1 0.8\n\t#define v1 0.276\n\t#define m1 - 1.0\n\t#define r4 0.4\n\t#define v4 0.046\n\t#define m4 2.0\n\t#define r5 0.305\n\t#define v5 0.016\n\t#define m5 3.0\n\t#define r6 0.21\n\t#define v6 0.0038\n\t#define m6 4.0\n\tfloat roughnessToMip( float roughness ) {\n\t\tfloat mip = 0.0;\n\t\tif ( roughness >= r1 ) {\n\t\t\tmip = ( r0 - roughness ) * ( m1 - m0 ) / ( r0 - r1 ) + m0;\n\t\t} else if ( roughness >= r4 ) {\n\t\t\tmip = ( r1 - roughness ) * ( m4 - m1 ) / ( r1 - r4 ) + m1;\n\t\t} else if ( roughness >= r5 ) {\n\t\t\tmip = ( r4 - roughness ) * ( m5 - m4 ) / ( r4 - r5 ) + m4;\n\t\t} else if ( roughness >= r6 ) {\n\t\t\tmip = ( r5 - roughness ) * ( m6 - m5 ) / ( r5 - r6 ) + m5;\n\t\t} else {\n\t\t\tmip = - 2.0 * log2( 1.16 * roughness );\t\t}\n\t\treturn mip;\n\t}\n\tvec4 textureCubeUV( sampler2D envMap, vec3 sampleDir, float roughness ) {\n\t\tfloat mip = clamp( roughnessToMip( roughness ), m0, cubeUV_maxMipLevel );\n\t\tfloat mipF = fract( mip );\n\t\tfloat mipInt = floor( mip );\n\t\tvec3 color0 = bilinearCubeUV( envMap, sampleDir, mipInt );\n\t\tif ( mipF == 0.0 ) {\n\t\t\treturn vec4( color0, 1.0 );\n\t\t} else {\n\t\t\tvec3 color1 = bilinearCubeUV( envMap, sampleDir, mipInt + 1.0 );\n\t\t\treturn vec4( mix( color0, color1, mipF ), 1.0 );\n\t\t}\n\t}\n#endif",defaultnormal_vertex:"vec3 transformedNormal = objectNormal;\n#ifdef USE_INSTANCING\n\tmat3 m = mat3( instanceMatrix );\n\ttransformedNormal /= vec3( dot( m[ 0 ], m[ 0 ] ), dot( m[ 1 ], m[ 1 ] ), dot( m[ 2 ], m[ 2 ] ) );\n\ttransformedNormal = m * transformedNormal;\n#endif\ntransformedNormal = normalMatrix * transformedNormal;\n#ifdef FLIP_SIDED\n\ttransformedNormal = - transformedNormal;\n#endif\n#ifdef USE_TANGENT\n\tvec3 transformedTangent = ( modelViewMatrix * vec4( objectTangent, 0.0 ) ).xyz;\n\t#ifdef FLIP_SIDED\n\t\ttransformedTangent = - transformedTangent;\n\t#endif\n#endif",displacementmap_pars_vertex:"#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif",displacementmap_vertex:"#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normalize( objectNormal ) * ( texture2D( displacementMap, vUv ).x * displacementScale + displacementBias );\n#endif",emissivemap_fragment:"#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif",emissivemap_pars_fragment:"#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif",encodings_fragment:"gl_FragColor = linearToOutputTexel( gl_FragColor );",encodings_pars_fragment:"\nvec4 LinearToLinear( in vec4 value ) {\n\treturn value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n\treturn vec4( pow( value.rgb, vec3( gammaFactor ) ), value.a );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n\treturn vec4( pow( value.rgb, vec3( 1.0 / gammaFactor ) ), value.a );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n\treturn vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n\tfloat maxComponent = max( max( value.r, value.g ), value.b );\n\tfloat fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n\treturn vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n\treturn vec4( value.rgb * value.a * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n\tfloat maxRGB = max( value.r, max( value.g, value.b ) );\n\tfloat M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n\tM = ceil( M * 255.0 ) / 255.0;\n\treturn vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n\treturn vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n\tfloat maxRGB = max( value.r, max( value.g, value.b ) );\n\tfloat D = max( maxRange / maxRGB, 1.0 );\n\tD = clamp( floor( D ) / 255.0, 0.0, 1.0 );\n\treturn vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n\tvec3 Xp_Y_XYZp = cLogLuvM * value.rgb;\n\tXp_Y_XYZp = max( Xp_Y_XYZp, vec3( 1e-6, 1e-6, 1e-6 ) );\n\tvec4 vResult;\n\tvResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n\tfloat Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n\tvResult.w = fract( Le );\n\tvResult.z = ( Le - ( floor( vResult.w * 255.0 ) ) / 255.0 ) / 255.0;\n\treturn vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n\tfloat Le = value.z * 255.0 + value.w;\n\tvec3 Xp_Y_XYZp;\n\tXp_Y_XYZp.y = exp2( ( Le - 127.0 ) / 2.0 );\n\tXp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n\tXp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n\tvec3 vRGB = cLogLuvInverseM * Xp_Y_XYZp.rgb;\n\treturn vec4( max( vRGB, 0.0 ), 1.0 );\n}",envmap_fragment:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvec3 cameraToFrag;\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToFrag = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToFrag = normalize( vWorldPosition - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToFrag, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToFrag, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\tvec4 envColor = textureCubeUV( envMap, reflectVec, 0.0 );\n\t#else\n\t\tvec4 envColor = vec4( 0.0 );\n\t#endif\n\t#ifndef ENVMAP_TYPE_CUBE_UV\n\t\tenvColor = envMapTexelToLinear( envColor );\n\t#endif\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif",envmap_common_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float envMapIntensity;\n\tuniform float flipEnvMap;\n\tuniform int maxMipLevel;\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\t\n#endif",envmap_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float reflectivity;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\tvarying vec3 vWorldPosition;\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif",envmap_pars_vertex:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) ||defined( PHONG )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\t\n\t\tvarying vec3 vWorldPosition;\n\t#else\n\t\tvarying vec3 vReflect;\n\t\tuniform float refractionRatio;\n\t#endif\n#endif",envmap_physical_pars_fragment:"#if defined( USE_ENVMAP )\n\t#ifdef ENVMAP_MODE_REFRACTION\n\t\tuniform float refractionRatio;\n\t#endif\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, worldNormal, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float roughness, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat sigma = PI * roughness * roughness / ( 1.0 + roughness );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar + log2( sigma );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -viewDir, normal );\n\t\t\treflectVec = normalize( mix( reflectVec, normal, roughness * roughness) );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -viewDir, normal, refractionRatio );\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( roughness, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, reflectVec, roughness );\n\t\t#endif\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif",envmap_vertex:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvWorldPosition = worldPosition.xyz;\n\t#else\n\t\tvec3 cameraToVertex;\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToVertex = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#endif\n#endif",fog_vertex:"#ifdef USE_FOG\n\tfogDepth = - mvPosition.z;\n#endif",fog_pars_vertex:"#ifdef USE_FOG\n\tvarying float fogDepth;\n#endif",fog_fragment:"#ifdef USE_FOG\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = 1.0 - exp( - fogDensity * fogDensity * fogDepth * fogDepth );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, fogDepth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif",fog_pars_fragment:"#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\tvarying float fogDepth;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",gradientmap_pars_fragment:"#ifdef USE_GRADIENTMAP\n\tuniform sampler2D gradientMap;\n#endif\nvec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {\n\tfloat dotNL = dot( normal, lightDirection );\n\tvec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );\n\t#ifdef USE_GRADIENTMAP\n\t\treturn texture2D( gradientMap, coord ).rgb;\n\t#else\n\t\treturn ( coord.x < 0.7 ) ? vec3( 0.7 ) : vec3( 1.0 );\n\t#endif\n}",lightmap_fragment:"#ifdef USE_LIGHTMAP\n\tvec4 lightMapTexel= texture2D( lightMap, vUv2 );\n\treflectedLight.indirectDiffuse += PI * lightMapTexelToLinear( lightMapTexel ).rgb * lightMapIntensity;\n#endif",lightmap_pars_fragment:"#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",lights_lambert_vertex:"vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\nvIndirectFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n\tvIndirectBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\nvIndirectFront += getAmbientLightIrradiance( ambientLightColor );\nvIndirectFront += getLightProbeIrradiance( lightProbe, geometry );\n#ifdef DOUBLE_SIDED\n\tvIndirectBack += getAmbientLightIrradiance( ambientLightColor );\n\tvIndirectBack += getLightProbeIrradiance( lightProbe, backGeometry );\n#endif\n#if NUM_POINT_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tgetPointDirectLightIrradiance( pointLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tgetSpotDirectLightIrradiance( spotLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if NUM_DIR_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tgetDirectionalDirectLightIrradiance( directionalLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvIndirectFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvIndirectBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif",lights_pars_begin:"uniform bool receiveShadow;\nuniform vec3 ambientLightColor;\nuniform vec3 lightProbe[ 9 ];\nvec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {\n\tfloat x = normal.x, y = normal.y, z = normal.z;\n\tvec3 result = shCoefficients[ 0 ] * 0.886227;\n\tresult += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;\n\tresult += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;\n\tresult += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;\n\tresult += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;\n\tresult += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;\n\tresult += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );\n\tresult += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;\n\tresult += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );\n\treturn result;\n}\nvec3 getLightProbeIrradiance( const in vec3 lightProbe[ 9 ], const in GeometricContext geometry ) {\n\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\tvec3 irradiance = shGetIrradianceAt( worldNormal, lightProbe );\n\treturn irradiance;\n}\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tvoid getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tvoid getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tdirectLight.color = pointLight.color;\n\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\tdirectLight.visible = ( directLight.color != vec3( 0.0 ) );\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tvoid getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( angleCos > spotLight.coneCos ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t}\n#endif\n#if NUM_RECT_AREA_LIGHTS > 0\n\tstruct RectAreaLight {\n\t\tvec3 color;\n\t\tvec3 position;\n\t\tvec3 halfWidth;\n\t\tvec3 halfHeight;\n\t};\n\tuniform sampler2D ltc_1;\tuniform sampler2D ltc_2;\n\tuniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif",lights_toon_fragment:"ToonMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;",lights_toon_pars_fragment:"varying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct ToonMaterial {\n\tvec3 diffuseColor;\n};\nvoid RE_Direct_Toon( const in IncidentLight directLight, const in GeometricContext geometry, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\tvec3 irradiance = getGradientIrradiance( geometry.normal, directLight.direction ) * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Toon( const in vec3 irradiance, const in GeometricContext geometry, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Toon\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Toon\n#define Material_LightProbeLOD( material )\t(0)",lights_phong_fragment:"BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;",lights_phong_pars_fragment:"varying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3 diffuseColor;\n\tvec3 specularColor;\n\tfloat specularShininess;\n\tfloat specularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)",lights_physical_fragment:"PhysicalMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nvec3 dxy = max( abs( dFdx( geometryNormal ) ), abs( dFdy( geometryNormal ) ) );\nfloat geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );\nmaterial.specularRoughness = max( roughnessFactor, 0.0525 );material.specularRoughness += geometryRoughness;\nmaterial.specularRoughness = min( material.specularRoughness, 1.0 );\n#ifdef REFLECTIVITY\n\tmaterial.specularColor = mix( vec3( MAXIMUM_SPECULAR_COEFFICIENT * pow2( reflectivity ) ), diffuseColor.rgb, metalnessFactor );\n#else\n\tmaterial.specularColor = mix( vec3( DEFAULT_SPECULAR_COEFFICIENT ), diffuseColor.rgb, metalnessFactor );\n#endif\n#ifdef CLEARCOAT\n\tmaterial.clearcoat = clearcoat;\n\tmaterial.clearcoatRoughness = clearcoatRoughness;\n\t#ifdef USE_CLEARCOATMAP\n\t\tmaterial.clearcoat *= texture2D( clearcoatMap, vUv ).x;\n\t#endif\n\t#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\t\tmaterial.clearcoatRoughness *= texture2D( clearcoatRoughnessMap, vUv ).y;\n\t#endif\n\tmaterial.clearcoat = saturate( material.clearcoat );\tmaterial.clearcoatRoughness = max( material.clearcoatRoughness, 0.0525 );\n\tmaterial.clearcoatRoughness += geometryRoughness;\n\tmaterial.clearcoatRoughness = min( material.clearcoatRoughness, 1.0 );\n#endif\n#ifdef USE_SHEEN\n\tmaterial.sheenColor = sheen;\n#endif",lights_physical_pars_fragment:"struct PhysicalMaterial {\n\tvec3 diffuseColor;\n\tfloat specularRoughness;\n\tvec3 specularColor;\n#ifdef CLEARCOAT\n\tfloat clearcoat;\n\tfloat clearcoatRoughness;\n#endif\n#ifdef USE_SHEEN\n\tvec3 sheenColor;\n#endif\n};\n#define MAXIMUM_SPECULAR_COEFFICIENT 0.16\n#define DEFAULT_SPECULAR_COEFFICIENT 0.04\nfloat clearcoatDHRApprox( const in float roughness, const in float dotNL ) {\n\treturn DEFAULT_SPECULAR_COEFFICIENT + ( 1.0 - DEFAULT_SPECULAR_COEFFICIENT ) * ( pow( 1.0 - dotNL, 5.0 ) * pow( 1.0 - roughness, 2.0 ) );\n}\n#if NUM_RECT_AREA_LIGHTS > 0\n\tvoid RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\t\tvec3 normal = geometry.normal;\n\t\tvec3 viewDir = geometry.viewDir;\n\t\tvec3 position = geometry.position;\n\t\tvec3 lightPos = rectAreaLight.position;\n\t\tvec3 halfWidth = rectAreaLight.halfWidth;\n\t\tvec3 halfHeight = rectAreaLight.halfHeight;\n\t\tvec3 lightColor = rectAreaLight.color;\n\t\tfloat roughness = material.specularRoughness;\n\t\tvec3 rectCoords[ 4 ];\n\t\trectCoords[ 0 ] = lightPos + halfWidth - halfHeight;\t\trectCoords[ 1 ] = lightPos - halfWidth - halfHeight;\n\t\trectCoords[ 2 ] = lightPos - halfWidth + halfHeight;\n\t\trectCoords[ 3 ] = lightPos + halfWidth + halfHeight;\n\t\tvec2 uv = LTC_Uv( normal, viewDir, roughness );\n\t\tvec4 t1 = texture2D( ltc_1, uv );\n\t\tvec4 t2 = texture2D( ltc_2, uv );\n\t\tmat3 mInv = mat3(\n\t\t\tvec3( t1.x, 0, t1.y ),\n\t\t\tvec3( 0, 1, 0 ),\n\t\t\tvec3( t1.z, 0, t1.w )\n\t\t);\n\t\tvec3 fresnel = ( material.specularColor * t2.x + ( vec3( 1.0 ) - material.specularColor ) * t2.y );\n\t\treflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );\n\t\treflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );\n\t}\n#endif\nvoid RE_Direct_Physical( const in IncidentLight directLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\t#ifdef CLEARCOAT\n\t\tfloat ccDotNL = saturate( dot( geometry.clearcoatNormal, directLight.direction ) );\n\t\tvec3 ccIrradiance = ccDotNL * directLight.color;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tccIrradiance *= PI;\n\t\t#endif\n\t\tfloat clearcoatDHR = material.clearcoat * clearcoatDHRApprox( material.clearcoatRoughness, ccDotNL );\n\t\treflectedLight.directSpecular += ccIrradiance * material.clearcoat * BRDF_Specular_GGX( directLight, geometry.viewDir, geometry.clearcoatNormal, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearcoatRoughness );\n\t#else\n\t\tfloat clearcoatDHR = 0.0;\n\t#endif\n\t#ifdef USE_SHEEN\n\t\treflectedLight.directSpecular += ( 1.0 - clearcoatDHR ) * irradiance * BRDF_Specular_Sheen(\n\t\t\tmaterial.specularRoughness,\n\t\t\tdirectLight.direction,\n\t\t\tgeometry,\n\t\t\tmaterial.sheenColor\n\t\t);\n\t#else\n\t\treflectedLight.directSpecular += ( 1.0 - clearcoatDHR ) * irradiance * BRDF_Specular_GGX( directLight, geometry.viewDir, geometry.normal, material.specularColor, material.specularRoughness);\n\t#endif\n\treflectedLight.directDiffuse += ( 1.0 - clearcoatDHR ) * irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 irradiance, const in vec3 clearcoatRadiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight) {\n\t#ifdef CLEARCOAT\n\t\tfloat ccDotNV = saturate( dot( geometry.clearcoatNormal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular += clearcoatRadiance * material.clearcoat * BRDF_Specular_GGX_Environment( geometry.viewDir, geometry.clearcoatNormal, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearcoatRoughness );\n\t\tfloat ccDotNL = ccDotNV;\n\t\tfloat clearcoatDHR = material.clearcoat * clearcoatDHRApprox( material.clearcoatRoughness, ccDotNL );\n\t#else\n\t\tfloat clearcoatDHR = 0.0;\n\t#endif\n\tfloat clearcoatInv = 1.0 - clearcoatDHR;\n\tvec3 singleScattering = vec3( 0.0 );\n\tvec3 multiScattering = vec3( 0.0 );\n\tvec3 cosineWeightedIrradiance = irradiance * RECIPROCAL_PI;\n\tBRDF_Specular_Multiscattering_Environment( geometry, material.specularColor, material.specularRoughness, singleScattering, multiScattering );\n\tvec3 diffuse = material.diffuseColor * ( 1.0 - ( singleScattering + multiScattering ) );\n\treflectedLight.indirectSpecular += clearcoatInv * radiance * singleScattering;\n\treflectedLight.indirectSpecular += multiScattering * cosineWeightedIrradiance;\n\treflectedLight.indirectDiffuse += diffuse * cosineWeightedIrradiance;\n}\n#define RE_Direct\t\t\t\tRE_Direct_Physical\n#define RE_Direct_RectArea\t\tRE_Direct_RectArea_Physical\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Physical\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Physical\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}",lights_fragment_begin:"\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( vViewPosition );\n#ifdef CLEARCOAT\n\tgeometry.clearcoatNormal = clearcoatNormal;\n#endif\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLightShadow pointLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tgetPointDirectLightIrradiance( pointLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_POINT_LIGHT_SHADOWS )\n\t\tpointLightShadow = pointLightShadows[ i ];\n\t\tdirectLight.color *= all( bvec2( directLight.visible, receiveShadow ) ) ? getPointShadow( pointShadowMap[ i ], pointLightShadow.shadowMapSize, pointLightShadow.shadowBias, pointLightShadow.shadowRadius, vPointShadowCoord[ i ], pointLightShadow.shadowCameraNear, pointLightShadow.shadowCameraFar ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tgetSpotDirectLightIrradiance( spotLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\tspotLightShadow = spotLightShadows[ i ];\n\t\tdirectLight.color *= all( bvec2( directLight.visible, receiveShadow ) ) ? getShadow( spotShadowMap[ i ], spotLightShadow.shadowMapSize, spotLightShadow.shadowBias, spotLightShadow.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tgetDirectionalDirectLightIrradiance( directionalLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )\n\t\tdirectionalLightShadow = directionalLightShadows[ i ];\n\t\tdirectLight.color *= all( bvec2( directLight.visible, receiveShadow ) ) ? getShadow( directionalShadowMap[ i ], directionalLightShadow.shadowMapSize, directionalLightShadow.shadowBias, directionalLightShadow.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )\n\tRectAreaLight rectAreaLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {\n\t\trectAreaLight = rectAreaLights[ i ];\n\t\tRE_Direct_RectArea( rectAreaLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 iblIrradiance = vec3( 0.0 );\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\tirradiance += getLightProbeIrradiance( lightProbe, geometry );\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t\t#pragma unroll_loop_end\n\t#endif\n#endif\n#if defined( RE_IndirectSpecular )\n\tvec3 radiance = vec3( 0.0 );\n\tvec3 clearcoatRadiance = vec3( 0.0 );\n#endif",lights_fragment_maps:"#if defined( RE_IndirectDiffuse )\n\t#ifdef USE_LIGHTMAP\n\t\tvec4 lightMapTexel= texture2D( lightMap, vUv2 );\n\t\tvec3 lightMapIrradiance = lightMapTexelToLinear( lightMapTexel ).rgb * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t\tiblIrradiance += getLightProbeIndirectIrradiance( geometry, maxMipLevel );\n\t#endif\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tradiance += getLightProbeIndirectRadiance( geometry.viewDir, geometry.normal, material.specularRoughness, maxMipLevel );\n\t#ifdef CLEARCOAT\n\t\tclearcoatRadiance += getLightProbeIndirectRadiance( geometry.viewDir, geometry.clearcoatNormal, material.clearcoatRoughness, maxMipLevel );\n\t#endif\n#endif",lights_fragment_end:"#if defined( RE_IndirectDiffuse )\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( RE_IndirectSpecular )\n\tRE_IndirectSpecular( radiance, iblIrradiance, clearcoatRadiance, geometry, material, reflectedLight );\n#endif",logdepthbuf_fragment:"#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )\n\tgl_FragDepthEXT = vIsPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;\n#endif",logdepthbuf_pars_fragment:"#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )\n\tuniform float logDepthBufFC;\n\tvarying float vFragDepth;\n\tvarying float vIsPerspective;\n#endif",logdepthbuf_pars_vertex:"#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t\tvarying float vIsPerspective;\n\t#else\n\t\tuniform float logDepthBufFC;\n\t#endif\n#endif",logdepthbuf_vertex:"#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t\tvIsPerspective = float( isPerspectiveMatrix( projectionMatrix ) );\n\t#else\n\t\tif ( isPerspectiveMatrix( projectionMatrix ) ) {\n\t\t\tgl_Position.z = log2( max( EPSILON, gl_Position.w + 1.0 ) ) * logDepthBufFC - 1.0;\n\t\t\tgl_Position.z *= gl_Position.w;\n\t\t}\n\t#endif\n#endif",map_fragment:"#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif",map_pars_fragment:"#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif",map_particle_fragment:"#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\tvec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;\n#endif\n#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, uv );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, uv ).g;\n#endif",map_particle_pars_fragment:"#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\tuniform mat3 uvTransform;\n#endif\n#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif",metalnessmap_fragment:"float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.b;\n#endif",metalnessmap_pars_fragment:"#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",morphnormal_vertex:"#ifdef USE_MORPHNORMALS\n\tobjectNormal *= morphTargetBaseInfluence;\n\tobjectNormal += morphNormal0 * morphTargetInfluences[ 0 ];\n\tobjectNormal += morphNormal1 * morphTargetInfluences[ 1 ];\n\tobjectNormal += morphNormal2 * morphTargetInfluences[ 2 ];\n\tobjectNormal += morphNormal3 * morphTargetInfluences[ 3 ];\n#endif",morphtarget_pars_vertex:"#ifdef USE_MORPHTARGETS\n\tuniform float morphTargetBaseInfluence;\n\t#ifndef USE_MORPHNORMALS\n\t\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\t\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif",morphtarget_vertex:"#ifdef USE_MORPHTARGETS\n\ttransformed *= morphTargetBaseInfluence;\n\ttransformed += morphTarget0 * morphTargetInfluences[ 0 ];\n\ttransformed += morphTarget1 * morphTargetInfluences[ 1 ];\n\ttransformed += morphTarget2 * morphTargetInfluences[ 2 ];\n\ttransformed += morphTarget3 * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\t\ttransformed += morphTarget4 * morphTargetInfluences[ 4 ];\n\t\ttransformed += morphTarget5 * morphTargetInfluences[ 5 ];\n\t\ttransformed += morphTarget6 * morphTargetInfluences[ 6 ];\n\t\ttransformed += morphTarget7 * morphTargetInfluences[ 7 ];\n\t#endif\n#endif",normal_fragment_begin:"#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#endif\n\t#ifdef USE_TANGENT\n\t\tvec3 tangent = normalize( vTangent );\n\t\tvec3 bitangent = normalize( vBitangent );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\ttangent = tangent * ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t\tbitangent = bitangent * ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#endif\n\t\t#if defined( TANGENTSPACE_NORMALMAP ) || defined( USE_CLEARCOAT_NORMALMAP )\n\t\t\tmat3 vTBN = mat3( tangent, bitangent, normal );\n\t\t#endif\n\t#endif\n#endif\nvec3 geometryNormal = normal;",normal_fragment_maps:"#ifdef OBJECTSPACE_NORMALMAP\n\tnormal = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t#ifdef FLIP_SIDED\n\t\tnormal = - normal;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#endif\n\tnormal = normalize( normalMatrix * normal );\n#elif defined( TANGENTSPACE_NORMALMAP )\n\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\tmapN.xy *= normalScale;\n\t#ifdef USE_TANGENT\n\t\tnormal = normalize( vTBN * mapN );\n\t#else\n\t\tnormal = perturbNormal2Arb( -vViewPosition, normal, mapN );\n\t#endif\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif",normalmap_pars_fragment:"#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n#endif\n#ifdef OBJECTSPACE_NORMALMAP\n\tuniform mat3 normalMatrix;\n#endif\n#if ! defined ( USE_TANGENT ) && ( defined ( TANGENTSPACE_NORMALMAP ) || defined ( USE_CLEARCOAT_NORMALMAP ) )\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm, vec3 mapN ) {\n\t\tvec3 q0 = vec3( dFdx( eye_pos.x ), dFdx( eye_pos.y ), dFdx( eye_pos.z ) );\n\t\tvec3 q1 = vec3( dFdy( eye_pos.x ), dFdy( eye_pos.y ), dFdy( eye_pos.z ) );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tfloat scale = sign( st1.t * st0.s - st0.t * st1.s );\n\t\tvec3 S = normalize( ( q0 * st1.t - q1 * st0.t ) * scale );\n\t\tvec3 T = normalize( ( - q0 * st1.s + q1 * st0.s ) * scale );\n\t\tvec3 N = normalize( surf_norm );\n\t\tmat3 tsn = mat3( S, T, N );\n\t\tmapN.xy *= ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif",clearcoat_normal_fragment_begin:"#ifdef CLEARCOAT\n\tvec3 clearcoatNormal = geometryNormal;\n#endif",clearcoat_normal_fragment_maps:"#ifdef USE_CLEARCOAT_NORMALMAP\n\tvec3 clearcoatMapN = texture2D( clearcoatNormalMap, vUv ).xyz * 2.0 - 1.0;\n\tclearcoatMapN.xy *= clearcoatNormalScale;\n\t#ifdef USE_TANGENT\n\t\tclearcoatNormal = normalize( vTBN * clearcoatMapN );\n\t#else\n\t\tclearcoatNormal = perturbNormal2Arb( - vViewPosition, clearcoatNormal, clearcoatMapN );\n\t#endif\n#endif",clearcoat_pars_fragment:"#ifdef USE_CLEARCOATMAP\n\tuniform sampler2D clearcoatMap;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tuniform sampler2D clearcoatRoughnessMap;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tuniform sampler2D clearcoatNormalMap;\n\tuniform vec2 clearcoatNormalScale;\n#endif",packing:"vec3 packNormalToRGB( const in vec3 normal ) {\n\treturn normalize( normal ) * 0.5 + 0.5;\n}\nvec3 unpackRGBToNormal( const in vec3 rgb ) {\n\treturn 2.0 * rgb.xyz - 1.0;\n}\nconst float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;\nconst vec3 PackFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );\nconst vec4 UnpackFactors = UnpackDownscale / vec4( PackFactors, 1. );\nconst float ShiftRight8 = 1. / 256.;\nvec4 packDepthToRGBA( const in float v ) {\n\tvec4 r = vec4( fract( v * PackFactors ), v );\n\tr.yzw -= r.xyz * ShiftRight8;\treturn r * PackUpscale;\n}\nfloat unpackRGBAToDepth( const in vec4 v ) {\n\treturn dot( v, UnpackFactors );\n}\nvec4 pack2HalfToRGBA( vec2 v ) {\n\tvec4 r = vec4( v.x, fract( v.x * 255.0 ), v.y, fract( v.y * 255.0 ));\n\treturn vec4( r.x - r.y / 255.0, r.y, r.z - r.w / 255.0, r.w);\n}\nvec2 unpackRGBATo2Half( vec4 v ) {\n\treturn vec2( v.x + ( v.y / 255.0 ), v.z + ( v.w / 255.0 ) );\n}\nfloat viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( viewZ + near ) / ( near - far );\n}\nfloat orthographicDepthToViewZ( const in float linearClipZ, const in float near, const in float far ) {\n\treturn linearClipZ * ( near - far ) - near;\n}\nfloat viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn (( near + viewZ ) * far ) / (( far - near ) * viewZ );\n}\nfloat perspectiveDepthToViewZ( const in float invClipZ, const in float near, const in float far ) {\n\treturn ( near * far ) / ( ( far - near ) * invClipZ - far );\n}",premultiplied_alpha_fragment:"#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif",project_vertex:"vec4 mvPosition = vec4( transformed, 1.0 );\n#ifdef USE_INSTANCING\n\tmvPosition = instanceMatrix * mvPosition;\n#endif\nmvPosition = modelViewMatrix * mvPosition;\ngl_Position = projectionMatrix * mvPosition;",dithering_fragment:"#ifdef DITHERING\n\tgl_FragColor.rgb = dithering( gl_FragColor.rgb );\n#endif",dithering_pars_fragment:"#ifdef DITHERING\n\tvec3 dithering( vec3 color ) {\n\t\tfloat grid_position = rand( gl_FragCoord.xy );\n\t\tvec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );\n\t\tdither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );\n\t\treturn color + dither_shift_RGB;\n\t}\n#endif",roughnessmap_fragment:"float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.g;\n#endif",roughnessmap_pars_fragment:"#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",shadowmap_pars_fragment:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackRGBAToDepth( texture2D( depths, uv ) ) );\n\t}\n\tvec2 texture2DDistribution( sampler2D shadow, vec2 uv ) {\n\t\treturn unpackRGBATo2Half( texture2D( shadow, uv ) );\n\t}\n\tfloat VSMShadow (sampler2D shadow, vec2 uv, float compare ){\n\t\tfloat occlusion = 1.0;\n\t\tvec2 distribution = texture2DDistribution( shadow, uv );\n\t\tfloat hard_shadow = step( compare , distribution.x );\n\t\tif (hard_shadow != 1.0 ) {\n\t\t\tfloat distance = compare - distribution.x ;\n\t\t\tfloat variance = max( 0.00000, distribution.y * distribution.y );\n\t\t\tfloat softness_probability = variance / (variance + distance * distance );\t\t\tsoftness_probability = clamp( ( softness_probability - 0.3 ) / ( 0.95 - 0.3 ), 0.0, 1.0 );\t\t\tocclusion = clamp( max( hard_shadow, softness_probability ), 0.0, 1.0 );\n\t\t}\n\t\treturn occlusion;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tfloat shadow = 1.0;\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\tfloat dx2 = dx0 / 2.0;\n\t\t\tfloat dy2 = dy0 / 2.0;\n\t\t\tfloat dx3 = dx1 / 2.0;\n\t\t\tfloat dy3 = dy1 / 2.0;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 17.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx = texelSize.x;\n\t\t\tfloat dy = texelSize.y;\n\t\t\tvec2 uv = shadowCoord.xy;\n\t\t\tvec2 f = fract( uv * shadowMapSize + 0.5 );\n\t\t\tuv -= f * texelSize;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, uv, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( dx, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( 0.0, dy ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + texelSize, shadowCoord.z ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( -dx, 0.0 ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 0.0 ), shadowCoord.z ),\n\t\t\t\t\t f.x ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( -dx, dy ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, dy ), shadowCoord.z ),\n\t\t\t\t\t f.x ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( 0.0, -dy ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 0.0, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t f.y ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( dx, -dy ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t f.y ) +\n\t\t\t\tmix( mix( texture2DCompare( shadowMap, uv + vec2( -dx, -dy ), shadowCoord.z ), \n\t\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, -dy ), shadowCoord.z ),\n\t\t\t\t\t\t f.x ),\n\t\t\t\t\t mix( texture2DCompare( shadowMap, uv + vec2( -dx, 2.0 * dy ), shadowCoord.z ), \n\t\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t\t f.x ),\n\t\t\t\t\t f.y )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_VSM )\n\t\t\tshadow = VSMShadow( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#else\n\t\t\tshadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn shadow;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tfloat dp = ( length( lightToPosition ) - shadowCameraNear ) / ( shadowCameraFar - shadowCameraNear );\t\tdp += shadowBias;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT ) || defined( SHADOWMAP_TYPE_VSM )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif",shadowmap_pars_vertex:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n#endif",shadowmap_vertex:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0 || NUM_SPOT_LIGHT_SHADOWS > 0 || NUM_POINT_LIGHT_SHADOWS > 0\n\t\tvec3 shadowWorldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\tvec4 shadowWorldPosition;\n\t#endif\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * directionalLightShadows[ i ].shadowNormalBias, 0 );\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * spotLightShadows[ i ].shadowNormalBias, 0 );\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * pointLightShadows[ i ].shadowNormalBias, 0 );\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n#endif",shadowmask_pars_fragment:"float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\tdirectionalLight = directionalLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {\n\t\tspotLight = spotLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLightShadow pointLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\tpointLight = pointLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#endif\n\treturn shadow;\n}",skinbase_vertex:"#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",skinning_pars_vertex:"#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform highp sampler2D boneTexture;\n\t\tuniform int boneTextureSize;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureSize ) );\n\t\t\tfloat y = floor( j / float( boneTextureSize ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureSize );\n\t\t\tfloat dy = 1.0 / float( boneTextureSize );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif",skinning_vertex:"#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\ttransformed = ( bindMatrixInverse * skinned ).xyz;\n#endif",skinnormal_vertex:"#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n\t#ifdef USE_TANGENT\n\t\tobjectTangent = vec4( skinMatrix * vec4( objectTangent, 0.0 ) ).xyz;\n\t#endif\n#endif",specularmap_fragment:"float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",specularmap_pars_fragment:"#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",tonemapping_fragment:"#if defined( TONE_MAPPING )\n\tgl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif",tonemapping_pars_fragment:"#ifndef saturate\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#endif\nuniform float toneMappingExposure;\nvec3 LinearToneMapping( vec3 color ) {\n\treturn toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( color / ( vec3( 1.0 ) + color ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\tcolor = max( vec3( 0.0 ), color - 0.004 );\n\treturn pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\nvec3 RRTAndODTFit( vec3 v ) {\n\tvec3 a = v * ( v + 0.0245786 ) - 0.000090537;\n\tvec3 b = v * ( 0.983729 * v + 0.4329510 ) + 0.238081;\n\treturn a / b;\n}\nvec3 ACESFilmicToneMapping( vec3 color ) {\n\tconst mat3 ACESInputMat = mat3(\n\t\tvec3( 0.59719, 0.07600, 0.02840 ),\t\tvec3( 0.35458, 0.90834, 0.13383 ),\n\t\tvec3( 0.04823, 0.01566, 0.83777 )\n\t);\n\tconst mat3 ACESOutputMat = mat3(\n\t\tvec3( 1.60475, -0.10208, -0.00327 ),\t\tvec3( -0.53108, 1.10813, -0.07276 ),\n\t\tvec3( -0.07367, -0.00605, 1.07602 )\n\t);\n\tcolor *= toneMappingExposure / 0.6;\n\tcolor = ACESInputMat * color;\n\tcolor = RRTAndODTFit( color );\n\tcolor = ACESOutputMat * color;\n\treturn saturate( color );\n}\nvec3 CustomToneMapping( vec3 color ) { return color; }",transmissionmap_fragment:"#ifdef USE_TRANSMISSIONMAP\n\ttotalTransmission *= texture2D( transmissionMap, vUv ).r;\n#endif",transmissionmap_pars_fragment:"#ifdef USE_TRANSMISSIONMAP\n\tuniform sampler2D transmissionMap;\n#endif",uv_pars_fragment:"#if ( defined( USE_UV ) && ! defined( UVS_VERTEX_ONLY ) )\n\tvarying vec2 vUv;\n#endif",uv_pars_vertex:"#ifdef USE_UV\n\t#ifdef UVS_VERTEX_ONLY\n\t\tvec2 vUv;\n\t#else\n\t\tvarying vec2 vUv;\n\t#endif\n\tuniform mat3 uvTransform;\n#endif",uv_vertex:"#ifdef USE_UV\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n#endif",uv2_pars_fragment:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",uv2_pars_vertex:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n\tuniform mat3 uv2Transform;\n#endif",uv2_vertex:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = ( uv2Transform * vec3( uv2, 1 ) ).xy;\n#endif",worldpos_vertex:"#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP )\n\tvec4 worldPosition = vec4( transformed, 1.0 );\n\t#ifdef USE_INSTANCING\n\t\tworldPosition = instanceMatrix * worldPosition;\n\t#endif\n\tworldPosition = modelMatrix * worldPosition;\n#endif",background_frag:"uniform sampler2D t2D;\nvarying vec2 vUv;\nvoid main() {\n\tvec4 texColor = texture2D( t2D, vUv );\n\tgl_FragColor = mapTexelToLinear( texColor );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n}",background_vert:"varying vec2 vUv;\nuniform mat3 uvTransform;\nvoid main() {\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n\tgl_Position = vec4( position.xy, 1.0, 1.0 );\n}",cube_frag:"#include <envmap_common_pars_fragment>\nuniform float opacity;\nvarying vec3 vWorldDirection;\n#include <cube_uv_reflection_fragment>\nvoid main() {\n\tvec3 vReflect = vWorldDirection;\n\t#include <envmap_fragment>\n\tgl_FragColor = envColor;\n\tgl_FragColor.a *= opacity;\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n}",cube_vert:"varying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\tgl_Position.z = gl_Position.w;\n}",depth_frag:"#if DEPTH_PACKING == 3200\n\tuniform float opacity;\n#endif\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#if DEPTH_PACKING == 3200\n\t\tdiffuseColor.a = opacity;\n\t#endif\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <logdepthbuf_fragment>\n\tfloat fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;\n\t#if DEPTH_PACKING == 3200\n\t\tgl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );\n\t#elif DEPTH_PACKING == 3201\n\t\tgl_FragColor = packDepthToRGBA( fragCoordZ );\n\t#endif\n}",depth_vert:"#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\t#include <uv_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvHighPrecisionZW = gl_Position.zw;\n}",distanceRGBA_frag:"#define DISTANCE\nuniform vec3 referencePosition;\nuniform float nearDistance;\nuniform float farDistance;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main () {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\tfloat dist = length( vWorldPosition - referencePosition );\n\tdist = ( dist - nearDistance ) / ( farDistance - nearDistance );\n\tdist = saturate( dist );\n\tgl_FragColor = packDepthToRGBA( dist );\n}",distanceRGBA_vert:"#define DISTANCE\nvarying vec3 vWorldPosition;\n#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\t#include <clipping_planes_vertex>\n\tvWorldPosition = worldPosition.xyz;\n}",equirect_frag:"uniform sampler2D tEquirect;\nvarying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvec3 direction = normalize( vWorldDirection );\n\tvec2 sampleUV = equirectUv( direction );\n\tvec4 texColor = texture2D( tEquirect, sampleUV );\n\tgl_FragColor = mapTexelToLinear( texColor );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n}",equirect_vert:"varying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n}",linedashed_frag:"uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n}",linedashed_vert:"uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\tvLineDistance = scale * lineDistance;\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n}",meshbasic_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <cube_uv_reflection_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\t#ifdef USE_LIGHTMAP\n\t\n\t\tvec4 lightMapTexel= texture2D( lightMap, vUv2 );\n\t\treflectedLight.indirectDiffuse += lightMapTexelToLinear( lightMapTexel ).rgb * lightMapIntensity;\n\t#else\n\t\treflectedLight.indirectDiffuse += vec3( 1.0 );\n\t#endif\n\t#include <aomap_fragment>\n\treflectedLight.indirectDiffuse *= diffuseColor.rgb;\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshbasic_vert:"#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <envmap_vertex>\n\t#include <fog_vertex>\n}",meshlambert_frag:"uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\nvarying vec3 vIndirectFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n\tvarying vec3 vIndirectBack;\n#endif\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <cube_uv_reflection_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.indirectDiffuse += ( gl_FrontFacing ) ? vIndirectFront : vIndirectBack;\n\t#else\n\t\treflectedLight.indirectDiffuse += vIndirectFront;\n\t#endif\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshlambert_vert:"#define LAMBERT\nvarying vec3 vLightFront;\nvarying vec3 vIndirectFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n\tvarying vec3 vIndirectBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",meshmatcap_frag:"#define MATCAP\nuniform vec3 diffuse;\nuniform float opacity;\nuniform sampler2D matcap;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\tvec3 viewDir = normalize( vViewPosition );\n\tvec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );\n\tvec3 y = cross( viewDir, x );\n\tvec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5;\n\t#ifdef USE_MATCAP\n\t\tvec4 matcapColor = texture2D( matcap, uv );\n\t\tmatcapColor = matcapTexelToLinear( matcapColor );\n\t#else\n\t\tvec4 matcapColor = vec4( 1.0 );\n\t#endif\n\tvec3 outgoingLight = diffuseColor.rgb * matcapColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshmatcap_vert:"#define MATCAP\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <color_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#ifndef FLAT_SHADED\n\t\tvNormal = normalize( transformedNormal );\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n\tvViewPosition = - mvPosition.xyz;\n}",meshtoon_frag:"#define TOON\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <gradientmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <lights_toon_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_toon_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshtoon_vert:"#define TOON\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",meshphong_frag:"#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <cube_uv_reflection_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshphong_vert:"#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",meshphysical_frag:"#define STANDARD\n#ifdef PHYSICAL\n\t#define REFLECTIVITY\n\t#define CLEARCOAT\n\t#define TRANSMISSION\n#endif\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\n#ifdef TRANSMISSION\n\tuniform float transmission;\n#endif\n#ifdef REFLECTIVITY\n\tuniform float reflectivity;\n#endif\n#ifdef CLEARCOAT\n\tuniform float clearcoat;\n\tuniform float clearcoatRoughness;\n#endif\n#ifdef USE_SHEEN\n\tuniform vec3 sheen;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <transmissionmap_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_physical_pars_fragment>\n#include <fog_pars_fragment>\n#include <lights_pars_begin>\n#include <lights_physical_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <clearcoat_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#ifdef TRANSMISSION\n\t\tfloat totalTransmission = transmission;\n\t#endif\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <clearcoat_normal_fragment_begin>\n\t#include <clearcoat_normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <transmissionmap_fragment>\n\t#include <lights_physical_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#ifdef TRANSMISSION\n\t\tdiffuseColor.a *= saturate( 1. - totalTransmission + linearToRelativeLuminance( reflectedLight.directSpecular + reflectedLight.indirectSpecular ) );\n\t#endif\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshphysical_vert:"#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n\t#ifdef USE_TANGENT\n\t\tvTangent = normalize( transformedTangent );\n\t\tvBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );\n\t#endif\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",normal_frag:"#define NORMAL\nuniform float opacity;\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvarying vec3 vViewPosition;\n#endif\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#include <packing>\n#include <uv_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\t#include <logdepthbuf_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\tgl_FragColor = vec4( packNormalToRGB( normal ), opacity );\n}",normal_vert:"#define NORMAL\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvarying vec3 vViewPosition;\n#endif\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n\t#ifdef USE_TANGENT\n\t\tvTangent = normalize( transformedTangent );\n\t\tvBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );\n\t#endif\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvViewPosition = - mvPosition.xyz;\n#endif\n}",points_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n}",points_vert:"uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\tgl_PointSize = size;\n\t#ifdef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) gl_PointSize *= ( scale / - mvPosition.z );\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <fog_vertex>\n}",shadow_frag:"uniform vec3 color;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}",shadow_vert:"#include <common>\n#include <fog_pars_vertex>\n#include <shadowmap_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",sprite_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}",sprite_vert:"uniform float rotation;\nuniform vec2 center;\n#include <common>\n#include <uv_pars_vertex>\n#include <fog_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\tvec4 mvPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );\n\tvec2 scale;\n\tscale.x = length( vec3( modelMatrix[ 0 ].x, modelMatrix[ 0 ].y, modelMatrix[ 0 ].z ) );\n\tscale.y = length( vec3( modelMatrix[ 1 ].x, modelMatrix[ 1 ].y, modelMatrix[ 1 ].z ) );\n\t#ifndef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) scale *= - mvPosition.z;\n\t#endif\n\tvec2 alignedPosition = ( position.xy - ( center - vec2( 0.5 ) ) ) * scale;\n\tvec2 rotatedPosition;\n\trotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;\n\trotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;\n\tmvPosition.xy += rotatedPosition;\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n}"},Cs={common:{diffuse:{value:new mo(15658734)},opacity:{value:1},map:{value:null},uvTransform:{value:new Bi},uv2Transform:{value:new Bi},alphaMap:{value:null}},specularmap:{specularMap:{value:null}},envmap:{envMap:{value:null},flipEnvMap:{value:-1},reflectivity:{value:1},refractionRatio:{value:.98},maxMipLevel:{value:0}},aomap:{aoMap:{value:null},aoMapIntensity:{value:1}},lightmap:{lightMap:{value:null},lightMapIntensity:{value:1}},emissivemap:{emissiveMap:{value:null}},bumpmap:{bumpMap:{value:null},bumpScale:{value:1}},normalmap:{normalMap:{value:null},normalScale:{value:new zi(1,1)}},displacementmap:{displacementMap:{value:null},displacementScale:{value:1},displacementBias:{value:0}},roughnessmap:{roughnessMap:{value:null}},metalnessmap:{metalnessMap:{value:null}},gradientmap:{gradientMap:{value:null}},fog:{fogDensity:{value:25e-5},fogNear:{value:1},fogFar:{value:2e3},fogColor:{value:new mo(16777215)}},lights:{ambientLightColor:{value:[]},lightProbe:{value:[]},directionalLights:{value:[],properties:{direction:{},color:{}}},directionalLightShadows:{value:[],properties:{shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{}}},directionalShadowMap:{value:[]},directionalShadowMatrix:{value:[]},spotLights:{value:[],properties:{color:{},position:{},direction:{},distance:{},coneCos:{},penumbraCos:{},decay:{}}},spotLightShadows:{value:[],properties:{shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{}}},spotShadowMap:{value:[]},spotShadowMatrix:{value:[]},pointLights:{value:[],properties:{color:{},position:{},decay:{},distance:{}}},pointLightShadows:{value:[],properties:{shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{},shadowCameraNear:{},shadowCameraFar:{}}},pointShadowMap:{value:[]},pointShadowMatrix:{value:[]},hemisphereLights:{value:[],properties:{direction:{},skyColor:{},groundColor:{}}},rectAreaLights:{value:[],properties:{color:{},position:{},width:{},height:{}}},ltc_1:{value:null},ltc_2:{value:null}},points:{diffuse:{value:new mo(15658734)},opacity:{value:1},size:{value:1},scale:{value:1},map:{value:null},alphaMap:{value:null},uvTransform:{value:new Bi}},sprite:{diffuse:{value:new mo(15658734)},opacity:{value:1},center:{value:new zi(.5,.5)},rotation:{value:0},map:{value:null},alphaMap:{value:null},uvTransform:{value:new Bi}}},Ps={basic:{uniforms:ms([Cs.common,Cs.specularmap,Cs.envmap,Cs.aomap,Cs.lightmap,Cs.fog]),vertexShader:Rs.meshbasic_vert,fragmentShader:Rs.meshbasic_frag},lambert:{uniforms:ms([Cs.common,Cs.specularmap,Cs.envmap,Cs.aomap,Cs.lightmap,Cs.emissivemap,Cs.fog,Cs.lights,{emissive:{value:new mo(0)}}]),vertexShader:Rs.meshlambert_vert,fragmentShader:Rs.meshlambert_frag},phong:{uniforms:ms([Cs.common,Cs.specularmap,Cs.envmap,Cs.aomap,Cs.lightmap,Cs.emissivemap,Cs.bumpmap,Cs.normalmap,Cs.displacementmap,Cs.fog,Cs.lights,{emissive:{value:new mo(0)},specular:{value:new mo(1118481)},shininess:{value:30}}]),vertexShader:Rs.meshphong_vert,fragmentShader:Rs.meshphong_frag},standard:{uniforms:ms([Cs.common,Cs.envmap,Cs.aomap,Cs.lightmap,Cs.emissivemap,Cs.bumpmap,Cs.normalmap,Cs.displacementmap,Cs.roughnessmap,Cs.metalnessmap,Cs.fog,Cs.lights,{emissive:{value:new mo(0)},roughness:{value:1},metalness:{value:0},envMapIntensity:{value:1}}]),vertexShader:Rs.meshphysical_vert,fragmentShader:Rs.meshphysical_frag},toon:{uniforms:ms([Cs.common,Cs.aomap,Cs.lightmap,Cs.emissivemap,Cs.bumpmap,Cs.normalmap,Cs.displacementmap,Cs.gradientmap,Cs.fog,Cs.lights,{emissive:{value:new mo(0)}}]),vertexShader:Rs.meshtoon_vert,fragmentShader:Rs.meshtoon_frag},matcap:{uniforms:ms([Cs.common,Cs.bumpmap,Cs.normalmap,Cs.displacementmap,Cs.fog,{matcap:{value:null}}]),vertexShader:Rs.meshmatcap_vert,fragmentShader:Rs.meshmatcap_frag},points:{uniforms:ms([Cs.points,Cs.fog]),vertexShader:Rs.points_vert,fragmentShader:Rs.points_frag},dashed:{uniforms:ms([Cs.common,Cs.fog,{scale:{value:1},dashSize:{value:1},totalSize:{value:2}}]),vertexShader:Rs.linedashed_vert,fragmentShader:Rs.linedashed_frag},depth:{uniforms:ms([Cs.common,Cs.displacementmap]),vertexShader:Rs.depth_vert,fragmentShader:Rs.depth_frag},normal:{uniforms:ms([Cs.common,Cs.bumpmap,Cs.normalmap,Cs.displacementmap,{opacity:{value:1}}]),vertexShader:Rs.normal_vert,fragmentShader:Rs.normal_frag},sprite:{uniforms:ms([Cs.sprite,Cs.fog]),vertexShader:Rs.sprite_vert,fragmentShader:Rs.sprite_frag},background:{uniforms:{uvTransform:{value:new Bi},t2D:{value:null}},vertexShader:Rs.background_vert,fragmentShader:Rs.background_frag},cube:{uniforms:ms([Cs.envmap,{opacity:{value:1}}]),vertexShader:Rs.cube_vert,fragmentShader:Rs.cube_frag},equirect:{uniforms:{tEquirect:{value:null}},vertexShader:Rs.equirect_vert,fragmentShader:Rs.equirect_frag},distanceRGBA:{uniforms:ms([Cs.common,Cs.displacementmap,{referencePosition:{value:new Xi},nearDistance:{value:1},farDistance:{value:1e3}}]),vertexShader:Rs.distanceRGBA_vert,fragmentShader:Rs.distanceRGBA_frag},shadow:{uniforms:ms([Cs.lights,Cs.fog,{color:{value:new mo(0)},opacity:{value:1}}]),vertexShader:Rs.shadow_vert,fragmentShader:Rs.shadow_frag}};function Ns(e,t,n,i,r){const o=new mo(0);let s,a,c=0,l=null,h=0,u=null;function d(e,t){n.buffers.color.setClear(e.r,e.g,e.b,t,r)}return{getClearColor:function(){return o},setClearColor:function(e,t){o.set(e),c=void 0!==t?t:1,d(o,c)},getClearAlpha:function(){return c},setClearAlpha:function(e){c=e,d(o,c)},render:function(n,r,p,f){let m=!0===r.isScene?r.background:null;m&&m.isTexture&&(m=t.get(m));const g=e.xr,v=g.getSession&&g.getSession();v&&"additive"===v.environmentBlendMode&&(m=null),null===m?d(o,c):m&&m.isColor&&(d(m,1),f=!0),(e.autoClear||f)&&e.clear(e.autoClearColor,e.autoClearDepth,e.autoClearStencil),m&&(m.isCubeTexture||m.isWebGLCubeRenderTarget||m.isWebGLCubeRenderTargetTexture||306===m.mapping)?(void 0===a&&(a=new os(new ps(1,1,1),new vs({name:"BackgroundCubeMaterial",uniforms:fs(Ps.cube.uniforms),vertexShader:Ps.cube.vertexShader,fragmentShader:Ps.cube.fragmentShader,side:1,depthTest:!1,depthWrite:!1,fog:!1})),a.geometry.deleteAttribute("normal"),a.geometry.deleteAttribute("uv"),a.onBeforeRender=function(e,t,n){this.matrixWorld.copyPosition(n.matrixWorld)},Object.defineProperty(a.material,"envMap",{get:function(){return this.uniforms.envMap.value}}),i.update(a)),m.isWebGLCubeRenderTarget&&(m=m.texture),a.material.uniforms.envMap.value=m,a.material.uniforms.flipEnvMap.value=m.isCubeTexture?-1:1,l===m&&h===m.version&&u===e.toneMapping||(a.material.needsUpdate=!0,l=m,h=m.version,u=e.toneMapping),n.unshift(a,a.geometry,a.material,0,0,null)):m&&m.isTexture&&(void 0===s&&(s=new os(new Ls(2,2),new vs({name:"BackgroundMaterial",uniforms:fs(Ps.background.uniforms),vertexShader:Ps.background.vertexShader,fragmentShader:Ps.background.fragmentShader,side:0,depthTest:!1,depthWrite:!1,fog:!1})),s.geometry.deleteAttribute("normal"),Object.defineProperty(s.material,"map",{get:function(){return this.uniforms.t2D.value}}),i.update(s)),s.material.uniforms.t2D.value=m,!0===m.matrixAutoUpdate&&m.updateMatrix(),s.material.uniforms.uvTransform.value.copy(m.matrix),l===m&&h===m.version&&u===e.toneMapping||(s.material.needsUpdate=!0,l=m,h=m.version,u=e.toneMapping),n.unshift(s,s.geometry,s.material,0,0,null))}}}function Os(e,t,n,i){const r=e.getParameter(34921),o=i.isWebGL2?null:t.get("OES_vertex_array_object"),s=i.isWebGL2||null!==o,a={},c=d(null);let l=c;function h(t){return i.isWebGL2?e.bindVertexArray(t):o.bindVertexArrayOES(t)}function u(t){return i.isWebGL2?e.deleteVertexArray(t):o.deleteVertexArrayOES(t)}function d(e){const t=[],n=[],i=[];for(let e=0;e<r;e++)t[e]=0,n[e]=0,i[e]=0;return{geometry:null,program:null,wireframe:!1,newAttributes:t,enabledAttributes:n,attributeDivisors:i,object:e,attributes:{},index:null}}function p(){const e=l.newAttributes;for(let t=0,n=e.length;t<n;t++)e[t]=0}function f(e){m(e,0)}function m(n,r){const o=l.newAttributes,s=l.enabledAttributes,a=l.attributeDivisors;if(o[n]=1,0===s[n]&&(e.enableVertexAttribArray(n),s[n]=1),a[n]!==r){(i.isWebGL2?e:t.get("ANGLE_instanced_arrays"))[i.isWebGL2?"vertexAttribDivisor":"vertexAttribDivisorANGLE"](n,r),a[n]=r}}function g(){const t=l.newAttributes,n=l.enabledAttributes;for(let i=0,r=n.length;i<r;i++)n[i]!==t[i]&&(e.disableVertexAttribArray(i),n[i]=0)}function v(t,n,r,o,s,a){!0!==i.isWebGL2||5124!==r&&5125!==r?e.vertexAttribPointer(t,n,r,o,s,a):e.vertexAttribIPointer(t,n,r,s,a)}function y(){x(),l!==c&&(l=c,h(l.object))}function x(){c.geometry=null,c.program=null,c.wireframe=!1}return{setup:function(r,c,u,y,x){let b=!1;if(s){const t=function(t,n,r){const s=!0===r.wireframe;let c=a[t.id];void 0===c&&(c={},a[t.id]=c);let l=c[n.id];void 0===l&&(l={},c[n.id]=l);let h=l[s];void 0===h&&(h=d(i.isWebGL2?e.createVertexArray():o.createVertexArrayOES()),l[s]=h);return h}(y,u,c);l!==t&&(l=t,h(l.object)),b=function(e,t){const n=l.attributes,i=e.attributes;if(Object.keys(n).length!==Object.keys(i).length)return!0;for(const e in i){const t=n[e],r=i[e];if(void 0===t)return!0;if(t.attribute!==r)return!0;if(t.data!==r.data)return!0}return l.index!==t}(y,x),b&&function(e,t){const n={},i=e.attributes;for(const e in i){const t=i[e],r={};r.attribute=t,t.data&&(r.data=t.data),n[e]=r}l.attributes=n,l.index=t}(y,x)}else{const e=!0===c.wireframe;l.geometry===y.id&&l.program===u.id&&l.wireframe===e||(l.geometry=y.id,l.program=u.id,l.wireframe=e,b=!0)}!0===r.isInstancedMesh&&(b=!0),null!==x&&n.update(x,34963),b&&(!function(r,o,s,a){if(!1===i.isWebGL2&&(r.isInstancedMesh||a.isInstancedBufferGeometry)&&null===t.get("ANGLE_instanced_arrays"))return;p();const c=a.attributes,l=s.getAttributes(),h=o.defaultAttributeValues;for(const t in l){const i=l[t];if(i>=0){const o=c[t];if(void 0!==o){const t=o.normalized,r=o.itemSize,s=n.get(o);if(void 0===s)continue;const c=s.buffer,l=s.type,h=s.bytesPerElement;if(o.isInterleavedBufferAttribute){const n=o.data,s=n.stride,u=o.offset;n&&n.isInstancedInterleavedBuffer?(m(i,n.meshPerAttribute),void 0===a._maxInstanceCount&&(a._maxInstanceCount=n.meshPerAttribute*n.count)):f(i),e.bindBuffer(34962,c),v(i,r,l,t,s*h,u*h)}else o.isInstancedBufferAttribute?(m(i,o.meshPerAttribute),void 0===a._maxInstanceCount&&(a._maxInstanceCount=o.meshPerAttribute*o.count)):f(i),e.bindBuffer(34962,c),v(i,r,l,t,0,0)}else if("instanceMatrix"===t){const t=n.get(r.instanceMatrix);if(void 0===t)continue;const o=t.buffer,s=t.type;m(i+0,1),m(i+1,1),m(i+2,1),m(i+3,1),e.bindBuffer(34962,o),e.vertexAttribPointer(i+0,4,s,!1,64,0),e.vertexAttribPointer(i+1,4,s,!1,64,16),e.vertexAttribPointer(i+2,4,s,!1,64,32),e.vertexAttribPointer(i+3,4,s,!1,64,48)}else if("instanceColor"===t){const t=n.get(r.instanceColor);if(void 0===t)continue;const o=t.buffer,s=t.type;m(i,1),e.bindBuffer(34962,o),e.vertexAttribPointer(i,3,s,!1,12,0)}else if(void 0!==h){const n=h[t];if(void 0!==n)switch(n.length){case 2:e.vertexAttrib2fv(i,n);break;case 3:e.vertexAttrib3fv(i,n);break;case 4:e.vertexAttrib4fv(i,n);break;default:e.vertexAttrib1fv(i,n)}}}}g()}(r,c,u,y),null!==x&&e.bindBuffer(34963,n.get(x).buffer))},reset:y,resetDefaultState:x,dispose:function(){y();for(const e in a){const t=a[e];for(const e in t){const n=t[e];for(const e in n)u(n[e].object),delete n[e];delete t[e]}delete a[e]}},releaseStatesOfGeometry:function(e){if(void 0===a[e.id])return;const t=a[e.id];for(const e in t){const n=t[e];for(const e in n)u(n[e].object),delete n[e];delete t[e]}delete a[e.id]},releaseStatesOfProgram:function(e){for(const t in a){const n=a[t];if(void 0===n[e.id])continue;const i=n[e.id];for(const e in i)u(i[e].object),delete i[e];delete n[e.id]}},initAttributes:p,enableAttribute:f,disableUnusedAttributes:g}}function Is(e,t,n,i){const r=i.isWebGL2;let o;this.setMode=function(e){o=e},this.render=function(t,i){e.drawArrays(o,t,i),n.update(i,o,1)},this.renderInstances=function(i,s,a){if(0===a)return;let c,l;if(r)c=e,l="drawArraysInstanced";else if(c=t.get("ANGLE_instanced_arrays"),l="drawArraysInstancedANGLE",null===c)return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");c[l](o,i,s,a),n.update(s,o,a)}}function Ds(e,t,n){let i;function r(t){if("highp"===t){if(e.getShaderPrecisionFormat(35633,36338).precision>0&&e.getShaderPrecisionFormat(35632,36338).precision>0)return"highp";t="mediump"}return"mediump"===t&&e.getShaderPrecisionFormat(35633,36337).precision>0&&e.getShaderPrecisionFormat(35632,36337).precision>0?"mediump":"lowp"}const o="undefined"!=typeof WebGL2RenderingContext&&e instanceof WebGL2RenderingContext||"undefined"!=typeof WebGL2ComputeRenderingContext&&e instanceof WebGL2ComputeRenderingContext;let s=void 0!==n.precision?n.precision:"highp";const a=r(s);a!==s&&(console.warn("THREE.WebGLRenderer:",s,"not supported, using",a,"instead."),s=a);const c=!0===n.logarithmicDepthBuffer,l=e.getParameter(34930),h=e.getParameter(35660),u=e.getParameter(3379),d=e.getParameter(34076),p=e.getParameter(34921),f=e.getParameter(36347),m=e.getParameter(36348),g=e.getParameter(36349),v=h>0,y=o||!!t.get("OES_texture_float");return{isWebGL2:o,getMaxAnisotropy:function(){if(void 0!==i)return i;const n=t.get("EXT_texture_filter_anisotropic");return i=null!==n?e.getParameter(n.MAX_TEXTURE_MAX_ANISOTROPY_EXT):0,i},getMaxPrecision:r,precision:s,logarithmicDepthBuffer:c,maxTextures:l,maxVertexTextures:h,maxTextureSize:u,maxCubemapSize:d,maxAttributes:p,maxVertexUniforms:f,maxVaryings:m,maxFragmentUniforms:g,vertexTextures:v,floatFragmentTextures:y,floatVertexTextures:v&&y,maxSamples:o?e.getParameter(36183):0}}function Us(e){const t=this;let n=null,i=0,r=!1,o=!1;const s=new Jr,a=new Bi,c={value:null,needsUpdate:!1};function l(){c.value!==n&&(c.value=n,c.needsUpdate=i>0),t.numPlanes=i,t.numIntersection=0}function h(e,n,i,r){const o=null!==e?e.length:0;let l=null;if(0!==o){if(l=c.value,!0!==r||null===l){const t=i+4*o,r=n.matrixWorldInverse;a.getNormalMatrix(r),(null===l||l.length<t)&&(l=new Float32Array(t));for(let t=0,n=i;t!==o;++t,n+=4)s.copy(e[t]).applyMatrix4(r,a),s.normal.toArray(l,n),l[n+3]=s.constant}c.value=l,c.needsUpdate=!0}return t.numPlanes=o,t.numIntersection=0,l}this.uniform=c,this.numPlanes=0,this.numIntersection=0,this.init=function(e,t,o){const s=0!==e.length||t||0!==i||r;return r=t,n=h(e,o,0),i=e.length,s},this.beginShadows=function(){o=!0,h(null)},this.endShadows=function(){o=!1,l()},this.setState=function(t,s,a){const u=t.clippingPlanes,d=t.clipIntersection,p=t.clipShadows,f=e.get(t);if(!r||null===u||0===u.length||o&&!p)o?h(null):l();else{const e=o?0:i,t=4*e;let r=f.clippingState||null;c.value=r,r=h(u,s,t,a);for(let e=0;e!==t;++e)r[e]=n[e];f.clippingState=r,this.numIntersection=d?this.numPlanes:0,this.numPlanes+=e}}}function zs(e){let t=new WeakMap;function n(e,t){return 303===t?e.mapping=301:304===t&&(e.mapping=302),e}return{get:function(i){if(i&&i.isTexture){const r=i.mapping;if(303===r||304===r){if(t.has(i)){return n(t.get(i).texture,i.mapping)}{const r=i.image;if(r&&r.height>0){const o=e.getRenderList(),s=e.getRenderTarget(),a=e.getRenderState(),c=new _s(r.height/2);return c.fromEquirectangularTexture(e,i),t.set(i,c),e.setRenderTarget(s),e.setRenderList(o),e.setRenderState(a),n(c.texture,i.mapping)}return null}}}return i},dispose:function(){t=new WeakMap}}}function Bs(e){const t={};return{has:function(n){if(void 0!==t[n])return null!==t[n];let i;switch(n){case"WEBGL_depth_texture":i=e.getExtension("WEBGL_depth_texture")||e.getExtension("MOZ_WEBGL_depth_texture")||e.getExtension("WEBKIT_WEBGL_depth_texture");break;case"EXT_texture_filter_anisotropic":i=e.getExtension("EXT_texture_filter_anisotropic")||e.getExtension("MOZ_EXT_texture_filter_anisotropic")||e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");break;case"WEBGL_compressed_texture_s3tc":i=e.getExtension("WEBGL_compressed_texture_s3tc")||e.getExtension("MOZ_WEBGL_compressed_texture_s3tc")||e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");break;case"WEBGL_compressed_texture_pvrtc":i=e.getExtension("WEBGL_compressed_texture_pvrtc")||e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");break;default:i=e.getExtension(n)}return t[n]=i,null!==i},get:function(e){return this.has(e)||console.warn("THREE.WebGLRenderer: "+e+" extension not supported."),t[e]}}}function Fs(e,t,n,i){const r=new WeakMap,o=new WeakMap;function s(e){const a=e.target,c=r.get(a);null!==c.index&&t.remove(c.index);for(const e in c.attributes)t.remove(c.attributes[e]);a.removeEventListener("dispose",s),r.delete(a);const l=o.get(c);l&&(t.remove(l),o.delete(c)),i.releaseStatesOfGeometry(a),!0===a.isInstancedBufferGeometry&&delete a._maxInstanceCount,n.memory.geometries--}function a(e){const n=[],i=e.index,r=e.attributes.position;let s=0;if(null!==i){const e=i.array;s=i.version;for(let t=0,i=e.length;t<i;t+=3){const i=e[t+0],r=e[t+1],o=e[t+2];n.push(i,r,r,o,o,i)}}else{const e=r.array;s=r.version;for(let t=0,i=e.length/3-1;t<i;t+=3){const e=t+0,i=t+1,r=t+2;n.push(e,i,i,r,r,e)}}const a=new(Oo(n)>65535?Ro:Ao)(n,1);a.version=s;const c=o.get(e);c&&t.remove(c),o.set(e,a)}return{get:function(e,t){let i=r.get(t);return i||(t.addEventListener("dispose",s),t.isBufferGeometry?i=t:t.isGeometry&&(void 0===t._bufferGeometry&&(t._bufferGeometry=(new Go).setFromObject(e)),i=t._bufferGeometry),r.set(t,i),n.memory.geometries++,i)},update:function(e){const n=e.attributes;for(const e in n)t.update(n[e],34962);const i=e.morphAttributes;for(const e in i){const n=i[e];for(let e=0,i=n.length;e<i;e++)t.update(n[e],34962)}},getWireframeAttribute:function(e){const t=o.get(e);if(t){const n=e.index;null!==n&&t.version<n.version&&a(e)}else a(e);return o.get(e)}}}function Hs(e,t,n,i){const r=i.isWebGL2;let o,s,a;this.setMode=function(e){o=e},this.setIndex=function(e){s=e.type,a=e.bytesPerElement},this.render=function(t,i){e.drawElements(o,i,s,t*a),n.update(i,o,1)},this.renderInstances=function(i,c,l){if(0===l)return;let h,u;if(r)h=e,u="drawElementsInstanced";else if(h=t.get("ANGLE_instanced_arrays"),u="drawElementsInstancedANGLE",null===h)return void console.error("THREE.WebGLIndexedBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");h[u](o,c,s,i*a,l),n.update(c,o,l)}}function Gs(e){const t={frame:0,calls:0,triangles:0,points:0,lines:0};return{memory:{geometries:0,textures:0},render:t,programs:null,autoReset:!0,reset:function(){t.frame++,t.calls=0,t.triangles=0,t.points=0,t.lines=0},update:function(e,n,i){switch(t.calls++,n){case 4:t.triangles+=i*(e/3);break;case 1:t.lines+=i*(e/2);break;case 3:t.lines+=i*(e-1);break;case 2:t.lines+=i*e;break;case 0:t.points+=i*e;break;default:console.error("THREE.WebGLInfo: Unknown draw mode:",n)}}}}function ks(e,t){return e[0]-t[0]}function Vs(e,t){return Math.abs(t[1])-Math.abs(e[1])}function js(e){const t={},n=new Float32Array(8),i=[];for(let e=0;e<8;e++)i[e]=[e,0];return{update:function(r,o,s,a){const c=r.morphTargetInfluences,l=void 0===c?0:c.length;let h=t[o.id];if(void 0===h){h=[];for(let e=0;e<l;e++)h[e]=[e,0];t[o.id]=h}for(let e=0;e<l;e++){const t=h[e];t[0]=e,t[1]=c[e]}h.sort(Vs);for(let e=0;e<8;e++)e<l&&h[e][1]?(i[e][0]=h[e][0],i[e][1]=h[e][1]):(i[e][0]=Number.MAX_SAFE_INTEGER,i[e][1]=0);i.sort(ks);const u=s.morphTargets&&o.morphAttributes.position,d=s.morphNormals&&o.morphAttributes.normal;let p=0;for(let e=0;e<8;e++){const t=i[e],r=t[0],s=t[1];r!==Number.MAX_SAFE_INTEGER&&s?(u&&o.getAttribute("morphTarget"+e)!==u[r]&&o.setAttribute("morphTarget"+e,u[r]),d&&o.getAttribute("morphNormal"+e)!==d[r]&&o.setAttribute("morphNormal"+e,d[r]),n[e]=s,p+=s):(u&&void 0!==o.getAttribute("morphTarget"+e)&&o.deleteAttribute("morphTarget"+e),d&&void 0!==o.getAttribute("morphNormal"+e)&&o.deleteAttribute("morphNormal"+e),n[e]=0)}const f=o.morphTargetsRelative?1:1-p;a.getUniforms().setValue(e,"morphTargetBaseInfluence",f),a.getUniforms().setValue(e,"morphTargetInfluences",n)}}}function Ws(e,t,n,i){let r=new WeakMap;return{update:function(e){const o=i.render.frame,s=e.geometry,a=t.get(e,s);return r.get(a)!==o&&(s.isGeometry&&a.updateFromObject(e),t.update(a),r.set(a,o)),e.isInstancedMesh&&(n.update(e.instanceMatrix,34962),null!==e.instanceColor&&n.update(e.instanceColor,34962)),a},dispose:function(){r=new WeakMap}}}function qs(e,t,n,i,r,o,s,a,c,l){e=void 0!==e?e:[],t=void 0!==t?t:301,s=void 0!==s?s:1022,ki.call(this,e,t,n,i,r,o,s,a,c,l),this.flipY=!1}function Xs(e,t,n,i){ki.call(this,null),this.image={data:e||null,width:t||1,height:n||1,depth:i||1},this.magFilter=1003,this.minFilter=1003,this.wrapR=1001,this.generateMipmaps=!1,this.flipY=!1,this.needsUpdate=!0}function Ys(e,t,n,i){ki.call(this,null),this.image={data:e||null,width:t||1,height:n||1,depth:i||1},this.magFilter=1003,this.minFilter=1003,this.wrapR=1001,this.generateMipmaps=!1,this.flipY=!1,this.needsUpdate=!0}Ps.physical={uniforms:ms([Ps.standard.uniforms,{clearcoat:{value:0},clearcoatMap:{value:null},clearcoatRoughness:{value:0},clearcoatRoughnessMap:{value:null},clearcoatNormalScale:{value:new zi(1,1)},clearcoatNormalMap:{value:null},sheen:{value:new mo(0)},transmission:{value:0},transmissionMap:{value:null}}]),vertexShader:Rs.meshphysical_vert,fragmentShader:Rs.meshphysical_frag},qs.prototype=Object.create(ki.prototype),qs.prototype.constructor=qs,qs.prototype.isCubeTexture=!0,Object.defineProperty(qs.prototype,"images",{get:function(){return this.image},set:function(e){this.image=e}}),Xs.prototype=Object.create(ki.prototype),Xs.prototype.constructor=Xs,Xs.prototype.isDataTexture2DArray=!0,Ys.prototype=Object.create(ki.prototype),Ys.prototype.constructor=Ys,Ys.prototype.isDataTexture3D=!0;const Zs=new ki,Js=new Xs,Ks=new Ys,Qs=new qs,$s=[],ea=[],ta=new Float32Array(16),na=new Float32Array(9),ia=new Float32Array(4);function ra(e,t,n){const i=e[0];if(i<=0||i>0)return e;const r=t*n;let o=$s[r];if(void 0===o&&(o=new Float32Array(r),$s[r]=o),0!==t){i.toArray(o,0);for(let i=1,r=0;i!==t;++i)r+=n,e[i].toArray(o,r)}return o}function oa(e,t){if(e.length!==t.length)return!1;for(let n=0,i=e.length;n<i;n++)if(e[n]!==t[n])return!1;return!0}function sa(e,t){for(let n=0,i=t.length;n<i;n++)e[n]=t[n]}function aa(e,t){let n=ea[t];void 0===n&&(n=new Int32Array(t),ea[t]=n);for(let i=0;i!==t;++i)n[i]=e.allocateTextureUnit();return n}function ca(e,t){const n=this.cache;n[0]!==t&&(e.uniform1f(this.addr,t),n[0]=t)}function la(e,t){const n=this.cache;if(void 0!==t.x)n[0]===t.x&&n[1]===t.y||(e.uniform2f(this.addr,t.x,t.y),n[0]=t.x,n[1]=t.y);else{if(oa(n,t))return;e.uniform2fv(this.addr,t),sa(n,t)}}function ha(e,t){const n=this.cache;if(void 0!==t.x)n[0]===t.x&&n[1]===t.y&&n[2]===t.z||(e.uniform3f(this.addr,t.x,t.y,t.z),n[0]=t.x,n[1]=t.y,n[2]=t.z);else if(void 0!==t.r)n[0]===t.r&&n[1]===t.g&&n[2]===t.b||(e.uniform3f(this.addr,t.r,t.g,t.b),n[0]=t.r,n[1]=t.g,n[2]=t.b);else{if(oa(n,t))return;e.uniform3fv(this.addr,t),sa(n,t)}}function ua(e,t){const n=this.cache;if(void 0!==t.x)n[0]===t.x&&n[1]===t.y&&n[2]===t.z&&n[3]===t.w||(e.uniform4f(this.addr,t.x,t.y,t.z,t.w),n[0]=t.x,n[1]=t.y,n[2]=t.z,n[3]=t.w);else{if(oa(n,t))return;e.uniform4fv(this.addr,t),sa(n,t)}}function da(e,t){const n=this.cache,i=t.elements;if(void 0===i){if(oa(n,t))return;e.uniformMatrix2fv(this.addr,!1,t),sa(n,t)}else{if(oa(n,i))return;ia.set(i),e.uniformMatrix2fv(this.addr,!1,ia),sa(n,i)}}function pa(e,t){const n=this.cache,i=t.elements;if(void 0===i){if(oa(n,t))return;e.uniformMatrix3fv(this.addr,!1,t),sa(n,t)}else{if(oa(n,i))return;na.set(i),e.uniformMatrix3fv(this.addr,!1,na),sa(n,i)}}function fa(e,t){const n=this.cache,i=t.elements;if(void 0===i){if(oa(n,t))return;e.uniformMatrix4fv(this.addr,!1,t),sa(n,t)}else{if(oa(n,i))return;ta.set(i),e.uniformMatrix4fv(this.addr,!1,ta),sa(n,i)}}function ma(e,t,n){const i=this.cache,r=n.allocateTextureUnit();i[0]!==r&&(e.uniform1i(this.addr,r),i[0]=r),n.safeSetTexture2D(t||Zs,r)}function ga(e,t,n){const i=this.cache,r=n.allocateTextureUnit();i[0]!==r&&(e.uniform1i(this.addr,r),i[0]=r),n.setTexture2DArray(t||Js,r)}function va(e,t,n){const i=this.cache,r=n.allocateTextureUnit();i[0]!==r&&(e.uniform1i(this.addr,r),i[0]=r),n.setTexture3D(t||Ks,r)}function ya(e,t,n){const i=this.cache,r=n.allocateTextureUnit();i[0]!==r&&(e.uniform1i(this.addr,r),i[0]=r),n.safeSetTextureCube(t||Qs,r)}function xa(e,t){const n=this.cache;n[0]!==t&&(e.uniform1i(this.addr,t),n[0]=t)}function ba(e,t){const n=this.cache;oa(n,t)||(e.uniform2iv(this.addr,t),sa(n,t))}function _a(e,t){const n=this.cache;oa(n,t)||(e.uniform3iv(this.addr,t),sa(n,t))}function wa(e,t){const n=this.cache;oa(n,t)||(e.uniform4iv(this.addr,t),sa(n,t))}function Ma(e,t){const n=this.cache;n[0]!==t&&(e.uniform1ui(this.addr,t),n[0]=t)}function Sa(e,t){e.uniform1fv(this.addr,t)}function Ta(e,t){e.uniform1iv(this.addr,t)}function Ea(e,t){e.uniform2iv(this.addr,t)}function Aa(e,t){e.uniform3iv(this.addr,t)}function La(e,t){e.uniform4iv(this.addr,t)}function Ra(e,t){const n=ra(t,this.size,2);e.uniform2fv(this.addr,n)}function Ca(e,t){const n=ra(t,this.size,3);e.uniform3fv(this.addr,n)}function Pa(e,t){const n=ra(t,this.size,4);e.uniform4fv(this.addr,n)}function Na(e,t){const n=ra(t,this.size,4);e.uniformMatrix2fv(this.addr,!1,n)}function Oa(e,t){const n=ra(t,this.size,9);e.uniformMatrix3fv(this.addr,!1,n)}function Ia(e,t){const n=ra(t,this.size,16);e.uniformMatrix4fv(this.addr,!1,n)}function Da(e,t,n){const i=t.length,r=aa(n,i);e.uniform1iv(this.addr,r);for(let e=0;e!==i;++e)n.safeSetTexture2D(t[e]||Zs,r[e])}function Ua(e,t,n){const i=t.length,r=aa(n,i);e.uniform1iv(this.addr,r);for(let e=0;e!==i;++e)n.safeSetTextureCube(t[e]||Qs,r[e])}function za(e,t,n){this.id=e,this.addr=n,this.cache=[],this.setValue=function(e){switch(e){case 5126:return ca;case 35664:return la;case 35665:return ha;case 35666:return ua;case 35674:return da;case 35675:return pa;case 35676:return fa;case 5124:case 35670:return xa;case 35667:case 35671:return ba;case 35668:case 35672:return _a;case 35669:case 35673:return wa;case 5125:return Ma;case 35678:case 36198:case 36298:case 36306:case 35682:return ma;case 35679:case 36299:case 36307:return va;case 35680:case 36300:case 36308:case 36293:return ya;case 36289:case 36303:case 36311:case 36292:return ga}}(t.type)}function Ba(e,t,n){this.id=e,this.addr=n,this.cache=[],this.size=t.size,this.setValue=function(e){switch(e){case 5126:return Sa;case 35664:return Ra;case 35665:return Ca;case 35666:return Pa;case 35674:return Na;case 35675:return Oa;case 35676:return Ia;case 5124:case 35670:return Ta;case 35667:case 35671:return Ea;case 35668:case 35672:return Aa;case 35669:case 35673:return La;case 35678:case 36198:case 36298:case 36306:case 35682:return Da;case 35680:case 36300:case 36308:case 36293:return Ua}}(t.type)}function Fa(e){this.id=e,this.seq=[],this.map={}}Ba.prototype.updateCache=function(e){const t=this.cache;e instanceof Float32Array&&t.length!==e.length&&(this.cache=new Float32Array(e.length)),sa(t,e)},Fa.prototype.setValue=function(e,t,n){const i=this.seq;for(let r=0,o=i.length;r!==o;++r){const o=i[r];o.setValue(e,t[o.id],n)}};const Ha=/([\w\d_]+)(\])?(\[|\.)?/g;function Ga(e,t){e.seq.push(t),e.map[t.id]=t}function ka(e,t,n){const i=e.name,r=i.length;for(Ha.lastIndex=0;;){const o=Ha.exec(i),s=Ha.lastIndex;let a=o[1];const c="]"===o[2],l=o[3];if(c&&(a|=0),void 0===l||"["===l&&s+2===r){Ga(n,void 0===l?new za(a,e,t):new Ba(a,e,t));break}{let e=n.map[a];void 0===e&&(e=new Fa(a),Ga(n,e)),n=e}}}function Va(e,t){this.seq=[],this.map={};const n=e.getProgramParameter(t,35718);for(let i=0;i<n;++i){const n=e.getActiveUniform(t,i);ka(n,e.getUniformLocation(t,n.name),this)}}function ja(e,t,n){const i=e.createShader(t);return e.shaderSource(i,n),e.compileShader(i),i}Va.prototype.setValue=function(e,t,n,i){const r=this.map[t];void 0!==r&&r.setValue(e,n,i)},Va.prototype.setOptional=function(e,t,n){const i=t[n];void 0!==i&&this.setValue(e,n,i)},Va.upload=function(e,t,n,i){for(let r=0,o=t.length;r!==o;++r){const o=t[r],s=n[o.id];!1!==s.needsUpdate&&o.setValue(e,s.value,i)}},Va.seqWithValue=function(e,t){const n=[];for(let i=0,r=e.length;i!==r;++i){const r=e[i];r.id in t&&n.push(r)}return n};let Wa=0;function qa(e){switch(e){case 3e3:return["Linear","( value )"];case 3001:return["sRGB","( value )"];case 3002:return["RGBE","( value )"];case 3004:return["RGBM","( value, 7.0 )"];case 3005:return["RGBM","( value, 16.0 )"];case 3006:return["RGBD","( value, 256.0 )"];case 3007:return["Gamma","( value, float( GAMMA_FACTOR ) )"];case 3003:return["LogLuv","( value )"];default:return console.warn("THREE.WebGLProgram: Unsupported encoding:",e),["Linear","( value )"]}}function Xa(e,t,n){const i=e.getShaderParameter(t,35713),r=e.getShaderInfoLog(t).trim();if(i&&""===r)return"";return"THREE.WebGLShader: gl.getShaderInfoLog() "+n+"\n"+r+function(e){const t=e.split("\n");for(let e=0;e<t.length;e++)t[e]=e+1+": "+t[e];return t.join("\n")}(e.getShaderSource(t))}function Ya(e,t){const n=qa(t);return"vec4 "+e+"( vec4 value ) { return "+n[0]+"ToLinear"+n[1]+"; }"}function Za(e,t){const n=qa(t);return"vec4 "+e+"( vec4 value ) { return LinearTo"+n[0]+n[1]+"; }"}function Ja(e,t){let n;switch(t){case 1:n="Linear";break;case 2:n="Reinhard";break;case 3:n="OptimizedCineon";break;case 4:n="ACESFilmic";break;case 5:n="Custom";break;default:console.warn("THREE.WebGLProgram: Unsupported toneMapping:",t),n="Linear"}return"vec3 "+e+"( vec3 color ) { return "+n+"ToneMapping( color ); }"}function Ka(e){return""!==e}function Qa(e,t){return e.replace(/NUM_DIR_LIGHTS/g,t.numDirLights).replace(/NUM_SPOT_LIGHTS/g,t.numSpotLights).replace(/NUM_RECT_AREA_LIGHTS/g,t.numRectAreaLights).replace(/NUM_POINT_LIGHTS/g,t.numPointLights).replace(/NUM_HEMI_LIGHTS/g,t.numHemiLights).replace(/NUM_DIR_LIGHT_SHADOWS/g,t.numDirLightShadows).replace(/NUM_SPOT_LIGHT_SHADOWS/g,t.numSpotLightShadows).replace(/NUM_POINT_LIGHT_SHADOWS/g,t.numPointLightShadows)}function $a(e,t){return e.replace(/NUM_CLIPPING_PLANES/g,t.numClippingPlanes).replace(/UNION_CLIPPING_PLANES/g,t.numClippingPlanes-t.numClipIntersection)}const ec=/^[ \t]*#include +<([\w\d./]+)>/gm;function tc(e){return e.replace(ec,nc)}function nc(e,t){const n=Rs[t];if(void 0===n)throw new Error("Can not resolve #include <"+t+">");return tc(n)}const ic=/#pragma unroll_loop[\s]+?for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g,rc=/#pragma unroll_loop_start\s+for\s*\(\s*int\s+i\s*=\s*(\d+)\s*;\s*i\s*<\s*(\d+)\s*;\s*i\s*\+\+\s*\)\s*{([\s\S]+?)}\s+#pragma unroll_loop_end/g;function oc(e){return e.replace(rc,ac).replace(ic,sc)}function sc(e,t,n,i){return console.warn("WebGLProgram: #pragma unroll_loop shader syntax is deprecated. Please use #pragma unroll_loop_start syntax instead."),ac(e,t,n,i)}function ac(e,t,n,i){let r="";for(let e=parseInt(t);e<parseInt(n);e++)r+=i.replace(/\[\s*i\s*\]/g,"[ "+e+" ]").replace(/UNROLLED_LOOP_INDEX/g,e);return r}function cc(e){let t="precision "+e.precision+" float;\nprecision "+e.precision+" int;";return"highp"===e.precision?t+="\n#define HIGH_PRECISION":"mediump"===e.precision?t+="\n#define MEDIUM_PRECISION":"lowp"===e.precision&&(t+="\n#define LOW_PRECISION"),t}function lc(e,t,n,i){const r=e.getContext(),o=n.defines;let s=n.vertexShader,a=n.fragmentShader;const c=function(e){let t="SHADOWMAP_TYPE_BASIC";return 1===e.shadowMapType?t="SHADOWMAP_TYPE_PCF":2===e.shadowMapType?t="SHADOWMAP_TYPE_PCF_SOFT":3===e.shadowMapType&&(t="SHADOWMAP_TYPE_VSM"),t}(n),l=function(e){let t="ENVMAP_TYPE_CUBE";if(e.envMap)switch(e.envMapMode){case 301:case 302:t="ENVMAP_TYPE_CUBE";break;case 306:case 307:t="ENVMAP_TYPE_CUBE_UV"}return t}(n),h=function(e){let t="ENVMAP_MODE_REFLECTION";if(e.envMap)switch(e.envMapMode){case 302:case 307:t="ENVMAP_MODE_REFRACTION"}return t}(n),u=function(e){let t="ENVMAP_BLENDING_NONE";if(e.envMap)switch(e.combine){case 0:t="ENVMAP_BLENDING_MULTIPLY";break;case 1:t="ENVMAP_BLENDING_MIX";break;case 2:t="ENVMAP_BLENDING_ADD"}return t}(n),d=e.gammaFactor>0?e.gammaFactor:1,p=n.isWebGL2?"":function(e){return[e.extensionDerivatives||e.envMapCubeUV||e.bumpMap||e.tangentSpaceNormalMap||e.clearcoatNormalMap||e.flatShading||"physical"===e.shaderID?"#extension GL_OES_standard_derivatives : enable":"",(e.extensionFragDepth||e.logarithmicDepthBuffer)&&e.rendererExtensionFragDepth?"#extension GL_EXT_frag_depth : enable":"",e.extensionDrawBuffers&&e.rendererExtensionDrawBuffers?"#extension GL_EXT_draw_buffers : require":"",(e.extensionShaderTextureLOD||e.envMap)&&e.rendererExtensionShaderTextureLod?"#extension GL_EXT_shader_texture_lod : enable":""].filter(Ka).join("\n")}(n),f=function(e){const t=[];for(const n in e){const i=e[n];!1!==i&&t.push("#define "+n+" "+i)}return t.join("\n")}(o),m=r.createProgram();let g,v,y=n.glslVersion?"#version "+n.glslVersion+"\n":"";n.isRawShaderMaterial?(g=[f].filter(Ka).join("\n"),g.length>0&&(g+="\n"),v=[p,f].filter(Ka).join("\n"),v.length>0&&(v+="\n")):(g=[cc(n),"#define SHADER_NAME "+n.shaderName,f,n.instancing?"#define USE_INSTANCING":"",n.instancingColor?"#define USE_INSTANCING_COLOR":"",n.supportsVertexTextures?"#define VERTEX_TEXTURES":"","#define GAMMA_FACTOR "+d,"#define MAX_BONES "+n.maxBones,n.useFog&&n.fog?"#define USE_FOG":"",n.useFog&&n.fogExp2?"#define FOG_EXP2":"",n.map?"#define USE_MAP":"",n.envMap?"#define USE_ENVMAP":"",n.envMap?"#define "+h:"",n.lightMap?"#define USE_LIGHTMAP":"",n.aoMap?"#define USE_AOMAP":"",n.emissiveMap?"#define USE_EMISSIVEMAP":"",n.bumpMap?"#define USE_BUMPMAP":"",n.normalMap?"#define USE_NORMALMAP":"",n.normalMap&&n.objectSpaceNormalMap?"#define OBJECTSPACE_NORMALMAP":"",n.normalMap&&n.tangentSpaceNormalMap?"#define TANGENTSPACE_NORMALMAP":"",n.clearcoatMap?"#define USE_CLEARCOATMAP":"",n.clearcoatRoughnessMap?"#define USE_CLEARCOAT_ROUGHNESSMAP":"",n.clearcoatNormalMap?"#define USE_CLEARCOAT_NORMALMAP":"",n.displacementMap&&n.supportsVertexTextures?"#define USE_DISPLACEMENTMAP":"",n.specularMap?"#define USE_SPECULARMAP":"",n.roughnessMap?"#define USE_ROUGHNESSMAP":"",n.metalnessMap?"#define USE_METALNESSMAP":"",n.alphaMap?"#define USE_ALPHAMAP":"",n.transmissionMap?"#define USE_TRANSMISSIONMAP":"",n.vertexTangents?"#define USE_TANGENT":"",n.vertexColors?"#define USE_COLOR":"",n.vertexUvs?"#define USE_UV":"",n.uvsVertexOnly?"#define UVS_VERTEX_ONLY":"",n.flatShading?"#define FLAT_SHADED":"",n.skinning?"#define USE_SKINNING":"",n.useVertexTexture?"#define BONE_TEXTURE":"",n.morphTargets?"#define USE_MORPHTARGETS":"",n.morphNormals&&!1===n.flatShading?"#define USE_MORPHNORMALS":"",n.doubleSided?"#define DOUBLE_SIDED":"",n.flipSided?"#define FLIP_SIDED":"",n.shadowMapEnabled?"#define USE_SHADOWMAP":"",n.shadowMapEnabled?"#define "+c:"",n.sizeAttenuation?"#define USE_SIZEATTENUATION":"",n.logarithmicDepthBuffer?"#define USE_LOGDEPTHBUF":"",n.logarithmicDepthBuffer&&n.rendererExtensionFragDepth?"#define USE_LOGDEPTHBUF_EXT":"","uniform mat4 modelMatrix;","uniform mat4 modelViewMatrix;","uniform mat4 projectionMatrix;","uniform mat4 viewMatrix;","uniform mat3 normalMatrix;","uniform vec3 cameraPosition;","uniform bool isOrthographic;","#ifdef USE_INSTANCING","\tattribute mat4 instanceMatrix;","#endif","#ifdef USE_INSTANCING_COLOR","\tattribute vec3 instanceColor;","#endif","attribute vec3 position;","attribute vec3 normal;","attribute vec2 uv;","#ifdef USE_TANGENT","\tattribute vec4 tangent;","#endif","#ifdef USE_COLOR","\tattribute vec3 color;","#endif","#ifdef USE_MORPHTARGETS","\tattribute vec3 morphTarget0;","\tattribute vec3 morphTarget1;","\tattribute vec3 morphTarget2;","\tattribute vec3 morphTarget3;","\t#ifdef USE_MORPHNORMALS","\t\tattribute vec3 morphNormal0;","\t\tattribute vec3 morphNormal1;","\t\tattribute vec3 morphNormal2;","\t\tattribute vec3 morphNormal3;","\t#else","\t\tattribute vec3 morphTarget4;","\t\tattribute vec3 morphTarget5;","\t\tattribute vec3 morphTarget6;","\t\tattribute vec3 morphTarget7;","\t#endif","#endif","#ifdef USE_SKINNING","\tattribute vec4 skinIndex;","\tattribute vec4 skinWeight;","#endif","\n"].filter(Ka).join("\n"),v=[p,cc(n),"#define SHADER_NAME "+n.shaderName,f,n.alphaTest?"#define ALPHATEST "+n.alphaTest+(n.alphaTest%1?"":".0"):"","#define GAMMA_FACTOR "+d,n.useFog&&n.fog?"#define USE_FOG":"",n.useFog&&n.fogExp2?"#define FOG_EXP2":"",n.map?"#define USE_MAP":"",n.matcap?"#define USE_MATCAP":"",n.envMap?"#define USE_ENVMAP":"",n.envMap?"#define "+l:"",n.envMap?"#define "+h:"",n.envMap?"#define "+u:"",n.lightMap?"#define USE_LIGHTMAP":"",n.aoMap?"#define USE_AOMAP":"",n.emissiveMap?"#define USE_EMISSIVEMAP":"",n.bumpMap?"#define USE_BUMPMAP":"",n.normalMap?"#define USE_NORMALMAP":"",n.normalMap&&n.objectSpaceNormalMap?"#define OBJECTSPACE_NORMALMAP":"",n.normalMap&&n.tangentSpaceNormalMap?"#define TANGENTSPACE_NORMALMAP":"",n.clearcoatMap?"#define USE_CLEARCOATMAP":"",n.clearcoatRoughnessMap?"#define USE_CLEARCOAT_ROUGHNESSMAP":"",n.clearcoatNormalMap?"#define USE_CLEARCOAT_NORMALMAP":"",n.specularMap?"#define USE_SPECULARMAP":"",n.roughnessMap?"#define USE_ROUGHNESSMAP":"",n.metalnessMap?"#define USE_METALNESSMAP":"",n.alphaMap?"#define USE_ALPHAMAP":"",n.sheen?"#define USE_SHEEN":"",n.transmissionMap?"#define USE_TRANSMISSIONMAP":"",n.vertexTangents?"#define USE_TANGENT":"",n.vertexColors||n.instancingColor?"#define USE_COLOR":"",n.vertexUvs?"#define USE_UV":"",n.uvsVertexOnly?"#define UVS_VERTEX_ONLY":"",n.gradientMap?"#define USE_GRADIENTMAP":"",n.flatShading?"#define FLAT_SHADED":"",n.doubleSided?"#define DOUBLE_SIDED":"",n.flipSided?"#define FLIP_SIDED":"",n.shadowMapEnabled?"#define USE_SHADOWMAP":"",n.shadowMapEnabled?"#define "+c:"",n.premultipliedAlpha?"#define PREMULTIPLIED_ALPHA":"",n.physicallyCorrectLights?"#define PHYSICALLY_CORRECT_LIGHTS":"",n.logarithmicDepthBuffer?"#define USE_LOGDEPTHBUF":"",n.logarithmicDepthBuffer&&n.rendererExtensionFragDepth?"#define USE_LOGDEPTHBUF_EXT":"",(n.extensionShaderTextureLOD||n.envMap)&&n.rendererExtensionShaderTextureLod?"#define TEXTURE_LOD_EXT":"","uniform mat4 viewMatrix;","uniform vec3 cameraPosition;","uniform bool isOrthographic;",0!==n.toneMapping?"#define TONE_MAPPING":"",0!==n.toneMapping?Rs.tonemapping_pars_fragment:"",0!==n.toneMapping?Ja("toneMapping",n.toneMapping):"",n.dithering?"#define DITHERING":"",Rs.encodings_pars_fragment,n.map?Ya("mapTexelToLinear",n.mapEncoding):"",n.matcap?Ya("matcapTexelToLinear",n.matcapEncoding):"",n.envMap?Ya("envMapTexelToLinear",n.envMapEncoding):"",n.emissiveMap?Ya("emissiveMapTexelToLinear",n.emissiveMapEncoding):"",n.lightMap?Ya("lightMapTexelToLinear",n.lightMapEncoding):"",Za("linearToOutputTexel",n.outputEncoding),n.depthPacking?"#define DEPTH_PACKING "+n.depthPacking:"","\n"].filter(Ka).join("\n")),s=tc(s),s=Qa(s,n),s=$a(s,n),a=tc(a),a=Qa(a,n),a=$a(a,n),s=oc(s),a=oc(a),n.isWebGL2&&!0!==n.isRawShaderMaterial&&(y="#version 300 es\n",g=["#define attribute in","#define varying out","#define texture2D texture"].join("\n")+"\n"+g,v=["#define varying in","300 es"===n.glslVersion?"":"out highp vec4 pc_fragColor;","300 es"===n.glslVersion?"":"#define gl_FragColor pc_fragColor","#define gl_FragDepthEXT gl_FragDepth","#define texture2D texture","#define textureCube texture","#define texture2DProj textureProj","#define texture2DLodEXT textureLod","#define texture2DProjLodEXT textureProjLod","#define textureCubeLodEXT textureLod","#define texture2DGradEXT textureGrad","#define texture2DProjGradEXT textureProjGrad","#define textureCubeGradEXT textureGrad"].join("\n")+"\n"+v);const x=y+v+a,b=ja(r,35633,y+g+s),_=ja(r,35632,x);if(r.attachShader(m,b),r.attachShader(m,_),void 0!==n.index0AttributeName?r.bindAttribLocation(m,0,n.index0AttributeName):!0===n.morphTargets&&r.bindAttribLocation(m,0,"position"),r.linkProgram(m),e.debug.checkShaderErrors){const e=r.getProgramInfoLog(m).trim(),t=r.getShaderInfoLog(b).trim(),n=r.getShaderInfoLog(_).trim();let i=!0,o=!0;if(!1===r.getProgramParameter(m,35714)){i=!1;const t=Xa(r,b,"vertex"),n=Xa(r,_,"fragment");console.error("THREE.WebGLProgram: shader error: ",r.getError(),"35715",r.getProgramParameter(m,35715),"gl.getProgramInfoLog",e,t,n)}else""!==e?console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()",e):""!==t&&""!==n||(o=!1);o&&(this.diagnostics={runnable:i,programLog:e,vertexShader:{log:t,prefix:g},fragmentShader:{log:n,prefix:v}})}let w,M;return r.deleteShader(b),r.deleteShader(_),this.getUniforms=function(){return void 0===w&&(w=new Va(r,m)),w},this.getAttributes=function(){return void 0===M&&(M=function(e,t){const n={},i=e.getProgramParameter(t,35721);for(let r=0;r<i;r++){const i=e.getActiveAttrib(t,r).name;n[i]=e.getAttribLocation(t,i)}return n}(r,m)),M},this.destroy=function(){i.releaseStatesOfProgram(this),r.deleteProgram(m),this.program=void 0},this.name=n.shaderName,this.id=Wa++,this.cacheKey=t,this.usedTimes=1,this.program=m,this.vertexShader=b,this.fragmentShader=_,this}function hc(e,t,n,i,r,o){const s=[],a=i.isWebGL2,c=i.logarithmicDepthBuffer,l=i.floatVertexTextures,h=i.maxVertexUniforms,u=i.vertexTextures;let d=i.precision;const p={MeshDepthMaterial:"depth",MeshDistanceMaterial:"distanceRGBA",MeshNormalMaterial:"normal",MeshBasicMaterial:"basic",MeshLambertMaterial:"lambert",MeshPhongMaterial:"phong",MeshToonMaterial:"toon",MeshStandardMaterial:"physical",MeshPhysicalMaterial:"physical",MeshMatcapMaterial:"matcap",LineBasicMaterial:"basic",LineDashedMaterial:"dashed",PointsMaterial:"points",ShadowMaterial:"shadow",SpriteMaterial:"sprite"},f=["precision","isWebGL2","supportsVertexTextures","outputEncoding","instancing","instancingColor","map","mapEncoding","matcap","matcapEncoding","envMap","envMapMode","envMapEncoding","envMapCubeUV","lightMap","lightMapEncoding","aoMap","emissiveMap","emissiveMapEncoding","bumpMap","normalMap","objectSpaceNormalMap","tangentSpaceNormalMap","clearcoatMap","clearcoatRoughnessMap","clearcoatNormalMap","displacementMap","specularMap","roughnessMap","metalnessMap","gradientMap","alphaMap","combine","vertexColors","vertexTangents","vertexUvs","uvsVertexOnly","fog","useFog","fogExp2","flatShading","sizeAttenuation","logarithmicDepthBuffer","skinning","maxBones","useVertexTexture","morphTargets","morphNormals","maxMorphTargets","maxMorphNormals","premultipliedAlpha","numDirLights","numPointLights","numSpotLights","numHemiLights","numRectAreaLights","numDirLightShadows","numPointLightShadows","numSpotLightShadows","shadowMapEnabled","shadowMapType","toneMapping","physicallyCorrectLights","alphaTest","doubleSided","flipSided","numClippingPlanes","numClipIntersection","depthPacking","dithering","sheen","transmissionMap"];function m(e){let t;return e?e.isTexture?t=e.encoding:e.isWebGLRenderTarget&&(console.warn("THREE.WebGLPrograms.getTextureEncodingFromMap: don't use render targets as textures. Use their .texture property instead."),t=e.texture.encoding):t=3e3,t}return{getParameters:function(r,s,f,g,v){const y=g.fog,x=r.isMeshStandardMaterial?g.environment:null,b=t.get(r.envMap||x),_=p[r.type],w=v.isSkinnedMesh?function(e){const t=e.skeleton.bones;if(l)return 1024;{const e=h,n=Math.floor((e-20)/4),i=Math.min(n,t.length);return i<t.length?(console.warn("THREE.WebGLRenderer: Skeleton has "+t.length+" bones. This GPU supports "+i+"."),0):i}}(v):0;let M,S;if(null!==r.precision&&(d=i.getMaxPrecision(r.precision),d!==r.precision&&console.warn("THREE.WebGLProgram.getParameters:",r.precision,"not supported, using",d,"instead.")),_){const e=Ps[_];M=e.vertexShader,S=e.fragmentShader}else M=r.vertexShader,S=r.fragmentShader;const T=e.getRenderTarget();return{isWebGL2:a,shaderID:_,shaderName:r.type,vertexShader:M,fragmentShader:S,defines:r.defines,isRawShaderMaterial:!0===r.isRawShaderMaterial,glslVersion:r.glslVersion,precision:d,instancing:!0===v.isInstancedMesh,instancingColor:!0===v.isInstancedMesh&&null!==v.instanceColor,supportsVertexTextures:u,outputEncoding:null!==T?m(T.texture):e.outputEncoding,map:!!r.map,mapEncoding:m(r.map),matcap:!!r.matcap,matcapEncoding:m(r.matcap),envMap:!!b,envMapMode:b&&b.mapping,envMapEncoding:m(b),envMapCubeUV:!!b&&(306===b.mapping||307===b.mapping),lightMap:!!r.lightMap,lightMapEncoding:m(r.lightMap),aoMap:!!r.aoMap,emissiveMap:!!r.emissiveMap,emissiveMapEncoding:m(r.emissiveMap),bumpMap:!!r.bumpMap,normalMap:!!r.normalMap,objectSpaceNormalMap:1===r.normalMapType,tangentSpaceNormalMap:0===r.normalMapType,clearcoatMap:!!r.clearcoatMap,clearcoatRoughnessMap:!!r.clearcoatRoughnessMap,clearcoatNormalMap:!!r.clearcoatNormalMap,displacementMap:!!r.displacementMap,roughnessMap:!!r.roughnessMap,metalnessMap:!!r.metalnessMap,specularMap:!!r.specularMap,alphaMap:!!r.alphaMap,gradientMap:!!r.gradientMap,sheen:!!r.sheen,transmissionMap:!!r.transmissionMap,combine:r.combine,vertexTangents:r.normalMap&&r.vertexTangents,vertexColors:r.vertexColors,vertexUvs:!!(r.map||r.bumpMap||r.normalMap||r.specularMap||r.alphaMap||r.emissiveMap||r.roughnessMap||r.metalnessMap||r.clearcoatMap||r.clearcoatRoughnessMap||r.clearcoatNormalMap||r.displacementMap||r.transmissionMap),uvsVertexOnly:!(r.map||r.bumpMap||r.normalMap||r.specularMap||r.alphaMap||r.emissiveMap||r.roughnessMap||r.metalnessMap||r.clearcoatNormalMap||r.transmissionMap||!r.displacementMap),fog:!!y,useFog:r.fog,fogExp2:y&&y.isFogExp2,flatShading:r.flatShading,sizeAttenuation:r.sizeAttenuation,logarithmicDepthBuffer:c,skinning:r.skinning&&w>0,maxBones:w,useVertexTexture:l,morphTargets:r.morphTargets,morphNormals:r.morphNormals,maxMorphTargets:e.maxMorphTargets,maxMorphNormals:e.maxMorphNormals,numDirLights:s.directional.length,numPointLights:s.point.length,numSpotLights:s.spot.length,numRectAreaLights:s.rectArea.length,numHemiLights:s.hemi.length,numDirLightShadows:s.directionalShadowMap.length,numPointLightShadows:s.pointShadowMap.length,numSpotLightShadows:s.spotShadowMap.length,numClippingPlanes:o.numPlanes,numClipIntersection:o.numIntersection,dithering:r.dithering,shadowMapEnabled:e.shadowMap.enabled&&f.length>0,shadowMapType:e.shadowMap.type,toneMapping:r.toneMapped?e.toneMapping:0,physicallyCorrectLights:e.physicallyCorrectLights,premultipliedAlpha:r.premultipliedAlpha,alphaTest:r.alphaTest,doubleSided:2===r.side,flipSided:1===r.side,depthPacking:void 0!==r.depthPacking&&r.depthPacking,index0AttributeName:r.index0AttributeName,extensionDerivatives:r.extensions&&r.extensions.derivatives,extensionFragDepth:r.extensions&&r.extensions.fragDepth,extensionDrawBuffers:r.extensions&&r.extensions.drawBuffers,extensionShaderTextureLOD:r.extensions&&r.extensions.shaderTextureLOD,rendererExtensionFragDepth:a||n.has("EXT_frag_depth"),rendererExtensionDrawBuffers:a||n.has("WEBGL_draw_buffers"),rendererExtensionShaderTextureLod:a||n.has("EXT_shader_texture_lod"),customProgramCacheKey:r.customProgramCacheKey()}},getProgramCacheKey:function(t){const n=[];if(t.shaderID?n.push(t.shaderID):(n.push(t.fragmentShader),n.push(t.vertexShader)),void 0!==t.defines)for(const e in t.defines)n.push(e),n.push(t.defines[e]);if(!1===t.isRawShaderMaterial){for(let e=0;e<f.length;e++)n.push(t[f[e]]);n.push(e.outputEncoding),n.push(e.gammaFactor)}return n.push(t.customProgramCacheKey),n.join()},getUniforms:function(e){const t=p[e.type];let n;if(t){const e=Ps[t];n=gs.clone(e.uniforms)}else n=e.uniforms;return n},acquireProgram:function(t,n){let i;for(let e=0,t=s.length;e<t;e++){const t=s[e];if(t.cacheKey===n){i=t,++i.usedTimes;break}}return void 0===i&&(i=new lc(e,n,t,r),s.push(i)),i},releaseProgram:function(e){if(0==--e.usedTimes){const t=s.indexOf(e);s[t]=s[s.length-1],s.pop(),e.destroy()}},programs:s}}function uc(){let e=new WeakMap;return{get:function(t){let n=e.get(t);return void 0===n&&(n={},e.set(t,n)),n},remove:function(t){e.delete(t)},update:function(t,n,i){e.get(t)[n]=i},dispose:function(){e=new WeakMap}}}function dc(e,t){return e.groupOrder!==t.groupOrder?e.groupOrder-t.groupOrder:e.renderOrder!==t.renderOrder?e.renderOrder-t.renderOrder:e.program!==t.program?e.program.id-t.program.id:e.material.id!==t.material.id?e.material.id-t.material.id:e.z!==t.z?e.z-t.z:e.id-t.id}function pc(e,t){return e.groupOrder!==t.groupOrder?e.groupOrder-t.groupOrder:e.renderOrder!==t.renderOrder?e.renderOrder-t.renderOrder:e.z!==t.z?t.z-e.z:e.id-t.id}function fc(e){const t=[];let n=0;const i=[],r=[],o={id:-1};function s(i,r,s,a,c,l){let h=t[n];const u=e.get(s);return void 0===h?(h={id:i.id,object:i,geometry:r,material:s,program:u.program||o,groupOrder:a,renderOrder:i.renderOrder,z:c,group:l},t[n]=h):(h.id=i.id,h.object=i,h.geometry=r,h.material=s,h.program=u.program||o,h.groupOrder=a,h.renderOrder=i.renderOrder,h.z=c,h.group=l),n++,h}return{opaque:i,transparent:r,init:function(){n=0,i.length=0,r.length=0},push:function(e,t,n,o,a,c){const l=s(e,t,n,o,a,c);(!0===n.transparent?r:i).push(l)},unshift:function(e,t,n,o,a,c){const l=s(e,t,n,o,a,c);(!0===n.transparent?r:i).unshift(l)},finish:function(){for(let e=n,i=t.length;e<i;e++){const n=t[e];if(null===n.id)break;n.id=null,n.object=null,n.geometry=null,n.material=null,n.program=null,n.group=null}},sort:function(e,t){i.length>1&&i.sort(e||dc),r.length>1&&r.sort(t||pc)}}}function mc(e){let t=new WeakMap;return{get:function(n,i){const r=t.get(n);let o;return void 0===r?(o=new fc(e),t.set(n,new WeakMap),t.get(n).set(i,o)):(o=r.get(i),void 0===o&&(o=new fc(e),r.set(i,o))),o},dispose:function(){t=new WeakMap}}}function gc(){const e={};return{get:function(t){if(void 0!==e[t.id])return e[t.id];let n;switch(t.type){case"DirectionalLight":n={direction:new Xi,color:new mo};break;case"SpotLight":n={position:new Xi,direction:new Xi,color:new mo,distance:0,coneCos:0,penumbraCos:0,decay:0};break;case"PointLight":n={position:new Xi,color:new mo,distance:0,decay:0};break;case"HemisphereLight":n={direction:new Xi,skyColor:new mo,groundColor:new mo};break;case"RectAreaLight":n={color:new mo,position:new Xi,halfWidth:new Xi,halfHeight:new Xi}}return e[t.id]=n,n}}}let vc=0;function yc(e,t){return(t.castShadow?1:0)-(e.castShadow?1:0)}function xc(){const e=new gc,t=function(){const e={};return{get:function(t){if(void 0!==e[t.id])return e[t.id];let n;switch(t.type){case"DirectionalLight":case"SpotLight":n={shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new zi};break;case"PointLight":n={shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new zi,shadowCameraNear:1,shadowCameraFar:1e3}}return e[t.id]=n,n}}}(),n={version:0,hash:{directionalLength:-1,pointLength:-1,spotLength:-1,rectAreaLength:-1,hemiLength:-1,numDirectionalShadows:-1,numPointShadows:-1,numSpotShadows:-1},ambient:[0,0,0],probe:[],directional:[],directionalShadow:[],directionalShadowMap:[],directionalShadowMatrix:[],spot:[],spotShadow:[],spotShadowMap:[],spotShadowMatrix:[],rectArea:[],rectAreaLTC1:null,rectAreaLTC2:null,point:[],pointShadow:[],pointShadowMap:[],pointShadowMatrix:[],hemi:[]};for(let e=0;e<9;e++)n.probe.push(new Xi);const i=new Xi,r=new _r,o=new _r;return{setup:function(s,a,c){let l=0,h=0,u=0;for(let e=0;e<9;e++)n.probe[e].set(0,0,0);let d=0,p=0,f=0,m=0,g=0,v=0,y=0,x=0;const b=c.matrixWorldInverse;s.sort(yc);for(let a=0,c=s.length;a<c;a++){const c=s[a],_=c.color,w=c.intensity,M=c.distance,S=c.shadow&&c.shadow.map?c.shadow.map.texture:null;if(c.isAmbientLight)l+=_.r*w,h+=_.g*w,u+=_.b*w;else if(c.isLightProbe)for(let e=0;e<9;e++)n.probe[e].addScaledVector(c.sh.coefficients[e],w);else if(c.isDirectionalLight){const r=e.get(c);if(r.color.copy(c.color).multiplyScalar(c.intensity),r.direction.setFromMatrixPosition(c.matrixWorld),i.setFromMatrixPosition(c.target.matrixWorld),r.direction.sub(i),r.direction.transformDirection(b),c.castShadow){const e=c.shadow,i=t.get(c);i.shadowBias=e.bias,i.shadowNormalBias=e.normalBias,i.shadowRadius=e.radius,i.shadowMapSize=e.mapSize,n.directionalShadow[d]=i,n.directionalShadowMap[d]=S,n.directionalShadowMatrix[d]=c.shadow.matrix,v++}n.directional[d]=r,d++}else if(c.isSpotLight){const r=e.get(c);if(r.position.setFromMatrixPosition(c.matrixWorld),r.position.applyMatrix4(b),r.color.copy(_).multiplyScalar(w),r.distance=M,r.direction.setFromMatrixPosition(c.matrixWorld),i.setFromMatrixPosition(c.target.matrixWorld),r.direction.sub(i),r.direction.transformDirection(b),r.coneCos=Math.cos(c.angle),r.penumbraCos=Math.cos(c.angle*(1-c.penumbra)),r.decay=c.decay,c.castShadow){const e=c.shadow,i=t.get(c);i.shadowBias=e.bias,i.shadowNormalBias=e.normalBias,i.shadowRadius=e.radius,i.shadowMapSize=e.mapSize,n.spotShadow[f]=i,n.spotShadowMap[f]=S,n.spotShadowMatrix[f]=c.shadow.matrix,x++}n.spot[f]=r,f++}else if(c.isRectAreaLight){const t=e.get(c);t.color.copy(_).multiplyScalar(w),t.position.setFromMatrixPosition(c.matrixWorld),t.position.applyMatrix4(b),o.identity(),r.copy(c.matrixWorld),r.premultiply(b),o.extractRotation(r),t.halfWidth.set(.5*c.width,0,0),t.halfHeight.set(0,.5*c.height,0),t.halfWidth.applyMatrix4(o),t.halfHeight.applyMatrix4(o),n.rectArea[m]=t,m++}else if(c.isPointLight){const i=e.get(c);if(i.position.setFromMatrixPosition(c.matrixWorld),i.position.applyMatrix4(b),i.color.copy(c.color).multiplyScalar(c.intensity),i.distance=c.distance,i.decay=c.decay,c.castShadow){const e=c.shadow,i=t.get(c);i.shadowBias=e.bias,i.shadowNormalBias=e.normalBias,i.shadowRadius=e.radius,i.shadowMapSize=e.mapSize,i.shadowCameraNear=e.camera.near,i.shadowCameraFar=e.camera.far,n.pointShadow[p]=i,n.pointShadowMap[p]=S,n.pointShadowMatrix[p]=c.shadow.matrix,y++}n.point[p]=i,p++}else if(c.isHemisphereLight){const t=e.get(c);t.direction.setFromMatrixPosition(c.matrixWorld),t.direction.transformDirection(b),t.direction.normalize(),t.skyColor.copy(c.color).multiplyScalar(w),t.groundColor.copy(c.groundColor).multiplyScalar(w),n.hemi[g]=t,g++}}m>0&&(n.rectAreaLTC1=Cs.LTC_1,n.rectAreaLTC2=Cs.LTC_2),n.ambient[0]=l,n.ambient[1]=h,n.ambient[2]=u;const _=n.hash;_.directionalLength===d&&_.pointLength===p&&_.spotLength===f&&_.rectAreaLength===m&&_.hemiLength===g&&_.numDirectionalShadows===v&&_.numPointShadows===y&&_.numSpotShadows===x||(n.directional.length=d,n.spot.length=f,n.rectArea.length=m,n.point.length=p,n.hemi.length=g,n.directionalShadow.length=v,n.directionalShadowMap.length=v,n.pointShadow.length=y,n.pointShadowMap.length=y,n.spotShadow.length=x,n.spotShadowMap.length=x,n.directionalShadowMatrix.length=v,n.pointShadowMatrix.length=y,n.spotShadowMatrix.length=x,_.directionalLength=d,_.pointLength=p,_.spotLength=f,_.rectAreaLength=m,_.hemiLength=g,_.numDirectionalShadows=v,_.numPointShadows=y,_.numSpotShadows=x,n.version=vc++)},state:n}}function bc(){const e=new xc,t=[],n=[];return{init:function(){t.length=0,n.length=0},state:{lightsArray:t,shadowsArray:n,lights:e},setupLights:function(i){e.setup(t,n,i)},pushLight:function(e){t.push(e)},pushShadow:function(e){n.push(e)}}}function _c(){let e=new WeakMap;return{get:function(t,n){let i;return!1===e.has(t)?(i=new bc,e.set(t,new WeakMap),e.get(t).set(n,i)):!1===e.get(t).has(n)?(i=new bc,e.get(t).set(n,i)):i=e.get(t).get(n),i},dispose:function(){e=new WeakMap}}}function wc(e){yo.call(this),this.type="MeshDepthMaterial",this.depthPacking=3200,this.skinning=!1,this.morphTargets=!1,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.setValues(e)}function Mc(e){yo.call(this),this.type="MeshDistanceMaterial",this.referencePosition=new Xi,this.nearDistance=1,this.farDistance=1e3,this.skinning=!1,this.morphTargets=!1,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.fog=!1,this.setValues(e)}wc.prototype=Object.create(yo.prototype),wc.prototype.constructor=wc,wc.prototype.isMeshDepthMaterial=!0,wc.prototype.copy=function(e){return yo.prototype.copy.call(this,e),this.depthPacking=e.depthPacking,this.skinning=e.skinning,this.morphTargets=e.morphTargets,this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this},Mc.prototype=Object.create(yo.prototype),Mc.prototype.constructor=Mc,Mc.prototype.isMeshDistanceMaterial=!0,Mc.prototype.copy=function(e){return yo.prototype.copy.call(this,e),this.referencePosition.copy(e.referencePosition),this.nearDistance=e.nearDistance,this.farDistance=e.farDistance,this.skinning=e.skinning,this.morphTargets=e.morphTargets,this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this};function Sc(e,t,n){let i=new Ts;const r=new zi,o=new zi,s=new Vi,a=[],c=[],l={},h={0:1,1:0,2:2},u=new vs({defines:{SAMPLE_RATE:2/8,HALF_SAMPLE_RATE:1/8},uniforms:{shadow_pass:{value:null},resolution:{value:new zi},radius:{value:4}},vertexShader:"void main() {\n\tgl_Position = vec4( position, 1.0 );\n}",fragmentShader:"uniform sampler2D shadow_pass;\nuniform vec2 resolution;\nuniform float radius;\n#include <packing>\nvoid main() {\n\tfloat mean = 0.0;\n\tfloat squared_mean = 0.0;\n\tfloat depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy ) / resolution ) );\n\tfor ( float i = -1.0; i < 1.0 ; i += SAMPLE_RATE) {\n\t\t#ifdef HORIZONAL_PASS\n\t\t\tvec2 distribution = unpackRGBATo2Half( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( i, 0.0 ) * radius ) / resolution ) );\n\t\t\tmean += distribution.x;\n\t\t\tsquared_mean += distribution.y * distribution.y + distribution.x * distribution.x;\n\t\t#else\n\t\t\tfloat depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( 0.0, i ) * radius ) / resolution ) );\n\t\t\tmean += depth;\n\t\t\tsquared_mean += depth * depth;\n\t\t#endif\n\t}\n\tmean = mean * HALF_SAMPLE_RATE;\n\tsquared_mean = squared_mean * HALF_SAMPLE_RATE;\n\tfloat std_dev = sqrt( squared_mean - mean * mean );\n\tgl_FragColor = pack2HalfToRGBA( vec2( mean, std_dev ) );\n}"}),d=u.clone();d.defines.HORIZONAL_PASS=1;const p=new Go;p.setAttribute("position",new wo(new Float32Array([-1,-1,.5,3,-1,.5,-1,3,.5]),3));const f=new os(p,u),m=this;function g(n,i){const r=t.update(f);u.uniforms.shadow_pass.value=n.map.texture,u.uniforms.resolution.value=n.mapSize,u.uniforms.radius.value=n.radius,e.setRenderTarget(n.mapPass),e.clear(),e.renderBufferDirect(i,null,r,u,f,null),d.uniforms.shadow_pass.value=n.mapPass.texture,d.uniforms.resolution.value=n.mapSize,d.uniforms.radius.value=n.radius,e.setRenderTarget(n.map),e.clear(),e.renderBufferDirect(i,null,r,d,f,null)}function v(e,t,n){const i=e<<0|t<<1|n<<2;let r=a[i];return void 0===r&&(r=new wc({depthPacking:3201,morphTargets:e,skinning:t}),a[i]=r),r}function y(e,t,n){const i=e<<0|t<<1|n<<2;let r=c[i];return void 0===r&&(r=new Mc({morphTargets:e,skinning:t}),c[i]=r),r}function x(t,n,i,r,o,s,a){let c=null,u=v,d=t.customDepthMaterial;if(!0===r.isPointLight&&(u=y,d=t.customDistanceMaterial),void 0===d){let e=!1;!0===i.morphTargets&&(e=n.morphAttributes&&n.morphAttributes.position&&n.morphAttributes.position.length>0);let r=!1;!0===t.isSkinnedMesh&&(!0===i.skinning?r=!0:console.warn("THREE.WebGLShadowMap: THREE.SkinnedMesh with material.skinning set to false:",t));c=u(e,r,!0===t.isInstancedMesh)}else c=d;if(e.localClippingEnabled&&!0===i.clipShadows&&0!==i.clippingPlanes.length){const e=c.uuid,t=i.uuid;let n=l[e];void 0===n&&(n={},l[e]=n);let r=n[t];void 0===r&&(r=c.clone(),n[t]=r),c=r}return c.visible=i.visible,c.wireframe=i.wireframe,c.side=3===a?null!==i.shadowSide?i.shadowSide:i.side:null!==i.shadowSide?i.shadowSide:h[i.side],c.clipShadows=i.clipShadows,c.clippingPlanes=i.clippingPlanes,c.clipIntersection=i.clipIntersection,c.wireframeLinewidth=i.wireframeLinewidth,c.linewidth=i.linewidth,!0===r.isPointLight&&!0===c.isMeshDistanceMaterial&&(c.referencePosition.setFromMatrixPosition(r.matrixWorld),c.nearDistance=o,c.farDistance=s),c}function b(n,r,o,s,a){if(!1===n.visible)return;if(n.layers.test(r.layers)&&(n.isMesh||n.isLine||n.isPoints)&&(n.castShadow||n.receiveShadow&&3===a)&&(!n.frustumCulled||i.intersectsObject(n))){n.modelViewMatrix.multiplyMatrices(o.matrixWorldInverse,n.matrixWorld);const i=t.update(n),r=n.material;if(Array.isArray(r)){const t=i.groups;for(let c=0,l=t.length;c<l;c++){const l=t[c],h=r[l.materialIndex];if(h&&h.visible){const t=x(n,i,h,s,o.near,o.far,a);e.renderBufferDirect(o,null,i,t,n,l)}}}else if(r.visible){const t=x(n,i,r,s,o.near,o.far,a);e.renderBufferDirect(o,null,i,t,n,null)}}const c=n.children;for(let e=0,t=c.length;e<t;e++)b(c[e],r,o,s,a)}this.enabled=!1,this.autoUpdate=!0,this.needsUpdate=!1,this.type=1,this.render=function(t,a,c){if(!1===m.enabled)return;if(!1===m.autoUpdate&&!1===m.needsUpdate)return;if(0===t.length)return;const l=e.getRenderTarget(),h=e.getActiveCubeFace(),u=e.getActiveMipmapLevel(),d=e.state;d.setBlending(0),d.buffers.color.setClear(1,1,1,1),d.buffers.depth.setTest(!0),d.setScissorTest(!1);for(let l=0,h=t.length;l<h;l++){const h=t[l],u=h.shadow;if(!1===u.autoUpdate&&!1===u.needsUpdate)continue;if(void 0===u){console.warn("THREE.WebGLShadowMap:",h,"has no shadow.");continue}r.copy(u.mapSize);const p=u.getFrameExtents();if(r.multiply(p),o.copy(u.mapSize),(r.x>n||r.y>n)&&(r.x>n&&(o.x=Math.floor(n/p.x),r.x=o.x*p.x,u.mapSize.x=o.x),r.y>n&&(o.y=Math.floor(n/p.y),r.y=o.y*p.y,u.mapSize.y=o.y)),null===u.map&&!u.isPointLightShadow&&3===this.type){const e={minFilter:1006,magFilter:1006,format:1023};u.map=new ji(r.x,r.y,e),u.map.texture.name=h.name+".shadowMap",u.mapPass=new ji(r.x,r.y,e),u.camera.updateProjectionMatrix()}if(null===u.map){const e={minFilter:1003,magFilter:1003,format:1023};u.map=new ji(r.x,r.y,e),u.map.texture.name=h.name+".shadowMap",u.camera.updateProjectionMatrix()}e.setRenderTarget(u.map),e.clear();const f=u.getViewportCount();for(let e=0;e<f;e++){const t=u.getViewport(e);s.set(o.x*t.x,o.y*t.y,o.x*t.z,o.y*t.w),d.viewport(s),u.updateMatrices(h,e),i=u.getFrustum(),b(a,c,u.camera,h,this.type)}u.isPointLightShadow||3!==this.type||g(u,c),u.needsUpdate=!1}m.needsUpdate=!1,e.setRenderTarget(l,h,u)}}function Tc(e,t,n){const i=n.isWebGL2;const r=new function(){let t=!1;const n=new Vi;let i=null;const r=new Vi(0,0,0,0);return{setMask:function(n){i===n||t||(e.colorMask(n,n,n,n),i=n)},setLocked:function(e){t=e},setClear:function(t,i,o,s,a){!0===a&&(t*=s,i*=s,o*=s),n.set(t,i,o,s),!1===r.equals(n)&&(e.clearColor(t,i,o,s),r.copy(n))},reset:function(){t=!1,i=null,r.set(-1,0,0,0)}}},o=new function(){let t=!1,n=null,i=null,r=null;return{setTest:function(e){e?O(2929):I(2929)},setMask:function(i){n===i||t||(e.depthMask(i),n=i)},setFunc:function(t){if(i!==t){if(t)switch(t){case 0:e.depthFunc(512);break;case 1:e.depthFunc(519);break;case 2:e.depthFunc(513);break;case 3:e.depthFunc(515);break;case 4:e.depthFunc(514);break;case 5:e.depthFunc(518);break;case 6:e.depthFunc(516);break;case 7:e.depthFunc(517);break;default:e.depthFunc(515)}else e.depthFunc(515);i=t}},setLocked:function(e){t=e},setClear:function(t){r!==t&&(e.clearDepth(t),r=t)},reset:function(){t=!1,n=null,i=null,r=null}}},s=new function(){let t=!1,n=null,i=null,r=null,o=null,s=null,a=null,c=null,l=null;return{setTest:function(e){t||(e?O(2960):I(2960))},setMask:function(i){n===i||t||(e.stencilMask(i),n=i)},setFunc:function(t,n,s){i===t&&r===n&&o===s||(e.stencilFunc(t,n,s),i=t,r=n,o=s)},setOp:function(t,n,i){s===t&&a===n&&c===i||(e.stencilOp(t,n,i),s=t,a=n,c=i)},setLocked:function(e){t=e},setClear:function(t){l!==t&&(e.clearStencil(t),l=t)},reset:function(){t=!1,n=null,i=null,r=null,o=null,s=null,a=null,c=null,l=null}}};let a={},c=null,l=null,h=null,u=null,d=null,p=null,f=null,m=null,g=null,v=!1,y=null,x=null,b=null,_=null,w=null;const M=e.getParameter(35661);let S=!1,T=0;const E=e.getParameter(7938);-1!==E.indexOf("WebGL")?(T=parseFloat(/^WebGL\ ([0-9])/.exec(E)[1]),S=T>=1):-1!==E.indexOf("OpenGL ES")&&(T=parseFloat(/^OpenGL\ ES\ ([0-9])/.exec(E)[1]),S=T>=2);let A=null,L={};const R=new Vi,C=new Vi;function P(t,n,i){const r=new Uint8Array(4),o=e.createTexture();e.bindTexture(t,o),e.texParameteri(t,10241,9728),e.texParameteri(t,10240,9728);for(let t=0;t<i;t++)e.texImage2D(n+t,0,6408,1,1,0,6408,5121,r);return o}const N={};function O(t){!0!==a[t]&&(e.enable(t),a[t]=!0)}function I(t){!1!==a[t]&&(e.disable(t),a[t]=!1)}N[3553]=P(3553,3553,1),N[34067]=P(34067,34069,6),r.setClear(0,0,0,1),o.setClear(1),s.setClear(0),O(2929),o.setFunc(3),B(!1),F(1),O(2884),z(0);const D={100:32774,101:32778,102:32779};if(i)D[103]=32775,D[104]=32776;else{const e=t.get("EXT_blend_minmax");null!==e&&(D[103]=e.MIN_EXT,D[104]=e.MAX_EXT)}const U={200:0,201:1,202:768,204:770,210:776,208:774,206:772,203:769,205:771,209:775,207:773};function z(t,n,i,r,o,s,a,c){if(0!==t){if(l||(O(3042),l=!0),5===t)o=o||n,s=s||i,a=a||r,n===u&&o===f||(e.blendEquationSeparate(D[n],D[o]),u=n,f=o),i===d&&r===p&&s===m&&a===g||(e.blendFuncSeparate(U[i],U[r],U[s],U[a]),d=i,p=r,m=s,g=a),h=t,v=null;else if(t!==h||c!==v){if(100===u&&100===f||(e.blendEquation(32774),u=100,f=100),c)switch(t){case 1:e.blendFuncSeparate(1,771,1,771);break;case 2:e.blendFunc(1,1);break;case 3:e.blendFuncSeparate(0,0,769,771);break;case 4:e.blendFuncSeparate(0,768,0,770);break;default:console.error("THREE.WebGLState: Invalid blending: ",t)}else switch(t){case 1:e.blendFuncSeparate(770,771,1,771);break;case 2:e.blendFunc(770,1);break;case 3:e.blendFunc(0,769);break;case 4:e.blendFunc(0,768);break;default:console.error("THREE.WebGLState: Invalid blending: ",t)}d=null,p=null,m=null,g=null,h=t,v=c}}else l&&(I(3042),l=!1)}function B(t){y!==t&&(t?e.frontFace(2304):e.frontFace(2305),y=t)}function F(t){0!==t?(O(2884),t!==x&&(1===t?e.cullFace(1029):2===t?e.cullFace(1028):e.cullFace(1032))):I(2884),x=t}function H(t,n,i){t?(O(32823),_===n&&w===i||(e.polygonOffset(n,i),_=n,w=i)):I(32823)}function G(t){void 0===t&&(t=33984+M-1),A!==t&&(e.activeTexture(t),A=t)}return{buffers:{color:r,depth:o,stencil:s},enable:O,disable:I,useProgram:function(t){return c!==t&&(e.useProgram(t),c=t,!0)},setBlending:z,setMaterial:function(e,t){2===e.side?I(2884):O(2884);let n=1===e.side;t&&(n=!n),B(n),1===e.blending&&!1===e.transparent?z(0):z(e.blending,e.blendEquation,e.blendSrc,e.blendDst,e.blendEquationAlpha,e.blendSrcAlpha,e.blendDstAlpha,e.premultipliedAlpha),o.setFunc(e.depthFunc),o.setTest(e.depthTest),o.setMask(e.depthWrite),r.setMask(e.colorWrite);const i=e.stencilWrite;s.setTest(i),i&&(s.setMask(e.stencilWriteMask),s.setFunc(e.stencilFunc,e.stencilRef,e.stencilFuncMask),s.setOp(e.stencilFail,e.stencilZFail,e.stencilZPass)),H(e.polygonOffset,e.polygonOffsetFactor,e.polygonOffsetUnits)},setFlipSided:B,setCullFace:F,setLineWidth:function(t){t!==b&&(S&&e.lineWidth(t),b=t)},setPolygonOffset:H,setScissorTest:function(e){e?O(3089):I(3089)},activeTexture:G,bindTexture:function(t,n){null===A&&G();let i=L[A];void 0===i&&(i={type:void 0,texture:void 0},L[A]=i),i.type===t&&i.texture===n||(e.bindTexture(t,n||N[t]),i.type=t,i.texture=n)},unbindTexture:function(){const t=L[A];void 0!==t&&void 0!==t.type&&(e.bindTexture(t.type,null),t.type=void 0,t.texture=void 0)},compressedTexImage2D:function(){try{e.compressedTexImage2D.apply(e,arguments)}catch(e){console.error("THREE.WebGLState:",e)}},texImage2D:function(){try{e.texImage2D.apply(e,arguments)}catch(e){console.error("THREE.WebGLState:",e)}},texImage3D:function(){try{e.texImage3D.apply(e,arguments)}catch(e){console.error("THREE.WebGLState:",e)}},scissor:function(t){!1===R.equals(t)&&(e.scissor(t.x,t.y,t.z,t.w),R.copy(t))},viewport:function(t){!1===C.equals(t)&&(e.viewport(t.x,t.y,t.z,t.w),C.copy(t))},reset:function(){a={},A=null,L={},c=null,h=null,y=null,x=null,r.reset(),o.reset(),s.reset()}}}function Ec(e,t,n,i,r,o,s){const a=r.isWebGL2,c=r.maxTextures,l=r.maxCubemapSize,h=r.maxTextureSize,u=r.maxSamples,d=new WeakMap;let p,f=!1;try{f="undefined"!=typeof OffscreenCanvas&&null!==new OffscreenCanvas(1,1).getContext("2d")}catch(e){}function m(e,t){return f?new OffscreenCanvas(e,t):document.createElementNS("http://www.w3.org/1999/xhtml","canvas")}function g(e,t,n,i){let r=1;if((e.width>i||e.height>i)&&(r=i/Math.max(e.width,e.height)),r<1||!0===t){if("undefined"!=typeof HTMLImageElement&&e instanceof HTMLImageElement||"undefined"!=typeof HTMLCanvasElement&&e instanceof HTMLCanvasElement||"undefined"!=typeof ImageBitmap&&e instanceof ImageBitmap){const i=t?Ui.floorPowerOfTwo:Math.floor,o=i(r*e.width),s=i(r*e.height);void 0===p&&(p=m(o,s));const a=n?m(o,s):p;a.width=o,a.height=s;return a.getContext("2d").drawImage(e,0,0,o,s),console.warn("THREE.WebGLRenderer: Texture has been resized from ("+e.width+"x"+e.height+") to ("+o+"x"+s+")."),a}return"data"in e&&console.warn("THREE.WebGLRenderer: Image in DataTexture is too big ("+e.width+"x"+e.height+")."),e}return e}function v(e){return Ui.isPowerOfTwo(e.width)&&Ui.isPowerOfTwo(e.height)}function y(e,t){return e.generateMipmaps&&t&&1003!==e.minFilter&&1006!==e.minFilter}function x(t,n,r,o){e.generateMipmap(t);i.get(n).__maxMipLevel=Math.log(Math.max(r,o))*Math.LOG2E}function b(n,i,r){if(!1===a)return i;if(null!==n){if(void 0!==e[n])return e[n];console.warn("THREE.WebGLRenderer: Attempt to use non-existing WebGL internal format '"+n+"'")}let o=i;return 6403===i&&(5126===r&&(o=33326),5131===r&&(o=33325),5121===r&&(o=33321)),6407===i&&(5126===r&&(o=34837),5131===r&&(o=34843),5121===r&&(o=32849)),6408===i&&(5126===r&&(o=34836),5131===r&&(o=34842),5121===r&&(o=32856)),33325!==o&&33326!==o&&34842!==o&&34836!==o||t.get("EXT_color_buffer_float"),o}function _(e){return 1003===e||1004===e||1005===e?9728:9729}function w(t){const n=t.target;n.removeEventListener("dispose",w),function(t){const n=i.get(t);if(void 0===n.__webglInit)return;e.deleteTexture(n.__webglTexture),i.remove(t)}(n),n.isVideoTexture&&d.delete(n),s.memory.textures--}function M(t){const n=t.target;n.removeEventListener("dispose",M),function(t){const n=i.get(t),r=i.get(t.texture);if(!t)return;void 0!==r.__webglTexture&&e.deleteTexture(r.__webglTexture);t.depthTexture&&t.depthTexture.dispose();if(t.isWebGLCubeRenderTarget)for(let t=0;t<6;t++)e.deleteFramebuffer(n.__webglFramebuffer[t]),n.__webglDepthbuffer&&e.deleteRenderbuffer(n.__webglDepthbuffer[t]);else e.deleteFramebuffer(n.__webglFramebuffer),n.__webglDepthbuffer&&e.deleteRenderbuffer(n.__webglDepthbuffer),n.__webglMultisampledFramebuffer&&e.deleteFramebuffer(n.__webglMultisampledFramebuffer),n.__webglColorRenderbuffer&&e.deleteRenderbuffer(n.__webglColorRenderbuffer),n.__webglDepthRenderbuffer&&e.deleteRenderbuffer(n.__webglDepthRenderbuffer);i.remove(t.texture),i.remove(t)}(n),s.memory.textures--}let S=0;function T(e,t){const r=i.get(e);if(e.isVideoTexture&&function(e){const t=s.render.frame;d.get(e)!==t&&(d.set(e,t),e.update())}(e),e.version>0&&r.__version!==e.version){const n=e.image;if(void 0===n)console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined");else{if(!1!==n.complete)return void N(r,e,t);console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete")}}n.activeTexture(33984+t),n.bindTexture(3553,r.__webglTexture)}function E(t,r){if(6!==t.image.length)return;const s=i.get(t);if(t.version>0&&s.__version!==t.version){P(s,t),n.activeTexture(33984+r),n.bindTexture(34067,s.__webglTexture),e.pixelStorei(37440,t.flipY);const i=t&&(t.isCompressedTexture||t.image[0].isCompressedTexture),c=t.image[0]&&t.image[0].isDataTexture,h=[];for(let e=0;e<6;e++)h[e]=i||c?c?t.image[e].image:t.image[e]:g(t.image[e],!1,!0,l);const u=h[0],d=v(u)||a,p=o.convert(t.format),f=o.convert(t.type),m=b(t.internalFormat,p,f);let _;if(C(34067,t,d),i){for(let e=0;e<6;e++){_=h[e].mipmaps;for(let i=0;i<_.length;i++){const r=_[i];1023!==t.format&&1022!==t.format?null!==p?n.compressedTexImage2D(34069+e,i,m,r.width,r.height,0,r.data):console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setTextureCube()"):n.texImage2D(34069+e,i,m,r.width,r.height,0,p,f,r.data)}}s.__maxMipLevel=_.length-1}else{_=t.mipmaps;for(let e=0;e<6;e++)if(c){n.texImage2D(34069+e,0,m,h[e].width,h[e].height,0,p,f,h[e].data);for(let t=0;t<_.length;t++){const i=_[t].image[e].image;n.texImage2D(34069+e,t+1,m,i.width,i.height,0,p,f,i.data)}}else{n.texImage2D(34069+e,0,m,p,f,h[e]);for(let t=0;t<_.length;t++){const i=_[t];n.texImage2D(34069+e,t+1,m,p,f,i.image[e])}}s.__maxMipLevel=_.length}y(t,d)&&x(34067,t,u.width,u.height),s.__version=t.version,t.onUpdate&&t.onUpdate(t)}else n.activeTexture(33984+r),n.bindTexture(34067,s.__webglTexture)}function A(e,t){n.activeTexture(33984+t),n.bindTexture(34067,i.get(e).__webglTexture)}const L={1e3:10497,1001:33071,1002:33648},R={1003:9728,1004:9984,1005:9986,1006:9729,1007:9985,1008:9987};function C(n,o,s){s?(e.texParameteri(n,10242,L[o.wrapS]),e.texParameteri(n,10243,L[o.wrapT]),32879!==n&&35866!==n||e.texParameteri(n,32882,L[o.wrapR]),e.texParameteri(n,10240,R[o.magFilter]),e.texParameteri(n,10241,R[o.minFilter])):(e.texParameteri(n,10242,33071),e.texParameteri(n,10243,33071),32879!==n&&35866!==n||e.texParameteri(n,32882,33071),1001===o.wrapS&&1001===o.wrapT||console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping."),e.texParameteri(n,10240,_(o.magFilter)),e.texParameteri(n,10241,_(o.minFilter)),1003!==o.minFilter&&1006!==o.minFilter&&console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter."));const c=t.get("EXT_texture_filter_anisotropic");if(c){if(1015===o.type&&null===t.get("OES_texture_float_linear"))return;if(1016===o.type&&null===(a||t.get("OES_texture_half_float_linear")))return;(o.anisotropy>1||i.get(o).__currentAnisotropy)&&(e.texParameterf(n,c.TEXTURE_MAX_ANISOTROPY_EXT,Math.min(o.anisotropy,r.getMaxAnisotropy())),i.get(o).__currentAnisotropy=o.anisotropy)}}function P(t,n){void 0===t.__webglInit&&(t.__webglInit=!0,n.addEventListener("dispose",w),t.__webglTexture=e.createTexture(),s.memory.textures++)}function N(t,i,r){let s=3553;i.isDataTexture2DArray&&(s=35866),i.isDataTexture3D&&(s=32879),P(t,i),n.activeTexture(33984+r),n.bindTexture(s,t.__webglTexture),e.pixelStorei(37440,i.flipY),e.pixelStorei(37441,i.premultiplyAlpha),e.pixelStorei(3317,i.unpackAlignment);const c=function(e){return!a&&(1001!==e.wrapS||1001!==e.wrapT||1003!==e.minFilter&&1006!==e.minFilter)}(i)&&!1===v(i.image),l=g(i.image,c,!1,h),u=v(l)||a,d=o.convert(i.format);let p,f=o.convert(i.type),m=b(i.internalFormat,d,f);C(s,i,u);const _=i.mipmaps;if(i.isDepthTexture)m=6402,a?m=1015===i.type?36012:1014===i.type?33190:1020===i.type?35056:33189:1015===i.type&&console.error("WebGLRenderer: Floating point depth texture requires WebGL2."),1026===i.format&&6402===m&&1012!==i.type&&1014!==i.type&&(console.warn("THREE.WebGLRenderer: Use UnsignedShortType or UnsignedIntType for DepthFormat DepthTexture."),i.type=1012,f=o.convert(i.type)),1027===i.format&&6402===m&&(m=34041,1020!==i.type&&(console.warn("THREE.WebGLRenderer: Use UnsignedInt248Type for DepthStencilFormat DepthTexture."),i.type=1020,f=o.convert(i.type))),n.texImage2D(3553,0,m,l.width,l.height,0,d,f,null);else if(i.isDataTexture)if(_.length>0&&u){for(let e=0,t=_.length;e<t;e++)p=_[e],n.texImage2D(3553,e,m,p.width,p.height,0,d,f,p.data);i.generateMipmaps=!1,t.__maxMipLevel=_.length-1}else n.texImage2D(3553,0,m,l.width,l.height,0,d,f,l.data),t.__maxMipLevel=0;else if(i.isCompressedTexture){for(let e=0,t=_.length;e<t;e++)p=_[e],1023!==i.format&&1022!==i.format?null!==d?n.compressedTexImage2D(3553,e,m,p.width,p.height,0,p.data):console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()"):n.texImage2D(3553,e,m,p.width,p.height,0,d,f,p.data);t.__maxMipLevel=_.length-1}else if(i.isDataTexture2DArray)n.texImage3D(35866,0,m,l.width,l.height,l.depth,0,d,f,l.data),t.__maxMipLevel=0;else if(i.isDataTexture3D)n.texImage3D(32879,0,m,l.width,l.height,l.depth,0,d,f,l.data),t.__maxMipLevel=0;else if(_.length>0&&u){for(let e=0,t=_.length;e<t;e++)p=_[e],n.texImage2D(3553,e,m,d,f,p);i.generateMipmaps=!1,t.__maxMipLevel=_.length-1}else n.texImage2D(3553,0,m,d,f,l),t.__maxMipLevel=0;y(i,u)&&x(s,i,l.width,l.height),t.__version=i.version,i.onUpdate&&i.onUpdate(i)}function O(t,r,s,a){const c=o.convert(r.texture.format),l=o.convert(r.texture.type),h=b(r.texture.internalFormat,c,l);n.texImage2D(a,0,h,r.width,r.height,0,c,l,null),e.bindFramebuffer(36160,t),e.framebufferTexture2D(36160,s,a,i.get(r.texture).__webglTexture,0),e.bindFramebuffer(36160,null)}function I(t,n,i){if(e.bindRenderbuffer(36161,t),n.depthBuffer&&!n.stencilBuffer){let r=33189;if(i){const t=n.depthTexture;t&&t.isDepthTexture&&(1015===t.type?r=36012:1014===t.type&&(r=33190));const i=U(n);e.renderbufferStorageMultisample(36161,i,r,n.width,n.height)}else e.renderbufferStorage(36161,r,n.width,n.height);e.framebufferRenderbuffer(36160,36096,36161,t)}else if(n.depthBuffer&&n.stencilBuffer){if(i){const t=U(n);e.renderbufferStorageMultisample(36161,t,35056,n.width,n.height)}else e.renderbufferStorage(36161,34041,n.width,n.height);e.framebufferRenderbuffer(36160,33306,36161,t)}else{const t=o.convert(n.texture.format),r=o.convert(n.texture.type),s=b(n.texture.internalFormat,t,r);if(i){const t=U(n);e.renderbufferStorageMultisample(36161,t,s,n.width,n.height)}else e.renderbufferStorage(36161,s,n.width,n.height)}e.bindRenderbuffer(36161,null)}function D(t){const n=i.get(t),r=!0===t.isWebGLCubeRenderTarget;if(t.depthTexture){if(r)throw new Error("target.depthTexture not supported in Cube render targets");!function(t,n){if(n&&n.isWebGLCubeRenderTarget)throw new Error("Depth Texture with cube render targets is not supported");if(e.bindFramebuffer(36160,t),!n.depthTexture||!n.depthTexture.isDepthTexture)throw new Error("renderTarget.depthTexture must be an instance of THREE.DepthTexture");i.get(n.depthTexture).__webglTexture&&n.depthTexture.image.width===n.width&&n.depthTexture.image.height===n.height||(n.depthTexture.image.width=n.width,n.depthTexture.image.height=n.height,n.depthTexture.needsUpdate=!0),T(n.depthTexture,0);const r=i.get(n.depthTexture).__webglTexture;if(1026===n.depthTexture.format)e.framebufferTexture2D(36160,36096,3553,r,0);else{if(1027!==n.depthTexture.format)throw new Error("Unknown depthTexture format");e.framebufferTexture2D(36160,33306,3553,r,0)}}(n.__webglFramebuffer,t)}else if(r){n.__webglDepthbuffer=[];for(let i=0;i<6;i++)e.bindFramebuffer(36160,n.__webglFramebuffer[i]),n.__webglDepthbuffer[i]=e.createRenderbuffer(),I(n.__webglDepthbuffer[i],t,!1)}else e.bindFramebuffer(36160,n.__webglFramebuffer),n.__webglDepthbuffer=e.createRenderbuffer(),I(n.__webglDepthbuffer,t,!1);e.bindFramebuffer(36160,null)}function U(e){return a&&e.isWebGLMultisampleRenderTarget?Math.min(u,e.samples):0}let z=!1,B=!1;this.allocateTextureUnit=function(){const e=S;return e>=c&&console.warn("THREE.WebGLTextures: Trying to use "+e+" texture units while this GPU supports only "+c),S+=1,e},this.resetTextureUnits=function(){S=0},this.setTexture2D=T,this.setTexture2DArray=function(e,t){const r=i.get(e);e.version>0&&r.__version!==e.version?N(r,e,t):(n.activeTexture(33984+t),n.bindTexture(35866,r.__webglTexture))},this.setTexture3D=function(e,t){const r=i.get(e);e.version>0&&r.__version!==e.version?N(r,e,t):(n.activeTexture(33984+t),n.bindTexture(32879,r.__webglTexture))},this.setTextureCube=E,this.setTextureCubeDynamic=A,this.setupRenderTarget=function(t){const r=i.get(t),c=i.get(t.texture);t.addEventListener("dispose",M),c.__webglTexture=e.createTexture(),s.memory.textures++;const l=!0===t.isWebGLCubeRenderTarget,h=!0===t.isWebGLMultisampleRenderTarget,u=v(t)||a;if(!a||1022!==t.texture.format||1015!==t.texture.type&&1016!==t.texture.type||(t.texture.format=1023,console.warn("THREE.WebGLRenderer: Rendering to textures with RGB format is not supported. Using RGBA format instead.")),l){r.__webglFramebuffer=[];for(let t=0;t<6;t++)r.__webglFramebuffer[t]=e.createFramebuffer()}else if(r.__webglFramebuffer=e.createFramebuffer(),h)if(a){r.__webglMultisampledFramebuffer=e.createFramebuffer(),r.__webglColorRenderbuffer=e.createRenderbuffer(),e.bindRenderbuffer(36161,r.__webglColorRenderbuffer);const n=o.convert(t.texture.format),i=o.convert(t.texture.type),s=b(t.texture.internalFormat,n,i),a=U(t);e.renderbufferStorageMultisample(36161,a,s,t.width,t.height),e.bindFramebuffer(36160,r.__webglMultisampledFramebuffer),e.framebufferRenderbuffer(36160,36064,36161,r.__webglColorRenderbuffer),e.bindRenderbuffer(36161,null),t.depthBuffer&&(r.__webglDepthRenderbuffer=e.createRenderbuffer(),I(r.__webglDepthRenderbuffer,t,!0)),e.bindFramebuffer(36160,null)}else console.warn("THREE.WebGLRenderer: WebGLMultisampleRenderTarget can only be used with WebGL2.");if(l){n.bindTexture(34067,c.__webglTexture),C(34067,t.texture,u);for(let e=0;e<6;e++)O(r.__webglFramebuffer[e],t,36064,34069+e);y(t.texture,u)&&x(34067,t.texture,t.width,t.height),n.bindTexture(34067,null)}else n.bindTexture(3553,c.__webglTexture),C(3553,t.texture,u),O(r.__webglFramebuffer,t,36064,3553),y(t.texture,u)&&x(3553,t.texture,t.width,t.height),n.bindTexture(3553,null);t.depthBuffer&&D(t)},this.updateRenderTargetMipmap=function(e){const t=e.texture;if(y(t,v(e)||a)){const r=e.isWebGLCubeRenderTarget?34067:3553,o=i.get(t).__webglTexture;n.bindTexture(r,o),x(r,t,e.width,e.height),n.bindTexture(r,null)}},this.updateMultisampleRenderTarget=function(t){if(t.isWebGLMultisampleRenderTarget)if(a){const n=i.get(t);e.bindFramebuffer(36008,n.__webglMultisampledFramebuffer),e.bindFramebuffer(36009,n.__webglFramebuffer);const r=t.width,o=t.height;let s=16384;t.depthBuffer&&(s|=256),t.stencilBuffer&&(s|=1024),e.blitFramebuffer(0,0,r,o,0,0,r,o,s,9728),e.bindFramebuffer(36160,n.__webglMultisampledFramebuffer)}else console.warn("THREE.WebGLRenderer: WebGLMultisampleRenderTarget can only be used with WebGL2.")},this.safeSetTexture2D=function(e,t){e&&e.isWebGLRenderTarget&&(!1===z&&(console.warn("THREE.WebGLTextures.safeSetTexture2D: don't use render targets as textures. Use their .texture property instead."),z=!0),e=e.texture),T(e,t)},this.safeSetTextureCube=function(e,t){e&&e.isWebGLCubeRenderTarget&&(!1===B&&(console.warn("THREE.WebGLTextures.safeSetTextureCube: don't use cube render targets as textures. Use their .texture property instead."),B=!0),e=e.texture),e&&e.isCubeTexture||Array.isArray(e.image)&&6===e.image.length?E(e,t):A(e,t)}}function Ac(e,t,n){const i=n.isWebGL2;return{convert:function(e){let n;if(1009===e)return 5121;if(1017===e)return 32819;if(1018===e)return 32820;if(1019===e)return 33635;if(1010===e)return 5120;if(1011===e)return 5122;if(1012===e)return 5123;if(1013===e)return 5124;if(1014===e)return 5125;if(1015===e)return 5126;if(1016===e)return i?5131:(n=t.get("OES_texture_half_float"),null!==n?n.HALF_FLOAT_OES:null);if(1021===e)return 6406;if(1022===e)return 6407;if(1023===e)return 6408;if(1024===e)return 6409;if(1025===e)return 6410;if(1026===e)return 6402;if(1027===e)return 34041;if(1028===e)return 6403;if(1029===e)return 36244;if(1030===e)return 33319;if(1031===e)return 33320;if(1032===e)return 36248;if(1033===e)return 36249;if(33776===e||33777===e||33778===e||33779===e){if(n=t.get("WEBGL_compressed_texture_s3tc"),null===n)return null;if(33776===e)return n.COMPRESSED_RGB_S3TC_DXT1_EXT;if(33777===e)return n.COMPRESSED_RGBA_S3TC_DXT1_EXT;if(33778===e)return n.COMPRESSED_RGBA_S3TC_DXT3_EXT;if(33779===e)return n.COMPRESSED_RGBA_S3TC_DXT5_EXT}if(35840===e||35841===e||35842===e||35843===e){if(n=t.get("WEBGL_compressed_texture_pvrtc"),null===n)return null;if(35840===e)return n.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;if(35841===e)return n.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;if(35842===e)return n.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;if(35843===e)return n.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG}if(36196===e)return n=t.get("WEBGL_compressed_texture_etc1"),null!==n?n.COMPRESSED_RGB_ETC1_WEBGL:null;if((37492===e||37496===e)&&(n=t.get("WEBGL_compressed_texture_etc"),null!==n)){if(37492===e)return n.COMPRESSED_RGB8_ETC2;if(37496===e)return n.COMPRESSED_RGBA8_ETC2_EAC}return 37808===e||37809===e||37810===e||37811===e||37812===e||37813===e||37814===e||37815===e||37816===e||37817===e||37818===e||37819===e||37820===e||37821===e||37840===e||37841===e||37842===e||37843===e||37844===e||37845===e||37846===e||37847===e||37848===e||37849===e||37850===e||37851===e||37852===e||37853===e?(n=t.get("WEBGL_compressed_texture_astc"),null!==n?e:null):36492===e?(n=t.get("EXT_texture_compression_bptc"),null!==n?e:null):1020===e?i?34042:(n=t.get("WEBGL_depth_texture"),null!==n?n.UNSIGNED_INT_24_8_WEBGL:null):void 0}}}function Lc(e){xs.call(this),this.cameras=e||[]}function Rc(){qr.call(this),this.type="Group"}function Cc(){this._targetRay=null,this._grip=null,this._hand=null}function Pc(e,t){const n=this;let i=null,r=1,o=null,s="local-floor",a=null;const c=[],l=new Map,h=new xs;h.layers.enable(1),h.viewport=new Vi;const u=new xs;u.layers.enable(2),u.viewport=new Vi;const d=[h,u],p=new Lc;p.layers.enable(1),p.layers.enable(2);let f=null,m=null;function g(e){const t=l.get(e.inputSource);t&&t.dispatchEvent({type:e.type})}function v(){l.forEach((function(e,t){e.disconnect(t)})),l.clear(),e.setFramebuffer(null),e.setRenderTarget(e.getRenderTarget()),S.stop(),n.isPresenting=!1,n.dispatchEvent({type:"sessionend"})}function y(e){o=e,S.setContext(i),S.start(),n.isPresenting=!0,n.dispatchEvent({type:"sessionstart"})}function x(e){const t=i.inputSources;for(let e=0;e<c.length;e++)l.set(t[e],c[e]);for(let t=0;t<e.removed.length;t++){const n=e.removed[t],i=l.get(n);i&&(i.dispatchEvent({type:"disconnected",data:n}),l.delete(n))}for(let t=0;t<e.added.length;t++){const n=e.added[t],i=l.get(n);i&&i.dispatchEvent({type:"connected",data:n})}}this.enabled=!1,this.isPresenting=!1,this.getController=function(e){let t=c[e];return void 0===t&&(t=new Cc,c[e]=t),t.getTargetRaySpace()},this.getControllerGrip=function(e){let t=c[e];return void 0===t&&(t=new Cc,c[e]=t),t.getGripSpace()},this.getHand=function(e){let t=c[e];return void 0===t&&(t=new Cc,c[e]=t),t.getHandSpace()},this.setFramebufferScaleFactor=function(e){r=e,!0===n.isPresenting&&console.warn("THREE.WebXRManager: Cannot change framebuffer scale while presenting.")},this.setReferenceSpaceType=function(e){s=e,!0===n.isPresenting&&console.warn("THREE.WebXRManager: Cannot change reference space type while presenting.")},this.getReferenceSpace=function(){return o},this.getSession=function(){return i},this.setSession=function(e){if(i=e,null!==i){i.addEventListener("select",g),i.addEventListener("selectstart",g),i.addEventListener("selectend",g),i.addEventListener("squeeze",g),i.addEventListener("squeezestart",g),i.addEventListener("squeezeend",g),i.addEventListener("end",v);const e=t.getContextAttributes();!0!==e.xrCompatible&&t.makeXRCompatible();const n={antialias:e.antialias,alpha:e.alpha,depth:e.depth,stencil:e.stencil,framebufferScaleFactor:r},o=new XRWebGLLayer(i,t,n);i.updateRenderState({baseLayer:o}),i.requestReferenceSpace(s).then(y),i.addEventListener("inputsourceschange",x)}};const b=new Xi,_=new Xi;function w(e,t){null===t?e.matrixWorld.copy(e.matrix):e.matrixWorld.multiplyMatrices(t.matrixWorld,e.matrix),e.matrixWorldInverse.getInverse(e.matrixWorld)}this.getCamera=function(e){p.near=u.near=h.near=e.near,p.far=u.far=h.far=e.far,f===p.near&&m===p.far||(i.updateRenderState({depthNear:p.near,depthFar:p.far}),f=p.near,m=p.far);const t=e.parent,n=p.cameras;w(p,t);for(let e=0;e<n.length;e++)w(n[e],t);e.matrixWorld.copy(p.matrixWorld);const r=e.children;for(let e=0,t=r.length;e<t;e++)r[e].updateMatrixWorld(!0);return 2===n.length?function(e,t,n){b.setFromMatrixPosition(t.matrixWorld),_.setFromMatrixPosition(n.matrixWorld);const i=b.distanceTo(_),r=t.projectionMatrix.elements,o=n.projectionMatrix.elements,s=r[14]/(r[10]-1),a=r[14]/(r[10]+1),c=(r[9]+1)/r[5],l=(r[9]-1)/r[5],h=(r[8]-1)/r[0],u=(o[8]+1)/o[0],d=s*h,p=s*u,f=i/(-h+u),m=f*-h;t.matrixWorld.decompose(e.position,e.quaternion,e.scale),e.translateX(m),e.translateZ(f),e.matrixWorld.compose(e.position,e.quaternion,e.scale),e.matrixWorldInverse.getInverse(e.matrixWorld);const g=s+f,v=a+f,y=d-m,x=p+(i-m),w=c*a/v*g,M=l*a/v*g;e.projectionMatrix.makePerspective(y,x,w,M,g,v)}(p,h,u):p.projectionMatrix.copy(h.projectionMatrix),p};let M=null;const S=new Es;S.setAnimationLoop((function(t,n){if(a=n.getViewerPose(o),null!==a){const t=a.views,n=i.renderState.baseLayer;e.setFramebuffer(n.framebuffer);let r=!1;t.length!==p.cameras.length&&(p.cameras.length=0,r=!0);for(let e=0;e<t.length;e++){const i=t[e],o=n.getViewport(i),s=d[e];s.matrix.fromArray(i.transform.matrix),s.projectionMatrix.fromArray(i.projectionMatrix),s.viewport.set(o.x,o.y,o.width,o.height),0===e&&p.matrix.copy(s.matrix),!0===r&&p.cameras.push(s)}}const r=i.inputSources;for(let e=0;e<c.length;e++){const t=c[e],i=r[e];t.update(i,n,o)}M&&M(t,n)})),this.setAnimationLoop=function(e){M=e},this.dispose=function(){}}function Nc(e){function t(t,n){t.opacity.value=n.opacity,n.color&&t.diffuse.value.copy(n.color),n.emissive&&t.emissive.value.copy(n.emissive).multiplyScalar(n.emissiveIntensity),n.map&&(t.map.value=n.map),n.alphaMap&&(t.alphaMap.value=n.alphaMap),n.specularMap&&(t.specularMap.value=n.specularMap);const i=e.get(n).envMap;if(i){t.envMap.value=i,t.flipEnvMap.value=i.isCubeTexture?-1:1,t.reflectivity.value=n.reflectivity,t.refractionRatio.value=n.refractionRatio;const r=e.get(i).__maxMipLevel;void 0!==r&&(t.maxMipLevel.value=r)}let r,o;n.lightMap&&(t.lightMap.value=n.lightMap,t.lightMapIntensity.value=n.lightMapIntensity),n.aoMap&&(t.aoMap.value=n.aoMap,t.aoMapIntensity.value=n.aoMapIntensity),n.map?r=n.map:n.specularMap?r=n.specularMap:n.displacementMap?r=n.displacementMap:n.normalMap?r=n.normalMap:n.bumpMap?r=n.bumpMap:n.roughnessMap?r=n.roughnessMap:n.metalnessMap?r=n.metalnessMap:n.alphaMap?r=n.alphaMap:n.emissiveMap?r=n.emissiveMap:n.clearcoatMap?r=n.clearcoatMap:n.clearcoatNormalMap?r=n.clearcoatNormalMap:n.clearcoatRoughnessMap&&(r=n.clearcoatRoughnessMap),void 0!==r&&(r.isWebGLRenderTarget&&(r=r.texture),!0===r.matrixAutoUpdate&&r.updateMatrix(),t.uvTransform.value.copy(r.matrix)),n.aoMap?o=n.aoMap:n.lightMap&&(o=n.lightMap),void 0!==o&&(o.isWebGLRenderTarget&&(o=o.texture),!0===o.matrixAutoUpdate&&o.updateMatrix(),t.uv2Transform.value.copy(o.matrix))}function n(t,n){t.roughness.value=n.roughness,t.metalness.value=n.metalness,n.roughnessMap&&(t.roughnessMap.value=n.roughnessMap),n.metalnessMap&&(t.metalnessMap.value=n.metalnessMap),n.emissiveMap&&(t.emissiveMap.value=n.emissiveMap),n.bumpMap&&(t.bumpMap.value=n.bumpMap,t.bumpScale.value=n.bumpScale,1===n.side&&(t.bumpScale.value*=-1)),n.normalMap&&(t.normalMap.value=n.normalMap,t.normalScale.value.copy(n.normalScale),1===n.side&&t.normalScale.value.negate()),n.displacementMap&&(t.displacementMap.value=n.displacementMap,t.displacementScale.value=n.displacementScale,t.displacementBias.value=n.displacementBias);e.get(n).envMap&&(t.envMapIntensity.value=n.envMapIntensity)}return{refreshFogUniforms:function(e,t){e.fogColor.value.copy(t.color),t.isFog?(e.fogNear.value=t.near,e.fogFar.value=t.far):t.isFogExp2&&(e.fogDensity.value=t.density)},refreshMaterialUniforms:function(e,i,r,o){i.isMeshBasicMaterial?t(e,i):i.isMeshLambertMaterial?(t(e,i),function(e,t){t.emissiveMap&&(e.emissiveMap.value=t.emissiveMap)}(e,i)):i.isMeshToonMaterial?(t(e,i),function(e,t){t.gradientMap&&(e.gradientMap.value=t.gradientMap);t.emissiveMap&&(e.emissiveMap.value=t.emissiveMap);t.bumpMap&&(e.bumpMap.value=t.bumpMap,e.bumpScale.value=t.bumpScale,1===t.side&&(e.bumpScale.value*=-1));t.normalMap&&(e.normalMap.value=t.normalMap,e.normalScale.value.copy(t.normalScale),1===t.side&&e.normalScale.value.negate());t.displacementMap&&(e.displacementMap.value=t.displacementMap,e.displacementScale.value=t.displacementScale,e.displacementBias.value=t.displacementBias)}(e,i)):i.isMeshPhongMaterial?(t(e,i),function(e,t){e.specular.value.copy(t.specular),e.shininess.value=Math.max(t.shininess,1e-4),t.emissiveMap&&(e.emissiveMap.value=t.emissiveMap);t.bumpMap&&(e.bumpMap.value=t.bumpMap,e.bumpScale.value=t.bumpScale,1===t.side&&(e.bumpScale.value*=-1));t.normalMap&&(e.normalMap.value=t.normalMap,e.normalScale.value.copy(t.normalScale),1===t.side&&e.normalScale.value.negate());t.displacementMap&&(e.displacementMap.value=t.displacementMap,e.displacementScale.value=t.displacementScale,e.displacementBias.value=t.displacementBias)}(e,i)):i.isMeshStandardMaterial?(t(e,i),i.isMeshPhysicalMaterial?function(e,t){n(e,t),e.reflectivity.value=t.reflectivity,e.clearcoat.value=t.clearcoat,e.clearcoatRoughness.value=t.clearcoatRoughness,t.sheen&&e.sheen.value.copy(t.sheen);t.clearcoatMap&&(e.clearcoatMap.value=t.clearcoatMap);t.clearcoatRoughnessMap&&(e.clearcoatRoughnessMap.value=t.clearcoatRoughnessMap);t.clearcoatNormalMap&&(e.clearcoatNormalScale.value.copy(t.clearcoatNormalScale),e.clearcoatNormalMap.value=t.clearcoatNormalMap,1===t.side&&e.clearcoatNormalScale.value.negate());e.transmission.value=t.transmission,t.transmissionMap&&(e.transmissionMap.value=t.transmissionMap)}(e,i):n(e,i)):i.isMeshMatcapMaterial?(t(e,i),function(e,t){t.matcap&&(e.matcap.value=t.matcap);t.bumpMap&&(e.bumpMap.value=t.bumpMap,e.bumpScale.value=t.bumpScale,1===t.side&&(e.bumpScale.value*=-1));t.normalMap&&(e.normalMap.value=t.normalMap,e.normalScale.value.copy(t.normalScale),1===t.side&&e.normalScale.value.negate());t.displacementMap&&(e.displacementMap.value=t.displacementMap,e.displacementScale.value=t.displacementScale,e.displacementBias.value=t.displacementBias)}(e,i)):i.isMeshDepthMaterial?(t(e,i),function(e,t){t.displacementMap&&(e.displacementMap.value=t.displacementMap,e.displacementScale.value=t.displacementScale,e.displacementBias.value=t.displacementBias)}(e,i)):i.isMeshDistanceMaterial?(t(e,i),function(e,t){t.displacementMap&&(e.displacementMap.value=t.displacementMap,e.displacementScale.value=t.displacementScale,e.displacementBias.value=t.displacementBias);e.referencePosition.value.copy(t.referencePosition),e.nearDistance.value=t.nearDistance,e.farDistance.value=t.farDistance}(e,i)):i.isMeshNormalMaterial?(t(e,i),function(e,t){t.bumpMap&&(e.bumpMap.value=t.bumpMap,e.bumpScale.value=t.bumpScale,1===t.side&&(e.bumpScale.value*=-1));t.normalMap&&(e.normalMap.value=t.normalMap,e.normalScale.value.copy(t.normalScale),1===t.side&&e.normalScale.value.negate());t.displacementMap&&(e.displacementMap.value=t.displacementMap,e.displacementScale.value=t.displacementScale,e.displacementBias.value=t.displacementBias)}(e,i)):i.isLineBasicMaterial?(function(e,t){e.diffuse.value.copy(t.color),e.opacity.value=t.opacity}(e,i),i.isLineDashedMaterial&&function(e,t){e.dashSize.value=t.dashSize,e.totalSize.value=t.dashSize+t.gapSize,e.scale.value=t.scale}(e,i)):i.isPointsMaterial?function(e,t,n,i){e.diffuse.value.copy(t.color),e.opacity.value=t.opacity,e.size.value=t.size*n,e.scale.value=.5*i,t.map&&(e.map.value=t.map);t.alphaMap&&(e.alphaMap.value=t.alphaMap);let r;t.map?r=t.map:t.alphaMap&&(r=t.alphaMap);void 0!==r&&(!0===r.matrixAutoUpdate&&r.updateMatrix(),e.uvTransform.value.copy(r.matrix))}(e,i,r,o):i.isSpriteMaterial?function(e,t){e.diffuse.value.copy(t.color),e.opacity.value=t.opacity,e.rotation.value=t.rotation,t.map&&(e.map.value=t.map);t.alphaMap&&(e.alphaMap.value=t.alphaMap);let n;t.map?n=t.map:t.alphaMap&&(n=t.alphaMap);void 0!==n&&(!0===n.matrixAutoUpdate&&n.updateMatrix(),e.uvTransform.value.copy(n.matrix))}(e,i):i.isShadowMaterial?(e.color.value.copy(i.color),e.opacity.value=i.opacity):i.isShaderMaterial&&(i.uniformsNeedUpdate=!1)}}}function Oc(e){const t=void 0!==(e=e||{}).canvas?e.canvas:document.createElementNS("http://www.w3.org/1999/xhtml","canvas"),n=void 0!==e.context?e.context:null,i=void 0!==e.alpha&&e.alpha,r=void 0===e.depth||e.depth,o=void 0===e.stencil||e.stencil,s=void 0!==e.antialias&&e.antialias,a=void 0===e.premultipliedAlpha||e.premultipliedAlpha,c=void 0!==e.preserveDrawingBuffer&&e.preserveDrawingBuffer,l=void 0!==e.powerPreference?e.powerPreference:"default",h=void 0!==e.failIfMajorPerformanceCaveat&&e.failIfMajorPerformanceCaveat;let u=null,d=null;this.domElement=t,this.debug={checkShaderErrors:!0},this.autoClear=!0,this.autoClearColor=!0,this.autoClearDepth=!0,this.autoClearStencil=!0,this.sortObjects=!0,this.clippingPlanes=[],this.localClippingEnabled=!1,this.gammaFactor=2,this.outputEncoding=3e3,this.physicallyCorrectLights=!1,this.toneMapping=0,this.toneMappingExposure=1,this.maxMorphTargets=8,this.maxMorphNormals=4;const p=this;let f=!1,m=null,g=0,v=0,y=null,x=null,b=-1,_=null,w=null;const M=new Vi,S=new Vi;let T=null,E=t.width,A=t.height,L=1,R=null,C=null;const P=new Vi(0,0,E,A),N=new Vi(0,0,E,A);let O=!1;const I=new Ts;let D=!1,U=!1;const z=new _r,B=new Xi,F={background:null,fog:null,environment:null,overrideMaterial:null,isScene:!0};function H(){return null===y?L:1}let G,k,V,j,W,q,X,Y,Z,J,K,Q,$,ee,te,ne,ie,re,oe,se,ae,ce=n;function le(e,n){for(let i=0;i<e.length;i++){const r=e[i],o=t.getContext(r,n);if(null!==o)return o}return null}try{const e={alpha:i,depth:r,stencil:o,antialias:s,premultipliedAlpha:a,preserveDrawingBuffer:c,powerPreference:l,failIfMajorPerformanceCaveat:h};if(t.addEventListener("webglcontextlost",pe,!1),t.addEventListener("webglcontextrestored",fe,!1),null===ce){const t=["webgl2","webgl","experimental-webgl"];if(!0===p.isWebGL1Renderer&&t.shift(),ce=le(t,e),null===ce)throw le(t)?new Error("Error creating WebGL context with your selected attributes."):new Error("Error creating WebGL context.")}void 0===ce.getShaderPrecisionFormat&&(ce.getShaderPrecisionFormat=function(){return{rangeMin:1,rangeMax:1,precision:1}})}catch(e){throw console.error("THREE.WebGLRenderer: "+e.message),e}function he(){G=new Bs(ce),k=new Ds(ce,G,e),!1===k.isWebGL2&&(G.get("WEBGL_depth_texture"),G.get("OES_texture_float"),G.get("OES_texture_half_float"),G.get("OES_texture_half_float_linear"),G.get("OES_standard_derivatives"),G.get("OES_element_index_uint"),G.get("OES_vertex_array_object"),G.get("ANGLE_instanced_arrays")),G.get("OES_texture_float_linear"),se=new Ac(ce,G,k),V=new Tc(ce,G,k),V.scissor(S.copy(N).multiplyScalar(L).floor()),V.viewport(M.copy(P).multiplyScalar(L).floor()),j=new Gs(ce),W=new uc,q=new Ec(ce,G,V,W,k,se,j),X=new zs(p),Y=new As(ce,k),ae=new Os(ce,G,Y,k),Z=new Fs(ce,Y,j,ae),J=new Ws(ce,Z,Y,j),ie=new js(ce),te=new Us(W),K=new hc(p,X,G,k,ae,te),Q=new Nc(W),$=new mc(W),ee=new _c,ne=new Ns(p,X,V,J,a),re=new Is(ce,G,j,k),oe=new Hs(ce,G,j,k),j.programs=K.programs,p.capabilities=k,p.extensions=G,p.properties=W,p.renderLists=$,p.state=V,p.info=j}he();const ue=new Pc(p,ce);this.xr=ue;const de=new Sc(p,J,k.maxTextureSize);function pe(e){e.preventDefault(),console.log("THREE.WebGLRenderer: Context Lost."),f=!0}function fe(){console.log("THREE.WebGLRenderer: Context Restored."),f=!1,he()}function me(e){const t=e.target;t.removeEventListener("dispose",me),function(e){ge(e),W.remove(e)}(t)}function ge(e){const t=W.get(e).program;void 0!==t&&K.releaseProgram(t)}this.shadowMap=de,this.getContext=function(){return ce},this.getContextAttributes=function(){return ce.getContextAttributes()},this.forceContextLoss=function(){const e=G.get("WEBGL_lose_context");e&&e.loseContext()},this.forceContextRestore=function(){const e=G.get("WEBGL_lose_context");e&&e.restoreContext()},this.getPixelRatio=function(){return L},this.setPixelRatio=function(e){void 0!==e&&(L=e,this.setSize(E,A,!1))},this.getSize=function(e){return void 0===e&&(console.warn("WebGLRenderer: .getsize() now requires a Vector2 as an argument"),e=new zi),e.set(E,A)},this.setSize=function(e,n,i){ue.isPresenting?console.warn("THREE.WebGLRenderer: Can't change size while VR device is presenting."):(E=e,A=n,t.width=Math.floor(e*L),t.height=Math.floor(n*L),!1!==i&&(t.style.width=e+"px",t.style.height=n+"px"),this.setViewport(0,0,e,n))},this.getDrawingBufferSize=function(e){return void 0===e&&(console.warn("WebGLRenderer: .getdrawingBufferSize() now requires a Vector2 as an argument"),e=new zi),e.set(E*L,A*L).floor()},this.setDrawingBufferSize=function(e,n,i){E=e,A=n,L=i,t.width=Math.floor(e*i),t.height=Math.floor(n*i),this.setViewport(0,0,e,n)},this.getCurrentViewport=function(e){return void 0===e&&(console.warn("WebGLRenderer: .getCurrentViewport() now requires a Vector4 as an argument"),e=new Vi),e.copy(M)},this.getViewport=function(e){return e.copy(P)},this.setViewport=function(e,t,n,i){e.isVector4?P.set(e.x,e.y,e.z,e.w):P.set(e,t,n,i),V.viewport(M.copy(P).multiplyScalar(L).floor())},this.getScissor=function(e){return e.copy(N)},this.setScissor=function(e,t,n,i){e.isVector4?N.set(e.x,e.y,e.z,e.w):N.set(e,t,n,i),V.scissor(S.copy(N).multiplyScalar(L).floor())},this.getScissorTest=function(){return O},this.setScissorTest=function(e){V.setScissorTest(O=e)},this.setOpaqueSort=function(e){R=e},this.setTransparentSort=function(e){C=e},this.getClearColor=function(){return ne.getClearColor()},this.setClearColor=function(){ne.setClearColor.apply(ne,arguments)},this.getClearAlpha=function(){return ne.getClearAlpha()},this.setClearAlpha=function(){ne.setClearAlpha.apply(ne,arguments)},this.clear=function(e,t,n){let i=0;(void 0===e||e)&&(i|=16384),(void 0===t||t)&&(i|=256),(void 0===n||n)&&(i|=1024),ce.clear(i)},this.clearColor=function(){this.clear(!0,!1,!1)},this.clearDepth=function(){this.clear(!1,!0,!1)},this.clearStencil=function(){this.clear(!1,!1,!0)},this.dispose=function(){t.removeEventListener("webglcontextlost",pe,!1),t.removeEventListener("webglcontextrestored",fe,!1),$.dispose(),ee.dispose(),W.dispose(),X.dispose(),J.dispose(),ae.dispose(),ue.dispose(),ye.stop()},this.renderBufferImmediate=function(e,t){ae.initAttributes();const n=W.get(e);e.hasPositions&&!n.position&&(n.position=ce.createBuffer()),e.hasNormals&&!n.normal&&(n.normal=ce.createBuffer()),e.hasUvs&&!n.uv&&(n.uv=ce.createBuffer()),e.hasColors&&!n.color&&(n.color=ce.createBuffer());const i=t.getAttributes();e.hasPositions&&(ce.bindBuffer(34962,n.position),ce.bufferData(34962,e.positionArray,35048),ae.enableAttribute(i.position),ce.vertexAttribPointer(i.position,3,5126,!1,0,0)),e.hasNormals&&(ce.bindBuffer(34962,n.normal),ce.bufferData(34962,e.normalArray,35048),ae.enableAttribute(i.normal),ce.vertexAttribPointer(i.normal,3,5126,!1,0,0)),e.hasUvs&&(ce.bindBuffer(34962,n.uv),ce.bufferData(34962,e.uvArray,35048),ae.enableAttribute(i.uv),ce.vertexAttribPointer(i.uv,2,5126,!1,0,0)),e.hasColors&&(ce.bindBuffer(34962,n.color),ce.bufferData(34962,e.colorArray,35048),ae.enableAttribute(i.color),ce.vertexAttribPointer(i.color,3,5126,!1,0,0)),ae.disableUnusedAttributes(),ce.drawArrays(4,0,e.count),e.count=0},this.renderBufferDirect=function(e,t,n,i,r,o){null===t&&(t=F);const s=r.isMesh&&r.matrixWorld.determinant()<0,a=Me(e,t,i,r);V.setMaterial(i,s);let c=n.index;const l=n.attributes.position;if(null===c){if(void 0===l||0===l.count)return}else if(0===c.count)return;let h,u=1;!0===i.wireframe&&(c=Z.getWireframeAttribute(n),u=2),(i.morphTargets||i.morphNormals)&&ie.update(r,n,i,a),ae.setup(r,i,a,n,c);let d=re;null!==c&&(h=Y.get(c),d=oe,d.setIndex(h));const p=null!==c?c.count:l.count,f=n.drawRange.start*u,m=n.drawRange.count*u,g=null!==o?o.start*u:0,v=null!==o?o.count*u:1/0,y=Math.max(f,g),x=Math.min(p,f+m,g+v)-1,b=Math.max(0,x-y+1);if(0!==b){if(r.isMesh)!0===i.wireframe?(V.setLineWidth(i.wireframeLinewidth*H()),d.setMode(1)):d.setMode(4);else if(r.isLine){let e=i.linewidth;void 0===e&&(e=1),V.setLineWidth(e*H()),r.isLineSegments?d.setMode(1):r.isLineLoop?d.setMode(2):d.setMode(3)}else r.isPoints?d.setMode(0):r.isSprite&&d.setMode(4);if(r.isInstancedMesh)d.renderInstances(y,b,r.count);else if(n.isInstancedBufferGeometry){const e=Math.min(n.instanceCount,n._maxInstanceCount);d.renderInstances(y,b,e)}else d.render(y,b)}},this.compile=function(e,t){d=ee.get(e,t),d.init(),e.traverse((function(e){e.isLight&&(d.pushLight(e),e.castShadow&&d.pushShadow(e))})),d.setupLights(t);const n=new WeakMap;e.traverse((function(t){const i=t.material;if(i)if(Array.isArray(i))for(let r=0;r<i.length;r++){const o=i[r];!1===n.has(o)&&(we(o,e,t),n.set(o))}else!1===n.has(i)&&(we(i,e,t),n.set(i))}))};let ve=null;const ye=new Es;function xe(e,t,n,i){if(!1===e.visible)return;if(e.layers.test(t.layers))if(e.isGroup)n=e.renderOrder;else if(e.isLOD)!0===e.autoUpdate&&e.update(t);else if(e.isLight)d.pushLight(e),e.castShadow&&d.pushShadow(e);else if(e.isSprite){if(!e.frustumCulled||I.intersectsSprite(e)){i&&B.setFromMatrixPosition(e.matrixWorld).applyMatrix4(z);const t=J.update(e),r=e.material;r.visible&&u.push(e,t,r,n,B.z,null)}}else if(e.isImmediateRenderObject)i&&B.setFromMatrixPosition(e.matrixWorld).applyMatrix4(z),u.push(e,null,e.material,n,B.z,null);else if((e.isMesh||e.isLine||e.isPoints)&&(e.isSkinnedMesh&&e.skeleton.frame!==j.render.frame&&(e.skeleton.update(),e.skeleton.frame=j.render.frame),!e.frustumCulled||I.intersectsObject(e))){i&&B.setFromMatrixPosition(e.matrixWorld).applyMatrix4(z);const t=J.update(e),r=e.material;if(Array.isArray(r)){const i=t.groups;for(let o=0,s=i.length;o<s;o++){const s=i[o],a=r[s.materialIndex];a&&a.visible&&u.push(e,t,a,n,B.z,s)}}else r.visible&&u.push(e,t,r,n,B.z,null)}const r=e.children;for(let e=0,o=r.length;e<o;e++)xe(r[e],t,n,i)}function be(e,t,n){const i=!0===t.isScene?t.overrideMaterial:null;for(let r=0,o=e.length;r<o;r++){const o=e[r],s=o.object,a=o.geometry,c=null===i?o.material:i,l=o.group;if(n.isArrayCamera){w=n;const e=n.cameras;for(let n=0,i=e.length;n<i;n++){const i=e[n];s.layers.test(i.layers)&&(V.viewport(M.copy(i.viewport)),d.setupLights(i),_e(s,t,i,a,c,l))}}else w=null,_e(s,t,n,a,c,l)}}function _e(e,t,n,i,r,o){if(e.onBeforeRender(p,t,n,i,r,o),d=ee.get(t,w||n),e.modelViewMatrix.multiplyMatrices(n.matrixWorldInverse,e.matrixWorld),e.normalMatrix.getNormalMatrix(e.modelViewMatrix),e.isImmediateRenderObject){const i=Me(n,t,r,e);V.setMaterial(r),ae.reset(),function(e,t){e.render((function(e){p.renderBufferImmediate(e,t)}))}(e,i)}else p.renderBufferDirect(n,t,i,r,e,o);e.onAfterRender(p,t,n,i,r,o),d=ee.get(t,w||n)}function we(e,t,n){!0!==t.isScene&&(t=F);const i=W.get(e),r=d.state.lights,o=d.state.shadowsArray,s=r.state.version,a=K.getParameters(e,r.state,o,t,n),c=K.getProgramCacheKey(a);let l=i.program,h=!0;if(void 0===l)e.addEventListener("dispose",me);else if(l.cacheKey!==c)ge(e);else if(i.lightsStateVersion!==s)h=!1;else{if(void 0!==a.shaderID){const n=e.isMeshStandardMaterial?t.environment:null;return void(i.envMap=X.get(e.envMap||n))}h=!1}h&&(a.uniforms=K.getUniforms(e),e.onBeforeCompile(a,p),l=K.acquireProgram(a,c),i.program=l,i.uniforms=a.uniforms,i.outputEncoding=a.outputEncoding);const u=i.uniforms;(e.isShaderMaterial||e.isRawShaderMaterial)&&!0!==e.clipping||(i.numClippingPlanes=te.numPlanes,i.numIntersection=te.numIntersection,u.clippingPlanes=te.uniform),i.environment=e.isMeshStandardMaterial?t.environment:null,i.fog=t.fog,i.envMap=X.get(e.envMap||i.environment),i.needsLights=function(e){return e.isMeshLambertMaterial||e.isMeshToonMaterial||e.isMeshPhongMaterial||e.isMeshStandardMaterial||e.isShadowMaterial||e.isShaderMaterial&&!0===e.lights}(e),i.lightsStateVersion=s,i.needsLights&&(u.ambientLightColor.value=r.state.ambient,u.lightProbe.value=r.state.probe,u.directionalLights.value=r.state.directional,u.directionalLightShadows.value=r.state.directionalShadow,u.spotLights.value=r.state.spot,u.spotLightShadows.value=r.state.spotShadow,u.rectAreaLights.value=r.state.rectArea,u.ltc_1.value=r.state.rectAreaLTC1,u.ltc_2.value=r.state.rectAreaLTC2,u.pointLights.value=r.state.point,u.pointLightShadows.value=r.state.pointShadow,u.hemisphereLights.value=r.state.hemi,u.directionalShadowMap.value=r.state.directionalShadowMap,u.directionalShadowMatrix.value=r.state.directionalShadowMatrix,u.spotShadowMap.value=r.state.spotShadowMap,u.spotShadowMatrix.value=r.state.spotShadowMatrix,u.pointShadowMap.value=r.state.pointShadowMap,u.pointShadowMatrix.value=r.state.pointShadowMatrix);const f=i.program.getUniforms(),m=Va.seqWithValue(f.seq,u);i.uniformsList=m}function Me(e,t,n,i){!0!==t.isScene&&(t=F),q.resetTextureUnits();const r=t.fog,o=n.isMeshStandardMaterial?t.environment:null,s=null===y?p.outputEncoding:y.texture.encoding,a=X.get(n.envMap||o),c=W.get(n),l=d.state.lights;if(!0===D&&(!0===U||e!==_)){const t=e===_&&n.id===b;te.setState(n,e,t)}n.version===c.__version?n.fog&&c.fog!==r||c.environment!==o||c.needsLights&&c.lightsStateVersion!==l.state.version?we(n,t,i):void 0===c.numClippingPlanes||c.numClippingPlanes===te.numPlanes&&c.numIntersection===te.numIntersection?(c.outputEncoding!==s||c.envMap!==a)&&we(n,t,i):we(n,t,i):(we(n,t,i),c.__version=n.version);let h=!1,u=!1,f=!1;const m=c.program,g=m.getUniforms(),v=c.uniforms;if(V.useProgram(m.program)&&(h=!0,u=!0,f=!0),n.id!==b&&(b=n.id,u=!0),h||_!==e){if(g.setValue(ce,"projectionMatrix",e.projectionMatrix),k.logarithmicDepthBuffer&&g.setValue(ce,"logDepthBufFC",2/(Math.log(e.far+1)/Math.LN2)),_!==e&&(_=e,u=!0,f=!0),n.isShaderMaterial||n.isMeshPhongMaterial||n.isMeshToonMaterial||n.isMeshStandardMaterial||n.envMap){const t=g.map.cameraPosition;void 0!==t&&t.setValue(ce,B.setFromMatrixPosition(e.matrixWorld))}(n.isMeshPhongMaterial||n.isMeshToonMaterial||n.isMeshLambertMaterial||n.isMeshBasicMaterial||n.isMeshStandardMaterial||n.isShaderMaterial)&&g.setValue(ce,"isOrthographic",!0===e.isOrthographicCamera),(n.isMeshPhongMaterial||n.isMeshToonMaterial||n.isMeshLambertMaterial||n.isMeshBasicMaterial||n.isMeshStandardMaterial||n.isShaderMaterial||n.isShadowMaterial||n.skinning)&&g.setValue(ce,"viewMatrix",e.matrixWorldInverse)}if(n.skinning){g.setOptional(ce,i,"bindMatrix"),g.setOptional(ce,i,"bindMatrixInverse");const e=i.skeleton;if(e){const t=e.bones;if(k.floatVertexTextures){if(void 0===e.boneTexture){let n=Math.sqrt(4*t.length);n=Ui.ceilPowerOfTwo(n),n=Math.max(n,4);const i=new Float32Array(n*n*4);i.set(e.boneMatrices);const r=new ws(i,n,n,1023,1015);e.boneMatrices=i,e.boneTexture=r,e.boneTextureSize=n}g.setValue(ce,"boneTexture",e.boneTexture,q),g.setValue(ce,"boneTextureSize",e.boneTextureSize)}else g.setOptional(ce,e,"boneMatrices")}}var x,w;return(u||c.receiveShadow!==i.receiveShadow)&&(c.receiveShadow=i.receiveShadow,g.setValue(ce,"receiveShadow",i.receiveShadow)),u&&(g.setValue(ce,"toneMappingExposure",p.toneMappingExposure),c.needsLights&&(w=f,(x=v).ambientLightColor.needsUpdate=w,x.lightProbe.needsUpdate=w,x.directionalLights.needsUpdate=w,x.directionalLightShadows.needsUpdate=w,x.pointLights.needsUpdate=w,x.pointLightShadows.needsUpdate=w,x.spotLights.needsUpdate=w,x.spotLightShadows.needsUpdate=w,x.rectAreaLights.needsUpdate=w,x.hemisphereLights.needsUpdate=w),r&&n.fog&&Q.refreshFogUniforms(v,r),Q.refreshMaterialUniforms(v,n,L,A),Va.upload(ce,c.uniformsList,v,q)),n.isShaderMaterial&&!0===n.uniformsNeedUpdate&&(Va.upload(ce,c.uniformsList,v,q),n.uniformsNeedUpdate=!1),n.isSpriteMaterial&&g.setValue(ce,"center",i.center),g.setValue(ce,"modelViewMatrix",i.modelViewMatrix),g.setValue(ce,"normalMatrix",i.normalMatrix),g.setValue(ce,"modelMatrix",i.matrixWorld),m}ye.setAnimationLoop((function(e){ue.isPresenting||ve&&ve(e)})),"undefined"!=typeof window&&ye.setContext(window),this.setAnimationLoop=function(e){ve=e,ue.setAnimationLoop(e),null===e?ye.stop():ye.start()},this.render=function(e,t){let n,i;if(void 0!==arguments[2]&&(console.warn("THREE.WebGLRenderer.render(): the renderTarget argument has been removed. Use .setRenderTarget() instead."),n=arguments[2]),void 0!==arguments[3]&&(console.warn("THREE.WebGLRenderer.render(): the forceClear argument has been removed. Use .clear() instead."),i=arguments[3]),void 0!==t&&!0!==t.isCamera)return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");if(!0===f)return;ae.resetDefaultState(),b=-1,_=null,!0===e.autoUpdate&&e.updateMatrixWorld(),null===t.parent&&t.updateMatrixWorld(),!0===ue.enabled&&!0===ue.isPresenting&&(t=ue.getCamera(t)),!0===e.isScene&&e.onBeforeRender(p,e,t,n||y),d=ee.get(e,t),d.init(),z.multiplyMatrices(t.projectionMatrix,t.matrixWorldInverse),I.setFromProjectionMatrix(z),U=this.localClippingEnabled,D=te.init(this.clippingPlanes,U,t),u=$.get(e,t),u.init(),xe(e,t,0,p.sortObjects),u.finish(),!0===p.sortObjects&&u.sort(R,C),!0===D&&te.beginShadows();const r=d.state.shadowsArray;de.render(r,e,t),d.setupLights(t),!0===D&&te.endShadows(),!0===this.info.autoReset&&this.info.reset(),void 0!==n&&this.setRenderTarget(n),ne.render(u,e,t,i);const o=u.opaque,s=u.transparent;o.length>0&&be(o,e,t),s.length>0&&be(s,e,t),!0===e.isScene&&e.onAfterRender(p,e,t),null!==y&&(q.updateRenderTargetMipmap(y),q.updateMultisampleRenderTarget(y)),V.buffers.depth.setTest(!0),V.buffers.depth.setMask(!0),V.buffers.color.setMask(!0),V.setPolygonOffset(!1),u=null,d=null},this.setFramebuffer=function(e){m!==e&&null===y&&ce.bindFramebuffer(36160,e),m=e},this.getActiveCubeFace=function(){return g},this.getActiveMipmapLevel=function(){return v},this.getRenderList=function(){return u},this.setRenderList=function(e){u=e},this.getRenderState=function(){return d},this.setRenderState=function(e){d=e},this.getRenderTarget=function(){return y},this.setRenderTarget=function(e,t=0,n=0){y=e,g=t,v=n,e&&void 0===W.get(e).__webglFramebuffer&&q.setupRenderTarget(e);let i=m,r=!1;if(e){const n=W.get(e).__webglFramebuffer;e.isWebGLCubeRenderTarget?(i=n[t],r=!0):i=e.isWebGLMultisampleRenderTarget?W.get(e).__webglMultisampledFramebuffer:n,M.copy(e.viewport),S.copy(e.scissor),T=e.scissorTest}else M.copy(P).multiplyScalar(L).floor(),S.copy(N).multiplyScalar(L).floor(),T=O;if(x!==i&&(ce.bindFramebuffer(36160,i),x=i),V.viewport(M),V.scissor(S),V.setScissorTest(T),r){const i=W.get(e.texture);ce.framebufferTexture2D(36160,36064,34069+t,i.__webglTexture,n)}},this.readRenderTargetPixels=function(e,t,n,i,r,o,s){if(!e||!e.isWebGLRenderTarget)return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");let a=W.get(e).__webglFramebuffer;if(e.isWebGLCubeRenderTarget&&void 0!==s&&(a=a[s]),a){let s=!1;a!==x&&(ce.bindFramebuffer(36160,a),s=!0);try{const a=e.texture,c=a.format,l=a.type;if(1023!==c&&se.convert(c)!==ce.getParameter(35739))return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");if(!(1009===l||se.convert(l)===ce.getParameter(35738)||1015===l&&(k.isWebGL2||G.get("OES_texture_float")||G.get("WEBGL_color_buffer_float"))||1016===l&&(k.isWebGL2?G.get("EXT_color_buffer_float"):G.get("EXT_color_buffer_half_float"))))return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");36053===ce.checkFramebufferStatus(36160)?t>=0&&t<=e.width-i&&n>=0&&n<=e.height-r&&ce.readPixels(t,n,i,r,se.convert(c),se.convert(l),o):console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")}finally{s&&ce.bindFramebuffer(36160,x)}}},this.copyFramebufferToTexture=function(e,t,n){void 0===n&&(n=0);const i=Math.pow(2,-n),r=Math.floor(t.image.width*i),o=Math.floor(t.image.height*i),s=se.convert(t.format);q.setTexture2D(t,0),ce.copyTexImage2D(3553,n,s,e.x,e.y,r,o,0),V.unbindTexture()},this.copyTextureToTexture=function(e,t,n,i){void 0===i&&(i=0);const r=t.image.width,o=t.image.height,s=se.convert(n.format),a=se.convert(n.type);q.setTexture2D(n,0),ce.pixelStorei(37440,n.flipY),ce.pixelStorei(37441,n.premultiplyAlpha),ce.pixelStorei(3317,n.unpackAlignment),t.isDataTexture?ce.texSubImage2D(3553,i,e.x,e.y,r,o,s,a,t.image.data):t.isCompressedTexture?ce.compressedTexSubImage2D(3553,i,e.x,e.y,t.mipmaps[0].width,t.mipmaps[0].height,s,t.mipmaps[0].data):ce.texSubImage2D(3553,i,e.x,e.y,s,a,t.image),0===i&&n.generateMipmaps&&ce.generateMipmap(3553),V.unbindTexture()},this.initTexture=function(e){q.setTexture2D(e,0),V.unbindTexture()},"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}function Ic(e){Oc.call(this,e)}Lc.prototype=Object.assign(Object.create(xs.prototype),{constructor:Lc,isArrayCamera:!0}),Rc.prototype=Object.assign(Object.create(qr.prototype),{constructor:Rc,isGroup:!0}),Object.assign(Cc.prototype,{constructor:Cc,getHandSpace:function(){if(null===this._hand&&(this._hand=new Rc,this._hand.matrixAutoUpdate=!1,this._hand.visible=!1,this._hand.joints=[],this._hand.inputState={pinching:!1},window.XRHand))for(let e=0;e<=window.XRHand.LITTLE_PHALANX_TIP;e++){const e=new Rc;e.matrixAutoUpdate=!1,e.visible=!1,this._hand.joints.push(e),this._hand.add(e)}return this._hand},getTargetRaySpace:function(){return null===this._targetRay&&(this._targetRay=new Rc,this._targetRay.matrixAutoUpdate=!1,this._targetRay.visible=!1),this._targetRay},getGripSpace:function(){return null===this._grip&&(this._grip=new Rc,this._grip.matrixAutoUpdate=!1,this._grip.visible=!1),this._grip},dispatchEvent:function(e){return null!==this._targetRay&&this._targetRay.dispatchEvent(e),null!==this._grip&&this._grip.dispatchEvent(e),null!==this._hand&&this._hand.dispatchEvent(e),this},disconnect:function(e){return this.dispatchEvent({type:"disconnected",data:e}),null!==this._targetRay&&(this._targetRay.visible=!1),null!==this._grip&&(this._grip.visible=!1),null!==this._hand&&(this._hand.visible=!1),this},update:function(e,t,n){let i=null,r=null,o=null;const s=this._targetRay,a=this._grip,c=this._hand;if(e)if(c&&e.hand){o=!0;for(let i=0;i<=window.XRHand.LITTLE_PHALANX_TIP;i++)if(e.hand[i]){const r=t.getJointPose(e.hand[i],n),o=c.joints[i];null!==r&&(o.matrix.fromArray(r.transform.matrix),o.matrix.decompose(o.position,o.rotation,o.scale),o.jointRadius=r.radius),o.visible=null!==r;const s=c.joints[window.XRHand.INDEX_PHALANX_TIP],a=c.joints[window.XRHand.THUMB_PHALANX_TIP],l=s.position.distanceTo(a.position),h=.02,u=.005;c.inputState.pinching&&l>h+u?(c.inputState.pinching=!1,this.dispatchEvent({type:"pinchend",handedness:e.handedness,target:this})):!c.inputState.pinching&&l<=h-u&&(c.inputState.pinching=!0,this.dispatchEvent({type:"pinchstart",handedness:e.handedness,target:this}))}}else null!==s&&(i=t.getPose(e.targetRaySpace,n),null!==i&&(s.matrix.fromArray(i.transform.matrix),s.matrix.decompose(s.position,s.rotation,s.scale))),null!==a&&e.gripSpace&&(r=t.getPose(e.gripSpace,n),null!==r&&(a.matrix.fromArray(r.transform.matrix),a.matrix.decompose(a.position,a.rotation,a.scale)));return null!==s&&(s.visible=null!==i),null!==a&&(a.visible=null!==r),null!==c&&(c.visible=null!==o),this}}),Object.assign(Pc.prototype,Oi.prototype),Ic.prototype=Object.assign(Object.create(Oc.prototype),{constructor:Ic,isWebGL1Renderer:!0});class Dc{constructor(e,t){Object.defineProperty(this,"isFogExp2",{value:!0}),this.name="",this.color=new mo(e),this.density=void 0!==t?t:25e-5}clone(){return new Dc(this.color,this.density)}toJSON(){return{type:"FogExp2",color:this.color.getHex(),density:this.density}}}class Uc{constructor(e,t,n){Object.defineProperty(this,"isFog",{value:!0}),this.name="",this.color=new mo(e),this.near=void 0!==t?t:1,this.far=void 0!==n?n:1e3}clone(){return new Uc(this.color,this.near,this.far)}toJSON(){return{type:"Fog",color:this.color.getHex(),near:this.near,far:this.far}}}class zc extends qr{constructor(){super(),Object.defineProperty(this,"isScene",{value:!0}),this.type="Scene",this.background=null,this.environment=null,this.fog=null,this.overrideMaterial=null,this.autoUpdate=!0,"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}copy(e,t){return super.copy(e,t),null!==e.background&&(this.background=e.background.clone()),null!==e.environment&&(this.environment=e.environment.clone()),null!==e.fog&&(this.fog=e.fog.clone()),null!==e.overrideMaterial&&(this.overrideMaterial=e.overrideMaterial.clone()),this.autoUpdate=e.autoUpdate,this.matrixAutoUpdate=e.matrixAutoUpdate,this}toJSON(e){const t=super.toJSON(e);return null!==this.background&&(t.object.background=this.background.toJSON(e)),null!==this.environment&&(t.object.environment=this.environment.toJSON(e)),null!==this.fog&&(t.object.fog=this.fog.toJSON()),t}}function Bc(e,t){this.array=e,this.stride=t,this.count=void 0!==e?e.length/t:0,this.usage=35044,this.updateRange={offset:0,count:-1},this.version=0,this.uuid=Ui.generateUUID()}Object.defineProperty(Bc.prototype,"needsUpdate",{set:function(e){!0===e&&this.version++}}),Object.assign(Bc.prototype,{isInterleavedBuffer:!0,onUploadCallback:function(){},setUsage:function(e){return this.usage=e,this},copy:function(e){return this.array=new e.array.constructor(e.array),this.count=e.count,this.stride=e.stride,this.usage=e.usage,this},copyAt:function(e,t,n){e*=this.stride,n*=t.stride;for(let i=0,r=this.stride;i<r;i++)this.array[e+i]=t.array[n+i];return this},set:function(e,t){return void 0===t&&(t=0),this.array.set(e,t),this},clone:function(e){void 0===e.arrayBuffers&&(e.arrayBuffers={}),void 0===this.array.buffer._uuid&&(this.array.buffer._uuid=Ui.generateUUID()),void 0===e.arrayBuffers[this.array.buffer._uuid]&&(e.arrayBuffers[this.array.buffer._uuid]=this.array.slice(0).buffer);const t=new Bc(new this.array.constructor(e.arrayBuffers[this.array.buffer._uuid]),this.stride);return t.setUsage(this.usage),t},onUpload:function(e){return this.onUploadCallback=e,this},toJSON:function(e){return void 0===e.arrayBuffers&&(e.arrayBuffers={}),void 0===this.array.buffer._uuid&&(this.array.buffer._uuid=Ui.generateUUID()),void 0===e.arrayBuffers[this.array.buffer._uuid]&&(e.arrayBuffers[this.array.buffer._uuid]=Array.prototype.slice.call(new Uint32Array(this.array.buffer))),{uuid:this.uuid,buffer:this.array.buffer._uuid,type:this.array.constructor.name,stride:this.stride}}});const Fc=new Xi;function Hc(e,t,n,i){this.name="",this.data=e,this.itemSize=t,this.offset=n,this.normalized=!0===i}function Gc(e){yo.call(this),this.type="SpriteMaterial",this.color=new mo(16777215),this.map=null,this.alphaMap=null,this.rotation=0,this.sizeAttenuation=!0,this.transparent=!0,this.setValues(e)}let kc;Object.defineProperties(Hc.prototype,{count:{get:function(){return this.data.count}},array:{get:function(){return this.data.array}},needsUpdate:{set:function(e){this.data.needsUpdate=e}}}),Object.assign(Hc.prototype,{isInterleavedBufferAttribute:!0,applyMatrix4:function(e){for(let t=0,n=this.data.count;t<n;t++)Fc.x=this.getX(t),Fc.y=this.getY(t),Fc.z=this.getZ(t),Fc.applyMatrix4(e),this.setXYZ(t,Fc.x,Fc.y,Fc.z);return this},setX:function(e,t){return this.data.array[e*this.data.stride+this.offset]=t,this},setY:function(e,t){return this.data.array[e*this.data.stride+this.offset+1]=t,this},setZ:function(e,t){return this.data.array[e*this.data.stride+this.offset+2]=t,this},setW:function(e,t){return this.data.array[e*this.data.stride+this.offset+3]=t,this},getX:function(e){return this.data.array[e*this.data.stride+this.offset]},getY:function(e){return this.data.array[e*this.data.stride+this.offset+1]},getZ:function(e){return this.data.array[e*this.data.stride+this.offset+2]},getW:function(e){return this.data.array[e*this.data.stride+this.offset+3]},setXY:function(e,t,n){return e=e*this.data.stride+this.offset,this.data.array[e+0]=t,this.data.array[e+1]=n,this},setXYZ:function(e,t,n,i){return e=e*this.data.stride+this.offset,this.data.array[e+0]=t,this.data.array[e+1]=n,this.data.array[e+2]=i,this},setXYZW:function(e,t,n,i,r){return e=e*this.data.stride+this.offset,this.data.array[e+0]=t,this.data.array[e+1]=n,this.data.array[e+2]=i,this.data.array[e+3]=r,this},clone:function(e){if(void 0===e){console.log("THREE.InterleavedBufferAttribute.clone(): Cloning an interlaved buffer attribute will deinterleave buffer data.");const e=[];for(let t=0;t<this.count;t++){const n=t*this.data.stride+this.offset;for(let t=0;t<this.itemSize;t++)e.push(this.data.array[n+t])}return new wo(new this.array.constructor(e),this.itemSize,this.normalized)}return void 0===e.interleavedBuffers&&(e.interleavedBuffers={}),void 0===e.interleavedBuffers[this.data.uuid]&&(e.interleavedBuffers[this.data.uuid]=this.data.clone(e)),new Hc(e.interleavedBuffers[this.data.uuid],this.itemSize,this.offset,this.normalized)},toJSON:function(e){if(void 0===e){console.log("THREE.InterleavedBufferAttribute.toJSON(): Serializing an interlaved buffer attribute will deinterleave buffer data.");const e=[];for(let t=0;t<this.count;t++){const n=t*this.data.stride+this.offset;for(let t=0;t<this.itemSize;t++)e.push(this.data.array[n+t])}return{itemSize:this.itemSize,type:this.array.constructor.name,array:e,normalized:this.normalized}}return void 0===e.interleavedBuffers&&(e.interleavedBuffers={}),void 0===e.interleavedBuffers[this.data.uuid]&&(e.interleavedBuffers[this.data.uuid]=this.data.toJSON(e)),{isInterleavedBufferAttribute:!0,itemSize:this.itemSize,data:this.data.uuid,offset:this.offset,normalized:this.normalized}}}),Gc.prototype=Object.create(yo.prototype),Gc.prototype.constructor=Gc,Gc.prototype.isSpriteMaterial=!0,Gc.prototype.copy=function(e){return yo.prototype.copy.call(this,e),this.color.copy(e.color),this.map=e.map,this.alphaMap=e.alphaMap,this.rotation=e.rotation,this.sizeAttenuation=e.sizeAttenuation,this};const Vc=new Xi,jc=new Xi,Wc=new Xi,qc=new zi,Xc=new zi,Yc=new _r,Zc=new Xi,Jc=new Xi,Kc=new Xi,Qc=new zi,$c=new zi,el=new zi;function tl(e){if(qr.call(this),this.type="Sprite",void 0===kc){kc=new Go;const e=new Bc(new Float32Array([-.5,-.5,0,0,0,.5,-.5,0,1,0,.5,.5,0,1,1,-.5,.5,0,0,1]),5);kc.setIndex([0,1,2,0,2,3]),kc.setAttribute("position",new Hc(e,3,0,!1)),kc.setAttribute("uv",new Hc(e,2,3,!1))}this.geometry=kc,this.material=void 0!==e?e:new Gc,this.center=new zi(.5,.5)}function nl(e,t,n,i,r,o){qc.subVectors(e,n).addScalar(.5).multiply(i),void 0!==r?(Xc.x=o*qc.x-r*qc.y,Xc.y=r*qc.x+o*qc.y):Xc.copy(qc),e.copy(t),e.x+=Xc.x,e.y+=Xc.y,e.applyMatrix4(Yc)}tl.prototype=Object.assign(Object.create(qr.prototype),{constructor:tl,isSprite:!0,raycast:function(e,t){null===e.camera&&console.error('THREE.Sprite: "Raycaster.camera" needs to be set in order to raycast against sprites.'),jc.setFromMatrixScale(this.matrixWorld),Yc.copy(e.camera.matrixWorld),this.modelViewMatrix.multiplyMatrices(e.camera.matrixWorldInverse,this.matrixWorld),Wc.setFromMatrixPosition(this.modelViewMatrix),e.camera.isPerspectiveCamera&&!1===this.material.sizeAttenuation&&jc.multiplyScalar(-Wc.z);const n=this.material.rotation;let i,r;0!==n&&(r=Math.cos(n),i=Math.sin(n));const o=this.center;nl(Zc.set(-.5,-.5,0),Wc,o,jc,i,r),nl(Jc.set(.5,-.5,0),Wc,o,jc,i,r),nl(Kc.set(.5,.5,0),Wc,o,jc,i,r),Qc.set(0,0),$c.set(1,0),el.set(1,1);let s=e.ray.intersectTriangle(Zc,Jc,Kc,!1,Vc);if(null===s&&(nl(Jc.set(-.5,.5,0),Wc,o,jc,i,r),$c.set(0,1),s=e.ray.intersectTriangle(Zc,Kc,Jc,!1,Vc),null===s))return;const a=e.ray.origin.distanceTo(Vc);a<e.near||a>e.far||t.push({distance:a,point:Vc.clone(),uv:ao.getUV(Vc,Zc,Jc,Kc,Qc,$c,el,new zi),face:null,object:this})},copy:function(e){return qr.prototype.copy.call(this,e),void 0!==e.center&&this.center.copy(e.center),this.material=e.material,this}});const il=new Xi,rl=new Xi;function ol(){qr.call(this),this._currentLevel=0,this.type="LOD",Object.defineProperties(this,{levels:{enumerable:!0,value:[]}}),this.autoUpdate=!0}function sl(e,t){e&&e.isGeometry&&console.error("THREE.SkinnedMesh no longer supports THREE.Geometry. Use THREE.BufferGeometry instead."),os.call(this,e,t),this.type="SkinnedMesh",this.bindMode="attached",this.bindMatrix=new _r,this.bindMatrixInverse=new _r}ol.prototype=Object.assign(Object.create(qr.prototype),{constructor:ol,isLOD:!0,copy:function(e){qr.prototype.copy.call(this,e,!1);const t=e.levels;for(let e=0,n=t.length;e<n;e++){const n=t[e];this.addLevel(n.object.clone(),n.distance)}return this.autoUpdate=e.autoUpdate,this},addLevel:function(e,t){void 0===t&&(t=0),t=Math.abs(t);const n=this.levels;let i;for(i=0;i<n.length&&!(t<n[i].distance);i++);return n.splice(i,0,{distance:t,object:e}),this.add(e),this},getCurrentLevel:function(){return this._currentLevel},getObjectForDistance:function(e){const t=this.levels;if(t.length>0){let n,i;for(n=1,i=t.length;n<i&&!(e<t[n].distance);n++);return t[n-1].object}return null},raycast:function(e,t){if(this.levels.length>0){il.setFromMatrixPosition(this.matrixWorld);const n=e.ray.origin.distanceTo(il);this.getObjectForDistance(n).raycast(e,t)}},update:function(e){const t=this.levels;if(t.length>1){il.setFromMatrixPosition(e.matrixWorld),rl.setFromMatrixPosition(this.matrixWorld);const n=il.distanceTo(rl)/e.zoom;let i,r;for(t[0].object.visible=!0,i=1,r=t.length;i<r&&n>=t[i].distance;i++)t[i-1].object.visible=!1,t[i].object.visible=!0;for(this._currentLevel=i-1;i<r;i++)t[i].object.visible=!1}},toJSON:function(e){const t=qr.prototype.toJSON.call(this,e);!1===this.autoUpdate&&(t.object.autoUpdate=!1),t.object.levels=[];const n=this.levels;for(let e=0,i=n.length;e<i;e++){const i=n[e];t.object.levels.push({object:i.object.uuid,distance:i.distance})}return t}}),sl.prototype=Object.assign(Object.create(os.prototype),{constructor:sl,isSkinnedMesh:!0,copy:function(e){return os.prototype.copy.call(this,e),this.bindMode=e.bindMode,this.bindMatrix.copy(e.bindMatrix),this.bindMatrixInverse.copy(e.bindMatrixInverse),this.skeleton=e.skeleton,this},bind:function(e,t){this.skeleton=e,void 0===t&&(this.updateMatrixWorld(!0),this.skeleton.calculateInverses(),t=this.matrixWorld),this.bindMatrix.copy(t),this.bindMatrixInverse.getInverse(t)},pose:function(){this.skeleton.pose()},normalizeSkinWeights:function(){const e=new Vi,t=this.geometry.attributes.skinWeight;for(let n=0,i=t.count;n<i;n++){e.x=t.getX(n),e.y=t.getY(n),e.z=t.getZ(n),e.w=t.getW(n);const i=1/e.manhattanLength();i!==1/0?e.multiplyScalar(i):e.set(1,0,0,0),t.setXYZW(n,e.x,e.y,e.z,e.w)}},updateMatrixWorld:function(e){os.prototype.updateMatrixWorld.call(this,e),"attached"===this.bindMode?this.bindMatrixInverse.getInverse(this.matrixWorld):"detached"===this.bindMode?this.bindMatrixInverse.getInverse(this.bindMatrix):console.warn("THREE.SkinnedMesh: Unrecognized bindMode: "+this.bindMode)},boneTransform:function(){const e=new Xi,t=new Vi,n=new Vi,i=new Xi,r=new _r;return function(o,s){const a=this.skeleton,c=this.geometry;t.fromBufferAttribute(c.attributes.skinIndex,o),n.fromBufferAttribute(c.attributes.skinWeight,o),e.fromBufferAttribute(c.attributes.position,o).applyMatrix4(this.bindMatrix),s.set(0,0,0);for(let o=0;o<4;o++){const c=n.getComponent(o);if(0!==c){const n=t.getComponent(o);r.multiplyMatrices(a.bones[n].matrixWorld,a.boneInverses[n]),s.addScaledVector(i.copy(e).applyMatrix4(r),c)}}return s.applyMatrix4(this.bindMatrixInverse)}}()});const al=new _r,cl=new _r;function ll(e,t){if(e=e||[],this.bones=e.slice(0),this.boneMatrices=new Float32Array(16*this.bones.length),this.frame=-1,void 0===t)this.calculateInverses();else if(this.bones.length===t.length)this.boneInverses=t.slice(0);else{console.warn("THREE.Skeleton boneInverses is the wrong length."),this.boneInverses=[];for(let e=0,t=this.bones.length;e<t;e++)this.boneInverses.push(new _r)}}function hl(){qr.call(this),this.type="Bone"}Object.assign(ll.prototype,{calculateInverses:function(){this.boneInverses=[];for(let e=0,t=this.bones.length;e<t;e++){const t=new _r;this.bones[e]&&t.getInverse(this.bones[e].matrixWorld),this.boneInverses.push(t)}},pose:function(){for(let e=0,t=this.bones.length;e<t;e++){const t=this.bones[e];t&&t.matrixWorld.getInverse(this.boneInverses[e])}for(let e=0,t=this.bones.length;e<t;e++){const t=this.bones[e];t&&(t.parent&&t.parent.isBone?(t.matrix.getInverse(t.parent.matrixWorld),t.matrix.multiply(t.matrixWorld)):t.matrix.copy(t.matrixWorld),t.matrix.decompose(t.position,t.quaternion,t.scale))}},update:function(){const e=this.bones,t=this.boneInverses,n=this.boneMatrices,i=this.boneTexture;for(let i=0,r=e.length;i<r;i++){const r=e[i]?e[i].matrixWorld:cl;al.multiplyMatrices(r,t[i]),al.toArray(n,16*i)}void 0!==i&&(i.needsUpdate=!0)},clone:function(){return new ll(this.bones,this.boneInverses)},getBoneByName:function(e){for(let t=0,n=this.bones.length;t<n;t++){const n=this.bones[t];if(n.name===e)return n}},dispose:function(){this.boneTexture&&(this.boneTexture.dispose(),this.boneTexture=void 0)}}),hl.prototype=Object.assign(Object.create(qr.prototype),{constructor:hl,isBone:!0});const ul=new _r,dl=new _r,pl=[],fl=new os;function ml(e,t,n){os.call(this,e,t),this.instanceMatrix=new wo(new Float32Array(16*n),16),this.instanceColor=null,this.count=n,this.frustumCulled=!1}function gl(e){yo.call(this),this.type="LineBasicMaterial",this.color=new mo(16777215),this.linewidth=1,this.linecap="round",this.linejoin="round",this.morphTargets=!1,this.setValues(e)}ml.prototype=Object.assign(Object.create(os.prototype),{constructor:ml,isInstancedMesh:!0,copy:function(e){return os.prototype.copy.call(this,e),this.instanceMatrix.copy(e.instanceMatrix),this.count=e.count,this},setColorAt:function(e,t){null===this.instanceColor&&(this.instanceColor=new wo(new Float32Array(3*this.count),3)),t.toArray(this.instanceColor.array,3*e)},getMatrixAt:function(e,t){t.fromArray(this.instanceMatrix.array,16*e)},raycast:function(e,t){const n=this.matrixWorld,i=this.count;if(fl.geometry=this.geometry,fl.material=this.material,void 0!==fl.material)for(let r=0;r<i;r++){this.getMatrixAt(r,ul),dl.multiplyMatrices(n,ul),fl.matrixWorld=dl,fl.raycast(e,pl);for(let e=0,n=pl.length;e<n;e++){const n=pl[e];n.instanceId=r,n.object=this,t.push(n)}pl.length=0}},setMatrixAt:function(e,t){t.toArray(this.instanceMatrix.array,16*e)},updateMorphTargets:function(){}}),gl.prototype=Object.create(yo.prototype),gl.prototype.constructor=gl,gl.prototype.isLineBasicMaterial=!0,gl.prototype.copy=function(e){return yo.prototype.copy.call(this,e),this.color.copy(e.color),this.linewidth=e.linewidth,this.linecap=e.linecap,this.linejoin=e.linejoin,this.morphTargets=e.morphTargets,this};const vl=new Xi,yl=new Xi,xl=new _r,bl=new br,_l=new dr;function wl(e,t,n){1===n&&console.error("THREE.Line: parameter THREE.LinePieces no longer supported. Use THREE.LineSegments instead."),qr.call(this),this.type="Line",this.geometry=void 0!==e?e:new Go,this.material=void 0!==t?t:new gl,this.updateMorphTargets()}wl.prototype=Object.assign(Object.create(qr.prototype),{constructor:wl,isLine:!0,copy:function(e){return qr.prototype.copy.call(this,e),this.material=e.material,this.geometry=e.geometry,this},computeLineDistances:function(){const e=this.geometry;if(e.isBufferGeometry)if(null===e.index){const t=e.attributes.position,n=[0];for(let e=1,i=t.count;e<i;e++)vl.fromBufferAttribute(t,e-1),yl.fromBufferAttribute(t,e),n[e]=n[e-1],n[e]+=vl.distanceTo(yl);e.setAttribute("lineDistance",new Co(n,1))}else console.warn("THREE.Line.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");else if(e.isGeometry){const t=e.vertices,n=e.lineDistances;n[0]=0;for(let e=1,i=t.length;e<i;e++)n[e]=n[e-1],n[e]+=t[e-1].distanceTo(t[e])}return this},raycast:function(e,t){const n=this.geometry,i=this.matrixWorld,r=e.params.Line.threshold;if(null===n.boundingSphere&&n.computeBoundingSphere(),_l.copy(n.boundingSphere),_l.applyMatrix4(i),_l.radius+=r,!1===e.ray.intersectsSphere(_l))return;xl.getInverse(i),bl.copy(e.ray).applyMatrix4(xl);const o=r/((this.scale.x+this.scale.y+this.scale.z)/3),s=o*o,a=new Xi,c=new Xi,l=new Xi,h=new Xi,u=this&&this.isLineSegments?2:1;if(n.isBufferGeometry){const i=n.index,r=n.attributes.position.array;if(null!==i){const n=i.array;for(let i=0,o=n.length-1;i<o;i+=u){const o=n[i],u=n[i+1];a.fromArray(r,3*o),c.fromArray(r,3*u);if(bl.distanceSqToSegment(a,c,h,l)>s)continue;h.applyMatrix4(this.matrixWorld);const d=e.ray.origin.distanceTo(h);d<e.near||d>e.far||t.push({distance:d,point:l.clone().applyMatrix4(this.matrixWorld),index:i,face:null,faceIndex:null,object:this})}}else for(let n=0,i=r.length/3-1;n<i;n+=u){a.fromArray(r,3*n),c.fromArray(r,3*n+3);if(bl.distanceSqToSegment(a,c,h,l)>s)continue;h.applyMatrix4(this.matrixWorld);const i=e.ray.origin.distanceTo(h);i<e.near||i>e.far||t.push({distance:i,point:l.clone().applyMatrix4(this.matrixWorld),index:n,face:null,faceIndex:null,object:this})}}else if(n.isGeometry){const i=n.vertices,r=i.length;for(let n=0;n<r-1;n+=u){if(bl.distanceSqToSegment(i[n],i[n+1],h,l)>s)continue;h.applyMatrix4(this.matrixWorld);const r=e.ray.origin.distanceTo(h);r<e.near||r>e.far||t.push({distance:r,point:l.clone().applyMatrix4(this.matrixWorld),index:n,face:null,faceIndex:null,object:this})}}},updateMorphTargets:function(){const e=this.geometry;if(e.isBufferGeometry){const t=e.morphAttributes,n=Object.keys(t);if(n.length>0){const e=t[n[0]];if(void 0!==e){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let t=0,n=e.length;t<n;t++){const n=e[t].name||String(t);this.morphTargetInfluences.push(0),this.morphTargetDictionary[n]=t}}}}else{const t=e.morphTargets;void 0!==t&&t.length>0&&console.error("THREE.Line.updateMorphTargets() does not support THREE.Geometry. Use THREE.BufferGeometry instead.")}}});const Ml=new Xi,Sl=new Xi;function Tl(e,t){wl.call(this,e,t),this.type="LineSegments"}function El(e,t){wl.call(this,e,t),this.type="LineLoop"}function Al(e){yo.call(this),this.type="PointsMaterial",this.color=new mo(16777215),this.map=null,this.alphaMap=null,this.size=1,this.sizeAttenuation=!0,this.morphTargets=!1,this.setValues(e)}Tl.prototype=Object.assign(Object.create(wl.prototype),{constructor:Tl,isLineSegments:!0,computeLineDistances:function(){const e=this.geometry;if(e.isBufferGeometry)if(null===e.index){const t=e.attributes.position,n=[];for(let e=0,i=t.count;e<i;e+=2)Ml.fromBufferAttribute(t,e),Sl.fromBufferAttribute(t,e+1),n[e]=0===e?0:n[e-1],n[e+1]=n[e]+Ml.distanceTo(Sl);e.setAttribute("lineDistance",new Co(n,1))}else console.warn("THREE.LineSegments.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");else if(e.isGeometry){const t=e.vertices,n=e.lineDistances;for(let e=0,i=t.length;e<i;e+=2)Ml.copy(t[e]),Sl.copy(t[e+1]),n[e]=0===e?0:n[e-1],n[e+1]=n[e]+Ml.distanceTo(Sl)}return this}}),El.prototype=Object.assign(Object.create(wl.prototype),{constructor:El,isLineLoop:!0}),Al.prototype=Object.create(yo.prototype),Al.prototype.constructor=Al,Al.prototype.isPointsMaterial=!0,Al.prototype.copy=function(e){return yo.prototype.copy.call(this,e),this.color.copy(e.color),this.map=e.map,this.alphaMap=e.alphaMap,this.size=e.size,this.sizeAttenuation=e.sizeAttenuation,this.morphTargets=e.morphTargets,this};const Ll=new _r,Rl=new br,Cl=new dr,Pl=new Xi;function Nl(e,t){qr.call(this),this.type="Points",this.geometry=void 0!==e?e:new Go,this.material=void 0!==t?t:new Al,this.updateMorphTargets()}function Ol(e,t,n,i,r,o,s){const a=Rl.distanceSqToPoint(e);if(a<n){const n=new Xi;Rl.closestPointToPoint(e,n),n.applyMatrix4(i);const c=r.ray.origin.distanceTo(n);if(c<r.near||c>r.far)return;o.push({distance:c,distanceToRay:Math.sqrt(a),point:n,index:t,face:null,object:s})}}function Il(e,t,n,i,r,o,s,a,c){ki.call(this,e,t,n,i,r,o,s,a,c),this.format=void 0!==s?s:1022,this.minFilter=void 0!==o?o:1006,this.magFilter=void 0!==r?r:1006,this.generateMipmaps=!1;const l=this;"requestVideoFrameCallback"in e&&e.requestVideoFrameCallback((function t(){l.needsUpdate=!0,e.requestVideoFrameCallback(t)}))}function Dl(e,t,n,i,r,o,s,a,c,l,h,u){ki.call(this,null,o,s,a,c,l,i,r,h,u),this.image={width:t,height:n},this.mipmaps=e,this.flipY=!1,this.generateMipmaps=!1}function Ul(e,t,n,i,r,o,s,a,c){ki.call(this,e,t,n,i,r,o,s,a,c),this.needsUpdate=!0}function zl(e,t,n,i,r,o,s,a,c,l){if(1026!==(l=void 0!==l?l:1026)&&1027!==l)throw new Error("DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat");void 0===n&&1026===l&&(n=1012),void 0===n&&1027===l&&(n=1020),ki.call(this,null,i,r,o,s,a,l,n,c),this.image={width:e,height:t},this.magFilter=void 0!==s?s:1003,this.minFilter=void 0!==a?a:1003,this.flipY=!1,this.generateMipmaps=!1}Nl.prototype=Object.assign(Object.create(qr.prototype),{constructor:Nl,isPoints:!0,copy:function(e){return qr.prototype.copy.call(this,e),this.material=e.material,this.geometry=e.geometry,this},raycast:function(e,t){const n=this.geometry,i=this.matrixWorld,r=e.params.Points.threshold;if(null===n.boundingSphere&&n.computeBoundingSphere(),Cl.copy(n.boundingSphere),Cl.applyMatrix4(i),Cl.radius+=r,!1===e.ray.intersectsSphere(Cl))return;Ll.getInverse(i),Rl.copy(e.ray).applyMatrix4(Ll);const o=r/((this.scale.x+this.scale.y+this.scale.z)/3),s=o*o;if(n.isBufferGeometry){const r=n.index,o=n.attributes.position.array;if(null!==r){const n=r.array;for(let r=0,a=n.length;r<a;r++){const a=n[r];Pl.fromArray(o,3*a),Ol(Pl,a,s,i,e,t,this)}}else for(let n=0,r=o.length/3;n<r;n++)Pl.fromArray(o,3*n),Ol(Pl,n,s,i,e,t,this)}else{const r=n.vertices;for(let n=0,o=r.length;n<o;n++)Ol(r[n],n,s,i,e,t,this)}},updateMorphTargets:function(){const e=this.geometry;if(e.isBufferGeometry){const t=e.morphAttributes,n=Object.keys(t);if(n.length>0){const e=t[n[0]];if(void 0!==e){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let t=0,n=e.length;t<n;t++){const n=e[t].name||String(t);this.morphTargetInfluences.push(0),this.morphTargetDictionary[n]=t}}}}else{const t=e.morphTargets;void 0!==t&&t.length>0&&console.error("THREE.Points.updateMorphTargets() does not support THREE.Geometry. Use THREE.BufferGeometry instead.")}}}),Il.prototype=Object.assign(Object.create(ki.prototype),{constructor:Il,isVideoTexture:!0,update:function(){const e=this.image;!1==="requestVideoFrameCallback"in e&&e.readyState>=e.HAVE_CURRENT_DATA&&(this.needsUpdate=!0)}}),Dl.prototype=Object.create(ki.prototype),Dl.prototype.constructor=Dl,Dl.prototype.isCompressedTexture=!0,Ul.prototype=Object.create(ki.prototype),Ul.prototype.constructor=Ul,Ul.prototype.isCanvasTexture=!0,zl.prototype=Object.create(ki.prototype),zl.prototype.constructor=zl,zl.prototype.isDepthTexture=!0;function Bl(e,t,n){ds.call(this),this.type="ParametricGeometry",this.parameters={func:e,slices:t,stacks:n},this.fromBufferGeometry(new Fl(e,t,n)),this.mergeVertices()}function Fl(e,t,n){Go.call(this),this.type="ParametricBufferGeometry",this.parameters={func:e,slices:t,stacks:n};const i=[],r=[],o=[],s=[],a=1e-5,c=new Xi,l=new Xi,h=new Xi,u=new Xi,d=new Xi;e.length<3&&console.error("THREE.ParametricGeometry: Function must now modify a Vector3 as third parameter.");const p=t+1;for(let i=0;i<=n;i++){const p=i/n;for(let n=0;n<=t;n++){const i=n/t;e(i,p,l),r.push(l.x,l.y,l.z),i-a>=0?(e(i-a,p,h),u.subVectors(l,h)):(e(i+a,p,h),u.subVectors(h,l)),p-a>=0?(e(i,p-a,h),d.subVectors(l,h)):(e(i,p+a,h),d.subVectors(h,l)),c.crossVectors(u,d).normalize(),o.push(c.x,c.y,c.z),s.push(i,p)}}for(let e=0;e<n;e++)for(let n=0;n<t;n++){const t=e*p+n,r=e*p+n+1,o=(e+1)*p+n+1,s=(e+1)*p+n;i.push(t,r,s),i.push(r,o,s)}this.setIndex(i),this.setAttribute("position",new Co(r,3)),this.setAttribute("normal",new Co(o,3)),this.setAttribute("uv",new Co(s,2))}Bl.prototype=Object.create(ds.prototype),Bl.prototype.constructor=Bl,Fl.prototype=Object.create(Go.prototype),Fl.prototype.constructor=Fl;class Hl extends Go{constructor(e,t,n,i){super(),this.type="PolyhedronBufferGeometry",this.parameters={vertices:e,indices:t,radius:n,detail:i},n=n||1;const r=[],o=[];function s(e,t,n,i){const r=Math.pow(2,i),o=[];for(let i=0;i<=r;i++){o[i]=[];const s=e.clone().lerp(n,i/r),a=t.clone().lerp(n,i/r),c=r-i;for(let e=0;e<=c;e++)o[i][e]=0===e&&i===r?s:s.clone().lerp(a,e/c)}for(let e=0;e<r;e++)for(let t=0;t<2*(r-e)-1;t++){const n=Math.floor(t/2);t%2==0?(a(o[e][n+1]),a(o[e+1][n]),a(o[e][n])):(a(o[e][n+1]),a(o[e+1][n+1]),a(o[e+1][n]))}}function a(e){r.push(e.x,e.y,e.z)}function c(t,n){const i=3*t;n.x=e[i+0],n.y=e[i+1],n.z=e[i+2]}function l(e,t,n,i){i<0&&1===e.x&&(o[t]=e.x-1),0===n.x&&0===n.z&&(o[t]=i/2/Math.PI+.5)}function h(e){return Math.atan2(e.z,-e.x)}!function(e){const n=new Xi,i=new Xi,r=new Xi;for(let o=0;o<t.length;o+=3)c(t[o+0],n),c(t[o+1],i),c(t[o+2],r),s(n,i,r,e)}(i=i||0),function(e){const t=new Xi;for(let n=0;n<r.length;n+=3)t.x=r[n+0],t.y=r[n+1],t.z=r[n+2],t.normalize().multiplyScalar(e),r[n+0]=t.x,r[n+1]=t.y,r[n+2]=t.z}(n),function(){const e=new Xi;for(let n=0;n<r.length;n+=3){e.x=r[n+0],e.y=r[n+1],e.z=r[n+2];const i=h(e)/2/Math.PI+.5,s=(t=e,Math.atan2(-t.y,Math.sqrt(t.x*t.x+t.z*t.z))/Math.PI+.5);o.push(i,1-s)}var t;(function(){const e=new Xi,t=new Xi,n=new Xi,i=new Xi,s=new zi,a=new zi,c=new zi;for(let u=0,d=0;u<r.length;u+=9,d+=6){e.set(r[u+0],r[u+1],r[u+2]),t.set(r[u+3],r[u+4],r[u+5]),n.set(r[u+6],r[u+7],r[u+8]),s.set(o[d+0],o[d+1]),a.set(o[d+2],o[d+3]),c.set(o[d+4],o[d+5]),i.copy(e).add(t).add(n).divideScalar(3);const p=h(i);l(s,d+0,e,p),l(a,d+2,t,p),l(c,d+4,n,p)}})(),function(){for(let e=0;e<o.length;e+=6){const t=o[e+0],n=o[e+2],i=o[e+4],r=Math.max(t,n,i),s=Math.min(t,n,i);r>.9&&s<.1&&(t<.2&&(o[e+0]+=1),n<.2&&(o[e+2]+=1),i<.2&&(o[e+4]+=1))}}()}(),this.setAttribute("position",new Co(r,3)),this.setAttribute("normal",new Co(r.slice(),3)),this.setAttribute("uv",new Co(o,2)),0===i?this.computeVertexNormals():this.normalizeNormals()}}class Gl extends Hl{constructor(e,t){super([1,1,1,-1,-1,1,-1,1,-1,1,-1,-1],[2,1,0,0,3,2,1,3,0,2,3,1],e,t),this.type="TetrahedronBufferGeometry",this.parameters={radius:e,detail:t}}}class kl extends Hl{constructor(e,t){super([1,0,0,-1,0,0,0,1,0,0,-1,0,0,0,1,0,0,-1],[0,2,4,0,4,3,0,3,5,0,5,2,1,2,5,1,5,3,1,3,4,1,4,2],e,t),this.type="OctahedronBufferGeometry",this.parameters={radius:e,detail:t}}}class Vl extends Hl{constructor(e,t){const n=(1+Math.sqrt(5))/2;super([-1,n,0,1,n,0,-1,-n,0,1,-n,0,0,-1,n,0,1,n,0,-1,-n,0,1,-n,n,0,-1,n,0,1,-n,0,-1,-n,0,1],[0,11,5,0,5,1,0,1,7,0,7,10,0,10,11,1,5,9,5,11,4,11,10,2,10,7,6,7,1,8,3,9,4,3,4,2,3,2,6,3,6,8,3,8,9,4,9,5,2,4,11,6,2,10,8,6,7,9,8,1],e,t),this.type="IcosahedronBufferGeometry",this.parameters={radius:e,detail:t}}}class jl extends Hl{constructor(e,t){const n=(1+Math.sqrt(5))/2,i=1/n;super([-1,-1,-1,-1,-1,1,-1,1,-1,-1,1,1,1,-1,-1,1,-1,1,1,1,-1,1,1,1,0,-i,-n,0,-i,n,0,i,-n,0,i,n,-i,-n,0,-i,n,0,i,-n,0,i,n,0,-n,0,-i,n,0,-i,-n,0,i,n,0,i],[3,11,7,3,7,15,3,15,13,7,19,17,7,17,6,7,6,15,17,4,8,17,8,10,17,10,6,8,0,16,8,16,2,8,2,10,0,12,1,0,1,18,0,18,16,6,10,2,6,2,13,6,13,15,2,16,18,2,18,3,2,3,13,18,1,9,18,9,11,18,11,3,4,14,12,4,12,0,4,0,8,11,9,5,11,5,19,11,19,7,19,5,14,19,14,4,19,4,17,1,12,14,1,14,5,1,5,9],e,t),this.type="DodecahedronBufferGeometry",this.parameters={radius:e,detail:t}}}class Wl extends Go{constructor(e,t,n,i,r){super(),this.type="TubeBufferGeometry",this.parameters={path:e,tubularSegments:t,radius:n,radialSegments:i,closed:r},t=t||64,n=n||1,i=i||8,r=r||!1;const o=e.computeFrenetFrames(t,r);this.tangents=o.tangents,this.normals=o.normals,this.binormals=o.binormals;const s=new Xi,a=new Xi,c=new zi;let l=new Xi;const h=[],u=[],d=[],p=[];function f(r){l=e.getPointAt(r/t,l);const c=o.normals[r],d=o.binormals[r];for(let e=0;e<=i;e++){const t=e/i*Math.PI*2,r=Math.sin(t),o=-Math.cos(t);a.x=o*c.x+r*d.x,a.y=o*c.y+r*d.y,a.z=o*c.z+r*d.z,a.normalize(),u.push(a.x,a.y,a.z),s.x=l.x+n*a.x,s.y=l.y+n*a.y,s.z=l.z+n*a.z,h.push(s.x,s.y,s.z)}}!function(){for(let e=0;e<t;e++)f(e);f(!1===r?t:0),function(){for(let e=0;e<=t;e++)for(let n=0;n<=i;n++)c.x=e/t,c.y=n/i,d.push(c.x,c.y)}(),function(){for(let e=1;e<=t;e++)for(let t=1;t<=i;t++){const n=(i+1)*(e-1)+(t-1),r=(i+1)*e+(t-1),o=(i+1)*e+t,s=(i+1)*(e-1)+t;p.push(n,r,s),p.push(r,o,s)}}()}(),this.setIndex(p),this.setAttribute("position",new Co(h,3)),this.setAttribute("normal",new Co(u,3)),this.setAttribute("uv",new Co(d,2))}toJSON(){const e=Go.prototype.toJSON.call(this);return e.path=this.parameters.path.toJSON(),e}}class ql extends Go{constructor(e,t,n,i,r,o){super(),this.type="TorusKnotBufferGeometry",this.parameters={radius:e,tube:t,tubularSegments:n,radialSegments:i,p:r,q:o},e=e||1,t=t||.4,n=Math.floor(n)||64,i=Math.floor(i)||8,r=r||2,o=o||3;const s=[],a=[],c=[],l=[],h=new Xi,u=new Xi,d=new Xi,p=new Xi,f=new Xi,m=new Xi,g=new Xi;for(let s=0;s<=n;++s){const y=s/n*r*Math.PI*2;v(y,r,o,e,d),v(y+.01,r,o,e,p),m.subVectors(p,d),g.addVectors(p,d),f.crossVectors(m,g),g.crossVectors(f,m),f.normalize(),g.normalize();for(let e=0;e<=i;++e){const r=e/i*Math.PI*2,o=-t*Math.cos(r),p=t*Math.sin(r);h.x=d.x+(o*g.x+p*f.x),h.y=d.y+(o*g.y+p*f.y),h.z=d.z+(o*g.z+p*f.z),a.push(h.x,h.y,h.z),u.subVectors(h,d).normalize(),c.push(u.x,u.y,u.z),l.push(s/n),l.push(e/i)}}for(let e=1;e<=n;e++)for(let t=1;t<=i;t++){const n=(i+1)*(e-1)+(t-1),r=(i+1)*e+(t-1),o=(i+1)*e+t,a=(i+1)*(e-1)+t;s.push(n,r,a),s.push(r,o,a)}function v(e,t,n,i,r){const o=Math.cos(e),s=Math.sin(e),a=n/t*e,c=Math.cos(a);r.x=i*(2+c)*.5*o,r.y=i*(2+c)*s*.5,r.z=i*Math.sin(a)*.5}this.setIndex(s),this.setAttribute("position",new Co(a,3)),this.setAttribute("normal",new Co(c,3)),this.setAttribute("uv",new Co(l,2))}}class Xl extends Go{constructor(e,t,n,i,r){super(),this.type="TorusBufferGeometry",this.parameters={radius:e,tube:t,radialSegments:n,tubularSegments:i,arc:r},e=e||1,t=t||.4,n=Math.floor(n)||8,i=Math.floor(i)||6,r=r||2*Math.PI;const o=[],s=[],a=[],c=[],l=new Xi,h=new Xi,u=new Xi;for(let o=0;o<=n;o++)for(let d=0;d<=i;d++){const p=d/i*r,f=o/n*Math.PI*2;h.x=(e+t*Math.cos(f))*Math.cos(p),h.y=(e+t*Math.cos(f))*Math.sin(p),h.z=t*Math.sin(f),s.push(h.x,h.y,h.z),l.x=e*Math.cos(p),l.y=e*Math.sin(p),u.subVectors(h,l).normalize(),a.push(u.x,u.y,u.z),c.push(d/i),c.push(o/n)}for(let e=1;e<=n;e++)for(let t=1;t<=i;t++){const n=(i+1)*e+t-1,r=(i+1)*(e-1)+t-1,s=(i+1)*(e-1)+t,a=(i+1)*e+t;o.push(n,r,a),o.push(r,s,a)}this.setIndex(o),this.setAttribute("position",new Co(s,3)),this.setAttribute("normal",new Co(a,3)),this.setAttribute("uv",new Co(c,2))}}const Yl=function(e,t,n){n=n||2;const i=t&&t.length,r=i?t[0]*n:e.length;let o=Zl(e,0,r,n,!0);const s=[];if(!o||o.next===o.prev)return s;let a,c,l,h,u,d,p;if(i&&(o=function(e,t,n,i){const r=[];let o,s,a,c,l;for(o=0,s=t.length;o<s;o++)a=t[o]*i,c=o<s-1?t[o+1]*i:e.length,l=Zl(e,a,c,i,!1),l===l.next&&(l.steiner=!0),r.push(sh(l));for(r.sort(nh),o=0;o<r.length;o++)ih(r[o],n),n=Jl(n,n.next);return n}(e,t,o,n)),e.length>80*n){a=l=e[0],c=h=e[1];for(let t=n;t<r;t+=n)u=e[t],d=e[t+1],u<a&&(a=u),d<c&&(c=d),u>l&&(l=u),d>h&&(h=d);p=Math.max(l-a,h-c),p=0!==p?1/p:0}return Kl(o,s,n,a,c,p),s};function Zl(e,t,n,i,r){let o,s;if(r===function(e,t,n,i){let r=0;for(let o=t,s=n-i;o<n;o+=i)r+=(e[s]-e[o])*(e[o+1]+e[s+1]),s=o;return r}(e,t,n,i)>0)for(o=t;o<n;o+=i)s=gh(o,e[o],e[o+1],s);else for(o=n-i;o>=t;o-=i)s=gh(o,e[o],e[o+1],s);return s&&hh(s,s.next)&&(vh(s),s=s.next),s}function Jl(e,t){if(!e)return e;t||(t=e);let n,i=e;do{if(n=!1,i.steiner||!hh(i,i.next)&&0!==lh(i.prev,i,i.next))i=i.next;else{if(vh(i),i=t=i.prev,i===i.next)break;n=!0}}while(n||i!==t);return t}function Kl(e,t,n,i,r,o,s){if(!e)return;!s&&o&&function(e,t,n,i){let r=e;do{null===r.z&&(r.z=oh(r.x,r.y,t,n,i)),r.prevZ=r.prev,r.nextZ=r.next,r=r.next}while(r!==e);r.prevZ.nextZ=null,r.prevZ=null,function(e){let t,n,i,r,o,s,a,c,l=1;do{for(n=e,e=null,o=null,s=0;n;){for(s++,i=n,a=0,t=0;t<l&&(a++,i=i.nextZ,i);t++);for(c=l;a>0||c>0&&i;)0!==a&&(0===c||!i||n.z<=i.z)?(r=n,n=n.nextZ,a--):(r=i,i=i.nextZ,c--),o?o.nextZ=r:e=r,r.prevZ=o,o=r;n=i}o.nextZ=null,l*=2}while(s>1)}(r)}(e,i,r,o);let a,c,l=e;for(;e.prev!==e.next;)if(a=e.prev,c=e.next,o?$l(e,i,r,o):Ql(e))t.push(a.i/n),t.push(e.i/n),t.push(c.i/n),vh(e),e=c.next,l=c.next;else if((e=c)===l){s?1===s?Kl(e=eh(Jl(e),t,n),t,n,i,r,o,2):2===s&&th(e,t,n,i,r,o):Kl(Jl(e),t,n,i,r,o,1);break}}function Ql(e){const t=e.prev,n=e,i=e.next;if(lh(t,n,i)>=0)return!1;let r=e.next.next;for(;r!==e.prev;){if(ah(t.x,t.y,n.x,n.y,i.x,i.y,r.x,r.y)&&lh(r.prev,r,r.next)>=0)return!1;r=r.next}return!0}function $l(e,t,n,i){const r=e.prev,o=e,s=e.next;if(lh(r,o,s)>=0)return!1;const a=r.x<o.x?r.x<s.x?r.x:s.x:o.x<s.x?o.x:s.x,c=r.y<o.y?r.y<s.y?r.y:s.y:o.y<s.y?o.y:s.y,l=r.x>o.x?r.x>s.x?r.x:s.x:o.x>s.x?o.x:s.x,h=r.y>o.y?r.y>s.y?r.y:s.y:o.y>s.y?o.y:s.y,u=oh(a,c,t,n,i),d=oh(l,h,t,n,i);let p=e.prevZ,f=e.nextZ;for(;p&&p.z>=u&&f&&f.z<=d;){if(p!==e.prev&&p!==e.next&&ah(r.x,r.y,o.x,o.y,s.x,s.y,p.x,p.y)&&lh(p.prev,p,p.next)>=0)return!1;if(p=p.prevZ,f!==e.prev&&f!==e.next&&ah(r.x,r.y,o.x,o.y,s.x,s.y,f.x,f.y)&&lh(f.prev,f,f.next)>=0)return!1;f=f.nextZ}for(;p&&p.z>=u;){if(p!==e.prev&&p!==e.next&&ah(r.x,r.y,o.x,o.y,s.x,s.y,p.x,p.y)&&lh(p.prev,p,p.next)>=0)return!1;p=p.prevZ}for(;f&&f.z<=d;){if(f!==e.prev&&f!==e.next&&ah(r.x,r.y,o.x,o.y,s.x,s.y,f.x,f.y)&&lh(f.prev,f,f.next)>=0)return!1;f=f.nextZ}return!0}function eh(e,t,n){let i=e;do{const r=i.prev,o=i.next.next;!hh(r,o)&&uh(r,i,i.next,o)&&fh(r,o)&&fh(o,r)&&(t.push(r.i/n),t.push(i.i/n),t.push(o.i/n),vh(i),vh(i.next),i=e=o),i=i.next}while(i!==e);return Jl(i)}function th(e,t,n,i,r,o){let s=e;do{let e=s.next.next;for(;e!==s.prev;){if(s.i!==e.i&&ch(s,e)){let a=mh(s,e);return s=Jl(s,s.next),a=Jl(a,a.next),Kl(s,t,n,i,r,o),void Kl(a,t,n,i,r,o)}e=e.next}s=s.next}while(s!==e)}function nh(e,t){return e.x-t.x}function ih(e,t){if(t=function(e,t){let n=t;const i=e.x,r=e.y;let o,s=-1/0;do{if(r<=n.y&&r>=n.next.y&&n.next.y!==n.y){const e=n.x+(r-n.y)*(n.next.x-n.x)/(n.next.y-n.y);if(e<=i&&e>s){if(s=e,e===i){if(r===n.y)return n;if(r===n.next.y)return n.next}o=n.x<n.next.x?n:n.next}}n=n.next}while(n!==t);if(!o)return null;if(i===s)return o;const a=o,c=o.x,l=o.y;let h,u=1/0;n=o;do{i>=n.x&&n.x>=c&&i!==n.x&&ah(r<l?i:s,r,c,l,r<l?s:i,r,n.x,n.y)&&(h=Math.abs(r-n.y)/(i-n.x),fh(n,e)&&(h<u||h===u&&(n.x>o.x||n.x===o.x&&rh(o,n)))&&(o=n,u=h)),n=n.next}while(n!==a);return o}(e,t)){const n=mh(t,e);Jl(t,t.next),Jl(n,n.next)}}function rh(e,t){return lh(e.prev,e,t.prev)<0&&lh(t.next,e,e.next)<0}function oh(e,t,n,i,r){return(e=1431655765&((e=858993459&((e=252645135&((e=16711935&((e=32767*(e-n)*r)|e<<8))|e<<4))|e<<2))|e<<1))|(t=1431655765&((t=858993459&((t=252645135&((t=16711935&((t=32767*(t-i)*r)|t<<8))|t<<4))|t<<2))|t<<1))<<1}function sh(e){let t=e,n=e;do{(t.x<n.x||t.x===n.x&&t.y<n.y)&&(n=t),t=t.next}while(t!==e);return n}function ah(e,t,n,i,r,o,s,a){return(r-s)*(t-a)-(e-s)*(o-a)>=0&&(e-s)*(i-a)-(n-s)*(t-a)>=0&&(n-s)*(o-a)-(r-s)*(i-a)>=0}function ch(e,t){return e.next.i!==t.i&&e.prev.i!==t.i&&!function(e,t){let n=e;do{if(n.i!==e.i&&n.next.i!==e.i&&n.i!==t.i&&n.next.i!==t.i&&uh(n,n.next,e,t))return!0;n=n.next}while(n!==e);return!1}(e,t)&&(fh(e,t)&&fh(t,e)&&function(e,t){let n=e,i=!1;const r=(e.x+t.x)/2,o=(e.y+t.y)/2;do{n.y>o!=n.next.y>o&&n.next.y!==n.y&&r<(n.next.x-n.x)*(o-n.y)/(n.next.y-n.y)+n.x&&(i=!i),n=n.next}while(n!==e);return i}(e,t)&&(lh(e.prev,e,t.prev)||lh(e,t.prev,t))||hh(e,t)&&lh(e.prev,e,e.next)>0&&lh(t.prev,t,t.next)>0)}function lh(e,t,n){return(t.y-e.y)*(n.x-t.x)-(t.x-e.x)*(n.y-t.y)}function hh(e,t){return e.x===t.x&&e.y===t.y}function uh(e,t,n,i){const r=ph(lh(e,t,n)),o=ph(lh(e,t,i)),s=ph(lh(n,i,e)),a=ph(lh(n,i,t));return r!==o&&s!==a||(!(0!==r||!dh(e,n,t))||(!(0!==o||!dh(e,i,t))||(!(0!==s||!dh(n,e,i))||!(0!==a||!dh(n,t,i)))))}function dh(e,t,n){return t.x<=Math.max(e.x,n.x)&&t.x>=Math.min(e.x,n.x)&&t.y<=Math.max(e.y,n.y)&&t.y>=Math.min(e.y,n.y)}function ph(e){return e>0?1:e<0?-1:0}function fh(e,t){return lh(e.prev,e,e.next)<0?lh(e,t,e.next)>=0&&lh(e,e.prev,t)>=0:lh(e,t,e.prev)<0||lh(e,e.next,t)<0}function mh(e,t){const n=new yh(e.i,e.x,e.y),i=new yh(t.i,t.x,t.y),r=e.next,o=t.prev;return e.next=t,t.prev=e,n.next=r,r.prev=n,i.next=n,n.prev=i,o.next=i,i.prev=o,i}function gh(e,t,n,i){const r=new yh(e,t,n);return i?(r.next=i.next,r.prev=i,i.next.prev=r,i.next=r):(r.prev=r,r.next=r),r}function vh(e){e.next.prev=e.prev,e.prev.next=e.next,e.prevZ&&(e.prevZ.nextZ=e.nextZ),e.nextZ&&(e.nextZ.prevZ=e.prevZ)}function yh(e,t,n){this.i=e,this.x=t,this.y=n,this.prev=null,this.next=null,this.z=null,this.prevZ=null,this.nextZ=null,this.steiner=!1}const xh={area:function(e){const t=e.length;let n=0;for(let i=t-1,r=0;r<t;i=r++)n+=e[i].x*e[r].y-e[r].x*e[i].y;return.5*n},isClockWise:function(e){return xh.area(e)<0},triangulateShape:function(e,t){const n=[],i=[],r=[];bh(e),_h(n,e);let o=e.length;t.forEach(bh);for(let e=0;e<t.length;e++)i.push(o),o+=t[e].length,_h(n,t[e]);const s=Yl(n,i);for(let e=0;e<s.length;e+=3)r.push(s.slice(e,e+3));return r}};function bh(e){const t=e.length;t>2&&e[t-1].equals(e[0])&&e.pop()}function _h(e,t){for(let n=0;n<t.length;n++)e.push(t[n].x),e.push(t[n].y)}class wh extends ds{constructor(e,t){super(),this.type="ExtrudeGeometry",this.parameters={shapes:e,options:t},this.fromBufferGeometry(new Mh(e,t)),this.mergeVertices()}toJSON(){const e=super.toJSON();return Th(this.parameters.shapes,this.parameters.options,e)}}class Mh extends Go{constructor(e,t){super(),this.type="ExtrudeBufferGeometry",this.parameters={shapes:e,options:t},e=Array.isArray(e)?e:[e];const n=this,i=[],r=[];for(let t=0,n=e.length;t<n;t++){o(e[t])}function o(e){const o=[],s=void 0!==t.curveSegments?t.curveSegments:12,a=void 0!==t.steps?t.steps:1;let c=void 0!==t.depth?t.depth:100,l=void 0===t.bevelEnabled||t.bevelEnabled,h=void 0!==t.bevelThickness?t.bevelThickness:6,u=void 0!==t.bevelSize?t.bevelSize:h-2,d=void 0!==t.bevelOffset?t.bevelOffset:0,p=void 0!==t.bevelSegments?t.bevelSegments:3;const f=t.extrudePath,m=void 0!==t.UVGenerator?t.UVGenerator:Sh;void 0!==t.amount&&(console.warn("THREE.ExtrudeBufferGeometry: amount has been renamed to depth."),c=t.amount);let g,v,y,x,b,_=!1;f&&(g=f.getSpacedPoints(a),_=!0,l=!1,v=f.computeFrenetFrames(a,!1),y=new Xi,x=new Xi,b=new Xi),l||(p=0,h=0,u=0,d=0);const w=e.extractPoints(s);let M=w.shape;const S=w.holes;if(!xh.isClockWise(M)){M=M.reverse();for(let e=0,t=S.length;e<t;e++){const t=S[e];xh.isClockWise(t)&&(S[e]=t.reverse())}}const T=xh.triangulateShape(M,S),E=M;for(let e=0,t=S.length;e<t;e++){const t=S[e];M=M.concat(t)}function A(e,t,n){return t||console.error("THREE.ExtrudeGeometry: vec does not exist"),t.clone().multiplyScalar(n).add(e)}const L=M.length,R=T.length;function C(e,t,n){let i,r,o;const s=e.x-t.x,a=e.y-t.y,c=n.x-e.x,l=n.y-e.y,h=s*s+a*a,u=s*l-a*c;if(Math.abs(u)>Number.EPSILON){const u=Math.sqrt(h),d=Math.sqrt(c*c+l*l),p=t.x-a/u,f=t.y+s/u,m=((n.x-l/d-p)*l-(n.y+c/d-f)*c)/(s*l-a*c);i=p+s*m-e.x,r=f+a*m-e.y;const g=i*i+r*r;if(g<=2)return new zi(i,r);o=Math.sqrt(g/2)}else{let e=!1;s>Number.EPSILON?c>Number.EPSILON&&(e=!0):s<-Number.EPSILON?c<-Number.EPSILON&&(e=!0):Math.sign(a)===Math.sign(l)&&(e=!0),e?(i=-a,r=s,o=Math.sqrt(h)):(i=s,r=a,o=Math.sqrt(h/2))}return new zi(i/o,r/o)}const P=[];for(let e=0,t=E.length,n=t-1,i=e+1;e<t;e++,n++,i++)n===t&&(n=0),i===t&&(i=0),P[e]=C(E[e],E[n],E[i]);const N=[];let O,I=P.concat();for(let e=0,t=S.length;e<t;e++){const t=S[e];O=[];for(let e=0,n=t.length,i=n-1,r=e+1;e<n;e++,i++,r++)i===n&&(i=0),r===n&&(r=0),O[e]=C(t[e],t[i],t[r]);N.push(O),I=I.concat(O)}for(let e=0;e<p;e++){const t=e/p,n=h*Math.cos(t*Math.PI/2),i=u*Math.sin(t*Math.PI/2)+d;for(let e=0,t=E.length;e<t;e++){const t=A(E[e],P[e],i);z(t.x,t.y,-n)}for(let e=0,t=S.length;e<t;e++){const t=S[e];O=N[e];for(let e=0,r=t.length;e<r;e++){const r=A(t[e],O[e],i);z(r.x,r.y,-n)}}}const D=u+d;for(let e=0;e<L;e++){const t=l?A(M[e],I[e],D):M[e];_?(x.copy(v.normals[0]).multiplyScalar(t.x),y.copy(v.binormals[0]).multiplyScalar(t.y),b.copy(g[0]).add(x).add(y),z(b.x,b.y,b.z)):z(t.x,t.y,0)}for(let e=1;e<=a;e++)for(let t=0;t<L;t++){const n=l?A(M[t],I[t],D):M[t];_?(x.copy(v.normals[e]).multiplyScalar(n.x),y.copy(v.binormals[e]).multiplyScalar(n.y),b.copy(g[e]).add(x).add(y),z(b.x,b.y,b.z)):z(n.x,n.y,c/a*e)}for(let e=p-1;e>=0;e--){const t=e/p,n=h*Math.cos(t*Math.PI/2),i=u*Math.sin(t*Math.PI/2)+d;for(let e=0,t=E.length;e<t;e++){const t=A(E[e],P[e],i);z(t.x,t.y,c+n)}for(let e=0,t=S.length;e<t;e++){const t=S[e];O=N[e];for(let e=0,r=t.length;e<r;e++){const r=A(t[e],O[e],i);_?z(r.x,r.y+g[a-1].y,g[a-1].x+n):z(r.x,r.y,c+n)}}}function U(e,t){let n=e.length;for(;--n>=0;){const i=n;let r=n-1;r<0&&(r=e.length-1);for(let e=0,n=a+2*p;e<n;e++){const n=L*e,o=L*(e+1);F(t+i+n,t+r+n,t+r+o,t+i+o)}}}function z(e,t,n){o.push(e),o.push(t),o.push(n)}function B(e,t,r){H(e),H(t),H(r);const o=i.length/3,s=m.generateTopUV(n,i,o-3,o-2,o-1);G(s[0]),G(s[1]),G(s[2])}function F(e,t,r,o){H(e),H(t),H(o),H(t),H(r),H(o);const s=i.length/3,a=m.generateSideWallUV(n,i,s-6,s-3,s-2,s-1);G(a[0]),G(a[1]),G(a[3]),G(a[1]),G(a[2]),G(a[3])}function H(e){i.push(o[3*e+0]),i.push(o[3*e+1]),i.push(o[3*e+2])}function G(e){r.push(e.x),r.push(e.y)}!function(){const e=i.length/3;if(l){let e=0,t=L*e;for(let e=0;e<R;e++){const n=T[e];B(n[2]+t,n[1]+t,n[0]+t)}e=a+2*p,t=L*e;for(let e=0;e<R;e++){const n=T[e];B(n[0]+t,n[1]+t,n[2]+t)}}else{for(let e=0;e<R;e++){const t=T[e];B(t[2],t[1],t[0])}for(let e=0;e<R;e++){const t=T[e];B(t[0]+L*a,t[1]+L*a,t[2]+L*a)}}n.addGroup(e,i.length/3-e,0)}(),function(){const e=i.length/3;let t=0;U(E,t),t+=E.length;for(let e=0,n=S.length;e<n;e++){const n=S[e];U(n,t),t+=n.length}n.addGroup(e,i.length/3-e,1)}()}this.setAttribute("position",new Co(i,3)),this.setAttribute("uv",new Co(r,2)),this.computeVertexNormals()}toJSON(){const e=Go.prototype.toJSON.call(this);return Th(this.parameters.shapes,this.parameters.options,e)}}const Sh={generateTopUV:function(e,t,n,i,r){const o=t[3*n],s=t[3*n+1],a=t[3*i],c=t[3*i+1],l=t[3*r],h=t[3*r+1];return[new zi(o,s),new zi(a,c),new zi(l,h)]},generateSideWallUV:function(e,t,n,i,r,o){const s=t[3*n],a=t[3*n+1],c=t[3*n+2],l=t[3*i],h=t[3*i+1],u=t[3*i+2],d=t[3*r],p=t[3*r+1],f=t[3*r+2],m=t[3*o],g=t[3*o+1],v=t[3*o+2];return Math.abs(a-h)<.01?[new zi(s,1-c),new zi(l,1-u),new zi(d,1-f),new zi(m,1-v)]:[new zi(a,1-c),new zi(h,1-u),new zi(p,1-f),new zi(g,1-v)]}};function Th(e,t,n){if(n.shapes=[],Array.isArray(e))for(let t=0,i=e.length;t<i;t++){const i=e[t];n.shapes.push(i.uuid)}else n.shapes.push(e.uuid);return void 0!==t.extrudePath&&(n.options.extrudePath=t.extrudePath.toJSON()),n}class Eh extends Mh{constructor(e,t){const n=(t=t||{}).font;if(!n||!n.isFont)return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),new ds;const i=n.generateShapes(e,t.size);t.depth=void 0!==t.height?t.height:50,void 0===t.bevelThickness&&(t.bevelThickness=10),void 0===t.bevelSize&&(t.bevelSize=8),void 0===t.bevelEnabled&&(t.bevelEnabled=!1),super(i,t),this.type="TextBufferGeometry"}}class Ah extends Go{constructor(e,t,n,i,r,o,s){super(),this.type="SphereBufferGeometry",this.parameters={radius:e,widthSegments:t,heightSegments:n,phiStart:i,phiLength:r,thetaStart:o,thetaLength:s},e=e||1,t=Math.max(3,Math.floor(t)||8),n=Math.max(2,Math.floor(n)||6),i=void 0!==i?i:0,r=void 0!==r?r:2*Math.PI,o=void 0!==o?o:0,s=void 0!==s?s:Math.PI;const a=Math.min(o+s,Math.PI);let c=0;const l=[],h=new Xi,u=new Xi,d=[],p=[],f=[],m=[];for(let d=0;d<=n;d++){const g=[],v=d/n;let y=0;0==d&&0==o?y=.5/t:d==n&&a==Math.PI&&(y=-.5/t);for(let n=0;n<=t;n++){const a=n/t;h.x=-e*Math.cos(i+a*r)*Math.sin(o+v*s),h.y=e*Math.cos(o+v*s),h.z=e*Math.sin(i+a*r)*Math.sin(o+v*s),p.push(h.x,h.y,h.z),u.copy(h).normalize(),f.push(u.x,u.y,u.z),m.push(a+y,1-v),g.push(c++)}l.push(g)}for(let e=0;e<n;e++)for(let i=0;i<t;i++){const t=l[e][i+1],r=l[e][i],s=l[e+1][i],c=l[e+1][i+1];(0!==e||o>0)&&d.push(t,r,c),(e!==n-1||a<Math.PI)&&d.push(r,s,c)}this.setIndex(d),this.setAttribute("position",new Co(p,3)),this.setAttribute("normal",new Co(f,3)),this.setAttribute("uv",new Co(m,2))}}class Lh extends Go{constructor(e,t,n,i,r,o){super(),this.type="RingBufferGeometry",this.parameters={innerRadius:e,outerRadius:t,thetaSegments:n,phiSegments:i,thetaStart:r,thetaLength:o},e=e||.5,t=t||1,r=void 0!==r?r:0,o=void 0!==o?o:2*Math.PI,n=void 0!==n?Math.max(3,n):8;const s=[],a=[],c=[],l=[];let h=e;const u=(t-e)/(i=void 0!==i?Math.max(1,i):1),d=new Xi,p=new zi;for(let e=0;e<=i;e++){for(let e=0;e<=n;e++){const i=r+e/n*o;d.x=h*Math.cos(i),d.y=h*Math.sin(i),a.push(d.x,d.y,d.z),c.push(0,0,1),p.x=(d.x/t+1)/2,p.y=(d.y/t+1)/2,l.push(p.x,p.y)}h+=u}for(let e=0;e<i;e++){const t=e*(n+1);for(let e=0;e<n;e++){const i=e+t,r=i,o=i+n+1,a=i+n+2,c=i+1;s.push(r,o,c),s.push(o,a,c)}}this.setIndex(s),this.setAttribute("position",new Co(a,3)),this.setAttribute("normal",new Co(c,3)),this.setAttribute("uv",new Co(l,2))}}class Rh extends Go{constructor(e,t,n,i){super(),this.type="LatheBufferGeometry",this.parameters={points:e,segments:t,phiStart:n,phiLength:i},t=Math.floor(t)||12,n=n||0,i=i||2*Math.PI,i=Ui.clamp(i,0,2*Math.PI);const r=[],o=[],s=[],a=1/t,c=new Xi,l=new zi;for(let r=0;r<=t;r++){const h=n+r*a*i,u=Math.sin(h),d=Math.cos(h);for(let n=0;n<=e.length-1;n++)c.x=e[n].x*u,c.y=e[n].y,c.z=e[n].x*d,o.push(c.x,c.y,c.z),l.x=r/t,l.y=n/(e.length-1),s.push(l.x,l.y)}for(let n=0;n<t;n++)for(let t=0;t<e.length-1;t++){const i=t+n*e.length,o=i,s=i+e.length,a=i+e.length+1,c=i+1;r.push(o,s,c),r.push(s,a,c)}if(this.setIndex(r),this.setAttribute("position",new Co(o,3)),this.setAttribute("uv",new Co(s,2)),this.computeVertexNormals(),i===2*Math.PI){const n=this.attributes.normal.array,i=new Xi,r=new Xi,o=new Xi,s=t*e.length*3;for(let t=0,a=0;t<e.length;t++,a+=3)i.x=n[a+0],i.y=n[a+1],i.z=n[a+2],r.x=n[s+a+0],r.y=n[s+a+1],r.z=n[s+a+2],o.addVectors(i,r).normalize(),n[a+0]=n[s+a+0]=o.x,n[a+1]=n[s+a+1]=o.y,n[a+2]=n[s+a+2]=o.z}}}class Ch extends ds{constructor(e,t){super(),this.type="ShapeGeometry","object"==typeof t&&(console.warn("THREE.ShapeGeometry: Options parameter has been removed."),t=t.curveSegments),this.parameters={shapes:e,curveSegments:t},this.fromBufferGeometry(new Ph(e,t)),this.mergeVertices()}toJSON(){const e=ds.prototype.toJSON.call(this);return Nh(this.parameters.shapes,e)}}class Ph extends Go{constructor(e,t){super(),this.type="ShapeBufferGeometry",this.parameters={shapes:e,curveSegments:t},t=t||12;const n=[],i=[],r=[],o=[];let s=0,a=0;if(!1===Array.isArray(e))c(e);else for(let t=0;t<e.length;t++)c(e[t]),this.addGroup(s,a,t),s+=a,a=0;function c(e){const s=i.length/3,c=e.extractPoints(t);let l=c.shape;const h=c.holes;!1===xh.isClockWise(l)&&(l=l.reverse());for(let e=0,t=h.length;e<t;e++){const t=h[e];!0===xh.isClockWise(t)&&(h[e]=t.reverse())}const u=xh.triangulateShape(l,h);for(let e=0,t=h.length;e<t;e++){const t=h[e];l=l.concat(t)}for(let e=0,t=l.length;e<t;e++){const t=l[e];i.push(t.x,t.y,0),r.push(0,0,1),o.push(t.x,t.y)}for(let e=0,t=u.length;e<t;e++){const t=u[e],i=t[0]+s,r=t[1]+s,o=t[2]+s;n.push(i,r,o),a+=3}}this.setIndex(n),this.setAttribute("position",new Co(i,3)),this.setAttribute("normal",new Co(r,3)),this.setAttribute("uv",new Co(o,2))}toJSON(){const e=Go.prototype.toJSON.call(this);return Nh(this.parameters.shapes,e)}}function Nh(e,t){if(t.shapes=[],Array.isArray(e))for(let n=0,i=e.length;n<i;n++){const i=e[n];t.shapes.push(i.uuid)}else t.shapes.push(e.uuid);return t}class Oh extends ds{constructor(e,t,n,i,r,o,s,a){super(),this.type="CylinderGeometry",this.parameters={radiusTop:e,radiusBottom:t,height:n,radialSegments:i,heightSegments:r,openEnded:o,thetaStart:s,thetaLength:a},this.fromBufferGeometry(new Ih(e,t,n,i,r,o,s,a)),this.mergeVertices()}}class Ih extends Go{constructor(e,t,n,i,r,o,s,a){super(),this.type="CylinderBufferGeometry",this.parameters={radiusTop:e,radiusBottom:t,height:n,radialSegments:i,heightSegments:r,openEnded:o,thetaStart:s,thetaLength:a};const c=this;e=void 0!==e?e:1,t=void 0!==t?t:1,n=n||1,i=Math.floor(i)||8,r=Math.floor(r)||1,o=void 0!==o&&o,s=void 0!==s?s:0,a=void 0!==a?a:2*Math.PI;const l=[],h=[],u=[],d=[];let p=0;const f=[],m=n/2;let g=0;function v(n){const r=p,o=new zi,f=new Xi;let v=0;const y=!0===n?e:t,x=!0===n?1:-1;for(let e=1;e<=i;e++)h.push(0,m*x,0),u.push(0,x,0),d.push(.5,.5),p++;const b=p;for(let e=0;e<=i;e++){const t=e/i*a+s,n=Math.cos(t),r=Math.sin(t);f.x=y*r,f.y=m*x,f.z=y*n,h.push(f.x,f.y,f.z),u.push(0,x,0),o.x=.5*n+.5,o.y=.5*r*x+.5,d.push(o.x,o.y),p++}for(let e=0;e<i;e++){const t=r+e,i=b+e;!0===n?l.push(i,i+1,t):l.push(i+1,i,t),v+=3}c.addGroup(g,v,!0===n?1:2),g+=v}!function(){const o=new Xi,v=new Xi;let y=0;const x=(t-e)/n;for(let c=0;c<=r;c++){const l=[],g=c/r,y=g*(t-e)+e;for(let e=0;e<=i;e++){const t=e/i,r=t*a+s,c=Math.sin(r),f=Math.cos(r);v.x=y*c,v.y=-g*n+m,v.z=y*f,h.push(v.x,v.y,v.z),o.set(c,x,f).normalize(),u.push(o.x,o.y,o.z),d.push(t,1-g),l.push(p++)}f.push(l)}for(let e=0;e<i;e++)for(let t=0;t<r;t++){const n=f[t][e],i=f[t+1][e],r=f[t+1][e+1],o=f[t][e+1];l.push(n,i,o),l.push(i,r,o),y+=6}c.addGroup(g,y,0),g+=y}(),!1===o&&(e>0&&v(!0),t>0&&v(!1)),this.setIndex(l),this.setAttribute("position",new Co(h,3)),this.setAttribute("normal",new Co(u,3)),this.setAttribute("uv",new Co(d,2))}}class Dh extends Go{constructor(e,t,n,i){super(),this.type="CircleBufferGeometry",this.parameters={radius:e,segments:t,thetaStart:n,thetaLength:i},e=e||1,t=void 0!==t?Math.max(3,t):8,n=void 0!==n?n:0,i=void 0!==i?i:2*Math.PI;const r=[],o=[],s=[],a=[],c=new Xi,l=new zi;o.push(0,0,0),s.push(0,0,1),a.push(.5,.5);for(let r=0,h=3;r<=t;r++,h+=3){const u=n+r/t*i;c.x=e*Math.cos(u),c.y=e*Math.sin(u),o.push(c.x,c.y,c.z),s.push(0,0,1),l.x=(o[h]/e+1)/2,l.y=(o[h+1]/e+1)/2,a.push(l.x,l.y)}for(let e=1;e<=t;e++)r.push(e,e+1,0);this.setIndex(r),this.setAttribute("position",new Co(o,3)),this.setAttribute("normal",new Co(s,3)),this.setAttribute("uv",new Co(a,2))}}var Uh=Object.freeze({__proto__:null,WireframeGeometry:class extends Go{constructor(e){super(),this.type="WireframeGeometry";const t=[],n=[0,0],i={},r=["a","b","c"];if(e&&e.isGeometry){const o=e.faces;for(let e=0,t=o.length;e<t;e++){const t=o[e];for(let e=0;e<3;e++){const o=t[r[e]],s=t[r[(e+1)%3]];n[0]=Math.min(o,s),n[1]=Math.max(o,s);const a=n[0]+","+n[1];void 0===i[a]&&(i[a]={index1:n[0],index2:n[1]})}}for(const n in i){const r=i[n];let o=e.vertices[r.index1];t.push(o.x,o.y,o.z),o=e.vertices[r.index2],t.push(o.x,o.y,o.z)}}else if(e&&e.isBufferGeometry){const r=new Xi;if(null!==e.index){const o=e.attributes.position,s=e.index;let a=e.groups;0===a.length&&(a=[{start:0,count:s.count,materialIndex:0}]);for(let e=0,t=a.length;e<t;++e){const t=a[e],r=t.start;for(let e=r,o=r+t.count;e<o;e+=3)for(let t=0;t<3;t++){const r=s.getX(e+t),o=s.getX(e+(t+1)%3);n[0]=Math.min(r,o),n[1]=Math.max(r,o);const a=n[0]+","+n[1];void 0===i[a]&&(i[a]={index1:n[0],index2:n[1]})}}for(const e in i){const n=i[e];r.fromBufferAttribute(o,n.index1),t.push(r.x,r.y,r.z),r.fromBufferAttribute(o,n.index2),t.push(r.x,r.y,r.z)}}else{const n=e.attributes.position;for(let e=0,i=n.count/3;e<i;e++)for(let i=0;i<3;i++){const o=3*e+i;r.fromBufferAttribute(n,o),t.push(r.x,r.y,r.z);const s=3*e+(i+1)%3;r.fromBufferAttribute(n,s),t.push(r.x,r.y,r.z)}}}this.setAttribute("position",new Co(t,3))}},ParametricGeometry:Bl,ParametricBufferGeometry:Fl,TetrahedronGeometry:class extends ds{constructor(e,t){super(),this.type="TetrahedronGeometry",this.parameters={radius:e,detail:t},this.fromBufferGeometry(new Gl(e,t)),this.mergeVertices()}},TetrahedronBufferGeometry:Gl,OctahedronGeometry:class extends ds{constructor(e,t){super(),this.type="OctahedronGeometry",this.parameters={radius:e,detail:t},this.fromBufferGeometry(new kl(e,t)),this.mergeVertices()}},OctahedronBufferGeometry:kl,IcosahedronGeometry:class extends ds{constructor(e,t){super(),this.type="IcosahedronGeometry",this.parameters={radius:e,detail:t},this.fromBufferGeometry(new Vl(e,t)),this.mergeVertices()}},IcosahedronBufferGeometry:Vl,DodecahedronGeometry:class extends ds{constructor(e,t){super(),this.type="DodecahedronGeometry",this.parameters={radius:e,detail:t},this.fromBufferGeometry(new jl(e,t)),this.mergeVertices()}},DodecahedronBufferGeometry:jl,PolyhedronGeometry:class extends ds{constructor(e,t,n,i){super(),this.type="PolyhedronGeometry",this.parameters={vertices:e,indices:t,radius:n,detail:i},this.fromBufferGeometry(new Hl(e,t,n,i)),this.mergeVertices()}},PolyhedronBufferGeometry:Hl,TubeGeometry:class extends ds{constructor(e,t,n,i,r,o){super(),this.type="TubeGeometry",this.parameters={path:e,tubularSegments:t,radius:n,radialSegments:i,closed:r},void 0!==o&&console.warn("THREE.TubeGeometry: taper has been removed.");const s=new Wl(e,t,n,i,r);this.tangents=s.tangents,this.normals=s.normals,this.binormals=s.binormals,this.fromBufferGeometry(s),this.mergeVertices()}},TubeBufferGeometry:Wl,TorusKnotGeometry:class extends ds{constructor(e,t,n,i,r,o,s){super(),this.type="TorusKnotGeometry",this.parameters={radius:e,tube:t,tubularSegments:n,radialSegments:i,p:r,q:o},void 0!==s&&console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),this.fromBufferGeometry(new ql(e,t,n,i,r,o)),this.mergeVertices()}},TorusKnotBufferGeometry:ql,TorusGeometry:class extends ds{constructor(e,t,n,i,r){super(),this.type="TorusGeometry",this.parameters={radius:e,tube:t,radialSegments:n,tubularSegments:i,arc:r},this.fromBufferGeometry(new Xl(e,t,n,i,r)),this.mergeVertices()}},TorusBufferGeometry:Xl,TextGeometry:class extends ds{constructor(e,t){super(),this.type="TextGeometry",this.parameters={text:e,parameters:t},this.fromBufferGeometry(new Eh(e,t)),this.mergeVertices()}},TextBufferGeometry:Eh,SphereGeometry:class extends ds{constructor(e,t,n,i,r,o,s){super(),this.type="SphereGeometry",this.parameters={radius:e,widthSegments:t,heightSegments:n,phiStart:i,phiLength:r,thetaStart:o,thetaLength:s},this.fromBufferGeometry(new Ah(e,t,n,i,r,o,s)),this.mergeVertices()}},SphereBufferGeometry:Ah,RingGeometry:class extends ds{constructor(e,t,n,i,r,o){super(),this.type="RingGeometry",this.parameters={innerRadius:e,outerRadius:t,thetaSegments:n,phiSegments:i,thetaStart:r,thetaLength:o},this.fromBufferGeometry(new Lh(e,t,n,i,r,o)),this.mergeVertices()}},RingBufferGeometry:Lh,PlaneGeometry:class extends ds{constructor(e,t,n,i){super(),this.type="PlaneGeometry",this.parameters={width:e,height:t,widthSegments:n,heightSegments:i},this.fromBufferGeometry(new Ls(e,t,n,i)),this.mergeVertices()}},PlaneBufferGeometry:Ls,LatheGeometry:class extends ds{constructor(e,t,n,i){super(),this.type="LatheGeometry",this.parameters={points:e,segments:t,phiStart:n,phiLength:i},this.fromBufferGeometry(new Rh(e,t,n,i)),this.mergeVertices()}},LatheBufferGeometry:Rh,ShapeGeometry:Ch,ShapeBufferGeometry:Ph,ExtrudeGeometry:wh,ExtrudeBufferGeometry:Mh,EdgesGeometry:class extends Go{constructor(e,t){super(),this.type="EdgesGeometry",this.parameters={thresholdAngle:t},t=void 0!==t?t:1;const n=[],i=Math.cos(Ui.DEG2RAD*t),r=[0,0],o={};let s,a,c;const l=["a","b","c"];let h;e.isBufferGeometry?(h=new ds,h.fromBufferGeometry(e)):h=e.clone(),h.mergeVertices(),h.computeFaceNormals();const u=h.vertices,d=h.faces;for(let e=0,t=d.length;e<t;e++){const t=d[e];for(let n=0;n<3;n++)s=t[l[n]],a=t[l[(n+1)%3]],r[0]=Math.min(s,a),r[1]=Math.max(s,a),c=r[0]+","+r[1],void 0===o[c]?o[c]={index1:r[0],index2:r[1],face1:e,face2:void 0}:o[c].face2=e}for(c in o){const e=o[c];if(void 0===e.face2||d[e.face1].normal.dot(d[e.face2].normal)<=i){let t=u[e.index1];n.push(t.x,t.y,t.z),t=u[e.index2],n.push(t.x,t.y,t.z)}}this.setAttribute("position",new Co(n,3))}},ConeGeometry:class extends Oh{constructor(e,t,n,i,r,o,s){super(0,e,t,n,i,r,o,s),this.type="ConeGeometry",this.parameters={radius:e,height:t,radialSegments:n,heightSegments:i,openEnded:r,thetaStart:o,thetaLength:s}}},ConeBufferGeometry:class extends Ih{constructor(e,t,n,i,r,o,s){super(0,e,t,n,i,r,o,s),this.type="ConeBufferGeometry",this.parameters={radius:e,height:t,radialSegments:n,heightSegments:i,openEnded:r,thetaStart:o,thetaLength:s}}},CylinderGeometry:Oh,CylinderBufferGeometry:Ih,CircleGeometry:class extends ds{constructor(e,t,n,i){super(),this.type="CircleGeometry",this.parameters={radius:e,segments:t,thetaStart:n,thetaLength:i},this.fromBufferGeometry(new Dh(e,t,n,i)),this.mergeVertices()}},CircleBufferGeometry:Dh,BoxGeometry:class extends ds{constructor(e,t,n,i,r,o){super(),this.type="BoxGeometry",this.parameters={width:e,height:t,depth:n,widthSegments:i,heightSegments:r,depthSegments:o},this.fromBufferGeometry(new ps(e,t,n,i,r,o)),this.mergeVertices()}},BoxBufferGeometry:ps});function zh(e){yo.call(this),this.type="ShadowMaterial",this.color=new mo(0),this.transparent=!0,this.setValues(e)}function Bh(e){vs.call(this,e),this.type="RawShaderMaterial"}function Fh(e){yo.call(this),this.defines={STANDARD:""},this.type="MeshStandardMaterial",this.color=new mo(16777215),this.roughness=1,this.metalness=0,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new mo(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new zi(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.roughnessMap=null,this.metalnessMap=null,this.alphaMap=null,this.envMap=null,this.envMapIntensity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.skinning=!1,this.morphTargets=!1,this.morphNormals=!1,this.vertexTangents=!1,this.setValues(e)}function Hh(e){Fh.call(this),this.defines={STANDARD:"",PHYSICAL:""},this.type="MeshPhysicalMaterial",this.clearcoat=0,this.clearcoatMap=null,this.clearcoatRoughness=0,this.clearcoatRoughnessMap=null,this.clearcoatNormalScale=new zi(1,1),this.clearcoatNormalMap=null,this.reflectivity=.5,this.sheen=null,this.transmission=0,this.transmissionMap=null,this.setValues(e)}function Gh(e){yo.call(this),this.type="MeshPhongMaterial",this.color=new mo(16777215),this.specular=new mo(1118481),this.shininess=30,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new mo(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new zi(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.skinning=!1,this.morphTargets=!1,this.morphNormals=!1,this.setValues(e)}function kh(e){yo.call(this),this.defines={TOON:""},this.type="MeshToonMaterial",this.color=new mo(16777215),this.map=null,this.gradientMap=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new mo(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new zi(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.alphaMap=null,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.skinning=!1,this.morphTargets=!1,this.morphNormals=!1,this.setValues(e)}function Vh(e){yo.call(this),this.type="MeshNormalMaterial",this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new zi(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.skinning=!1,this.morphTargets=!1,this.morphNormals=!1,this.setValues(e)}function jh(e){yo.call(this),this.type="MeshLambertMaterial",this.color=new mo(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new mo(0),this.emissiveIntensity=1,this.emissiveMap=null,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.skinning=!1,this.morphTargets=!1,this.morphNormals=!1,this.setValues(e)}function Wh(e){yo.call(this),this.defines={MATCAP:""},this.type="MeshMatcapMaterial",this.color=new mo(16777215),this.matcap=null,this.map=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new zi(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.alphaMap=null,this.skinning=!1,this.morphTargets=!1,this.morphNormals=!1,this.setValues(e)}function qh(e){gl.call(this),this.type="LineDashedMaterial",this.scale=1,this.dashSize=3,this.gapSize=1,this.setValues(e)}zh.prototype=Object.create(yo.prototype),zh.prototype.constructor=zh,zh.prototype.isShadowMaterial=!0,zh.prototype.copy=function(e){return yo.prototype.copy.call(this,e),this.color.copy(e.color),this},Bh.prototype=Object.create(vs.prototype),Bh.prototype.constructor=Bh,Bh.prototype.isRawShaderMaterial=!0,Fh.prototype=Object.create(yo.prototype),Fh.prototype.constructor=Fh,Fh.prototype.isMeshStandardMaterial=!0,Fh.prototype.copy=function(e){return yo.prototype.copy.call(this,e),this.defines={STANDARD:""},this.color.copy(e.color),this.roughness=e.roughness,this.metalness=e.metalness,this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.roughnessMap=e.roughnessMap,this.metalnessMap=e.metalnessMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.envMapIntensity=e.envMapIntensity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.skinning=e.skinning,this.morphTargets=e.morphTargets,this.morphNormals=e.morphNormals,this.vertexTangents=e.vertexTangents,this},Hh.prototype=Object.create(Fh.prototype),Hh.prototype.constructor=Hh,Hh.prototype.isMeshPhysicalMaterial=!0,Hh.prototype.copy=function(e){return Fh.prototype.copy.call(this,e),this.defines={STANDARD:"",PHYSICAL:""},this.clearcoat=e.clearcoat,this.clearcoatMap=e.clearcoatMap,this.clearcoatRoughness=e.clearcoatRoughness,this.clearcoatRoughnessMap=e.clearcoatRoughnessMap,this.clearcoatNormalMap=e.clearcoatNormalMap,this.clearcoatNormalScale.copy(e.clearcoatNormalScale),this.reflectivity=e.reflectivity,e.sheen?this.sheen=(this.sheen||new mo).copy(e.sheen):this.sheen=null,this.transmission=e.transmission,this.transmissionMap=e.transmissionMap,this},Gh.prototype=Object.create(yo.prototype),Gh.prototype.constructor=Gh,Gh.prototype.isMeshPhongMaterial=!0,Gh.prototype.copy=function(e){return yo.prototype.copy.call(this,e),this.color.copy(e.color),this.specular.copy(e.specular),this.shininess=e.shininess,this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.skinning=e.skinning,this.morphTargets=e.morphTargets,this.morphNormals=e.morphNormals,this},kh.prototype=Object.create(yo.prototype),kh.prototype.constructor=kh,kh.prototype.isMeshToonMaterial=!0,kh.prototype.copy=function(e){return yo.prototype.copy.call(this,e),this.color.copy(e.color),this.map=e.map,this.gradientMap=e.gradientMap,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.alphaMap=e.alphaMap,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.skinning=e.skinning,this.morphTargets=e.morphTargets,this.morphNormals=e.morphNormals,this},Vh.prototype=Object.create(yo.prototype),Vh.prototype.constructor=Vh,Vh.prototype.isMeshNormalMaterial=!0,Vh.prototype.copy=function(e){return yo.prototype.copy.call(this,e),this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.skinning=e.skinning,this.morphTargets=e.morphTargets,this.morphNormals=e.morphNormals,this},jh.prototype=Object.create(yo.prototype),jh.prototype.constructor=jh,jh.prototype.isMeshLambertMaterial=!0,jh.prototype.copy=function(e){return yo.prototype.copy.call(this,e),this.color.copy(e.color),this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.skinning=e.skinning,this.morphTargets=e.morphTargets,this.morphNormals=e.morphNormals,this},Wh.prototype=Object.create(yo.prototype),Wh.prototype.constructor=Wh,Wh.prototype.isMeshMatcapMaterial=!0,Wh.prototype.copy=function(e){return yo.prototype.copy.call(this,e),this.defines={MATCAP:""},this.color.copy(e.color),this.matcap=e.matcap,this.map=e.map,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.alphaMap=e.alphaMap,this.skinning=e.skinning,this.morphTargets=e.morphTargets,this.morphNormals=e.morphNormals,this},qh.prototype=Object.create(gl.prototype),qh.prototype.constructor=qh,qh.prototype.isLineDashedMaterial=!0,qh.prototype.copy=function(e){return gl.prototype.copy.call(this,e),this.scale=e.scale,this.dashSize=e.dashSize,this.gapSize=e.gapSize,this};var Xh=Object.freeze({__proto__:null,ShadowMaterial:zh,SpriteMaterial:Gc,RawShaderMaterial:Bh,ShaderMaterial:vs,PointsMaterial:Al,MeshPhysicalMaterial:Hh,MeshStandardMaterial:Fh,MeshPhongMaterial:Gh,MeshToonMaterial:kh,MeshNormalMaterial:Vh,MeshLambertMaterial:jh,MeshDepthMaterial:wc,MeshDistanceMaterial:Mc,MeshBasicMaterial:xo,MeshMatcapMaterial:Wh,LineDashedMaterial:qh,LineBasicMaterial:gl,Material:yo});const Yh={arraySlice:function(e,t,n){return Yh.isTypedArray(e)?new e.constructor(e.subarray(t,void 0!==n?n:e.length)):e.slice(t,n)},convertArray:function(e,t,n){return!e||!n&&e.constructor===t?e:"number"==typeof t.BYTES_PER_ELEMENT?new t(e):Array.prototype.slice.call(e)},isTypedArray:function(e){return ArrayBuffer.isView(e)&&!(e instanceof DataView)},getKeyframeOrder:function(e){const t=e.length,n=new Array(t);for(let e=0;e!==t;++e)n[e]=e;return n.sort((function(t,n){return e[t]-e[n]})),n},sortedArray:function(e,t,n){const i=e.length,r=new e.constructor(i);for(let o=0,s=0;s!==i;++o){const i=n[o]*t;for(let n=0;n!==t;++n)r[s++]=e[i+n]}return r},flattenJSON:function(e,t,n,i){let r=1,o=e[0];for(;void 0!==o&&void 0===o[i];)o=e[r++];if(void 0===o)return;let s=o[i];if(void 0!==s)if(Array.isArray(s))do{s=o[i],void 0!==s&&(t.push(o.time),n.push.apply(n,s)),o=e[r++]}while(void 0!==o);else if(void 0!==s.toArray)do{s=o[i],void 0!==s&&(t.push(o.time),s.toArray(n,n.length)),o=e[r++]}while(void 0!==o);else do{s=o[i],void 0!==s&&(t.push(o.time),n.push(s)),o=e[r++]}while(void 0!==o)},subclip:function(e,t,n,i,r){r=r||30;const o=e.clone();o.name=t;const s=[];for(let e=0;e<o.tracks.length;++e){const t=o.tracks[e],a=t.getValueSize(),c=[],l=[];for(let e=0;e<t.times.length;++e){const o=t.times[e]*r;if(!(o<n||o>=i)){c.push(t.times[e]);for(let n=0;n<a;++n)l.push(t.values[e*a+n])}}0!==c.length&&(t.times=Yh.convertArray(c,t.times.constructor),t.values=Yh.convertArray(l,t.values.constructor),s.push(t))}o.tracks=s;let a=1/0;for(let e=0;e<o.tracks.length;++e)a>o.tracks[e].times[0]&&(a=o.tracks[e].times[0]);for(let e=0;e<o.tracks.length;++e)o.tracks[e].shift(-1*a);return o.resetDuration(),o},makeClipAdditive:function(e,t,n,i){void 0===t&&(t=0),void 0===n&&(n=e),(void 0===i||i<=0)&&(i=30);const r=e.tracks.length,o=t/i;for(let t=0;t<r;++t){const i=n.tracks[t],r=i.ValueTypeName;if("bool"===r||"string"===r)continue;const s=e.tracks.find((function(e){return e.name===i.name&&e.ValueTypeName===r}));if(void 0===s)continue;let a=0;const c=i.getValueSize();i.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline&&(a=c/3);let l=0;const h=s.getValueSize();s.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline&&(l=h/3);const u=i.times.length-1;let d;if(o<=i.times[0]){const e=a,t=c-a;d=Yh.arraySlice(i.values,e,t)}else if(o>=i.times[u]){const e=u*c+a,t=e+c-a;d=Yh.arraySlice(i.values,e,t)}else{const e=i.createInterpolant(),t=a,n=c-a;e.evaluate(o),d=Yh.arraySlice(e.resultBuffer,t,n)}if("quaternion"===r){(new qi).fromArray(d).normalize().conjugate().toArray(d)}const p=s.times.length;for(let e=0;e<p;++e){const t=e*h+l;if("quaternion"===r)qi.multiplyQuaternionsFlat(s.values,t,d,0,s.values,t);else{const e=h-2*l;for(let n=0;n<e;++n)s.values[t+n]-=d[n]}}}return e.blendMode=2501,e}};function Zh(e,t,n,i){this.parameterPositions=e,this._cachedIndex=0,this.resultBuffer=void 0!==i?i:new t.constructor(n),this.sampleValues=t,this.valueSize=n}function Jh(e,t,n,i){Zh.call(this,e,t,n,i),this._weightPrev=-0,this._offsetPrev=-0,this._weightNext=-0,this._offsetNext=-0}function Kh(e,t,n,i){Zh.call(this,e,t,n,i)}function Qh(e,t,n,i){Zh.call(this,e,t,n,i)}function $h(e,t,n,i){if(void 0===e)throw new Error("THREE.KeyframeTrack: track name is undefined");if(void 0===t||0===t.length)throw new Error("THREE.KeyframeTrack: no keyframes in track named "+e);this.name=e,this.times=Yh.convertArray(t,this.TimeBufferType),this.values=Yh.convertArray(n,this.ValueBufferType),this.setInterpolation(i||this.DefaultInterpolation)}function eu(e,t,n){$h.call(this,e,t,n)}function tu(e,t,n,i){$h.call(this,e,t,n,i)}function nu(e,t,n,i){$h.call(this,e,t,n,i)}function iu(e,t,n,i){Zh.call(this,e,t,n,i)}function ru(e,t,n,i){$h.call(this,e,t,n,i)}function ou(e,t,n,i){$h.call(this,e,t,n,i)}function su(e,t,n,i){$h.call(this,e,t,n,i)}function au(e,t,n,i){this.name=e,this.tracks=n,this.duration=void 0!==t?t:-1,this.blendMode=void 0!==i?i:2500,this.uuid=Ui.generateUUID(),this.duration<0&&this.resetDuration()}function cu(e){if(void 0===e.type)throw new Error("THREE.KeyframeTrack: track type undefined, can not parse");const t=function(e){switch(e.toLowerCase()){case"scalar":case"double":case"float":case"number":case"integer":return nu;case"vector":case"vector2":case"vector3":case"vector4":return su;case"color":return tu;case"quaternion":return ru;case"bool":case"boolean":return eu;case"string":return ou}throw new Error("THREE.KeyframeTrack: Unsupported typeName: "+e)}(e.type);if(void 0===e.times){const t=[],n=[];Yh.flattenJSON(e.keys,t,n,"value"),e.times=t,e.values=n}return void 0!==t.parse?t.parse(e):new t(e.name,e.times,e.values,e.interpolation)}Object.assign(Zh.prototype,{evaluate:function(e){const t=this.parameterPositions;let n=this._cachedIndex,i=t[n],r=t[n-1];e:{t:{let o;n:{i:if(!(e<i)){for(let o=n+2;;){if(void 0===i){if(e<r)break i;return n=t.length,this._cachedIndex=n,this.afterEnd_(n-1,e,r)}if(n===o)break;if(r=i,i=t[++n],e<i)break t}o=t.length;break n}if(e>=r)break e;{const s=t[1];e<s&&(n=2,r=s);for(let o=n-2;;){if(void 0===r)return this._cachedIndex=0,this.beforeStart_(0,e,i);if(n===o)break;if(i=r,r=t[--n-1],e>=r)break t}o=n,n=0}}for(;n<o;){const i=n+o>>>1;e<t[i]?o=i:n=i+1}if(i=t[n],r=t[n-1],void 0===r)return this._cachedIndex=0,this.beforeStart_(0,e,i);if(void 0===i)return n=t.length,this._cachedIndex=n,this.afterEnd_(n-1,r,e)}this._cachedIndex=n,this.intervalChanged_(n,r,i)}return this.interpolate_(n,r,e,i)},settings:null,DefaultSettings_:{},getSettings_:function(){return this.settings||this.DefaultSettings_},copySampleValue_:function(e){const t=this.resultBuffer,n=this.sampleValues,i=this.valueSize,r=e*i;for(let e=0;e!==i;++e)t[e]=n[r+e];return t},interpolate_:function(){throw new Error("call to abstract method")},intervalChanged_:function(){}}),Object.assign(Zh.prototype,{beforeStart_:Zh.prototype.copySampleValue_,afterEnd_:Zh.prototype.copySampleValue_}),Jh.prototype=Object.assign(Object.create(Zh.prototype),{constructor:Jh,DefaultSettings_:{endingStart:2400,endingEnd:2400},intervalChanged_:function(e,t,n){const i=this.parameterPositions;let r=e-2,o=e+1,s=i[r],a=i[o];if(void 0===s)switch(this.getSettings_().endingStart){case 2401:r=e,s=2*t-n;break;case 2402:r=i.length-2,s=t+i[r]-i[r+1];break;default:r=e,s=n}if(void 0===a)switch(this.getSettings_().endingEnd){case 2401:o=e,a=2*n-t;break;case 2402:o=1,a=n+i[1]-i[0];break;default:o=e-1,a=t}const c=.5*(n-t),l=this.valueSize;this._weightPrev=c/(t-s),this._weightNext=c/(a-n),this._offsetPrev=r*l,this._offsetNext=o*l},interpolate_:function(e,t,n,i){const r=this.resultBuffer,o=this.sampleValues,s=this.valueSize,a=e*s,c=a-s,l=this._offsetPrev,h=this._offsetNext,u=this._weightPrev,d=this._weightNext,p=(n-t)/(i-t),f=p*p,m=f*p,g=-u*m+2*u*f-u*p,v=(1+u)*m+(-1.5-2*u)*f+(-.5+u)*p+1,y=(-1-d)*m+(1.5+d)*f+.5*p,x=d*m-d*f;for(let e=0;e!==s;++e)r[e]=g*o[l+e]+v*o[c+e]+y*o[a+e]+x*o[h+e];return r}}),Kh.prototype=Object.assign(Object.create(Zh.prototype),{constructor:Kh,interpolate_:function(e,t,n,i){const r=this.resultBuffer,o=this.sampleValues,s=this.valueSize,a=e*s,c=a-s,l=(n-t)/(i-t),h=1-l;for(let e=0;e!==s;++e)r[e]=o[c+e]*h+o[a+e]*l;return r}}),Qh.prototype=Object.assign(Object.create(Zh.prototype),{constructor:Qh,interpolate_:function(e){return this.copySampleValue_(e-1)}}),Object.assign($h,{toJSON:function(e){const t=e.constructor;let n;if(void 0!==t.toJSON)n=t.toJSON(e);else{n={name:e.name,times:Yh.convertArray(e.times,Array),values:Yh.convertArray(e.values,Array)};const t=e.getInterpolation();t!==e.DefaultInterpolation&&(n.interpolation=t)}return n.type=e.ValueTypeName,n}}),Object.assign($h.prototype,{constructor:$h,TimeBufferType:Float32Array,ValueBufferType:Float32Array,DefaultInterpolation:2301,InterpolantFactoryMethodDiscrete:function(e){return new Qh(this.times,this.values,this.getValueSize(),e)},InterpolantFactoryMethodLinear:function(e){return new Kh(this.times,this.values,this.getValueSize(),e)},InterpolantFactoryMethodSmooth:function(e){return new Jh(this.times,this.values,this.getValueSize(),e)},setInterpolation:function(e){let t;switch(e){case 2300:t=this.InterpolantFactoryMethodDiscrete;break;case 2301:t=this.InterpolantFactoryMethodLinear;break;case 2302:t=this.InterpolantFactoryMethodSmooth}if(void 0===t){const t="unsupported interpolation for "+this.ValueTypeName+" keyframe track named "+this.name;if(void 0===this.createInterpolant){if(e===this.DefaultInterpolation)throw new Error(t);this.setInterpolation(this.DefaultInterpolation)}return console.warn("THREE.KeyframeTrack:",t),this}return this.createInterpolant=t,this},getInterpolation:function(){switch(this.createInterpolant){case this.InterpolantFactoryMethodDiscrete:return 2300;case this.InterpolantFactoryMethodLinear:return 2301;case this.InterpolantFactoryMethodSmooth:return 2302}},getValueSize:function(){return this.values.length/this.times.length},shift:function(e){if(0!==e){const t=this.times;for(let n=0,i=t.length;n!==i;++n)t[n]+=e}return this},scale:function(e){if(1!==e){const t=this.times;for(let n=0,i=t.length;n!==i;++n)t[n]*=e}return this},trim:function(e,t){const n=this.times,i=n.length;let r=0,o=i-1;for(;r!==i&&n[r]<e;)++r;for(;-1!==o&&n[o]>t;)--o;if(++o,0!==r||o!==i){r>=o&&(o=Math.max(o,1),r=o-1);const e=this.getValueSize();this.times=Yh.arraySlice(n,r,o),this.values=Yh.arraySlice(this.values,r*e,o*e)}return this},validate:function(){let e=!0;const t=this.getValueSize();t-Math.floor(t)!=0&&(console.error("THREE.KeyframeTrack: Invalid value size in track.",this),e=!1);const n=this.times,i=this.values,r=n.length;0===r&&(console.error("THREE.KeyframeTrack: Track is empty.",this),e=!1);let o=null;for(let t=0;t!==r;t++){const i=n[t];if("number"==typeof i&&isNaN(i)){console.error("THREE.KeyframeTrack: Time is not a valid number.",this,t,i),e=!1;break}if(null!==o&&o>i){console.error("THREE.KeyframeTrack: Out of order keys.",this,t,i,o),e=!1;break}o=i}if(void 0!==i&&Yh.isTypedArray(i))for(let t=0,n=i.length;t!==n;++t){const n=i[t];if(isNaN(n)){console.error("THREE.KeyframeTrack: Value is not a valid number.",this,t,n),e=!1;break}}return e},optimize:function(){const e=Yh.arraySlice(this.times),t=Yh.arraySlice(this.values),n=this.getValueSize(),i=2302===this.getInterpolation(),r=e.length-1;let o=1;for(let s=1;s<r;++s){let r=!1;const a=e[s];if(a!==e[s+1]&&(1!==s||a!==a[0]))if(i)r=!0;else{const e=s*n,i=e-n,o=e+n;for(let s=0;s!==n;++s){const n=t[e+s];if(n!==t[i+s]||n!==t[o+s]){r=!0;break}}}if(r){if(s!==o){e[o]=e[s];const i=s*n,r=o*n;for(let e=0;e!==n;++e)t[r+e]=t[i+e]}++o}}if(r>0){e[o]=e[r];for(let e=r*n,i=o*n,s=0;s!==n;++s)t[i+s]=t[e+s];++o}return o!==e.length?(this.times=Yh.arraySlice(e,0,o),this.values=Yh.arraySlice(t,0,o*n)):(this.times=e,this.values=t),this},clone:function(){const e=Yh.arraySlice(this.times,0),t=Yh.arraySlice(this.values,0),n=new(0,this.constructor)(this.name,e,t);return n.createInterpolant=this.createInterpolant,n}}),eu.prototype=Object.assign(Object.create($h.prototype),{constructor:eu,ValueTypeName:"bool",ValueBufferType:Array,DefaultInterpolation:2300,InterpolantFactoryMethodLinear:void 0,InterpolantFactoryMethodSmooth:void 0}),tu.prototype=Object.assign(Object.create($h.prototype),{constructor:tu,ValueTypeName:"color"}),nu.prototype=Object.assign(Object.create($h.prototype),{constructor:nu,ValueTypeName:"number"}),iu.prototype=Object.assign(Object.create(Zh.prototype),{constructor:iu,interpolate_:function(e,t,n,i){const r=this.resultBuffer,o=this.sampleValues,s=this.valueSize,a=(n-t)/(i-t);let c=e*s;for(let e=c+s;c!==e;c+=4)qi.slerpFlat(r,0,o,c-s,o,c,a);return r}}),ru.prototype=Object.assign(Object.create($h.prototype),{constructor:ru,ValueTypeName:"quaternion",DefaultInterpolation:2301,InterpolantFactoryMethodLinear:function(e){return new iu(this.times,this.values,this.getValueSize(),e)},InterpolantFactoryMethodSmooth:void 0}),ou.prototype=Object.assign(Object.create($h.prototype),{constructor:ou,ValueTypeName:"string",ValueBufferType:Array,DefaultInterpolation:2300,InterpolantFactoryMethodLinear:void 0,InterpolantFactoryMethodSmooth:void 0}),su.prototype=Object.assign(Object.create($h.prototype),{constructor:su,ValueTypeName:"vector"}),Object.assign(au,{parse:function(e){const t=[],n=e.tracks,i=1/(e.fps||1);for(let e=0,r=n.length;e!==r;++e)t.push(cu(n[e]).scale(i));return new au(e.name,e.duration,t,e.blendMode)},toJSON:function(e){const t=[],n=e.tracks,i={name:e.name,duration:e.duration,tracks:t,uuid:e.uuid,blendMode:e.blendMode};for(let e=0,i=n.length;e!==i;++e)t.push($h.toJSON(n[e]));return i},CreateFromMorphTargetSequence:function(e,t,n,i){const r=t.length,o=[];for(let e=0;e<r;e++){let s=[],a=[];s.push((e+r-1)%r,e,(e+1)%r),a.push(0,1,0);const c=Yh.getKeyframeOrder(s);s=Yh.sortedArray(s,1,c),a=Yh.sortedArray(a,1,c),i||0!==s[0]||(s.push(r),a.push(a[0])),o.push(new nu(".morphTargetInfluences["+t[e].name+"]",s,a).scale(1/n))}return new au(e,-1,o)},findByName:function(e,t){let n=e;if(!Array.isArray(e)){const t=e;n=t.geometry&&t.geometry.animations||t.animations}for(let e=0;e<n.length;e++)if(n[e].name===t)return n[e];return null},CreateClipsFromMorphTargetSequences:function(e,t,n){const i={},r=/^([\w-]*?)([\d]+)$/;for(let t=0,n=e.length;t<n;t++){const n=e[t],o=n.name.match(r);if(o&&o.length>1){const e=o[1];let t=i[e];t||(i[e]=t=[]),t.push(n)}}const o=[];for(const e in i)o.push(au.CreateFromMorphTargetSequence(e,i[e],t,n));return o},parseAnimation:function(e,t){if(!e)return console.error("THREE.AnimationClip: No animation in JSONLoader data."),null;const n=function(e,t,n,i,r){if(0!==n.length){const o=[],s=[];Yh.flattenJSON(n,o,s,i),0!==o.length&&r.push(new e(t,o,s))}},i=[],r=e.name||"default",o=e.fps||30,s=e.blendMode;let a=e.length||-1;const c=e.hierarchy||[];for(let e=0;e<c.length;e++){const r=c[e].keys;if(r&&0!==r.length)if(r[0].morphTargets){const e={};let t;for(t=0;t<r.length;t++)if(r[t].morphTargets)for(let n=0;n<r[t].morphTargets.length;n++)e[r[t].morphTargets[n]]=-1;for(const n in e){const e=[],o=[];for(let i=0;i!==r[t].morphTargets.length;++i){const i=r[t];e.push(i.time),o.push(i.morphTarget===n?1:0)}i.push(new nu(".morphTargetInfluence["+n+"]",e,o))}a=e.length*(o||1)}else{const o=".bones["+t[e].name+"]";n(su,o+".position",r,"pos",i),n(ru,o+".quaternion",r,"rot",i),n(su,o+".scale",r,"scl",i)}}if(0===i.length)return null;return new au(r,a,i,s)}}),Object.assign(au.prototype,{resetDuration:function(){let e=0;for(let t=0,n=this.tracks.length;t!==n;++t){const n=this.tracks[t];e=Math.max(e,n.times[n.times.length-1])}return this.duration=e,this},trim:function(){for(let e=0;e<this.tracks.length;e++)this.tracks[e].trim(0,this.duration);return this},validate:function(){let e=!0;for(let t=0;t<this.tracks.length;t++)e=e&&this.tracks[t].validate();return e},optimize:function(){for(let e=0;e<this.tracks.length;e++)this.tracks[e].optimize();return this},clone:function(){const e=[];for(let t=0;t<this.tracks.length;t++)e.push(this.tracks[t].clone());return new au(this.name,this.duration,e,this.blendMode)}});const lu={enabled:!1,files:{},add:function(e,t){!1!==this.enabled&&(this.files[e]=t)},get:function(e){if(!1!==this.enabled)return this.files[e]},remove:function(e){delete this.files[e]},clear:function(){this.files={}}};function hu(e,t,n){const i=this;let r=!1,o=0,s=0,a=void 0;const c=[];this.onStart=void 0,this.onLoad=e,this.onProgress=t,this.onError=n,this.itemStart=function(e){s++,!1===r&&void 0!==i.onStart&&i.onStart(e,o,s),r=!0},this.itemEnd=function(e){o++,void 0!==i.onProgress&&i.onProgress(e,o,s),o===s&&(r=!1,void 0!==i.onLoad&&i.onLoad())},this.itemError=function(e){void 0!==i.onError&&i.onError(e)},this.resolveURL=function(e){return a?a(e):e},this.setURLModifier=function(e){return a=e,this},this.addHandler=function(e,t){return c.push(e,t),this},this.removeHandler=function(e){const t=c.indexOf(e);return-1!==t&&c.splice(t,2),this},this.getHandler=function(e){for(let t=0,n=c.length;t<n;t+=2){const n=c[t],i=c[t+1];if(n.global&&(n.lastIndex=0),n.test(e))return i}return null}}const uu=new hu;function du(e){this.manager=void 0!==e?e:uu,this.crossOrigin="anonymous",this.path="",this.resourcePath="",this.requestHeader={}}Object.assign(du.prototype,{load:function(){},loadAsync:function(e,t){const n=this;return new Promise((function(i,r){n.load(e,i,t,r)}))},parse:function(){},setCrossOrigin:function(e){return this.crossOrigin=e,this},setPath:function(e){return this.path=e,this},setResourcePath:function(e){return this.resourcePath=e,this},setRequestHeader:function(e){return this.requestHeader=e,this}});const pu={};function fu(e){du.call(this,e)}function mu(e){du.call(this,e)}function gu(e){du.call(this,e)}function vu(e){du.call(this,e)}function yu(e){du.call(this,e)}function xu(e){du.call(this,e)}function bu(e){du.call(this,e)}function _u(){this.type="Curve",this.arcLengthDivisions=200}function wu(e,t,n,i,r,o,s,a){_u.call(this),this.type="EllipseCurve",this.aX=e||0,this.aY=t||0,this.xRadius=n||1,this.yRadius=i||1,this.aStartAngle=r||0,this.aEndAngle=o||2*Math.PI,this.aClockwise=s||!1,this.aRotation=a||0}function Mu(e,t,n,i,r,o){wu.call(this,e,t,n,n,i,r,o),this.type="ArcCurve"}function Su(){let e=0,t=0,n=0,i=0;function r(r,o,s,a){e=r,t=s,n=-3*r+3*o-2*s-a,i=2*r-2*o+s+a}return{initCatmullRom:function(e,t,n,i,o){r(t,n,o*(n-e),o*(i-t))},initNonuniformCatmullRom:function(e,t,n,i,o,s,a){let c=(t-e)/o-(n-e)/(o+s)+(n-t)/s,l=(n-t)/s-(i-t)/(s+a)+(i-n)/a;c*=s,l*=s,r(t,n,c,l)},calc:function(r){const o=r*r;return e+t*r+n*o+i*(o*r)}}}fu.prototype=Object.assign(Object.create(du.prototype),{constructor:fu,load:function(e,t,n,i){void 0===e&&(e=""),void 0!==this.path&&(e=this.path+e),e=this.manager.resolveURL(e);const r=this,o=lu.get(e);if(void 0!==o)return r.manager.itemStart(e),setTimeout((function(){t&&t(o),r.manager.itemEnd(e)}),0),o;if(void 0!==pu[e])return void pu[e].push({onLoad:t,onProgress:n,onError:i});const s=e.match(/^data:(.*?)(;base64)?,(.*)$/);let a;if(s){const n=s[1],o=!!s[2];let a=s[3];a=decodeURIComponent(a),o&&(a=atob(a));try{let i;const o=(this.responseType||"").toLowerCase();switch(o){case"arraybuffer":case"blob":const e=new Uint8Array(a.length);for(let t=0;t<a.length;t++)e[t]=a.charCodeAt(t);i="blob"===o?new Blob([e.buffer],{type:n}):e.buffer;break;case"document":const t=new DOMParser;i=t.parseFromString(a,n);break;case"json":i=JSON.parse(a);break;default:i=a}setTimeout((function(){t&&t(i),r.manager.itemEnd(e)}),0)}catch(t){setTimeout((function(){i&&i(t),r.manager.itemError(e),r.manager.itemEnd(e)}),0)}}else{pu[e]=[],pu[e].push({onLoad:t,onProgress:n,onError:i}),a=new XMLHttpRequest,a.open("GET",e,!0),a.addEventListener("load",(function(t){const n=this.response,i=pu[e];if(delete pu[e],200===this.status||0===this.status){0===this.status&&console.warn("THREE.FileLoader: HTTP Status 0 received."),lu.add(e,n);for(let e=0,t=i.length;e<t;e++){const t=i[e];t.onLoad&&t.onLoad(n)}r.manager.itemEnd(e)}else{for(let e=0,n=i.length;e<n;e++){const n=i[e];n.onError&&n.onError(t)}r.manager.itemError(e),r.manager.itemEnd(e)}}),!1),a.addEventListener("progress",(function(t){const n=pu[e];for(let e=0,i=n.length;e<i;e++){const i=n[e];i.onProgress&&i.onProgress(t)}}),!1),a.addEventListener("error",(function(t){const n=pu[e];delete pu[e];for(let e=0,i=n.length;e<i;e++){const i=n[e];i.onError&&i.onError(t)}r.manager.itemError(e),r.manager.itemEnd(e)}),!1),a.addEventListener("abort",(function(t){const n=pu[e];delete pu[e];for(let e=0,i=n.length;e<i;e++){const i=n[e];i.onError&&i.onError(t)}r.manager.itemError(e),r.manager.itemEnd(e)}),!1),void 0!==this.responseType&&(a.responseType=this.responseType),void 0!==this.withCredentials&&(a.withCredentials=this.withCredentials),a.overrideMimeType&&a.overrideMimeType(void 0!==this.mimeType?this.mimeType:"text/plain");for(const e in this.requestHeader)a.setRequestHeader(e,this.requestHeader[e]);a.send(null)}return r.manager.itemStart(e),a},setResponseType:function(e){return this.responseType=e,this},setWithCredentials:function(e){return this.withCredentials=e,this},setMimeType:function(e){return this.mimeType=e,this}}),mu.prototype=Object.assign(Object.create(du.prototype),{constructor:mu,load:function(e,t,n,i){const r=this,o=new fu(r.manager);o.setPath(r.path),o.setRequestHeader(r.requestHeader),o.load(e,(function(n){try{t(r.parse(JSON.parse(n)))}catch(t){i?i(t):console.error(t),r.manager.itemError(e)}}),n,i)},parse:function(e){const t=[];for(let n=0;n<e.length;n++){const i=au.parse(e[n]);t.push(i)}return t}}),gu.prototype=Object.assign(Object.create(du.prototype),{constructor:gu,load:function(e,t,n,i){const r=this,o=[],s=new Dl;s.image=o;const a=new fu(this.manager);a.setPath(this.path),a.setResponseType("arraybuffer"),a.setRequestHeader(this.requestHeader);let c=0;function l(l){a.load(e[l],(function(e){const n=r.parse(e,!0);o[l]={width:n.width,height:n.height,format:n.format,mipmaps:n.mipmaps},c+=1,6===c&&(1===n.mipmapCount&&(s.minFilter=1006),s.format=n.format,s.needsUpdate=!0,t&&t(s))}),n,i)}if(Array.isArray(e))for(let t=0,n=e.length;t<n;++t)l(t);else a.load(e,(function(e){const n=r.parse(e,!0);if(n.isCubemap){const e=n.mipmaps.length/n.mipmapCount;for(let t=0;t<e;t++){o[t]={mipmaps:[]};for(let e=0;e<n.mipmapCount;e++)o[t].mipmaps.push(n.mipmaps[t*n.mipmapCount+e]),o[t].format=n.format,o[t].width=n.width,o[t].height=n.height}}else s.image.width=n.width,s.image.height=n.height,s.mipmaps=n.mipmaps;1===n.mipmapCount&&(s.minFilter=1006),s.format=n.format,s.needsUpdate=!0,t&&t(s)}),n,i);return s}}),vu.prototype=Object.assign(Object.create(du.prototype),{constructor:vu,load:function(e,t,n,i){void 0!==this.path&&(e=this.path+e),e=this.manager.resolveURL(e);const r=this,o=lu.get(e);if(void 0!==o)return r.manager.itemStart(e),setTimeout((function(){t&&t(o),r.manager.itemEnd(e)}),0),o;const s=document.createElementNS("http://www.w3.org/1999/xhtml","img");function a(){s.removeEventListener("load",a,!1),s.removeEventListener("error",c,!1),lu.add(e,this),t&&t(this),r.manager.itemEnd(e)}function c(t){s.removeEventListener("load",a,!1),s.removeEventListener("error",c,!1),i&&i(t),r.manager.itemError(e),r.manager.itemEnd(e)}return s.addEventListener("load",a,!1),s.addEventListener("error",c,!1),"data:"!==e.substr(0,5)&&void 0!==this.crossOrigin&&(s.crossOrigin=this.crossOrigin),r.manager.itemStart(e),s.src=e,s}}),yu.prototype=Object.assign(Object.create(du.prototype),{constructor:yu,load:function(e,t,n,i){const r=new qs,o=new vu(this.manager);o.setCrossOrigin(this.crossOrigin),o.setPath(this.path);let s=0;function a(n){o.load(e[n],(function(e){r.images[n]=e,s++,6===s&&(r.needsUpdate=!0,t&&t(r))}),void 0,i)}for(let t=0;t<e.length;++t)a(t);return r}}),xu.prototype=Object.assign(Object.create(du.prototype),{constructor:xu,load:function(e,t,n,i){const r=this,o=new ws,s=new fu(this.manager);return s.setResponseType("arraybuffer"),s.setRequestHeader(this.requestHeader),s.setPath(this.path),s.load(e,(function(e){const n=r.parse(e);n&&(void 0!==n.image?o.image=n.image:void 0!==n.data&&(o.image.width=n.width,o.image.height=n.height,o.image.data=n.data),o.wrapS=void 0!==n.wrapS?n.wrapS:1001,o.wrapT=void 0!==n.wrapT?n.wrapT:1001,o.magFilter=void 0!==n.magFilter?n.magFilter:1006,o.minFilter=void 0!==n.minFilter?n.minFilter:1006,o.anisotropy=void 0!==n.anisotropy?n.anisotropy:1,void 0!==n.format&&(o.format=n.format),void 0!==n.type&&(o.type=n.type),void 0!==n.mipmaps&&(o.mipmaps=n.mipmaps,o.minFilter=1008),1===n.mipmapCount&&(o.minFilter=1006),o.needsUpdate=!0,t&&t(o,n))}),n,i),o}}),bu.prototype=Object.assign(Object.create(du.prototype),{constructor:bu,load:function(e,t,n,i){const r=new ki,o=new vu(this.manager);return o.setCrossOrigin(this.crossOrigin),o.setPath(this.path),o.load(e,(function(n){r.image=n;const i=e.search(/\.jpe?g($|\?)/i)>0||0===e.search(/^data\:image\/jpeg/);r.format=i?1022:1023,r.needsUpdate=!0,void 0!==t&&t(r)}),n,i),r}}),Object.assign(_u.prototype,{getPoint:function(){return console.warn("THREE.Curve: .getPoint() not implemented."),null},getPointAt:function(e,t){const n=this.getUtoTmapping(e);return this.getPoint(n,t)},getPoints:function(e){void 0===e&&(e=5);const t=[];for(let n=0;n<=e;n++)t.push(this.getPoint(n/e));return t},getSpacedPoints:function(e){void 0===e&&(e=5);const t=[];for(let n=0;n<=e;n++)t.push(this.getPointAt(n/e));return t},getLength:function(){const e=this.getLengths();return e[e.length-1]},getLengths:function(e){if(void 0===e&&(e=this.arcLengthDivisions),this.cacheArcLengths&&this.cacheArcLengths.length===e+1&&!this.needsUpdate)return this.cacheArcLengths;this.needsUpdate=!1;const t=[];let n,i=this.getPoint(0),r=0;t.push(0);for(let o=1;o<=e;o++)n=this.getPoint(o/e),r+=n.distanceTo(i),t.push(r),i=n;return this.cacheArcLengths=t,t},updateArcLengths:function(){this.needsUpdate=!0,this.getLengths()},getUtoTmapping:function(e,t){const n=this.getLengths();let i=0;const r=n.length;let o;o=t||e*n[r-1];let s,a=0,c=r-1;for(;a<=c;)if(i=Math.floor(a+(c-a)/2),s=n[i]-o,s<0)a=i+1;else{if(!(s>0)){c=i;break}c=i-1}if(i=c,n[i]===o)return i/(r-1);const l=n[i];return(i+(o-l)/(n[i+1]-l))/(r-1)},getTangent:function(e,t){let n=e-1e-4,i=e+1e-4;n<0&&(n=0),i>1&&(i=1);const r=this.getPoint(n),o=this.getPoint(i),s=t||(r.isVector2?new zi:new Xi);return s.copy(o).sub(r).normalize(),s},getTangentAt:function(e,t){const n=this.getUtoTmapping(e);return this.getTangent(n,t)},computeFrenetFrames:function(e,t){const n=new Xi,i=[],r=[],o=[],s=new Xi,a=new _r;for(let t=0;t<=e;t++){const n=t/e;i[t]=this.getTangentAt(n,new Xi),i[t].normalize()}r[0]=new Xi,o[0]=new Xi;let c=Number.MAX_VALUE;const l=Math.abs(i[0].x),h=Math.abs(i[0].y),u=Math.abs(i[0].z);l<=c&&(c=l,n.set(1,0,0)),h<=c&&(c=h,n.set(0,1,0)),u<=c&&n.set(0,0,1),s.crossVectors(i[0],n).normalize(),r[0].crossVectors(i[0],s),o[0].crossVectors(i[0],r[0]);for(let t=1;t<=e;t++){if(r[t]=r[t-1].clone(),o[t]=o[t-1].clone(),s.crossVectors(i[t-1],i[t]),s.length()>Number.EPSILON){s.normalize();const e=Math.acos(Ui.clamp(i[t-1].dot(i[t]),-1,1));r[t].applyMatrix4(a.makeRotationAxis(s,e))}o[t].crossVectors(i[t],r[t])}if(!0===t){let t=Math.acos(Ui.clamp(r[0].dot(r[e]),-1,1));t/=e,i[0].dot(s.crossVectors(r[0],r[e]))>0&&(t=-t);for(let n=1;n<=e;n++)r[n].applyMatrix4(a.makeRotationAxis(i[n],t*n)),o[n].crossVectors(i[n],r[n])}return{tangents:i,normals:r,binormals:o}},clone:function(){return(new this.constructor).copy(this)},copy:function(e){return this.arcLengthDivisions=e.arcLengthDivisions,this},toJSON:function(){const e={metadata:{version:4.5,type:"Curve",generator:"Curve.toJSON"}};return e.arcLengthDivisions=this.arcLengthDivisions,e.type=this.type,e},fromJSON:function(e){return this.arcLengthDivisions=e.arcLengthDivisions,this}}),wu.prototype=Object.create(_u.prototype),wu.prototype.constructor=wu,wu.prototype.isEllipseCurve=!0,wu.prototype.getPoint=function(e,t){const n=t||new zi,i=2*Math.PI;let r=this.aEndAngle-this.aStartAngle;const o=Math.abs(r)<Number.EPSILON;for(;r<0;)r+=i;for(;r>i;)r-=i;r<Number.EPSILON&&(r=o?0:i),!0!==this.aClockwise||o||(r===i?r=-i:r-=i);const s=this.aStartAngle+e*r;let a=this.aX+this.xRadius*Math.cos(s),c=this.aY+this.yRadius*Math.sin(s);if(0!==this.aRotation){const e=Math.cos(this.aRotation),t=Math.sin(this.aRotation),n=a-this.aX,i=c-this.aY;a=n*e-i*t+this.aX,c=n*t+i*e+this.aY}return n.set(a,c)},wu.prototype.copy=function(e){return _u.prototype.copy.call(this,e),this.aX=e.aX,this.aY=e.aY,this.xRadius=e.xRadius,this.yRadius=e.yRadius,this.aStartAngle=e.aStartAngle,this.aEndAngle=e.aEndAngle,this.aClockwise=e.aClockwise,this.aRotation=e.aRotation,this},wu.prototype.toJSON=function(){const e=_u.prototype.toJSON.call(this);return e.aX=this.aX,e.aY=this.aY,e.xRadius=this.xRadius,e.yRadius=this.yRadius,e.aStartAngle=this.aStartAngle,e.aEndAngle=this.aEndAngle,e.aClockwise=this.aClockwise,e.aRotation=this.aRotation,e},wu.prototype.fromJSON=function(e){return _u.prototype.fromJSON.call(this,e),this.aX=e.aX,this.aY=e.aY,this.xRadius=e.xRadius,this.yRadius=e.yRadius,this.aStartAngle=e.aStartAngle,this.aEndAngle=e.aEndAngle,this.aClockwise=e.aClockwise,this.aRotation=e.aRotation,this},Mu.prototype=Object.create(wu.prototype),Mu.prototype.constructor=Mu,Mu.prototype.isArcCurve=!0;const Tu=new Xi,Eu=new Su,Au=new Su,Lu=new Su;function Ru(e,t,n,i){_u.call(this),this.type="CatmullRomCurve3",this.points=e||[],this.closed=t||!1,this.curveType=n||"centripetal",this.tension=void 0!==i?i:.5}function Cu(e,t,n,i,r){const o=.5*(i-t),s=.5*(r-n),a=e*e;return(2*n-2*i+o+s)*(e*a)+(-3*n+3*i-2*o-s)*a+o*e+n}function Pu(e,t,n,i){return function(e,t){const n=1-e;return n*n*t}(e,t)+function(e,t){return 2*(1-e)*e*t}(e,n)+function(e,t){return e*e*t}(e,i)}function Nu(e,t,n,i,r){return function(e,t){const n=1-e;return n*n*n*t}(e,t)+function(e,t){const n=1-e;return 3*n*n*e*t}(e,n)+function(e,t){return 3*(1-e)*e*e*t}(e,i)+function(e,t){return e*e*e*t}(e,r)}function Ou(e,t,n,i){_u.call(this),this.type="CubicBezierCurve",this.v0=e||new zi,this.v1=t||new zi,this.v2=n||new zi,this.v3=i||new zi}function Iu(e,t,n,i){_u.call(this),this.type="CubicBezierCurve3",this.v0=e||new Xi,this.v1=t||new Xi,this.v2=n||new Xi,this.v3=i||new Xi}function Du(e,t){_u.call(this),this.type="LineCurve",this.v1=e||new zi,this.v2=t||new zi}function Uu(e,t){_u.call(this),this.type="LineCurve3",this.v1=e||new Xi,this.v2=t||new Xi}function zu(e,t,n){_u.call(this),this.type="QuadraticBezierCurve",this.v0=e||new zi,this.v1=t||new zi,this.v2=n||new zi}function Bu(e,t,n){_u.call(this),this.type="QuadraticBezierCurve3",this.v0=e||new Xi,this.v1=t||new Xi,this.v2=n||new Xi}function Fu(e){_u.call(this),this.type="SplineCurve",this.points=e||[]}Ru.prototype=Object.create(_u.prototype),Ru.prototype.constructor=Ru,Ru.prototype.isCatmullRomCurve3=!0,Ru.prototype.getPoint=function(e,t){const n=t||new Xi,i=this.points,r=i.length,o=(r-(this.closed?0:1))*e;let s,a,c=Math.floor(o),l=o-c;this.closed?c+=c>0?0:(Math.floor(Math.abs(c)/r)+1)*r:0===l&&c===r-1&&(c=r-2,l=1),this.closed||c>0?s=i[(c-1)%r]:(Tu.subVectors(i[0],i[1]).add(i[0]),s=Tu);const h=i[c%r],u=i[(c+1)%r];if(this.closed||c+2<r?a=i[(c+2)%r]:(Tu.subVectors(i[r-1],i[r-2]).add(i[r-1]),a=Tu),"centripetal"===this.curveType||"chordal"===this.curveType){const e="chordal"===this.curveType?.5:.25;let t=Math.pow(s.distanceToSquared(h),e),n=Math.pow(h.distanceToSquared(u),e),i=Math.pow(u.distanceToSquared(a),e);n<1e-4&&(n=1),t<1e-4&&(t=n),i<1e-4&&(i=n),Eu.initNonuniformCatmullRom(s.x,h.x,u.x,a.x,t,n,i),Au.initNonuniformCatmullRom(s.y,h.y,u.y,a.y,t,n,i),Lu.initNonuniformCatmullRom(s.z,h.z,u.z,a.z,t,n,i)}else"catmullrom"===this.curveType&&(Eu.initCatmullRom(s.x,h.x,u.x,a.x,this.tension),Au.initCatmullRom(s.y,h.y,u.y,a.y,this.tension),Lu.initCatmullRom(s.z,h.z,u.z,a.z,this.tension));return n.set(Eu.calc(l),Au.calc(l),Lu.calc(l)),n},Ru.prototype.copy=function(e){_u.prototype.copy.call(this,e),this.points=[];for(let t=0,n=e.points.length;t<n;t++){const n=e.points[t];this.points.push(n.clone())}return this.closed=e.closed,this.curveType=e.curveType,this.tension=e.tension,this},Ru.prototype.toJSON=function(){const e=_u.prototype.toJSON.call(this);e.points=[];for(let t=0,n=this.points.length;t<n;t++){const n=this.points[t];e.points.push(n.toArray())}return e.closed=this.closed,e.curveType=this.curveType,e.tension=this.tension,e},Ru.prototype.fromJSON=function(e){_u.prototype.fromJSON.call(this,e),this.points=[];for(let t=0,n=e.points.length;t<n;t++){const n=e.points[t];this.points.push((new Xi).fromArray(n))}return this.closed=e.closed,this.curveType=e.curveType,this.tension=e.tension,this},Ou.prototype=Object.create(_u.prototype),Ou.prototype.constructor=Ou,Ou.prototype.isCubicBezierCurve=!0,Ou.prototype.getPoint=function(e,t){const n=t||new zi,i=this.v0,r=this.v1,o=this.v2,s=this.v3;return n.set(Nu(e,i.x,r.x,o.x,s.x),Nu(e,i.y,r.y,o.y,s.y)),n},Ou.prototype.copy=function(e){return _u.prototype.copy.call(this,e),this.v0.copy(e.v0),this.v1.copy(e.v1),this.v2.copy(e.v2),this.v3.copy(e.v3),this},Ou.prototype.toJSON=function(){const e=_u.prototype.toJSON.call(this);return e.v0=this.v0.toArray(),e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e.v3=this.v3.toArray(),e},Ou.prototype.fromJSON=function(e){return _u.prototype.fromJSON.call(this,e),this.v0.fromArray(e.v0),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this.v3.fromArray(e.v3),this},Iu.prototype=Object.create(_u.prototype),Iu.prototype.constructor=Iu,Iu.prototype.isCubicBezierCurve3=!0,Iu.prototype.getPoint=function(e,t){const n=t||new Xi,i=this.v0,r=this.v1,o=this.v2,s=this.v3;return n.set(Nu(e,i.x,r.x,o.x,s.x),Nu(e,i.y,r.y,o.y,s.y),Nu(e,i.z,r.z,o.z,s.z)),n},Iu.prototype.copy=function(e){return _u.prototype.copy.call(this,e),this.v0.copy(e.v0),this.v1.copy(e.v1),this.v2.copy(e.v2),this.v3.copy(e.v3),this},Iu.prototype.toJSON=function(){const e=_u.prototype.toJSON.call(this);return e.v0=this.v0.toArray(),e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e.v3=this.v3.toArray(),e},Iu.prototype.fromJSON=function(e){return _u.prototype.fromJSON.call(this,e),this.v0.fromArray(e.v0),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this.v3.fromArray(e.v3),this},Du.prototype=Object.create(_u.prototype),Du.prototype.constructor=Du,Du.prototype.isLineCurve=!0,Du.prototype.getPoint=function(e,t){const n=t||new zi;return 1===e?n.copy(this.v2):(n.copy(this.v2).sub(this.v1),n.multiplyScalar(e).add(this.v1)),n},Du.prototype.getPointAt=function(e,t){return this.getPoint(e,t)},Du.prototype.getTangent=function(e,t){const n=t||new zi;return n.copy(this.v2).sub(this.v1).normalize(),n},Du.prototype.copy=function(e){return _u.prototype.copy.call(this,e),this.v1.copy(e.v1),this.v2.copy(e.v2),this},Du.prototype.toJSON=function(){const e=_u.prototype.toJSON.call(this);return e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e},Du.prototype.fromJSON=function(e){return _u.prototype.fromJSON.call(this,e),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this},Uu.prototype=Object.create(_u.prototype),Uu.prototype.constructor=Uu,Uu.prototype.isLineCurve3=!0,Uu.prototype.getPoint=function(e,t){const n=t||new Xi;return 1===e?n.copy(this.v2):(n.copy(this.v2).sub(this.v1),n.multiplyScalar(e).add(this.v1)),n},Uu.prototype.getPointAt=function(e,t){return this.getPoint(e,t)},Uu.prototype.copy=function(e){return _u.prototype.copy.call(this,e),this.v1.copy(e.v1),this.v2.copy(e.v2),this},Uu.prototype.toJSON=function(){const e=_u.prototype.toJSON.call(this);return e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e},Uu.prototype.fromJSON=function(e){return _u.prototype.fromJSON.call(this,e),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this},zu.prototype=Object.create(_u.prototype),zu.prototype.constructor=zu,zu.prototype.isQuadraticBezierCurve=!0,zu.prototype.getPoint=function(e,t){const n=t||new zi,i=this.v0,r=this.v1,o=this.v2;return n.set(Pu(e,i.x,r.x,o.x),Pu(e,i.y,r.y,o.y)),n},zu.prototype.copy=function(e){return _u.prototype.copy.call(this,e),this.v0.copy(e.v0),this.v1.copy(e.v1),this.v2.copy(e.v2),this},zu.prototype.toJSON=function(){const e=_u.prototype.toJSON.call(this);return e.v0=this.v0.toArray(),e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e},zu.prototype.fromJSON=function(e){return _u.prototype.fromJSON.call(this,e),this.v0.fromArray(e.v0),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this},Bu.prototype=Object.create(_u.prototype),Bu.prototype.constructor=Bu,Bu.prototype.isQuadraticBezierCurve3=!0,Bu.prototype.getPoint=function(e,t){const n=t||new Xi,i=this.v0,r=this.v1,o=this.v2;return n.set(Pu(e,i.x,r.x,o.x),Pu(e,i.y,r.y,o.y),Pu(e,i.z,r.z,o.z)),n},Bu.prototype.copy=function(e){return _u.prototype.copy.call(this,e),this.v0.copy(e.v0),this.v1.copy(e.v1),this.v2.copy(e.v2),this},Bu.prototype.toJSON=function(){const e=_u.prototype.toJSON.call(this);return e.v0=this.v0.toArray(),e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e},Bu.prototype.fromJSON=function(e){return _u.prototype.fromJSON.call(this,e),this.v0.fromArray(e.v0),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this},Fu.prototype=Object.create(_u.prototype),Fu.prototype.constructor=Fu,Fu.prototype.isSplineCurve=!0,Fu.prototype.getPoint=function(e,t){const n=t||new zi,i=this.points,r=(i.length-1)*e,o=Math.floor(r),s=r-o,a=i[0===o?o:o-1],c=i[o],l=i[o>i.length-2?i.length-1:o+1],h=i[o>i.length-3?i.length-1:o+2];return n.set(Cu(s,a.x,c.x,l.x,h.x),Cu(s,a.y,c.y,l.y,h.y)),n},Fu.prototype.copy=function(e){_u.prototype.copy.call(this,e),this.points=[];for(let t=0,n=e.points.length;t<n;t++){const n=e.points[t];this.points.push(n.clone())}return this},Fu.prototype.toJSON=function(){const e=_u.prototype.toJSON.call(this);e.points=[];for(let t=0,n=this.points.length;t<n;t++){const n=this.points[t];e.points.push(n.toArray())}return e},Fu.prototype.fromJSON=function(e){_u.prototype.fromJSON.call(this,e),this.points=[];for(let t=0,n=e.points.length;t<n;t++){const n=e.points[t];this.points.push((new zi).fromArray(n))}return this};var Hu=Object.freeze({__proto__:null,ArcCurve:Mu,CatmullRomCurve3:Ru,CubicBezierCurve:Ou,CubicBezierCurve3:Iu,EllipseCurve:wu,LineCurve:Du,LineCurve3:Uu,QuadraticBezierCurve:zu,QuadraticBezierCurve3:Bu,SplineCurve:Fu});function Gu(){_u.call(this),this.type="CurvePath",this.curves=[],this.autoClose=!1}function ku(e){Gu.call(this),this.type="Path",this.currentPoint=new zi,e&&this.setFromPoints(e)}function Vu(e){ku.call(this,e),this.uuid=Ui.generateUUID(),this.type="Shape",this.holes=[]}function ju(e,t){qr.call(this),this.type="Light",this.color=new mo(e),this.intensity=void 0!==t?t:1,this.receiveShadow=void 0}function Wu(e,t,n){ju.call(this,e,n),this.type="HemisphereLight",this.castShadow=void 0,this.position.copy(qr.DefaultUp),this.updateMatrix(),this.groundColor=new mo(t)}function qu(e){this.camera=e,this.bias=0,this.normalBias=0,this.radius=1,this.mapSize=new zi(512,512),this.map=null,this.mapPass=null,this.matrix=new _r,this.autoUpdate=!0,this.needsUpdate=!1,this._frustum=new Ts,this._frameExtents=new zi(1,1),this._viewportCount=1,this._viewports=[new Vi(0,0,1,1)]}function Xu(){qu.call(this,new xs(50,1,.5,500))}function Yu(e,t,n,i,r,o){ju.call(this,e,t),this.type="SpotLight",this.position.copy(qr.DefaultUp),this.updateMatrix(),this.target=new qr,Object.defineProperty(this,"power",{get:function(){return this.intensity*Math.PI},set:function(e){this.intensity=e/Math.PI}}),this.distance=void 0!==n?n:0,this.angle=void 0!==i?i:Math.PI/3,this.penumbra=void 0!==r?r:0,this.decay=void 0!==o?o:1,this.shadow=new Xu}function Zu(){qu.call(this,new xs(90,1,.5,500)),this._frameExtents=new zi(4,2),this._viewportCount=6,this._viewports=[new Vi(2,1,1,1),new Vi(0,1,1,1),new Vi(3,1,1,1),new Vi(1,1,1,1),new Vi(3,0,1,1),new Vi(1,0,1,1)],this._cubeDirections=[new Xi(1,0,0),new Xi(-1,0,0),new Xi(0,0,1),new Xi(0,0,-1),new Xi(0,1,0),new Xi(0,-1,0)],this._cubeUps=[new Xi(0,1,0),new Xi(0,1,0),new Xi(0,1,0),new Xi(0,1,0),new Xi(0,0,1),new Xi(0,0,-1)]}function Ju(e,t,n,i){ju.call(this,e,t),this.type="PointLight",Object.defineProperty(this,"power",{get:function(){return 4*this.intensity*Math.PI},set:function(e){this.intensity=e/(4*Math.PI)}}),this.distance=void 0!==n?n:0,this.decay=void 0!==i?i:1,this.shadow=new Zu}function Ku(e,t,n,i,r,o){ys.call(this),this.type="OrthographicCamera",this.zoom=1,this.view=null,this.left=void 0!==e?e:-1,this.right=void 0!==t?t:1,this.top=void 0!==n?n:1,this.bottom=void 0!==i?i:-1,this.near=void 0!==r?r:.1,this.far=void 0!==o?o:2e3,this.updateProjectionMatrix()}function Qu(){qu.call(this,new Ku(-5,5,5,-5,.5,500))}function $u(e,t){ju.call(this,e,t),this.type="DirectionalLight",this.position.copy(qr.DefaultUp),this.updateMatrix(),this.target=new qr,this.shadow=new Qu}function ed(e,t){ju.call(this,e,t),this.type="AmbientLight",this.castShadow=void 0}function td(e,t,n,i){ju.call(this,e,t),this.type="RectAreaLight",this.width=void 0!==n?n:10,this.height=void 0!==i?i:10}Gu.prototype=Object.assign(Object.create(_u.prototype),{constructor:Gu,add:function(e){this.curves.push(e)},closePath:function(){const e=this.curves[0].getPoint(0),t=this.curves[this.curves.length-1].getPoint(1);e.equals(t)||this.curves.push(new Du(t,e))},getPoint:function(e){const t=e*this.getLength(),n=this.getCurveLengths();let i=0;for(;i<n.length;){if(n[i]>=t){const e=n[i]-t,r=this.curves[i],o=r.getLength(),s=0===o?0:1-e/o;return r.getPointAt(s)}i++}return null},getLength:function(){const e=this.getCurveLengths();return e[e.length-1]},updateArcLengths:function(){this.needsUpdate=!0,this.cacheLengths=null,this.getCurveLengths()},getCurveLengths:function(){if(this.cacheLengths&&this.cacheLengths.length===this.curves.length)return this.cacheLengths;const e=[];let t=0;for(let n=0,i=this.curves.length;n<i;n++)t+=this.curves[n].getLength(),e.push(t);return this.cacheLengths=e,e},getSpacedPoints:function(e){void 0===e&&(e=40);const t=[];for(let n=0;n<=e;n++)t.push(this.getPoint(n/e));return this.autoClose&&t.push(t[0]),t},getPoints:function(e){e=e||12;const t=[];let n;for(let i=0,r=this.curves;i<r.length;i++){const o=r[i],s=o&&o.isEllipseCurve?2*e:o&&(o.isLineCurve||o.isLineCurve3)?1:o&&o.isSplineCurve?e*o.points.length:e,a=o.getPoints(s);for(let e=0;e<a.length;e++){const i=a[e];n&&n.equals(i)||(t.push(i),n=i)}}return this.autoClose&&t.length>1&&!t[t.length-1].equals(t[0])&&t.push(t[0]),t},copy:function(e){_u.prototype.copy.call(this,e),this.curves=[];for(let t=0,n=e.curves.length;t<n;t++){const n=e.curves[t];this.curves.push(n.clone())}return this.autoClose=e.autoClose,this},toJSON:function(){const e=_u.prototype.toJSON.call(this);e.autoClose=this.autoClose,e.curves=[];for(let t=0,n=this.curves.length;t<n;t++){const n=this.curves[t];e.curves.push(n.toJSON())}return e},fromJSON:function(e){_u.prototype.fromJSON.call(this,e),this.autoClose=e.autoClose,this.curves=[];for(let t=0,n=e.curves.length;t<n;t++){const n=e.curves[t];this.curves.push((new Hu[n.type]).fromJSON(n))}return this}}),ku.prototype=Object.assign(Object.create(Gu.prototype),{constructor:ku,setFromPoints:function(e){this.moveTo(e[0].x,e[0].y);for(let t=1,n=e.length;t<n;t++)this.lineTo(e[t].x,e[t].y);return this},moveTo:function(e,t){return this.currentPoint.set(e,t),this},lineTo:function(e,t){const n=new Du(this.currentPoint.clone(),new zi(e,t));return this.curves.push(n),this.currentPoint.set(e,t),this},quadraticCurveTo:function(e,t,n,i){const r=new zu(this.currentPoint.clone(),new zi(e,t),new zi(n,i));return this.curves.push(r),this.currentPoint.set(n,i),this},bezierCurveTo:function(e,t,n,i,r,o){const s=new Ou(this.currentPoint.clone(),new zi(e,t),new zi(n,i),new zi(r,o));return this.curves.push(s),this.currentPoint.set(r,o),this},splineThru:function(e){const t=new Fu([this.currentPoint.clone()].concat(e));return this.curves.push(t),this.currentPoint.copy(e[e.length-1]),this},arc:function(e,t,n,i,r,o){const s=this.currentPoint.x,a=this.currentPoint.y;return this.absarc(e+s,t+a,n,i,r,o),this},absarc:function(e,t,n,i,r,o){return this.absellipse(e,t,n,n,i,r,o),this},ellipse:function(e,t,n,i,r,o,s,a){const c=this.currentPoint.x,l=this.currentPoint.y;return this.absellipse(e+c,t+l,n,i,r,o,s,a),this},absellipse:function(e,t,n,i,r,o,s,a){const c=new wu(e,t,n,i,r,o,s,a);if(this.curves.length>0){const e=c.getPoint(0);e.equals(this.currentPoint)||this.lineTo(e.x,e.y)}this.curves.push(c);const l=c.getPoint(1);return this.currentPoint.copy(l),this},copy:function(e){return Gu.prototype.copy.call(this,e),this.currentPoint.copy(e.currentPoint),this},toJSON:function(){const e=Gu.prototype.toJSON.call(this);return e.currentPoint=this.currentPoint.toArray(),e},fromJSON:function(e){return Gu.prototype.fromJSON.call(this,e),this.currentPoint.fromArray(e.currentPoint),this}}),Vu.prototype=Object.assign(Object.create(ku.prototype),{constructor:Vu,getPointsHoles:function(e){const t=[];for(let n=0,i=this.holes.length;n<i;n++)t[n]=this.holes[n].getPoints(e);return t},extractPoints:function(e){return{shape:this.getPoints(e),holes:this.getPointsHoles(e)}},copy:function(e){ku.prototype.copy.call(this,e),this.holes=[];for(let t=0,n=e.holes.length;t<n;t++){const n=e.holes[t];this.holes.push(n.clone())}return this},toJSON:function(){const e=ku.prototype.toJSON.call(this);e.uuid=this.uuid,e.holes=[];for(let t=0,n=this.holes.length;t<n;t++){const n=this.holes[t];e.holes.push(n.toJSON())}return e},fromJSON:function(e){ku.prototype.fromJSON.call(this,e),this.uuid=e.uuid,this.holes=[];for(let t=0,n=e.holes.length;t<n;t++){const n=e.holes[t];this.holes.push((new ku).fromJSON(n))}return this}}),ju.prototype=Object.assign(Object.create(qr.prototype),{constructor:ju,isLight:!0,copy:function(e){return qr.prototype.copy.call(this,e),this.color.copy(e.color),this.intensity=e.intensity,this},toJSON:function(e){const t=qr.prototype.toJSON.call(this,e);return t.object.color=this.color.getHex(),t.object.intensity=this.intensity,void 0!==this.groundColor&&(t.object.groundColor=this.groundColor.getHex()),void 0!==this.distance&&(t.object.distance=this.distance),void 0!==this.angle&&(t.object.angle=this.angle),void 0!==this.decay&&(t.object.decay=this.decay),void 0!==this.penumbra&&(t.object.penumbra=this.penumbra),void 0!==this.shadow&&(t.object.shadow=this.shadow.toJSON()),t}}),Wu.prototype=Object.assign(Object.create(ju.prototype),{constructor:Wu,isHemisphereLight:!0,copy:function(e){return ju.prototype.copy.call(this,e),this.groundColor.copy(e.groundColor),this}}),Object.assign(qu.prototype,{_projScreenMatrix:new _r,_lightPositionWorld:new Xi,_lookTarget:new Xi,getViewportCount:function(){return this._viewportCount},getFrustum:function(){return this._frustum},updateMatrices:function(e){const t=this.camera,n=this.matrix,i=this._projScreenMatrix,r=this._lookTarget,o=this._lightPositionWorld;o.setFromMatrixPosition(e.matrixWorld),t.position.copy(o),r.setFromMatrixPosition(e.target.matrixWorld),t.lookAt(r),t.updateMatrixWorld(),i.multiplyMatrices(t.projectionMatrix,t.matrixWorldInverse),this._frustum.setFromProjectionMatrix(i),n.set(.5,0,0,.5,0,.5,0,.5,0,0,.5,.5,0,0,0,1),n.multiply(t.projectionMatrix),n.multiply(t.matrixWorldInverse)},getViewport:function(e){return this._viewports[e]},getFrameExtents:function(){return this._frameExtents},copy:function(e){return this.camera=e.camera.clone(),this.bias=e.bias,this.radius=e.radius,this.mapSize.copy(e.mapSize),this},clone:function(){return(new this.constructor).copy(this)},toJSON:function(){const e={};return 0!==this.bias&&(e.bias=this.bias),0!==this.normalBias&&(e.normalBias=this.normalBias),1!==this.radius&&(e.radius=this.radius),512===this.mapSize.x&&512===this.mapSize.y||(e.mapSize=this.mapSize.toArray()),e.camera=this.camera.toJSON(!1).object,delete e.camera.matrix,e}}),Xu.prototype=Object.assign(Object.create(qu.prototype),{constructor:Xu,isSpotLightShadow:!0,updateMatrices:function(e){const t=this.camera,n=2*Ui.RAD2DEG*e.angle,i=this.mapSize.width/this.mapSize.height,r=e.distance||t.far;n===t.fov&&i===t.aspect&&r===t.far||(t.fov=n,t.aspect=i,t.far=r,t.updateProjectionMatrix()),qu.prototype.updateMatrices.call(this,e)}}),Yu.prototype=Object.assign(Object.create(ju.prototype),{constructor:Yu,isSpotLight:!0,copy:function(e){return ju.prototype.copy.call(this,e),this.distance=e.distance,this.angle=e.angle,this.penumbra=e.penumbra,this.decay=e.decay,this.target=e.target.clone(),this.shadow=e.shadow.clone(),this}}),Zu.prototype=Object.assign(Object.create(qu.prototype),{constructor:Zu,isPointLightShadow:!0,updateMatrices:function(e,t){void 0===t&&(t=0);const n=this.camera,i=this.matrix,r=this._lightPositionWorld,o=this._lookTarget,s=this._projScreenMatrix;r.setFromMatrixPosition(e.matrixWorld),n.position.copy(r),o.copy(n.position),o.add(this._cubeDirections[t]),n.up.copy(this._cubeUps[t]),n.lookAt(o),n.updateMatrixWorld(),i.makeTranslation(-r.x,-r.y,-r.z),s.multiplyMatrices(n.projectionMatrix,n.matrixWorldInverse),this._frustum.setFromProjectionMatrix(s)}}),Ju.prototype=Object.assign(Object.create(ju.prototype),{constructor:Ju,isPointLight:!0,copy:function(e){return ju.prototype.copy.call(this,e),this.distance=e.distance,this.decay=e.decay,this.shadow=e.shadow.clone(),this}}),Ku.prototype=Object.assign(Object.create(ys.prototype),{constructor:Ku,isOrthographicCamera:!0,copy:function(e,t){return ys.prototype.copy.call(this,e,t),this.left=e.left,this.right=e.right,this.top=e.top,this.bottom=e.bottom,this.near=e.near,this.far=e.far,this.zoom=e.zoom,this.view=null===e.view?null:Object.assign({},e.view),this},setViewOffset:function(e,t,n,i,r,o){null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=e,this.view.fullHeight=t,this.view.offsetX=n,this.view.offsetY=i,this.view.width=r,this.view.height=o,this.updateProjectionMatrix()},clearViewOffset:function(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()},updateProjectionMatrix:function(){const e=(this.right-this.left)/(2*this.zoom),t=(this.top-this.bottom)/(2*this.zoom),n=(this.right+this.left)/2,i=(this.top+this.bottom)/2;let r=n-e,o=n+e,s=i+t,a=i-t;if(null!==this.view&&this.view.enabled){const e=(this.right-this.left)/this.view.fullWidth/this.zoom,t=(this.top-this.bottom)/this.view.fullHeight/this.zoom;r+=e*this.view.offsetX,o=r+e*this.view.width,s-=t*this.view.offsetY,a=s-t*this.view.height}this.projectionMatrix.makeOrthographic(r,o,s,a,this.near,this.far),this.projectionMatrixInverse.getInverse(this.projectionMatrix)},toJSON:function(e){const t=qr.prototype.toJSON.call(this,e);return t.object.zoom=this.zoom,t.object.left=this.left,t.object.right=this.right,t.object.top=this.top,t.object.bottom=this.bottom,t.object.near=this.near,t.object.far=this.far,null!==this.view&&(t.object.view=Object.assign({},this.view)),t}}),Qu.prototype=Object.assign(Object.create(qu.prototype),{constructor:Qu,isDirectionalLightShadow:!0,updateMatrices:function(e){qu.prototype.updateMatrices.call(this,e)}}),$u.prototype=Object.assign(Object.create(ju.prototype),{constructor:$u,isDirectionalLight:!0,copy:function(e){return ju.prototype.copy.call(this,e),this.target=e.target.clone(),this.shadow=e.shadow.clone(),this}}),ed.prototype=Object.assign(Object.create(ju.prototype),{constructor:ed,isAmbientLight:!0}),td.prototype=Object.assign(Object.create(ju.prototype),{constructor:td,isRectAreaLight:!0,copy:function(e){return ju.prototype.copy.call(this,e),this.width=e.width,this.height=e.height,this},toJSON:function(e){const t=ju.prototype.toJSON.call(this,e);return t.object.width=this.width,t.object.height=this.height,t}});class nd{constructor(){Object.defineProperty(this,"isSphericalHarmonics3",{value:!0}),this.coefficients=[];for(let e=0;e<9;e++)this.coefficients.push(new Xi)}set(e){for(let t=0;t<9;t++)this.coefficients[t].copy(e[t]);return this}zero(){for(let e=0;e<9;e++)this.coefficients[e].set(0,0,0);return this}getAt(e,t){const n=e.x,i=e.y,r=e.z,o=this.coefficients;return t.copy(o[0]).multiplyScalar(.282095),t.addScaledVector(o[1],.488603*i),t.addScaledVector(o[2],.488603*r),t.addScaledVector(o[3],.488603*n),t.addScaledVector(o[4],n*i*1.092548),t.addScaledVector(o[5],i*r*1.092548),t.addScaledVector(o[6],.315392*(3*r*r-1)),t.addScaledVector(o[7],n*r*1.092548),t.addScaledVector(o[8],.546274*(n*n-i*i)),t}getIrradianceAt(e,t){const n=e.x,i=e.y,r=e.z,o=this.coefficients;return t.copy(o[0]).multiplyScalar(.886227),t.addScaledVector(o[1],1.023328*i),t.addScaledVector(o[2],1.023328*r),t.addScaledVector(o[3],1.023328*n),t.addScaledVector(o[4],.858086*n*i),t.addScaledVector(o[5],.858086*i*r),t.addScaledVector(o[6],.743125*r*r-.247708),t.addScaledVector(o[7],.858086*n*r),t.addScaledVector(o[8],.429043*(n*n-i*i)),t}add(e){for(let t=0;t<9;t++)this.coefficients[t].add(e.coefficients[t]);return this}addScaledSH(e,t){for(let n=0;n<9;n++)this.coefficients[n].addScaledVector(e.coefficients[n],t);return this}scale(e){for(let t=0;t<9;t++)this.coefficients[t].multiplyScalar(e);return this}lerp(e,t){for(let n=0;n<9;n++)this.coefficients[n].lerp(e.coefficients[n],t);return this}equals(e){for(let t=0;t<9;t++)if(!this.coefficients[t].equals(e.coefficients[t]))return!1;return!0}copy(e){return this.set(e.coefficients)}clone(){return(new this.constructor).copy(this)}fromArray(e,t){void 0===t&&(t=0);const n=this.coefficients;for(let i=0;i<9;i++)n[i].fromArray(e,t+3*i);return this}toArray(e,t){void 0===e&&(e=[]),void 0===t&&(t=0);const n=this.coefficients;for(let i=0;i<9;i++)n[i].toArray(e,t+3*i);return e}static getBasisAt(e,t){const n=e.x,i=e.y,r=e.z;t[0]=.282095,t[1]=.488603*i,t[2]=.488603*r,t[3]=.488603*n,t[4]=1.092548*n*i,t[5]=1.092548*i*r,t[6]=.315392*(3*r*r-1),t[7]=1.092548*n*r,t[8]=.546274*(n*n-i*i)}}function id(e,t){ju.call(this,void 0,t),this.type="LightProbe",this.sh=void 0!==e?e:new nd}function rd(e){du.call(this,e),this.textures={}}id.prototype=Object.assign(Object.create(ju.prototype),{constructor:id,isLightProbe:!0,copy:function(e){return ju.prototype.copy.call(this,e),this.sh.copy(e.sh),this},fromJSON:function(e){return this.intensity=e.intensity,this.sh.fromArray(e.sh),this},toJSON:function(e){const t=ju.prototype.toJSON.call(this,e);return t.object.sh=this.sh.toArray(),t}}),rd.prototype=Object.assign(Object.create(du.prototype),{constructor:rd,load:function(e,t,n,i){const r=this,o=new fu(r.manager);o.setPath(r.path),o.setRequestHeader(r.requestHeader),o.load(e,(function(n){try{t(r.parse(JSON.parse(n)))}catch(t){i?i(t):console.error(t),r.manager.itemError(e)}}),n,i)},parse:function(e){const t=this.textures;function n(e){return void 0===t[e]&&console.warn("THREE.MaterialLoader: Undefined texture",e),t[e]}const i=new Xh[e.type];if(void 0!==e.uuid&&(i.uuid=e.uuid),void 0!==e.name&&(i.name=e.name),void 0!==e.color&&i.color.setHex(e.color),void 0!==e.roughness&&(i.roughness=e.roughness),void 0!==e.metalness&&(i.metalness=e.metalness),void 0!==e.sheen&&(i.sheen=(new mo).setHex(e.sheen)),void 0!==e.emissive&&i.emissive.setHex(e.emissive),void 0!==e.specular&&i.specular.setHex(e.specular),void 0!==e.shininess&&(i.shininess=e.shininess),void 0!==e.clearcoat&&(i.clearcoat=e.clearcoat),void 0!==e.clearcoatRoughness&&(i.clearcoatRoughness=e.clearcoatRoughness),void 0!==e.fog&&(i.fog=e.fog),void 0!==e.flatShading&&(i.flatShading=e.flatShading),void 0!==e.blending&&(i.blending=e.blending),void 0!==e.combine&&(i.combine=e.combine),void 0!==e.side&&(i.side=e.side),void 0!==e.opacity&&(i.opacity=e.opacity),void 0!==e.transparent&&(i.transparent=e.transparent),void 0!==e.alphaTest&&(i.alphaTest=e.alphaTest),void 0!==e.depthTest&&(i.depthTest=e.depthTest),void 0!==e.depthWrite&&(i.depthWrite=e.depthWrite),void 0!==e.colorWrite&&(i.colorWrite=e.colorWrite),void 0!==e.stencilWrite&&(i.stencilWrite=e.stencilWrite),void 0!==e.stencilWriteMask&&(i.stencilWriteMask=e.stencilWriteMask),void 0!==e.stencilFunc&&(i.stencilFunc=e.stencilFunc),void 0!==e.stencilRef&&(i.stencilRef=e.stencilRef),void 0!==e.stencilFuncMask&&(i.stencilFuncMask=e.stencilFuncMask),void 0!==e.stencilFail&&(i.stencilFail=e.stencilFail),void 0!==e.stencilZFail&&(i.stencilZFail=e.stencilZFail),void 0!==e.stencilZPass&&(i.stencilZPass=e.stencilZPass),void 0!==e.wireframe&&(i.wireframe=e.wireframe),void 0!==e.wireframeLinewidth&&(i.wireframeLinewidth=e.wireframeLinewidth),void 0!==e.wireframeLinecap&&(i.wireframeLinecap=e.wireframeLinecap),void 0!==e.wireframeLinejoin&&(i.wireframeLinejoin=e.wireframeLinejoin),void 0!==e.rotation&&(i.rotation=e.rotation),1!==e.linewidth&&(i.linewidth=e.linewidth),void 0!==e.dashSize&&(i.dashSize=e.dashSize),void 0!==e.gapSize&&(i.gapSize=e.gapSize),void 0!==e.scale&&(i.scale=e.scale),void 0!==e.polygonOffset&&(i.polygonOffset=e.polygonOffset),void 0!==e.polygonOffsetFactor&&(i.polygonOffsetFactor=e.polygonOffsetFactor),void 0!==e.polygonOffsetUnits&&(i.polygonOffsetUnits=e.polygonOffsetUnits),void 0!==e.skinning&&(i.skinning=e.skinning),void 0!==e.morphTargets&&(i.morphTargets=e.morphTargets),void 0!==e.morphNormals&&(i.morphNormals=e.morphNormals),void 0!==e.dithering&&(i.dithering=e.dithering),void 0!==e.vertexTangents&&(i.vertexTangents=e.vertexTangents),void 0!==e.visible&&(i.visible=e.visible),void 0!==e.toneMapped&&(i.toneMapped=e.toneMapped),void 0!==e.userData&&(i.userData=e.userData),void 0!==e.vertexColors&&("number"==typeof e.vertexColors?i.vertexColors=e.vertexColors>0:i.vertexColors=e.vertexColors),void 0!==e.uniforms)for(const t in e.uniforms){const r=e.uniforms[t];switch(i.uniforms[t]={},r.type){case"t":i.uniforms[t].value=n(r.value);break;case"c":i.uniforms[t].value=(new mo).setHex(r.value);break;case"v2":i.uniforms[t].value=(new zi).fromArray(r.value);break;case"v3":i.uniforms[t].value=(new Xi).fromArray(r.value);break;case"v4":i.uniforms[t].value=(new Vi).fromArray(r.value);break;case"m3":i.uniforms[t].value=(new Bi).fromArray(r.value);break;case"m4":i.uniforms[t].value=(new _r).fromArray(r.value);break;default:i.uniforms[t].value=r.value}}if(void 0!==e.defines&&(i.defines=e.defines),void 0!==e.vertexShader&&(i.vertexShader=e.vertexShader),void 0!==e.fragmentShader&&(i.fragmentShader=e.fragmentShader),void 0!==e.extensions)for(const t in e.extensions)i.extensions[t]=e.extensions[t];if(void 0!==e.shading&&(i.flatShading=1===e.shading),void 0!==e.size&&(i.size=e.size),void 0!==e.sizeAttenuation&&(i.sizeAttenuation=e.sizeAttenuation),void 0!==e.map&&(i.map=n(e.map)),void 0!==e.matcap&&(i.matcap=n(e.matcap)),void 0!==e.alphaMap&&(i.alphaMap=n(e.alphaMap)),void 0!==e.bumpMap&&(i.bumpMap=n(e.bumpMap)),void 0!==e.bumpScale&&(i.bumpScale=e.bumpScale),void 0!==e.normalMap&&(i.normalMap=n(e.normalMap)),void 0!==e.normalMapType&&(i.normalMapType=e.normalMapType),void 0!==e.normalScale){let t=e.normalScale;!1===Array.isArray(t)&&(t=[t,t]),i.normalScale=(new zi).fromArray(t)}return void 0!==e.displacementMap&&(i.displacementMap=n(e.displacementMap)),void 0!==e.displacementScale&&(i.displacementScale=e.displacementScale),void 0!==e.displacementBias&&(i.displacementBias=e.displacementBias),void 0!==e.roughnessMap&&(i.roughnessMap=n(e.roughnessMap)),void 0!==e.metalnessMap&&(i.metalnessMap=n(e.metalnessMap)),void 0!==e.emissiveMap&&(i.emissiveMap=n(e.emissiveMap)),void 0!==e.emissiveIntensity&&(i.emissiveIntensity=e.emissiveIntensity),void 0!==e.specularMap&&(i.specularMap=n(e.specularMap)),void 0!==e.envMap&&(i.envMap=n(e.envMap)),void 0!==e.envMapIntensity&&(i.envMapIntensity=e.envMapIntensity),void 0!==e.reflectivity&&(i.reflectivity=e.reflectivity),void 0!==e.refractionRatio&&(i.refractionRatio=e.refractionRatio),void 0!==e.lightMap&&(i.lightMap=n(e.lightMap)),void 0!==e.lightMapIntensity&&(i.lightMapIntensity=e.lightMapIntensity),void 0!==e.aoMap&&(i.aoMap=n(e.aoMap)),void 0!==e.aoMapIntensity&&(i.aoMapIntensity=e.aoMapIntensity),void 0!==e.gradientMap&&(i.gradientMap=n(e.gradientMap)),void 0!==e.clearcoatMap&&(i.clearcoatMap=n(e.clearcoatMap)),void 0!==e.clearcoatRoughnessMap&&(i.clearcoatRoughnessMap=n(e.clearcoatRoughnessMap)),void 0!==e.clearcoatNormalMap&&(i.clearcoatNormalMap=n(e.clearcoatNormalMap)),void 0!==e.clearcoatNormalScale&&(i.clearcoatNormalScale=(new zi).fromArray(e.clearcoatNormalScale)),void 0!==e.transmission&&(i.transmission=e.transmission),void 0!==e.transmissionMap&&(i.transmissionMap=n(e.transmissionMap)),i},setTextures:function(e){return this.textures=e,this}});const od=function(e){if("undefined"!=typeof TextDecoder)return(new TextDecoder).decode(e);let t="";for(let n=0,i=e.length;n<i;n++)t+=String.fromCharCode(e[n]);try{return decodeURIComponent(escape(t))}catch(e){return t}},sd=function(e){const t=e.lastIndexOf("/");return-1===t?"./":e.substr(0,t+1)};function ad(){Go.call(this),this.type="InstancedBufferGeometry",this.instanceCount=1/0}function cd(e,t,n,i){"number"==typeof n&&(i=n,n=!1,console.error("THREE.InstancedBufferAttribute: The constructor now expects normalized as the third argument.")),wo.call(this,e,t,n),this.meshPerAttribute=i||1}function ld(e){du.call(this,e)}ad.prototype=Object.assign(Object.create(Go.prototype),{constructor:ad,isInstancedBufferGeometry:!0,copy:function(e){return Go.prototype.copy.call(this,e),this.instanceCount=e.instanceCount,this},clone:function(){return(new this.constructor).copy(this)},toJSON:function(){const e=Go.prototype.toJSON.call(this);return e.instanceCount=this.instanceCount,e.isInstancedBufferGeometry=!0,e}}),cd.prototype=Object.assign(Object.create(wo.prototype),{constructor:cd,isInstancedBufferAttribute:!0,copy:function(e){return wo.prototype.copy.call(this,e),this.meshPerAttribute=e.meshPerAttribute,this},toJSON:function(){const e=wo.prototype.toJSON.call(this);return e.meshPerAttribute=this.meshPerAttribute,e.isInstancedBufferAttribute=!0,e}}),ld.prototype=Object.assign(Object.create(du.prototype),{constructor:ld,load:function(e,t,n,i){const r=this,o=new fu(r.manager);o.setPath(r.path),o.setRequestHeader(r.requestHeader),o.load(e,(function(n){try{t(r.parse(JSON.parse(n)))}catch(t){i?i(t):console.error(t),r.manager.itemError(e)}}),n,i)},parse:function(e){const t={},n={};function i(e,i){if(void 0!==t[i])return t[i];const r=e.interleavedBuffers[i],o=function(e,t){if(void 0!==n[t])return n[t];const i=e.arrayBuffers[t],r=new Uint32Array(i).buffer;return n[t]=r,r}(e,r.buffer),s=new Bc(new hd[r.type](o),r.stride);return s.uuid=r.uuid,t[i]=s,s}const r=e.isInstancedBufferGeometry?new ad:new Go,o=e.data.index;if(void 0!==o){const e=new hd[o.type](o.array);r.setIndex(new wo(e,1))}const s=e.data.attributes;for(const t in s){const n=s[t];let o;if(n.isInterleavedBufferAttribute){o=new Hc(i(e.data,n.data),n.itemSize,n.offset,n.normalized)}else{const e=new hd[n.type](n.array);o=new(n.isInstancedBufferAttribute?cd:wo)(e,n.itemSize,n.normalized)}void 0!==n.name&&(o.name=n.name),r.setAttribute(t,o)}const a=e.data.morphAttributes;if(a)for(const t in a){const n=a[t],o=[];for(let t=0,r=n.length;t<r;t++){const r=n[t];let s;if(r.isInterleavedBufferAttribute){s=new Hc(i(e.data,r.data),r.itemSize,r.offset,r.normalized)}else{s=new wo(new hd[r.type](r.array),r.itemSize,r.normalized)}void 0!==r.name&&(s.name=r.name),o.push(s)}r.morphAttributes[t]=o}e.data.morphTargetsRelative&&(r.morphTargetsRelative=!0);const c=e.data.groups||e.data.drawcalls||e.data.offsets;if(void 0!==c)for(let e=0,t=c.length;e!==t;++e){const t=c[e];r.addGroup(t.start,t.count,t.materialIndex)}const l=e.data.boundingSphere;if(void 0!==l){const e=new Xi;void 0!==l.center&&e.fromArray(l.center),r.boundingSphere=new dr(e,l.radius)}return e.name&&(r.name=e.name),e.userData&&(r.userData=e.userData),r}});const hd={Int8Array:Int8Array,Uint8Array:Uint8Array,Uint8ClampedArray:"undefined"!=typeof Uint8ClampedArray?Uint8ClampedArray:Uint8Array,Int16Array:Int16Array,Uint16Array:Uint16Array,Int32Array:Int32Array,Uint32Array:Uint32Array,Float32Array:Float32Array,Float64Array:Float64Array};function ud(e){du.call(this,e)}ud.prototype=Object.assign(Object.create(du.prototype),{constructor:ud,load:function(e,t,n,i){const r=this,o=""===this.path?sd(e):this.path;this.resourcePath=this.resourcePath||o;const s=new fu(r.manager);s.setPath(this.path),s.setRequestHeader(this.requestHeader),s.load(e,(function(n){let o=null;try{o=JSON.parse(n)}catch(t){return void 0!==i&&i(t),void console.error("THREE:ObjectLoader: Can't parse "+e+".",t.message)}const s=o.metadata;void 0!==s&&void 0!==s.type&&"geometry"!==s.type.toLowerCase()?r.parse(o,t):console.error("THREE.ObjectLoader: Can't load "+e)}),n,i)},parse:function(e,t){const n=this.parseShape(e.shapes),i=this.parseGeometries(e.geometries,n),r=this.parseImages(e.images,(function(){void 0!==t&&t(a)})),o=this.parseTextures(e.textures,r),s=this.parseMaterials(e.materials,o),a=this.parseObject(e.object,i,s);return e.animations&&(a.animations=this.parseAnimations(e.animations)),void 0!==e.images&&0!==e.images.length||void 0!==t&&t(a),a},parseShape:function(e){const t={};if(void 0!==e)for(let n=0,i=e.length;n<i;n++){const i=(new Vu).fromJSON(e[n]);t[i.uuid]=i}return t},parseGeometries:function(e,t){const n={};let i;if(void 0!==e){const r=new ld;for(let o=0,s=e.length;o<s;o++){let s;const a=e[o];switch(a.type){case"PlaneGeometry":case"PlaneBufferGeometry":s=new Uh[a.type](a.width,a.height,a.widthSegments,a.heightSegments);break;case"BoxGeometry":case"BoxBufferGeometry":case"CubeGeometry":s=new Uh[a.type](a.width,a.height,a.depth,a.widthSegments,a.heightSegments,a.depthSegments);break;case"CircleGeometry":case"CircleBufferGeometry":s=new Uh[a.type](a.radius,a.segments,a.thetaStart,a.thetaLength);break;case"CylinderGeometry":case"CylinderBufferGeometry":s=new Uh[a.type](a.radiusTop,a.radiusBottom,a.height,a.radialSegments,a.heightSegments,a.openEnded,a.thetaStart,a.thetaLength);break;case"ConeGeometry":case"ConeBufferGeometry":s=new Uh[a.type](a.radius,a.height,a.radialSegments,a.heightSegments,a.openEnded,a.thetaStart,a.thetaLength);break;case"SphereGeometry":case"SphereBufferGeometry":s=new Uh[a.type](a.radius,a.widthSegments,a.heightSegments,a.phiStart,a.phiLength,a.thetaStart,a.thetaLength);break;case"DodecahedronGeometry":case"DodecahedronBufferGeometry":case"IcosahedronGeometry":case"IcosahedronBufferGeometry":case"OctahedronGeometry":case"OctahedronBufferGeometry":case"TetrahedronGeometry":case"TetrahedronBufferGeometry":s=new Uh[a.type](a.radius,a.detail);break;case"RingGeometry":case"RingBufferGeometry":s=new Uh[a.type](a.innerRadius,a.outerRadius,a.thetaSegments,a.phiSegments,a.thetaStart,a.thetaLength);break;case"TorusGeometry":case"TorusBufferGeometry":s=new Uh[a.type](a.radius,a.tube,a.radialSegments,a.tubularSegments,a.arc);break;case"TorusKnotGeometry":case"TorusKnotBufferGeometry":s=new Uh[a.type](a.radius,a.tube,a.tubularSegments,a.radialSegments,a.p,a.q);break;case"TubeGeometry":case"TubeBufferGeometry":s=new Uh[a.type]((new Hu[a.path.type]).fromJSON(a.path),a.tubularSegments,a.radius,a.radialSegments,a.closed);break;case"LatheGeometry":case"LatheBufferGeometry":s=new Uh[a.type](a.points,a.segments,a.phiStart,a.phiLength);break;case"PolyhedronGeometry":case"PolyhedronBufferGeometry":s=new Uh[a.type](a.vertices,a.indices,a.radius,a.details);break;case"ShapeGeometry":case"ShapeBufferGeometry":i=[];for(let e=0,n=a.shapes.length;e<n;e++){const n=t[a.shapes[e]];i.push(n)}s=new Uh[a.type](i,a.curveSegments);break;case"ExtrudeGeometry":case"ExtrudeBufferGeometry":i=[];for(let e=0,n=a.shapes.length;e<n;e++){const n=t[a.shapes[e]];i.push(n)}const e=a.options.extrudePath;void 0!==e&&(a.options.extrudePath=(new Hu[e.type]).fromJSON(e)),s=new Uh[a.type](i,a.options);break;case"BufferGeometry":case"InstancedBufferGeometry":s=r.parse(a);break;case"Geometry":console.error('THREE.ObjectLoader: Loading "Geometry" is not supported anymore.');break;default:console.warn('THREE.ObjectLoader: Unsupported geometry type "'+a.type+'"');continue}s.uuid=a.uuid,void 0!==a.name&&(s.name=a.name),!0===s.isBufferGeometry&&void 0!==a.userData&&(s.userData=a.userData),n[a.uuid]=s}}return n},parseMaterials:function(e,t){const n={},i={};if(void 0!==e){const r=new rd;r.setTextures(t);for(let t=0,o=e.length;t<o;t++){const o=e[t];if("MultiMaterial"===o.type){const e=[];for(let t=0;t<o.materials.length;t++){const i=o.materials[t];void 0===n[i.uuid]&&(n[i.uuid]=r.parse(i)),e.push(n[i.uuid])}i[o.uuid]=e}else void 0===n[o.uuid]&&(n[o.uuid]=r.parse(o)),i[o.uuid]=n[o.uuid]}}return i},parseAnimations:function(e){const t=[];for(let n=0;n<e.length;n++){const i=e[n],r=au.parse(i);void 0!==i.uuid&&(r.uuid=i.uuid),t.push(r)}return t},parseImages:function(e,t){const n=this,i={};let r;function o(e){return n.manager.itemStart(e),r.load(e,(function(){n.manager.itemEnd(e)}),void 0,(function(){n.manager.itemError(e),n.manager.itemEnd(e)}))}if(void 0!==e&&e.length>0){const s=new hu(t);r=new vu(s),r.setCrossOrigin(this.crossOrigin);for(let t=0,r=e.length;t<r;t++){const r=e[t],s=r.url;if(Array.isArray(s)){i[r.uuid]=[];for(let e=0,t=s.length;e<t;e++){const t=s[e],a=/^(\/\/)|([a-z]+:(\/\/)?)/i.test(t)?t:n.resourcePath+t;i[r.uuid].push(o(a))}}else{const e=/^(\/\/)|([a-z]+:(\/\/)?)/i.test(r.url)?r.url:n.resourcePath+r.url;i[r.uuid]=o(e)}}}return i},parseTextures:function(e,t){function n(e,t){return"number"==typeof e?e:(console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.",e),t[e])}const i={};if(void 0!==e)for(let r=0,o=e.length;r<o;r++){const o=e[r];let s;void 0===o.image&&console.warn('THREE.ObjectLoader: No "image" specified for',o.uuid),void 0===t[o.image]&&console.warn("THREE.ObjectLoader: Undefined image",o.image),s=Array.isArray(t[o.image])?new qs(t[o.image]):new ki(t[o.image]),s.needsUpdate=!0,s.uuid=o.uuid,void 0!==o.name&&(s.name=o.name),void 0!==o.mapping&&(s.mapping=n(o.mapping,dd)),void 0!==o.offset&&s.offset.fromArray(o.offset),void 0!==o.repeat&&s.repeat.fromArray(o.repeat),void 0!==o.center&&s.center.fromArray(o.center),void 0!==o.rotation&&(s.rotation=o.rotation),void 0!==o.wrap&&(s.wrapS=n(o.wrap[0],pd),s.wrapT=n(o.wrap[1],pd)),void 0!==o.format&&(s.format=o.format),void 0!==o.type&&(s.type=o.type),void 0!==o.encoding&&(s.encoding=o.encoding),void 0!==o.minFilter&&(s.minFilter=n(o.minFilter,fd)),void 0!==o.magFilter&&(s.magFilter=n(o.magFilter,fd)),void 0!==o.anisotropy&&(s.anisotropy=o.anisotropy),void 0!==o.flipY&&(s.flipY=o.flipY),void 0!==o.premultiplyAlpha&&(s.premultiplyAlpha=o.premultiplyAlpha),void 0!==o.unpackAlignment&&(s.unpackAlignment=o.unpackAlignment),i[o.uuid]=s}return i},parseObject:function(e,t,n){let i,r,o;function s(e){return void 0===t[e]&&console.warn("THREE.ObjectLoader: Undefined geometry",e),t[e]}function a(e){if(void 0!==e){if(Array.isArray(e)){const t=[];for(let i=0,r=e.length;i<r;i++){const r=e[i];void 0===n[r]&&console.warn("THREE.ObjectLoader: Undefined material",r),t.push(n[r])}return t}return void 0===n[e]&&console.warn("THREE.ObjectLoader: Undefined material",e),n[e]}}switch(e.type){case"Scene":i=new zc,void 0!==e.background&&Number.isInteger(e.background)&&(i.background=new mo(e.background)),void 0!==e.fog&&("Fog"===e.fog.type?i.fog=new Uc(e.fog.color,e.fog.near,e.fog.far):"FogExp2"===e.fog.type&&(i.fog=new Dc(e.fog.color,e.fog.density)));break;case"PerspectiveCamera":i=new xs(e.fov,e.aspect,e.near,e.far),void 0!==e.focus&&(i.focus=e.focus),void 0!==e.zoom&&(i.zoom=e.zoom),void 0!==e.filmGauge&&(i.filmGauge=e.filmGauge),void 0!==e.filmOffset&&(i.filmOffset=e.filmOffset),void 0!==e.view&&(i.view=Object.assign({},e.view));break;case"OrthographicCamera":i=new Ku(e.left,e.right,e.top,e.bottom,e.near,e.far),void 0!==e.zoom&&(i.zoom=e.zoom),void 0!==e.view&&(i.view=Object.assign({},e.view));break;case"AmbientLight":i=new ed(e.color,e.intensity);break;case"DirectionalLight":i=new $u(e.color,e.intensity);break;case"PointLight":i=new Ju(e.color,e.intensity,e.distance,e.decay);break;case"RectAreaLight":i=new td(e.color,e.intensity,e.width,e.height);break;case"SpotLight":i=new Yu(e.color,e.intensity,e.distance,e.angle,e.penumbra,e.decay);break;case"HemisphereLight":i=new Wu(e.color,e.groundColor,e.intensity);break;case"LightProbe":i=(new id).fromJSON(e);break;case"SkinnedMesh":console.warn("THREE.ObjectLoader.parseObject() does not support SkinnedMesh yet.");case"Mesh":r=s(e.geometry),o=a(e.material),i=new os(r,o);break;case"InstancedMesh":r=s(e.geometry),o=a(e.material);const t=e.count,n=e.instanceMatrix;i=new ml(r,o,t),i.instanceMatrix=new wo(new Float32Array(n.array),16);break;case"LOD":i=new ol;break;case"Line":i=new wl(s(e.geometry),a(e.material),e.mode);break;case"LineLoop":i=new El(s(e.geometry),a(e.material));break;case"LineSegments":i=new Tl(s(e.geometry),a(e.material));break;case"PointCloud":case"Points":i=new Nl(s(e.geometry),a(e.material));break;case"Sprite":i=new tl(a(e.material));break;case"Group":i=new Rc;break;default:i=new qr}if(i.uuid=e.uuid,void 0!==e.name&&(i.name=e.name),void 0!==e.matrix?(i.matrix.fromArray(e.matrix),void 0!==e.matrixAutoUpdate&&(i.matrixAutoUpdate=e.matrixAutoUpdate),i.matrixAutoUpdate&&i.matrix.decompose(i.position,i.quaternion,i.scale)):(void 0!==e.position&&i.position.fromArray(e.position),void 0!==e.rotation&&i.rotation.fromArray(e.rotation),void 0!==e.quaternion&&i.quaternion.fromArray(e.quaternion),void 0!==e.scale&&i.scale.fromArray(e.scale)),void 0!==e.castShadow&&(i.castShadow=e.castShadow),void 0!==e.receiveShadow&&(i.receiveShadow=e.receiveShadow),e.shadow&&(void 0!==e.shadow.bias&&(i.shadow.bias=e.shadow.bias),void 0!==e.shadow.normalBias&&(i.shadow.normalBias=e.shadow.normalBias),void 0!==e.shadow.radius&&(i.shadow.radius=e.shadow.radius),void 0!==e.shadow.mapSize&&i.shadow.mapSize.fromArray(e.shadow.mapSize),void 0!==e.shadow.camera&&(i.shadow.camera=this.parseObject(e.shadow.camera))),void 0!==e.visible&&(i.visible=e.visible),void 0!==e.frustumCulled&&(i.frustumCulled=e.frustumCulled),void 0!==e.renderOrder&&(i.renderOrder=e.renderOrder),void 0!==e.userData&&(i.userData=e.userData),void 0!==e.layers&&(i.layers.mask=e.layers),void 0!==e.children){const r=e.children;for(let e=0;e<r.length;e++)i.add(this.parseObject(r[e],t,n))}if("LOD"===e.type){void 0!==e.autoUpdate&&(i.autoUpdate=e.autoUpdate);const t=e.levels;for(let e=0;e<t.length;e++){const n=t[e],r=i.getObjectByProperty("uuid",n.object);void 0!==r&&i.addLevel(r,n.distance)}}return i}});const dd={UVMapping:300,CubeReflectionMapping:301,CubeRefractionMapping:302,EquirectangularReflectionMapping:303,EquirectangularRefractionMapping:304,CubeUVReflectionMapping:306,CubeUVRefractionMapping:307},pd={RepeatWrapping:1e3,ClampToEdgeWrapping:1001,MirroredRepeatWrapping:1002},fd={NearestFilter:1003,NearestMipmapNearestFilter:1004,NearestMipmapLinearFilter:1005,LinearFilter:1006,LinearMipmapNearestFilter:1007,LinearMipmapLinearFilter:1008};function md(e){"undefined"==typeof createImageBitmap&&console.warn("THREE.ImageBitmapLoader: createImageBitmap() not supported."),"undefined"==typeof fetch&&console.warn("THREE.ImageBitmapLoader: fetch() not supported."),du.call(this,e),this.options={premultiplyAlpha:"none"}}function gd(){this.type="ShapePath",this.color=new mo,this.subPaths=[],this.currentPath=null}function vd(e){this.type="Font",this.data=e}function yd(e,t,n,i,r){const o=r.glyphs[e]||r.glyphs["?"];if(!o)return void console.error('THREE.Font: character "'+e+'" does not exists in font family '+r.familyName+".");const s=new gd;let a,c,l,h,u,d,p,f;if(o.o){const e=o._cachedOutline||(o._cachedOutline=o.o.split(" "));for(let r=0,o=e.length;r<o;){switch(e[r++]){case"m":a=e[r++]*t+n,c=e[r++]*t+i,s.moveTo(a,c);break;case"l":a=e[r++]*t+n,c=e[r++]*t+i,s.lineTo(a,c);break;case"q":l=e[r++]*t+n,h=e[r++]*t+i,u=e[r++]*t+n,d=e[r++]*t+i,s.quadraticCurveTo(u,d,l,h);break;case"b":l=e[r++]*t+n,h=e[r++]*t+i,u=e[r++]*t+n,d=e[r++]*t+i,p=e[r++]*t+n,f=e[r++]*t+i,s.bezierCurveTo(u,d,p,f,l,h)}}}return{offsetX:o.ha*t,path:s}}function xd(e){du.call(this,e)}let bd;md.prototype=Object.assign(Object.create(du.prototype),{constructor:md,isImageBitmapLoader:!0,setOptions:function(e){return this.options=e,this},load:function(e,t,n,i){void 0===e&&(e=""),void 0!==this.path&&(e=this.path+e),e=this.manager.resolveURL(e);const r=this,o=lu.get(e);if(void 0!==o)return r.manager.itemStart(e),setTimeout((function(){t&&t(o),r.manager.itemEnd(e)}),0),o;fetch(e).then((function(e){return e.blob()})).then((function(e){return createImageBitmap(e,r.options)})).then((function(n){lu.add(e,n),t&&t(n),r.manager.itemEnd(e)})).catch((function(t){i&&i(t),r.manager.itemError(e),r.manager.itemEnd(e)})),r.manager.itemStart(e)}}),Object.assign(gd.prototype,{moveTo:function(e,t){return this.currentPath=new ku,this.subPaths.push(this.currentPath),this.currentPath.moveTo(e,t),this},lineTo:function(e,t){return this.currentPath.lineTo(e,t),this},quadraticCurveTo:function(e,t,n,i){return this.currentPath.quadraticCurveTo(e,t,n,i),this},bezierCurveTo:function(e,t,n,i,r,o){return this.currentPath.bezierCurveTo(e,t,n,i,r,o),this},splineThru:function(e){return this.currentPath.splineThru(e),this},toShapes:function(e,t){function n(e){const t=[];for(let n=0,i=e.length;n<i;n++){const i=e[n],r=new Vu;r.curves=i.curves,t.push(r)}return t}function i(e,t){const n=t.length;let i=!1;for(let r=n-1,o=0;o<n;r=o++){let n=t[r],s=t[o],a=s.x-n.x,c=s.y-n.y;if(Math.abs(c)>Number.EPSILON){if(c<0&&(n=t[o],a=-a,s=t[r],c=-c),e.y<n.y||e.y>s.y)continue;if(e.y===n.y){if(e.x===n.x)return!0}else{const t=c*(e.x-n.x)-a*(e.y-n.y);if(0===t)return!0;if(t<0)continue;i=!i}}else{if(e.y!==n.y)continue;if(s.x<=e.x&&e.x<=n.x||n.x<=e.x&&e.x<=s.x)return!0}}return i}const r=xh.isClockWise,o=this.subPaths;if(0===o.length)return[];if(!0===t)return n(o);let s,a,c;const l=[];if(1===o.length)return a=o[0],c=new Vu,c.curves=a.curves,l.push(c),l;let h=!r(o[0].getPoints());h=e?!h:h;const u=[],d=[];let p,f,m=[],g=0;d[g]=void 0,m[g]=[];for(let t=0,n=o.length;t<n;t++)a=o[t],p=a.getPoints(),s=r(p),s=e?!s:s,s?(!h&&d[g]&&g++,d[g]={s:new Vu,p:p},d[g].s.curves=a.curves,h&&g++,m[g]=[]):m[g].push({h:a,p:p[0]});if(!d[0])return n(o);if(d.length>1){let e=!1;const t=[];for(let e=0,t=d.length;e<t;e++)u[e]=[];for(let n=0,r=d.length;n<r;n++){const r=m[n];for(let o=0;o<r.length;o++){const s=r[o];let a=!0;for(let r=0;r<d.length;r++)i(s.p,d[r].p)&&(n!==r&&t.push({froms:n,tos:r,hole:o}),a?(a=!1,u[r].push(s)):e=!0);a&&u[n].push(s)}}t.length>0&&(e||(m=u))}for(let e=0,t=d.length;e<t;e++){c=d[e].s,l.push(c),f=m[e];for(let e=0,t=f.length;e<t;e++)c.holes.push(f[e].h)}return l}}),Object.assign(vd.prototype,{isFont:!0,generateShapes:function(e,t){void 0===t&&(t=100);const n=[],i=function(e,t,n){const i=Array.from?Array.from(e):String(e).split(""),r=t/n.resolution,o=(n.boundingBox.yMax-n.boundingBox.yMin+n.underlineThickness)*r,s=[];let a=0,c=0;for(let e=0;e<i.length;e++){const t=i[e];if("\n"===t)a=0,c-=o;else{const e=yd(t,r,a,c,n);a+=e.offsetX,s.push(e.path)}}return s}(e,t,this.data);for(let e=0,t=i.length;e<t;e++)Array.prototype.push.apply(n,i[e].toShapes());return n}}),xd.prototype=Object.assign(Object.create(du.prototype),{constructor:xd,load:function(e,t,n,i){const r=this,o=new fu(this.manager);o.setPath(this.path),o.setRequestHeader(this.requestHeader),o.load(e,(function(e){let n;try{n=JSON.parse(e)}catch(t){console.warn("THREE.FontLoader: typeface.js support is being deprecated. Use typeface.json instead."),n=JSON.parse(e.substring(65,e.length-2))}const i=r.parse(n);t&&t(i)}),n,i)},parse:function(e){return new vd(e)}});const _d=function(){return void 0===bd&&(bd=new(window.AudioContext||window.webkitAudioContext)),bd};function wd(e){du.call(this,e)}function Md(e,t,n){id.call(this,void 0,n);const i=(new mo).set(e),r=(new mo).set(t),o=new Xi(i.r,i.g,i.b),s=new Xi(r.r,r.g,r.b),a=Math.sqrt(Math.PI),c=a*Math.sqrt(.75);this.sh.coefficients[0].copy(o).add(s).multiplyScalar(a),this.sh.coefficients[1].copy(o).sub(s).multiplyScalar(c)}function Sd(e,t){id.call(this,void 0,t);const n=(new mo).set(e);this.sh.coefficients[0].set(n.r,n.g,n.b).multiplyScalar(2*Math.sqrt(Math.PI))}wd.prototype=Object.assign(Object.create(du.prototype),{constructor:wd,load:function(e,t,n,i){const r=this,o=new fu(r.manager);o.setResponseType("arraybuffer"),o.setPath(r.path),o.setRequestHeader(r.requestHeader),o.load(e,(function(n){try{const e=n.slice(0);_d().decodeAudioData(e,(function(e){t(e)}))}catch(t){i?i(t):console.error(t),r.manager.itemError(e)}}),n,i)}}),Md.prototype=Object.assign(Object.create(id.prototype),{constructor:Md,isHemisphereLightProbe:!0,copy:function(e){return id.prototype.copy.call(this,e),this},toJSON:function(e){return id.prototype.toJSON.call(this,e)}}),Sd.prototype=Object.assign(Object.create(id.prototype),{constructor:Sd,isAmbientLightProbe:!0,copy:function(e){return id.prototype.copy.call(this,e),this},toJSON:function(e){return id.prototype.toJSON.call(this,e)}});const Td=new _r,Ed=new _r;Object.assign(function(){this.type="StereoCamera",this.aspect=1,this.eyeSep=.064,this.cameraL=new xs,this.cameraL.layers.enable(1),this.cameraL.matrixAutoUpdate=!1,this.cameraR=new xs,this.cameraR.layers.enable(2),this.cameraR.matrixAutoUpdate=!1,this._cache={focus:null,fov:null,aspect:null,near:null,far:null,zoom:null,eyeSep:null}}.prototype,{update:function(e){const t=this._cache;if(t.focus!==e.focus||t.fov!==e.fov||t.aspect!==e.aspect*this.aspect||t.near!==e.near||t.far!==e.far||t.zoom!==e.zoom||t.eyeSep!==this.eyeSep){t.focus=e.focus,t.fov=e.fov,t.aspect=e.aspect*this.aspect,t.near=e.near,t.far=e.far,t.zoom=e.zoom,t.eyeSep=this.eyeSep;const n=e.projectionMatrix.clone(),i=t.eyeSep/2,r=i*t.near/t.focus,o=t.near*Math.tan(Ui.DEG2RAD*t.fov*.5)/t.zoom;let s,a;Ed.elements[12]=-i,Td.elements[12]=i,s=-o*t.aspect+r,a=o*t.aspect+r,n.elements[0]=2*t.near/(a-s),n.elements[8]=(a+s)/(a-s),this.cameraL.projectionMatrix.copy(n),s=-o*t.aspect-r,a=o*t.aspect-r,n.elements[0]=2*t.near/(a-s),n.elements[8]=(a+s)/(a-s),this.cameraR.projectionMatrix.copy(n)}this.cameraL.matrixWorld.copy(e.matrixWorld).multiply(Ed),this.cameraR.matrixWorld.copy(e.matrixWorld).multiply(Td)}});class Ad{constructor(e){this.autoStart=void 0===e||e,this.startTime=0,this.oldTime=0,this.elapsedTime=0,this.running=!1}start(){this.startTime=("undefined"==typeof performance?Date:performance).now(),this.oldTime=this.startTime,this.elapsedTime=0,this.running=!0}stop(){this.getElapsedTime(),this.running=!1,this.autoStart=!1}getElapsedTime(){return this.getDelta(),this.elapsedTime}getDelta(){let e=0;if(this.autoStart&&!this.running)return this.start(),0;if(this.running){const t=("undefined"==typeof performance?Date:performance).now();e=(t-this.oldTime)/1e3,this.oldTime=t,this.elapsedTime+=e}return e}}new Xi,new qi,new Xi,new Xi;new Xi,new qi,new Xi,new Xi;function Ld(e,t,n){let i,r,o;switch(this.binding=e,this.valueSize=n,t){case"quaternion":i=this._slerp,r=this._slerpAdditive,o=this._setAdditiveIdentityQuaternion,this.buffer=new Float64Array(6*n),this._workIndex=5;break;case"string":case"bool":i=this._select,r=this._select,o=this._setAdditiveIdentityOther,this.buffer=new Array(5*n);break;default:i=this._lerp,r=this._lerpAdditive,o=this._setAdditiveIdentityNumeric,this.buffer=new Float64Array(5*n)}this._mixBufferRegion=i,this._mixBufferRegionAdditive=r,this._setIdentity=o,this._origIndex=3,this._addIndex=4,this.cumulativeWeight=0,this.cumulativeWeightAdditive=0,this.useCount=0,this.referenceCount=0}Object.assign(Ld.prototype,{accumulate:function(e,t){const n=this.buffer,i=this.valueSize,r=e*i+i;let o=this.cumulativeWeight;if(0===o){for(let e=0;e!==i;++e)n[r+e]=n[e];o=t}else{o+=t;const e=t/o;this._mixBufferRegion(n,r,0,e,i)}this.cumulativeWeight=o},accumulateAdditive:function(e){const t=this.buffer,n=this.valueSize,i=n*this._addIndex;0===this.cumulativeWeightAdditive&&this._setIdentity(),this._mixBufferRegionAdditive(t,i,0,e,n),this.cumulativeWeightAdditive+=e},apply:function(e){const t=this.valueSize,n=this.buffer,i=e*t+t,r=this.cumulativeWeight,o=this.cumulativeWeightAdditive,s=this.binding;if(this.cumulativeWeight=0,this.cumulativeWeightAdditive=0,r<1){const e=t*this._origIndex;this._mixBufferRegion(n,i,e,1-r,t)}o>0&&this._mixBufferRegionAdditive(n,i,this._addIndex*t,1,t);for(let e=t,r=t+t;e!==r;++e)if(n[e]!==n[e+t]){s.setValue(n,i);break}},saveOriginalState:function(){const e=this.binding,t=this.buffer,n=this.valueSize,i=n*this._origIndex;e.getValue(t,i);for(let e=n,r=i;e!==r;++e)t[e]=t[i+e%n];this._setIdentity(),this.cumulativeWeight=0,this.cumulativeWeightAdditive=0},restoreOriginalState:function(){const e=3*this.valueSize;this.binding.setValue(this.buffer,e)},_setAdditiveIdentityNumeric:function(){const e=this._addIndex*this.valueSize,t=e+this.valueSize;for(let n=e;n<t;n++)this.buffer[n]=0},_setAdditiveIdentityQuaternion:function(){this._setAdditiveIdentityNumeric(),this.buffer[this._addIndex*this.valueSize+3]=1},_setAdditiveIdentityOther:function(){const e=this._origIndex*this.valueSize,t=this._addIndex*this.valueSize;for(let n=0;n<this.valueSize;n++)this.buffer[t+n]=this.buffer[e+n]},_select:function(e,t,n,i,r){if(i>=.5)for(let i=0;i!==r;++i)e[t+i]=e[n+i]},_slerp:function(e,t,n,i){qi.slerpFlat(e,t,e,t,e,n,i)},_slerpAdditive:function(e,t,n,i,r){const o=this._workIndex*r;qi.multiplyQuaternionsFlat(e,o,e,t,e,n),qi.slerpFlat(e,t,e,t,e,o,i)},_lerp:function(e,t,n,i,r){const o=1-i;for(let s=0;s!==r;++s){const r=t+s;e[r]=e[r]*o+e[n+s]*i}},_lerpAdditive:function(e,t,n,i,r){for(let o=0;o!==r;++o){const r=t+o;e[r]=e[r]+e[n+o]*i}}});const Rd=new RegExp("[\\[\\]\\.:\\/]","g"),Cd="[^"+"\\[\\]\\.:\\/".replace("\\.","")+"]",Pd=/((?:WC+[\/:])*)/.source.replace("WC","[^\\[\\]\\.:\\/]"),Nd=/(WCOD+)?/.source.replace("WCOD",Cd),Od=/(?:\.(WC+)(?:\[(.+)\])?)?/.source.replace("WC","[^\\[\\]\\.:\\/]"),Id=/\.(WC+)(?:\[(.+)\])?/.source.replace("WC","[^\\[\\]\\.:\\/]"),Dd=new RegExp("^"+Pd+Nd+Od+Id+"$"),Ud=["material","materials","bones"];function zd(e,t,n){const i=n||Bd.parseTrackName(t);this._targetGroup=e,this._bindings=e.subscribe_(t,i)}function Bd(e,t,n){this.path=t,this.parsedPath=n||Bd.parseTrackName(t),this.node=Bd.findNode(e,this.parsedPath.nodeName)||e,this.rootNode=e}Object.assign(zd.prototype,{getValue:function(e,t){this.bind();const n=this._targetGroup.nCachedObjects_,i=this._bindings[n];void 0!==i&&i.getValue(e,t)},setValue:function(e,t){const n=this._bindings;for(let i=this._targetGroup.nCachedObjects_,r=n.length;i!==r;++i)n[i].setValue(e,t)},bind:function(){const e=this._bindings;for(let t=this._targetGroup.nCachedObjects_,n=e.length;t!==n;++t)e[t].bind()},unbind:function(){const e=this._bindings;for(let t=this._targetGroup.nCachedObjects_,n=e.length;t!==n;++t)e[t].unbind()}}),Object.assign(Bd,{Composite:zd,create:function(e,t,n){return e&&e.isAnimationObjectGroup?new Bd.Composite(e,t,n):new Bd(e,t,n)},sanitizeNodeName:function(e){return e.replace(/\s/g,"_").replace(Rd,"")},parseTrackName:function(e){const t=Dd.exec(e);if(!t)throw new Error("PropertyBinding: Cannot parse trackName: "+e);const n={nodeName:t[2],objectName:t[3],objectIndex:t[4],propertyName:t[5],propertyIndex:t[6]},i=n.nodeName&&n.nodeName.lastIndexOf(".");if(void 0!==i&&-1!==i){const e=n.nodeName.substring(i+1);-1!==Ud.indexOf(e)&&(n.nodeName=n.nodeName.substring(0,i),n.objectName=e)}if(null===n.propertyName||0===n.propertyName.length)throw new Error("PropertyBinding: can not parse propertyName from trackName: "+e);return n},findNode:function(e,t){if(!t||""===t||"."===t||-1===t||t===e.name||t===e.uuid)return e;if(e.skeleton){const n=e.skeleton.getBoneByName(t);if(void 0!==n)return n}if(e.children){const n=function(e){for(let i=0;i<e.length;i++){const r=e[i];if(r.name===t||r.uuid===t)return r;const o=n(r.children);if(o)return o}return null},i=n(e.children);if(i)return i}return null}}),Object.assign(Bd.prototype,{_getValue_unavailable:function(){},_setValue_unavailable:function(){},BindingType:{Direct:0,EntireArray:1,ArrayElement:2,HasFromToArray:3},Versioning:{None:0,NeedsUpdate:1,MatrixWorldNeedsUpdate:2},GetterByBindingType:[function(e,t){e[t]=this.node[this.propertyName]},function(e,t){const n=this.resolvedProperty;for(let i=0,r=n.length;i!==r;++i)e[t++]=n[i]},function(e,t){e[t]=this.resolvedProperty[this.propertyIndex]},function(e,t){this.resolvedProperty.toArray(e,t)}],SetterByBindingTypeAndVersioning:[[function(e,t){this.targetObject[this.propertyName]=e[t]},function(e,t){this.targetObject[this.propertyName]=e[t],this.targetObject.needsUpdate=!0},function(e,t){this.targetObject[this.propertyName]=e[t],this.targetObject.matrixWorldNeedsUpdate=!0}],[function(e,t){const n=this.resolvedProperty;for(let i=0,r=n.length;i!==r;++i)n[i]=e[t++]},function(e,t){const n=this.resolvedProperty;for(let i=0,r=n.length;i!==r;++i)n[i]=e[t++];this.targetObject.needsUpdate=!0},function(e,t){const n=this.resolvedProperty;for(let i=0,r=n.length;i!==r;++i)n[i]=e[t++];this.targetObject.matrixWorldNeedsUpdate=!0}],[function(e,t){this.resolvedProperty[this.propertyIndex]=e[t]},function(e,t){this.resolvedProperty[this.propertyIndex]=e[t],this.targetObject.needsUpdate=!0},function(e,t){this.resolvedProperty[this.propertyIndex]=e[t],this.targetObject.matrixWorldNeedsUpdate=!0}],[function(e,t){this.resolvedProperty.fromArray(e,t)},function(e,t){this.resolvedProperty.fromArray(e,t),this.targetObject.needsUpdate=!0},function(e,t){this.resolvedProperty.fromArray(e,t),this.targetObject.matrixWorldNeedsUpdate=!0}]],getValue:function(e,t){this.bind(),this.getValue(e,t)},setValue:function(e,t){this.bind(),this.setValue(e,t)},bind:function(){let e=this.node;const t=this.parsedPath,n=t.objectName,i=t.propertyName;let r=t.propertyIndex;if(e||(e=Bd.findNode(this.rootNode,t.nodeName)||this.rootNode,this.node=e),this.getValue=this._getValue_unavailable,this.setValue=this._setValue_unavailable,!e)return void console.error("THREE.PropertyBinding: Trying to update node for track: "+this.path+" but it wasn't found.");if(n){let i=t.objectIndex;switch(n){case"materials":if(!e.material)return void console.error("THREE.PropertyBinding: Can not bind to material as node does not have a material.",this);if(!e.material.materials)return void console.error("THREE.PropertyBinding: Can not bind to material.materials as node.material does not have a materials array.",this);e=e.material.materials;break;case"bones":if(!e.skeleton)return void console.error("THREE.PropertyBinding: Can not bind to bones as node does not have a skeleton.",this);e=e.skeleton.bones;for(let t=0;t<e.length;t++)if(e[t].name===i){i=t;break}break;default:if(void 0===e[n])return void console.error("THREE.PropertyBinding: Can not bind to objectName of node undefined.",this);e=e[n]}if(void 0!==i){if(void 0===e[i])return void console.error("THREE.PropertyBinding: Trying to bind to objectIndex of objectName, but is undefined.",this,e);e=e[i]}}const o=e[i];if(void 0===o){const n=t.nodeName;return void console.error("THREE.PropertyBinding: Trying to update property for track: "+n+"."+i+" but it wasn't found.",e)}let s=this.Versioning.None;this.targetObject=e,void 0!==e.needsUpdate?s=this.Versioning.NeedsUpdate:void 0!==e.matrixWorldNeedsUpdate&&(s=this.Versioning.MatrixWorldNeedsUpdate);let a=this.BindingType.Direct;if(void 0!==r){if("morphTargetInfluences"===i){if(!e.geometry)return void console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.",this);if(!e.geometry.isBufferGeometry)return void console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences on THREE.Geometry. Use THREE.BufferGeometry instead.",this);if(!e.geometry.morphAttributes)return void console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.morphAttributes.",this);void 0!==e.morphTargetDictionary[r]&&(r=e.morphTargetDictionary[r])}a=this.BindingType.ArrayElement,this.resolvedProperty=o,this.propertyIndex=r}else void 0!==o.fromArray&&void 0!==o.toArray?(a=this.BindingType.HasFromToArray,this.resolvedProperty=o):Array.isArray(o)?(a=this.BindingType.EntireArray,this.resolvedProperty=o):this.propertyName=i;this.getValue=this.GetterByBindingType[a],this.setValue=this.SetterByBindingTypeAndVersioning[a][s]},unbind:function(){this.node=null,this.getValue=this._getValue_unbound,this.setValue=this._setValue_unbound}}),Object.assign(Bd.prototype,{_getValue_unbound:Bd.prototype.getValue,_setValue_unbound:Bd.prototype.setValue}),Object.assign(function(){this.uuid=Ui.generateUUID(),this._objects=Array.prototype.slice.call(arguments),this.nCachedObjects_=0;const e={};this._indicesByUUID=e;for(let t=0,n=arguments.length;t!==n;++t)e[arguments[t].uuid]=t;this._paths=[],this._parsedPaths=[],this._bindings=[],this._bindingsIndicesByPath={};const t=this;this.stats={objects:{get total(){return t._objects.length},get inUse(){return this.total-t.nCachedObjects_}},get bindingsPerObject(){return t._bindings.length}}}.prototype,{isAnimationObjectGroup:!0,add:function(){const e=this._objects,t=this._indicesByUUID,n=this._paths,i=this._parsedPaths,r=this._bindings,o=r.length;let s=void 0,a=e.length,c=this.nCachedObjects_;for(let l=0,h=arguments.length;l!==h;++l){const h=arguments[l],u=h.uuid;let d=t[u];if(void 0===d){d=a++,t[u]=d,e.push(h);for(let e=0,t=o;e!==t;++e)r[e].push(new Bd(h,n[e],i[e]))}else if(d<c){s=e[d];const a=--c,l=e[a];t[l.uuid]=d,e[d]=l,t[u]=a,e[a]=h;for(let e=0,t=o;e!==t;++e){const t=r[e],o=t[a];let s=t[d];t[d]=o,void 0===s&&(s=new Bd(h,n[e],i[e])),t[a]=s}}else e[d]!==s&&console.error("THREE.AnimationObjectGroup: Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes.")}this.nCachedObjects_=c},remove:function(){const e=this._objects,t=this._indicesByUUID,n=this._bindings,i=n.length;let r=this.nCachedObjects_;for(let o=0,s=arguments.length;o!==s;++o){const s=arguments[o],a=s.uuid,c=t[a];if(void 0!==c&&c>=r){const o=r++,l=e[o];t[l.uuid]=c,e[c]=l,t[a]=o,e[o]=s;for(let e=0,t=i;e!==t;++e){const t=n[e],i=t[o],r=t[c];t[c]=i,t[o]=r}}}this.nCachedObjects_=r},uncache:function(){const e=this._objects,t=this._indicesByUUID,n=this._bindings,i=n.length;let r=this.nCachedObjects_,o=e.length;for(let s=0,a=arguments.length;s!==a;++s){const a=arguments[s].uuid,c=t[a];if(void 0!==c)if(delete t[a],c<r){const s=--r,a=e[s],l=--o,h=e[l];t[a.uuid]=c,e[c]=a,t[h.uuid]=s,e[s]=h,e.pop();for(let e=0,t=i;e!==t;++e){const t=n[e],i=t[s],r=t[l];t[c]=i,t[s]=r,t.pop()}}else{const r=--o,s=e[r];t[s.uuid]=c,e[c]=s,e.pop();for(let e=0,t=i;e!==t;++e){const t=n[e];t[c]=t[r],t.pop()}}}this.nCachedObjects_=r},subscribe_:function(e,t){const n=this._bindingsIndicesByPath;let i=n[e];const r=this._bindings;if(void 0!==i)return r[i];const o=this._paths,s=this._parsedPaths,a=this._objects,c=a.length,l=this.nCachedObjects_,h=new Array(c);i=r.length,n[e]=i,o.push(e),s.push(t),r.push(h);for(let n=l,i=a.length;n!==i;++n){const i=a[n];h[n]=new Bd(i,e,t)}return h},unsubscribe_:function(e){const t=this._bindingsIndicesByPath,n=t[e];if(void 0!==n){const i=this._paths,r=this._parsedPaths,o=this._bindings,s=o.length-1,a=o[s];t[e[s]]=n,o[n]=a,o.pop(),r[n]=r[s],r.pop(),i[n]=i[s],i.pop()}}});class Fd{constructor(e,t,n,i){this._mixer=e,this._clip=t,this._localRoot=n||null,this.blendMode=i||t.blendMode;const r=t.tracks,o=r.length,s=new Array(o),a={endingStart:2400,endingEnd:2400};for(let e=0;e!==o;++e){const t=r[e].createInterpolant(null);s[e]=t,t.settings=a}this._interpolantSettings=a,this._interpolants=s,this._propertyBindings=new Array(o),this._cacheIndex=null,this._byClipCacheIndex=null,this._timeScaleInterpolant=null,this._weightInterpolant=null,this.loop=2201,this._loopCount=-1,this._startTime=null,this.time=0,this.timeScale=1,this._effectiveTimeScale=1,this.weight=1,this._effectiveWeight=1,this.repetitions=1/0,this.paused=!1,this.enabled=!0,this.clampWhenFinished=!1,this.zeroSlopeAtStart=!0,this.zeroSlopeAtEnd=!0}play(){return this._mixer._activateAction(this),this}stop(){return this._mixer._deactivateAction(this),this.reset()}reset(){return this.paused=!1,this.enabled=!0,this.time=0,this._loopCount=-1,this._startTime=null,this.stopFading().stopWarping()}isRunning(){return this.enabled&&!this.paused&&0!==this.timeScale&&null===this._startTime&&this._mixer._isActiveAction(this)}isScheduled(){return this._mixer._isActiveAction(this)}startAt(e){return this._startTime=e,this}setLoop(e,t){return this.loop=e,this.repetitions=t,this}setEffectiveWeight(e){return this.weight=e,this._effectiveWeight=this.enabled?e:0,this.stopFading()}getEffectiveWeight(){return this._effectiveWeight}fadeIn(e){return this._scheduleFading(e,0,1)}fadeOut(e){return this._scheduleFading(e,1,0)}crossFadeFrom(e,t,n){if(e.fadeOut(t),this.fadeIn(t),n){const n=this._clip.duration,i=e._clip.duration,r=i/n,o=n/i;e.warp(1,r,t),this.warp(o,1,t)}return this}crossFadeTo(e,t,n){return e.crossFadeFrom(this,t,n)}stopFading(){const e=this._weightInterpolant;return null!==e&&(this._weightInterpolant=null,this._mixer._takeBackControlInterpolant(e)),this}setEffectiveTimeScale(e){return this.timeScale=e,this._effectiveTimeScale=this.paused?0:e,this.stopWarping()}getEffectiveTimeScale(){return this._effectiveTimeScale}setDuration(e){return this.timeScale=this._clip.duration/e,this.stopWarping()}syncWith(e){return this.time=e.time,this.timeScale=e.timeScale,this.stopWarping()}halt(e){return this.warp(this._effectiveTimeScale,0,e)}warp(e,t,n){const i=this._mixer,r=i.time,o=this.timeScale;let s=this._timeScaleInterpolant;null===s&&(s=i._lendControlInterpolant(),this._timeScaleInterpolant=s);const a=s.parameterPositions,c=s.sampleValues;return a[0]=r,a[1]=r+n,c[0]=e/o,c[1]=t/o,this}stopWarping(){const e=this._timeScaleInterpolant;return null!==e&&(this._timeScaleInterpolant=null,this._mixer._takeBackControlInterpolant(e)),this}getMixer(){return this._mixer}getClip(){return this._clip}getRoot(){return this._localRoot||this._mixer._root}_update(e,t,n,i){if(!this.enabled)return void this._updateWeight(e);const r=this._startTime;if(null!==r){const i=(e-r)*n;if(i<0||0===n)return;this._startTime=null,t=n*i}t*=this._updateTimeScale(e);const o=this._updateTime(t),s=this._updateWeight(e);if(s>0){const e=this._interpolants,t=this._propertyBindings;switch(this.blendMode){case 2501:for(let n=0,i=e.length;n!==i;++n)e[n].evaluate(o),t[n].accumulateAdditive(s);break;case 2500:default:for(let n=0,r=e.length;n!==r;++n)e[n].evaluate(o),t[n].accumulate(i,s)}}}_updateWeight(e){let t=0;if(this.enabled){t=this.weight;const n=this._weightInterpolant;if(null!==n){const i=n.evaluate(e)[0];t*=i,e>n.parameterPositions[1]&&(this.stopFading(),0===i&&(this.enabled=!1))}}return this._effectiveWeight=t,t}_updateTimeScale(e){let t=0;if(!this.paused){t=this.timeScale;const n=this._timeScaleInterpolant;if(null!==n){t*=n.evaluate(e)[0],e>n.parameterPositions[1]&&(this.stopWarping(),0===t?this.paused=!0:this.timeScale=t)}}return this._effectiveTimeScale=t,t}_updateTime(e){const t=this._clip.duration,n=this.loop;let i=this.time+e,r=this._loopCount;const o=2202===n;if(0===e)return-1===r?i:o&&1==(1&r)?t-i:i;if(2200===n){-1===r&&(this._loopCount=0,this._setEndings(!0,!0,!1));e:{if(i>=t)i=t;else{if(!(i<0)){this.time=i;break e}i=0}this.clampWhenFinished?this.paused=!0:this.enabled=!1,this.time=i,this._mixer.dispatchEvent({type:"finished",action:this,direction:e<0?-1:1})}}else{if(-1===r&&(e>=0?(r=0,this._setEndings(!0,0===this.repetitions,o)):this._setEndings(0===this.repetitions,!0,o)),i>=t||i<0){const n=Math.floor(i/t);i-=t*n,r+=Math.abs(n);const s=this.repetitions-r;if(s<=0)this.clampWhenFinished?this.paused=!0:this.enabled=!1,i=e>0?t:0,this.time=i,this._mixer.dispatchEvent({type:"finished",action:this,direction:e>0?1:-1});else{if(1===s){const t=e<0;this._setEndings(t,!t,o)}else this._setEndings(!1,!1,o);this._loopCount=r,this.time=i,this._mixer.dispatchEvent({type:"loop",action:this,loopDelta:n})}}else this.time=i;if(o&&1==(1&r))return t-i}return i}_setEndings(e,t,n){const i=this._interpolantSettings;n?(i.endingStart=2401,i.endingEnd=2401):(i.endingStart=e?this.zeroSlopeAtStart?2401:2400:2402,i.endingEnd=t?this.zeroSlopeAtEnd?2401:2400:2402)}_scheduleFading(e,t,n){const i=this._mixer,r=i.time;let o=this._weightInterpolant;null===o&&(o=i._lendControlInterpolant(),this._weightInterpolant=o);const s=o.parameterPositions,a=o.sampleValues;return s[0]=r,a[0]=t,s[1]=r+e,a[1]=n,this}}function Hd(e){this._root=e,this._initMemoryManager(),this._accuIndex=0,this.time=0,this.timeScale=1}Hd.prototype=Object.assign(Object.create(Oi.prototype),{constructor:Hd,_bindAction:function(e,t){const n=e._localRoot||this._root,i=e._clip.tracks,r=i.length,o=e._propertyBindings,s=e._interpolants,a=n.uuid,c=this._bindingsByRootAndName;let l=c[a];void 0===l&&(l={},c[a]=l);for(let e=0;e!==r;++e){const r=i[e],c=r.name;let h=l[c];if(void 0!==h)o[e]=h;else{if(h=o[e],void 0!==h){null===h._cacheIndex&&(++h.referenceCount,this._addInactiveBinding(h,a,c));continue}const i=t&&t._propertyBindings[e].binding.parsedPath;h=new Ld(Bd.create(n,c,i),r.ValueTypeName,r.getValueSize()),++h.referenceCount,this._addInactiveBinding(h,a,c),o[e]=h}s[e].resultBuffer=h.buffer}},_activateAction:function(e){if(!this._isActiveAction(e)){if(null===e._cacheIndex){const t=(e._localRoot||this._root).uuid,n=e._clip.uuid,i=this._actionsByClip[n];this._bindAction(e,i&&i.knownActions[0]),this._addInactiveAction(e,n,t)}const t=e._propertyBindings;for(let e=0,n=t.length;e!==n;++e){const n=t[e];0==n.useCount++&&(this._lendBinding(n),n.saveOriginalState())}this._lendAction(e)}},_deactivateAction:function(e){if(this._isActiveAction(e)){const t=e._propertyBindings;for(let e=0,n=t.length;e!==n;++e){const n=t[e];0==--n.useCount&&(n.restoreOriginalState(),this._takeBackBinding(n))}this._takeBackAction(e)}},_initMemoryManager:function(){this._actions=[],this._nActiveActions=0,this._actionsByClip={},this._bindings=[],this._nActiveBindings=0,this._bindingsByRootAndName={},this._controlInterpolants=[],this._nActiveControlInterpolants=0;const e=this;this.stats={actions:{get total(){return e._actions.length},get inUse(){return e._nActiveActions}},bindings:{get total(){return e._bindings.length},get inUse(){return e._nActiveBindings}},controlInterpolants:{get total(){return e._controlInterpolants.length},get inUse(){return e._nActiveControlInterpolants}}}},_isActiveAction:function(e){const t=e._cacheIndex;return null!==t&&t<this._nActiveActions},_addInactiveAction:function(e,t,n){const i=this._actions,r=this._actionsByClip;let o=r[t];if(void 0===o)o={knownActions:[e],actionByRoot:{}},e._byClipCacheIndex=0,r[t]=o;else{const t=o.knownActions;e._byClipCacheIndex=t.length,t.push(e)}e._cacheIndex=i.length,i.push(e),o.actionByRoot[n]=e},_removeInactiveAction:function(e){const t=this._actions,n=t[t.length-1],i=e._cacheIndex;n._cacheIndex=i,t[i]=n,t.pop(),e._cacheIndex=null;const r=e._clip.uuid,o=this._actionsByClip,s=o[r],a=s.knownActions,c=a[a.length-1],l=e._byClipCacheIndex;c._byClipCacheIndex=l,a[l]=c,a.pop(),e._byClipCacheIndex=null;delete s.actionByRoot[(e._localRoot||this._root).uuid],0===a.length&&delete o[r],this._removeInactiveBindingsForAction(e)},_removeInactiveBindingsForAction:function(e){const t=e._propertyBindings;for(let e=0,n=t.length;e!==n;++e){const n=t[e];0==--n.referenceCount&&this._removeInactiveBinding(n)}},_lendAction:function(e){const t=this._actions,n=e._cacheIndex,i=this._nActiveActions++,r=t[i];e._cacheIndex=i,t[i]=e,r._cacheIndex=n,t[n]=r},_takeBackAction:function(e){const t=this._actions,n=e._cacheIndex,i=--this._nActiveActions,r=t[i];e._cacheIndex=i,t[i]=e,r._cacheIndex=n,t[n]=r},_addInactiveBinding:function(e,t,n){const i=this._bindingsByRootAndName,r=this._bindings;let o=i[t];void 0===o&&(o={},i[t]=o),o[n]=e,e._cacheIndex=r.length,r.push(e)},_removeInactiveBinding:function(e){const t=this._bindings,n=e.binding,i=n.rootNode.uuid,r=n.path,o=this._bindingsByRootAndName,s=o[i],a=t[t.length-1],c=e._cacheIndex;a._cacheIndex=c,t[c]=a,t.pop(),delete s[r],0===Object.keys(s).length&&delete o[i]},_lendBinding:function(e){const t=this._bindings,n=e._cacheIndex,i=this._nActiveBindings++,r=t[i];e._cacheIndex=i,t[i]=e,r._cacheIndex=n,t[n]=r},_takeBackBinding:function(e){const t=this._bindings,n=e._cacheIndex,i=--this._nActiveBindings,r=t[i];e._cacheIndex=i,t[i]=e,r._cacheIndex=n,t[n]=r},_lendControlInterpolant:function(){const e=this._controlInterpolants,t=this._nActiveControlInterpolants++;let n=e[t];return void 0===n&&(n=new Kh(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),n.__cacheIndex=t,e[t]=n),n},_takeBackControlInterpolant:function(e){const t=this._controlInterpolants,n=e.__cacheIndex,i=--this._nActiveControlInterpolants,r=t[i];e.__cacheIndex=i,t[i]=e,r.__cacheIndex=n,t[n]=r},_controlInterpolantsResultBuffer:new Float32Array(1),clipAction:function(e,t,n){const i=t||this._root,r=i.uuid;let o="string"==typeof e?au.findByName(i,e):e;const s=null!==o?o.uuid:e,a=this._actionsByClip[s];let c=null;if(void 0===n&&(n=null!==o?o.blendMode:2500),void 0!==a){const e=a.actionByRoot[r];if(void 0!==e&&e.blendMode===n)return e;c=a.knownActions[0],null===o&&(o=c._clip)}if(null===o)return null;const l=new Fd(this,o,t,n);return this._bindAction(l,c),this._addInactiveAction(l,s,r),l},existingAction:function(e,t){const n=t||this._root,i=n.uuid,r="string"==typeof e?au.findByName(n,e):e,o=r?r.uuid:e,s=this._actionsByClip[o];return void 0!==s&&s.actionByRoot[i]||null},stopAllAction:function(){const e=this._actions;for(let t=this._nActiveActions-1;t>=0;--t)e[t].stop();return this},update:function(e){e*=this.timeScale;const t=this._actions,n=this._nActiveActions,i=this.time+=e,r=Math.sign(e),o=this._accuIndex^=1;for(let s=0;s!==n;++s){t[s]._update(i,e,r,o)}const s=this._bindings,a=this._nActiveBindings;for(let e=0;e!==a;++e)s[e].apply(o);return this},setTime:function(e){this.time=0;for(let e=0;e<this._actions.length;e++)this._actions[e].time=0;return this.update(e)},getRoot:function(){return this._root},uncacheClip:function(e){const t=this._actions,n=e.uuid,i=this._actionsByClip,r=i[n];if(void 0!==r){const e=r.knownActions;for(let n=0,i=e.length;n!==i;++n){const i=e[n];this._deactivateAction(i);const r=i._cacheIndex,o=t[t.length-1];i._cacheIndex=null,i._byClipCacheIndex=null,o._cacheIndex=r,t[r]=o,t.pop(),this._removeInactiveBindingsForAction(i)}delete i[n]}},uncacheRoot:function(e){const t=e.uuid,n=this._actionsByClip;for(const e in n){const i=n[e].actionByRoot[t];void 0!==i&&(this._deactivateAction(i),this._removeInactiveAction(i))}const i=this._bindingsByRootAndName[t];if(void 0!==i)for(const e in i){const t=i[e];t.restoreOriginalState(),this._removeInactiveBinding(t)}},uncacheAction:function(e,t){const n=this.existingAction(e,t);null!==n&&(this._deactivateAction(n),this._removeInactiveAction(n))}});class Gd{constructor(e){"string"==typeof e&&(console.warn("THREE.Uniform: Type parameter is no longer needed."),e=arguments[1]),this.value=e}clone(){return new Gd(void 0===this.value.clone?this.value:this.value.clone())}}function kd(e,t,n){Bc.call(this,e,t),this.meshPerAttribute=n||1}function Vd(e,t,n,i,r){this.buffer=e,this.type=t,this.itemSize=n,this.elementSize=i,this.count=r,this.version=0}function jd(e,t,n,i){this.ray=new br(e,t),this.near=n||0,this.far=i||1/0,this.camera=null,this.layers=new Nr,this.params={Mesh:{},Line:{threshold:1},LOD:{},Points:{threshold:1},Sprite:{}},Object.defineProperties(this.params,{PointCloud:{get:function(){return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),this.Points}}})}function Wd(e,t){return e.distance-t.distance}function qd(e,t,n,i){if(e.layers.test(t.layers)&&e.raycast(t,n),!0===i){const i=e.children;for(let e=0,r=i.length;e<r;e++)qd(i[e],t,n,!0)}}kd.prototype=Object.assign(Object.create(Bc.prototype),{constructor:kd,isInstancedInterleavedBuffer:!0,copy:function(e){return Bc.prototype.copy.call(this,e),this.meshPerAttribute=e.meshPerAttribute,this},clone:function(e){const t=Bc.prototype.clone.call(this,e);return t.meshPerAttribute=this.meshPerAttribute,t},toJSON:function(e){const t=Bc.prototype.toJSON.call(this,e);return t.isInstancedInterleavedBuffer=!0,t.meshPerAttribute=this.meshPerAttribute,t}}),Object.defineProperty(Vd.prototype,"needsUpdate",{set:function(e){!0===e&&this.version++}}),Object.assign(Vd.prototype,{isGLBufferAttribute:!0,setBuffer:function(e){return this.buffer=e,this},setType:function(e,t){return this.type=e,this.elementSize=t,this},setItemSize:function(e){return this.itemSize=e,this},setCount:function(e){return this.count=e,this}}),Object.assign(jd.prototype,{set:function(e,t){this.ray.set(e,t)},setFromCamera:function(e,t){t&&t.isPerspectiveCamera?(this.ray.origin.setFromMatrixPosition(t.matrixWorld),this.ray.direction.set(e.x,e.y,.5).unproject(t).sub(this.ray.origin).normalize(),this.camera=t):t&&t.isOrthographicCamera?(this.ray.origin.set(e.x,e.y,(t.near+t.far)/(t.near-t.far)).unproject(t),this.ray.direction.set(0,0,-1).transformDirection(t.matrixWorld),this.camera=t):console.error("THREE.Raycaster: Unsupported camera type.")},intersectObject:function(e,t,n){const i=n||[];return qd(e,this,i,t),i.sort(Wd),i},intersectObjects:function(e,t,n){const i=n||[];if(!1===Array.isArray(e))return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),i;for(let n=0,r=e.length;n<r;n++)qd(e[n],this,i,t);return i.sort(Wd),i}});class Xd{constructor(e=1,t=0,n=0){return this.radius=e,this.phi=t,this.theta=n,this}set(e,t,n){return this.radius=e,this.phi=t,this.theta=n,this}clone(){return(new this.constructor).copy(this)}copy(e){return this.radius=e.radius,this.phi=e.phi,this.theta=e.theta,this}makeSafe(){return this.phi=Math.max(1e-6,Math.min(Math.PI-1e-6,this.phi)),this}setFromVector3(e){return this.setFromCartesianCoords(e.x,e.y,e.z)}setFromCartesianCoords(e,t,n){return this.radius=Math.sqrt(e*e+t*t+n*n),0===this.radius?(this.theta=0,this.phi=0):(this.theta=Math.atan2(e,n),this.phi=Math.acos(Ui.clamp(t/this.radius,-1,1))),this}}const Yd=new zi;new Xi,new Xi;function Zd(e){qr.call(this),this.material=e,this.render=function(){},this.hasPositions=!1,this.hasNormals=!1,this.hasColors=!1,this.hasUvs=!1,this.positionArray=null,this.normalArray=null,this.colorArray=null,this.uvArray=null,this.count=0}Zd.prototype=Object.create(qr.prototype),Zd.prototype.constructor=Zd,Zd.prototype.isImmediateRenderObject=!0;new Xi,new Xi,new _r,new _r,new Xi,new mo,new mo,new Xi,new Xi,new Xi,new Xi,new ys,new Ji,new Xi;const Jd=[.125,.215,.35,.446,.526,.582],Kd=5+Jd.length,{_lodPlanes:Qd,_sizeLods:$d,_sigmas:ep}=(new Ku,function(){const e=[],t=[],n=[];let i=8;for(let r=0;r<Kd;r++){const o=Math.pow(2,i);t.push(o);let s=1/o;r>4?s=Jd[r-8+4-1]:0==r&&(s=0),n.push(s);const a=1/(o-1),c=-a/2,l=1+a/2,h=[c,c,l,c,l,l,c,c,l,l,c,l],u=6,d=6,p=3,f=2,m=1,g=new Float32Array(p*d*u),v=new Float32Array(f*d*u),y=new Float32Array(m*d*u);for(let e=0;e<u;e++){const t=e%3*2/3-1,n=e>2?0:-1,i=[t,n,0,t+2/3,n,0,t+2/3,n+1,0,t,n,0,t+2/3,n+1,0,t,n+1,0];g.set(i,p*d*e),v.set(h,f*d*e);const r=[e,e,e,e,e,e];y.set(r,m*d*e)}const x=new Go;x.setAttribute("position",new wo(g,p)),x.setAttribute("uv",new wo(v,f)),x.setAttribute("faceIndex",new wo(y,m)),e.push(x),i>4&&i--}return{_lodPlanes:e,_sizeLods:t,_sigmas:n}}()),tp=(1+Math.sqrt(5))/2,np=1/tp;new Xi(1,1,1),new Xi(-1,1,1),new Xi(1,1,-1),new Xi(-1,1,-1),new Xi(0,tp,np),new Xi(0,tp,-np),new Xi(np,0,tp),new Xi(-np,0,tp),new Xi(tp,np,0),new Xi(-tp,np,0);function ip(e){console.warn("THREE.Spline has been removed. Use THREE.CatmullRomCurve3 instead."),Ru.call(this,e),this.type="catmullrom"}_u.create=function(e,t){return console.log("THREE.Curve.create() has been deprecated"),e.prototype=Object.create(_u.prototype),e.prototype.constructor=e,e.prototype.getPoint=t,e},Object.assign(Gu.prototype,{createPointsGeometry:function(e){console.warn("THREE.CurvePath: .createPointsGeometry() has been removed. Use new THREE.Geometry().setFromPoints( points ) instead.");const t=this.getPoints(e);return this.createGeometry(t)},createSpacedPointsGeometry:function(e){console.warn("THREE.CurvePath: .createSpacedPointsGeometry() has been removed. Use new THREE.Geometry().setFromPoints( points ) instead.");const t=this.getSpacedPoints(e);return this.createGeometry(t)},createGeometry:function(e){console.warn("THREE.CurvePath: .createGeometry() has been removed. Use new THREE.Geometry().setFromPoints( points ) instead.");const t=new ds;for(let n=0,i=e.length;n<i;n++){const i=e[n];t.vertices.push(new Xi(i.x,i.y,i.z||0))}return t}}),Object.assign(ku.prototype,{fromPoints:function(e){return console.warn("THREE.Path: .fromPoints() has been renamed to .setFromPoints()."),this.setFromPoints(e)}}),ip.prototype=Object.create(Ru.prototype),Object.assign(ip.prototype,{initFromArray:function(){console.error("THREE.Spline: .initFromArray() has been removed.")},getControlPointsArray:function(){console.error("THREE.Spline: .getControlPointsArray() has been removed.")},reparametrizeByArcLength:function(){console.error("THREE.Spline: .reparametrizeByArcLength() has been removed.")}}),Object.assign(du.prototype,{extractUrlBase:function(e){return console.warn("THREE.Loader: .extractUrlBase() has been deprecated. Use THREE.LoaderUtils.extractUrlBase() instead."),sd(e)}}),du.Handlers={add:function(){console.error("THREE.Loader: Handlers.add() has been removed. Use LoadingManager.addHandler() instead.")},get:function(){console.error("THREE.Loader: Handlers.get() has been removed. Use LoadingManager.getHandler() instead.")}},Object.assign(ud.prototype,{setTexturePath:function(e){return console.warn("THREE.ObjectLoader: .setTexturePath() has been renamed to .setResourcePath()."),this.setResourcePath(e)}}),Object.assign(class{constructor(e,t){Object.defineProperty(this,"isBox2",{value:!0}),this.min=void 0!==e?e:new zi(1/0,1/0),this.max=void 0!==t?t:new zi(-1/0,-1/0)}set(e,t){return this.min.copy(e),this.max.copy(t),this}setFromPoints(e){this.makeEmpty();for(let t=0,n=e.length;t<n;t++)this.expandByPoint(e[t]);return this}setFromCenterAndSize(e,t){const n=Yd.copy(t).multiplyScalar(.5);return this.min.copy(e).sub(n),this.max.copy(e).add(n),this}clone(){return(new this.constructor).copy(this)}copy(e){return this.min.copy(e.min),this.max.copy(e.max),this}makeEmpty(){return this.min.x=this.min.y=1/0,this.max.x=this.max.y=-1/0,this}isEmpty(){return this.max.x<this.min.x||this.max.y<this.min.y}getCenter(e){return void 0===e&&(console.warn("THREE.Box2: .getCenter() target is now required"),e=new zi),this.isEmpty()?e.set(0,0):e.addVectors(this.min,this.max).multiplyScalar(.5)}getSize(e){return void 0===e&&(console.warn("THREE.Box2: .getSize() target is now required"),e=new zi),this.isEmpty()?e.set(0,0):e.subVectors(this.max,this.min)}expandByPoint(e){return this.min.min(e),this.max.max(e),this}expandByVector(e){return this.min.sub(e),this.max.add(e),this}expandByScalar(e){return this.min.addScalar(-e),this.max.addScalar(e),this}containsPoint(e){return!(e.x<this.min.x||e.x>this.max.x||e.y<this.min.y||e.y>this.max.y)}containsBox(e){return this.min.x<=e.min.x&&e.max.x<=this.max.x&&this.min.y<=e.min.y&&e.max.y<=this.max.y}getParameter(e,t){return void 0===t&&(console.warn("THREE.Box2: .getParameter() target is now required"),t=new zi),t.set((e.x-this.min.x)/(this.max.x-this.min.x),(e.y-this.min.y)/(this.max.y-this.min.y))}intersectsBox(e){return!(e.max.x<this.min.x||e.min.x>this.max.x||e.max.y<this.min.y||e.min.y>this.max.y)}clampPoint(e,t){return void 0===t&&(console.warn("THREE.Box2: .clampPoint() target is now required"),t=new zi),t.copy(e).clamp(this.min,this.max)}distanceToPoint(e){return Yd.copy(e).clamp(this.min,this.max).sub(e).length()}intersect(e){return this.min.max(e.min),this.max.min(e.max),this}union(e){return this.min.min(e.min),this.max.max(e.max),this}translate(e){return this.min.add(e),this.max.add(e),this}equals(e){return e.min.equals(this.min)&&e.max.equals(this.max)}}.prototype,{center:function(e){return console.warn("THREE.Box2: .center() has been renamed to .getCenter()."),this.getCenter(e)},empty:function(){return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),this.isEmpty()},isIntersectionBox:function(e){return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(e)},size:function(e){return console.warn("THREE.Box2: .size() has been renamed to .getSize()."),this.getSize(e)}}),Object.assign(Ji.prototype,{center:function(e){return console.warn("THREE.Box3: .center() has been renamed to .getCenter()."),this.getCenter(e)},empty:function(){return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),this.isEmpty()},isIntersectionBox:function(e){return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(e)},isIntersectionSphere:function(e){return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),this.intersectsSphere(e)},size:function(e){return console.warn("THREE.Box3: .size() has been renamed to .getSize()."),this.getSize(e)}}),Object.assign(dr.prototype,{empty:function(){return console.warn("THREE.Sphere: .empty() has been renamed to .isEmpty()."),this.isEmpty()}}),Ts.prototype.setFromMatrix=function(e){return console.warn("THREE.Frustum: .setFromMatrix() has been renamed to .setFromProjectionMatrix()."),this.setFromProjectionMatrix(e)},Object.assign(Ui,{random16:function(){return console.warn("THREE.Math: .random16() has been deprecated. Use Math.random() instead."),Math.random()},nearestPowerOfTwo:function(e){return console.warn("THREE.Math: .nearestPowerOfTwo() has been renamed to .floorPowerOfTwo()."),Ui.floorPowerOfTwo(e)},nextPowerOfTwo:function(e){return console.warn("THREE.Math: .nextPowerOfTwo() has been renamed to .ceilPowerOfTwo()."),Ui.ceilPowerOfTwo(e)}}),Object.assign(Bi.prototype,{flattenToArrayOffset:function(e,t){return console.warn("THREE.Matrix3: .flattenToArrayOffset() has been deprecated. Use .toArray() instead."),this.toArray(e,t)},multiplyVector3:function(e){return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),e.applyMatrix3(this)},multiplyVector3Array:function(){console.error("THREE.Matrix3: .multiplyVector3Array() has been removed.")},applyToBufferAttribute:function(e){return console.warn("THREE.Matrix3: .applyToBufferAttribute() has been removed. Use attribute.applyMatrix3( matrix ) instead."),e.applyMatrix3(this)},applyToVector3Array:function(){console.error("THREE.Matrix3: .applyToVector3Array() has been removed.")}}),Object.assign(_r.prototype,{extractPosition:function(e){return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),this.copyPosition(e)},flattenToArrayOffset:function(e,t){return console.warn("THREE.Matrix4: .flattenToArrayOffset() has been deprecated. Use .toArray() instead."),this.toArray(e,t)},getPosition:function(){return console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),(new Xi).setFromMatrixColumn(this,3)},setRotationFromQuaternion:function(e){return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),this.makeRotationFromQuaternion(e)},multiplyToArray:function(){console.warn("THREE.Matrix4: .multiplyToArray() has been removed.")},multiplyVector3:function(e){return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) instead."),e.applyMatrix4(this)},multiplyVector4:function(e){return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),e.applyMatrix4(this)},multiplyVector3Array:function(){console.error("THREE.Matrix4: .multiplyVector3Array() has been removed.")},rotateAxis:function(e){console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),e.transformDirection(this)},crossVector:function(e){return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),e.applyMatrix4(this)},translate:function(){console.error("THREE.Matrix4: .translate() has been removed.")},rotateX:function(){console.error("THREE.Matrix4: .rotateX() has been removed.")},rotateY:function(){console.error("THREE.Matrix4: .rotateY() has been removed.")},rotateZ:function(){console.error("THREE.Matrix4: .rotateZ() has been removed.")},rotateByAxis:function(){console.error("THREE.Matrix4: .rotateByAxis() has been removed.")},applyToBufferAttribute:function(e){return console.warn("THREE.Matrix4: .applyToBufferAttribute() has been removed. Use attribute.applyMatrix4( matrix ) instead."),e.applyMatrix4(this)},applyToVector3Array:function(){console.error("THREE.Matrix4: .applyToVector3Array() has been removed.")},makeFrustum:function(e,t,n,i,r,o){return console.warn("THREE.Matrix4: .makeFrustum() has been removed. Use .makePerspective( left, right, top, bottom, near, far ) instead."),this.makePerspective(e,t,i,n,r,o)}}),Jr.prototype.isIntersectionLine=function(e){return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),this.intersectsLine(e)},qi.prototype.multiplyVector3=function(e){return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),e.applyQuaternion(this)},Object.assign(br.prototype,{isIntersectionBox:function(e){return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(e)},isIntersectionPlane:function(e){return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),this.intersectsPlane(e)},isIntersectionSphere:function(e){return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),this.intersectsSphere(e)}}),Object.assign(ao.prototype,{area:function(){return console.warn("THREE.Triangle: .area() has been renamed to .getArea()."),this.getArea()},barycoordFromPoint:function(e,t){return console.warn("THREE.Triangle: .barycoordFromPoint() has been renamed to .getBarycoord()."),this.getBarycoord(e,t)},midpoint:function(e){return console.warn("THREE.Triangle: .midpoint() has been renamed to .getMidpoint()."),this.getMidpoint(e)},normal:function(e){return console.warn("THREE.Triangle: .normal() has been renamed to .getNormal()."),this.getNormal(e)},plane:function(e){return console.warn("THREE.Triangle: .plane() has been renamed to .getPlane()."),this.getPlane(e)}}),Object.assign(ao,{barycoordFromPoint:function(e,t,n,i,r){return console.warn("THREE.Triangle: .barycoordFromPoint() has been renamed to .getBarycoord()."),ao.getBarycoord(e,t,n,i,r)},normal:function(e,t,n,i){return console.warn("THREE.Triangle: .normal() has been renamed to .getNormal()."),ao.getNormal(e,t,n,i)}}),Object.assign(Vu.prototype,{extractAllPoints:function(e){return console.warn("THREE.Shape: .extractAllPoints() has been removed. Use .extractPoints() instead."),this.extractPoints(e)},extrude:function(e){return console.warn("THREE.Shape: .extrude() has been removed. Use ExtrudeGeometry() instead."),new wh(this,e)},makeGeometry:function(e){return console.warn("THREE.Shape: .makeGeometry() has been removed. Use ShapeGeometry() instead."),new Ch(this,e)}}),Object.assign(zi.prototype,{fromAttribute:function(e,t,n){return console.warn("THREE.Vector2: .fromAttribute() has been renamed to .fromBufferAttribute()."),this.fromBufferAttribute(e,t,n)},distanceToManhattan:function(e){return console.warn("THREE.Vector2: .distanceToManhattan() has been renamed to .manhattanDistanceTo()."),this.manhattanDistanceTo(e)},lengthManhattan:function(){return console.warn("THREE.Vector2: .lengthManhattan() has been renamed to .manhattanLength()."),this.manhattanLength()}}),Object.assign(Xi.prototype,{setEulerFromRotationMatrix:function(){console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")},setEulerFromQuaternion:function(){console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")},getPositionFromMatrix:function(e){return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),this.setFromMatrixPosition(e)},getScaleFromMatrix:function(e){return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),this.setFromMatrixScale(e)},getColumnFromMatrix:function(e,t){return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),this.setFromMatrixColumn(t,e)},applyProjection:function(e){return console.warn("THREE.Vector3: .applyProjection() has been removed. Use .applyMatrix4( m ) instead."),this.applyMatrix4(e)},fromAttribute:function(e,t,n){return console.warn("THREE.Vector3: .fromAttribute() has been renamed to .fromBufferAttribute()."),this.fromBufferAttribute(e,t,n)},distanceToManhattan:function(e){return console.warn("THREE.Vector3: .distanceToManhattan() has been renamed to .manhattanDistanceTo()."),this.manhattanDistanceTo(e)},lengthManhattan:function(){return console.warn("THREE.Vector3: .lengthManhattan() has been renamed to .manhattanLength()."),this.manhattanLength()}}),Object.assign(Vi.prototype,{fromAttribute:function(e,t,n){return console.warn("THREE.Vector4: .fromAttribute() has been renamed to .fromBufferAttribute()."),this.fromBufferAttribute(e,t,n)},lengthManhattan:function(){return console.warn("THREE.Vector4: .lengthManhattan() has been renamed to .manhattanLength()."),this.manhattanLength()}}),Object.assign(ds.prototype,{computeTangents:function(){console.error("THREE.Geometry: .computeTangents() has been removed.")},computeLineDistances:function(){console.error("THREE.Geometry: .computeLineDistances() has been removed. Use THREE.Line.computeLineDistances() instead.")},applyMatrix:function(e){return console.warn("THREE.Geometry: .applyMatrix() has been renamed to .applyMatrix4()."),this.applyMatrix4(e)}}),Object.assign(qr.prototype,{getChildByName:function(e){return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),this.getObjectByName(e)},renderDepth:function(){console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")},translate:function(e,t){return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),this.translateOnAxis(t,e)},getWorldRotation:function(){console.error("THREE.Object3D: .getWorldRotation() has been removed. Use THREE.Object3D.getWorldQuaternion( target ) instead.")},applyMatrix:function(e){return console.warn("THREE.Object3D: .applyMatrix() has been renamed to .applyMatrix4()."),this.applyMatrix4(e)}}),Object.defineProperties(qr.prototype,{eulerOrder:{get:function(){return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),this.rotation.order},set:function(e){console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),this.rotation.order=e}},useQuaternion:{get:function(){console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")},set:function(){console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")}}}),Object.assign(os.prototype,{setDrawMode:function(){console.error("THREE.Mesh: .setDrawMode() has been removed. The renderer now always assumes THREE.TrianglesDrawMode. Transform your geometry via BufferGeometryUtils.toTrianglesDrawMode() if necessary.")}}),Object.defineProperties(os.prototype,{drawMode:{get:function(){return console.error("THREE.Mesh: .drawMode has been removed. The renderer now always assumes THREE.TrianglesDrawMode."),0},set:function(){console.error("THREE.Mesh: .drawMode has been removed. The renderer now always assumes THREE.TrianglesDrawMode. Transform your geometry via BufferGeometryUtils.toTrianglesDrawMode() if necessary.")}}}),Object.defineProperties(ol.prototype,{objects:{get:function(){return console.warn("THREE.LOD: .objects has been renamed to .levels."),this.levels}}}),Object.defineProperty(ll.prototype,"useVertexTexture",{get:function(){console.warn("THREE.Skeleton: useVertexTexture has been removed.")},set:function(){console.warn("THREE.Skeleton: useVertexTexture has been removed.")}}),sl.prototype.initBones=function(){console.error("THREE.SkinnedMesh: initBones() has been removed.")},Object.defineProperty(_u.prototype,"__arcLengthDivisions",{get:function(){return console.warn("THREE.Curve: .__arcLengthDivisions is now .arcLengthDivisions."),this.arcLengthDivisions},set:function(e){console.warn("THREE.Curve: .__arcLengthDivisions is now .arcLengthDivisions."),this.arcLengthDivisions=e}}),xs.prototype.setLens=function(e,t){console.warn("THREE.PerspectiveCamera.setLens is deprecated. Use .setFocalLength and .filmGauge for a photographic setup."),void 0!==t&&(this.filmGauge=t),this.setFocalLength(e)},Object.defineProperties(ju.prototype,{onlyShadow:{set:function(){console.warn("THREE.Light: .onlyShadow has been removed.")}},shadowCameraFov:{set:function(e){console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),this.shadow.camera.fov=e}},shadowCameraLeft:{set:function(e){console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),this.shadow.camera.left=e}},shadowCameraRight:{set:function(e){console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),this.shadow.camera.right=e}},shadowCameraTop:{set:function(e){console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),this.shadow.camera.top=e}},shadowCameraBottom:{set:function(e){console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),this.shadow.camera.bottom=e}},shadowCameraNear:{set:function(e){console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),this.shadow.camera.near=e}},shadowCameraFar:{set:function(e){console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),this.shadow.camera.far=e}},shadowCameraVisible:{set:function(){console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")}},shadowBias:{set:function(e){console.warn("THREE.Light: .shadowBias is now .shadow.bias."),this.shadow.bias=e}},shadowDarkness:{set:function(){console.warn("THREE.Light: .shadowDarkness has been removed.")}},shadowMapWidth:{set:function(e){console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),this.shadow.mapSize.width=e}},shadowMapHeight:{set:function(e){console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),this.shadow.mapSize.height=e}}}),Object.defineProperties(wo.prototype,{length:{get:function(){return console.warn("THREE.BufferAttribute: .length has been deprecated. Use .count instead."),this.array.length}},dynamic:{get:function(){return console.warn("THREE.BufferAttribute: .dynamic has been deprecated. Use .usage instead."),35048===this.usage},set:function(){console.warn("THREE.BufferAttribute: .dynamic has been deprecated. Use .usage instead."),this.setUsage(35048)}}}),Object.assign(wo.prototype,{setDynamic:function(e){return console.warn("THREE.BufferAttribute: .setDynamic() has been deprecated. Use .setUsage() instead."),this.setUsage(!0===e?35048:35044),this},copyIndicesArray:function(){console.error("THREE.BufferAttribute: .copyIndicesArray() has been removed.")},setArray:function(){console.error("THREE.BufferAttribute: .setArray has been removed. Use BufferGeometry .setAttribute to replace/resize attribute buffers")}}),Object.assign(Go.prototype,{addIndex:function(e){console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),this.setIndex(e)},addAttribute:function(e,t){return console.warn("THREE.BufferGeometry: .addAttribute() has been renamed to .setAttribute()."),t&&t.isBufferAttribute||t&&t.isInterleavedBufferAttribute?"index"===e?(console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),this.setIndex(t),this):this.setAttribute(e,t):(console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),this.setAttribute(e,new wo(arguments[1],arguments[2])))},addDrawCall:function(e,t,n){void 0!==n&&console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),this.addGroup(e,t)},clearDrawCalls:function(){console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),this.clearGroups()},computeTangents:function(){console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")},computeOffsets:function(){console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")},removeAttribute:function(e){return console.warn("THREE.BufferGeometry: .removeAttribute() has been renamed to .deleteAttribute()."),this.deleteAttribute(e)},applyMatrix:function(e){return console.warn("THREE.BufferGeometry: .applyMatrix() has been renamed to .applyMatrix4()."),this.applyMatrix4(e)}}),Object.defineProperties(Go.prototype,{drawcalls:{get:function(){return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),this.groups}},offsets:{get:function(){return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),this.groups}}}),Object.defineProperties(ad.prototype,{maxInstancedCount:{get:function(){return console.warn("THREE.InstancedBufferGeometry: .maxInstancedCount has been renamed to .instanceCount."),this.instanceCount},set:function(e){console.warn("THREE.InstancedBufferGeometry: .maxInstancedCount has been renamed to .instanceCount."),this.instanceCount=e}}}),Object.defineProperties(jd.prototype,{linePrecision:{get:function(){return console.warn("THREE.Raycaster: .linePrecision has been deprecated. Use .params.Line.threshold instead."),this.params.Line.threshold},set:function(e){console.warn("THREE.Raycaster: .linePrecision has been deprecated. Use .params.Line.threshold instead."),this.params.Line.threshold=e}}}),Object.defineProperties(Bc.prototype,{dynamic:{get:function(){return console.warn("THREE.InterleavedBuffer: .length has been deprecated. Use .usage instead."),35048===this.usage},set:function(e){console.warn("THREE.InterleavedBuffer: .length has been deprecated. Use .usage instead."),this.setUsage(e)}}}),Object.assign(Bc.prototype,{setDynamic:function(e){return console.warn("THREE.InterleavedBuffer: .setDynamic() has been deprecated. Use .setUsage() instead."),this.setUsage(!0===e?35048:35044),this},setArray:function(){console.error("THREE.InterleavedBuffer: .setArray has been removed. Use BufferGeometry .setAttribute to replace/resize attribute buffers")}}),Object.assign(Mh.prototype,{getArrays:function(){console.error("THREE.ExtrudeBufferGeometry: .getArrays() has been removed.")},addShapeList:function(){console.error("THREE.ExtrudeBufferGeometry: .addShapeList() has been removed.")},addShape:function(){console.error("THREE.ExtrudeBufferGeometry: .addShape() has been removed.")}}),Object.assign(zc.prototype,{dispose:function(){console.error("THREE.Scene: .dispose() has been removed.")}}),Object.defineProperties(Gd.prototype,{dynamic:{set:function(){console.warn("THREE.Uniform: .dynamic has been removed. Use object.onBeforeRender() instead.")}},onUpdate:{value:function(){return console.warn("THREE.Uniform: .onUpdate() has been removed. Use object.onBeforeRender() instead."),this}}}),Object.defineProperties(yo.prototype,{wrapAround:{get:function(){console.warn("THREE.Material: .wrapAround has been removed.")},set:function(){console.warn("THREE.Material: .wrapAround has been removed.")}},overdraw:{get:function(){console.warn("THREE.Material: .overdraw has been removed.")},set:function(){console.warn("THREE.Material: .overdraw has been removed.")}},wrapRGB:{get:function(){return console.warn("THREE.Material: .wrapRGB has been removed."),new mo}},shading:{get:function(){console.error("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead.")},set:function(e){console.warn("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead."),this.flatShading=1===e}},stencilMask:{get:function(){return console.warn("THREE."+this.type+": .stencilMask has been removed. Use .stencilFuncMask instead."),this.stencilFuncMask},set:function(e){console.warn("THREE."+this.type+": .stencilMask has been removed. Use .stencilFuncMask instead."),this.stencilFuncMask=e}}}),Object.defineProperties(Gh.prototype,{metal:{get:function(){return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),!1},set:function(){console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")}}}),Object.defineProperties(Hh.prototype,{transparency:{get:function(){return console.warn("THREE.MeshPhysicalMaterial: .transparency has been renamed to .transmission."),this.transmission},set:function(e){console.warn("THREE.MeshPhysicalMaterial: .transparency has been renamed to .transmission."),this.transmission=e}}}),Object.defineProperties(vs.prototype,{derivatives:{get:function(){return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),this.extensions.derivatives},set:function(e){console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),this.extensions.derivatives=e}}}),Object.assign(Oc.prototype,{clearTarget:function(e,t,n,i){console.warn("THREE.WebGLRenderer: .clearTarget() has been deprecated. Use .setRenderTarget() and .clear() instead."),this.setRenderTarget(e),this.clear(t,n,i)},animate:function(e){console.warn("THREE.WebGLRenderer: .animate() is now .setAnimationLoop()."),this.setAnimationLoop(e)},getCurrentRenderTarget:function(){return console.warn("THREE.WebGLRenderer: .getCurrentRenderTarget() is now .getRenderTarget()."),this.getRenderTarget()},getMaxAnisotropy:function(){return console.warn("THREE.WebGLRenderer: .getMaxAnisotropy() is now .capabilities.getMaxAnisotropy()."),this.capabilities.getMaxAnisotropy()},getPrecision:function(){return console.warn("THREE.WebGLRenderer: .getPrecision() is now .capabilities.precision."),this.capabilities.precision},resetGLState:function(){return console.warn("THREE.WebGLRenderer: .resetGLState() is now .state.reset()."),this.state.reset()},supportsFloatTextures:function(){return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),this.extensions.get("OES_texture_float")},supportsHalfFloatTextures:function(){return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),this.extensions.get("OES_texture_half_float")},supportsStandardDerivatives:function(){return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),this.extensions.get("OES_standard_derivatives")},supportsCompressedTextureS3TC:function(){return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),this.extensions.get("WEBGL_compressed_texture_s3tc")},supportsCompressedTexturePVRTC:function(){return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),this.extensions.get("WEBGL_compressed_texture_pvrtc")},supportsBlendMinMax:function(){return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),this.extensions.get("EXT_blend_minmax")},supportsVertexTextures:function(){return console.warn("THREE.WebGLRenderer: .supportsVertexTextures() is now .capabilities.vertexTextures."),this.capabilities.vertexTextures},supportsInstancedArrays:function(){return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),this.extensions.get("ANGLE_instanced_arrays")},enableScissorTest:function(e){console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),this.setScissorTest(e)},initMaterial:function(){console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")},addPrePlugin:function(){console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")},addPostPlugin:function(){console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")},updateShadowMap:function(){console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")},setFaceCulling:function(){console.warn("THREE.WebGLRenderer: .setFaceCulling() has been removed.")},allocTextureUnit:function(){console.warn("THREE.WebGLRenderer: .allocTextureUnit() has been removed.")},setTexture:function(){console.warn("THREE.WebGLRenderer: .setTexture() has been removed.")},setTexture2D:function(){console.warn("THREE.WebGLRenderer: .setTexture2D() has been removed.")},setTextureCube:function(){console.warn("THREE.WebGLRenderer: .setTextureCube() has been removed.")},getActiveMipMapLevel:function(){return console.warn("THREE.WebGLRenderer: .getActiveMipMapLevel() is now .getActiveMipmapLevel()."),this.getActiveMipmapLevel()}}),Object.defineProperties(Oc.prototype,{shadowMapEnabled:{get:function(){return this.shadowMap.enabled},set:function(e){console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),this.shadowMap.enabled=e}},shadowMapType:{get:function(){return this.shadowMap.type},set:function(e){console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),this.shadowMap.type=e}},shadowMapCullFace:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMapCullFace has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMapCullFace has been removed. Set Material.shadowSide instead.")}},context:{get:function(){return console.warn("THREE.WebGLRenderer: .context has been removed. Use .getContext() instead."),this.getContext()}},vr:{get:function(){return console.warn("THREE.WebGLRenderer: .vr has been renamed to .xr"),this.xr}},gammaInput:{get:function(){return console.warn("THREE.WebGLRenderer: .gammaInput has been removed. Set the encoding for textures via Texture.encoding instead."),!1},set:function(){console.warn("THREE.WebGLRenderer: .gammaInput has been removed. Set the encoding for textures via Texture.encoding instead.")}},gammaOutput:{get:function(){return console.warn("THREE.WebGLRenderer: .gammaOutput has been removed. Set WebGLRenderer.outputEncoding instead."),!1},set:function(e){console.warn("THREE.WebGLRenderer: .gammaOutput has been removed. Set WebGLRenderer.outputEncoding instead."),this.outputEncoding=!0===e?3001:3e3}},toneMappingWhitePoint:{get:function(){return console.warn("THREE.WebGLRenderer: .toneMappingWhitePoint has been removed."),1},set:function(){console.warn("THREE.WebGLRenderer: .toneMappingWhitePoint has been removed.")}}}),Object.defineProperties(Sc.prototype,{cullFace:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMap.cullFace has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMap.cullFace has been removed. Set Material.shadowSide instead.")}},renderReverseSided:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderReverseSided has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderReverseSided has been removed. Set Material.shadowSide instead.")}},renderSingleSided:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderSingleSided has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderSingleSided has been removed. Set Material.shadowSide instead.")}}}),Object.defineProperties(ji.prototype,{wrapS:{get:function(){return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),this.texture.wrapS},set:function(e){console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),this.texture.wrapS=e}},wrapT:{get:function(){return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),this.texture.wrapT},set:function(e){console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),this.texture.wrapT=e}},magFilter:{get:function(){return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),this.texture.magFilter},set:function(e){console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),this.texture.magFilter=e}},minFilter:{get:function(){return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),this.texture.minFilter},set:function(e){console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),this.texture.minFilter=e}},anisotropy:{get:function(){return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),this.texture.anisotropy},set:function(e){console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),this.texture.anisotropy=e}},offset:{get:function(){return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),this.texture.offset},set:function(e){console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),this.texture.offset=e}},repeat:{get:function(){return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),this.texture.repeat},set:function(e){console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),this.texture.repeat=e}},format:{get:function(){return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),this.texture.format},set:function(e){console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),this.texture.format=e}},type:{get:function(){return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),this.texture.type},set:function(e){console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),this.texture.type=e}},generateMipmaps:{get:function(){return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),this.texture.generateMipmaps},set:function(e){console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),this.texture.generateMipmaps=e}}}),Object.defineProperties(class extends qr{constructor(e){super(),this.type="Audio",this.listener=e,this.context=e.context,this.gain=this.context.createGain(),this.gain.connect(e.getInput()),this.autoplay=!1,this.buffer=null,this.detune=0,this.loop=!1,this.loopStart=0,this.loopEnd=0,this.offset=0,this.duration=void 0,this.playbackRate=1,this.isPlaying=!1,this.hasPlaybackControl=!0,this.source=null,this.sourceType="empty",this._startedAt=0,this._progress=0,this._connected=!1,this.filters=[]}getOutput(){return this.gain}setNodeSource(e){return this.hasPlaybackControl=!1,this.sourceType="audioNode",this.source=e,this.connect(),this}setMediaElementSource(e){return this.hasPlaybackControl=!1,this.sourceType="mediaNode",this.source=this.context.createMediaElementSource(e),this.connect(),this}setMediaStreamSource(e){return this.hasPlaybackControl=!1,this.sourceType="mediaStreamNode",this.source=this.context.createMediaStreamSource(e),this.connect(),this}setBuffer(e){return this.buffer=e,this.sourceType="buffer",this.autoplay&&this.play(),this}play(e){if(void 0===e&&(e=0),!0===this.isPlaying)return void console.warn("THREE.Audio: Audio is already playing.");if(!1===this.hasPlaybackControl)return void console.warn("THREE.Audio: this Audio has no playback control.");this._startedAt=this.context.currentTime+e;const t=this.context.createBufferSource();return t.buffer=this.buffer,t.loop=this.loop,t.loopStart=this.loopStart,t.loopEnd=this.loopEnd,t.onended=this.onEnded.bind(this),t.start(this._startedAt,this._progress+this.offset,this.duration),this.isPlaying=!0,this.source=t,this.setDetune(this.detune),this.setPlaybackRate(this.playbackRate),this.connect()}pause(){if(!1!==this.hasPlaybackControl)return!0===this.isPlaying&&(this._progress+=Math.max(this.context.currentTime-this._startedAt,0)*this.playbackRate,!0===this.loop&&(this._progress=this._progress%(this.duration||this.buffer.duration)),this.source.stop(),this.source.onended=null,this.isPlaying=!1),this;console.warn("THREE.Audio: this Audio has no playback control.")}stop(){if(!1!==this.hasPlaybackControl)return this._progress=0,this.source.stop(),this.source.onended=null,this.isPlaying=!1,this;console.warn("THREE.Audio: this Audio has no playback control.")}connect(){if(this.filters.length>0){this.source.connect(this.filters[0]);for(let e=1,t=this.filters.length;e<t;e++)this.filters[e-1].connect(this.filters[e]);this.filters[this.filters.length-1].connect(this.getOutput())}else this.source.connect(this.getOutput());return this._connected=!0,this}disconnect(){if(this.filters.length>0){this.source.disconnect(this.filters[0]);for(let e=1,t=this.filters.length;e<t;e++)this.filters[e-1].disconnect(this.filters[e]);this.filters[this.filters.length-1].disconnect(this.getOutput())}else this.source.disconnect(this.getOutput());return this._connected=!1,this}getFilters(){return this.filters}setFilters(e){return e||(e=[]),!0===this._connected?(this.disconnect(),this.filters=e,this.connect()):this.filters=e,this}setDetune(e){if(this.detune=e,void 0!==this.source.detune)return!0===this.isPlaying&&this.source.detune.setTargetAtTime(this.detune,this.context.currentTime,.01),this}getDetune(){return this.detune}getFilter(){return this.getFilters()[0]}setFilter(e){return this.setFilters(e?[e]:[])}setPlaybackRate(e){if(!1!==this.hasPlaybackControl)return this.playbackRate=e,!0===this.isPlaying&&this.source.playbackRate.setTargetAtTime(this.playbackRate,this.context.currentTime,.01),this;console.warn("THREE.Audio: this Audio has no playback control.")}getPlaybackRate(){return this.playbackRate}onEnded(){this.isPlaying=!1}getLoop(){return!1===this.hasPlaybackControl?(console.warn("THREE.Audio: this Audio has no playback control."),!1):this.loop}setLoop(e){if(!1!==this.hasPlaybackControl)return this.loop=e,!0===this.isPlaying&&(this.source.loop=this.loop),this;console.warn("THREE.Audio: this Audio has no playback control.")}setLoopStart(e){return this.loopStart=e,this}setLoopEnd(e){return this.loopEnd=e,this}getVolume(){return this.gain.gain.value}setVolume(e){return this.gain.gain.setTargetAtTime(e,this.context.currentTime,.01),this}}.prototype,{load:{value:function(e){console.warn("THREE.Audio: .load has been deprecated. Use THREE.AudioLoader instead.");const t=this;return(new wd).load(e,(function(e){t.setBuffer(e)})),this}},startTime:{set:function(){console.warn("THREE.Audio: .startTime is now .play( delay ).")}}}),bs.prototype.updateCubeMap=function(e,t){return console.warn("THREE.CubeCamera: .updateCubeMap() is now .update()."),this.update(e,t)},Hi.crossOrigin=void 0,Hi.loadTexture=function(e,t,n,i){console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");const r=new bu;r.setCrossOrigin(this.crossOrigin);const o=r.load(e,n,void 0,i);return t&&(o.mapping=t),o},Hi.loadTextureCube=function(e,t,n,i){console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");const r=new yu;r.setCrossOrigin(this.crossOrigin);const o=r.load(e,n,void 0,i);return t&&(o.mapping=t),o},Hi.loadCompressedTexture=function(){console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")},Hi.loadCompressedTextureCube=function(){console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")},"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("register",{detail:{revision:"120"}}));var rp=function(e,t){var n,i,r,o,s,a;void 0===t&&console.warn('THREE.OrbitControls: The second parameter "domElement" is now mandatory.'),t===document&&console.error('THREE.OrbitControls: "document" should not be used as the target "domElement". Please use "renderer.domElement" instead.'),this.object=e,this.domElement=t,this.enabled=!0,this.target=new Xi,this.minDistance=0,this.maxDistance=1/0,this.minZoom=0,this.maxZoom=1/0,this.minPolarAngle=0,this.maxPolarAngle=Math.PI,this.minAzimuthAngle=-1/0,this.maxAzimuthAngle=1/0,this.enableDamping=!1,this.dampingFactor=.05,this.enableZoom=!0,this.zoomSpeed=1,this.enableRotate=!0,this.rotateSpeed=1,this.enablePan=!0,this.panSpeed=1,this.screenSpacePanning=!0,this.keyPanSpeed=7,this.autoRotate=!1,this.autoRotateSpeed=2,this.enableKeys=!0,this.keys={LEFT:37,UP:38,RIGHT:39,BOTTOM:40},this.mouseButtons={LEFT:Ei,MIDDLE:Ai,RIGHT:Li},this.touches={ONE:Ri,TWO:Pi},this.target0=this.target.clone(),this.position0=this.object.position.clone(),this.zoom0=this.object.zoom,this.getPolarAngle=function(){return m.phi},this.getAzimuthalAngle=function(){return m.theta},this.saveState=function(){c.target0.copy(c.target),c.position0.copy(c.object.position),c.zoom0=c.object.zoom},this.reset=function(){c.target.copy(c.target0),c.object.position.copy(c.position0),c.object.zoom=c.zoom0,c.object.updateProjectionMatrix(),c.dispatchEvent(l),c.update(),p=d.NONE},this.update=(n=new Xi,i=(new qi).setFromUnitVectors(e.up,new Xi(0,1,0)),r=i.clone().inverse(),o=new Xi,s=new qi,a=2*Math.PI,function(){var e=c.object.position;n.copy(e).sub(c.target),n.applyQuaternion(i),m.setFromVector3(n),c.autoRotate&&p===d.NONE&&C(2*Math.PI/60/60*c.autoRotateSpeed),c.enableDamping?(m.theta+=g.theta*c.dampingFactor,m.phi+=g.phi*c.dampingFactor):(m.theta+=g.theta,m.phi+=g.phi);var t=c.minAzimuthAngle,h=c.maxAzimuthAngle;return isFinite(t)&&isFinite(h)&&(t<-Math.PI?t+=a:t>Math.PI&&(t-=a),h<-Math.PI?h+=a:h>Math.PI&&(h-=a),m.theta=t<h?Math.max(t,Math.min(h,m.theta)):m.theta>(t+h)/2?Math.max(t,m.theta):Math.min(h,m.theta)),m.phi=Math.max(c.minPolarAngle,Math.min(c.maxPolarAngle,m.phi)),m.makeSafe(),m.radius*=v,m.radius=Math.max(c.minDistance,Math.min(c.maxDistance,m.radius)),!0===c.enableDamping?c.target.addScaledVector(y,c.dampingFactor):c.target.add(y),n.setFromSpherical(m),n.applyQuaternion(r),e.copy(c.target).add(n),c.object.lookAt(c.target),!0===c.enableDamping?(g.theta*=1-c.dampingFactor,g.phi*=1-c.dampingFactor,y.multiplyScalar(1-c.dampingFactor)):(g.set(0,0,0),y.set(0,0,0)),v=1,!!(x||o.distanceToSquared(c.object.position)>f||8*(1-s.dot(c.object.quaternion))>f)&&(c.dispatchEvent(l),o.copy(c.object.position),s.copy(c.object.quaternion),x=!1,!0)}),this.dispose=function(){c.domElement.removeEventListener("contextmenu",ee,!1),c.domElement.removeEventListener("pointerdown",q,!1),c.domElement.removeEventListener("wheel",Z,!1),c.domElement.removeEventListener("touchstart",K,!1),c.domElement.removeEventListener("touchend",$,!1),c.domElement.removeEventListener("touchmove",Q,!1),c.domElement.ownerDocument.removeEventListener("pointermove",X,!1),c.domElement.ownerDocument.removeEventListener("pointerup",Y,!1),c.domElement.removeEventListener("keydown",J,!1)};var c=this,l={type:"change"},h={type:"start"},u={type:"end"},d={NONE:-1,ROTATE:0,DOLLY:1,PAN:2,TOUCH_ROTATE:3,TOUCH_PAN:4,TOUCH_DOLLY_PAN:5,TOUCH_DOLLY_ROTATE:6},p=d.NONE,f=1e-6,m=new Xd,g=new Xd,v=1,y=new Xi,x=!1,b=new zi,_=new zi,w=new zi,M=new zi,S=new zi,T=new zi,E=new zi,A=new zi,L=new zi;function R(){return Math.pow(.95,c.zoomSpeed)}function C(e){g.theta-=e}function P(e){g.phi-=e}var N,O=(N=new Xi,function(e,t){N.setFromMatrixColumn(t,0),N.multiplyScalar(-e),y.add(N)}),I=function(){var e=new Xi;return function(t,n){!0===c.screenSpacePanning?e.setFromMatrixColumn(n,1):(e.setFromMatrixColumn(n,0),e.crossVectors(c.object.up,e)),e.multiplyScalar(t),y.add(e)}}(),D=function(){var e=new Xi;return function(t,n){var i=c.domElement;if(c.object.isPerspectiveCamera){var r=c.object.position;e.copy(r).sub(c.target);var o=e.length();o*=Math.tan(c.object.fov/2*Math.PI/180),O(2*t*o/i.clientHeight,c.object.matrix),I(2*n*o/i.clientHeight,c.object.matrix)}else c.object.isOrthographicCamera?(O(t*(c.object.right-c.object.left)/c.object.zoom/i.clientWidth,c.object.matrix),I(n*(c.object.top-c.object.bottom)/c.object.zoom/i.clientHeight,c.object.matrix)):(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - pan disabled."),c.enablePan=!1)}}();function U(e){c.object.isPerspectiveCamera?v/=e:c.object.isOrthographicCamera?(c.object.zoom=Math.max(c.minZoom,Math.min(c.maxZoom,c.object.zoom*e)),c.object.updateProjectionMatrix(),x=!0):(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled."),c.enableZoom=!1)}function z(e){c.object.isPerspectiveCamera?v*=e:c.object.isOrthographicCamera?(c.object.zoom=Math.max(c.minZoom,Math.min(c.maxZoom,c.object.zoom/e)),c.object.updateProjectionMatrix(),x=!0):(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled."),c.enableZoom=!1)}function B(e){b.set(e.clientX,e.clientY)}function F(e){M.set(e.clientX,e.clientY)}function H(e){if(1==e.touches.length)b.set(e.touches[0].pageX,e.touches[0].pageY);else{var t=.5*(e.touches[0].pageX+e.touches[1].pageX),n=.5*(e.touches[0].pageY+e.touches[1].pageY);b.set(t,n)}}function G(e){if(1==e.touches.length)M.set(e.touches[0].pageX,e.touches[0].pageY);else{var t=.5*(e.touches[0].pageX+e.touches[1].pageX),n=.5*(e.touches[0].pageY+e.touches[1].pageY);M.set(t,n)}}function k(e){var t=e.touches[0].pageX-e.touches[1].pageX,n=e.touches[0].pageY-e.touches[1].pageY,i=Math.sqrt(t*t+n*n);E.set(0,i)}function V(e){if(1==e.touches.length)_.set(e.touches[0].pageX,e.touches[0].pageY);else{var t=.5*(e.touches[0].pageX+e.touches[1].pageX),n=.5*(e.touches[0].pageY+e.touches[1].pageY);_.set(t,n)}w.subVectors(_,b).multiplyScalar(c.rotateSpeed);var i=c.domElement;C(2*Math.PI*w.x/i.clientHeight),P(2*Math.PI*w.y/i.clientHeight),b.copy(_)}function j(e){if(1==e.touches.length)S.set(e.touches[0].pageX,e.touches[0].pageY);else{var t=.5*(e.touches[0].pageX+e.touches[1].pageX),n=.5*(e.touches[0].pageY+e.touches[1].pageY);S.set(t,n)}T.subVectors(S,M).multiplyScalar(c.panSpeed),D(T.x,T.y),M.copy(S)}function W(e){var t=e.touches[0].pageX-e.touches[1].pageX,n=e.touches[0].pageY-e.touches[1].pageY,i=Math.sqrt(t*t+n*n);A.set(0,i),L.set(0,Math.pow(A.y/E.y,c.zoomSpeed)),U(L.y),E.copy(A)}function q(e){if(!1!==c.enabled)switch(e.pointerType){case"mouse":!function(e){var t;switch(e.preventDefault(),c.domElement.focus?c.domElement.focus():window.focus(),e.button){case 0:t=c.mouseButtons.LEFT;break;case 1:t=c.mouseButtons.MIDDLE;break;case 2:t=c.mouseButtons.RIGHT;break;default:t=-1}switch(t){case Ai:if(!1===c.enableZoom)return;!function(e){E.set(e.clientX,e.clientY)}(e),p=d.DOLLY;break;case Ei:if(e.ctrlKey||e.metaKey||e.shiftKey){if(!1===c.enablePan)return;F(e),p=d.PAN}else{if(!1===c.enableRotate)return;B(e),p=d.ROTATE}break;case Li:if(e.ctrlKey||e.metaKey||e.shiftKey){if(!1===c.enableRotate)return;B(e),p=d.ROTATE}else{if(!1===c.enablePan)return;F(e),p=d.PAN}break;default:p=d.NONE}p!==d.NONE&&(c.domElement.ownerDocument.addEventListener("pointermove",X,!1),c.domElement.ownerDocument.addEventListener("pointerup",Y,!1),c.dispatchEvent(h))}(e)}}function X(e){if(!1!==c.enabled)switch(e.pointerType){case"mouse":!function(e){if(!1===c.enabled)return;switch(e.preventDefault(),p){case d.ROTATE:if(!1===c.enableRotate)return;!function(e){_.set(e.clientX,e.clientY),w.subVectors(_,b).multiplyScalar(c.rotateSpeed);var t=c.domElement;C(2*Math.PI*w.x/t.clientHeight),P(2*Math.PI*w.y/t.clientHeight),b.copy(_),c.update()}(e);break;case d.DOLLY:if(!1===c.enableZoom)return;!function(e){A.set(e.clientX,e.clientY),L.subVectors(A,E),L.y>0?U(R()):L.y<0&&z(R()),E.copy(A),c.update()}(e);break;case d.PAN:if(!1===c.enablePan)return;!function(e){S.set(e.clientX,e.clientY),T.subVectors(S,M).multiplyScalar(c.panSpeed),D(T.x,T.y),M.copy(S),c.update()}(e)}}(e)}}function Y(e){if(!1!==c.enabled)switch(e.pointerType){case"mouse":!function(e){if(!1===c.enabled)return;c.domElement.ownerDocument.removeEventListener("pointermove",X,!1),c.domElement.ownerDocument.removeEventListener("pointerup",Y,!1),c.dispatchEvent(u),p=d.NONE}()}}function Z(e){!1===c.enabled||!1===c.enableZoom||p!==d.NONE&&p!==d.ROTATE||(e.preventDefault(),e.stopPropagation(),c.dispatchEvent(h),function(e){e.deltaY<0?z(R()):e.deltaY>0&&U(R()),c.update()}(e),c.dispatchEvent(u))}function J(e){!1!==c.enabled&&!1!==c.enableKeys&&!1!==c.enablePan&&function(e){var t=!1;switch(e.keyCode){case c.keys.UP:D(0,c.keyPanSpeed),t=!0;break;case c.keys.BOTTOM:D(0,-c.keyPanSpeed),t=!0;break;case c.keys.LEFT:D(c.keyPanSpeed,0),t=!0;break;case c.keys.RIGHT:D(-c.keyPanSpeed,0),t=!0}t&&(e.preventDefault(),c.update())}(e)}function K(e){if(!1!==c.enabled){switch(e.preventDefault(),e.touches.length){case 1:switch(c.touches.ONE){case Ri:if(!1===c.enableRotate)return;H(e),p=d.TOUCH_ROTATE;break;case Ci:if(!1===c.enablePan)return;G(e),p=d.TOUCH_PAN;break;default:p=d.NONE}break;case 2:switch(c.touches.TWO){case Pi:if(!1===c.enableZoom&&!1===c.enablePan)return;!function(e){c.enableZoom&&k(e),c.enablePan&&G(e)}(e),p=d.TOUCH_DOLLY_PAN;break;case Ni:if(!1===c.enableZoom&&!1===c.enableRotate)return;!function(e){c.enableZoom&&k(e),c.enableRotate&&H(e)}(e),p=d.TOUCH_DOLLY_ROTATE;break;default:p=d.NONE}break;default:p=d.NONE}p!==d.NONE&&c.dispatchEvent(h)}}function Q(e){if(!1!==c.enabled)switch(e.preventDefault(),e.stopPropagation(),p){case d.TOUCH_ROTATE:if(!1===c.enableRotate)return;V(e),c.update();break;case d.TOUCH_PAN:if(!1===c.enablePan)return;j(e),c.update();break;case d.TOUCH_DOLLY_PAN:if(!1===c.enableZoom&&!1===c.enablePan)return;!function(e){c.enableZoom&&W(e),c.enablePan&&j(e)}(e),c.update();break;case d.TOUCH_DOLLY_ROTATE:if(!1===c.enableZoom&&!1===c.enableRotate)return;!function(e){c.enableZoom&&W(e),c.enableRotate&&V(e)}(e),c.update();break;default:p=d.NONE}}function $(e){!1!==c.enabled&&(c.dispatchEvent(u),p=d.NONE)}function ee(e){!1!==c.enabled&&e.preventDefault()}c.domElement.addEventListener("contextmenu",ee,!1),c.domElement.addEventListener("pointerdown",q,!1),c.domElement.addEventListener("wheel",Z,!1),c.domElement.addEventListener("touchstart",K,!1),c.domElement.addEventListener("touchend",$,!1),c.domElement.addEventListener("touchmove",Q,!1),c.domElement.addEventListener("keydown",J,!1),-1===c.domElement.tabIndex&&(c.domElement.tabIndex=0),this.update()};(rp.prototype=Object.create(Oi.prototype)).constructor=rp;var op=function(e,t){rp.call(this,e,t),this.screenSpacePanning=!1,this.mouseButtons.LEFT=Li,this.mouseButtons.RIGHT=Ei,this.touches.ONE=Ci,this.touches.TWO=Ni};function sp(){const e={canvas:null,antialias:!0,alpha:!1,orbit_ctrl:!1,mouse_move:!1,mouse_raycast:!1,resize:"window",width:0,height:0},t={width:0,height:0,wWidth:0,wHeight:0,ratio:0},n=[],i=[],r=[],o=new zi,s=new Xi,a=new Jr(new Xi(0,0,1),0),c=new jd,l={conf:e,renderer:null,camera:null,cameraCtrl:null,materials:{},scene:null,size:t,mouse:o,mouseV3:s,init:function(t){if(t)for(const[n,i]of Object.entries(t))e[n]=i;if(!l.scene)return void console.error("Missing Scene");if(!l.camera)return void console.error("Missing Camera");if(l.renderer=new Oc({canvas:e.canvas,antialias:e.antialias,alpha:e.alpha}),e.orbit_ctrl&&(l.orbitCtrl=new rp(l.camera,l.renderer.domElement),e.orbit_ctrl instanceof Object))for(const[t,n]of Object.entries(e.orbit_ctrl))l.orbitCtrl[t]=n;e.width&&e.height?f(e.width,e.height):e.resize&&(p(),window.addEventListener("resize",p));e.mouse_move&&("body"===e.mouse_move?l.mouse_move_element=document.body:l.mouse_move_element=l.renderer.domElement,l.mouse_move_element.addEventListener("mousemove",h),l.mouse_move_element.addEventListener("mouseleave",u));return n.forEach(e=>e()),!0},dispose:function(){window.removeEventListener("resize",p),l.mouse_move_element&&(l.mouse_move_element.removeEventListener("mousemove",h),l.mouse_move_element.removeEventListener("mouseleave",u))},render:function(){l.orbitCtrl&&l.orbitCtrl.update();r.forEach(e=>e()),l.renderer.render(l.scene,l.camera)},renderC:function(){l.orbitCtrl&&l.orbitCtrl.update();r.forEach(e=>e()),l.composer.render()},setSize:f,onAfterInit:function(e){n.push(e)},onAfterResize:function(e){i.push(e)},onBeforeRender:function(e){r.push(e)}};function h(e){o.x=e.clientX/t.width*2-1,o.y=-e.clientY/t.height*2+1,d()}function u(e){o.x=0,o.y=0,d()}function d(){e.mouse_raycast&&(l.camera.getWorldDirection(a.normal),a.normal.normalize(),c.setFromCamera(o,l.camera),c.ray.intersectPlane(a,s))}function p(){"window"===e.resize?f(window.innerWidth,window.innerHeight):f(e.resize.clientWidth,e.resize.clientHeight),i.forEach(e=>e())}function f(e,n){t.width=e,t.height=n,t.ratio=e/n,l.renderer.setSize(e,n,!1),l.camera.aspect=t.ratio,l.camera.updateProjectionMatrix(),l.composer&&l.composer.setSize(e,n);const i=function(){const e=l.camera.fov*Math.PI/180,t=2*Math.tan(e/2)*Math.abs(l.camera.position.z);return[t*l.camera.aspect,t]}();t.wWidth=i[0],t.wHeight=i[1]}return l}(op.prototype=Object.create(Oi.prototype)).constructor=op;var ap={props:{antialias:{type:Boolean,default:!0},alpha:{type:Boolean,default:!1},shadow:{type:Boolean,default:!1},orbitCtrl:{type:[Boolean,Object],default:!1},mouseMove:{type:[Boolean,String],default:!1},mouseRaycast:{type:Boolean,default:!1},resize:{type:[Boolean,String,Element],default:"window"},width:String,height:String},setup:e=>({three:sp(),raf:!0}),provide(){return{three:this.three}},mounted(){const e={canvas:this.$refs.canvas,antialias:this.antialias,alpha:this.alpha,orbit_ctrl:this.orbitCtrl,mouse_move:this.mouseMove,mouse_raycast:this.mouseRaycast,resize:this.resize,width:this.width,height:this.height};this.three.init(e)&&(this.three.renderer.shadowMap.enabled=this.shadow,this.three.composer?this.animateC():this.animate())},beforeUnmount(){this.raf=!1,this.three.dispose()},methods:{onBeforeRender(e){this.three.onBeforeRender(e)},onAfterResize(e){this.three.onAfterResize(e)},animate(){this.raf&&requestAnimationFrame(this.animate),this.three.render()},animateC(){this.raf&&requestAnimationFrame(this.animateC),this.three.renderC()}},render(){return function(e,t,n){const i=arguments.length;return 2===i?S(t)&&!b(t)?Ft(t)?Vt(e,null,[t]):Vt(e,t):Vt(e,null,t):(i>3?n=Array.prototype.slice.call(arguments,2):3===i&&Ft(n)&&(n=[n]),Vt(e,t,n))}("canvas",{ref:"canvas"},this.$slots.default())}};function cp(e,t){if(t instanceof Object)for(const[n,i]of Object.entries(t))e[n]=i}var lp,hp,up,dp={inject:["three"],props:{fov:{type:Number,default:50},position:Object},created(){const e=new xs(this.fov);cp(e.position,this.position),this.three.camera=e},render:()=>[]},pp={inject:["three"],props:{id:String,background:[String,Number]},setup(e){const t=new zc;return e.background&&(t.background=new mo(e.background)),{scene:t}},provide(){return{scene:this.scene}},mounted(){this.three.scene||(this.three.scene=this.scene)},render(){return this.$slots.default?this.$slots.default():[]}},fp={inject:["parent"],beforeMount(){this.parent||console.error("Missing parent Mesh")},unmounted(){this.parent.geometry.dispose()},render:()=>[]},mp={extends:fp,props:{size:{type:Number},width:{type:Number,default:1},height:{type:Number,default:1},depth:{type:Number,default:1}},mounted(){this.size?this.parent.geometry=new ps(this.size,this.size,this.size):this.parent.geometry=new ps(this.width,this.height,this.depth)}},gp={extends:fp,props:{radius:Number,widthSegments:{type:Number,default:12},heightSegments:{type:Number,default:12}},mounted(){this.parent.geometry=new Ah(this.radius,this.widthSegments,this.heightSegments)}},vp={inject:["scene"],props:{color:{type:String,default:"#ffffff"},intensity:{type:Number,default:1},castShadow:{type:Boolean,default:!1},shadowMapSize:Object,position:Object},mounted(){cp(this.light.position,this.position),this.light.shadow&&(this.light.castShadow=this.castShadow,cp(this.light.shadow.mapSize,this.shadowMapSize)),this.scene.add(this.light),this.light.target&&this.scene.add(this.light.target)},render:()=>[]},yp={extends:vp,created(){this.light=new ed(this.color,this.intensity)}},xp={extends:vp,props:{distance:{type:Number,default:0},decay:{type:Number,default:1}},created(){this.light=new Ju(this.color,this.intensity,this.distance,this.decay)}},bp={extends:vp,props:{distance:{type:Number,default:0},angle:{type:Number,default:Math.PI/3},penumbra:{type:Number,default:0},decay:{type:Number,default:1}},created(){this.light=new Yu(this.color,this.intensity,this.distance,this.angle,this.penumbra,this.decay)}},_p={inject:["three"],props:{id:String,color:{type:[String,Number],default:"#ffffff"},depthTest:{type:Boolean,default:!0},depthWrite:{type:Boolean,default:!0},fog:{type:Boolean,default:!1},opacity:{type:Number,default:1},side:{type:Number,default:0},transparent:{type:Boolean,default:!1},vertexColors:{type:Boolean,default:!1}},mounted(){this.three.materials[this.id]=this.material},unmounted(){this.material.dispose()},methods:{propsValues(){const e={};for(const[t,n]of Object.entries(this.$props))"id"!==t&&(e[t]=n);return e}},render:()=>[]},wp={extends:_p,created(){this.material=new jh({color:this.color})}},Mp={extends:_p,created(){this.material=new Gh({color:this.color})}},Sp={extends:_p,props:{emissive:{type:[Number,String],default:0},emissiveIntensity:{type:Number,default:1},metalness:{type:Number,default:0},roughness:{type:Number,default:1}},created(){this.material=new Fh(this.propsValues())}},Tp={extends:{inject:["three","scene"],props:{material:String,position:Object,rotation:Object,scale:Object,castShadow:{type:Boolean,default:!1},receiveShadow:{type:Boolean,default:!1}},mounted(){this.mesh=new os(this.geometry,this.three.materials[this.material]),cp(this.mesh.position,this.position),cp(this.mesh.rotation,this.rotation),cp(this.mesh.scale,this.scale),this.mesh.castShadow=this.castShadow,this.mesh.receiveShadow=this.receiveShadow,this.scene.add(this.mesh)},unmounted(){this.geometry.dispose()},render:()=>[]},props:{size:{type:Number},width:{type:Number,default:1},height:{type:Number,default:1},depth:{type:Number,default:1}},created(){this.size?this.geometry=new ps(this.size,this.size,this.size):this.geometry=new ps(this.width,this.height,this.depth)}},Ep={inject:["three","scene"],props:{material:String,count:Number,position:Object,castShadow:{type:Boolean,default:!1},receiveShadow:{type:Boolean,default:!1}},setup:()=>({conf:{}}),provide(){return{parent:this.conf}},beforeMount(){this.$slots.default||console.error("Missing Geometry")},mounted(){this.mesh=new ml(this.conf.geometry,this.three.materials[this.material],this.count),cp(this.mesh.position,this.position),this.mesh.castShadow=this.castShadow,this.mesh.receiveShadow=this.receiveShadow,this.scene.add(this.mesh)},render(){return this.$slots.default()}},Ap={uniforms:{tDiffuse:{value:null},opacity:{value:1}},vertexShader:["varying vec2 vUv;","void main() {","\tvUv = uv;","\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );","}"].join("\n"),fragmentShader:["uniform float opacity;","uniform sampler2D tDiffuse;","varying vec2 vUv;","void main() {","\tvec4 texel = texture2D( tDiffuse, vUv );","\tgl_FragColor = opacity * texel;","}"].join("\n")};function Lp(){this.enabled=!0,this.needsSwap=!0,this.clear=!1,this.renderToScreen=!1}Object.assign(Lp.prototype,{setSize:function(){},render:function(){console.error("THREE.Pass: .render() must be implemented in derived pass.")}}),Lp.FullScreenQuad=(lp=new Ku(-1,1,1,-1,0,1),hp=new Ls(2,2),up=function(e){this._mesh=new os(hp,e)},Object.defineProperty(up.prototype,"material",{get:function(){return this._mesh.material},set:function(e){this._mesh.material=e}}),Object.assign(up.prototype,{dispose:function(){this._mesh.geometry.dispose()},render:function(e){e.render(this._mesh,lp)}}),up);var Rp=function(e,t){Lp.call(this),this.textureID=void 0!==t?t:"tDiffuse",e instanceof vs?(this.uniforms=e.uniforms,this.material=e):e&&(this.uniforms=gs.clone(e.uniforms),this.material=new vs({defines:Object.assign({},e.defines),uniforms:this.uniforms,vertexShader:e.vertexShader,fragmentShader:e.fragmentShader})),this.fsQuad=new Lp.FullScreenQuad(this.material)};Rp.prototype=Object.assign(Object.create(Lp.prototype),{constructor:Rp,render:function(e,t,n){this.uniforms[this.textureID]&&(this.uniforms[this.textureID].value=n.texture),this.fsQuad.material=this.material,this.renderToScreen?(e.setRenderTarget(null),this.fsQuad.render(e)):(e.setRenderTarget(t),this.clear&&e.clear(e.autoClearColor,e.autoClearDepth,e.autoClearStencil),this.fsQuad.render(e))}});var Cp=function(e,t){Lp.call(this),this.scene=e,this.camera=t,this.clear=!0,this.needsSwap=!1,this.inverse=!1};Cp.prototype=Object.assign(Object.create(Lp.prototype),{constructor:Cp,render:function(e,t,n){var i,r,o=e.getContext(),s=e.state;s.buffers.color.setMask(!1),s.buffers.depth.setMask(!1),s.buffers.color.setLocked(!0),s.buffers.depth.setLocked(!0),this.inverse?(i=0,r=1):(i=1,r=0),s.buffers.stencil.setTest(!0),s.buffers.stencil.setOp(o.REPLACE,o.REPLACE,o.REPLACE),s.buffers.stencil.setFunc(o.ALWAYS,i,4294967295),s.buffers.stencil.setClear(r),s.buffers.stencil.setLocked(!0),e.setRenderTarget(n),this.clear&&e.clear(),e.render(this.scene,this.camera),e.setRenderTarget(t),this.clear&&e.clear(),e.render(this.scene,this.camera),s.buffers.color.setLocked(!1),s.buffers.depth.setLocked(!1),s.buffers.stencil.setLocked(!1),s.buffers.stencil.setFunc(o.EQUAL,1,4294967295),s.buffers.stencil.setOp(o.KEEP,o.KEEP,o.KEEP),s.buffers.stencil.setLocked(!0)}});var Pp=function(){Lp.call(this),this.needsSwap=!1};Pp.prototype=Object.create(Lp.prototype),Object.assign(Pp.prototype,{render:function(e){e.state.buffers.stencil.setLocked(!1),e.state.buffers.stencil.setTest(!1)}});var Np=function(e,t){if(this.renderer=e,void 0===t){var n={minFilter:1006,magFilter:1006,format:1023},i=e.getSize(new zi);this._pixelRatio=e.getPixelRatio(),this._width=i.width,this._height=i.height,(t=new ji(this._width*this._pixelRatio,this._height*this._pixelRatio,n)).texture.name="EffectComposer.rt1"}else this._pixelRatio=1,this._width=t.width,this._height=t.height;this.renderTarget1=t,this.renderTarget2=t.clone(),this.renderTarget2.texture.name="EffectComposer.rt2",this.writeBuffer=this.renderTarget1,this.readBuffer=this.renderTarget2,this.renderToScreen=!0,this.passes=[],void 0===Ap&&console.error("THREE.EffectComposer relies on CopyShader"),void 0===Rp&&console.error("THREE.EffectComposer relies on ShaderPass"),this.copyPass=new Rp(Ap),this.clock=new Ad};Object.assign(Np.prototype,{swapBuffers:function(){var e=this.readBuffer;this.readBuffer=this.writeBuffer,this.writeBuffer=e},addPass:function(e){this.passes.push(e),e.setSize(this._width*this._pixelRatio,this._height*this._pixelRatio)},insertPass:function(e,t){this.passes.splice(t,0,e),e.setSize(this._width*this._pixelRatio,this._height*this._pixelRatio)},isLastEnabledPass:function(e){for(var t=e+1;t<this.passes.length;t++)if(this.passes[t].enabled)return!1;return!0},render:function(e){void 0===e&&(e=this.clock.getDelta());var t,n,i=this.renderer.getRenderTarget(),r=!1,o=this.passes.length;for(n=0;n<o;n++)if(!1!==(t=this.passes[n]).enabled){if(t.renderToScreen=this.renderToScreen&&this.isLastEnabledPass(n),t.render(this.renderer,this.writeBuffer,this.readBuffer,e,r),t.needsSwap){if(r){var s=this.renderer.getContext(),a=this.renderer.state.buffers.stencil;a.setFunc(s.NOTEQUAL,1,4294967295),this.copyPass.render(this.renderer,this.writeBuffer,this.readBuffer,e),a.setFunc(s.EQUAL,1,4294967295)}this.swapBuffers()}void 0!==Cp&&(t instanceof Cp?r=!0:t instanceof Pp&&(r=!1))}this.renderer.setRenderTarget(i)},reset:function(e){if(void 0===e){var t=this.renderer.getSize(new zi);this._pixelRatio=this.renderer.getPixelRatio(),this._width=t.width,this._height=t.height,(e=this.renderTarget1.clone()).setSize(this._width*this._pixelRatio,this._height*this._pixelRatio)}this.renderTarget1.dispose(),this.renderTarget2.dispose(),this.renderTarget1=e,this.renderTarget2=e.clone(),this.writeBuffer=this.renderTarget1,this.readBuffer=this.renderTarget2},setSize:function(e,t){this._width=e,this._height=t;var n=this._width*this._pixelRatio,i=this._height*this._pixelRatio;this.renderTarget1.setSize(n,i),this.renderTarget2.setSize(n,i);for(var r=0;r<this.passes.length;r++)this.passes[r].setSize(n,i)},setPixelRatio:function(e){this._pixelRatio=e,this.setSize(this._width,this._height)}});var Op=function(){this.enabled=!0,this.needsSwap=!0,this.clear=!1,this.renderToScreen=!1};Object.assign(Op.prototype,{setSize:function(){},render:function(){console.error("THREE.Pass: .render() must be implemented in derived pass.")}}),Op.FullScreenQuad=function(){var e=new Ku(-1,1,1,-1,0,1),t=new Ls(2,2),n=function(e){this._mesh=new os(t,e)};return Object.defineProperty(n.prototype,"material",{get:function(){return this._mesh.material},set:function(e){this._mesh.material=e}}),Object.assign(n.prototype,{dispose:function(){this._mesh.geometry.dispose()},render:function(t){t.render(this._mesh,e)}}),n}();var Ip={setup:()=>({passes:[]}),inject:["three"],provide(){return{passes:this.passes}},mounted(){this.three.onAfterInit(()=>{this.composer=new Np(this.three.renderer),this.passes.forEach(e=>{this.composer.addPass(e)}),this.three.composer=this.composer})},render(){return this.$slots.default()}},Dp=function(e,t,n,i,r){Lp.call(this),this.scene=e,this.camera=t,this.overrideMaterial=n,this.clearColor=i,this.clearAlpha=void 0!==r?r:0,this.clear=!0,this.clearDepth=!1,this.needsSwap=!1};Dp.prototype=Object.assign(Object.create(Lp.prototype),{constructor:Dp,render:function(e,t,n){var i,r,o,s=e.autoClear;e.autoClear=!1,void 0!==this.overrideMaterial&&(o=this.scene.overrideMaterial,this.scene.overrideMaterial=this.overrideMaterial),this.clearColor&&(i=e.getClearColor().getHex(),r=e.getClearAlpha(),e.setClearColor(this.clearColor,this.clearAlpha)),this.clearDepth&&e.clearDepth(),e.setRenderTarget(this.renderToScreen?null:n),this.clear&&e.clear(e.autoClearColor,e.autoClearDepth,e.autoClearStencil),e.render(this.scene,this.camera),this.clearColor&&e.setClearColor(i,r),void 0!==this.overrideMaterial&&(this.scene.overrideMaterial=o),e.autoClear=s}});var Up={inject:["three","passes"],beforeMount(){this.passes||console.error("Missing parent EffectComposer")},render:()=>[]},zp={extends:Up,mounted(){this.three.scene||console.error("Missing Scene"),this.three.camera||console.error("Missing Camera");const e=new Dp(this.three.scene,this.three.camera);this.passes.push(e),this.pass=e}},Bp={defines:{DEPTH_PACKING:1,PERSPECTIVE_CAMERA:1},uniforms:{tColor:{value:null},tDepth:{value:null},focus:{value:1},aspect:{value:1},aperture:{value:.025},maxblur:{value:.01},nearClip:{value:1},farClip:{value:1e3}},vertexShader:["varying vec2 vUv;","void main() {","\tvUv = uv;","\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );","}"].join("\n"),fragmentShader:["#include <common>","varying vec2 vUv;","uniform sampler2D tColor;","uniform sampler2D tDepth;","uniform float maxblur;","uniform float aperture;","uniform float nearClip;","uniform float farClip;","uniform float focus;","uniform float aspect;","#include <packing>","float getDepth( const in vec2 screenPosition ) {","\t#if DEPTH_PACKING == 1","\treturn unpackRGBAToDepth( texture2D( tDepth, screenPosition ) );","\t#else","\treturn texture2D( tDepth, screenPosition ).x;","\t#endif","}","float getViewZ( const in float depth ) {","\t#if PERSPECTIVE_CAMERA == 1","\treturn perspectiveDepthToViewZ( depth, nearClip, farClip );","\t#else","\treturn orthographicDepthToViewZ( depth, nearClip, farClip );","\t#endif","}","void main() {","\tvec2 aspectcorrect = vec2( 1.0, aspect );","\tfloat viewZ = getViewZ( getDepth( vUv ) );","\tfloat factor = ( focus + viewZ );","\tvec2 dofblur = vec2 ( clamp( factor * aperture, -maxblur, maxblur ) );","\tvec2 dofblur9 = dofblur * 0.9;","\tvec2 dofblur7 = dofblur * 0.7;","\tvec2 dofblur4 = dofblur * 0.4;","\tvec4 col = vec4( 0.0 );","\tcol += texture2D( tColor, vUv.xy );","\tcol += texture2D( tColor, vUv.xy + ( vec2( 0.0, 0.4 ) * aspectcorrect ) * dofblur );","\tcol += texture2D( tColor, vUv.xy + ( vec2( 0.15, 0.37 ) * aspectcorrect ) * dofblur );","\tcol += texture2D( tColor, vUv.xy + ( vec2( 0.29, 0.29 ) * aspectcorrect ) * dofblur );","\tcol += texture2D( tColor, vUv.xy + ( vec2( -0.37, 0.15 ) * aspectcorrect ) * dofblur );","\tcol += texture2D( tColor, vUv.xy + ( vec2( 0.40, 0.0 ) * aspectcorrect ) * dofblur );","\tcol += texture2D( tColor, vUv.xy + ( vec2( 0.37, -0.15 ) * aspectcorrect ) * dofblur );","\tcol += texture2D( tColor, vUv.xy + ( vec2( 0.29, -0.29 ) * aspectcorrect ) * dofblur );","\tcol += texture2D( tColor, vUv.xy + ( vec2( -0.15, -0.37 ) * aspectcorrect ) * dofblur );","\tcol += texture2D( tColor, vUv.xy + ( vec2( 0.0, -0.4 ) * aspectcorrect ) * dofblur );","\tcol += texture2D( tColor, vUv.xy + ( vec2( -0.15, 0.37 ) * aspectcorrect ) * dofblur );","\tcol += texture2D( tColor, vUv.xy + ( vec2( -0.29, 0.29 ) * aspectcorrect ) * dofblur );","\tcol += texture2D( tColor, vUv.xy + ( vec2( 0.37, 0.15 ) * aspectcorrect ) * dofblur );","\tcol += texture2D( tColor, vUv.xy + ( vec2( -0.4, 0.0 ) * aspectcorrect ) * dofblur );","\tcol += texture2D( tColor, vUv.xy + ( vec2( -0.37, -0.15 ) * aspectcorrect ) * dofblur );","\tcol += texture2D( tColor, vUv.xy + ( vec2( -0.29, -0.29 ) * aspectcorrect ) * dofblur );","\tcol += texture2D( tColor, vUv.xy + ( vec2( 0.15, -0.37 ) * aspectcorrect ) * dofblur );","\tcol += texture2D( tColor, vUv.xy + ( vec2( 0.15, 0.37 ) * aspectcorrect ) * dofblur9 );","\tcol += texture2D( tColor, vUv.xy + ( vec2( -0.37, 0.15 ) * aspectcorrect ) * dofblur9 );","\tcol += texture2D( tColor, vUv.xy + ( vec2( 0.37, -0.15 ) * aspectcorrect ) * dofblur9 );","\tcol += texture2D( tColor, vUv.xy + ( vec2( -0.15, -0.37 ) * aspectcorrect ) * dofblur9 );","\tcol += texture2D( tColor, vUv.xy + ( vec2( -0.15, 0.37 ) * aspectcorrect ) * dofblur9 );","\tcol += texture2D( tColor, vUv.xy + ( vec2( 0.37, 0.15 ) * aspectcorrect ) * dofblur9 );","\tcol += texture2D( tColor, vUv.xy + ( vec2( -0.37, -0.15 ) * aspectcorrect ) * dofblur9 );","\tcol += texture2D( tColor, vUv.xy + ( vec2( 0.15, -0.37 ) * aspectcorrect ) * dofblur9 );","\tcol += texture2D( tColor, vUv.xy + ( vec2( 0.29, 0.29 ) * aspectcorrect ) * dofblur7 );","\tcol += texture2D( tColor, vUv.xy + ( vec2( 0.40, 0.0 ) * aspectcorrect ) * dofblur7 );","\tcol += texture2D( tColor, vUv.xy + ( vec2( 0.29, -0.29 ) * aspectcorrect ) * dofblur7 );","\tcol += texture2D( tColor, vUv.xy + ( vec2( 0.0, -0.4 ) * aspectcorrect ) * dofblur7 );","\tcol += texture2D( tColor, vUv.xy + ( vec2( -0.29, 0.29 ) * aspectcorrect ) * dofblur7 );","\tcol += texture2D( tColor, vUv.xy + ( vec2( -0.4, 0.0 ) * aspectcorrect ) * dofblur7 );","\tcol += texture2D( tColor, vUv.xy + ( vec2( -0.29, -0.29 ) * aspectcorrect ) * dofblur7 );","\tcol += texture2D( tColor, vUv.xy + ( vec2( 0.0, 0.4 ) * aspectcorrect ) * dofblur7 );","\tcol += texture2D( tColor, vUv.xy + ( vec2( 0.29, 0.29 ) * aspectcorrect ) * dofblur4 );","\tcol += texture2D( tColor, vUv.xy + ( vec2( 0.4, 0.0 ) * aspectcorrect ) * dofblur4 );","\tcol += texture2D( tColor, vUv.xy + ( vec2( 0.29, -0.29 ) * aspectcorrect ) * dofblur4 );","\tcol += texture2D( tColor, vUv.xy + ( vec2( 0.0, -0.4 ) * aspectcorrect ) * dofblur4 );","\tcol += texture2D( tColor, vUv.xy + ( vec2( -0.29, 0.29 ) * aspectcorrect ) * dofblur4 );","\tcol += texture2D( tColor, vUv.xy + ( vec2( -0.4, 0.0 ) * aspectcorrect ) * dofblur4 );","\tcol += texture2D( tColor, vUv.xy + ( vec2( -0.29, -0.29 ) * aspectcorrect ) * dofblur4 );","\tcol += texture2D( tColor, vUv.xy + ( vec2( 0.0, 0.4 ) * aspectcorrect ) * dofblur4 );","\tgl_FragColor = col / 41.0;","\tgl_FragColor.a = 1.0;","}"].join("\n")},Fp=function(e,t,n){Lp.call(this),this.scene=e,this.camera=t;var i=void 0!==n.focus?n.focus:1,r=void 0!==n.aspect?n.aspect:t.aspect,o=void 0!==n.aperture?n.aperture:.025,s=void 0!==n.maxblur?n.maxblur:1,a=n.width||window.innerWidth||1,c=n.height||window.innerHeight||1;this.renderTargetDepth=new ji(a,c,{minFilter:1003,magFilter:1003}),this.renderTargetDepth.texture.name="BokehPass.depth",this.materialDepth=new wc,this.materialDepth.depthPacking=3201,this.materialDepth.blending=0,void 0===Bp&&console.error("BokehPass relies on BokehShader");var l=Bp,h=gs.clone(l.uniforms);h.tDepth.value=this.renderTargetDepth.texture,h.focus.value=i,h.aspect.value=r,h.aperture.value=o,h.maxblur.value=s,h.nearClip.value=t.near,h.farClip.value=t.far,this.materialBokeh=new vs({defines:Object.assign({},l.defines),uniforms:h,vertexShader:l.vertexShader,fragmentShader:l.fragmentShader}),this.uniforms=h,this.needsSwap=!1,this.fsQuad=new Lp.FullScreenQuad(this.materialBokeh),this.oldClearColor=new mo};Fp.prototype=Object.assign(Object.create(Lp.prototype),{constructor:Fp,render:function(e,t,n){this.scene.overrideMaterial=this.materialDepth,this.oldClearColor.copy(e.getClearColor());var i=e.getClearAlpha(),r=e.autoClear;e.autoClear=!1,e.setClearColor(16777215),e.setClearAlpha(1),e.setRenderTarget(this.renderTargetDepth),e.clear(),e.render(this.scene,this.camera),this.uniforms.tColor.value=n.texture,this.uniforms.nearClip.value=this.camera.near,this.uniforms.farClip.value=this.camera.far,this.renderToScreen?(e.setRenderTarget(null),this.fsQuad.render(e)):(e.setRenderTarget(t),e.clear(),this.fsQuad.render(e)),this.scene.overrideMaterial=null,e.setClearColor(this.oldClearColor),e.setClearAlpha(i),e.autoClear=r}});var Hp={shaderID:"luminosityHighPass",uniforms:{tDiffuse:{value:null},luminosityThreshold:{value:1},smoothWidth:{value:1},defaultColor:{value:new mo(0)},defaultOpacity:{value:0}},vertexShader:["varying vec2 vUv;","void main() {","\tvUv = uv;","\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );","}"].join("\n"),fragmentShader:["uniform sampler2D tDiffuse;","uniform vec3 defaultColor;","uniform float defaultOpacity;","uniform float luminosityThreshold;","uniform float smoothWidth;","varying vec2 vUv;","void main() {","\tvec4 texel = texture2D( tDiffuse, vUv );","\tvec3 luma = vec3( 0.299, 0.587, 0.114 );","\tfloat v = dot( texel.xyz, luma );","\tvec4 outputColor = vec4( defaultColor.rgb, defaultOpacity );","\tfloat alpha = smoothstep( luminosityThreshold, luminosityThreshold + smoothWidth, v );","\tgl_FragColor = mix( outputColor, texel, alpha );","}"].join("\n")},Gp=function(e,t,n,i){Lp.call(this),this.strength=void 0!==t?t:1,this.radius=n,this.threshold=i,this.resolution=void 0!==e?new zi(e.x,e.y):new zi(256,256),this.clearColor=new mo(0,0,0);var r={minFilter:1006,magFilter:1006,format:1023};this.renderTargetsHorizontal=[],this.renderTargetsVertical=[],this.nMips=5;var o=Math.round(this.resolution.x/2),s=Math.round(this.resolution.y/2);this.renderTargetBright=new ji(o,s,r),this.renderTargetBright.texture.name="UnrealBloomPass.bright",this.renderTargetBright.texture.generateMipmaps=!1;for(var a=0;a<this.nMips;a++){var c=new ji(o,s,r);c.texture.name="UnrealBloomPass.h"+a,c.texture.generateMipmaps=!1,this.renderTargetsHorizontal.push(c);var l=new ji(o,s,r);l.texture.name="UnrealBloomPass.v"+a,l.texture.generateMipmaps=!1,this.renderTargetsVertical.push(l),o=Math.round(o/2),s=Math.round(s/2)}void 0===Hp&&console.error("UnrealBloomPass relies on LuminosityHighPassShader");var h=Hp;this.highPassUniforms=gs.clone(h.uniforms),this.highPassUniforms.luminosityThreshold.value=i,this.highPassUniforms.smoothWidth.value=.01,this.materialHighPassFilter=new vs({uniforms:this.highPassUniforms,vertexShader:h.vertexShader,fragmentShader:h.fragmentShader,defines:{}}),this.separableBlurMaterials=[];var u=[3,5,7,9,11];for(o=Math.round(this.resolution.x/2),s=Math.round(this.resolution.y/2),a=0;a<this.nMips;a++)this.separableBlurMaterials.push(this.getSeperableBlurMaterial(u[a])),this.separableBlurMaterials[a].uniforms.texSize.value=new zi(o,s),o=Math.round(o/2),s=Math.round(s/2);this.compositeMaterial=this.getCompositeMaterial(this.nMips),this.compositeMaterial.uniforms.blurTexture1.value=this.renderTargetsVertical[0].texture,this.compositeMaterial.uniforms.blurTexture2.value=this.renderTargetsVertical[1].texture,this.compositeMaterial.uniforms.blurTexture3.value=this.renderTargetsVertical[2].texture,this.compositeMaterial.uniforms.blurTexture4.value=this.renderTargetsVertical[3].texture,this.compositeMaterial.uniforms.blurTexture5.value=this.renderTargetsVertical[4].texture,this.compositeMaterial.uniforms.bloomStrength.value=t,this.compositeMaterial.uniforms.bloomRadius.value=.1,this.compositeMaterial.needsUpdate=!0;this.compositeMaterial.uniforms.bloomFactors.value=[1,.8,.6,.4,.2],this.bloomTintColors=[new Xi(1,1,1),new Xi(1,1,1),new Xi(1,1,1),new Xi(1,1,1),new Xi(1,1,1)],this.compositeMaterial.uniforms.bloomTintColors.value=this.bloomTintColors,void 0===Ap&&console.error("UnrealBloomPass relies on CopyShader");var d=Ap;this.copyUniforms=gs.clone(d.uniforms),this.copyUniforms.opacity.value=1,this.materialCopy=new vs({uniforms:this.copyUniforms,vertexShader:d.vertexShader,fragmentShader:d.fragmentShader,blending:2,depthTest:!1,depthWrite:!1,transparent:!0}),this.enabled=!0,this.needsSwap=!1,this.oldClearColor=new mo,this.oldClearAlpha=1,this.basic=new xo,this.fsQuad=new Lp.FullScreenQuad(null)};Gp.prototype=Object.assign(Object.create(Lp.prototype),{constructor:Gp,dispose:function(){for(var e=0;e<this.renderTargetsHorizontal.length;e++)this.renderTargetsHorizontal[e].dispose();for(e=0;e<this.renderTargetsVertical.length;e++)this.renderTargetsVertical[e].dispose();this.renderTargetBright.dispose()},setSize:function(e,t){var n=Math.round(e/2),i=Math.round(t/2);this.renderTargetBright.setSize(n,i);for(var r=0;r<this.nMips;r++)this.renderTargetsHorizontal[r].setSize(n,i),this.renderTargetsVertical[r].setSize(n,i),this.separableBlurMaterials[r].uniforms.texSize.value=new zi(n,i),n=Math.round(n/2),i=Math.round(i/2)},render:function(e,t,n,i,r){this.oldClearColor.copy(e.getClearColor()),this.oldClearAlpha=e.getClearAlpha();var o=e.autoClear;e.autoClear=!1,e.setClearColor(this.clearColor,0),r&&e.state.buffers.stencil.setTest(!1),this.renderToScreen&&(this.fsQuad.material=this.basic,this.basic.map=n.texture,e.setRenderTarget(null),e.clear(),this.fsQuad.render(e)),this.highPassUniforms.tDiffuse.value=n.texture,this.highPassUniforms.luminosityThreshold.value=this.threshold,this.fsQuad.material=this.materialHighPassFilter,e.setRenderTarget(this.renderTargetBright),e.clear(),this.fsQuad.render(e);for(var s=this.renderTargetBright,a=0;a<this.nMips;a++)this.fsQuad.material=this.separableBlurMaterials[a],this.separableBlurMaterials[a].uniforms.colorTexture.value=s.texture,this.separableBlurMaterials[a].uniforms.direction.value=Gp.BlurDirectionX,e.setRenderTarget(this.renderTargetsHorizontal[a]),e.clear(),this.fsQuad.render(e),this.separableBlurMaterials[a].uniforms.colorTexture.value=this.renderTargetsHorizontal[a].texture,this.separableBlurMaterials[a].uniforms.direction.value=Gp.BlurDirectionY,e.setRenderTarget(this.renderTargetsVertical[a]),e.clear(),this.fsQuad.render(e),s=this.renderTargetsVertical[a];this.fsQuad.material=this.compositeMaterial,this.compositeMaterial.uniforms.bloomStrength.value=this.strength,this.compositeMaterial.uniforms.bloomRadius.value=this.radius,this.compositeMaterial.uniforms.bloomTintColors.value=this.bloomTintColors,e.setRenderTarget(this.renderTargetsHorizontal[0]),e.clear(),this.fsQuad.render(e),this.fsQuad.material=this.materialCopy,this.copyUniforms.tDiffuse.value=this.renderTargetsHorizontal[0].texture,r&&e.state.buffers.stencil.setTest(!0),this.renderToScreen?(e.setRenderTarget(null),this.fsQuad.render(e)):(e.setRenderTarget(n),this.fsQuad.render(e)),e.setClearColor(this.oldClearColor,this.oldClearAlpha),e.autoClear=o},getSeperableBlurMaterial:function(e){return new vs({defines:{KERNEL_RADIUS:e,SIGMA:e},uniforms:{colorTexture:{value:null},texSize:{value:new zi(.5,.5)},direction:{value:new zi(.5,.5)}},vertexShader:"varying vec2 vUv;\n\t\t\t\tvoid main() {\n\t\t\t\t\tvUv = uv;\n\t\t\t\t\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t\t\t\t}",fragmentShader:"#include <common>\t\t\t\tvarying vec2 vUv;\n\t\t\t\tuniform sampler2D colorTexture;\n\t\t\t\tuniform vec2 texSize;\t\t\t\tuniform vec2 direction;\t\t\t\t\t\t\t\tfloat gaussianPdf(in float x, in float sigma) {\t\t\t\t\treturn 0.39894 * exp( -0.5 * x * x/( sigma * sigma))/sigma;\t\t\t\t}\t\t\t\tvoid main() {\n\t\t\t\t\tvec2 invSize = 1.0 / texSize;\t\t\t\t\tfloat fSigma = float(SIGMA);\t\t\t\t\tfloat weightSum = gaussianPdf(0.0, fSigma);\t\t\t\t\tvec3 diffuseSum = texture2D( colorTexture, vUv).rgb * weightSum;\t\t\t\t\tfor( int i = 1; i < KERNEL_RADIUS; i ++ ) {\t\t\t\t\t\tfloat x = float(i);\t\t\t\t\t\tfloat w = gaussianPdf(x, fSigma);\t\t\t\t\t\tvec2 uvOffset = direction * invSize * x;\t\t\t\t\t\tvec3 sample1 = texture2D( colorTexture, vUv + uvOffset).rgb;\t\t\t\t\t\tvec3 sample2 = texture2D( colorTexture, vUv - uvOffset).rgb;\t\t\t\t\t\tdiffuseSum += (sample1 + sample2) * w;\t\t\t\t\t\tweightSum += 2.0 * w;\t\t\t\t\t}\t\t\t\t\tgl_FragColor = vec4(diffuseSum/weightSum, 1.0);\n\t\t\t\t}"})},getCompositeMaterial:function(e){return new vs({defines:{NUM_MIPS:e},uniforms:{blurTexture1:{value:null},blurTexture2:{value:null},blurTexture3:{value:null},blurTexture4:{value:null},blurTexture5:{value:null},dirtTexture:{value:null},bloomStrength:{value:1},bloomFactors:{value:null},bloomTintColors:{value:null},bloomRadius:{value:0}},vertexShader:"varying vec2 vUv;\n\t\t\t\tvoid main() {\n\t\t\t\t\tvUv = uv;\n\t\t\t\t\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t\t\t\t}",fragmentShader:"varying vec2 vUv;\t\t\t\tuniform sampler2D blurTexture1;\t\t\t\tuniform sampler2D blurTexture2;\t\t\t\tuniform sampler2D blurTexture3;\t\t\t\tuniform sampler2D blurTexture4;\t\t\t\tuniform sampler2D blurTexture5;\t\t\t\tuniform sampler2D dirtTexture;\t\t\t\tuniform float bloomStrength;\t\t\t\tuniform float bloomRadius;\t\t\t\tuniform float bloomFactors[NUM_MIPS];\t\t\t\tuniform vec3 bloomTintColors[NUM_MIPS];\t\t\t\t\t\t\t\tfloat lerpBloomFactor(const in float factor) { \t\t\t\t\tfloat mirrorFactor = 1.2 - factor;\t\t\t\t\treturn mix(factor, mirrorFactor, bloomRadius);\t\t\t\t}\t\t\t\t\t\t\t\tvoid main() {\t\t\t\t\tgl_FragColor = bloomStrength * ( lerpBloomFactor(bloomFactors[0]) * vec4(bloomTintColors[0], 1.0) * texture2D(blurTexture1, vUv) + \t\t\t\t\t\t\t\t\t\t\t\t\t lerpBloomFactor(bloomFactors[1]) * vec4(bloomTintColors[1], 1.0) * texture2D(blurTexture2, vUv) + \t\t\t\t\t\t\t\t\t\t\t\t\t lerpBloomFactor(bloomFactors[2]) * vec4(bloomTintColors[2], 1.0) * texture2D(blurTexture3, vUv) + \t\t\t\t\t\t\t\t\t\t\t\t\t lerpBloomFactor(bloomFactors[3]) * vec4(bloomTintColors[3], 1.0) * texture2D(blurTexture4, vUv) + \t\t\t\t\t\t\t\t\t\t\t\t\t lerpBloomFactor(bloomFactors[4]) * vec4(bloomTintColors[4], 1.0) * texture2D(blurTexture5, vUv) );\t\t\t\t}"})}}),Gp.BlurDirectionX=new zi(1,0),Gp.BlurDirectionY=new zi(0,1);var kp={extends:Up,props:{strength:{type:Number,default:1.5},radius:{type:Number,default:0},threshold:{type:Number,default:0}},mounted(){const e=new zi(this.three.size.width,this.three.size.height),t=new Gp(e,this.strength,this.radius,this.threshold);this.passes.push(t),this.pass=t}},Vp={components:{Renderer:ap,Camera:dp,Scene:pp,LambertMaterial:wp,PointLight:xp,Box:Tp},mounted(){const e=this.$refs.renderer,t=this.$refs.box.mesh;e.onBeforeRender(()=>{t.rotation.x+=.01})}};Vp.render=function(e,t,n,i,r,o){const s=Et("Camera"),a=Et("LambertMaterial"),c=Et("PointLight"),l=Et("Box"),h=Et("Scene"),u=Et("Renderer");return Ut(),Bt(u,{ref:"renderer"},{default:Tt(()=>[Vt(s,{position:{z:100}}),Vt(a,{id:"material"}),Vt(h,null,{default:Tt(()=>[Vt(c,{position:{x:0,y:50,z:50}}),Vt(l,{ref:"box",size:10,rotation:{y:Math.PI/4,z:Math.PI/4},material:"material"},null,512)]),_:1})]),_:1},512)},Vp.__file="D:/DEV/WWW7/vue_three/troisjs/src/components/Test1.vue";const{randFloat:jp,randFloatSpread:Wp}=Ui;var qp={components:{Renderer:ap,Camera:dp,Scene:pp,AmbientLight:yp,PointLight:xp,StandardMaterial:Sp,InstancedMesh:Ep,BoxGeometry:mp,EffectComposer:Ip,RenderPass:zp,UnrealBloomPass:kp},setup(){const e=[],t=new Xi,n=new qr;for(let t=0;t<2500;t++)e.push({position:new Xi(Wp(200),Wp(200),Wp(200)),scale:jp(.2,1),scaleZ:jp(.1,1),velocity:new Xi(Wp(2),Wp(2),Wp(2)),attraction:.03+jp(-.01,.01),vlimit:1.2+jp(-.1,.1)});return{NUM_INSTANCES:2500,instances:e,target:t,dummy:n}},mounted(){this.renderer=this.$refs.renderer,this.imesh=this.$refs.imesh.mesh,this.light=this.$refs.light.light,this.init()},methods:{init(){for(let e=0;e<this.NUM_INSTANCES;e++){const{position:t,scale:n}=this.instances[e];this.dummy.position.copy(t),this.dummy.scale.set(n,n,n),this.dummy.updateMatrix(),this.imesh.setMatrixAt(e,this.dummy.matrix)}this.imesh.instanceMatrix.needsUpdate=!0,this.renderer.onBeforeRender(this.animate)},animate(){this.target.copy(this.renderer.three.mouseV3),this.light.position.copy(this.target);const e=new Xi;for(let t=0;t<this.NUM_INSTANCES;t++){const{position:n,scale:i,scaleZ:r,velocity:o,attraction:s,vlimit:a}=this.instances[t];e.copy(this.target).sub(n).normalize().multiplyScalar(s),o.add(e).clampScalar(-a,a),n.add(o),this.dummy.position.copy(n),this.dummy.scale.set(i,i,r),this.dummy.lookAt(e.copy(n).add(o)),this.dummy.updateMatrix(),this.imesh.setMatrixAt(t,this.dummy.matrix)}this.imesh.instanceMatrix.needsUpdate=!0}}};qp.render=function(e,t,n,i,r,o){const s=Et("Camera"),a=Et("StandardMaterial"),c=Et("AmbientLight"),l=Et("PointLight"),h=Et("BoxGeometry"),u=Et("InstancedMesh"),d=Et("Scene"),p=Et("RenderPass"),f=Et("UnrealBloomPass"),m=Et("EffectComposer"),g=Et("Renderer");return Ut(),Bt(g,{ref:"renderer","orbit-ctrl":{enableDamping:!0,dampingFactor:.05},"mouse-move":"body","mouse-raycast":!0},{default:Tt(()=>[Vt(s,{position:{z:200}}),Vt(a,{id:"material",transparent:!0,opacity:.9,metalness:.8,roughness:.5}),Vt(d,{id:"scene1",background:"#000000"},{default:Tt(()=>[Vt(c,{color:"#808080"}),Vt(l,{ref:"light",color:"#ff6000"},null,512),Vt(l,{ref:"light",color:"#0060ff",intensity:.5,position:{z:200}},null,512),Vt(u,{ref:"imesh",material:"material",count:i.NUM_INSTANCES},{default:Tt(()=>[Vt(h,{width:2,height:2,depth:10})]),_:1},8,["count"])]),_:1}),Vt(m,null,{default:Tt(()=>[Vt(p),Vt(f,{strength:1})]),_:1})]),_:1},512)},qp.__file="D:/DEV/WWW7/vue_three/troisjs/src/components/Test2.vue";var Xp={components:{Renderer:ap,Camera:dp,Scene:pp,SpotLight:bp,PhongMaterial:Mp,InstancedMesh:Ep,SphereGeometry:gp,EffectComposer:Ip,RenderPass:zp,UnrealBloomPass:kp},setup:()=>({NUM_INSTANCES:500}),mounted(){const e=this.$refs.imesh.mesh,t=new qr,{randFloat:n,randFloatSpread:i}=Ui;for(let r=0;r<this.NUM_INSTANCES;r++){t.position.set(i(100),i(100),i(100));const o=n(.2,1);t.scale.set(o,o,o),t.updateMatrix(),e.setMatrixAt(r,t.matrix)}e.instanceMatrix.needsUpdate=!0}};Xp.render=function(e,t,n,i,r,o){const s=Et("Camera"),a=Et("PhongMaterial"),c=Et("SpotLight"),l=Et("SphereGeometry"),h=Et("InstancedMesh"),u=Et("Scene"),d=Et("RenderPass"),p=Et("UnrealBloomPass"),f=Et("EffectComposer"),m=Et("Renderer");return Ut(),Bt(m,{ref:"renderer","orbit-ctrl":{enableDamping:!0,dampingFactor:.05},shadow:!0},{default:Tt(()=>[Vt(s,{position:{z:100}}),Vt(a,{id:"material",color:"#ffffff"}),Vt(u,{id:"scene1",background:"#000000"},{default:Tt(()=>[Vt(c,{color:"#ffffff",intensity:.5,position:{y:150,z:0},"cast-shadow":!0,"shadow-map-size":{width:1024,height:1024}}),Vt(c,{color:"#ff0000",intensity:.5,position:{y:-150,z:0},"cast-shadow":!0,"shadow-map-size":{width:1024,height:1024}}),Vt(h,{ref:"imesh",material:"material",count:i.NUM_INSTANCES,"cast-shadow":!0,"receive-shadow":!0},{default:Tt(()=>[Vt(l,{radius:5})]),_:1},8,["count"])]),_:1}),Vt(f,null,{default:Tt(()=>[Vt(d),Vt(p,{strength:1})]),_:1})]),_:1},512)},Xp.__file="D:/DEV/WWW7/vue_three/troisjs/src/components/Test3.vue";var Yp=function(){function e(e){du.call(this,e),this.dracoLoader=null,this.ddsLoader=null,this.ktx2Loader=null,this.pluginCallbacks=[],this.register((function(e){return new s(e)})),this.register((function(e){return new c(e)})),this.register((function(e){return new a(e)}))}function t(){var e={};return{get:function(t){return e[t]},add:function(t,n){e[t]=n},remove:function(t){delete e[t]},removeAll:function(){e={}}}}e.prototype=Object.assign(Object.create(du.prototype),{constructor:e,load:function(e,t,n,i){var r,o=this;r=""!==this.resourcePath?this.resourcePath:""!==this.path?this.path:sd(e),o.manager.itemStart(e);var s=function(t){i?i(t):console.error(t),o.manager.itemError(e),o.manager.itemEnd(e)},a=new fu(o.manager);a.setPath(this.path),a.setResponseType("arraybuffer"),a.setRequestHeader(this.requestHeader),"use-credentials"===o.crossOrigin&&a.setWithCredentials(!0),a.load(e,(function(n){try{o.parse(n,r,(function(n){t(n),o.manager.itemEnd(e)}),s)}catch(e){s(e)}}),n,s)},setDRACOLoader:function(e){return this.dracoLoader=e,this},setDDSLoader:function(e){return this.ddsLoader=e,this},setKTX2Loader:function(e){return this.ktx2Loader=e,this},register:function(e){return-1===this.pluginCallbacks.indexOf(e)&&this.pluginCallbacks.push(e),this},unregister:function(e){return-1!==this.pluginCallbacks.indexOf(e)&&this.pluginCallbacks.splice(this.pluginCallbacks.indexOf(e),1),this},parse:function(e,t,s,a){var c,h={},u={};if("string"==typeof e)c=e;else if(od(new Uint8Array(e,0,4))===l){try{h[n.KHR_BINARY_GLTF]=new d(e)}catch(e){return void(a&&a(e))}c=h[n.KHR_BINARY_GLTF].content}else c=od(new Uint8Array(e));var m=JSON.parse(c);if(void 0===m.asset||m.asset.version[0]<2)a&&a(new Error("THREE.GLTFLoader: Unsupported asset. glTF versions >=2.0 are supported."));else{var y=new G(m,{path:t||this.resourcePath||"",crossOrigin:this.crossOrigin,manager:this.manager,ktx2Loader:this.ktx2Loader});y.fileLoader.setRequestHeader(this.requestHeader);for(var x=0;x<this.pluginCallbacks.length;x++){var b=this.pluginCallbacks[x](y);u[b.name]=b,h[b.name]=!0}if(m.extensionsUsed)for(x=0;x<m.extensionsUsed.length;++x){var _=m.extensionsUsed[x],w=m.extensionsRequired||[];switch(_){case n.KHR_LIGHTS_PUNCTUAL:h[_]=new r(m);break;case n.KHR_MATERIALS_UNLIT:h[_]=new o;break;case n.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS:h[_]=new g;break;case n.KHR_DRACO_MESH_COMPRESSION:h[_]=new p(m,this.dracoLoader);break;case n.MSFT_TEXTURE_DDS:h[_]=new i(this.ddsLoader);break;case n.KHR_TEXTURE_TRANSFORM:h[_]=new f;break;case n.KHR_MESH_QUANTIZATION:h[_]=new v;break;default:w.indexOf(_)>=0&&void 0===u[_]&&console.warn('THREE.GLTFLoader: Unknown extension "'+_+'".')}}y.setExtensions(h),y.setPlugins(u),y.parse(s,a)}}});var n={KHR_BINARY_GLTF:"KHR_binary_glTF",KHR_DRACO_MESH_COMPRESSION:"KHR_draco_mesh_compression",KHR_LIGHTS_PUNCTUAL:"KHR_lights_punctual",KHR_MATERIALS_CLEARCOAT:"KHR_materials_clearcoat",KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS:"KHR_materials_pbrSpecularGlossiness",KHR_MATERIALS_TRANSMISSION:"KHR_materials_transmission",KHR_MATERIALS_UNLIT:"KHR_materials_unlit",KHR_TEXTURE_BASISU:"KHR_texture_basisu",KHR_TEXTURE_TRANSFORM:"KHR_texture_transform",KHR_MESH_QUANTIZATION:"KHR_mesh_quantization",MSFT_TEXTURE_DDS:"MSFT_texture_dds"};function i(e){if(!e)throw new Error("THREE.GLTFLoader: Attempting to load .dds texture without importing DDSLoader");this.name=n.MSFT_TEXTURE_DDS,this.ddsLoader=e}function r(e){this.name=n.KHR_LIGHTS_PUNCTUAL;var t=e.extensions&&e.extensions[n.KHR_LIGHTS_PUNCTUAL]||{};this.lightDefs=t.lights||[]}function o(){this.name=n.KHR_MATERIALS_UNLIT}function s(e){this.parser=e,this.name=n.KHR_MATERIALS_CLEARCOAT}function a(e){this.parser=e,this.name=n.KHR_MATERIALS_TRANSMISSION}function c(e){this.parser=e,this.name=n.KHR_TEXTURE_BASISU}r.prototype.loadLight=function(e){var t,n=this.lightDefs[e],i=new mo(16777215);void 0!==n.color&&i.fromArray(n.color);var r=void 0!==n.range?n.range:0;switch(n.type){case"directional":(t=new $u(i)).target.position.set(0,0,-1),t.add(t.target);break;case"point":(t=new Ju(i)).distance=r;break;case"spot":(t=new Yu(i)).distance=r,n.spot=n.spot||{},n.spot.innerConeAngle=void 0!==n.spot.innerConeAngle?n.spot.innerConeAngle:0,n.spot.outerConeAngle=void 0!==n.spot.outerConeAngle?n.spot.outerConeAngle:Math.PI/4,t.angle=n.spot.outerConeAngle,t.penumbra=1-n.spot.innerConeAngle/n.spot.outerConeAngle,t.target.position.set(0,0,-1),t.add(t.target);break;default:throw new Error('THREE.GLTFLoader: Unexpected light type, "'+n.type+'".')}return t.position.set(0,0,0),t.decay=2,void 0!==n.intensity&&(t.intensity=n.intensity),t.name=n.name||"light_"+e,Promise.resolve(t)},o.prototype.getMaterialType=function(){return xo},o.prototype.extendParams=function(e,t,n){var i=[];e.color=new mo(1,1,1),e.opacity=1;var r=t.pbrMetallicRoughness;if(r){if(Array.isArray(r.baseColorFactor)){var o=r.baseColorFactor;e.color.fromArray(o),e.opacity=o[3]}void 0!==r.baseColorTexture&&i.push(n.assignTexture(e,"map",r.baseColorTexture))}return Promise.all(i)},s.prototype.getMaterialType=function(e){var t=this.parser.json.materials[e];return t.extensions&&t.extensions[this.name]?Hh:null},s.prototype.extendMaterialParams=function(e,t){var n=this.parser,i=n.json.materials[e];if(!i.extensions||!i.extensions[this.name])return Promise.resolve();var r=[],o=i.extensions[this.name];if(void 0!==o.clearcoatFactor&&(t.clearcoat=o.clearcoatFactor),void 0!==o.clearcoatTexture&&r.push(n.assignTexture(t,"clearcoatMap",o.clearcoatTexture)),void 0!==o.clearcoatRoughnessFactor&&(t.clearcoatRoughness=o.clearcoatRoughnessFactor),void 0!==o.clearcoatRoughnessTexture&&r.push(n.assignTexture(t,"clearcoatRoughnessMap",o.clearcoatRoughnessTexture)),void 0!==o.clearcoatNormalTexture&&(r.push(n.assignTexture(t,"clearcoatNormalMap",o.clearcoatNormalTexture)),void 0!==o.clearcoatNormalTexture.scale)){var s=o.clearcoatNormalTexture.scale;t.clearcoatNormalScale=new zi(s,s)}return Promise.all(r)},a.prototype.getMaterialType=function(e){var t=this.parser.json.materials[e];return t.extensions&&t.extensions[this.name]?Hh:null},a.prototype.extendMaterialParams=function(e,t){var n=this.parser,i=n.json.materials[e];if(!i.extensions||!i.extensions[this.name])return Promise.resolve();var r=[],o=i.extensions[this.name];return void 0!==o.transmissionFactor&&(t.transmission=o.transmissionFactor),void 0!==o.transmissionTexture&&r.push(n.assignTexture(t,"transmissionMap",o.transmissionTexture)),Promise.all(r)},c.prototype.loadTexture=function(e){var t=this.parser,n=t.json,i=n.textures[e];if(!i.extensions||!i.extensions[this.name])return null;var r=i.extensions[this.name],o=n.images[r.source],s=t.options.ktx2Loader;if(!s)throw new Error("THREE.GLTFLoader: setKTX2Loader must be called before loading KTX2 textures");return t.loadTextureImage(e,o,s)};var l="glTF",h=1313821514,u=5130562;function d(e){this.name=n.KHR_BINARY_GLTF,this.content=null,this.body=null;var t=new DataView(e,0,12);if(this.header={magic:od(new Uint8Array(e.slice(0,4))),version:t.getUint32(4,!0),length:t.getUint32(8,!0)},this.header.magic!==l)throw new Error("THREE.GLTFLoader: Unsupported glTF-Binary header.");if(this.header.version<2)throw new Error("THREE.GLTFLoader: Legacy binary file detected.");for(var i=new DataView(e,12),r=0;r<i.byteLength;){var o=i.getUint32(r,!0);r+=4;var s=i.getUint32(r,!0);if(r+=4,s===h){var a=new Uint8Array(e,12+r,o);this.content=od(a)}else if(s===u){var c=12+r;this.body=e.slice(c,c+o)}r+=o}if(null===this.content)throw new Error("THREE.GLTFLoader: JSON content not found.")}function p(e,t){if(!t)throw new Error("THREE.GLTFLoader: No DRACOLoader instance provided.");this.name=n.KHR_DRACO_MESH_COMPRESSION,this.json=e,this.dracoLoader=t,this.dracoLoader.preload()}function f(){this.name=n.KHR_TEXTURE_TRANSFORM}function m(e){Fh.call(this),this.isGLTFSpecularGlossinessMaterial=!0;var t=["#ifdef USE_SPECULARMAP","\tuniform sampler2D specularMap;","#endif"].join("\n"),n=["#ifdef USE_GLOSSINESSMAP","\tuniform sampler2D glossinessMap;","#endif"].join("\n"),i=["vec3 specularFactor = specular;","#ifdef USE_SPECULARMAP","\tvec4 texelSpecular = texture2D( specularMap, vUv );","\ttexelSpecular = sRGBToLinear( texelSpecular );","\t// reads channel RGB, compatible with a glTF Specular-Glossiness (RGBA) texture","\tspecularFactor *= texelSpecular.rgb;","#endif"].join("\n"),r=["float glossinessFactor = glossiness;","#ifdef USE_GLOSSINESSMAP","\tvec4 texelGlossiness = texture2D( glossinessMap, vUv );","\t// reads channel A, compatible with a glTF Specular-Glossiness (RGBA) texture","\tglossinessFactor *= texelGlossiness.a;","#endif"].join("\n"),o=["PhysicalMaterial material;","material.diffuseColor = diffuseColor.rgb;","vec3 dxy = max( abs( dFdx( geometryNormal ) ), abs( dFdy( geometryNormal ) ) );","float geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );","material.specularRoughness = max( 1.0 - glossinessFactor, 0.0525 );// 0.0525 corresponds to the base mip of a 256 cubemap.","material.specularRoughness += geometryRoughness;","material.specularRoughness = min( material.specularRoughness, 1.0 );","material.specularColor = specularFactor.rgb;"].join("\n"),s={specular:{value:(new mo).setHex(16777215)},glossiness:{value:1},specularMap:{value:null},glossinessMap:{value:null}};this._extraUniforms=s,this.onBeforeCompile=function(e){for(var a in s)e.uniforms[a]=s[a];e.fragmentShader=e.fragmentShader.replace("uniform float roughness;","uniform vec3 specular;"),e.fragmentShader=e.fragmentShader.replace("uniform float metalness;","uniform float glossiness;"),e.fragmentShader=e.fragmentShader.replace("#include <roughnessmap_pars_fragment>",t),e.fragmentShader=e.fragmentShader.replace("#include <metalnessmap_pars_fragment>",n),e.fragmentShader=e.fragmentShader.replace("#include <roughnessmap_fragment>",i),e.fragmentShader=e.fragmentShader.replace("#include <metalnessmap_fragment>",r),e.fragmentShader=e.fragmentShader.replace("#include <lights_physical_fragment>",o)},Object.defineProperties(this,{specular:{get:function(){return s.specular.value},set:function(e){s.specular.value=e}},specularMap:{get:function(){return s.specularMap.value},set:function(e){s.specularMap.value=e}},glossiness:{get:function(){return s.glossiness.value},set:function(e){s.glossiness.value=e}},glossinessMap:{get:function(){return s.glossinessMap.value},set:function(e){s.glossinessMap.value=e,e?(this.defines.USE_GLOSSINESSMAP="",this.defines.USE_ROUGHNESSMAP=""):(delete this.defines.USE_ROUGHNESSMAP,delete this.defines.USE_GLOSSINESSMAP)}}}),delete this.metalness,delete this.roughness,delete this.metalnessMap,delete this.roughnessMap,this.setValues(e)}function g(){return{name:n.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS,specularGlossinessParams:["color","map","lightMap","lightMapIntensity","aoMap","aoMapIntensity","emissive","emissiveIntensity","emissiveMap","bumpMap","bumpScale","normalMap","normalMapType","displacementMap","displacementScale","displacementBias","specularMap","specular","glossinessMap","glossiness","alphaMap","envMap","envMapIntensity","refractionRatio"],getMaterialType:function(){return m},extendParams:function(e,t,n){var i=t.extensions[this.name];e.color=new mo(1,1,1),e.opacity=1;var r=[];if(Array.isArray(i.diffuseFactor)){var o=i.diffuseFactor;e.color.fromArray(o),e.opacity=o[3]}if(void 0!==i.diffuseTexture&&r.push(n.assignTexture(e,"map",i.diffuseTexture)),e.emissive=new mo(0,0,0),e.glossiness=void 0!==i.glossinessFactor?i.glossinessFactor:1,e.specular=new mo(1,1,1),Array.isArray(i.specularFactor)&&e.specular.fromArray(i.specularFactor),void 0!==i.specularGlossinessTexture){var s=i.specularGlossinessTexture;r.push(n.assignTexture(e,"glossinessMap",s)),r.push(n.assignTexture(e,"specularMap",s))}return Promise.all(r)},createMaterial:function(e){var t=new m(e);return t.fog=!0,t.color=e.color,t.map=void 0===e.map?null:e.map,t.lightMap=null,t.lightMapIntensity=1,t.aoMap=void 0===e.aoMap?null:e.aoMap,t.aoMapIntensity=1,t.emissive=e.emissive,t.emissiveIntensity=1,t.emissiveMap=void 0===e.emissiveMap?null:e.emissiveMap,t.bumpMap=void 0===e.bumpMap?null:e.bumpMap,t.bumpScale=1,t.normalMap=void 0===e.normalMap?null:e.normalMap,t.normalMapType=0,e.normalScale&&(t.normalScale=e.normalScale),t.displacementMap=null,t.displacementScale=1,t.displacementBias=0,t.specularMap=void 0===e.specularMap?null:e.specularMap,t.specular=e.specular,t.glossinessMap=void 0===e.glossinessMap?null:e.glossinessMap,t.glossiness=e.glossiness,t.alphaMap=null,t.envMap=void 0===e.envMap?null:e.envMap,t.envMapIntensity=1,t.refractionRatio=.98,t}}}function v(){this.name=n.KHR_MESH_QUANTIZATION}function y(e,t,n,i){Zh.call(this,e,t,n,i)}p.prototype.decodePrimitive=function(e,t){var n=this.json,i=this.dracoLoader,r=e.extensions[this.name].bufferView,o=e.extensions[this.name].attributes,s={},a={},c={};for(var l in o){var h=C[l]||l.toLowerCase();s[h]=o[l]}for(l in e.attributes){h=C[l]||l.toLowerCase();if(void 0!==o[l]){var u=n.accessors[e.attributes[l]],d=E[u.componentType];c[h]=d,a[h]=!0===u.normalized}}return t.getDependency("bufferView",r).then((function(e){return new Promise((function(t){i.decodeDracoFile(e,(function(e){for(var n in e.attributes){var i=e.attributes[n],r=a[n];void 0!==r&&(i.normalized=r)}t(e)}),s,c)}))}))},f.prototype.extendTexture=function(e,t){return e=e.clone(),void 0!==t.offset&&e.offset.fromArray(t.offset),void 0!==t.rotation&&(e.rotation=t.rotation),void 0!==t.scale&&e.repeat.fromArray(t.scale),void 0!==t.texCoord&&console.warn('THREE.GLTFLoader: Custom UV sets in "'+this.name+'" extension not yet supported.'),e.needsUpdate=!0,e},m.prototype=Object.create(Fh.prototype),m.prototype.constructor=m,m.prototype.copy=function(e){return Fh.prototype.copy.call(this,e),this.specularMap=e.specularMap,this.specular.copy(e.specular),this.glossinessMap=e.glossinessMap,this.glossiness=e.glossiness,delete this.metalness,delete this.roughness,delete this.metalnessMap,delete this.roughnessMap,this},y.prototype=Object.create(Zh.prototype),y.prototype.constructor=y,y.prototype.copySampleValue_=function(e){for(var t=this.resultBuffer,n=this.sampleValues,i=this.valueSize,r=e*i*3+i,o=0;o!==i;o++)t[o]=n[r+o];return t},y.prototype.beforeStart_=y.prototype.copySampleValue_,y.prototype.afterEnd_=y.prototype.copySampleValue_,y.prototype.interpolate_=function(e,t,n,i){for(var r=this.resultBuffer,o=this.sampleValues,s=this.valueSize,a=2*s,c=3*s,l=i-t,h=(n-t)/l,u=h*h,d=u*h,p=e*c,f=p-c,m=-2*d+3*u,g=d-u,v=1-m,y=g-u+h,x=0;x!==s;x++){var b=o[f+x+s],_=o[f+x+a]*l,w=o[p+x+s],M=o[p+x]*l;r[x]=v*b+y*_+m*w+g*M}return r};var x=0,b=1,_=2,w=3,M=4,S=5,T=6,E={5120:Int8Array,5121:Uint8Array,5122:Int16Array,5123:Uint16Array,5125:Uint32Array,5126:Float32Array},A={9728:1003,9729:1006,9984:1004,9985:1007,9986:1005,9987:1008},L={33071:1001,33648:1002,10497:1e3},R={SCALAR:1,VEC2:2,VEC3:3,VEC4:4,MAT2:4,MAT3:9,MAT4:16},C={POSITION:"position",NORMAL:"normal",TANGENT:"tangent",TEXCOORD_0:"uv",TEXCOORD_1:"uv2",COLOR_0:"color",WEIGHTS_0:"skinWeight",JOINTS_0:"skinIndex"},P={scale:"scale",translation:"position",rotation:"quaternion",weights:"morphTargetInfluences"},N={CUBICSPLINE:void 0,LINEAR:2301,STEP:2300},O="OPAQUE",I="MASK",D="BLEND";function U(e,t){return"string"!=typeof e||""===e?"":(/^https?:\/\//i.test(t)&&/^\//.test(e)&&(t=t.replace(/(^https?:\/\/[^\/]+).*/i,"$1")),/^(https?:)?\/\//i.test(e)||/^data:.*,.*$/i.test(e)||/^blob:.*$/i.test(e)?e:t+e)}function z(e,t,n){for(var i in n.extensions)void 0===e[i]&&(t.userData.gltfExtensions=t.userData.gltfExtensions||{},t.userData.gltfExtensions[i]=n.extensions[i])}function B(e,t){void 0!==t.extras&&("object"==typeof t.extras?Object.assign(e.userData,t.extras):console.warn("THREE.GLTFLoader: Ignoring primitive type .extras, "+t.extras))}function F(e,t){if(e.updateMorphTargets(),void 0!==t.weights)for(var n=0,i=t.weights.length;n<i;n++)e.morphTargetInfluences[n]=t.weights[n];if(t.extras&&Array.isArray(t.extras.targetNames)){var r=t.extras.targetNames;if(e.morphTargetInfluences.length===r.length){e.morphTargetDictionary={};for(n=0,i=r.length;n<i;n++)e.morphTargetDictionary[r[n]]=n}else console.warn("THREE.GLTFLoader: Invalid extras.targetNames length. Ignoring names.")}}function H(e){for(var t="",n=Object.keys(e).sort(),i=0,r=n.length;i<r;i++)t+=n[i]+":"+e[n[i]]+";";return t}function G(e,n){this.json=e||{},this.extensions={},this.plugins={},this.options=n||{},this.cache=new t,this.associations=new Map,this.primitiveCache={},this.meshCache={refs:{},uses:{}},this.cameraCache={refs:{},uses:{}},this.lightCache={refs:{},uses:{}},"undefined"!=typeof createImageBitmap&&!1===/Firefox/.test(navigator.userAgent)?this.textureLoader=new md(this.options.manager):this.textureLoader=new bu(this.options.manager),this.textureLoader.setCrossOrigin(this.options.crossOrigin),this.fileLoader=new fu(this.options.manager),this.fileLoader.setResponseType("arraybuffer"),"use-credentials"===this.options.crossOrigin&&this.fileLoader.setWithCredentials(!0)}function k(e,t,n){var i=t.attributes,r=[];function o(t,i){return n.getDependency("accessor",t).then((function(t){e.setAttribute(i,t)}))}for(var s in i){var a=C[s]||s.toLowerCase();a in e.attributes||r.push(o(i[s],a))}if(void 0!==t.indices&&!e.index){var c=n.getDependency("accessor",t.indices).then((function(t){e.setIndex(t)}));r.push(c)}return B(e,t),function(e,t,n){var i=t.attributes,r=new Ji;if(void 0!==i.POSITION){var o=(p=n.json.accessors[i.POSITION]).min,s=p.max;if(void 0!==o&&void 0!==s){r.set(new Xi(o[0],o[1],o[2]),new Xi(s[0],s[1],s[2]));var a=t.targets;if(void 0!==a){for(var c=new Xi,l=new Xi,h=0,u=a.length;h<u;h++){var d=a[h];if(void 0!==d.POSITION){var p;o=(p=n.json.accessors[d.POSITION]).min,s=p.max;void 0!==o&&void 0!==s?(l.setX(Math.max(Math.abs(o[0]),Math.abs(s[0]))),l.setY(Math.max(Math.abs(o[1]),Math.abs(s[1]))),l.setZ(Math.max(Math.abs(o[2]),Math.abs(s[2]))),c.max(l)):console.warn("THREE.GLTFLoader: Missing min/max properties for accessor POSITION.")}}r.expandByVector(c)}e.boundingBox=r;var f=new dr;r.getCenter(f.center),f.radius=r.min.distanceTo(r.max)/2,e.boundingSphere=f}else console.warn("THREE.GLTFLoader: Missing min/max properties for accessor POSITION.")}}(e,t,n),Promise.all(r).then((function(){return void 0!==t.targets?function(e,t,n){for(var i=!1,r=!1,o=0,s=t.length;o<s;o++){if(void 0!==(l=t[o]).POSITION&&(i=!0),void 0!==l.NORMAL&&(r=!0),i&&r)break}if(!i&&!r)return Promise.resolve(e);var a=[],c=[];for(o=0,s=t.length;o<s;o++){var l=t[o];if(i){var h=void 0!==l.POSITION?n.getDependency("accessor",l.POSITION):e.attributes.position;a.push(h)}if(r){h=void 0!==l.NORMAL?n.getDependency("accessor",l.NORMAL):e.attributes.normal;c.push(h)}}return Promise.all([Promise.all(a),Promise.all(c)]).then((function(t){var n=t[0],o=t[1];return i&&(e.morphAttributes.position=n),r&&(e.morphAttributes.normal=o),e.morphTargetsRelative=!0,e}))}(e,t.targets,n):e}))}function V(e,t){var n=e.getIndex();if(null===n){var i=[],r=e.getAttribute("position");if(void 0===r)return console.error("THREE.GLTFLoader.toTrianglesDrawMode(): Undefined position attribute. Processing not possible."),e;for(var o=0;o<r.count;o++)i.push(o);e.setIndex(i),n=e.getIndex()}var s=n.count-2,a=[];if(2===t)for(o=1;o<=s;o++)a.push(n.getX(0)),a.push(n.getX(o)),a.push(n.getX(o+1));else for(o=0;o<s;o++)o%2==0?(a.push(n.getX(o)),a.push(n.getX(o+1)),a.push(n.getX(o+2))):(a.push(n.getX(o+2)),a.push(n.getX(o+1)),a.push(n.getX(o)));a.length/3!==s&&console.error("THREE.GLTFLoader.toTrianglesDrawMode(): Unable to generate correct amount of triangles.");var c=e.clone();return c.setIndex(a),c}return G.prototype.setExtensions=function(e){this.extensions=e},G.prototype.setPlugins=function(e){this.plugins=e},G.prototype.parse=function(e,t){var n=this,i=this.json,r=this.extensions;this.cache.removeAll(),this._markDefs(),Promise.all([this.getDependencies("scene"),this.getDependencies("animation"),this.getDependencies("camera")]).then((function(t){var o={scene:t[0][i.scene||0],scenes:t[0],animations:t[1],cameras:t[2],asset:i.asset,parser:n,userData:{}};z(r,o,i),B(o,i),e(o)})).catch(t)},G.prototype._markDefs=function(){for(var e=this.json.nodes||[],t=this.json.skins||[],i=this.json.meshes||[],r=0,o=t.length;r<o;r++)for(var s=t[r].joints,a=0,c=s.length;a<c;a++)e[s[a]].isBone=!0;for(var l=0,h=e.length;l<h;l++){var u=e[l];void 0!==u.mesh&&(this._addNodeRef(this.meshCache,u.mesh),void 0!==u.skin&&(i[u.mesh].isSkinnedMesh=!0)),void 0!==u.camera&&this._addNodeRef(this.cameraCache,u.camera),u.extensions&&u.extensions[n.KHR_LIGHTS_PUNCTUAL]&&void 0!==u.extensions[n.KHR_LIGHTS_PUNCTUAL].light&&this._addNodeRef(this.lightCache,u.extensions[n.KHR_LIGHTS_PUNCTUAL].light)}},G.prototype._addNodeRef=function(e,t){void 0!==t&&(void 0===e.refs[t]&&(e.refs[t]=e.uses[t]=0),e.refs[t]++)},G.prototype._getNodeRef=function(e,t,n){if(e.refs[t]<=1)return n;var i=n.clone();return i.name+="_instance_"+e.uses[t]++,i},G.prototype._invokeOne=function(e){var t=Object.values(this.plugins);t.push(this);for(var n=0;n<t.length;n++){var i=e(t[n]);if(i)return i}},G.prototype._invokeAll=function(e){var t=Object.values(this.plugins);t.unshift(this);for(var n=[],i=0;i<t.length;i++)n.push(e(t[i]));return Promise.all(n)},G.prototype.getDependency=function(e,t){var i=e+":"+t,r=this.cache.get(i);if(!r){switch(e){case"scene":r=this.loadScene(t);break;case"node":r=this.loadNode(t);break;case"mesh":r=this._invokeOne((function(e){return e.loadMesh&&e.loadMesh(t)}));break;case"accessor":r=this.loadAccessor(t);break;case"bufferView":r=this._invokeOne((function(e){return e.loadBufferView&&e.loadBufferView(t)}));break;case"buffer":r=this.loadBuffer(t);break;case"material":r=this._invokeOne((function(e){return e.loadMaterial&&e.loadMaterial(t)}));break;case"texture":r=this._invokeOne((function(e){return e.loadTexture&&e.loadTexture(t)}));break;case"skin":r=this.loadSkin(t);break;case"animation":r=this.loadAnimation(t);break;case"camera":r=this.loadCamera(t);break;case"light":r=this.extensions[n.KHR_LIGHTS_PUNCTUAL].loadLight(t);break;default:throw new Error("Unknown type: "+e)}this.cache.add(i,r)}return r},G.prototype.getDependencies=function(e){var t=this.cache.get(e);if(!t){var n=this,i=this.json[e+("mesh"===e?"es":"s")]||[];t=Promise.all(i.map((function(t,i){return n.getDependency(e,i)}))),this.cache.add(e,t)}return t},G.prototype.loadBuffer=function(e){var t=this.json.buffers[e],i=this.fileLoader;if(t.type&&"arraybuffer"!==t.type)throw new Error("THREE.GLTFLoader: "+t.type+" buffer type is not supported.");if(void 0===t.uri&&0===e)return Promise.resolve(this.extensions[n.KHR_BINARY_GLTF].body);var r=this.options;return new Promise((function(e,n){i.load(U(t.uri,r.path),e,void 0,(function(){n(new Error('THREE.GLTFLoader: Failed to load buffer "'+t.uri+'".'))}))}))},G.prototype.loadBufferView=function(e){var t=this.json.bufferViews[e];return this.getDependency("buffer",t.buffer).then((function(e){var n=t.byteLength||0,i=t.byteOffset||0;return e.slice(i,i+n)}))},G.prototype.loadAccessor=function(e){var t=this,n=this.json,i=this.json.accessors[e];if(void 0===i.bufferView&&void 0===i.sparse)return Promise.resolve(null);var r=[];return void 0!==i.bufferView?r.push(this.getDependency("bufferView",i.bufferView)):r.push(null),void 0!==i.sparse&&(r.push(this.getDependency("bufferView",i.sparse.indices.bufferView)),r.push(this.getDependency("bufferView",i.sparse.values.bufferView))),Promise.all(r).then((function(e){var r,o=e[0],s=R[i.type],a=E[i.componentType],c=a.BYTES_PER_ELEMENT,l=c*s,h=i.byteOffset||0,u=void 0!==i.bufferView?n.bufferViews[i.bufferView].byteStride:void 0,d=!0===i.normalized;if(u&&u!==l){var p=Math.floor(h/u),f="InterleavedBuffer:"+i.bufferView+":"+i.componentType+":"+p+":"+i.count,m=t.cache.get(f);m||(m=new Bc(new a(o,p*u,i.count*u/c),u/c),t.cache.add(f,m)),r=new Hc(m,s,h%u/c,d)}else r=new wo(null===o?new a(i.count*s):new a(o,h,i.count*s),s,d);if(void 0!==i.sparse){var g=R.SCALAR,v=E[i.sparse.indices.componentType],y=i.sparse.indices.byteOffset||0,x=i.sparse.values.byteOffset||0,b=new v(e[1],y,i.sparse.count*g),_=new a(e[2],x,i.sparse.count*s);null!==o&&(r=new wo(r.array.slice(),r.itemSize,r.normalized));for(var w=0,M=b.length;w<M;w++){var S=b[w];if(r.setX(S,_[w*s]),s>=2&&r.setY(S,_[w*s+1]),s>=3&&r.setZ(S,_[w*s+2]),s>=4&&r.setW(S,_[w*s+3]),s>=5)throw new Error("THREE.GLTFLoader: Unsupported itemSize in sparse BufferAttribute.")}}return r}))},G.prototype.loadTexture=function(e){var t,i,r=this.json,o=this.options,s=r.textures[e],a=s.extensions||{};return(t=a[n.MSFT_TEXTURE_DDS]?r.images[a[n.MSFT_TEXTURE_DDS].source]:r.images[s.source]).uri&&(i=o.manager.getHandler(t.uri)),i||(i=a[n.MSFT_TEXTURE_DDS]?this.extensions[n.MSFT_TEXTURE_DDS].ddsLoader:this.textureLoader),this.loadTextureImage(e,t,i)},G.prototype.loadTextureImage=function(e,t,n){var i=this,r=this.json,o=this.options,s=r.textures[e],a=self.URL||self.webkitURL,c=t.uri,l=!1,h=!0;return"image/jpeg"===t.mimeType&&(h=!1),void 0!==t.bufferView&&(c=i.getDependency("bufferView",t.bufferView).then((function(e){"image/png"===t.mimeType&&(h=6===new DataView(e,25,1).getUint8(0,!1)),l=!0;var n=new Blob([e],{type:t.mimeType});return c=a.createObjectURL(n)}))),Promise.resolve(c).then((function(e){return new Promise((function(t,i){var r=t;!0===n.isImageBitmapLoader&&(r=function(e){t(new Ul(e))}),n.load(U(e,o.path),r,void 0,i)}))})).then((function(t){!0===l&&a.revokeObjectURL(c),t.flipY=!1,s.name&&(t.name=s.name),h||(t.format=1022);var n=(r.samplers||{})[s.sampler]||{};return t.magFilter=A[n.magFilter]||1006,t.minFilter=A[n.minFilter]||1008,t.wrapS=L[n.wrapS]||1e3,t.wrapT=L[n.wrapT]||1e3,i.associations.set(t,{type:"textures",index:e}),t}))},G.prototype.assignTexture=function(e,t,i){var r=this;return this.getDependency("texture",i.index).then((function(o){if(void 0===i.texCoord||0==i.texCoord||"aoMap"===t&&1==i.texCoord||console.warn("THREE.GLTFLoader: Custom UV set "+i.texCoord+" for texture "+t+" not yet supported."),r.extensions[n.KHR_TEXTURE_TRANSFORM]){var s=void 0!==i.extensions?i.extensions[n.KHR_TEXTURE_TRANSFORM]:void 0;if(s){var a=r.associations.get(o);o=r.extensions[n.KHR_TEXTURE_TRANSFORM].extendTexture(o,s),r.associations.set(o,a)}}e[t]=o}))},G.prototype.assignFinalMaterial=function(e){var t=e.geometry,n=e.material,i=void 0!==t.attributes.tangent,r=void 0!==t.attributes.color,o=void 0===t.attributes.normal,s=!0===e.isSkinnedMesh,a=Object.keys(t.morphAttributes).length>0,c=a&&void 0!==t.morphAttributes.normal;if(e.isPoints){var l="PointsMaterial:"+n.uuid,h=this.cache.get(l);h||(h=new Al,yo.prototype.copy.call(h,n),h.color.copy(n.color),h.map=n.map,h.sizeAttenuation=!1,this.cache.add(l,h)),n=h}else if(e.isLine){l="LineBasicMaterial:"+n.uuid;var u=this.cache.get(l);u||(u=new gl,yo.prototype.copy.call(u,n),u.color.copy(n.color),this.cache.add(l,u)),n=u}if(i||r||o||s||a){l="ClonedMaterial:"+n.uuid+":";n.isGLTFSpecularGlossinessMaterial&&(l+="specular-glossiness:"),s&&(l+="skinning:"),i&&(l+="vertex-tangents:"),r&&(l+="vertex-colors:"),o&&(l+="flat-shading:"),a&&(l+="morph-targets:"),c&&(l+="morph-normals:");var d=this.cache.get(l);d||(d=n.clone(),s&&(d.skinning=!0),i&&(d.vertexTangents=!0),r&&(d.vertexColors=!0),o&&(d.flatShading=!0),a&&(d.morphTargets=!0),c&&(d.morphNormals=!0),this.cache.add(l,d),this.associations.set(d,this.associations.get(n))),n=d}n.aoMap&&void 0===t.attributes.uv2&&void 0!==t.attributes.uv&&t.setAttribute("uv2",t.attributes.uv),n.normalScale&&!i&&(n.normalScale.y=-n.normalScale.y),n.clearcoatNormalScale&&!i&&(n.clearcoatNormalScale.y=-n.clearcoatNormalScale.y),e.material=n},G.prototype.getMaterialType=function(){return Fh},G.prototype.loadMaterial=function(e){var t,i=this,r=this.json,o=this.extensions,s=r.materials[e],a={},c=s.extensions||{},l=[];if(c[n.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS]){var h=o[n.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS];t=h.getMaterialType(),l.push(h.extendParams(a,s,i))}else if(c[n.KHR_MATERIALS_UNLIT]){var u=o[n.KHR_MATERIALS_UNLIT];t=u.getMaterialType(),l.push(u.extendParams(a,s,i))}else{var d=s.pbrMetallicRoughness||{};if(a.color=new mo(1,1,1),a.opacity=1,Array.isArray(d.baseColorFactor)){var p=d.baseColorFactor;a.color.fromArray(p),a.opacity=p[3]}void 0!==d.baseColorTexture&&l.push(i.assignTexture(a,"map",d.baseColorTexture)),a.metalness=void 0!==d.metallicFactor?d.metallicFactor:1,a.roughness=void 0!==d.roughnessFactor?d.roughnessFactor:1,void 0!==d.metallicRoughnessTexture&&(l.push(i.assignTexture(a,"metalnessMap",d.metallicRoughnessTexture)),l.push(i.assignTexture(a,"roughnessMap",d.metallicRoughnessTexture))),t=this._invokeOne((function(t){return t.getMaterialType&&t.getMaterialType(e)})),l.push(this._invokeAll((function(t){return t.extendMaterialParams&&t.extendMaterialParams(e,a)})))}!0===s.doubleSided&&(a.side=2);var f=s.alphaMode||O;return f===D?(a.transparent=!0,a.depthWrite=!1):(a.transparent=!1,f===I&&(a.alphaTest=void 0!==s.alphaCutoff?s.alphaCutoff:.5)),void 0!==s.normalTexture&&t!==xo&&(l.push(i.assignTexture(a,"normalMap",s.normalTexture)),a.normalScale=new zi(1,1),void 0!==s.normalTexture.scale&&a.normalScale.set(s.normalTexture.scale,s.normalTexture.scale)),void 0!==s.occlusionTexture&&t!==xo&&(l.push(i.assignTexture(a,"aoMap",s.occlusionTexture)),void 0!==s.occlusionTexture.strength&&(a.aoMapIntensity=s.occlusionTexture.strength)),void 0!==s.emissiveFactor&&t!==xo&&(a.emissive=(new mo).fromArray(s.emissiveFactor)),void 0!==s.emissiveTexture&&t!==xo&&l.push(i.assignTexture(a,"emissiveMap",s.emissiveTexture)),Promise.all(l).then((function(){var r;return r=t===m?o[n.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS].createMaterial(a):new t(a),s.name&&(r.name=s.name),r.map&&(r.map.encoding=3001),r.emissiveMap&&(r.emissiveMap.encoding=3001),B(r,s),i.associations.set(r,{type:"materials",index:e}),s.extensions&&z(o,r,s),r}))},G.prototype.loadGeometries=function(e){var t=this,i=this.extensions,r=this.primitiveCache;function o(e){return i[n.KHR_DRACO_MESH_COMPRESSION].decodePrimitive(e,t).then((function(n){return k(n,e,t)}))}for(var s,a,c=[],l=0,h=e.length;l<h;l++){var u,d=e[l],p=(a=void 0,(a=(s=d).extensions&&s.extensions[n.KHR_DRACO_MESH_COMPRESSION])?"draco:"+a.bufferView+":"+a.indices+":"+H(a.attributes):s.indices+":"+H(s.attributes)+":"+s.mode),f=r[p];if(f)c.push(f.promise);else u=d.extensions&&d.extensions[n.KHR_DRACO_MESH_COMPRESSION]?o(d):k(new Go,d,t),r[p]={primitive:d,promise:u},c.push(u)}return Promise.all(c)},G.prototype.loadMesh=function(e){for(var t,n=this,i=this.json.meshes[e],r=i.primitives,o=[],s=0,a=r.length;s<a;s++){var c=void 0===r[s].material?(void 0===(t=this.cache).DefaultMaterial&&(t.DefaultMaterial=new Fh({color:16777215,emissive:0,metalness:1,roughness:1,transparent:!1,depthTest:!0,side:0})),t.DefaultMaterial):this.getDependency("material",r[s].material);o.push(c)}return o.push(n.loadGeometries(r)),Promise.all(o).then((function(t){for(var o=t.slice(0,t.length-1),s=t[t.length-1],a=[],c=0,l=s.length;c<l;c++){var h,u=s[c],d=r[c],p=o[c];if(d.mode===M||d.mode===S||d.mode===T||void 0===d.mode)!0!==(h=!0===i.isSkinnedMesh?new sl(u,p):new os(u,p)).isSkinnedMesh||h.geometry.attributes.skinWeight.normalized||h.normalizeSkinWeights(),d.mode===S?h.geometry=V(h.geometry,1):d.mode===T&&(h.geometry=V(h.geometry,2));else if(d.mode===b)h=new Tl(u,p);else if(d.mode===w)h=new wl(u,p);else if(d.mode===_)h=new El(u,p);else{if(d.mode!==x)throw new Error("THREE.GLTFLoader: Primitive mode unsupported: "+d.mode);h=new Nl(u,p)}Object.keys(h.geometry.morphAttributes).length>0&&F(h,i),h.name=i.name||"mesh_"+e,s.length>1&&(h.name+="_"+c),B(h,i),n.assignFinalMaterial(h),a.push(h)}if(1===a.length)return a[0];var f=new Rc;for(c=0,l=a.length;c<l;c++)f.add(a[c]);return f}))},G.prototype.loadCamera=function(e){var t,n=this.json.cameras[e],i=n[n.type];if(i)return"perspective"===n.type?t=new xs(Ui.radToDeg(i.yfov),i.aspectRatio||1,i.znear||1,i.zfar||2e6):"orthographic"===n.type&&(t=new Ku(-i.xmag,i.xmag,i.ymag,-i.ymag,i.znear,i.zfar)),n.name&&(t.name=n.name),B(t,n),Promise.resolve(t);console.warn("THREE.GLTFLoader: Missing camera parameters.")},G.prototype.loadSkin=function(e){var t=this.json.skins[e],n={joints:t.joints};return void 0===t.inverseBindMatrices?Promise.resolve(n):this.getDependency("accessor",t.inverseBindMatrices).then((function(e){return n.inverseBindMatrices=e,n}))},G.prototype.loadAnimation=function(e){for(var t=this.json.animations[e],n=[],i=[],r=[],o=[],s=[],a=0,c=t.channels.length;a<c;a++){var l=t.channels[a],h=t.samplers[l.sampler],u=l.target,d=void 0!==u.node?u.node:u.id,p=void 0!==t.parameters?t.parameters[h.input]:h.input,f=void 0!==t.parameters?t.parameters[h.output]:h.output;n.push(this.getDependency("node",d)),i.push(this.getDependency("accessor",p)),r.push(this.getDependency("accessor",f)),o.push(h),s.push(u)}return Promise.all([Promise.all(n),Promise.all(i),Promise.all(r),Promise.all(o),Promise.all(s)]).then((function(n){for(var i=n[0],r=n[1],o=n[2],s=n[3],a=n[4],c=[],l=0,h=i.length;l<h;l++){var u=i[l],d=r[l],p=o[l],f=s[l],m=a[l];if(void 0!==u){var g;switch(u.updateMatrix(),u.matrixAutoUpdate=!0,P[m.path]){case P.weights:g=nu;break;case P.rotation:g=ru;break;case P.position:case P.scale:default:g=su}var v=u.name?u.name:u.uuid,x=void 0!==f.interpolation?N[f.interpolation]:2301,b=[];P[m.path]===P.weights?u.traverse((function(e){!0===e.isMesh&&e.morphTargetInfluences&&b.push(e.name?e.name:e.uuid)})):b.push(v);var _=p.array;if(p.normalized){var w;if(_.constructor===Int8Array)w=1/127;else if(_.constructor===Uint8Array)w=1/255;else if(_.constructor==Int16Array)w=1/32767;else{if(_.constructor!==Uint16Array)throw new Error("THREE.GLTFLoader: Unsupported output accessor component type.");w=1/65535}for(var M=new Float32Array(_.length),S=0,T=_.length;S<T;S++)M[S]=_[S]*w;_=M}for(S=0,T=b.length;S<T;S++){var E=new g(b[S]+"."+P[m.path],d.array,_,x);"CUBICSPLINE"===f.interpolation&&(E.createInterpolant=function(e){return new y(this.times,this.values,this.getValueSize()/3,e)},E.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline=!0),c.push(E)}}}return new au(t.name?t.name:"animation_"+e,void 0,c)}))},G.prototype.loadNode=function(e){var t=this.json,i=this.extensions,r=this,o=t.nodes[e];return function(){var e=[];if(void 0!==o.mesh&&e.push(r.getDependency("mesh",o.mesh).then((function(e){var t=r._getNodeRef(r.meshCache,o.mesh,e);return void 0!==o.weights&&t.traverse((function(e){if(e.isMesh)for(var t=0,n=o.weights.length;t<n;t++)e.morphTargetInfluences[t]=o.weights[t]})),t}))),void 0!==o.camera&&e.push(r.getDependency("camera",o.camera).then((function(e){return r._getNodeRef(r.cameraCache,o.camera,e)}))),o.extensions&&o.extensions[n.KHR_LIGHTS_PUNCTUAL]&&void 0!==o.extensions[n.KHR_LIGHTS_PUNCTUAL].light){var t=o.extensions[n.KHR_LIGHTS_PUNCTUAL].light;e.push(r.getDependency("light",t).then((function(e){return r._getNodeRef(r.lightCache,t,e)})))}return Promise.all(e)}().then((function(t){var n;if((n=!0===o.isBone?new hl:t.length>1?new Rc:1===t.length?t[0]:new qr)!==t[0])for(var s=0,a=t.length;s<a;s++)n.add(t[s]);if(o.name&&(n.userData.name=o.name,n.name=Bd.sanitizeNodeName(o.name)),B(n,o),o.extensions&&z(i,n,o),void 0!==o.matrix){var c=new _r;c.fromArray(o.matrix),n.applyMatrix4(c)}else void 0!==o.translation&&n.position.fromArray(o.translation),void 0!==o.rotation&&n.quaternion.fromArray(o.rotation),void 0!==o.scale&&n.scale.fromArray(o.scale);return r.associations.set(n,{type:"nodes",index:e}),n}))},G.prototype.loadScene=function(){function e(t,n,i,r){var o=i.nodes[t];return r.getDependency("node",t).then((function(e){return void 0===o.skin?e:r.getDependency("skin",o.skin).then((function(e){for(var n=[],i=0,o=(t=e).joints.length;i<o;i++)n.push(r.getDependency("node",t.joints[i]));return Promise.all(n)})).then((function(n){return e.traverse((function(e){if(e.isMesh){for(var i=[],r=[],o=0,s=n.length;o<s;o++){var a=n[o];if(a){i.push(a);var c=new _r;void 0!==t.inverseBindMatrices&&c.fromArray(t.inverseBindMatrices.array,16*o),r.push(c)}else console.warn('THREE.GLTFLoader: Joint "%s" could not be found.',t.joints[o])}e.bind(new ll(i,r),e.matrixWorld)}})),e}));var t})).then((function(t){n.add(t);var s=[];if(o.children)for(var a=o.children,c=0,l=a.length;c<l;c++){var h=a[c];s.push(e(h,t,i,r))}return Promise.all(s)}))}return function(t){var n=this.json,i=this.extensions,r=this.json.scenes[t],o=new Rc;r.name&&(o.name=r.name),B(o,r),r.extensions&&z(i,o,r);for(var s=r.nodes||[],a=[],c=0,l=s.length;c<l;c++)a.push(e(s[c],o,n,this));return Promise.all(a).then((function(){return o}))}}(),e}(),Zp={components:{Renderer:ap,Camera:dp,Scene:pp},props:{src:String,cameraPosition:Object},mounted(){this.renderer=this.$refs.renderer,cp(this.$refs.camera.position,this.cameraPosition);(new Yp).load(this.src,e=>{this.renderer.three.scene.add(e.scene)})}};Zp.render=function(e,t,n,i,r,o){const s=Et("Camera"),a=Et("Scene"),c=Et("Renderer");return Ut(),Bt(c,{ref:"renderer","orbit-ctrl":{enableDamping:!0,dampingFactor:.05}},{default:Tt(()=>[Vt(s,{ref:"camera",position:n.cameraPosition},null,8,["position"]),Vt(a,null,{default:Tt(()=>[St(e.$slots,"default")]),_:3})]),_:1},512)},Zp.__file="D:/DEV/WWW7/vue_three/troisjs/src/components/viewers/GLTFViewer.vue";var Jp={components:{GLTFViewer:Zp,AmbientLight:yp}};Jp.render=function(e,t,n,i,r,o){const s=Et("AmbientLight"),a=Et("GLTFViewer");return Ut(),Bt(a,{src:"test.glb","camera-position":{z:1}},{default:Tt(()=>[Vt(s)]),_:1})},Jp.__file="D:/DEV/WWW7/vue_three/troisjs/src/components/TestGLTF.vue";var Kp={name:"App",components:{Test1:Vp,Test2:qp,Test3:Xp,TestGLTF:Jp},data:()=>({tests:["Test1","Test2","Test3","TestGLTF"],test:"Test2"})};const Qp={class:"app"},$p={class:"navbar"};Kp.render=function(e,t,n,i,r,o){return Ut(),Bt("div",Qp,[Vt("ul",$p,[(Ut(!0),Bt(Ct,null,oi(r.tests,e=>{return Ut(),Bt("li",{key:e,onClick:t=>r.test=e},null==(t=e)?"":S(t)?JSON.stringify(t,c,2):String(t),9,["onClick"]);var t}),128))]),(Ut(),Bt((s=r.test,w(s)?Lt("components",s,!1)||s:s||At)))]);var s},Kp.__file="D:/DEV/WWW7/vue_three/troisjs/src/App.vue";((...e)=>{const t=(Ti||(Ti=Cn(Si))).createApp(...e),{mount:n}=t;return t.mount=e=>{const i=function(e){if(w(e)){return document.querySelector(e)}return e}(e);if(!i)return;const r=t._component;_(r)||r.render||r.template||(r.template=i.innerHTML),i.innerHTML="";const o=n(i);return i.removeAttribute("v-cloak"),i.setAttribute("data-v-app",""),o},t})(Kp).mount("#app");
|